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  1. #Mission Info
  2.  
  3. $Version: 0.10
  4. $Name: XSTR("Collateral Damage", -1)
  5. $Author: Killer Whale
  6. $Created: 10/12/12 at 13:09:17
  7. $Modified: 10/13/12 at 10:29:40
  8. $Notes:
  9. Yo, if I actually finish this then this'll be my first mission!$End Notes:
  10.  
  11. $Mission Desc:
  12. XSTR("Diaspora FRED Academy Campaign 1, Mission 3", -1)
  13. $end_multi_text
  14.  
  15. +Game Type Flags: 1
  16.  
  17. +Flags: 0
  18. +Fog Near Mult: 1.000000
  19.  
  20. +Fog Far Mult: 1.000000
  21.  
  22.  
  23. +Disallow Support: 1
  24.  
  25. +Hull Repair Ceiling: 0.000000
  26.  
  27. +Subsystem Repair Ceiling: 100.000000
  28.  
  29. +Viewer pos: -22163.763672, 29068.046875, 4706.413086
  30. +Viewer orient:
  31. -0.037912, 0.000000, -0.999281,
  32. 0.633206, 0.773610, -0.024023,
  33. 0.773054, -0.633662, -0.029329
  34.  
  35. $Starting wing names: ( "Blue" "Red" "Black" )
  36. $Squadron wing names: ( "Blue" "Red" "Black" "Yellow" "Orange" )
  37. $Team-versus-team wing names: ( "Blue" "Red" )
  38.  
  39. $AI Profile: Diaspora_default
  40.  
  41. #Sexp_variables
  42.  
  43. $Variables:
  44. (
  45. 0 "Drones-Left" "7" "number"
  46. 1 "FreddiewBoarded" "0" "number"
  47. 2 "InLaunchTube" "1" "number"
  48. 3 "InLaunchTubeSpeed" "0" "number"
  49. 4 "MargaretBoarded" "0" "number"
  50. 5 "Sun1System1" "0" "number"
  51. 6 "TankerBoarded" "0" "number"
  52. )
  53.  
  54. #Command Briefing
  55.  
  56. #Briefing
  57. $start_briefing
  58. $num_stages: 5
  59. $start_stage
  60. $multi_text
  61. XSTR("Intelligence gathered from interrogatio of captured ACF hijackers points to an imminent NUCLEAR THREAT. ACF plans to detonate a weapon in sagittaron's atmosphere as cover for a wide-scale planetary insurrection. We believe this weapon will be delivered from space.", -1)
  62. $end_multi_text
  63. $voice: none.wav
  64. $camera_pos: -2032.627563, 877.386658, 9237.608398
  65. $camera_orient:
  66. -0.037911, 0.000000, -0.999281,
  67. 0.633207, 0.773610, -0.024023,
  68. 0.773054, -0.633662, -0.029329
  69. $camera_time: 500
  70. $num_lines: 0
  71. $num_icons: 2
  72. $Flags: 0
  73. $Formula: ( true )
  74. $start_icon
  75. $type: 11
  76. $team: Hostile
  77. $class: Gemenon Freighter
  78. $pos: -1046.883911, 0.002261, 9204.053711
  79. $label: ACF Hijacked Transport
  80. +id: 1
  81. $hlight: 0
  82. $mirror: 0
  83. $multi_text
  84. $end_multi_text
  85. $end_icon
  86. $start_icon
  87. $type: 7
  88. $team: Neutral
  89. $class: Viper Mark VII
  90. $pos: -952.069580, -0.001051, 9963.084961
  91. $label: Sagittaron
  92. +id: 2
  93. $hlight: 0
  94. $mirror: 0
  95. $multi_text
  96. $end_multi_text
  97. $end_icon
  98. $end_stage
  99. $start_stage
  100. $multi_text
  101. XSTR("For the past 4 hours, we've had assault raptors making sweeps of Sagittaron orbital slots and one of those raptors just reported a wing of three suspicious transport vessels under escort by Cylotron battle drones. Blue and Red wings, we're sending you in.", -1)
  102. $end_multi_text
  103. $voice: none.wav
  104. $camera_pos: -2032.627563, 877.386658, 9237.608398
  105. $camera_orient:
  106. -0.037911, 0.000000, -0.999281,
  107. 0.633207, 0.773610, -0.024023,
  108. 0.773054, -0.633662, -0.029329
  109. $camera_time: 500
  110. $num_lines: 0
  111. $num_icons: 4
  112. $Flags: 0
  113. $Formula: ( true )
  114. $start_icon
  115. $type: 11
  116. $team: Hostile
  117. $class: Gemenon Freighter
  118. $pos: -985.512939, 0.002089, 9407.981445
  119. $label: ACF Hijacked Transport
  120. +id: 1
  121. $hlight: 1
  122. $mirror: 0
  123. $multi_text
  124. $end_multi_text
  125. $end_icon
  126. $start_icon
  127. $type: 7
  128. $team: Neutral
  129. $class: Viper Mark VII
  130. $pos: -952.069580, -0.001051, 9963.084961
  131. $label: Sagittaron
  132. +id: 2
  133. $hlight: 0
  134. $mirror: 0
  135. $multi_text
  136. $end_multi_text
  137. $end_icon
  138. $start_icon
  139. $type: 16
  140. $team: Friendly
  141. $class: Assault Raptor
  142. $pos: -538.985596, 0.002217, 8356.184570
  143. $label: Assault Raptor
  144. +id: 3
  145. $hlight: 0
  146. $mirror: 0
  147. $multi_text
  148. $end_multi_text
  149. $end_icon
  150. $start_icon
  151. $type: 1
  152. $team: Hostile
  153. $class: Cylotron Mark X Drone
  154. $pos: -1316.210815, 0.001196, 9381.168945
  155. $label: Drones
  156. +id: 8
  157. $hlight: 0
  158. $mirror: 0
  159. $multi_text
  160. $end_multi_text
  161. $end_icon
  162. $end_stage
  163. $start_stage
  164. $multi_text
  165. XSTR("The Theseus will jump in as close as we can to Sagittaron using her FTL drive. Blue and Red wings will intedict the drones and provide space superiority during the operation.", -1)
  166. $end_multi_text
  167. $voice: none.wav
  168. $camera_pos: -2158.902588, 980.893433, 9242.393555
  169. $camera_orient:
  170. -0.037911, 0.000000, -0.999281,
  171. 0.633207, 0.773610, -0.024023,
  172. 0.773054, -0.633662, -0.029329
  173. $camera_time: 500
  174. $num_lines: 0
  175. $num_icons: 6
  176. $Flags: 0
  177. $Formula: ( true )
  178. $start_icon
  179. $type: 11
  180. $team: Hostile
  181. $class: Gemenon Freighter
  182. $pos: -1028.801392, 0.001734, 9601.839844
  183. $label: ACF Hijacked Transport
  184. +id: 1
  185. $hlight: 0
  186. $mirror: 0
  187. $multi_text
  188. $end_multi_text
  189. $end_icon
  190. $start_icon
  191. $type: 7
  192. $team: Neutral
  193. $class: Viper Mark VII
  194. $pos: -979.444946, -0.001068, 10200.211914
  195. $label: Sagittaron
  196. +id: 2
  197. $hlight: 0
  198. $mirror: 0
  199. $multi_text
  200. $end_multi_text
  201. $end_icon
  202. $start_icon
  203. $type: 6
  204. $team: Friendly
  205. $class: Battlestar Sobek Class
  206. $pos: -461.395630, 0.001072, 8088.632813
  207. $label: Theseus
  208. +id: 4
  209. $hlight: 0
  210. $mirror: 0
  211. $multi_text
  212. $end_multi_text
  213. $end_icon
  214. $start_icon
  215. $type: 1
  216. $team: Friendly
  217. $class: Viper Mark VII
  218. $pos: -513.015930, 0.001231, 8498.930664
  219. $label: Blue
  220. +id: 5
  221. $hlight: 0
  222. $mirror: 0
  223. $multi_text
  224. $end_multi_text
  225. $end_icon
  226. $start_icon
  227. $type: 1
  228. $team: Friendly
  229. $class: Viper Mark VII
  230. $pos: -977.347046, 0.001368, 8420.735352
  231. $label: Red
  232. +id: 6
  233. $hlight: 0
  234. $mirror: 0
  235. $multi_text
  236. $end_multi_text
  237. $end_icon
  238. $start_icon
  239. $type: 1
  240. $team: Hostile
  241. $class: Cylotron Mark X Drone
  242. $pos: -1316.210815, 0.001196, 9381.168945
  243. $label: Drones
  244. +id: 8
  245. $hlight: 0
  246. $mirror: 0
  247. $multi_text
  248. $end_multi_text
  249. $end_icon
  250. $end_stage
  251. $start_stage
  252. $multi_text
  253. XSTR("Once the drones are destroyed, the Theseus will begin to launch shuttles carrying marines and EOD teams. You will call targets for them to board in real time.", -1)
  254. $end_multi_text
  255. $voice: none.wav
  256. $camera_pos: -2158.902588, 980.893433, 9242.393555
  257. $camera_orient:
  258. -0.037911, 0.000000, -0.999281,
  259. 0.633207, 0.773610, -0.024023,
  260. 0.773054, -0.633662, -0.029329
  261. $camera_time: 500
  262. $num_lines: 0
  263. $num_icons: 6
  264. $Flags: 0
  265. $Formula: ( true )
  266. $start_icon
  267. $type: 11
  268. $team: Hostile
  269. $class: Gemenon Freighter
  270. $pos: -1028.801392, 0.001734, 9601.839844
  271. $label: ACF Hijacked Transport
  272. +id: 1
  273. $hlight: 0
  274. $mirror: 0
  275. $multi_text
  276. $end_multi_text
  277. $end_icon
  278. $start_icon
  279. $type: 7
  280. $team: Neutral
  281. $class: Viper Mark VII
  282. $pos: -979.444946, -0.001068, 10200.211914
  283. $label: Sagittaron
  284. +id: 2
  285. $hlight: 0
  286. $mirror: 0
  287. $multi_text
  288. $end_multi_text
  289. $end_icon
  290. $start_icon
  291. $type: 6
  292. $team: Friendly
  293. $class: Battlestar Sobek Class
  294. $pos: -461.395630, 0.001072, 8088.632813
  295. $label: Theseus
  296. +id: 4
  297. $hlight: 0
  298. $mirror: 0
  299. $multi_text
  300. $end_multi_text
  301. $end_icon
  302. $start_icon
  303. $type: 1
  304. $team: Friendly
  305. $class: Viper Mark VII
  306. $pos: -581.873596, 0.001228, 9699.036133
  307. $label: Blue
  308. +id: 5
  309. $hlight: 0
  310. $mirror: 0
  311. $multi_text
  312. $end_multi_text
  313. $end_icon
  314. $start_icon
  315. $type: 1
  316. $team: Friendly
  317. $class: Viper Mark VII
  318. $pos: -1293.646362, 0.001566, 9612.250977
  319. $label: Red
  320. +id: 6
  321. $hlight: 0
  322. $mirror: 0
  323. $multi_text
  324. $end_multi_text
  325. $end_icon
  326. $start_icon
  327. $type: 34
  328. $team: Friendly
  329. $class: Shuttle Mark I
  330. $pos: -958.352356, -0.000665, 8537.953125
  331. $label: Shuttles
  332. +id: 7
  333. $hlight: 0
  334. $mirror: 0
  335. $multi_text
  336. $end_multi_text
  337. $end_icon
  338. $end_stage
  339. $start_stage
  340. $multi_text
  341. XSTR("The ACF have placed thousands of hostages aboard the transports. We cannot unilaterally destroy the vessel without major political consequences. The lives of those civilians are in your hands.", -1)
  342. $end_multi_text
  343. $voice: none.wav
  344. $camera_pos: -1638.217285, 716.893250, 9134.330078
  345. $camera_orient:
  346. 0.006066, 0.000000, -0.999982,
  347. 0.712333, 0.701828, 0.004321,
  348. 0.701815, -0.712346, 0.004257
  349. $camera_time: 500
  350. $num_lines: 0
  351. $num_icons: 2
  352. $Flags: 0
  353. $Formula: ( true )
  354. $start_icon
  355. $type: 11
  356. $team: Hostile
  357. $class: Gemenon Freighter
  358. $pos: -1041.264404, 0.001708, 9100.152344
  359. $label: ACF Hijacked Transport
  360. +id: 1
  361. $hlight: 0
  362. $mirror: 0
  363. $multi_text
  364. $end_multi_text
  365. $end_icon
  366. $start_icon
  367. $type: 7
  368. $team: Neutral
  369. $class: Viper Mark VII
  370. $pos: -979.444946, -0.001068, 10200.211914
  371. $label: Sagittaron
  372. +id: 2
  373. $hlight: 0
  374. $mirror: 0
  375. $multi_text
  376. $end_multi_text
  377. $end_icon
  378. $end_stage
  379. $end_briefing
  380.  
