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  1. 13:17:37: Open Broadcaster Software v0.638b - 32bit (´・ω・`)
  2. 13:17:37: -------------------------------
  3. 13:17:37: CPU Name: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz
  4. 13:17:37: CPU Speed: 3500MHz
  5. 13:17:37: Physical Memory: 4095MB Total, 4095MB Free
  6. 13:17:37: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 13:17:37: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 13:17:37: Windows Version: 6.2 Build 9200
  9. 13:17:37: Aero is Enabled
  10. 13:17:37: -------------------------------
  11. 13:17:37: OBS Modules:
  12. 13:17:37: Base Address Module
  13. 13:17:37: 00A40000 OBS.exe
  14. 13:17:37: 51B30000 OBSApi.dll
  15. 13:17:37: 66000000 DShowPlugin.dll
  16. 13:17:37: 65FD0000 GraphicsCapture.dll
  17. 13:17:37: 65F40000 NoiseGate.dll
  18. 13:17:37: 65F20000 PSVPlugin.dll
  19. 13:17:37: ------------------------------------------
  20. 13:17:37: Adapter 1
  21. 13:17:37: Video Adapter: NVIDIA GeForce GTX 980
  22. 13:17:37: Video Adapter Dedicated Video Memory: 3221225472
  23. 13:17:37: Video Adapter Shared System Memory: 1073676288
  24. 13:17:37: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 13:17:37: =====Stream Start: 2015-01-05, 13:17:37===============================================
  26. 13:17:37: Multithreaded optimizations: On
  27. 13:17:37: Base resolution: 1920x1080
  28. 13:17:37: Output resolution: 1920x1080
  29. 13:17:37: ------------------------------------------
  30. 13:17:37: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  31. 13:17:37: ------------------------------------------
  32. 13:17:37: Audio Format: 48000 Hz
  33. 13:17:37: ------------------------------------------
  34. 13:17:37: Audio Channels: 2 Ch
  35. 13:17:37: Playback device Default
  36. 13:17:37: ------------------------------------------
  37. 13:17:37: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  38. 13:17:37: Global Audio time adjust: 0
  39. 13:17:37: ------------------------------------------
  40. 13:17:37: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  41. 13:17:37: Mic time offset: 0
  42. 13:17:37: ------------------------------------------
  43. 13:17:37: Audio Encoding: AAC
  44. 13:17:37: bitrate: 128
  45. 13:17:37: Using Window Capture
  46. 13:17:37: Scene buffering time set to 700
  47. 13:17:37: ------------------------------------------
  48. 13:17:37: Video Encoding: x264
  49. 13:17:37: fps: 60
  50. 13:17:37: width: 1920, height: 1080
  51. 13:17:37: preset: veryfast
  52. 13:17:37: profile: high
  53. 13:17:37: keyint: 250
  54. 13:17:37: CBR: yes
  55. 13:17:37: CFR: yes
  56. 13:17:37: max bitrate: 1000
  57. 13:17:37: buffer size: 1000
  58. 13:17:37: ------------------------------------------
  59. 13:17:49: FlushBufferedVideo: Flushing 27 packets over 434 ms
  60. 13:17:50: Total frames encoded: 700, total frames duplicated: 2 (0.29%)
  61. 13:17:50: Total frames rendered: 721, number of late frames: 1 (0.14%) (it's okay for some frames to be late)
  62. 13:17:50:
  63. 13:17:50: Profiler time results:
  64. 13:17:50:
  65. 13:17:50: ==============================================================
  66. 13:17:50: video thread frame - [100%] [avg time: 1.035 ms] [children: 54.4%] [unaccounted: 45.6%]
  67. 13:17:50: | scene->Preprocess - [21.1%] [avg time: 0.218 ms]
  68. 13:17:50: | GPU download and conversion - [33.3%] [avg time: 0.345 ms] [children: 31.3%] [unaccounted: 2.03%]
  69. 13:17:50: | | flush - [29.8%] [avg time: 0.308 ms]
  70. 13:17:50: | | CopyResource - [0.966%] [avg time: 0.01 ms]
  71. 13:17:50: | | conversion to 4:2:0 - [0.58%] [avg time: 0.006 ms]
  72. 13:17:50: Convert444Threads - [100%] [avg time: 1.226 ms] [children: 99.3%] [unaccounted: 0.653%]
  73. 13:17:50: | Convert444toNV12 - [99.3%] [avg time: 1.218 ms]
  74. 13:17:50: encoder thread frame - [100%] [avg time: 1.639 ms] [children: 0.183%] [unaccounted: 99.8%]
  75. 13:17:50: | sending stuff out - [0.183%] [avg time: 0.003 ms]
  76. 13:17:50: ==============================================================
  77. 13:17:50:
  78. 13:17:50:
  79. 13:17:50: Profiler CPU results:
  80. 13:17:50:
  81. 13:17:50: ==============================================================
  82. 13:17:50: video thread frame - [cpu time: avg 0.26 ms, total 187.5 ms] [avg calls per frame: 1]
  83. 13:17:50: | scene->Preprocess - [cpu time: avg 0.043 ms, total 31.25 ms] [avg calls per frame: 1]
  84. 13:17:50: | GPU download and conversion - [cpu time: avg 0.065 ms, total 46.875 ms] [avg calls per frame: 1]
  85. 13:17:50: | | flush - [cpu time: avg 0.043 ms, total 31.25 ms] [avg calls per frame: 1]
  86. 13:17:50: | | CopyResource - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1]
  87. 13:17:50: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 13:17:50: Convert444Threads - [cpu time: avg 1.251 ms, total 1687.5 ms] [avg calls per frame: 2]
  89. 13:17:50: | Convert444toNV12 - [cpu time: avg 1.251 ms, total 1687.5 ms] [avg calls per frame: 2]
  90. 13:17:50: encoder thread frame - [cpu time: avg 1.091 ms, total 734.375 ms] [avg calls per frame: 1]
  91. 13:17:50: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 13:17:50: ==============================================================
  93. 13:17:50:
  94. 13:17:50: =====Stream End: 2015-01-05, 13:17:50=================================================
  95. 13:18:01: =====Stream Start: 2015-01-05, 13:18:01===============================================
  96. 13:18:01: Multithreaded optimizations: On
  97. 13:18:01: Base resolution: 1920x1080
  98. 13:18:01: Output resolution: 1920x1080
  99. 13:18:01: ------------------------------------------
  100. 13:18:01: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  101. 13:18:01: ------------------------------------------
  102. 13:18:01: Audio Format: 48000 Hz
  103. 13:18:01: ------------------------------------------
  104. 13:18:01: Audio Channels: 2 Ch
  105. 13:18:01: Playback device Default
  106. 13:18:01: ------------------------------------------
  107. 13:18:01: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  108. 13:18:01: Global Audio time adjust: 0
  109. 13:18:01: ------------------------------------------
  110. 13:18:01: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  111. 13:18:01: Mic time offset: 0
  112. 13:18:01: ------------------------------------------
  113. 13:18:01: Audio Encoding: AAC
  114. 13:18:01: bitrate: 128
  115. 13:18:01: Scene buffering time set to 700
  116. 13:18:01: ------------------------------------------
  117. 13:18:01: Video Encoding: x264
  118. 13:18:01: fps: 30
  119. 13:18:01: width: 1920, height: 1080
  120. 13:18:01: preset: veryfast
  121. 13:18:01: profile: high
  122. 13:18:01: keyint: 250
  123. 13:18:01: CBR: yes
  124. 13:18:01: CFR: yes
  125. 13:18:01: max bitrate: 1000
  126. 13:18:01: buffer size: 1000
  127. 13:18:01: ------------------------------------------
  128. 13:18:03: Using Window Capture
  129. 13:18:07: FlushBufferedVideo: Flushing 2 packets over 34 ms
  130. 13:18:07: Total frames encoded: 143, total frames duplicated: 0 (0.00%)
  131. 13:18:07: Total frames rendered: 167, number of late frames: 1 (0.60%) (it's okay for some frames to be late)
  132. 13:18:07:
  133. 13:18:07: Profiler time results:
  134. 13:18:07:
  135. 13:18:07: ==============================================================
  136. 13:18:07: video thread frame - [100%] [avg time: 1.289 ms] [children: 30.8%] [unaccounted: 69.2%]
  137. 13:18:07: | scene->Preprocess - [13.7%] [avg time: 0.177 ms]
  138. 13:18:07: | GPU download and conversion - [17.1%] [avg time: 0.22 ms] [children: 15.9%] [unaccounted: 1.16%]
  139. 13:18:07: | | flush - [13.7%] [avg time: 0.177 ms]
  140. 13:18:07: | | CopyResource - [1.94%] [avg time: 0.025 ms]
  141. 13:18:07: | | conversion to 4:2:0 - [0.233%] [avg time: 0.003 ms]
  142. 13:18:07: Convert444Threads - [100%] [avg time: 1.221 ms] [children: 99.3%] [unaccounted: 0.655%]
  143. 13:18:07: | Convert444toNV12 - [99.3%] [avg time: 1.213 ms]
  144. 13:18:07: encoder thread frame - [100%] [avg time: 1.573 ms] [children: 0.127%] [unaccounted: 99.9%]
  145. 13:18:07: | sending stuff out - [0.127%] [avg time: 0.002 ms]
  146. 13:18:07: ==============================================================
  147. 13:18:07:
  148. 13:18:07:
  149. 13:18:07: Profiler CPU results:
  150. 13:18:07:
  151. 13:18:07: ==============================================================
  152. 13:18:07: video thread frame - [cpu time: avg 0.654 ms, total 109.375 ms] [avg calls per frame: 1]
  153. 13:18:07: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  154. 13:18:07: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  155. 13:18:07: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  156. 13:18:07: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  157. 13:18:07: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  158. 13:18:07: Convert444Threads - [cpu time: avg 1.045 ms, total 296.875 ms] [avg calls per frame: 2]
  159. 13:18:07: | Convert444toNV12 - [cpu time: avg 1.045 ms, total 296.875 ms] [avg calls per frame: 2]
  160. 13:18:07: encoder thread frame - [cpu time: avg 0.997 ms, total 140.625 ms] [avg calls per frame: 1]
