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Pokémon Shuffle update 1.3.16

Jul 26th, 2016
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  1. StageData #401. (1.3.16)
  2. --Pokémon data--
  3. Tynamo, Electric, Base 40, Dex #605
  4. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  5.  
  6. --Stage data--
  7. Area: Blau Salon
  8. Background ID: 5
  9. HP: 12600
  10. Moves: 8
  11. Experience: +8
  12. Catch rate: 11% (+6% per every remaining move)
  13. Sound track: BGM_STAGE_EASY
  14. Pokémon count: 3 (3 elegible)
  15.  
  16. Default Pokémon: Pidgey, Happiny, Azurill
  17. Coins reward: 100 for the first time, 30 for every repeat
  18.  
  19. --Countdown 1--
  20. *When the stage starts, choose an action:
  21. -Fill the 0x0 block starting at 4:1 with []
  22. *After 1 time, switch countdown.
  23. *Repeat every 2 moves.
  24.  
  25. --Countdown 2--
  26. *After 1 move, choose an action:
  27. -Fill 7 random blocks with Tynamo
  28. *After 1 time, switch countdown.
  29. *Repeat every 1 move.
  30.  
  31.  
  32.  
  33. StageData #402. (1.3.16)
  34. --Pokémon data--
  35. Squirtle, Water, Base 40, Dex #7
  36. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  37.  
  38. --Stage data--
  39. Area: Blau Salon
  40. Background ID: 5
  41. HP: 10080
  42. Moves: 15
  43. Experience: +15
  44. Catch rate: 7% (+4% per every remaining move)
  45. Sound track: BGM_STAGE_NORMAL
  46. Pokémon count: 4 (4 elegible)
  47.  
  48. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  49. This stage has got a predefined layout
  50. Coins reward: 100 for the first time, 30 for every repeat
  51.  
  52. --Countdown 1--
  53. *After 2 moves, choose an action:
  54. -Fill 1 random block with Ice
  55. *After 1 time, switch countdown.
  56. *Repeat every 2 moves.
  57.  
  58. --Countdown 2--
  59. *After 2 moves, choose an action:
  60. -Fill 1 random block with Ice
  61. *After 1 time, switch countdown.
  62. *Repeat every 2 moves.
  63.  
  64.  
  65.  
  66. StageData #403. (1.3.16)
  67. --Pokémon data--
  68. Phanpy, Ground, Base 50, Dex #45
  69. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  70.  
  71. --Stage data--
  72. Area: Blau Salon
  73. Background ID: 5
  74. HP: 6300
  75. Moves: 12
  76. Experience: +12
  77. Catch rate: 23% (+2% per every remaining move)
  78. Sound track: BGM_STAGE_FUN
  79. Pokémon count: 4 (4 elegible)
  80.  
  81. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  82. Coins reward: 100 for the first time, 30 for every repeat
  83.  
  84. --Countdown 1--
  85. *When the stage starts, choose an action:
  86. -Fill the 0x0 block starting at 4:1 with []
  87. -Fill the 0x0 block starting at 4:1 with []
  88. -Fill the 0x0 block starting at 4:1 with []
  89. -Fill the 0x0 block starting at 4:1 with []
  90. *Repeat every 3 moves.
  91.  
  92.  
  93.  
  94. StageData #404. (1.3.16)
  95. --Pokémon data--
  96. Eelektrik, Electric, Base 60, Dex #606
  97. Ability: Paralysis Combo (40%, 60%, 100%, damage, x1.5, Boosts damage done by combos if the foe is paralyzed.)
  98.  
  99. --Stage data--
  100. Area: Blau Salon
  101. Background ID: 5
  102. HP: 18375
  103. Moves: 20
  104. Experience: +20
  105. Catch rate: 10% (+5% per every remaining move)
  106. Sound track:
  107. Pokémon count: 4 (4 elegible)
  108.  
  109. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  110. This stage has got a predefined layout
  111. Coins reward: 100 for the first time, 30 for every repeat
  112.  
  113. --Countdown 1--
  114. *After 2 moves, choose an action:
  115. -Fill columns 1 and 2 with [Eelektrik,nothing,nothing,Eelektrik,Eelektrik,nothing,nothing,Eelektrik,Eelektrik,nothing,nothing,Eelektrik]
  116. *After 1 time, switch countdown.
  117. *Repeat every 2 moves.
  118.  
  119. --Countdown 2--
  120. *After 2 moves, choose an action:
  121. -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  122. *After 1 time, switch countdown.
  123. *Repeat every 2 moves.
  124.  
  125.  
  126.  