  381. #Debriefing_info
  382.  
  383. $Num stages: 0
  384.  
  385. #Alternate Types:
  386. $Alt: Refit Passenger Cruiser
  387. $Alt: Refit Gas Tanker
  388. $Alt: Refit Transport Ship
  389.  
  390. #end
  391.  
  392.  
  393. #Callsigns:
  394. $Callsign: Graham
  395. $Callsign: Player
  396. $Callsign: Camille
  397. $Callsign: Barry
  398. $Callsign:
  399.  
  400. #end
  401.  
  402.  
  403. #Players ;! 1 total
  404.  
  405. $Starting Shipname: Blue 1
  406. $Ship Choices: (
  407. )
  408.  
  409. +Weaponry Pool: (
  410. "MEC-A6" 28
  411. "HD-70 Lightning Javelin" 96
  412. "GBK-6" 1
  413. "HS-24 Lance" 480
  414. "AGM-41 Whiplash" 6
  415. )
  416.  
  417. #Objects ;! 22 total
  418.  
  419. $Name: Theseus ;! Object #0
  420. $Class: Battlestar Sobek Class
  421. $Team: Friendly
  422. $Location: 4338.826172, 8121.862793, 3387.189941
  423. $Orientation:
  424. 0.999999, -0.001593, 0.000797,
  425. 0.001593, 0.999999, 0.000002,
  426. -0.000797, -0.000000, 1.000000
  427. $AI Behavior: None
  428. $AI Goals: ( goals ( ai-play-dead 50 ) )
  429. $Cargo 1: XSTR("Nothing", -1)
  430. +Initial Hull: 100
  431. +Initial Shields: 100
  432. +Subsystem: Pilot
  433. +Subsystem: turret-01a
  434. +Subsystem: turret-02a
  435. +Subsystem: turret-03a
  436. +Subsystem: turret-04a
  437. +Subsystem: turret-05a
  438. +Subsystem: turret-06a
  439. +Subsystem: turret-07a
  440. +Subsystem: turret-08a
  441. +Subsystem: turret-09a
  442. +Subsystem: turret-10a
  443. +Subsystem: turret-11a
  444. +Subsystem: turret-12a
  445. +Subsystem: turret-13a
  446. +Subsystem: turret-14a
  447. +Subsystem: turret-15a
  448. +Subsystem: turret-16a
  449. +Subsystem: turret-17a
  450. +Subsystem: turret-18a
  451. +Subsystem: turret-19a
  452. +Subsystem: turret-20a
  453. +Subsystem: turret-21a
  454. +Subsystem: turret-22a
  455. +Subsystem: turret-23a
  456. +Subsystem: turret-24a
  457. +Subsystem: turret-25a
  458. +Subsystem: turret-26a
  459. +Subsystem: gunturret_01a
  460. +Subsystem: gunturret_02a
  461. +Subsystem: gunturret_03a
  462. +Subsystem: gunturret_04a
  463. +Subsystem: gunturret_05a
  464. +Subsystem: gunturret_06a
  465. +Subsystem: gunturret_07a
  466. +Subsystem: gunturret_08a
  467. +Subsystem: CIWS_Turret-01a
  468. +Subsystem: CIWS_Turret-02a
  469. +Subsystem: CIWS_Turret-03a
  470. +Subsystem: CIWS_Turret-04a
  471. +Subsystem: CIWS_Turret-05a
  472. +Subsystem: CIWS_Turret-06a
  473. +Subsystem: CIWS_Turret-07a
  474. +Subsystem: CIWS_Turret-08a
  475. +Subsystem: CIWS_Turret-09a
  476. +Subsystem: CIWS_Turret-10a
  477. +Subsystem: CIWS_Turret-11a
  478. +Subsystem: CIWS_Turret-12a
  479. +Subsystem: CIWS_Turret-13a
  480. +Subsystem: CIWS_Turret-14a
  481. +Subsystem: CIWS_Turret-15a
  482. +Subsystem: CIWS_Turret-16a
  483. +Subsystem: CIWS_Turret-17a
  484. +Subsystem: CIWS_Turret-18a
  485. +Subsystem: CIWS_Turret-19a
  486. +Subsystem: CIWS_Turret-20a
  487. +Subsystem: CIWS_Turret-21a
  488. +Subsystem: CIWS_Turret-22a
  489. +Subsystem: CIWS_Turret-23a
  490. +Subsystem: CIWS_Turret-24a
  491. +Subsystem: CIWS_Turret-25a
  492. +Subsystem: CIWS_Turret-26a
  493. +Subsystem: CIWS_Turret-27a
  494. +Subsystem: CIWS_Turret-28a
  495. +Subsystem: CIWS_Turret-29a
  496. +Subsystem: CIWS_Turret-30a
  497. +Subsystem: CIWS_Turret-31a
  498. +Subsystem: CIWS_Turret-32a
  499. +Subsystem: CIWS_Turret-33a
  500. +Subsystem: CIWS_Turret-34a
  501. +Subsystem: CIWS_Turret-35a
  502. +Subsystem: CIWS_Turret-36a
  503. +Subsystem: CIWS_Turret-37a
  504. +Subsystem: CIWS_Turret-38a
  505. +Subsystem: CIWS_Turret-39a
  506. +Subsystem: CIWS_Turret-40a
  507. +Subsystem: CIWS_Turret-41a
  508. +Subsystem: CIWS_Turret-42a
  509. +Subsystem: CIWS_Turret-43a
  510. +Subsystem: CIWS_Turret-44a
  511. +Subsystem: CIWS_Turret-45a
  512. +Subsystem: CIWS_Turret-46a
  513. +Subsystem: CIWS_Turret-47a
  514. +Subsystem: CIWS_Turret-48a
  515. +Subsystem: CIWS_Turret-49a
  516. +Subsystem: CIWS_Turret-50a
  517. +Subsystem: CIWS_Turret-51a
  518. +Subsystem: CIWS_Turret-52a
  519. +Subsystem: CIWS_Turret-53a
  520. +Subsystem: CIWS_Turret-54a
  521. +Subsystem: VLS_turret-01a
  522. +Secondary Banks: ( "" )
  523. +Sbank Ammo: ( 0 )
  524. +Subsystem: VLS_turret-02a
  525. +Secondary Banks: ( "" )
  526. +Sbank Ammo: ( 0 )
  527. +Subsystem: VLS_turret-03a
  528. +Secondary Banks: ( "" )
  529. +Sbank Ammo: ( 0 )
  530. +Subsystem: VLS_turret-04a
  531. +Secondary Banks: ( "" )
  532. +Sbank Ammo: ( 0 )
  533. +Subsystem: VLS_turret-05a
  534. +Secondary Banks: ( "" )
  535. +Sbank Ammo: ( 0 )
  536. +Subsystem: VLS_turret-06a
  537. +Secondary Banks: ( "" )
  538. +Sbank Ammo: ( 0 )
  539. +Subsystem: VLS_turret-07a
  540. +Secondary Banks: ( "" )
  541. +Sbank Ammo: ( 0 )
  542. +Subsystem: VLS_turret-08a
  543. +Secondary Banks: ( "" )
  544. +Sbank Ammo: ( 0 )
  545. +Subsystem: VLS_turret-09a
  546. +Secondary Banks: ( "" )
  547. +Sbank Ammo: ( 0 )
  548. +Subsystem: VLS_turret-10a
  549. +Secondary Banks: ( "" )
  550. +Sbank Ammo: ( 0 )
  551. +Subsystem: VLS_turret-11a
  552. +Secondary Banks: ( "" )
  553. +Sbank Ammo: ( 0 )
  554. +Subsystem: VLS_turret-12a
  555. +Secondary Banks: ( "" )
  556. +Sbank Ammo: ( 0 )
  557. +Subsystem: VLS_turret-13a
  558. +Secondary Banks: ( "" )
  559. +Sbank Ammo: ( 0 )
  560. +Subsystem: VLS_turret-14a
  561. +Secondary Banks: ( "" )
  562. +Sbank Ammo: ( 0 )
  563. +Subsystem: VLS_turret-15a
  564. +Secondary Banks: ( "" )
  565. +Sbank Ammo: ( 0 )
  566. +Subsystem: VLS_turret-16a
  567. +Secondary Banks: ( "" )
  568. +Sbank Ammo: ( 0 )
  569. +Subsystem: VLS_turret-17a
  570. +Secondary Banks: ( "" )
  571. +Sbank Ammo: ( 0 )
  572. +Subsystem: VLS_turret-18a
  573. +Secondary Banks: ( "" )
  574. +Sbank Ammo: ( 0 )
  575. +Subsystem: VLS_turret-19a
  576. +Secondary Banks: ( "" )
  577. +Sbank Ammo: ( 0 )
  578. +Subsystem: VLS_turret-20a
  579. +Secondary Banks: ( "" )
  580. +Sbank Ammo: ( 0 )
  581. +Subsystem: VLS_turret-21a
  582. +Secondary Banks: ( "" )
  583. +Sbank Ammo: ( 0 )
  584. +Subsystem: VLS_turret-22a
  585. +Secondary Banks: ( "" )
  586. +Sbank Ammo: ( 0 )
  587. +Subsystem: VLS_turret-23a
  588. +Secondary Banks: ( "" )
  589. +Sbank Ammo: ( 0 )
  590. +Subsystem: VLS_turret-24a
  591. +Secondary Banks: ( "" )
  592. +Sbank Ammo: ( 0 )
  593. $Arrival Location: Hyperspace
  594. $Arrival Cue: ( true )
  595. $Departure Location: Hyperspace
  596. $Departure Cue: ( false )
  597. $Determination: 10
  598. +Flags: ( "cargo-known" "no-shields" "escort" "don't-collide-invisible" )
  599. +Flags2: ( "immobile" )
  600. +Respawn priority: 0
  601. +Escort priority: 0
  602. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  603. +Group: 0
  604. +Use Table Score:
  605. +Score: 2250
  606.  
  607. $Name: Blue 1 ;! Object #1
  608. $Class: Viper Mark VII
  609. $Callsign: Player
  610.  
  611. $Team: Friendly
  612. $Location: 4206.200195, 8083.600098, 3372.100098
  613. $Orientation:
  614. 0.000797, 0.000070, -1.000000,
  615. -0.001593, -0.999999, -0.000072,
  616. -0.999999, 0.001593, -0.000797
  617. $AI Behavior: None
  618. $Cargo 1: XSTR("Nothing", -1)
  619. +Initial Hull: 100
  620. +Initial Shields: 100
  621. +Subsystem: Pilot
  622. +Secondary Banks: ( "HD-70 Lightning Javelin" "AGM-41 Whiplash" )
  623. $Arrival Location: Hyperspace
  624. $Arrival Cue: ( false )
  625. $Departure Location: Hyperspace
  626. $Departure Cue: ( false )
  627. $Determination: 10
  628. +Flags: ( "cargo-known" "protect-ship" "no-shields" "player-start" "don't-collide-invisible" )
  629. +Flags2: ( "no-subspace-drive" "primaries-locked" "secondaries-locked" "afterburners-locked" "immobile" "no-ets" )
  630. +Respawn priority: 0
  631. +Group: 0
  632. +Use Table Score:
  633. +Score: 10
  634.  
  635. $Name: SGC-4083-MFT ;! Object #2
  636. $Class: Class 6 Cargo Transport
  637. $Alt: Refit Gas Tanker
  638.  
  639. $Team: Hostile
  640. $Location: -121.800003, 15.700000, -200.000000
  641. $Orientation:
  642. 0.999994, 0.000000, 0.003605,
  643. 0.003224, 0.447225, -0.894416,
  644. -0.001612, 0.894421, 0.447222
  645. $AI Behavior: None
  646. $AI Goals: ( goals ( ai-waypoints-once "Launch Location" 50 ) )
  647. $Cargo 1: XSTR("Hostages, Explosives", -1)
  648. +Initial Velocity: 100
  649. +Initial Hull: 100
  650. +Initial Shields: 100
  651. +Subsystem: Pilot
  652. $Arrival Location: Hyperspace
  653. $Arrival Cue: ( true )
  654. $Departure Location: Hyperspace
  655. $Departure Cue: ( false )
  656. $Determination: 10
  657. +Flags: ( "protect-ship" "no-shields" "escort" "scannable" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" "don't-collide-invisible" )
  658. +Flags2: ( )
  659. +Respawn priority: 0
  660. +Escort priority: 0
  661. $Special Explosion:
  662. +Special Exp Damage: 350
  663. +Special Exp Blast: 1000
  664. +Special Exp Inner Radius: 100
  665. +Special Exp Outer Radius: 1500
  666. +Special Exp Shockwave Speed: 750
  667. +Special Hitpoints: 20000
  668. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  669. +Group: 0
  670. +Use Table Score:
  671. +Score: 100
  672.  
  673. $Name: The Freddie Wong ;! Object #3
  674. $Class: Gemenon Traveler
  675. $Alt: Refit Transport Ship
  676.  
  677. $Team: Hostile
  678. $Location: -93.012573, -100.952095, -71.314194
  679. $Orientation:
  680. 0.999979, 0.000000, 0.006455,
  681. 0.005794, 0.440793, -0.897590,
  682. -0.002845, 0.897609, 0.440783
  683. $AI Behavior: None
  684. $AI Goals: ( goals ( ai-waypoints-once "Launch Location" 50 ) )
  685. $Cargo 1: XSTR("Thermonuclear Bomb, Hostages", -1)
  686. +Initial Velocity: 100
  687. +Initial Hull: 100
  688. +Initial Shields: 100
  689. +Subsystem: Pilot
  690. $Arrival Location: Hyperspace
  691. $Arrival Cue: ( true )
  692. $Departure Location: Hyperspace
  693. $Departure Cue: ( false )
  694. $Determination: 10
  695. +Flags: ( "protect-ship" "no-shields" "escort" "scannable" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" "don't-collide-invisible" )
  696. +Flags2: ( )
  697. +Respawn priority: 0
  698. +Escort priority: 0
  699. $Special Explosion:
  700. +Special Exp Damage: 900
  701. +Special Exp Blast: 5000
  702. +Special Exp Inner Radius: 3000
  703. +Special Exp Outer Radius: 10000
  704. +Special Exp Shockwave Speed: 1000
  705. +Special Hitpoints: 75000
  706. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  707. +Group: 0
  708. +Use Table Score:
  709. +Score: 80
  710.  
  711. $Name: Queen Margaret ;! Object #4
  712. $Class: Intersun Passenger Cruiser
  713. $Alt: Refit Passenger Cruiser
  714.  
  715. $Team: Hostile
  716. $Location: -19.394836, 1.865332, -94.783104
  717. $Orientation:
  718. 0.999908, 0.000000, 0.013597,
  719. 0.012187, 0.443385, -0.896249,
  720. -0.006029, 0.896331, 0.443344
  721. $AI Behavior: None
  722. $AI Goals: ( goals ( ai-waypoints-once "Launch Location" 50 ) )
  723. $Cargo 1: XSTR("Hostages, Explosives", -1)
  724. +Initial Velocity: 100
  725. +Initial Hull: 100
  726. +Initial Shields: 100
  727. +Subsystem: Pilot
  728. $Arrival Location: Hyperspace
  729. $Arrival Cue: ( true )
  730. $Departure Location: Hyperspace
  731. $Departure Cue: ( false )
  732. $Determination: 10
  733. +Flags: ( "protect-ship" "no-shields" "escort" "scannable" "beam-protect-ship" "flak-protect-ship" "laser-protect-ship" "missile-protect-ship" "don't-collide-invisible" )
  734. +Flags2: ( )
  735. +Respawn priority: 0
  736. +Escort priority: 0
  737. $Special Explosion:
  738. +Special Exp Damage: 200
  739. +Special Exp Blast: 6500
  740. +Special Exp Inner Radius: 300
  741. +Special Exp Outer Radius: 2000
  742. +Special Exp Shockwave Speed: 800
  743. +Special Hitpoints: 20000
  744. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  745. +Group: 0
  746. +Use Table Score:
  747. +Score: 125
  748.  
  749. $Name: Blue 2 ;! Object #5
  750. $Class: Viper Mark VII
  751. $Team: Friendly
  752. $Location: 4517.100098, 8120.000000, 3104.399902
  753. $Orientation:
  754. -0.360873, 0.000000, -0.932616,
  755. 0.000000, 1.000000, 0.000000,
  756. 0.932616, 0.000000, -0.360873
  757. $AI Behavior: None
  758. $AI Goals: ( goals ( ai-play-dead 50 ) )
  759. $Cargo 1: XSTR("Nothing", -1)
  760. +Initial Hull: 100
  761. +Subsystem: Pilot
  762. $Arrival Location: Hyperspace
  763. $Arrival Cue: ( false )
  764. $Departure Location: Hyperspace
  765. $Departure Cue: ( false )
  766. $Determination: 10
  767. +Flags: ( "cargo-known" "don't-collide-invisible" )
  768. +Flags2: ( "no-ets" )
  769. +Respawn priority: 0
  770. +Group: 0
  771. +Use Table Score:
  772. +Score: 10
  773.  
  774. $Name: Blue 3 ;! Object #6
  775. $Class: Viper Mark VII
  776. $Team: Friendly
  777. $Location: 4508.831543, 8120.000000, 3084.406982
  778. $Orientation:
  779. -0.407033, 0.000000, -0.913414,
  780. 0.000000, 1.000000, 0.000000,
  781. 0.913414, 0.000000, -0.407033
  782. $AI Behavior: None
  783. $AI Goals: ( goals ( ai-play-dead 50 ) )
  784. $Cargo 1: XSTR("Nothing", -1)
  785. +Initial Hull: 100
  786. +Subsystem: Pilot
  787. $Arrival Location: Hyperspace
  788. $Arrival Cue: ( false )
  789. $Departure Location: Hyperspace
  790. $Departure Cue: ( false )
  791. $Determination: 10
  792. +Flags: ( "cargo-known" "don't-collide-invisible" )
  793. +Flags2: ( "no-ets" )
  794. +Respawn priority: 0
  795. +Group: 0
  796. +Use Table Score:
  797. +Score: 10
  798.  
  799. $Name: Red 1 ;! Object #7
  800. $Class: Viper Mark VII
  801. $Team: Friendly
  802. $Location: 4401.785645, 8120.000000, 3626.784180
  803. $Orientation:
  804. 1.000000, 0.000000, 0.000000,
  805. 0.000000, 1.000000, 0.000000,
  806. 0.000000, 0.000000, 1.000000
  807. $AI Behavior: None
  808. $AI Goals: ( goals ( ai-play-dead 50 ) )
  809. $Cargo 1: XSTR("Nothing", -1)
  810. +Initial Hull: 100
  811. +Subsystem: Pilot
  812. $Arrival Location: Hyperspace
  813. $Arrival Cue: ( false )
  814. $Departure Location: Hyperspace
  815. $Departure Cue: ( false )
  816. $Determination: 10
  817. +Flags: ( "cargo-known" "don't-collide-invisible" )
  818. +Flags2: ( "no-ets" )
  819. +Respawn priority: 0
  820. +Group: 0
  821. +Use Table Score:
  822. +Score: 10
  823.  
  824. $Name: Red 2 ;! Object #8
  825. $Class: Viper Mark VII
  826. $Team: Friendly
  827. $Location: 4390.934570, 8120.000000, 3592.782471
  828. $Orientation:
  829. 1.000000, 0.000000, 0.000000,
  830. 0.000000, 1.000000, 0.000000,
  831. 0.000000, 0.000000, 1.000000
  832. $AI Behavior: None
  833. $AI Goals: ( goals ( ai-play-dead 50 ) )
  834. $Cargo 1: XSTR("Nothing", -1)
  835. +Initial Hull: 100
  836. +Subsystem: Pilot
  837. $Arrival Location: Hyperspace
  838. $Arrival Cue: ( false )
  839. $Departure Location: Hyperspace
  840. $Departure Cue: ( false )
  841. $Determination: 10
  842. +Flags: ( "cargo-known" "don't-collide-invisible" )
  843. +Flags2: ( "no-ets" )
  844. +Respawn priority: 0
  845. +Group: 0
  846. +Use Table Score:
  847. +Score: 10
  848.  
  849. $Name: Red 3 ;! Object #9
  850. $Class: Viper Mark VII
  851. $Team: Friendly
  852. $Location: 4394.794922, 8120.000000, 3609.974121
  853. $Orientation:
  854. 1.000000, 0.000000, 0.000000,
  855. 0.000000, 1.000000, 0.000000,
  856. 0.000000, 0.000000, 1.000000
  857. $AI Behavior: None
  858. $AI Goals: ( goals ( ai-play-dead 50 ) )
  859. $Cargo 1: XSTR("Nothing", -1)
  860. +Initial Hull: 100
  861. +Subsystem: Pilot
  862. $Arrival Location: Hyperspace
  863. $Arrival Cue: ( false )
  864. $Departure Location: Hyperspace
  865. $Departure Cue: ( false )
  866. $Determination: 10
  867. +Flags: ( "cargo-known" "don't-collide-invisible" )
  868. +Flags2: ( "no-ets" )
  869. +Respawn priority: 0
  870. +Group: 0
  871. +Use Table Score:
  872. +Score: 10
  873.  
  874. $Name: Black 1 ;! Object #10
  875. $Class: Assault Raptor
  876. $Callsign: Graham
  877.  
  878. $Team: Friendly
  879. $Location: -2119.300049, 1743.500000, -2184.100098
  880. $Orientation:
  881. -0.855075, -0.501879, -0.130250,
  882. 0.182444, -0.526362, 0.830457,
  883. -0.485347, 0.686339, 0.541643
  884. $AI Behavior: None
  885. +AI Class: Lt Colonel
  886. $Cargo 1: XSTR("Nothing", -1)
  887. +Initial Velocity: 100
  888. +Initial Hull: 83
  889. +Subsystem: Pilot
  890. $Arrival Location: Hyperspace
  891. $Arrival Cue: ( false )
  892. $Departure Location: Hyperspace
  893. $Departure Cue: ( false )
  894. $Determination: 10
  895. +Flags: ( "cargo-known" "don't-collide-invisible" )
  896. +Flags2: ( "no-builtin-messages" "no-death-scream" "no-ets" )
  897. +Respawn priority: 0
  898. +Special Hitpoints: 1000
  899. +Group: 0
  900. +Use Table Score:
  901. +Score: 15
  902.  