  161. 13:18:07: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  162. 13:18:07: ==============================================================
  163. 13:18:07:
  164. 13:18:07: =====Stream End: 2015-01-05, 13:18:07=================================================
  165. 13:18:18: =====Stream Start: 2015-01-05, 13:18:18===============================================
  166. 13:18:18: Multithreaded optimizations: On
  167. 13:18:18: Base resolution: 1920x1080
  168. 13:18:18: Output resolution: 1920x1080
  169. 13:18:18: ------------------------------------------
  170. 13:18:18: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  171. 13:18:18: ------------------------------------------
  172. 13:18:18: Audio Format: 48000 Hz
  173. 13:18:18: ------------------------------------------
  174. 13:18:18: Audio Channels: 2 Ch
  175. 13:18:18: Playback device Default
  176. 13:18:18: ------------------------------------------
  177. 13:18:18: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  178. 13:18:18: Global Audio time adjust: 0
  179. 13:18:18: ------------------------------------------
  180. 13:18:18: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  181. 13:18:18: Mic time offset: 0
  182. 13:18:18: ------------------------------------------
  183. 13:18:18: Audio Encoding: AAC
  184. 13:18:18: bitrate: 128
  185. 13:18:18: Scene buffering time set to 700
  186. 13:18:18: ------------------------------------------
  187. 13:18:18: Video Encoding: x264
  188. 13:18:18: fps: 30
  189. 13:18:18: width: 1920, height: 1080
  190. 13:18:18: preset: veryfast
  191. 13:18:18: profile: high
  192. 13:18:18: keyint: 250
  193. 13:18:18: CBR: yes
  194. 13:18:18: CFR: yes
  195. 13:18:18: max bitrate: 1000
  196. 13:18:18: buffer size: 1000
  197. 13:18:18: ------------------------------------------
  198. 13:18:18: Using Window Capture
  199. 13:18:27: Using Monitor Capture
  200. 13:20:08: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  201. 13:20:08: CUDA loaded successfully
  202. 13:20:08: 2 CUDA capable devices found
  203. 13:20:08: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  204. 13:20:08: [ GPU #1 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  205. 13:20:18: Using Monitor Capture
  206. 13:20:19: FlushBufferedVideo: Flushing 3 packets over 67 ms
  207. 13:20:19: Total frames encoded: 3623, total frames duplicated: 7 (0.19%)
  208. 13:20:19: Total frames rendered: 3640, number of late frames: 2 (0.05%) (it's okay for some frames to be late)
  209. 13:20:19:
  210. 13:20:19: Profiler time results:
  211. 13:20:19:
  212. 13:20:19: ==============================================================
  213. 13:20:19: video thread frame - [100%] [avg time: 1.014 ms] [children: 19.3%] [unaccounted: 80.7%]
  214. 13:20:19: | scene->Preprocess - [4.04%] [avg time: 0.041 ms]
  215. 13:20:19: | GPU download and conversion - [15.3%] [avg time: 0.155 ms] [children: 13%] [unaccounted: 2.27%]
  216. 13:20:19: | | flush - [10.6%] [avg time: 0.107 ms]
  217. 13:20:19: | | CopyResource - [2.27%] [avg time: 0.023 ms]
  218. 13:20:19: | | conversion to 4:2:0 - [0.197%] [avg time: 0.002 ms]
  219. 13:20:19: Convert444Threads - [100%] [avg time: 1.247 ms] [children: 99.4%] [unaccounted: 0.642%]
  220. 13:20:19: | Convert444toNV12 - [99.4%] [avg time: 1.239 ms]
  221. 13:20:19: encoder thread frame - [100%] [avg time: 1.718 ms] [children: 0.175%] [unaccounted: 99.8%]
  222. 13:20:19: | sending stuff out - [0.175%] [avg time: 0.003 ms]
  223. 13:20:19: ==============================================================
  224. 13:20:19:
  225. 13:20:19:
  226. 13:20:19: Profiler CPU results:
  227. 13:20:19:
  228. 13:20:19: ==============================================================
  229. 13:20:19: video thread frame - [cpu time: avg 0.442 ms, total 1609.38 ms] [avg calls per frame: 1]
  230. 13:20:19: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  231. 13:20:19: | GPU download and conversion - [cpu time: avg 0.145 ms, total 531.25 ms] [avg calls per frame: 1]
  232. 13:20:19: | | flush - [cpu time: avg 0.098 ms, total 359.375 ms] [avg calls per frame: 1]
  233. 13:20:19: | | CopyResource - [cpu time: avg 0.017 ms, total 62.5 ms] [avg calls per frame: 1]
  234. 13:20:19: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  235. 13:20:19: Convert444Threads - [cpu time: avg 1.238 ms, total 8953.13 ms] [avg calls per frame: 2]
  236. 13:20:19: | Convert444toNV12 - [cpu time: avg 1.234 ms, total 8921.88 ms] [avg calls per frame: 2]
  237. 13:20:19: encoder thread frame - [cpu time: avg 1.109 ms, total 4015.63 ms] [avg calls per frame: 1]