  127. StageData #405. (1.3.16)
  128. --Pokémon data--
  129. Seel, Water, Base 50, Dex #603
  130. Ability: Freeze (5%, 35%, 70%, damage, x1, Leaves the foe frozen.)
  131.  
  132. --Stage data--
  133. Area: Blau Salon
  134. Background ID: 5
  135. HP: 10500
  136. Moves: 15
  137. Experience: +15
  138. Catch rate: 14% (+3% per every remaining move)
  139. Sound track: BGM_STAGE_FUN
  140. Pokémon count: 3 (3 elegible)
  141.  
  142. Default Pokémon: Pidgey, Happiny, Azurill
  143. This stage has got a predefined layout
  144. Coins reward: 100 for the first time, 30 for every repeat
  145.  
  146. --No countdowns--
  147.  
  148.  
  149.  
  150. StageData #406. (1.3.16)
  151. --Pokémon data--
  152. Charmander, Fire, Base 40, Dex #4
  153. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  154.  
  155. --Stage data--
  156. Area: Blau Salon
  157. Background ID: 5
  158. HP: 11375
  159. Moves: 15
  160. Experience: +15
  161. Catch rate: 14% (+3% per every remaining move)
  162. Sound track: BGM_STAGE_NORMAL
  163. Pokémon count: 4 (4 elegible)
  164.  
  165. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  166. Coins reward: 100 for the first time, 30 for every repeat
  167.  
  168. --Countdown 1--
  169. *After 1 move, choose an action:
  170. -Fill 1 random block with Rocks
  171. -Fill 1 random block with Rocks
  172. -Fill 1 random block with Rocks
  173. *Repeat every 1 move.
  174.  
  175.  
  176.  
  177. StageData #407. (1.3.16)
  178. --Pokémon data--
  179. Chikorita, Grass, Base 50, Dex #579
  180. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  181.  
  182. --Stage data--
  183. Area: Blau Salon
  184. Background ID: 5
  185. HP: 10500
  186. Moves: 10
  187. Experience: +10
  188. Catch rate: 5% (+8% per every remaining move)
  189. Sound track: BGM_STAGE_EASY
  190. Pokémon count: 3 (3 elegible)
  191.  
  192. Default Pokémon: Pidgey, Happiny, Azurill
  193. Coins reward: 100 for the first time, 30 for every repeat
  194.  
  195. --Countdown 1--
  196. *When the stage starts, choose an action:
  197. -Fill the 3x3 block starting at 1:4 with [nothing,Metal,nothing,Metal,Ice,Metal,nothing,Metal,nothing]
  198. *Repeat every 2 moves.
  199.  
  200.  
  201.  
  202. StageData #408. (1.3.16)
  203. --Pokémon data--
  204. Dewgong, Water, Base 60, Dex #604
  205. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  206.  
  207. --Stage data--
  208. Area: Blau Salon
  209. Background ID: 5
  210. HP: 25200
  211. Moves: 20
  212. Experience: +20
  213. Catch rate: 8% (+5% per every remaining move)
  214. Sound track:
  215. Pokémon count: 4 (4 elegible)
  216.  
  217. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  218. Coins reward: 100 for the first time, 30 for every repeat
  219.  
  220. --Countdown 1--
  221. *After 3 moves, choose an action:
  222. -Fill the 0x0 block starting at 4:1 with []
  223. -Fill the 0x0 block starting at 4:1 with []
  224. *After 1 time, switch countdown.
  225. *Repeat every 3 moves.
  226.  
  227. --Countdown 2--
  228. *After 2 moves, choose an action:
  229. -Fill 7 random blocks (placed together) with Metal
  230. *After 1 time, switch countdown.
  231. *Repeat every 2 moves.
  232.  
  233.  
  234.  
  235. StageData #409. (1.3.16)
  236. --Pokémon data--
  237. Donphan, Ground, Base 60, Dex #46
  238. Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  239.  
  240. --Stage data--
  241. Area: Blau Salon
  242. Background ID: 5
  243. HP: 10710
  244. Moves: 15
  245. Experience: +15
  246. Catch rate: 16% (+7% per every remaining move)
  247. Sound track: BGM_STAGE_NORMAL
  248. Pokémon count: 4 (4 elegible)
  249.  
  250. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  251. Coins reward: 100 for the first time, 30 for every repeat
  252.  
  253. --Countdown 1--
  254. *When the stage starts, choose an action:
  255. -Fill the 2x3 block starting at 1:2 with [Metal,Metal,Ice,Ice,Metal,Metal]
  256. *If HP <= 4000 (~37%) / Damage >= 6710, switch countdown.
  257. *Repeat every 4 moves.
  258.  