  903. $Name: Alpha 1 ;! Object #11
  904. $Class: Cylotron Mark X Drone
  905. $Team: Hostile
  906. $Location: -2073.915771, 1749.971436, -2081.296875
  907. $Orientation:
  908. -0.669269, -0.734897, 0.109573,
  909. -0.375213, 0.461559, 0.803853,
  910. -0.641323, 0.496880, -0.584650
  911. $AI Behavior: None
  912. $Cargo 1: XSTR("Nothing", -1)
  913. +Initial Velocity: 33
  914. +Initial Hull: 67
  915. +Subsystem: Pilot
  916. $Arrival Location: Hyperspace
  917. $Arrival Cue: ( false )
  918. $Departure Location: Hyperspace
  919. $Departure Cue: ( false )
  920. $Determination: 10
  921. +Flags: ( "cargo-known" )
  922. +Flags2: ( "no-ets" )
  923. +Respawn priority: 0
  924. +Group: 0
  925. +Use Table Score:
  926. +Score: 8
  927.  
  928. $Name: Alpha 2 ;! Object #12
  929. $Class: Cylotron Mark X Drone
  930. $Team: Hostile
  931. $Location: -2150.874756, 1788.150391, -2148.863037
  932. $Orientation:
  933. 0.758362, 0.000000, 0.651834,
  934. 0.306770, 0.882333, -0.356905,
  935. -0.575135, 0.470626, 0.669128
  936. $AI Behavior: None
  937. $Cargo 1: XSTR("Nothing", -1)
  938. +Initial Velocity: 33
  939. +Initial Hull: 27
  940. +Subsystem: Pilot
  941. $Arrival Location: Hyperspace
  942. $Arrival Cue: ( false )
  943. $Departure Location: Hyperspace
  944. $Departure Cue: ( false )
  945. $Determination: 10
  946. +Flags: ( "cargo-known" )
  947. +Flags2: ( "no-ets" )
  948. +Respawn priority: 0
  949. +Group: 0
  950. +Use Table Score:
  951. +Score: 8
  952.  
  953. $Name: Gamma 1 ;! Object #13
  954. $Class: Cylotron Mark IX Drone
  955. $Team: Hostile
  956. $Location: -114.906006, -32.817749, -115.543900
  957. $Orientation:
  958. -0.661369, -0.688922, 0.296614,
  959. 0.686539, -0.396745, 0.609310,
  960. -0.302087, 0.606615, 0.735366
  961. $AI Behavior: None
  962. $Cargo 1: XSTR("Nothing", -1)
  963. +Initial Velocity: 33
  964. +Initial Hull: 100
  965. +Subsystem: Pilot
  966. $Arrival Location: Hyperspace
  967. $Arrival Cue: ( false )
  968. $Departure Location: Hyperspace
  969. $Departure Cue: ( false )
  970. $Determination: 10
  971. +Flags: ( "cargo-known" )
  972. +Flags2: ( "no-ets" )
  973. +Respawn priority: 0
  974. +Group: 0
  975. +Use Table Score:
  976. +Score: 7
  977.  
  978. $Name: Gamma 2 ;! Object #14
  979. $Class: Cylotron Mark IX Drone
  980. $Team: Hostile
  981. $Location: -94.616516, -42.573139, -114.825378
  982. $Orientation:
  983. -0.661368, -0.688921, 0.296614,
  984. 0.686539, -0.396744, 0.609309,
  985. -0.302086, 0.606615, 0.735365
  986. $AI Behavior: None
  987. $Cargo 1: XSTR("Nothing", -1)
  988. +Initial Velocity: 33
  989. +Initial Hull: 100
  990. +Subsystem: Pilot
  991. $Arrival Location: Hyperspace
  992. $Arrival Cue: ( false )
  993. $Departure Location: Hyperspace
  994. $Departure Cue: ( false )
  995. $Determination: 10
  996. +Flags: ( "cargo-known" )
  997. +Flags2: ( "no-ets" )
  998. +Respawn priority: 0
  999. +Group: 0
  1000. +Use Table Score:
  1001. +Score: 7
  1002.  
  1003. $Name: Gamma 3 ;! Object #15
  1004. $Class: Cylotron Mark IX Drone
  1005. $Team: Hostile
  1006. $Location: -101.923134, -15.964941, -119.201218
  1007. $Orientation:
  1008. -0.661368, -0.688921, 0.296614,
  1009. 0.686539, -0.396744, 0.609309,
  1010. -0.302086, 0.606615, 0.735365
  1011. $AI Behavior: None
  1012. $Cargo 1: XSTR("Nothing", -1)
  1013. +Initial Velocity: 33
  1014. +Initial Hull: 100
  1015. +Subsystem: Pilot
  1016. $Arrival Location: Hyperspace
  1017. $Arrival Cue: ( false )
  1018. $Departure Location: Hyperspace
  1019. $Departure Cue: ( false )
  1020. $Determination: 10
  1021. +Flags: ( "cargo-known" )
  1022. +Flags2: ( "no-ets" )
  1023. +Respawn priority: 0
  1024. +Group: 0
  1025. +Use Table Score:
  1026. +Score: 7
  1027.  
  1028. $Name: Beta 1 ;! Object #16
  1029. $Class: Cylotron Mark IX Drone
  1030. $Team: Hostile
  1031. $Location: -2196.253906, 1749.971558, -2330.571289
  1032. $Orientation:
  1033. 0.693259, -0.452886, -0.560612,
  1034. 0.352152, 0.891568, -0.284772,
  1035. 0.628793, 0.000000, 0.777573
  1036. $AI Behavior: None
  1037. $Cargo 1: XSTR("Nothing", -1)
  1038. +Initial Velocity: 33
  1039. +Initial Hull: 72
  1040. +Subsystem: Pilot
  1041. $Arrival Location: Hyperspace
  1042. $Arrival Cue: ( false )
  1043. $Departure Location: Hyperspace
  1044. $Departure Cue: ( false )
  1045. $Determination: 10
  1046. +Flags: ( "cargo-known" )
  1047. +Flags2: ( "no-ets" )
  1048. +Respawn priority: 0
  1049. +Group: 0
  1050. +Use Table Score:
  1051. +Score: 7
  1052.  
  1053. $Name: Beta 2 ;! Object #17
  1054. $Class: Cylotron Mark IX Drone
  1055. $Team: Hostile
  1056. $Location: -1808.446777, 1749.971436, -2057.364746
  1057. $Orientation:
  1058. -0.323290, 0.000000, -0.946301,
  1059. 0.000000, 1.000000, 0.000000,
  1060. 0.946301, 0.000000, -0.323290
  1061. $AI Behavior: None
  1062. $Cargo 1: XSTR("Nothing", -1)
  1063. +Initial Velocity: 33
  1064. +Initial Hull: 98
  1065. +Subsystem: Pilot
  1066. $Arrival Location: Hyperspace
  1067. $Arrival Cue: ( false )
  1068. $Departure Location: Hyperspace
  1069. $Departure Cue: ( false )
  1070. $Determination: 10
  1071. +Flags: ( "cargo-known" )
  1072. +Flags2: ( "no-ets" )
  1073. +Respawn priority: 0
  1074. +Group: 0
  1075. +Use Table Score:
  1076. +Score: 7
  1077.  
  1078. $Name: Shuttle 1 ;! Object #18
  1079. $Class: Shuttle Mark I
  1080. $Team: Friendly
  1081. $Location: 4487.962891, 8092.600098, 3288.500000
  1082. $Orientation:
  1083. -0.999965, 0.000000, -0.008407,
  1084. 0.000000, 1.000000, 0.000000,
  1085. 0.008407, 0.000000, -0.999965
  1086. $AI Behavior: None
  1087. $Cargo 1: XSTR("Nothing", -1)
  1088. +Initial Hull: 100
  1089. +Initial Shields: 100
  1090. +Subsystem: Pilot
  1091. $Arrival Location: Docking Bay
  1092. +Arrival Distance: 0
  1093. $Arrival Anchor: Theseus
  1094. $Arrival Cue: ( is-event-true-delay
  1095. "Drones Charge"
  1096. 0
  1097. )
  1098. $Departure Location: Hyperspace
  1099. $Departure Cue: ( false )
  1100. $Determination: 10
  1101. +Flags: ( "cargo-known" "no-shields" "no-arrival-music" "no-arrival-warp" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" "don't-collide-invisible" )
  1102. +Flags2: ( )
  1103. +Respawn priority: 0
  1104. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1105. +Group: 0
  1106. +Use Table Score:
  1107. +Score: 50
  1108.  
  1109. $Name: Shuttle 2 ;! Object #19
  1110. $Class: Shuttle Mark I
  1111. $Team: Friendly
  1112. $Location: 4496.937988, 8092.600098, 3288.143799
  1113. $Orientation:
  1114. -1.000000, 0.000000, -0.000000,
  1115. 0.000000, 1.000000, 0.000000,
  1116. 0.000000, 0.000000, -1.000000
  1117. $AI Behavior: None
  1118. $Cargo 1: XSTR("Nothing", -1)
  1119. +Initial Hull: 100
  1120. +Initial Shields: 100
  1121. +Subsystem: Pilot
  1122. $Arrival Location: Docking Bay
  1123. +Arrival Distance: 0
  1124. $Arrival Anchor: Theseus
  1125. $Arrival Cue: ( is-event-true-delay
  1126. "Option Chosen"
  1127. 10
  1128. )
  1129. $Departure Location: Hyperspace
  1130. $Departure Cue: ( false )
  1131. $Determination: 10
  1132. +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" "don't-collide-invisible" )
  1133. +Flags2: ( )
  1134. +Respawn priority: 0
  1135. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1136. +Group: 0
  1137. +Use Table Score:
  1138. +Score: 50
  1139.  
  1140. $Name: Shuttle 3 ;! Object #20
  1141. $Class: Shuttle Mark I
  1142. $Team: Friendly
  1143. $Location: 4506.143555, 8092.600098, 3288.500000
  1144. $Orientation:
  1145. -1.000000, 0.000000, -0.000000,
  1146. 0.000000, 1.000000, 0.000000,
  1147. 0.000000, 0.000000, -1.000000
  1148. $AI Behavior: None
  1149. $Cargo 1: XSTR("Nothing", -1)
  1150. +Initial Hull: 100
  1151. +Initial Shields: 100
  1152. +Subsystem: Pilot
  1153. $Arrival Location: Docking Bay
  1154. +Arrival Distance: 0
  1155. $Arrival Anchor: Theseus
  1156. $Arrival Cue: ( false )
  1157. $Departure Location: Hyperspace
  1158. $Departure Cue: ( false )
  1159. $Determination: 10
  1160. +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" "don't-collide-invisible" )
  1161. +Flags2: ( )
  1162. +Respawn priority: 0
  1163. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1164. +Group: 0
  1165. +Use Table Score:
  1166. +Score: 50
  1167.  
  1168. $Name: Shuttle 4 ;! Object #21
  1169. $Class: Shuttle Mark I
  1170. $Team: Friendly
  1171. $Location: 4515.421387, 8092.600098, 3288.500000
  1172. $Orientation:
  1173. -0.999965, 0.000000, -0.008407,
  1174. 0.000000, 1.000000, 0.000000,
  1175. 0.008407, 0.000000, -0.999965
  1176. $AI Behavior: None
  1177. $Cargo 1: XSTR("Nothing", -1)
  1178. +Initial Hull: 100
  1179. +Initial Shields: 100
  1180. +Subsystem: Pilot
  1181. $Arrival Location: Docking Bay
  1182. +Arrival Distance: 0
  1183. $Arrival Anchor: Theseus
  1184. $Arrival Cue: ( false )
  1185. $Departure Location: Hyperspace
  1186. $Departure Cue: ( false )
  1187. $Determination: 10
  1188. +Flags: ( "cargo-known" "no-shields" "no-arrival-warp" "hidden-from-sensors" "stealth" "friendly-stealth-invisible" "don't-collide-invisible" )
  1189. +Flags2: ( )
  1190. +Respawn priority: 0
  1191. +Orders Accepted: 0 ;! note that this is a bitfield!!!
  1192. +Group: 0
  1193. +Use Table Score:
  1194. +Score: 50
  1195.  
  1196. #Wings ;! 6 total
  1197.  
  1198. $Name: Blue
  1199. $Waves: 1
  1200. $Wave Threshold: 0
  1201. $Special Ship: 0 ;! Blue 1
  1202.  