  238. 13:20:19: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  239. 13:20:19: ==============================================================
  240. 13:20:19:
  241. 13:20:19: =====Stream End: 2015-01-05, 13:20:19=================================================
  242. 13:20:33: =====Stream Start: 2015-01-05, 13:20:33===============================================
  243. 13:20:33: Multithreaded optimizations: On
  244. 13:20:33: Base resolution: 1920x1080
  245. 13:20:33: Output resolution: 1920x1080
  246. 13:20:33: ------------------------------------------
  247. 13:20:33: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  248. 13:20:33: ------------------------------------------
  249. 13:20:33: Audio Format: 48000 Hz
  250. 13:20:33: ------------------------------------------
  251. 13:20:33: Audio Channels: 2 Ch
  252. 13:20:33: Playback device Default
  253. 13:20:33: ------------------------------------------
  254. 13:20:33: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  255. 13:20:33: Global Audio time adjust: 0
  256. 13:20:33: ------------------------------------------
  257. 13:20:33: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  258. 13:20:33: Mic time offset: 0
  259. 13:20:33: ------------------------------------------
  260. 13:20:33: Audio Encoding: AAC
  261. 13:20:33: bitrate: 128
  262. 13:20:33: Scene buffering time set to 700
  263. 13:20:33: NVENC internal init finished successfully
  264. 13:20:34: NVENC supports 10 h264 presets
  265. 13:20:34: ------------------------------------------
  266. 13:20:34: Video Encoding: NVENC
  267. 13:20:34: fps: 30
  268. 13:20:34: width: 1920, height: 1080
  269. 13:20:34: preset: llhq
  270. 13:20:34: profile: high
  271. 13:20:34: level: autoselect
  272. 13:20:34: keyint: 30
  273. 13:20:34: CBR: yes
  274. 13:20:34: CFR: yes
  275. 13:20:34: max bitrate: 1000
  276. 13:20:34: avg bitrate: 1000
  277. 13:20:34: buffer size: 1000
  278. 13:20:34: ------------------------------------------
  279. 13:20:34: Using Monitor Capture
  280. 13:21:41: FlushBufferedVideo: Flushing 21 packets over 667 ms
  281. 13:21:42: Total frames encoded: 2013, total frames duplicated: 4 (0.20%)
  282. 13:21:42: Total frames rendered: 2018, number of late frames: 1 (0.05%) (it's okay for some frames to be late)
  283. 13:21:42: Encoder closed
  284. 13:21:42: NVENC deinitialized
  285. 13:21:42:
  286. 13:21:42: Profiler time results:
  287. 13:21:42:
  288. 13:21:42: ==============================================================
  289. 13:21:42: video thread frame - [100%] [avg time: 1.011 ms] [children: 17.8%] [unaccounted: 82.2%]
  290. 13:21:42: | scene->Preprocess - [1.29%] [avg time: 0.013 ms]
  291. 13:21:42: | GPU download and conversion - [16.5%] [avg time: 0.167 ms] [children: 14.3%] [unaccounted: 2.18%]
  292. 13:21:42: | | flush - [10.8%] [avg time: 0.109 ms]
  293. 13:21:42: | | CopyResource - [2.47%] [avg time: 0.025 ms]
  294. 13:21:42: | | conversion to 4:2:0 - [1.09%] [avg time: 0.011 ms]
  295. 13:21:42: Convert444Threads - [100%] [avg time: 1.288 ms] [children: 99.4%] [unaccounted: 0.621%]
  296. 13:21:42: | Convert444toNV12 - [99.4%] [avg time: 1.28 ms]
  297. 13:21:42: encoder thread frame - [100%] [avg time: 3.3 ms] [children: 0.0909%] [unaccounted: 99.9%]
  298. 13:21:42: | sending stuff out - [0.0909%] [avg time: 0.003 ms]
  299. 13:21:42: ==============================================================
  300. 13:21:42:
  301. 13:21:42:
  302. 13:21:42: Profiler CPU results:
  303. 13:21:42:
  304. 13:21:42: ==============================================================
  305. 13:21:42: video thread frame - [cpu time: avg 0.464 ms, total 937.5 ms] [avg calls per frame: 1]
  306. 13:21:42: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  307. 13:21:42: | GPU download and conversion - [cpu time: avg 0.139 ms, total 281.25 ms] [avg calls per frame: 1]
  308. 13:21:42: | | flush - [cpu time: avg 0.092 ms, total 187.5 ms] [avg calls per frame: 1]
  309. 13:21:42: | | CopyResource - [cpu time: avg 0.039 ms, total 78.125 ms] [avg calls per frame: 1]
  310. 13:21:42: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  311. 13:21:42: Convert444Threads - [cpu time: avg 1.215 ms, total 4843.75 ms] [avg calls per frame: 2]
  312. 13:21:42: | Convert444toNV12 - [cpu time: avg 1.203 ms, total 4796.88 ms] [avg calls per frame: 2]
  313. 13:21:42: encoder thread frame - [cpu time: avg 0.407 ms, total 812.5 ms] [avg calls per frame: 1]
  314. 13:21:42: | sending stuff out - [cpu time: avg 0.015 ms, total 31.25 ms] [avg calls per frame: 1]
  315. 13:21:42: ==============================================================
  316. 13:21:42:
  317. 13:21:42: =====Stream End: 2015-01-05, 13:21:42=================================================
  318. 13:21:58: 2 CUDA capable devices found
  319. 13:21:58: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  320. 13:21:58: [ GPU #1 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  321. 13:22:31: =====Stream Start: 2015-01-05, 13:22:31===============================================
  322. 13:22:31: Multithreaded optimizations: On
  323. 13:22:31: Base resolution: 1920x1080
  324. 13:22:31: Output resolution: 1920x1080
  325. 13:22:31: ------------------------------------------
  326. 13:22:31: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  327. 13:22:31: ------------------------------------------
  328. 13:22:31: Audio Format: 48000 Hz
  329. 13:22:31: ------------------------------------------
  330. 13:22:31: Audio Channels: 2 Ch
  331. 13:22:31: Playback device Default
  332. 13:22:31: ------------------------------------------
  333. 13:22:31: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  334. 13:22:31: Global Audio time adjust: 0
  335. 13:22:31: ------------------------------------------
  336. 13:22:31: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  337. 13:22:31: Mic time offset: 0
  338. 13:22:31: ------------------------------------------
  339. 13:22:31: Audio Encoding: AAC
  340. 13:22:31: bitrate: 128
  341. 13:22:31: Using Window Capture
  342. 13:22:31: Scene buffering time set to 700
  343. 13:22:31: NVENC internal init finished successfully
  344. 13:22:32: NVENC supports 10 h264 presets
  345. 13:22:32: ------------------------------------------
  346. 13:22:32: Video Encoding: NVENC
  347. 13:22:32: fps: 120
  348. 13:22:32: width: 1920, height: 1080
  349. 13:22:32: preset: llhq
  350. 13:22:32: profile: high
  351. 13:22:32: level: autoselect
  352. 13:22:32: keyint: 30
  353. 13:22:32: CBR: yes
  354. 13:22:32: CFR: yes
  355. 13:22:32: max bitrate: 1000
  356. 13:22:32: avg bitrate: 1000
  357. 13:22:32: buffer size: 1000
  358. 13:22:32: ------------------------------------------
  359. 13:23:42: FlushBufferedVideo: Flushing 95 packets over 784 ms
  360. 13:23:43: Total frames encoded: 8443, total frames duplicated: 14 (0.17%)
  361. 13:23:43: Total frames rendered: 8440, number of late frames: 5 (0.06%) (it's okay for some frames to be late)
  362. 13:23:43: Encoder closed
  363. 13:23:43: NVENC deinitialized
  364. 13:23:43:
  365. 13:23:43: Profiler time results:
  366. 13:23:43:
  367. 13:23:43: ==============================================================
  368. 13:23:43: video thread frame - [100%] [avg time: 0.69 ms] [children: 25.1%] [unaccounted: 74.9%]
  369. 13:23:43: | scene->Preprocess - [3.77%] [avg time: 0.026 ms]
  370. 13:23:43: | GPU download and conversion - [21.3%] [avg time: 0.147 ms] [children: 19.1%] [unaccounted: 2.17%]
  371. 13:23:43: | | flush - [14.5%] [avg time: 0.1 ms]
  372. 13:23:43: | | CopyResource - [3.04%] [avg time: 0.021 ms]
  373. 13:23:43: | | conversion to 4:2:0 - [1.59%] [avg time: 0.011 ms]
  374. 13:23:43: Convert444Threads - [100%] [avg time: 1.233 ms] [children: 99.4%] [unaccounted: 0.649%]
  375. 13:23:43: | Convert444toNV12 - [99.4%] [avg time: 1.225 ms]
  376. 13:23:43: encoder thread frame - [100%] [avg time: 3.28 ms] [children: 0.061%] [unaccounted: 99.9%]
  377. 13:23:43: | sending stuff out - [0.061%] [avg time: 0.002 ms]
  378. 13:23:43: ==============================================================
  379. 13:23:43:
  380. 13:23:43:
  381. 13:23:43: Profiler CPU results:
  382. 13:23:43:
  383. 13:23:43: ==============================================================
  384. 13:23:43: video thread frame - [cpu time: avg 0.348 ms, total 2937.5 ms] [avg calls per frame: 1]
  385. 13:23:43: | scene->Preprocess - [cpu time: avg 0.031 ms, total 265.625 ms] [avg calls per frame: 1]
  386. 13:23:43: | GPU download and conversion - [cpu time: avg 0.059 ms, total 500 ms] [avg calls per frame: 1]
  387. 13:23:43: | | flush - [cpu time: avg 0.033 ms, total 281.25 ms] [avg calls per frame: 1]
  388. 13:23:43: | | CopyResource - [cpu time: avg 0.011 ms, total 93.75 ms] [avg calls per frame: 1]
  389. 13:23:43: | | conversion to 4:2:0 - [cpu time: avg 0.005 ms, total 46.875 ms] [avg calls per frame: 1]
  390. 13:23:43: Convert444Threads - [cpu time: avg 1.138 ms, total 19000 ms] [avg calls per frame: 2]
  391. 13:23:43: | Convert444toNV12 - [cpu time: avg 1.133 ms, total 18921.9 ms] [avg calls per frame: 2]
  392. 13:23:43: encoder thread frame - [cpu time: avg 0.585 ms, total 4890.63 ms] [avg calls per frame: 1]