  259. --Countdown 2--
  260. *After 1 move, choose an action:
  261. -Fill the 2x3 block starting at 1:2 with [Metal,Metal,Ice,Ice,Metal,Metal]
  262. -Fill 6 random blocks with Metal
  263. -Fill 6 random blocks with Metal
  264. *Repeat every 1 move.
  265.  
  266.  
  267.  
  268. StageData #410. (1.3.16)
  269. --Pokémon data--
  270. Eelektross, Electric, Base 70, Dex #607
  271. Ability: Hyper Punch (10%, 50%, 50%, damage, x3, Attacks sometimes deal greater damage than usual.)
  272.  
  273. --Stage data--
  274. Area: Blau Salon
  275. Background ID: 5
  276. HP: 21437
  277. Moves: 20
  278. Experience: +20
  279. Catch rate: 15% (+4% per every remaining move)
  280. Sound track:
  281. Pokémon count: 4 (4 elegible)
  282.  
  283. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  284. Coins reward: 100 for the first time, 30 for every repeat
  285.  
  286. --Countdown 1--
  287. *When the stage starts, choose an action:
  288. -Fill the 4x2 block starting at 1:1 with [Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal]
  289. -Fill the 2x4 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  290. -Fill the 4x2 block starting at 1:2 with [Metal,nothing,Metal,nothing,nothing,Metal,nothing,Metal]
  291. -Fill the 2x4 block starting at 1:2 with [Metal,nothing,nothing,Metal,Metal,nothing,nothing,Metal]
  292. *If HP <= 9000 (~42%) / Damage >= 12437, switch countdown.
  293. *Repeat every 3 moves.
  294.  
  295. --Countdown 2--
  296. *After 2 moves, choose an action:
  297. -Fill the 4x2 block starting at 1:1 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice]
  298. -Fill the 2x4 block starting at 1:2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  299. -Fill the 4x2 block starting at 1:2 with [Ice,nothing,Ice,nothing,nothing,Ice,nothing,Ice]
  300. -Fill the 2x4 block starting at 1:2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  301. *After 1 time, switch countdown.
  302. *Repeat every 2 moves.
  303.  
  304.  
  305.  
  306. StageData #411. (1.3.16)
  307. --Pokémon data--
  308. Wartortle, Water, Base 50, Dex #8
  309. Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
  310.  
  311. --Stage data--
  312. Area: Blau Salon
  313. Background ID: 5
  314. HP: 10080
  315. Moves: 15
  316. Experience: +15
  317. Catch rate: 21% (+2% per every remaining move)
  318. Sound track: BGM_STAGE_NORMAL
  319. Pokémon count: 4 (4 elegible)
  320.  
  321. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  322. Coins reward: 100 for the first time, 30 for every repeat
  323.  
  324. --Countdown 1--
  325. *After 3 moves, choose an action:
  326. -Fill row 1 with [Ice,Ice,Ice,Cloud,Cloud,nothing]
  327. *Repeat every 3 moves.
  328.  
  329.  
  330.  
  331. StageData #412. (1.3.16)
  332. --Pokémon data--
  333. Geodude, Rock, Base 50, Dex #588
  334. Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
  335.  
  336. --Stage data--
  337. Area: Blau Salon
  338. Background ID: 5
  339. HP: 18200
  340. Moves: 12
  341. Experience: +12
  342. Catch rate: 5% (+5% per every remaining move)
  343. Sound track: BGM_STAGE_EASY
  344. Pokémon count: 3 (3 elegible)
  345.  
  346. Default Pokémon: Pidgey, Happiny, Azurill
  347. Coins reward: 100 for the first time, 30 for every repeat
  348.  
  349. --Countdown 1--
  350. *When the stage starts, choose an action:
  351. -Fill 7 random blocks with Metal
  352. *After 1 time, switch countdown.
  353. *Repeat every 1 move.
  354.  
  355. --Countdown 2--
  356. *After 3 moves, choose an action:
  357. -Fill columns 2, 3, 4, 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  358. *After 1 time, switch countdown.
  359. *Repeat every 3 moves.
  360.  
  361.  
  362.  
  363. StageData #413. (1.3.16)
  364. --Pokémon data--
  365. Charmeleon, Fire, Base 50, Dex #5
  366. Ability: Burn (5%, 55%, 80%, damage, x1, Leaves the foe burned.)
  367.  
  368. --Stage data--
  369. Area: Blau Salon
  370. Background ID: 5
  371. HP: 9450
  372. Moves: 15
  373. Experience: +15
  374. Catch rate: 15% (+3% per every remaining move)
  375. Sound track: BGM_STAGE_NORMAL
  376. Pokémon count: 4 (4 elegible)
  377.  
  378. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  379. This stage has got a predefined layout
  380. Coins reward: 100 for the first time, 30 for every repeat
  381.  