  1203. $Arrival Location: Hyperspace
  1204. $Arrival Cue: ( true )
  1205. $Departure Location: Docking Bay
  1206. $Departure Anchor: Theseus
  1207. $Departure Cue: ( false )
  1208. $Ships: ( ;! 3 total
  1209. "Blue 1"
  1210. "Blue 2"
  1211. "Blue 3"
  1212. )
  1213. +Flags: ( )
  1214.  
  1215. $Name: Red
  1216. $Waves: 1
  1217. $Wave Threshold: 0
  1218. $Special Ship: 0 ;! Red 1
  1219.  
  1220. $Arrival Location: Hyperspace
  1221. $Arrival Cue: ( true )
  1222. $Departure Location: Docking Bay
  1223. $Departure Anchor: Theseus
  1224. $Departure Cue: ( false )
  1225. $Ships: ( ;! 3 total
  1226. "Red 1"
  1227. "Red 2"
  1228. "Red 3"
  1229. )
  1230. +Hotkey: 1
  1231. +Flags: ( )
  1232.  
  1233. $Name: Black
  1234. $Waves: 1
  1235. $Wave Threshold: 0
  1236. $Special Ship: 0 ;! Black 1
  1237.  
  1238. $Arrival Location: Hyperspace
  1239. $Arrival Cue: ( true )
  1240. $Departure Location: Docking Bay
  1241. $Departure Anchor: Theseus
  1242. $Departure Cue: ( false )
  1243. $Ships: ( ;! 1 total
  1244. "Black 1"
  1245. )
  1246. $AI Goals: ( goals ( ai-evade-ship "Alpha 1" 50 ) )
  1247. +Hotkey: 2
  1248. +Flags: ( )
  1249.  
  1250. $Name: Beta
  1251. $Waves: 1
  1252. $Wave Threshold: 0
  1253. $Special Ship: 0 ;! Beta 1
  1254.  
  1255. $Arrival Location: Hyperspace
  1256. $Arrival Cue: ( true )
  1257. $Departure Location: Hyperspace
  1258. $Departure Cue: ( false )
  1259. $Ships: ( ;! 2 total
  1260. "Beta 1"
  1261. "Beta 2"
  1262. )
  1263. $AI Goals: ( goals ( ai-chase "Black 1" 90 ) )
  1264. +Hotkey: 0
  1265. +Flags: ( )
  1266.  
  1267. $Name: Alpha
  1268. $Waves: 1
  1269. $Wave Threshold: 0
  1270. $Special Ship: 0 ;! Alpha 1
  1271.  
  1272. $Arrival Location: Hyperspace
  1273. $Arrival Cue: ( true )
  1274. $Departure Location: Hyperspace
  1275. $Departure Cue: ( false )
  1276. $Ships: ( ;! 2 total
  1277. "Alpha 1"
  1278. "Alpha 2"
  1279. )
  1280. $AI Goals: ( goals ( ai-chase "Black 1" 90 ) )
  1281. +Hotkey: 0
  1282. +Flags: ( )
  1283.  
  1284. $Name: Gamma
  1285. $Waves: 1
  1286. $Wave Threshold: 0
  1287. $Special Ship: 0 ;! Gamma 1
  1288.  
  1289. $Arrival Location: Hyperspace
  1290. $Arrival Cue: ( true )
  1291. $Departure Location: Hyperspace
  1292. $Departure Cue: ( false )
  1293. $Ships: ( ;! 3 total
  1294. "Gamma 1"
  1295. "Gamma 2"
  1296. "Gamma 3"
  1297. )
  1298. $AI Goals: ( goals ( ai-guard "Queen Margaret" 50 ) ( ai-guard "The Freddie Wong" 50 ) ( ai-guard "SGC-4083-MFT" 89 ) )
  1299. +Hotkey: 0
  1300. +Flags: ( )
  1301.  
  1302. #Events ;! 44 total
  1303.  
  1304. $Formula: ( when ( true ) ( do-nothing ) )
  1305. +Name: ==========Stolen Code==========
  1306. +Repeat Count: 1
  1307. +Interval: 1
  1308.  
  1309. $Formula: ( when
  1310. ( true )
  1311. ( player-use-ai )
  1312. ( add-goal
  1313. "Blue 1"
  1314. ( ai-play-dead 89 )
  1315. )
  1316. ( remove-sun-bitmap 0 )
  1317. ( lock-perspective ( true ) )
  1318. ( add-to-collision-group "Theseus" 1 )
  1319. ( add-to-collision-group "Blue 1" 1 )
  1320. ( fade-out )
  1321. )
  1322. +Name: Setup
  1323. +Repeat Count: 1
  1324. +Interval: 1
  1325.  
  1326. $Formula: ( when
  1327. ( true )
  1328. ( fade-in 1500 )
  1329. ( play-sound-from-file
  1330. "Event_Launch_Standby.ogg"
  1331. 1
  1332. )
  1333. )
  1334. +Name: Start
  1335. +Repeat Count: 1
  1336. +Interval: 1
  1337.  
  1338. $Formula: ( when
  1339. ( true )
  1340. ( send-message-list
  1341. "#Valkyrie Launch Officer"
  1342. "High"
  1343. "Precheck1"
  1344. 250
  1345. )
  1346. )
  1347. +Name: Checklist1
  1348. +Repeat Count: 1
  1349. +Interval: 1
  1350.  
  1351. $Formula: ( when
  1352. ( and
  1353. ( is-event-incomplete
  1354. "LaunchDirective"
  1355. )
  1356. ( is-event-true-msecs-delay
  1357. "Checklist1"
  1358. 2800
  1359. )
  1360. )
  1361. ( send-message
  1362. "#Valkyrie Launch Officer"
  1363. "High"
  1364. "Precheck2"
  1365. )
  1366. )
  1367. +Name: Checklist2
  1368. +Repeat Count: 1
  1369. +Interval: 1
  1370.  
  1371. $Formula: ( when
  1372. ( and
  1373. ( is-event-incomplete
  1374. "LaunchDirective"
  1375. )
  1376. ( is-event-true-msecs-delay
  1377. "Checklist2"
  1378. 3250
  1379. )
  1380. )
  1381. ( send-message
  1382. "#Valkyrie Launch Officer"
  1383. "High"
  1384. "Precheck3"
  1385. )
  1386. )
  1387. +Name: Checklist3
  1388. +Repeat Count: 1
  1389. +Interval: 1
  1390.  
  1391. $Formula: ( when
  1392. ( is-event-true-delay "Checklist1" 0 )
  1393. ( ignore-key 0 "\" )
  1394. ( key-reset-multiple "\" )
  1395. )
  1396. +Name: DirectiveDelay
  1397. +Repeat Count: 1
  1398. +Interval: 1
  1399.  
  1400. $Formula: ( when
  1401. ( key-pressed "\" )
  1402. ( do-nothing )
  1403. )
  1404. +Name: LaunchDirective
  1405. +Repeat Count: 1
  1406. +Interval: 1
  1407. +Chained: 1
  1408. +Objective: XSTR("Launch", -1)
  1409. +Objective key: XSTR("Press $\$", -1)
  1410.  
  1411. $Formula: ( when
  1412. ( > @InLaunchTube[1] 0 )
  1413. ( when
  1414. ( = @InLaunchTube[1] 1 )
  1415. ( play-sound-from-file
  1416. "Event_Launch_Tube_Start.ogg"
  1417. )
  1418. ( set-camera-shudder 10000 2000 )
  1419. ( set-mobile "Blue 1" )
  1420. ( modify-variable @InLaunchTube[1] 2 )
  1421. )
  1422. ( when
  1423. ( = @InLaunchTube[1] 2 )
  1424. ( modify-variable
  1425. @InLaunchTubeSpeed[0]
  1426. ( + @InLaunchTubeSpeed[0] 1 )
  1427. )
  1428. ( set-object-speed-z
  1429. "Blue 1"
  1430. @InLaunchTubeSpeed[0]
  1431. ( true )
  1432. )
  1433. )
  1434. ( when
  1435. ( and
  1436. ( = @InLaunchTube[1] 2 )
  1437. ( <
  1438. ( distance "Blue 1" "LaunchPath:1" )
  1439. 25
  1440. )
  1441. )
  1442. ( add-sun-bitmap
  1443. "Stars_Sun_White"
  1444. 240
  1445. 0
  1446. 120
  1447. 300
  1448. @Sun1System1[0]
  1449. )
  1450. ( set-camera-shudder 250 150 )
  1451. ( play-sound-from-file
  1452. "Event_Launch_Tube_Exit.ogg"
  1453. )
  1454. ( modify-variable
  1455. @InLaunchTubeSpeed[0]
  1456. 110
  1457. )
  1458. ( remove-from-collision-group
  1459. "Blue 1"
  1460. 1
  1461. )
  1462. ( modify-variable @InLaunchTube[1] 0 )
  1463. ( lock-perspective ( false ) )
  1464. ( player-not-use-ai )
  1465. ( unlock-afterburner "Blue 1" )
  1466. ( unlock-primary-weapon "Blue 1" )
  1467. ( unlock-secondary-weapon "Blue 1" )
  1468. )
  1469. )
  1470. +Name: Launch
  1471. +Repeat Count: 999999999
  1472. +Interval: 0
  1473. +Chained: 0
  1474.  
  1475. $Formula: ( when
  1476. ( and
  1477. ( is-event-incomplete
  1478. "LaunchDirective"
  1479. )
  1480. ( has-time-elapsed 60 )
  1481. ( > @InLaunchTube[1] 0 )
  1482. )
  1483. ( send-message-list
  1484. "#Valkyrie Launch Officer"
  1485. "Low"
  1486. "AbortLaunch"
  1487. 0
  1488. )
  1489. )
  1490. +Name: Borrred!!
  1491. +Repeat Count: 1
  1492. +Interval: 1
  1493.  
  1494. $Formula: ( when
  1495. ( and
  1496. ( is-event-true-delay
  1497. "LaunchDirective"
  1498. 0
  1499. )
  1500. ( > @InLaunchTube[1] 0 )
  1501. )
  1502. ( send-message-list
  1503. "#Valkyrie Launch Officer"
  1504. "High"
  1505. "Postcheck"
  1506. 0
  1507. )
  1508. )
  1509. +Name: Launched
  1510. +Repeat Count: 1
  1511. +Interval: 1
  1512.  
  1513. $Formula: ( when
  1514. ( true )
  1515. ( set-docked
  1516. "Blue 2"
  1517. "Pod Dock"
  1518. "Theseus"
  1519. "Port Tube36"
  1520. )
  1521. ( add-goal
  1522. "Blue 2"
  1523. ( ai-play-dead 99 )
  1524. )
  1525. ( set-docked
  1526. "Blue 3"
  1527. "Pod Dock"
  1528. "Theseus"
  1529. "Port Tube32"
  1530. )
  1531. ( add-goal
  1532. "Blue 3"
  1533. ( ai-play-dead 99 )
  1534. )
  1535. ( set-docked
  1536. "Red 1"
  1537. "Pod Dock"
  1538. "Theseus"
  1539. "Stbd Tube38"
  1540. )
  1541. ( set-docked
  1542. "Red 2"
  1543. "Pod Dock"
  1544. "Theseus"
  1545. "Stbd Tube34"
  1546. )
  1547. ( set-docked
  1548. "Red 3"
  1549. "Pod Dock"
  1550. "Theseus"
  1551. "Stbd Tube31"
  1552. )
  1553. ( add-goal
  1554. "Red 1"
  1555. ( ai-play-dead 99 )
  1556. )
  1557. ( add-goal
  1558. "Red 2"
  1559. ( ai-play-dead 99 )
  1560. )
  1561. ( add-goal
  1562. "Red 3"
  1563. ( ai-play-dead 99 )
  1564. )
  1565. )
  1566. +Name: Wings Docked
  1567. +Repeat Count: 1
  1568. +Interval: 1
  1569.  