  393. 13:23:43: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  394. 13:23:43: ==============================================================
  395. 13:23:43:
  396. 13:23:43: =====Stream End: 2015-01-05, 13:23:43=================================================
  397. 13:26:50: =====Stream Start: 2015-01-05, 13:26:50===============================================
  398. 13:26:50: Multithreaded optimizations: On
  399. 13:26:50: Base resolution: 1920x1080
  400. 13:26:50: Output resolution: 1920x1080
  401. 13:26:50: ------------------------------------------
  402. 13:26:50: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  403. 13:26:51: ------------------------------------------
  404. 13:26:51: Audio Format: 48000 Hz
  405. 13:26:51: ------------------------------------------
  406. 13:26:51: Audio Channels: 2 Ch
  407. 13:26:51: Playback device Default
  408. 13:26:51: ------------------------------------------
  409. 13:26:51: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  410. 13:26:51: Global Audio time adjust: 0
  411. 13:26:51: ------------------------------------------
  412. 13:26:51: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  413. 13:26:51: Mic time offset: 0
  414. 13:26:51: ------------------------------------------
  415. 13:26:51: Audio Encoding: AAC
  416. 13:26:51: bitrate: 128
  417. 13:26:51: Scene buffering time set to 700
  418. 13:26:51: 2 CUDA capable devices found
  419. 13:26:51: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  420. 13:26:51: [ GPU #1 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  421. 13:26:51: NVENC internal init finished successfully
  422. 13:26:51: NVENC supports 10 h264 presets
  423. 13:26:51: ------------------------------------------
  424. 13:26:51: Video Encoding: NVENC
  425. 13:26:51: fps: 30
  426. 13:26:51: width: 1920, height: 1080
  427. 13:26:51: preset: llhq
  428. 13:26:51: profile: high
  429. 13:26:51: level: autoselect
  430. 13:26:51: keyint: 30
  431. 13:26:51: CBR: yes
  432. 13:26:51: CFR: yes
  433. 13:26:51: max bitrate: 1000
  434. 13:26:51: avg bitrate: 1000
  435. 13:26:51: buffer size: 1000
  436. 13:26:51: ------------------------------------------
  437. 13:26:51: Using Window Capture
  438. 13:26:51: Audio timestamp for device 'Microphone (Logitech G430 Gaming Headset)' was behind target timestamp by 40386272
  439. 13:26:56: FlushBufferedVideo: Flushing 22 packets over 700 ms
  440. 13:26:56: Total frames encoded: 143, total frames duplicated: 2 (1.40%)
  441. 13:26:56: Total frames rendered: 146, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  442. 13:26:56: Encoder closed
  443. 13:26:56: NVENC deinitialized
  444. 13:26:56:
  445. 13:26:56: Profiler time results:
  446. 13:26:56:
  447. 13:26:56: ==============================================================
  448. 13:26:56: video thread frame - [100%] [avg time: 2.473 ms] [children: 33.7%] [unaccounted: 66.3%]
  449. 13:26:56: | scene->Preprocess - [9.3%] [avg time: 0.23 ms]
  450. 13:26:56: | GPU download and conversion - [24.4%] [avg time: 0.604 ms] [children: 12.1%] [unaccounted: 12.3%]
  451. 13:26:56: | | flush - [8.9%] [avg time: 0.22 ms]
  452. 13:26:56: | | CopyResource - [1.5%] [avg time: 0.037 ms]
  453. 13:26:56: | | conversion to 4:2:0 - [1.74%] [avg time: 0.043 ms]
  454. 13:26:56: Convert444Threads - [100%] [avg time: 1.414 ms] [children: 99.1%] [unaccounted: 0.919%]
  455. 13:26:56: | Convert444toNV12 - [99.1%] [avg time: 1.401 ms]
  456. 13:26:56: encoder thread frame - [100%] [avg time: 4.598 ms] [children: 0.087%] [unaccounted: 99.9%]
  457. 13:26:56: | sending stuff out - [0.087%] [avg time: 0.004 ms]
  458. 13:26:56: ==============================================================
  459. 13:26:56:
  460. 13:26:56:
  461. 13:26:56: Profiler CPU results:
  462. 13:26:56:
  463. 13:26:56: ==============================================================
  464. 13:26:56: video thread frame - [cpu time: avg 1.819 ms, total 265.625 ms] [avg calls per frame: 1]
  465. 13:26:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  466. 13:26:56: | GPU download and conversion - [cpu time: avg 0.107 ms, total 15.625 ms] [avg calls per frame: 1]
  467. 13:26:56: | | flush - [cpu time: avg 0.107 ms, total 15.625 ms] [avg calls per frame: 1]
  468. 13:26:56: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  469. 13:26:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  470. 13:26:56: Convert444Threads - [cpu time: avg 0.96 ms, total 234.375 ms] [avg calls per frame: 2]
  471. 13:26:56: | Convert444toNV12 - [cpu time: avg 0.96 ms, total 234.375 ms] [avg calls per frame: 2]
  472. 13:26:56: encoder thread frame - [cpu time: avg 1.42 ms, total 171.875 ms] [avg calls per frame: 1]