  382. --Countdown 1--
  383. *After 2 moves, choose an action:
  384. -Fill the 2x2 block starting at 1:2 with [Metal,Charmeleon,Charmeleon,Metal]
  385. -Fill the 2x2 block starting at 1:2 with [Metal,Charmeleon,Charmeleon,Metal]
  386. *After 1 time, switch countdown.
  387. *Repeat every 2 moves.
  388.  
  389. --Countdown 2--
  390. *After 2 moves, choose an action:
  391. -Fill the 2x2 block starting at 1:3 with [Metal,Charmeleon,Charmeleon,Metal]
  392. -Fill the 2x2 block starting at 1:1 with [Metal,Charmeleon,Charmeleon,Metal]
  393. *After 1 time, switch countdown.
  394. *Repeat every 2 moves.
  395.  
  396.  
  397.  
  398. StageData #414. (1.3.16)
  399. --Pokémon data--
  400. Bayleef, Grass, Base 60, Dex #580
  401. Ability: T-Boost (100%, 100%, 100%, damage, x2, Making a T-shaped match deals more damage than usual.)
  402.  
  403. --Stage data--
  404. Area: Blau Salon
  405. Background ID: 5
  406. HP: 20212
  407. Moves: 20
  408. Experience: +20
  409. Catch rate: 12% (+5% per every remaining move)
  410. Sound track:
  411. Pokémon count: 4 (4 elegible)
  412.  
  413. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  414. This stage has got a predefined layout
  415. Coins reward: 100 for the first time, 30 for every repeat
  416.  
  417. --Countdown 1--
  418. *After 3 moves, choose an action:
  419. -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  420. *After 1 time, switch countdown.
  421. *Repeat every 3 moves.
  422.  
  423. --Countdown 2--
  424. *After 2 moves, choose an action:
  425. -Fill the 0x0 block starting at 4:1 with []
  426. *After 1 time, switch countdown.
  427. *Repeat every 2 moves.
  428.  
  429.  
  430.  
  431. StageData #415. (1.3.16)
  432. --Pokémon data--
  433. Graveler, Rock, Base 60, Dex #589
  434. Ability: Rockify (60%, 80%, 100%, other, Occasionally turns one non- Support Pokémon into a rock.)
  435.  
  436. --Stage data--
  437. Area: Blau Salon
  438. Background ID: 5
  439. HP: 14000
  440. Moves: 15
  441. Experience: +15
  442. Catch rate: 14% (+6% per every remaining move)
  443. Sound track: BGM_STAGE_NORMAL
  444. Pokémon count: 4 (4 elegible)
  445.  
  446. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  447. This stage has got a predefined layout
  448. Coins reward: 100 for the first time, 30 for every repeat
  449.  
  450. --Countdown 1--
  451. *After 4 moves, choose an action:
  452. -Fill rows 1, 2 and 3 with [Metal,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  453. *After 1 time, switch countdown.
  454. *Repeat every 4 moves.
  455.  
  456. --Countdown 2--
  457. *After 0 moves, choose an action:
  458. -Fill rows 5, 6 and 7 with [Rocks,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  459. *After 1 time, switch countdown.
  460. *Repeat every 0 moves.
  461.  
  462.  
  463.  
  464. StageData #416. (1.3.16)
  465. --Pokémon data--
  466. Eevee, Normal, Base 40, Dex #23
  467. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  468.  
  469. --Stage data--
  470. Area: Blau Salon
  471. Background ID: 5
  472. HP: 6300
  473. Moves: 12
  474. Experience: +12
  475. Catch rate: 12% (+3% per every remaining move)
  476. Sound track: BGM_STAGE_FUN
  477. Pokémon count: 4 (4 elegible)
  478.  
  479. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  480. This stage has got a predefined layout
  481. Coins reward: 100 for the first time, 30 for every repeat
  482.  
  483. --Countdown 1--
  484. *After 5 moves, choose an action:
  485. -Fill 1 random block with Eevee
  486. *After 1 time, switch countdown.
  487. *Repeat every 5 moves.
  488.  
  489. --Countdown 2--
  490. *After 3 moves, choose an action:
  491. -Fill 1 random block with Eevee
  492. *Repeat every 3 moves.
  493.  
  494.  
  495.  
  496. StageData #417. (1.3.16)
  497. --Pokémon data--
  498. Snorunt, Ice, Base 40, Dex #124
  499. Ability: Freeze (5%, 35%, 70%, damage, x1, Leaves the foe frozen.)
  500.  
  501. --Stage data--
  502. Area: Blau Salon
  503. Background ID: 5
  504. HP: 12600
  505. Moves: 8
  506. Experience: +8
  507. Catch rate: 6% (+6% per every remaining move)
  508. Sound track: BGM_STAGE_EASY
  509. Pokémon count: 3 (3 elegible)
  510.  
