Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- SpellDataInst[] spells = new SpellDataInst[5];
- // init each of the index inside the array
- for (int i = 0; i < spells.length; i++)
- {
- spells[i] = new ObjectManager.Player.Spellbook.Spells;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement