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- DebugMessage: Version 1.40 last updated on: 10-31-2013 05:34
- DebugMessage: Entering WinMain
- Debug Message: Command Line:
- DebugMessage: *********DXDiag info follows.*********
- System Info
- Time: 11/4/2013, 17:48:04
- DirectX Version: DirectX 11
- Machine Name: TITAN
- Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)
- Languages: English (Regional Setting: English)
- System Manufacturer: Gigabyte Technology Co., Ltd.
- System Model: X58A-UD5
- BIOS: Award Modular BIOS v6.00PG
- Processor: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz (8 CPUs), ~3.2GHz
- Physical Memory: 12288MB RAM
- Page File: 5022MB used, 19548MB available
- Windows Dir: C:\Windows
- Display Info
- Display device 1:
- Device Name: \\.\DISPLAY1
- Card Name: ATI Radeon HD 5800 Series
- Manufacturer: Advanced Micro Devices, Inc.
- Chip Type: AMD Radeon Graphics Processor (0x6898)
- DAC Type: Internal DAC(400MHz)
- Key Device: Enum\PCI\VEN_1002&DEV_6898&SUBSYS_0B001002&REV_00
- Display Memory: 3824 MB
- Current Display Mode: 1440 x 900 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
- Driver Version: 8.17.0010.1191
- Driver Date: 3/29/2013 12:37:02
- DirectX Acceleration Enabled: Yes
- Display device 2:
- Device Name: \\.\DISPLAY2
- Card Name: ATI Radeon HD 5800 Series
- Manufacturer: Advanced Micro Devices, Inc.
- Chip Type: AMD Radeon Graphics Processor (0x6898)
- DAC Type: Internal DAC(400MHz)
- Key Device: Enum\PCI\VEN_1002&DEV_6898&SUBSYS_0B001002&REV_00
- Display Memory: 3824 MB
- Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
- Monitor Name: Generic PnP Monitor
- Monitor Max Resolution:
- Driver Name: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx6
- Driver Version: 8.17.0010.1191
- Driver Date: 3/29/2013 12:37:02
- DirectX Acceleration Enabled: Yes
- Sound info
- Sound device 1:
- Description: Speakers (Realtek High Definition Audio)
- Default Sound Playback: Yes
- Default Voice Playback: Yes
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A022&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6526
- Driver Date: 12/13/2011 18:27:30
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Speakers (Logitech G35 Headset)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: USB\VID_046D&PID_0A15&REV_0303&MI_00
- Manufacturer ID: 65535
- Product ID: 65535
- Driver Name: USBAUDIO.sys
- Provider: Logitech, Inc.
- Driver Version: 6.01.7601.17514
- Driver Date: 11/20/2010 20:43:52
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A022&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6526
- Driver Date: 12/13/2011 18:27:30
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- Sound device 1:
- Description: Realtek Digital Output(Optical) (Realtek High Definition Audio)
- Default Sound Playback: No
- Default Voice Playback: No
- Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0889&SUBSYS_1458A022&REV_1000
- Manufacturer ID: 1
- Product ID: 100
- Driver Name: RTKVHD64.sys
- Provider: Realtek Semiconductor Corp.
- Driver Version: 6.00.0001.6526
- Driver Date: 12/13/2011 18:27:30
- Type: WDM
- Other Drivers:
- Acceleration Level: 1
- Cap Flags: 0
- Min/Max Sample Rate: 0, 0
- DebugMessage: *********END dxdiag info.*********
- DebugMessage: Using 2 samples for multisampling.
- DebugMessage: Game Resolution: 1366 x 768 (windowed mode)
- DebugMessage: HAL (hardware vertex processing)ATI Radeon HD 5800 Series
- DebugMessage: Presentation Interval: Immediate.
- DebugMessage: Back Buffer Bit Depth: X8R8G8B8.
- DebugMessage: 32-bit z-buffer using 24-bits for the depth channel and 8-bits for the stencil channel.
- DebugMessage: ** Checking Direct3D 9 Device Capabilities ************************************
- DebugMessage: A full-color cursor is supported in hardware at high resolution modes.
- DebugMessage: Bump mapping is supported.
- Debug Message: Device is now ready
- Debug Message: GFX-THREAD: DISABLED
- DebugMessage: Border size reported as 6 by 28
- DebugMessage: Shell initialization complete
- DebugMessage: Elemental: Legendary Heroes is activated.