  511. Default Pokémon: Pidgey, Happiny, Azurill
  512. This stage has got a predefined layout
  513. Coins reward: 100 for the first time, 30 for every repeat
  514.  
  515. --Countdown 1--
  516. *When the stage starts, choose an action:
  517. -Fill 7 random blocks (placed together) with Snorunt
  518. *Repeat every 2 moves.
  519.  
  520.  
  521.  
  522. StageData #418. (1.3.16)
  523. --Pokémon data--
  524. Espurr, Psychic, Base 40, Dex #13
  525. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  526.  
  527. --Stage data--
  528. Area: Blau Salon
  529. Background ID: 5
  530. HP: 12600
  531. Moves: 13
  532. Experience: +13
  533. Catch rate: 6% (+4% per every remaining move)
  534. Sound track: BGM_STAGE_FUN
  535. Pokémon count: 4 (4 elegible)
  536.  
  537. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  538. Coins reward: 100 for the first time, 30 for every repeat
  539.  
  540. --Countdown 1--
  541. *After 3 moves, choose an action:
  542. -Fill the 0x0 block starting at 4:1 with []
  543. *If HP <= 4000 (~32%) / Damage >= 8600, switch countdown.
  544. *Repeat every 3 moves.
  545.  
  546. --Countdown 2--
  547. *After 4 moves, choose an action:
  548. -Fill the 0x0 block starting at 4:1 with []
  549. *Repeat every 4 moves.
  550.  
  551.  
  552.  
  553. StageData #419. (1.3.16)
  554. --Pokémon data--
  555. Gulpin, Poison, Base 50, Dex #127
  556. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  557.  
  558. --Stage data--
  559. Area: Blau Salon
  560. Background ID: 5
  561. HP: 11025
  562. Moves: 15
  563. Experience: +15
  564. Catch rate: 14% (+3% per every remaining move)
  565. Sound track: BGM_STAGE_NORMAL
  566. Pokémon count: 4 (4 elegible)
  567.  
  568. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  569. Coins reward: 100 for the first time, 30 for every repeat
  570.  
  571. --Countdown 1--
  572. *After 3 moves, choose an action:
  573. -Fill 1 random block with Cloud
  574. *After 1 time, switch countdown.
  575. *Repeat every 3 moves.
  576.  
  577. --Countdown 2--
  578. *After 0 moves, choose an action:
  579. -Fill 1 random block with Cloud
  580. *After 1 time, switch countdown.
  581. *Repeat every 0 moves.
  582.  
  583.  
  584.  
  585. StageData #420. (1.3.16)
  586. --Pokémon data--
  587. Mega Tyranitar, Rock, Base 80, Dex #210
  588. Ability: Erases Pokémon and disruptions around three spots you tap.
  589. Mega-Bar: 30 icons, 15 speedups available
  590.  
  591. --Stage data--
  592. Area: Blau Salon
  593. Background ID: 5
  594. HP: 25900
  595. Moves: 20
  596. Experience: +20
  597. Catch rate: Not catchable
  598. Sound track:
  599. Pokémon count: 4 (4 elegible)
  600.  
  601. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  602. Coins reward: 100 for the first time, 30 for every repeat
  603.  
  604. --Countdown 1--
  605. *When the stage starts, choose an action:
  606. -Fill rows 1 and 2 with [Metal,Tyranitar,Metal,Metal,Tyranitar,Metal,Tyranitar,Metal,Tyranitar,Tyranitar,Metal,Tyranitar]
  607. *After 1 time, switch countdown.
  608. *Repeat every 4 moves.
  609.  
  610. --Countdown 2--
  611. *After 4 moves, choose an action:
  612. -Fill rows 1 and 2 with [Metal,Tyranitar,Metal,Metal,Tyranitar,Metal,Tyranitar,Metal,Tyranitar,Tyranitar,Metal,Tyranitar]
  613. *After 1 time, switch countdown.
  614. *Repeat every 4 moves.
  615.  
  616.  
  617.  
  618. StageData #421. (1.3.16)
  619. --Pokémon data--
  620. Frillish (Male), Ghost, Base 50, Dex #568
  621. Ability: Barrier Bash (100%, 100%, 100%, other, Removes one barrier-type disruption without fail.)
  622.  
  623. --Stage data--
  624. Area: Blau Salon
  625. Background ID: 5
  626. HP: 33600
  627. Moves: 8
  628. Experience: +8
  629. Catch rate: 9% (+6% per every remaining move)
  630. Sound track: BGM_STAGE_EASY
  631. Pokémon count: 3 (3 elegible)
  632.  
