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- [BAW]Mephi: i won that lots yeah but i still dont feel like im having a very good gameknowledge or something
- Blodir: yeah xd
- [BAW]Mephi: or understanding of balance
- Blodir: i feel like everyone is insane crap
- Blodir: it'd be so much more interesting
- [BAW]Mephi: just spamming apm
- Blodir: to just have a couple of maps
- Blodir: and see
- Blodir: who can become the best
- Blodir: when its about the details
- Blodir: instead of improvising
- [BAW]Mephi: dunno if we would get the best results then
- [BAW]Mephi: maybe on those maps
- [BAW]Mephi: but not overall skill i think
- Blodir: what is overall skill
- Blodir: it's defined by the community
- [BAW]Mephi: if sb would be able to play every map good even without knowing them
- Blodir: that's impossible
- [BAW]Mephi: such a deep understanding that the map layout doesnt even matter
- Blodir: or very close to
- Blodir: and imo it makes for boring watching
- Blodir: when i watch a game of supcom
- Blodir: i have no fucking clue whats going on
- Blodir: i dont understand the context of the situation at all
- Blodir: because everyone does things differently
- Blodir: have different number of factories in different places etc. different buildorders
- [BAW]Mephi: i dont rlly understand what you mean
- Blodir: when i understand whats going on
- Blodir: understand a couple of common things in the metagame
- Blodir: like in sc2
- Blodir: it gets infinitely more interesting to watch
- Blodir: because i have something to relate to
- Blodir: theres a metagame i can compare the current events in the game to
- Blodir: atm the metagame is so loose i dont really have any context
- Blodir: it's kind of hard to describe i guess
- Blodir: but i think the most important thing
- [BAW]Mephi: i think i get waht you mean
- Blodir: is the difference of what the two players are doing
- [BAW]Mephi: at least to some extend
- Blodir: not the absolute thing they are doing
- Blodir: its relative
- Blodir: not absolute
- Blodir: humans dont understand things in absolute terms
- Blodir: everything is compared to something else
- [BAW]Mephi: the smal differences
- Blodir: thats just how humans work
- [BAW]Mephi: a walk route
- [BAW]Mephi: a building placement
- [BAW]Mephi: a mex upgrade etc.
- Blodir: yeah if i can be like "this is how its usually done, oh interesting he does it in a different way" thats way more interesting
- Blodir: than just looking at where some building is placed
- Blodir: and being like
- Blodir: "thats a factory"
- Blodir: xD
- [BAW]Mephi: thats probably because a lot of stuff is random
- [BAW]Mephi: in sc2 every building has a good reason to be where it is
- [BAW]Mephi: in supcom thats not so relevena
- [BAW]Mephi: t
- Blodir: well building placement was just an example
- [BAW]Mephi: yeah
- Blodir: can be for example timing of a raiding party
- Blodir: which matters a ton
- Blodir: you can play the metagame a lot with that
- [BAW]Mephi: but i think there is also space for improvement
- [BAW]Mephi: basemanagement overall
- Blodir: yes even if everyone whored syrtis all day, there'd still be people who are just a little bit efficient
- Blodir: and those small differences would add up
- Blodir: and that'd be cool
- [BAW]Mephi: how much engies are walking where to build which building and stuff
- Blodir: and there'd be other people
- Blodir: who were more focused on micro
- Blodir: and would micro their raids all day
- Blodir: less efficient in eco, but getting more value out of their units
- [BAW]Mephi: yeah but in supcom imo macro has an advantage over micro
- [BAW]Mephi: units here are build to be killed
- Blodir: yes because everyone has really shit macro
- [BAW]Mephi: not like in sc2
- [BAW]Mephi: where single units actually matter
- [BAW]Mephi: also unit mix isnt important because youre having unlimited supply
- Blodir: if everyone was close to max efficiency on macro
- Blodir: then obviously the way they interact with the opponent
- Blodir: would be more important
- Blodir: in comparison
- [BAW]Mephi: yes
- Blodir: atm you are playing against the game more than your opponent
- [BAW]Mephi: yes atm its more like mastering your own busniess than reacting to waht your opponent is doing
- Blodir: yeah
- Blodir: i just think it would be super cool to see games where people know exactly what they are doing etc
- Blodir: and i think with a massive number of different maps its really quite impossible to reach
- [BAW]Mephi: ^^
- [BAW]Mephi: were often getting to this topic
- Blodir: and even if it was possible
- Blodir: if there was 2 people
- Blodir: who were so insanely good
- Blodir: they played near perfect
- Blodir: on every map imaginable
- Blodir: nobody would be able to really appreciate it
- Blodir: because it requires understanding from the viewer
- [BAW]Mephi: yes
- [BAW]Mephi: but thats the same with everything
- Blodir: if theres a metagame, the viewer kinda knows whats normal
- [BAW]Mephi: arts, maths, physics