  473. 13:26:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  474. 13:26:56: ==============================================================
  475. 13:26:56:
  476. 13:26:56: =====Stream End: 2015-01-05, 13:26:56=================================================
  477. 13:27:12: 2 CUDA capable devices found
  478. 13:27:12: [ GPU #0 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  479. 13:27:12: [ GPU #1 - < GeForce GTX 980 > has Compute SM 5.2, NVENC Available ]
  480. 13:27:19: =====Stream Start: 2015-01-05, 13:27:19===============================================
  481. 13:27:19: Multithreaded optimizations: On
  482. 13:27:19: Base resolution: 1920x1080
  483. 13:27:19: Output resolution: 1920x1080
  484. 13:27:19: ------------------------------------------
  485. 13:27:19: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  486. 13:27:19: ------------------------------------------
  487. 13:27:19: Audio Format: 48000 Hz
  488. 13:27:19: ------------------------------------------
  489. 13:27:19: Audio Channels: 2 Ch
  490. 13:27:19: Playback device Default
  491. 13:27:19: ------------------------------------------
  492. 13:27:19: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  493. 13:27:19: Global Audio time adjust: 0
  494. 13:27:19: ------------------------------------------
  495. 13:27:19: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  496. 13:27:19: Mic time offset: 0
  497. 13:27:19: ------------------------------------------
  498. 13:27:19: Audio Encoding: AAC
  499. 13:27:19: bitrate: 128
  500. 13:27:19: Scene buffering time set to 700
  501. 13:27:19: ------------------------------------------
  502. 13:27:19: Video Encoding: x264
  503. 13:27:19: fps: 120
  504. 13:27:19: width: 1920, height: 1080
  505. 13:27:19: preset: veryfast
  506. 13:27:19: profile: high
  507. 13:27:19: keyint: 250
  508. 13:27:19: CBR: yes
  509. 13:27:19: CFR: yes
  510. 13:27:19: max bitrate: 1000
  511. 13:27:19: buffer size: 1000
  512. 13:27:19: ------------------------------------------
  513. 13:27:19: Using Window Capture
  514. 13:27:29: FlushBufferedVideo: Flushing 76 packets over 625 ms
  515. 13:27:29: Total frames encoded: 1186, total frames duplicated: 282 (23.78%)
  516. 13:27:29: Number of frames skipped due to encoder lag: 213 (17.96%)
  517. 13:27:29: Total frames rendered: 982, number of late frames: 16 (1.63%) (it's okay for some frames to be late)
  518. 13:27:29:
  519. 13:27:29: Profiler time results:
  520. 13:27:29:
  521. 13:27:29: ==============================================================
  522. 13:27:29: video thread frame - [100%] [avg time: 1.295 ms] [children: 50.4%] [unaccounted: 49.6%]
  523. 13:27:29: | scene->Preprocess - [10.1%] [avg time: 0.131 ms]
  524. 13:27:29: | GPU download and conversion - [40.3%] [avg time: 0.522 ms] [children: 38.8%] [unaccounted: 1.47%]
  525. 13:27:29: | | flush - [24.3%] [avg time: 0.315 ms]
  526. 13:27:29: | | CopyResource - [14%] [avg time: 0.181 ms]
  527. 13:27:29: | | conversion to 4:2:0 - [0.541%] [avg time: 0.007 ms]
  528. 13:27:29: Convert444Threads - [100%] [avg time: 1.423 ms] [children: 98.9%] [unaccounted: 1.05%]
  529. 13:27:29: | Convert444toNV12 - [98.9%] [avg time: 1.408 ms]
  530. 13:27:29: encoder thread frame - [100%] [avg time: 4.795 ms] [children: 0.104%] [unaccounted: 99.9%]
  531. 13:27:29: | sending stuff out - [0.104%] [avg time: 0.005 ms]
  532. 13:27:29: ==============================================================
  533. 13:27:29:
  534. 13:27:29:
  535. 13:27:29: Profiler CPU results:
  536. 13:27:29:
  537. 13:27:29: ==============================================================
  538. 13:27:29: video thread frame - [cpu time: avg 0.334 ms, total 328.125 ms] [avg calls per frame: 1]
  539. 13:27:29: | scene->Preprocess - [cpu time: avg 0.047 ms, total 46.875 ms] [avg calls per frame: 1]
  540. 13:27:29: | GPU download and conversion - [cpu time: avg 0.063 ms, total 62.5 ms] [avg calls per frame: 1]
  541. 13:27:29: | | flush - [cpu time: avg 0.031 ms, total 31.25 ms] [avg calls per frame: 1]
  542. 13:27:29: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  543. 13:27:29: | | conversion to 4:2:0 - [cpu time: avg 0.017 ms, total 15.625 ms] [avg calls per frame: 1]
  544. 13:27:29: Convert444Threads - [cpu time: avg 1.166 ms, total 2062.5 ms] [avg calls per frame: 2]
  545. 13:27:29: | Convert444toNV12 - [cpu time: avg 1.166 ms, total 2062.5 ms] [avg calls per frame: 2]
  546. 13:27:29: encoder thread frame - [cpu time: avg 1.52 ms, total 1687.5 ms] [avg calls per frame: 1]