  633. Default Pokémon: Pidgey, Happiny, Azurill
  634. This stage has got a predefined layout
  635. Coins reward: 100 for the first time, 30 for every repeat
  636.  
  637. --Countdown 1--
  638. *After 3 moves, choose an action:
  639. -Fill rows 1 and 2 with [Ice,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  640. *After 1 time, switch countdown.
  641. *Repeat every 3 moves.
  642.  
  643. --Countdown 2--
  644. *After 3 moves, choose an action:
  645. -Fill the 0x0 block starting at 4:1 with []
  646. *After 1 time, switch countdown.
  647. *Repeat every 3 moves.
  648.  
  649.  
  650.  
  651. StageData #422. (1.3.16)
  652. --Pokémon data--
  653. Hawlucha, Fighting, Base 50, Dex #108
  654. Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
  655.  
  656. --Stage data--
  657. Area: Blau Salon
  658. Background ID: 5
  659. HP: 14000
  660. Moves: 15
  661. Experience: +15
  662. Catch rate: 9% (+4% per every remaining move)
  663. Sound track: BGM_STAGE_NORMAL
  664. Pokémon count: 4 (4 elegible)
  665.  
  666. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  667. This stage has got a predefined layout
  668. Coins reward: 100 for the first time, 30 for every repeat
  669.  
  670. --Countdown 1--
  671. *After 3 moves, choose an action:
  672. -Fill the 4x2 block starting at 5:1 with [Metal,nothing,Metal,nothing,nothing,nothing,nothing,nothing]
  673. -Fill the 4x2 block starting at 5:1 with [nothing,Metal,nothing,Metal,nothing,nothing,nothing,nothing]
  674. *After 1 time, switch countdown.
  675. *Repeat every 3 moves.
  676.  
  677. --Countdown 2--
  678. *After 3 moves, choose an action:
  679. -Fill column 1 with [Metal,Metal,Metal,nothing,Metal,nothing]
  680. -Fill column 5 with [Metal,Metal,Metal,nothing,Metal,nothing]
  681. *After 1 time, switch countdown.
  682. *Repeat every 3 moves.
  683.  
  684.  
  685.  
  686. StageData #423. (1.3.16)
  687. --Pokémon data--
  688. Umbreon, Dark, Base 50, Dex #28
  689. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  690.  
  691. --Stage data--
  692. Area: Blau Salon
  693. Background ID: 5
  694. HP: 9100
  695. Moves: 14
  696. Experience: +14
  697. Catch rate: 9% (+5% per every remaining move)
  698. Sound track: BGM_STAGE_FUN
  699. Pokémon count: 4 (4 elegible)
  700.  
  701. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  702. This stage has got a predefined layout
  703. Coins reward: 100 for the first time, 30 for every repeat
  704.  
  705. --Countdown 1--
  706. *After 1 move, choose an action:
  707. -Place Umbreon at 1:1
  708. -Place Umbreon at 5:3
  709. -Place Umbreon at 5:7
  710. -Place Umbreon at 1:5
  711. -Fill the 0x0 block starting at 4:1 with []
  712. *Repeat every 1 move.
  713.  
  714.  
  715.  
  716. StageData #424. (1.3.16)
  717. --Pokémon data--
  718. Bulbasaur, Grass, Base 40, Dex #1
  719. Ability: Power of 4 (0%, 100%, 0%, damage, x1.5, Attacks do more damage when you make a match of four.)
  720.  
  721. --Stage data--
  722. Area: Blau Salon
  723. Background ID: 5
  724. HP: 11200
  725. Moves: 15
  726. Experience: +15
  727. Catch rate: 14% (+3% per every remaining move)
  728. Sound track: BGM_STAGE_NORMAL
  729. Pokémon count: 4 (4 elegible)
  730.  
  731. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  732. This stage has got a predefined layout
  733. Coins reward: 100 for the first time, 30 for every repeat
  734.  
  735. --Countdown 1--
  736. *After 2 moves, choose an action:
  737. -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
  738. -Fill the 4x2 block starting at 5:1 with [nothing,Bulbasaur,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
  739. -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
  740. *If HP <= 5000 (~45%) / Damage >= 6200, switch countdown.
  741. *Repeat every 2 moves.
  742.  
  743. --Countdown 2--
  744. *After 1 move, choose an action:
  745. -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
  746. -Fill the 4x2 block starting at 5:1 with [nothing,Bulbasaur,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
  747. -Fill the 4x2 block starting at 5:1 with [Rocks,Rocks,Bulbasaur,nothing,Rocks,Rocks,nothing,nothing]
  748. *Repeat every 1 move.
  749.  
  750.  
  751.  