- DebugMessage: ***** Initializing Game *****
- DebugMessage: Loaded font Arial-13
- DebugMessage: Loaded font Trajan Pro_lu-16
- DebugMessage: Loaded font Trajan Pro_lu-13
- DebugMessage: Timer Frequency is 0 304220
- DebugMessage: Initializing sound card.
- DebugMessage: initailizing bink
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No string tables in C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods/Data/*.str
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Movies\*.bik
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Screens\*.dxpack
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\FEScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Maps\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHScenario\Shadows\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\*.bik
- DebugMessage: No files found matching mask C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\\Scenarios\LHTutorial\Maps\*.bik
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\sfx\*.wav
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Music\*.mp3
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Event Music\*.mp3
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Layered Music\*.mp3
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Ambient SFX\*.mp3
- DebugMessage: Create anchor mwin
- DebugMessage: Load texture atlas.
- DebugMessage: InitializeWorld
- DebugMessage: Loaded font Tahoma-13Bold
- DebugMessage: Loaded font Trajan Pro-17Bold
- DebugMessage: Loaded font Trajan Pro-21Bold
- DebugMessage: Loaded font Trajan Pro-37Bold
- DebugMessage: Loaded font Tahoma-32Bold
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- DebugMessage: Create popup manager.
- DebugMessage: InitializeMWinStripEngine
- DebugMessage: InitializeMWinDeferredTextRenderer
- DebugMessage: Initialize effect system.
- DebugMessage: InitializeSpellRepository
- DebugMessage: InitializeTriggerManager
- DebugMessage: InitializeMusicLayerGroupManager
- DebugMessage: Loaded font Tahoma-16Bold
- DebugMessage: Loaded font Trajan Pro-19Bold
- DebugMessage: Loaded font Trajan Pro-16Bold
- Debug Message: Total objects deleted: 1
- Debug Message: Attempting to allocate memory of size: 53477376 bytes
- Debug Message: Allocation successful
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 46877898
- Debug Message: Total objects deleted: 0
- DebugMessage: Begin LoadCoreXMLData3
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Items\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Stamps\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Tiles\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Tiles\Shadows\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\RaceTypes\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Effects\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Quests\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Data\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Gfx\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Movies\*.xml
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Screens\*.xml
- DebugMessage: LoadCoreXMLData finished 3
- Debug Message: MapManager registered 12 files on disk
- Debug Message: MapManager registered 80 files on disk
- DebugMessage: No files found matching mask Data\Maps\Campaigns\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Maps\TacticalMaps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Mods\Data\Maps\Tactical\*.xml
- Debug Message: MapManager registered 0 files on disk
- DebugMessage: LoadCoreXMLData finished
- DebugMessage: Create setup screens.
- DebugMessage: Loaded font Segoe UI Semibold-13Bold
- DebugMessage: Loaded font Trajan Pro-32Bold
- DebugMessage: Loaded font Trajan Pro-24Bold
- DebugMessage: Loaded font Tahoma-11Bold
- DebugMessage: Loaded font Arial-11
- DebugMessage: Loaded font Tahoma-19Bold
- DebugMessage: Loaded font Segoe UI Semibold-17Bold
- DebugMessage: Loaded font Segoe UI Semibold-16Bold
- DebugMessage: Loaded font Segoe UI Semibold-11Bold
- DebugMessage: Loaded font Tahoma-15Bold
- DebugMessage: Loaded font BankGothic Md BT-12
- DebugMessage: No string tables in C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Data\English\*.tips
- DebugMessage: Set mouse.