  1570. $Formula: ( when-argument
  1571. ( random-multiple-of
  1572. "Blue 2"
  1573. "Blue 3"
  1574. "Red 1"
  1575. "Red 2"
  1576. "Red 3"
  1577. )
  1578. ( is-event-true-delay "Launched" 3 )
  1579. ( force-glide "<argument>" ( true ) )
  1580. ( jettison-cargo-delay "<argument>" 0 )
  1581. ( invalidate-argument "<argument>" )
  1582. ( add-to-collision-group
  1583. "<argument>"
  1584. 1
  1585. )
  1586. ( ship-lat-maneuver
  1587. "<argument>"
  1588. 2000
  1589. 0
  1590. 0
  1591. 100
  1592. ( true )
  1593. )
  1594. ( set-object-speed-z
  1595. "<argument>"
  1596. 150
  1597. ( true )
  1598. )
  1599. ( modify-variable
  1600. @InLaunchTube[1]
  1601. ( +
  1602. ( mission-time-msecs )
  1603. ( rand-multiple 750 1250 )
  1604. )
  1605. )
  1606. )
  1607. +Name: Launch Wings
  1608. +Repeat Count: -1
  1609. +Trigger Count: 9999
  1610. +Interval: 0
  1611.  
  1612. $Formula: ( when-argument
  1613. ( any-of
  1614. "Blue 2"
  1615. "Blue 3"
  1616. "Red 1"
  1617. "Red 2"
  1618. "Red 3"
  1619. )
  1620. ( has-undocked-delay
  1621. "<argument>"
  1622. "Theseus"
  1623. 1
  1624. 1
  1625. )
  1626. ( invalidate-argument "<argument>" )
  1627. ( remove-from-collision-group
  1628. "<argument>"
  1629. 1
  1630. )
  1631. ( force-glide "<argument>" ( false ) )
  1632. ( clear-goals "<argument>" )
  1633. )
  1634. +Name: Wings Launched
  1635. +Repeat Count: -1
  1636. +Trigger Count: 99999
  1637. +Interval: 0
  1638.  
  1639. $Formula: ( when ( true ) ( do-nothing ) )
  1640. +Name: =========Original Code=========
  1641. +Repeat Count: 1
  1642. +Interval: 1
  1643.  
  1644. $Formula: ( when
  1645. ( true )
  1646. ( cap-waypoint-speed
  1647. "Queen Margaret"
  1648. 35
  1649. )
  1650. ( cap-waypoint-speed
  1651. "SGC-4083-MFT"
  1652. 35
  1653. )
  1654. ( cap-waypoint-speed
  1655. "The Freddie Wong"
  1656. 35
  1657. )
  1658. )
  1659. +Name: Convoy Go
  1660. +Repeat Count: 1
  1661. +Interval: 1
  1662.  
  1663. $Formula: ( when
  1664. ( is-event-true-delay
  1665. "Wings Launched"
  1666. 7
  1667. )
  1668. ( set-mobile "Theseus" )
  1669. ( clear-goals "Theseus" )
  1670. )
  1671. +Name: Battlestar free
  1672. +Repeat Count: 1
  1673. +Interval: 1
  1674.  
  1675. $Formula: ( when
  1676. ( < ( hits-left "Black 1" ) 70 )
  1677. ( send-message-list
  1678. "Blue 2"
  1679. "High"
  1680. "Evade"
  1681. 0
  1682. "Black 1"
  1683. "High"
  1684. "Duly Noted"
  1685. 3
  1686. )
  1687. ( add-goal
  1688. "Blue"
  1689. ( ai-chase "Alpha" 80 )
  1690. )
  1691. ( add-goal
  1692. "Blue"
  1693. ( ai-chase "Beta" 70 )
  1694. )
  1695. ( add-goal
  1696. "Blue"
  1697. ( ai-chase "Gamma" 60 )
  1698. )
  1699. ( add-goal
  1700. "Red"
  1701. ( ai-chase "Alpha" 80 )
  1702. )
  1703. ( add-goal
  1704. "Red"
  1705. ( ai-chase "Beta" 70 )
  1706. )
  1707. ( add-goal
  1708. "Red"
  1709. ( ai-chase "Gamma" 60 )
  1710. )
  1711. )
  1712. +Name: Evade
  1713. +Repeat Count: 1
  1714. +Interval: 1
  1715.  
  1716. $Formula: ( when
  1717. ( or
  1718. ( < ( distance "Blue" "Alpha" ) 3000 )
  1719. ( < ( distance "Blue" "Beta" ) 3000 )
  1720. )
  1721. ( add-goal
  1722. "Alpha"
  1723. ( ai-chase "Blue" 89 )
  1724. )
  1725. ( add-goal
  1726. "Alpha"
  1727. ( ai-chase "Red" 89 )
  1728. )
  1729. ( add-goal
  1730. "Beta"
  1731. ( ai-chase "Blue" 89 )
  1732. )
  1733. ( add-goal
  1734. "Beta"
  1735. ( ai-chase "Red" 89 )
  1736. )
  1737. ( add-goal
  1738. "Gamma"
  1739. ( ai-chase "Blue" 89 )
  1740. )
  1741. ( add-goal
  1742. "Gamma"
  1743. ( ai-chase "Red" 89 )
  1744. )
  1745. )
  1746. +Name: Drones Charge
  1747. +Repeat Count: 1
  1748. +Interval: 1
  1749.  
  1750. $Formula: ( when
  1751. ( is-destroyed-delay 1 "Black 1" )
  1752. ( send-message "Blue 3" "High" "RIP" )
  1753. ( add-goal
  1754. "Alpha"
  1755. ( ai-stay-near-ship
  1756. "The Freddie Wong"
  1757. 20
  1758. )
  1759. )
  1760. ( add-goal
  1761. "Beta"
  1762. ( ai-stay-near-ship
  1763. "The Freddie Wong"
  1764. 20
  1765. )
  1766. )
  1767. ( add-goal
  1768. "Gamma"
  1769. ( ai-stay-near-ship
  1770. "The Freddie Wong"
  1771. 20
  1772. )
  1773. )
  1774. )
  1775. +Name: First loss of the day
  1776. +Repeat Count: 1
  1777. +Interval: 1
  1778.  
  1779. $Formula: ( when
  1780. ( is-destroyed-delay
  1781. 0
  1782. "Alpha"
  1783. "Beta"
  1784. "Gamma"
  1785. )
  1786. ( if-then-else
  1787. ( not
  1788. ( is-destroyed-delay 0 "Blue 2" )
  1789. )
  1790. ( send-message
  1791. "Blue 2"
  1792. "High"
  1793. "Drones Down"
  1794. )
  1795. ( if-then-else
  1796. ( not
  1797. ( is-destroyed-delay 0 "Blue 3" )
  1798. )
  1799. ( send-message
  1800. "Blue 3"
  1801. "High"
  1802. "Drones Down"
  1803. )
  1804. ( send-message
  1805. "Theseus"
  1806. "High"
  1807. "Drones Down"
  1808. )
  1809. )
  1810. )
  1811. )
  1812. +Name: Destroy Drones
  1813. +Repeat Count: 1
  1814. +Interval: 1
  1815. +Chained: 0
  1816. +Objective: XSTR("Destroy Drones", -1)
  1817. +Objective key: XSTR("$F5$ to target", -1)
  1818.  
  1819. $Formula: ( when
  1820. ( and
  1821. ( is-cargo-known-delay
  1822. 0
  1823. "Queen Margaret"
  1824. )
  1825. ( is-cargo-known-delay
  1826. 0
  1827. "SGC-4083-MFT"
  1828. )
  1829. ( is-cargo-known-delay
  1830. 0
  1831. "The Freddie Wong"
  1832. )
  1833. )
  1834. ( do-nothing )
  1835. )
  1836. +Name: Scan Ships
  1837. +Repeat Count: 1
  1838. +Interval: 1
  1839. +Chained: 0
  1840. +Objective: XSTR("Scan ACF Transports", -1)
  1841. +Objective key: XSTR("$P$ to target", -1)
  1842.  
  1843. $Formula: ( when-argument
  1844. ( any-of
  1845. "Alpha 1"
  1846. "Alpha 2"
  1847. "Gamma 1"
  1848. "Gamma 2"
  1849. "Gamma 3"
  1850. "Beta 1"
  1851. "Beta 2"
  1852. )
  1853. ( is-destroyed-delay 0 "<argument>" )
  1854. ( modify-variable
  1855. @Drones-Left[7]
  1856. ( - @Drones-Left[7] 1 )
  1857. )
  1858. ( invalidate-argument "<argument>" )
  1859. )
  1860. +Name: Plan B-a
  1861. +Repeat Count: -1
  1862. +Trigger Count: 7
  1863. +Interval: 0
  1864.  
  1865. $Formula: ( when
  1866. ( = @Drones-Left[7] 1 )
  1867. ( send-message
  1868. "The Freddie Wong"
  1869. "High"
  1870. "Going bad"
  1871. )
  1872. )
  1873. +Name: Plan B-b
  1874. +Repeat Count: 1
  1875. +Interval: 1
  1876.  
  1877. $Formula: ( when
  1878. ( is-event-true-delay "Plan B-b" 14 )
  1879. ( kamikaze 100000 "SGC-4083-MFT" )
  1880. ( add-goal
  1881. "SGC-4083-MFT"
  1882. ( ai-chase "Theseus" 100 )
  1883. )
  1884. ( cap-waypoint-speed
  1885. "Queen Margaret"
  1886. 45
  1887. )
  1888. ( cap-waypoint-speed
  1889. "The Freddie Wong"
  1890. 45
  1891. )
  1892. )
  1893. +Name: Break Off Tanker
  1894. +Repeat Count: 1
  1895. +Interval: 1
  1896.  
  1897. $Formula: ( when
  1898. ( and
  1899. ( is-event-true-delay
  1900. "Destroy Drones"
  1901. 45
  1902. )
  1903. ( not
  1904. ( or
  1905. ( is-cargo-known-delay
  1906. 0
  1907. "SGC-4083-MFT"
  1908. )
  1909. ( is-cargo-known-delay
  1910. 0
  1911. "The Freddie Wong"
  1912. )
  1913. ( is-cargo-known-delay
  1914. 0
  1915. "Queen Margaret"
  1916. )
  1917. )
  1918. )
  1919. ( not ( skill-level-at-least "Hard" ) )
  1920. )
  1921. ( training-msg
  1922. "le sigh"
  1923. "le sigh 2"
  1924. 0
  1925. 15
  1926. )
  1927. )
  1928. +Name: You do know how to scan right
  1929. +Repeat Count: 2
  1930. +Interval: 15
  1931.  
  1932. $Formula: ( when
  1933. ( is-event-true-delay
  1934. "Break Off Tanker"
  1935. 60
  1936. )
  1937. ( send-message
  1938. "Theseus"
  1939. "High"
  1940. "Tanker Incoming"
  1941. )
  1942. )
  1943. +Name: Tanker Closing in
  1944. +Repeat Count: 1
  1945. +Interval: 1
  1946.  
  1947. $Formula: ( when
  1948. ( is-iff "Friendly" "SGC-4083-MFT" )
  1949. ( protect-ship "SGC-4083-MFT" )
  1950. )
  1951. +Name: Hold fire
  1952. +Repeat Count: 1
  1953. +Interval: 1
  1954. +Chained: 0
  1955. +Objective: XSTR("Stop gas tanker", -1)
  1956.  
  1957. $Formula: ( when
  1958. ( <
  1959. ( distance "SGC-4083-MFT" "Theseus" )
  1960. 2000
  1961. )
  1962. ( send-message
  1963. "Theseus"
  1964. "High"
  1965. "Tanker too close"
  1966. )
  1967. ( unprotect-ship "SGC-4083-MFT" )
  1968. )
  1969. +Name: Too Close
  1970. +Repeat Count: 1
  1971. +Interval: 1
  1972.  