  752. StageData #425. (1.3.16)
  753. --Pokémon data--
  754. Poliwag, Water, Base 50, Dex #591
  755. Ability: Cheer (60%, 100%, 100%, damage, x1, Increases the chance that the next match's skill is triggered.)
  756.  
  757. --Stage data--
  758. Area: Blau Salon
  759. Background ID: 5
  760. HP: 6300
  761. Moves: 8
  762. Experience: +8
  763. Catch rate: 10% (+6% per every remaining move)
  764. Sound track: BGM_STAGE_FUN
  765. Pokémon count: 4 (4 elegible)
  766.  
  767. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  768. This stage has got a predefined layout
  769. Coins reward: 100 for the first time, 30 for every repeat
  770.  
  771. --Countdown 1--
  772. *After 3 moves, choose an action:
  773. -Fill 3 random blocks with Ice
  774. *Repeat every 3 moves.
  775.  
  776.  
  777.  
  778. StageData #426. (1.3.16)
  779. --Pokémon data--
  780. Cyndaquil, Fire, Base 50, Dex #582
  781. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  782.  
  783. --Stage data--
  784. Area: Blau Salon
  785. Background ID: 5
  786. HP: 17500
  787. Moves: 20
  788. Experience: +20
  789. Catch rate: 10% (+5% per every remaining move)
  790. Sound track:
  791. Pokémon count: 4 (4 elegible)
  792.  
  793. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  794. This stage has got a predefined layout
  795. Coins reward: 100 for the first time, 30 for every repeat
  796.  
  797. --Countdown 1--
  798. *When the stage starts, choose an action:
  799. -Fill the 1x2 block starting at 5:6 with Metal
  800. -Fill the 2x1 block starting at 1:6 with Metal
  801. -Fill the 1x3 block starting at 1:6 with Metal
  802. -Fill the 3x1 block starting at 1:6 with Metal
  803. -Fill the 1x4 block starting at 1:3 with Metal
  804. -Fill the 4x1 block starting at 5:1 with Metal
  805. -Fill the 1x4 block starting at 5:1 with Metal
  806. -Fill the 4x1 block starting at 5:1 with Metal
  807. *Repeat every 2 moves.
  808.  
  809.  
  810.  
  811. StageData #427. (1.3.16)
  812. --Pokémon data--
  813. Glalie, Ice, Base 60, Dex #125
  814. Ability: Chill (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  815.  
  816. --Stage data--
  817. Area: Blau Salon
  818. Background ID: 5
  819. HP: 16800
  820. Moves: 15
  821. Experience: +15
  822. Catch rate: 16% (+5% per every remaining move)
  823. Sound track: BGM_STAGE_NORMAL
  824. Pokémon count: 4 (4 elegible)
  825.  
  826. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  827. This stage has got a predefined layout
  828. Coins reward: 100 for the first time, 30 for every repeat
  829.  
  830. --Countdown 1--
  831. *After 4 moves, choose an action:
  832. -Fill 7 random blocks with Ice
  833. *If HP <= 7000 (~42%) / Damage >= 9800, switch countdown.
  834. *Repeat every 4 moves.
  835.  
  836. --Countdown 2--
  837. *After 3 moves, choose an action:
  838. -Fill 7 random blocks with Ice
  839. -Fill the 2x1 block starting at 1:2 with Ice
  840. -Fill the 0x0 block starting at 4:1 with []
  841. *Repeat every 3 moves.
  842.  
  843.  
  844.  
  845. StageData #428. (1.3.16)
  846. --Pokémon data--
  847. Meowstic (Male), Psychic, Base 50, Dex #14
  848. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  849.  
  850. --Stage data--
  851. Area: Blau Salon
  852. Background ID: 5
  853. HP: 26250
  854. Moves: 8
  855. Experience: +8
  856. Catch rate: 10% (+5% per every remaining move)
  857. Sound track: BGM_STAGE_EASY
  858. Pokémon count: 3 (3 elegible)
  859.  
  860. Default Pokémon: Pidgey, Happiny, Azurill
  861. This stage has got a predefined layout
  862. Coins reward: 100 for the first time, 30 for every repeat
  863.  
  864. --Countdown 1--
  865. *After 2 moves, choose an action:
  866. -Fill rows 1 and 2 with [nothing,Rocks,nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,Rocks,nothing,Rocks]
  867. *After 1 time, switch countdown.
  868. *Repeat every 2 moves.
  869.  
  870. --Countdown 2--
  871. *After 2 moves, choose an action:
  872. -Fill the 0x0 block starting at 4:1 with []
  873. *After 1 time, switch countdown.
  874. *Repeat every 2 moves.
  875.  
  876.  
  877.  