- DebugMessage: Set update timer.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: LOADING GAME: C:\Users\Darren\Documents\My Games\LegendaryHeroes\Saves\QuickSave.EleSav
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 55725529
- Debug Message: Attempting to allocate memory of size: 63963136 bytes
- Debug Message: Allocation successful
- Debug Message: StopAllXMLDataThreads Called
- Debug Message: Stopped CoreXMLDataThread1
- Debug Message: Stopped CoreXMLDataThread2
- Debug Message: Stopped CoreXMLDataThread3
- Debug Message: Stopped CoreXMLDataThread4
- Debug Message: Stopped Load Game XML Thread
- Debug Message: Stopped Load Game XML Thread #2
- Debug Message: LOAD GAME: Loading XML Data (start)
- Debug Message: Total objects deleted: 169345
- Debug Message: LOAD GAME: Loading XML Data (end)
- Debug Message: Loaded saved game with map file:
- DebugMessage: LOAD GAME: Loading Quick Data - Complete
- DebugMessage: Loaded font Trajan Pro-11Bold
- DebugMessage: Loaded font Verdana-13
- DebugMessage: Loaded font Tahoma-12Bold
- DebugMessage: Loaded font Trajan Pro-15Bold
- DebugMessage: Loaded font Tahoma-9
- DebugMessage: Loaded font Tahoma-11
- Debug Message: InitializeWorld: Map File:
- Debug Message: Stamp Quantity: 9
- Debug Message: Land Mass Size: 0
- Debug Message: Land Mass Min Spawns: 0
- Debug Message: Land Mass Max Spawns: 0
- Debug Message: Forest Quantity: 3
- Debug Message: Mountain Generation Option: 1
- Debug Message: Map Random Seed: 1383425268
- Debug Message: Map Generation Complete
- Debug Message: LOAD GAME: Game Save Version: 13
- Debug Message: LOAD GAME: Game Version (at time of save): 1.40
- Debug Message: WARNING: Player 0 is founding a city at 22, 27 without any tile yields
- Debug Message: WARNING: Player 0 is founding a city at 32, 22 without any tile yields
- Debug Message: Player faction Kingdom of Altar is set to difficulty Expert
- Debug Message: WARNING: Player 1 is founding a city at 53, 55 without any tile yields
- Debug Message: WARNING: Player 1 is founding a city at 59, 29 without any tile yields
- Debug Message: Player faction Kingdom of Capitar is set to difficulty Expert
- Debug Message: WARNING: Player 2 is founding a city at 47, 33 without any tile yields
- Debug Message: WARNING: Player 2 is founding a city at 51, 27 without any tile yields
- Debug Message: WARNING: Player 2 is founding a city at 39, 42 without any tile yields
- Debug Message: WARNING: Player 2 is founding a city at 41, 20 without any tile yields
- Debug Message: WARNING: Player 2 is founding a city at 55, 21 without any tile yields
- Debug Message: WARNING: Player 2 is founding a city at 44, 49 without any tile yields
- Debug Message: Player faction Kingdom of Gilden is set to difficulty Expert
- Debug Message: WARNING: Player 3 is founding a city at 38, 29 without any tile yields
- Debug Message: WARNING: Player 3 is founding a city at 26, 44 without any tile yields
- Debug Message: Player faction Empire of Resoln is set to difficulty Expert
- Debug Message: Player faction Monsters and Ruffians is set to difficulty Challenging
- Debug Message: Player faction Denizens of the Wildlands is set to difficulty Challenging
- Debug Message: Player faction Kingdom NPC Player is set to difficulty Challenging
- Debug Message: Player faction Empire NPC Player is set to difficulty Challenging
- DebugMessage: LOAD GAME: Loading World - Complete
- DebugMessage: Loaded font Verdana-13Bold
- DebugMessage: Error. String Not Found. Table: EmpireTreeCategoryHeaderEntryWnd String Name: Category1
- Debug Message: Generating portrait: Portrait_Nekkrodas_737387962-539_-311750207
- Debug Message: Generating portrait: Portrait_Unit_Peasant_Dead_1131406150
- Debug Message: Generating portrait: Portrait_Champion_Miredesi_1626851406
- Debug Message: Generating portrait: Portrait_Death Squad_553556419-29454_-249184167
- Debug Message: Generating portrait: Portrait_Death Spears_39413695-80517_1227887750
- Debug Message: Generating portrait: Portrait_Champion_Poena_292599439
- Debug Message: Generating portrait: Portrait_Ice Matrons_-2035565409-27654_987347564
- Debug Message: Generating portrait: Portrait_Frontlines_-484241506-34401_112255217
- Debug Message: CMapViewWindow failed to set DXSAS UI parameter: Threshhold in effect: edgedetect becuase the DXSAS engine was not initialized
- DebugMessage: Player_List setting size 181 x 0
- Debug Message: InitMapGfx Started...