  1973. $Formula: ( if-then-else
  1974. ( not
  1975. ( is-destroyed-delay 0 "Blue 3" )
  1976. )
  1977. ( send-message-list
  1978. "Blue 3"
  1979. "High"
  1980. "Don't do it cap'n"
  1981. 5
  1982. "Theseus"
  1983. "High"
  1984. "Don't you think we know that"
  1985. 5
  1986. )
  1987. ( if-then-else
  1988. ( not
  1989. ( is-destroyed-delay 0 "Blue 2" )
  1990. )
  1991. ( send-message-list
  1992. "Blue 2"
  1993. "High"
  1994. "Don't do it cap'n"
  1995. 5
  1996. "Theseus"
  1997. "High"
  1998. "Don't you think we know that"
  1999. 5
  2000. )
  2001. ( do-nothing )
  2002. )
  2003. )
  2004. +Name: Please don't
  2005. +Repeat Count: 1
  2006. +Interval: 1
  2007. +Chained: 0
  2008.  
  2009. $Formula: ( when
  2010. ( is-cargo-known-delay
  2011. 0
  2012. "The Freddie Wong"
  2013. )
  2014. ( training-msg "Bomb" "Bomb2" 0 5 )
  2015. ( send-message
  2016. "<any wingman>"
  2017. "High"
  2018. "Thas a big bomb."
  2019. )
  2020. )
  2021. +Name: Freddiew is the bomb!
  2022. +Repeat Count: 1
  2023. +Interval: 1
  2024.  
  2025. $Formula: ( when
  2026. ( is-event-true-delay
  2027. "Destroy Drones"
  2028. 2
  2029. )
  2030. ( add-goal
  2031. "Shuttle 1"
  2032. ( ai-undock 89 )
  2033. )
  2034. ( add-goal
  2035. "Shuttle 1"
  2036. ( ai-stay-near-ship "SGC-4083-MFT" 1 )
  2037. )
  2038. ( ship-unstealthy "Shuttle 1" )
  2039. ( ship-visible "Shuttle 1" )
  2040. ( friendly-stealth-visible
  2041. "Shuttle 1"
  2042. )
  2043. )
  2044. +Name: Shuttle
  2045. +Repeat Count: 1
  2046. +Interval: 1
  2047.  
  2048. $Formula: ( when
  2049. ( is-event-true-delay "Scan Ships" 5 )
  2050. ( send-message
  2051. "Shuttle 1"
  2052. "High"
  2053. "Shuttle Ready"
  2054. )
  2055. ( key-reset-multiple "1" "2" "3" )
  2056. )
  2057. +Name: Shuttle's Trip
  2058. +Repeat Count: 1
  2059. +Interval: 1
  2060. +Chained: 0
  2061.  
  2062. $Formula: ( when-argument
  2063. ( any-of "1" "2" "3" )
  2064. ( and
  2065. ( is-event-true-delay
  2066. "Option Chosen"
  2067. 0
  2068. )
  2069. ( key-pressed "<argument>" )
  2070. )
  2071. ( key-reset-multiple "1" "2" "3" )
  2072. ( variable-array-set 0 "<argument>" )
  2073. )
  2074. +Name: Option Chosen
  2075. +Repeat Count: 1
  2076. +Interval: 1
  2077. +Chained: 0
  2078.  
  2079. $Formula: ( if-then-else
  2080. ( = ( variable-array-get 0 ) 1 )
  2081. ( add-goal
  2082. "Shuttle 1"
  2083. ( ai-dock
  2084. "The Freddie Wong"
  2085. "bottom dock"
  2086. "rear hatch dock"
  2087. 89
  2088. )
  2089. )
  2090. ( if-then-else
  2091. ( = ( variable-array-get 0 ) 2 )
  2092. ( add-goal
  2093. "Shuttle 1"
  2094. ( ai-dock
  2095. "Queen Margaret"
  2096. "bottom dock"
  2097. "bottom nose right"
  2098. 89
  2099. )
  2100. )
  2101. ( if-then-else
  2102. ( = ( variable-array-get 0 ) 3 )
  2103. ( add-goal
  2104. "Shuttle 1"
  2105. ( ai-dock
  2106. "SGC-4083-MFT"
  2107. "bottom dock"
  2108. "top front dock"
  2109. 89
  2110. )
  2111. )
  2112. ( training-msg "Oops" )
  2113. )
  2114. )
  2115. )
  2116. +Name: Send Shuttle
  2117. +Repeat Count: 1
  2118. +Interval: 1
  2119. +Chained: 0
  2120.  
  2121. $Formula: ( if-then-else
  2122. ( and
  2123. ( = ( variable-array-get 0 ) 0 )
  2124. ( is-event-true-delay
  2125. "Shuttle's Trip"
  2126. 0
  2127. )
  2128. ( is-event-incomplete "Option Chosen" )
  2129. )
  2130. ( training-msg
  2131. "Send Transport Message 1"
  2132. "Send Transport Message 1"
  2133. 0
  2134. 1
  2135. )
  2136. ( do-nothing )
  2137. )
  2138. +Name: Where to?
  2139. +Repeat Count: 999999999
  2140. +Interval: 1
  2141.  
  2142. $Formula: ( when
  2143. ( true )
  2144. ( ship-invulnerable
  2145. "Black 1"
  2146. "Alpha 1"
  2147. "Alpha 2"
  2148. "Gamma 1"
  2149. "Gamma 2"
  2150. "Gamma 3"
  2151. "Beta 1"
  2152. "Beta 2"
  2153. )
  2154. )
  2155. +Name: Stop killing each other
  2156. +Repeat Count: 1
  2157. +Interval: 1
  2158.  
  2159. $Formula: ( when
  2160. ( is-event-true-delay
  2161. "LaunchDirective"
  2162. 3
  2163. )
  2164. ( ship-vulnerable
  2165. "Black 1"
  2166. "Alpha 1"
  2167. "Alpha 2"
  2168. "Gamma 1"
  2169. "Gamma 2"
  2170. "Gamma 3"
  2171. "Beta 1"
  2172. "Beta 2"
  2173. )
  2174. )
  2175. +Name: Start killing each other
  2176. +Repeat Count: 1
  2177. +Interval: 1
  2178.  
  2179. $Formula: ( when-argument
  2180. ( any-of
  2181. "Shuttle 1"
  2182. "Shuttle 2"
  2183. "Shuttle 3"
  2184. "Shuttle 4"
  2185. )
  2186. ( has-docked-delay
  2187. "<argument>"
  2188. "SGC-4083-MFT"
  2189. 1
  2190. 0
  2191. )
  2192. ( send-message
  2193. "<argument>"
  2194. "High"
  2195. "Gas Transport Boarded"
  2196. )
  2197. ( invalidate-all-arguments )
  2198. ( when
  2199. ( has-docked-delay
  2200. "<argument>"
  2201. "SGC-4083-MFT"
  2202. 1
  2203. 45
  2204. )
  2205. ( send-message
  2206. "<argument>"
  2207. "High"
  2208. "Gas Transport Done"
  2209. )
  2210. ( when
  2211. ( has-docked-delay
  2212. "<argument>"
  2213. "SGC-4083-MFT"
  2214. 1
  2215. 200
  2216. )
  2217. ( send-message
  2218. "<argument>"
  2219. "High"
  2220. "Gas Transport Defused"
  2221. )
  2222. )
  2223. )
  2224. )
  2225. +Name: Shuttle at Gas Tanker
  2226. +Repeat Count: 1
  2227. +Interval: 1
  2228.  
  2229. $Formula: ( when
  2230. ( is-event-true-delay
  2231. "Option Chosen"
  2232. 20
  2233. )
  2234. ( add-goal
  2235. "Shuttle 2"
  2236. ( ai-undock 89 )
  2237. )
  2238. ( add-goal
  2239. "Shuttle 2"
  2240. ( ai-stay-near-ship "SGC-4083-MFT" 1 )
  2241. )
  2242. ( ship-unstealthy "Shuttle 2" )
  2243. ( ship-visible "Shuttle 2" )
  2244. ( friendly-stealth-visible
  2245. "Shuttle 2"
  2246. )
  2247. ( send-message
  2248. "Shuttle 2"
  2249. "High"
  2250. "Shuttle 2 Go"
  2251. )
  2252. ( key-reset-multiple "1" "2" "3" )
  2253. )
  2254. +Name: Shuttle 2 Ready
  2255. +Repeat Count: 1
  2256. +Interval: 1
  2257.  
  2258. $Formula: ( when-argument
  2259. ( any-of "1" "2" "3" )
  2260. ( and
  2261. ( is-event-true-delay
  2262. "Option Chosen"
  2263. 0
  2264. )
  2265. ( key-pressed "<argument>" )
  2266. )
  2267. ( key-reset-multiple "1" "2" "3" )
  2268. ( variable-array-set 1 "<argument>" )
  2269. )
  2270. +Name: Shuttle 2 Option
  2271. +Repeat Count: 1
  2272. +Interval: 1
  2273. +Chained: 0
  2274.  
  2275. $Formula: ( if-then-else
  2276. ( = ( variable-array-get 1 ) 1 )
  2277. ( add-goal
  2278. "Shuttle 2"
  2279. ( ai-dock
  2280. "The Freddie Wong"
  2281. "bottom dock"
  2282. "rear hatch dock"
  2283. 89
  2284. )
  2285. )
  2286. ( if-then-else
  2287. ( = ( variable-array-get 1 ) 2 )
  2288. ( add-goal
  2289. "Shuttle 2"
  2290. ( ai-dock
  2291. "Queen Margaret"
  2292. "bottom dock"
  2293. "bottom nose right"
  2294. 89
  2295. )
  2296. )
  2297. ( if-then-else
  2298. ( = ( variable-array-get 1 ) 3 )
  2299. ( add-goal
  2300. "Shuttle 2"
  2301. ( ai-dock
  2302. "SGC-4083-MFT"
  2303. "bottom dock"
  2304. "top front dock"
  2305. 89
  2306. )
  2307. )
  2308. ( training-msg "Oops" )
  2309. )
  2310. )
  2311. )
  2312. +Name: Shuttle 2 Send
  2313. +Repeat Count: 1
  2314. +Interval: 1
  2315. +Chained: 0
  2316.  
  2317. $Formula: ( if-then-else
  2318. ( and
  2319. ( = ( variable-array-get 1 ) 0 )
  2320. ( is-event-true-delay
  2321. "Shuttle 2 Option"
  2322. 0
  2323. )
  2324. ( is-event-incomplete
  2325. "Shuttle 2 Send"
  2326. )
  2327. )
  2328. ( if-then-else
  2329. ( = @TankerBoarded[0] 1 )
  2330. ( training-msg
  2331. "Send Transport Message 2"
  2332. "Send Transport Message 2"
  2333. 0
  2334. 1
  2335. )
  2336. ( if-then-else
  2337. ( = @MargaretBoarded[0] 1 )
  2338. ( training-msg
  2339. "Send Transport Message 3"
  2340. "Send Transport Message 3"
  2341. 0
  2342. 1
  2343. )
  2344. ( if-then-else
  2345. ( = @FreddiewBoarded[0] 1 )
  2346. ( training-msg
  2347. "Send Transport Message 4"
  2348. "Send Transport Message 4"
  2349. 0
  2350. 1
  2351. )
  2352. ( do-nothing )
  2353. )
  2354. )
  2355. )
  2356. ( do-nothing )
  2357. )
  2358. +Name: Shuttle 2 options
  2359. +Repeat Count: 999999999
  2360. +Interval: 1
  2361.  
  2362. $Formula: ( when
  2363. ( is-event-true-delay
  2364. "Shuttle 2 Send"
  2365. 20
  2366. )
  2367. ( add-goal
  2368. "Shuttle 3"
  2369. ( ai-undock 89 )
  2370. )
  2371. ( add-goal
  2372. "Shuttle 3"
  2373. ( ai-stay-near-ship "SGC-4083-MFT" 1 )
  2374. )
  2375. )
  2376. +Name: Shuttle 3 Ready
  2377. +Repeat Count: 1
  2378. +Interval: 1
  2379.  
  2380. #Goals ;! 0 total
  2381.  
  2382.  