  547. 13:27:29: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  548. 13:27:29: ==============================================================
  549. 13:27:29:
  550. 13:27:29: =====Stream End: 2015-01-05, 13:27:29=================================================
  551. 13:30:53: =====Stream Start: 2015-01-05, 13:30:53===============================================
  552. 13:30:53: Multithreaded optimizations: On
  553. 13:30:53: Base resolution: 1920x1080
  554. 13:30:53: Output resolution: 1920x1080
  555. 13:30:53: ------------------------------------------
  556. 13:30:53: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
  557. 13:30:53: ------------------------------------------
  558. 13:30:53: Audio Format: 48000 Hz
  559. 13:30:53: ------------------------------------------
  560. 13:30:53: Audio Channels: 2 Ch
  561. 13:30:53: Playback device Default
  562. 13:30:53: ------------------------------------------
  563. 13:30:53: Using desktop audio input: Speakers (Logitech G430 Gaming Headset)
  564. 13:30:53: Global Audio time adjust: 0
  565. 13:30:53: ------------------------------------------
  566. 13:30:53: Using auxilary audio input: Microphone (Logitech G430 Gaming Headset)
  567. 13:30:53: Mic time offset: 0
  568. 13:30:53: ------------------------------------------
  569. 13:30:53: Audio Encoding: AAC
  570. 13:30:53: bitrate: 128
  571. 13:30:53: Using Window Capture
  572. 13:30:53: Scene buffering time set to 700
  573. 13:30:53: ------------------------------------------
  574. 13:30:53: Video Encoding: x264
  575. 13:30:53: fps: 120
  576. 13:30:53: width: 1920, height: 1080
  577. 13:30:53: preset: veryfast
  578. 13:30:53: profile: high
  579. 13:30:53: keyint: 250
  580. 13:30:53: CBR: yes
  581. 13:30:53: CFR: yes
  582. 13:30:53: max bitrate: 1000
  583. 13:30:53: buffer size: 1000
  584. 13:30:53: ------------------------------------------
  585. 13:30:57: FlushBufferedVideo: Flushing 76 packets over 625 ms
  586. 13:30:58: Total frames encoded: 445, total frames duplicated: 150 (33.71%)
  587. 13:30:58: Number of frames skipped due to encoder lag: 131 (29.44%)
  588. 13:30:58: Total frames rendered: 330, number of late frames: 11 (3.33%) (it's okay for some frames to be late)
  589. 13:30:58:
  590. 13:30:58: Profiler time results:
  591. 13:30:58:
  592. 13:30:58: ==============================================================
  593. 13:30:58: video thread frame - [100%] [avg time: 1.687 ms] [children: 57.7%] [unaccounted: 42.3%]
  594. 13:30:58: | scene->Preprocess - [18.3%] [avg time: 0.308 ms]
  595. 13:30:58: | GPU download and conversion - [39.5%] [avg time: 0.666 ms] [children: 43.3%] [unaccounted: -3.79%]
  596. 13:30:58: | | flush - [21.5%] [avg time: 0.362 ms]
  597. 13:30:58: | | CopyResource - [21.7%] [avg time: 0.366 ms]
  598. 13:30:58: | | conversion to 4:2:0 - [0.119%] [avg time: 0.002 ms]
  599. 13:30:58: Convert444Threads - [100%] [avg time: 1.501 ms] [children: 99.3%] [unaccounted: 0.666%]
  600. 13:30:58: | Convert444toNV12 - [99.3%] [avg time: 1.491 ms]
  601. 13:30:58: encoder thread frame - [100%] [avg time: 7.137 ms] [children: 0.0701%] [unaccounted: 99.9%]
  602. 13:30:58: | sending stuff out - [0.0701%] [avg time: 0.005 ms]
  603. 13:30:58: ==============================================================
  604. 13:30:58:
  605. 13:30:58:
  606. 13:30:58: Profiler CPU results:
  607. 13:30:58:
  608. 13:30:58: ==============================================================
  609. 13:30:58: video thread frame - [cpu time: avg 0.852 ms, total 281.25 ms] [avg calls per frame: 1]
  610. 13:30:58: | scene->Preprocess - [cpu time: avg 0.142 ms, total 46.875 ms] [avg calls per frame: 1]
  611. 13:30:58: | GPU download and conversion - [cpu time: avg 0.142 ms, total 46.875 ms] [avg calls per frame: 1]
  612. 13:30:58: | | flush - [cpu time: avg 0.142 ms, total 46.875 ms] [avg calls per frame: 1]
  613. 13:30:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  614. 13:30:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  615. 13:30:58: Convert444Threads - [cpu time: avg 1.515 ms, total 703.125 ms] [avg calls per frame: 2]
  616. 13:30:58: | Convert444toNV12 - [cpu time: avg 1.515 ms, total 703.125 ms] [avg calls per frame: 2]
  617. 13:30:58: encoder thread frame - [cpu time: avg 1.99 ms, total 734.375 ms] [avg calls per frame: 1]
  618. 13:30:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  619. 13:30:58: ==============================================================
  620. 13:30:58:
  621. 13:30:58: =====Stream End: 2015-01-05, 13:30:58=================================================
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