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- instance VLK_999_Coran (Npc_Default)
- {
- // ------ NSC ------
- name = "Coran";
- guild = GIL_VLK;
- id = 999;
- voice = 11;
- flags = 0;
- npctype = NPCTYPE_MAIN;
- // ------ Attribute ------
- B_SetAttributesToChapter (self, 1);
- // ------ Kampf-Taktik ------
- fight_tactic = FAI_HUMAN_STRONG;
- // ------ Equippte Waffen ------
- EquipItem (self, ItMw_1H_VLK_Dagger);
- EquipItem (self, ItRw_SLD_Bow);
- // ------ Inventory ------
- B_CreateAmbientInv (self);
- // ------ visuals ------
- B_SetNpcVisual (self, MALE, "Hum_Head_FatBald.", Face_L_Tough_Santino, BodyTex_L, ITAR_LEATHER_L);
- Mdl_SetModelFatness (self, 0);
- Mdl_ApplyOverlayMds (self, "Humans_Relaxed.mds");
- // ------ NSC-relevante Talente vergeben ------
- B_GiveNpcTalents (self);
- // ------ Kampf-Talente ------
- B_SetFightSkills (self, 35);
- // ------ TA anmelden ------
- daily_routine = Rtn_Start_999;
- };
- FUNC VOID Rtn_Start_999 ()
- {
- TA_Sit_Throne (08,00,21,00,"CORAN_WAYPOINT_01");
- TA_Sleep (21,00,08,00,"CORAN_WAYPOINT_02");
- };
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