  2383. #Waypoints ;! 3 lists total
  2384.  
  2385. $Name: LaunchPath
  2386. $List: ( ;! 1 points in list
  2387. ( 4106.200195, 8083.600098, 3372.100098 )
  2388. )
  2389.  
  2390. $Name: Launch Location
  2391. $List: ( ;! 1 points in list
  2392. ( -56.500000, 20000.000000, 9966.000000 )
  2393. )
  2394.  
  2395. $Name: Waypoint path 3
  2396. $List: ( ;! 5 points in list
  2397. ( 4305.799805, 8121.000000, 4551.600098 )
  2398. ( 3640.479736, 9000.000977, 5574.075195 )
  2399. ( 2233.699951, 11000.000000, 6538.100098 )
  2400. ( 1236.562622, 14000.000977, 7649.171875 )
  2401. ( 1080.547607, 20000.000000, 9973.598633 )
  2402. )
  2403.  
  2404. #Messages ;! 40 total
  2405.  
  2406.  
  2407. $Name: landed1
  2408. $Team: -1
  2409. $MessageNew: XSTR("Viper 8-1-4$slashTheseus. Skids down, mag-lock secure. ", -1)
  2410. $end_multi_text
  2411. +Wave Name: SP-01-M-055.ogg
  2412.  
  2413. $Name: landing
  2414. $Team: -1
  2415. $MessageNew: XSTR("Viper 8-1-4$slashTheseus. Approach dorsal port landing bay. ", -1)
  2416. $end_multi_text
  2417. +Wave Name: SP-01-M-057.ogg
  2418.  
  2419. $Name: landed2
  2420. $Team: -1
  2421. $MessageNew: XSTR("Welcome home.", -1)
  2422. $end_multi_text
  2423. +Wave Name: SP-01-M-056.ogg
  2424.  
  2425. $Name: landing2
  2426. $Team: -1
  2427. $MessageNew: XSTR("Hands-on, speed nine zero, checkers red, call the ball.", -1)
  2428. $end_multi_text
  2429. +Wave Name: SP-01-M-058.ogg
  2430.  
  2431. $Name: launchmessage
  2432. $Team: -1
  2433. $MessageNew: XSTR("Press $$backslash$ to launch", -1)
  2434. $end_multi_text
  2435.  
  2436. $Name: Evade
  2437. $Team: -1
  2438. $MessageNew: XSTR("Black 1, get out of there! Let the vipers handle them.", -1)
  2439. $end_multi_text
  2440.  
  2441. $Name: Duly Noted
  2442. $Team: -1
  2443. $MessageNew: XSTR("Krypter! Krypter! DC's in shambles, I can't hold on much longer!", -1)
  2444. $end_multi_text
  2445.  
  2446. $Name: RIP
  2447. $Team: -1
  2448. $MessageNew: XSTR("Man down! Man down!", -1)
  2449. $end_multi_text
  2450.  
  2451. $Name: Drones Down
  2452. $Team: -1
  2453. $MessageNew: XSTR("Scratch 7 bandits, space superiority achieved.", -1)
  2454. $end_multi_text
  2455.  
  2456. $Name: Going bad
  2457. $Team: -1
  2458. $MessageNew: XSTR("<Intercepted Transmission> They're tearing apart our drones like paper.", -1)
  2459. $end_multi_text
  2460.  
  2461. $Name: le sigh
  2462. $Team: -1
  2463. $MessageNew: XSTR("To scan a ship, fly close to a ship, have it targeted, and keep it within your HUD.", -1)
  2464. $end_multi_text
  2465.  
  2466. $Name: le sigh 2
  2467. $Team: -1
  2468. $MessageNew: XSTR("You should see a pair of scanning lines crossing over your targetbox in the bottom left corner of your screen, when they completely pass through the box, you've fully scanned the ship.", -1)
  2469. $end_multi_text
  2470.  
  2471. $Name: Tanker Incoming
  2472. $Team: -1
  2473. $MessageNew: XSTR("The gas tanker is on a collision course for the Theseus. Do not let that ship hit us.", -1)
  2474. $end_multi_text
  2475.  
  2476. $Name: Tanker Stopped
  2477. $Team: -1
  2478. $MessageNew: XSTR("We've taken control of the gas tanker, scratch that ram threat.", -1)
  2479. $end_multi_text
  2480.  
  2481. $Name: Tanker too close
  2482. $Team: -1
  2483. $MessageNew: XSTR("The gas tanker has closed to 2000 metres of us, for our safety we must destroy it.", -1)
  2484. $end_multi_text
  2485.  
  2486. $Name: Don't do it cap'n
  2487. $Team: -1
  2488. $MessageNew: XSTR("There are hundreds of civilians aboard that vessel Theseus.", -1)
  2489. $end_multi_text
  2490.  
  2491. $Name: Don't you think we know that
  2492. $Team: -1
  2493. $MessageNew: XSTR("Acknowledged pilot.", -1)
  2494. $end_multi_text
  2495.  
  2496. $Name: Bomb
  2497. $Team: -1
  2498. $MessageNew: XSTR("RADIOLOGICAL WARNING!!!", -1)
  2499. $end_multi_text
  2500.  
  2501. $Name: Bomb2
  2502. $Team: -1
  2503. $MessageNew: XSTR("THERMONUCLEAR WEAPON DETECTED!!!", -1)
  2504. $end_multi_text
  2505.  
  2506. $Name: Thas a big bomb.
  2507. $Team: -1
  2508. $MessageNew: XSTR("We've located the WMD device aboard The Freddie Wong. Good god, I'm getting an RA out here, those hostages are right next to it.", -1)
  2509. $end_multi_text
  2510.  
  2511. $Name: Shuttle Ready
  2512. $Team: -1
  2513. $MessageNew: XSTR("This is Shuttle 1 en-route to transports. We've got marines and an EOD team aboard. Standing by for CAG directions.", -1)
  2514. $end_multi_text
  2515.  
  2516. $Name: Send Transport Message 1
  2517. $Team: -1
  2518. $MessageNew: XSTR("1. Board The Freddie Wong
  2519.  
  2520. 2. Board the Queen Margaret
  2521.  
  2522. 3. Board SGC-4083-MFT", -1)
  2523. $end_multi_text
  2524.  
  2525. $Name: Oops
  2526. $Team: -1
  2527. $MessageNew: XSTR("FREDder's Note: Something has gone horribly wrong.", -1)
  2528. $end_multi_text
  2529.  
  2530. $Name: Gas Transport Boarded
  2531. $Team: -1
  2532. $MessageNew: XSTR("Airlock secure. We're preparing to board the gas tanker. Check your gear everyone.", -1)
  2533. $end_multi_text
  2534.  
  2535. $Name: Gas Transport Done
  2536. $Team: -1
  2537. $MessageNew: XSTR("Marine and EOD transfer complete. Returning to Theseus.", -1)
  2538. $end_multi_text
  2539.  
  2540. $Name: Gas Transport Defused
  2541. $Team: -1
  2542. $MessageNew: XSTR("This is the EOD team aboard the refit gas transport. We've managed to deactivate any remote detonation of the warhead and now have the ship under our control.", -1)
  2543. $end_multi_text
  2544.  
  2545. $Name: Precheck1
  2546. $Team: -1
  2547. $MessageNew: XSTR("Viper 8-1-4$slashTheseus", -1)
  2548. $end_multi_text
  2549.  
  2550. $Name: Precheck2
  2551. $Team: -1
  2552. $MessageNew: XSTR("Clear forward, nav-con green, interval check.", -1)
  2553. $end_multi_text
  2554.  
  2555. $Name: Precheck3
  2556. $Team: -1
  2557. $MessageNew: XSTR("Thrust positive and steady.", -1)
  2558. $end_multi_text
  2559.  
  2560. $Name: AbortLaunch
  2561. $Team: -1
  2562. $MessageNew: XSTR("Sir, do you need to abort launch?", -1)
  2563. $end_multi_text
  2564.  
  2565. $Name: Shuttle 2 Go
  2566. $Team: -1
  2567. $MessageNew: XSTR("Shuttle 2, en-route. Call our targets Blue.", -1)
  2568. $end_multi_text
  2569.  
  2570. $Name: Postcheck
  2571. $Team: -1
  2572. $MessageNew: XSTR("Goodbye.", -1)
  2573. $end_multi_text
  2574.  
  2575. $Name: Send Transport Message 2
  2576. $Team: -1
  2577. $MessageNew: XSTR("1. Board The Freddie Wong
  2578. 2. Board the Queen Margaret
  2579. 3. Evacuate SGC-4083-MFT", -1)
  2580. $end_multi_text
  2581.  
  2582. $Name: Send Transport Message 3
  2583. $Team: -1
  2584. $MessageNew: XSTR("1. Board The Freddie Wong.
  2585. 2. Evacuate Queen Margaret
  2586. 3. Board SGC-4083-MFT", -1)
  2587. $end_multi_text
  2588.  
  2589. $Name: Send Transport Message 4
  2590. $Team: -1
  2591. $MessageNew: XSTR("1. Take over The Freddie Wong
  2592. 2. Board Queen Margaret
  2593. 3. Board SGC-4083-MFT", -1)
  2594. $end_multi_text
  2595.  
  2596. $Name: Send Transport Message 5
  2597. $Team: -1
  2598. $MessageNew: XSTR("1. Board Freddie Wong
  2599. 2. Board Queen Margaret", -1)
  2600. $end_multi_text
  2601.  
  2602. $Name: Send Transport Message 6
  2603. $Team: -1
  2604. $MessageNew: XSTR("1. Board Freddie Wong
  2605. 2. Evacuate Princess Margaret
  2606. 3. Evacuate SGC-4083-MFT", -1)
  2607. $end_multi_text
  2608.  
  2609. $Name: Send Transport Message 7
  2610. $Team: -1
  2611. $MessageNew: XSTR("1. Take over Freddie Wong
  2612. 2. Board Queen Margaret
  2613. 3. Evacuate SGC-4083-MFT", -1)
  2614. $end_multi_text
  2615.  
  2616. $Name: Send Transport Message 8
  2617. $Team: -1
  2618. $MessageNew: XSTR("1. Take over The Freddie Wong
  2619. 2. Evacuate Queen Margaret
  2620. 3. Board SGC-4083-MFT", -1)
  2621. $end_multi_text
  2622.  
  2623. $Name: Send Transport Message 9
  2624. $Team: -1
  2625. $MessageNew: XSTR("1. Send EOD to Freddie Wong
  2626. 2. Board Queen Margaret
  2627. 3. Board SGC-4083-MFT", -1)
  2628. $end_multi_text
  2629.  
  2630. #Reinforcements ;! 0 total
  2631.  
  2632.  
  2633. #Background bitmaps ;! 3 total
  2634.  
  2635. $Num stars: 0
  2636. $Ambient light level: 5263440
  2637.  
  2638. $Bitmap List:
  2639. $Sun: Stars_Sun_Yellow
  2640. +Angles: 0.872664 0.000000 0.942477
  2641. +Scale: 5.000000
  2642. $Starbitmap: Stars_Neb_Green05
  2643. +Angles: 1.047197 0.000000 1.396262
  2644. +ScaleX: 5.000000
  2645. +ScaleY: 5.000000
  2646. +DivX: 1
  2647. +DivY: 1
  2648. $Starbitmap: Stars_Neb_Green01
  2649. +Angles: 2.094393 0.000000 0.698131
  2650. +ScaleX: 8.000000
  2651. +ScaleY: 8.000000
  2652. +DivX: 1
  2653. +DivY: 1
  2654. $Starbitmap: Stars_Neb_Green03
  2655. +Angles: 2.443459 0.000000 1.047197
  2656. +ScaleX: 6.000000
  2657. +ScaleY: 6.000000
  2658. +DivX: 1
  2659. +DivY: 1
  2660.  
  2661. #Asteroid Fields
  2662.  
  2663. #Music
  2664.  
  2665. $Event Music: 7: Silence Falls
  2666. $Briefing Music: None
  2667.  
  2668. #End
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