- Blodir: sure sure, but its a totally different magnitude
- [BAW]Mephi: you cant appreicate something if you dont understand it
- [BAW]Mephi: yeah
- [BAW]Mephi: the difference in supcom is bigger than in sc2
- Blodir: if you saw a lot of super high level games in 1 single map
- Blodir: you would develop a sense of metagame
- Blodir: even if you are not good yourself
- Blodir: you would be able to guess at what they will do next
- Blodir: because youve seen it before
- [BAW]Mephi: well to some extend were having it here too
- Blodir: you may not be able to execute it, but you'll still have something to hang on to
- Blodir: yes, theres a little bit of that
- Blodir: theres very loose metagames for a few maps
- Blodir: that only a handful players even know tbh
- Blodir: like loki
- Blodir: for example
- Blodir: everyone below top 10 does random shit xD
- [BAW]Mephi: actually dunno if there is a real meta
- [BAW]Mephi: its more like a bo
- Blodir: but top 10 theres somewhat standard bo
- [BAW]Mephi: which is currently the best
- Blodir: well
- Blodir: its the bo and general gameflow
- Blodir: like theres a lot of variations
- Blodir: but the standard is going fast t2 land and some t2 mex
- Blodir: pushing with acu to opposite side
- Blodir: etc
- Blodir: you can kinda tell
- [BAW]Mephi: yeah
- Blodir: but its very loose
- [BAW]Mephi: but i dunno if a very stare meta would be better
- Blodir: no, it would simply allow you to see the differences in each others play
- [BAW]Mephi: but yeah there are some things that happen in every loky game
- Blodir: then you could mess with the meta if you want
- [BAW]Mephi: drops behind the base for example
- [BAW]Mephi: should happen inevery game tbh
- Blodir: yeah
- Blodir: and you know what
- Blodir: when people started doing that every game
- Blodir: then someone realises
- Blodir: oh this is the standard timing for the drop on that build
- [BAW]Mephi: yeah
- Blodir: i'll send inties there pre emptively
- [BAW]Mephi: i understand now
- [BAW]Mephi: though current builds arent developed far enough for something like that
- Blodir: i mean i get where people are coming from when they say that playing same maps is boring etc
- [BAW]Mephi: small differences happen everytime
- Blodir: but i dont think they usually understand where i'm coming from
- [BAW]Mephi: i understand you now
- [BAW]Mephi: at least more than before
- Blodir: :)
- Blodir: maybe i will just start hosting a map pool of 5 maps custom 1v1 constantly
- Blodir: but its not really the same as ladder
- [BAW]Mephi: establishing new metas? :p
- Blodir: yeah
- Blodir: well
- Blodir: it needs more players than one to establish new meta
- [BAW]Mephi: just win all of them and there will be^^
- Blodir: ^^
- [BAW]Mephi: but tbh if im playing a map multiple times in a row
- Blodir: perhaps i will make clan for people who want to whore like i do xD
- [BAW]Mephi: im trying to use overall different styles
- Blodir: yea
- [BAW]Mephi: at least if the last one worked
- Blodir: you can have a handful of bo
- Blodir: just look at gala xD
- Blodir: he had a lot of different bos that were all good
- [BAW]Mephi: i was glas seing gala back
- [BAW]Mephi: glad
- [BAW]Mephi: he evolved sentons basicly
- Blodir: yeah, on his games i can see how 1v1 could be
- [BAW]Mephi: everybody was just copying what he was doing
- Blodir: and i mean
- Blodir: hes even a pretty shitty player xD
- Blodir: mechanically
- [BAW]Mephi: tbh i think i can only judge that to an average level
- [BAW]Mephi: dont rlly know how i should measure
- Blodir: yeah
- Blodir: measuring skill is difficult
- Blodir: everyone has their own idea of what they consider skillful
- [BAW]Mephi: y
- [BAW]Mephi: it even starts with maps
- [BAW]Mephi: sb say 5km are more skillfull to play some other say 20km
- [BAW]Mephi: every units matter or the big picture does matter
- [BAW]Mephi: brnks stream has 90 viewers
- [BAW]Mephi: i think thats more than every other supcom stream ever
- [BAW]Mephi: at least on faf
- Blodir: yeah people define what they want to view as skillful
- Blodir: like if we only had a couple of standard 1v1 maps that were rotated in the poll
- Blodir: then nobody would give a shit about being good in some random map
- Blodir: if all tournaments were held in just a few maps
- Blodir: why would anyone give a shit about whos the best at africa
- Blodir: and everyone would consider the best supcom player the one who plays best on the maps that are played
- Blodir: that do matter
- [BAW]Mephi: yeah
- Blodir: just like nobody gives a shit whos the best at 40x40km map
- Blodir: he has had 120 before or more i'm pretty sure
- [BAW]Mephi: would probably also be better for the community
- Blodir: and we've had a few other streams at 100 before i think
- [BAW]Mephi: if everybody would play the same maps
- Blodir: yep
- Blodir: it would add some unity
- [BAW]Mephi: atm its basicly split
- Blodir: you know if i helped you understand my point of view
- Blodir: perhaps should copy chatlog somewhere
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