- Debug Message: InitMapGfx finished.
- DebugMessage: Loaded font Trajan Pro-13Bold
- DebugMessage: Loaded font Tahoma-13
- DebugMessage: Loaded font Trajan Pro-13
- DebugMessage: Loaded font Tahoma-19
- DebugMessage: Loaded font Times New Roman-21Bold
- Debug Message: Generating portrait: Portrait_Unit_Defender_Dead_1990316386
- Debug Message: Generating portrait: Portrait_Unit_Light_Dead_866550899
- Debug Message: Generating portrait: Portrait_Unit_Archer_Dead_-1069564597
- Debug Message: Generating portrait: Portrait_Unit_Medium_Dead_1798767967
- Debug Message: Generating portrait: Portrait_Unit_Crossbowman_Dead_192076625
- Debug Message: Generating portrait: Portrait_Unit_Heavy_Dead_1720871959
- Debug Message: Generating portrait: Portrait_Unit_Mage_Dead_-1658873927
- Debug Message: Generating portrait: Portrait_Unit_Magic_Medium_Dead_-1257956064
- Debug Message: Generating portrait: Portrait_Unit_Sion_-1490357815
- Debug Message: Generating portrait: Portrait_Unit_Magic_Heavy_Dead_-1131539142
- Debug Message: WARNING: CBackgroundNode::Set did not find texture: Gfx/Backdrops/DynastyBackground.png
- DebugMessage: Loaded font Segoe UI Semibold-12Bold
- Debug Message: Creating terrain gfx...
- Debug Message: FinishInitMapGfx started.
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_hdr_shadow.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_hdr_shadow.fx (This will be compiled at run-time and used)
- Debug Message: WARNING: CResourceManager::GetEffect could not find file: gfx/fx/fxo/post_camerashake.fxo
- Debug Message: CResourceManager::GetEffect found source file for effect: C:\Program Files (x86)\Steam\steamapps\common\FE Legendary Heroes\Gfx\fx\post_cameraShake.fx (This will be compiled at run-time and used)
- Debug Message: CDXSASEngine ERROR: EnableEffect failed to find effect edgedetect
- Debug Message: FinishInitMapGfx finished.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Town_04. Only the first 100 will be displayed.
- DebugMessage: Loaded font Trajan Pro72Bold
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Iron_Foundry_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Fortress_04. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Theatre_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Great_Mill_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: File does not include mesh data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type 0 with type index -1 in list of 0 animations. HKB file: . Check file name spelling in animation XML data
- Debug Message: WARNING: FindAnimationIndexByAnimationTypeAndTypeIndex FAILED to find animation of type Idle with type index -1
- Debug Message: ActivateAnimation could not find animation with type 0 and index 0
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_04. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Tenfell_University_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_03. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_07. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_10. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: F_Forest_Full_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_09. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_02. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_05. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_06. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: G_Forest_Full_02. Only the first 100 will be displayed.
- Debug Message: Generating portrait: Portrait_Unit_Pioneer_Dead_926560504
- Debug Message: -------------------------
- Debug Message: - Ending Turn 245 -
- Debug Message: Current Memory Usage: 1010700 KB
- Debug Message: Cities in World: 25
- Debug Message: Units in World: 599
- Debug Message: AI General Carrodus: Now researching Ereog's Journal
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Apiary_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Conclave_04. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Tenfell_University_01. Only the first 100 will be displayed.
- Debug Message: WARNING: CMergedTileDesignGraphic detected more than 100 objects in tile design: K_Fortress_03. Only the first 100 will be displayed.
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 180
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 12
- Debug Message: UnzipHelper attempting to read file with uncompressed size of 4
- DebugMessage: No files found matching mask C:\Users\Darren\Documents\My Games\LegendaryHeroes\Saves\Campaign\*.*
- Debug Message: Warning, tile design K_Conclave_04 now has 122 objects when it used to have 100
- Debug Message: Warning, tile design K_Tenfell_University_01 now has 153 objects when it used to have 100
- Debug Message: Warning, tile design K_Fortress_03 now has 109 objects when it used to have 100
- Debug Message: -------------------------
- Debug Message: - Ending Turn 246 -
- Debug Message: Current Memory Usage: 1011452 KB
- Debug Message: Cities in World: 25
- Debug Message: Units in World: 610
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