  878. StageData #429. (1.3.16)
  879. --Pokémon data--
  880. Swalot, Poison, Base 60, Dex #128
  881. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  882.  
  883. --Stage data--
  884. Area: Blau Salon
  885. Background ID: 5
  886. HP: 17500
  887. Moves: 15
  888. Experience: +15
  889. Catch rate: 15% (+5% per every remaining move)
  890. Sound track: BGM_STAGE_NORMAL
  891. Pokémon count: 4 (4 elegible)
  892.  
  893. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  894. This stage has got a predefined layout
  895. Coins reward: 100 for the first time, 30 for every repeat
  896.  
  897. --Countdown 1--
  898. *After 3 moves, choose an action:
  899. -Fill 7 random blocks with Rocks
  900. *After 1 time, switch countdown.
  901. *Repeat every 3 moves.
  902.  
  903. --Countdown 2--
  904. *After 1 move, choose an action:
  905. -Fill the 0x0 block starting at 4:1 with []
  906. *After 1 time, switch countdown.
  907. *Repeat every 1 move.
  908.  
  909.  
  910.  
  911. StageData #430. (1.3.16)
  912. --Pokémon data--
  913. Jellicent (Male), Ghost, Base 60, Dex #569
  914. Ability: Prank (20%, 40%, 100%, other, Occasionally changes when a foe will next disrupt your play.)
  915.  
  916. --Stage data--
  917. Area: Blau Salon
  918. Background ID: 5
  919. HP: 21000
  920. Moves: 20
  921. Experience: +20
  922. Catch rate: 18% (+5% per every remaining move)
  923. Sound track: BGM_STAGE_HARD
  924. Pokémon count: 4 (4 elegible)
  925.  
  926. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  927. This stage has got a predefined layout
  928. Coins reward: 100 for the first time, 30 for every repeat
  929.  
  930. --Countdown 1--
  931. *After 2 moves, choose an action:
  932. -Fill 2 random blocks with Metal
  933. *After 1 time, switch countdown.
  934. *Repeat every 2 moves.
  935.  
  936. --Countdown 2--
  937. *After 2 moves, choose an action:
  938. -Fill 2 random blocks with Metal
  939. *After 1 time, switch countdown.
  940. *Repeat every 2 moves.
  941.  
  942.  
  943.  
  944. StageData #431. (1.3.16)
  945. --Pokémon data--
  946. Meowstic (Female), Psychic, Base 50, Dex #14
  947. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  948.  
  949. --Stage data--
  950. Area: Blau Salon
  951. Background ID: 5
  952. HP: 10412
  953. Moves: 12
  954. Experience: +12
  955. Catch rate: 6% (+4% per every remaining move)
  956. Sound track: BGM_STAGE_FUN
  957. Pokémon count: 4 (4 elegible)
  958.  
  959. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  960. This stage has got a predefined layout
  961. Coins reward: 100 for the first time, 30 for every repeat
  962.  
  963. --Countdown 1--
  964. *After 4 moves, choose an action:
  965. -Fill the 4x3 block starting at 5:5 with [Meowstic (Male),nothing,nothing,Meowstic (Female),nothing,Meowstic (Female),Meowstic (Male),nothing,Meowstic (Male),nothing,nothing,Meowstic (Female)]
  966. *Repeat every 4 moves.
  967.  
  968.  
  969.  
  970. StageData #432. (1.3.16)
  971. --Pokémon data--
  972. Slakoth, Normal, Base 40, Dex #595
  973. Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
  974.  
  975. --Stage data--
  976. Area: Blau Salon
  977. Background ID: 5
  978. HP: 5600
  979. Moves: 8
  980. Experience: +8
  981. Catch rate: 12% (+6% per every remaining move)
  982. Sound track: BGM_STAGE_FUN
  983. Pokémon count: 4 (4 elegible)
  984.  
  985. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  986. This stage has got a predefined layout
  987. Coins reward: 100 for the first time, 30 for every repeat
  988.  
  989. --Countdown 1--
  990. *After 3 moves, choose an action:
  991. -Fill 3 random blocks with Slakoth
  992. *Repeat every 3 moves.
  993.  
  994.  
  995.  
  996. StageData #433. (1.3.16)
  997. --Pokémon data--
  998. Totodile, Water, Base 50, Dex #585
  999. Ability: Rock Break+ (50%, 100%, 100%, other, Sometimes destroys three breakable-rock disruptions.)
  1000.  
  1001. --Stage data--
  1002. Area: Blau Salon
  1003. Background ID: 5
  1004. HP: 19600
  1005. Moves: 20
  1006. Experience: +20
  1007. Catch rate: 10% (+5% per every remaining move)
  1008. Sound track:
  1009. Pokémon count: 4 (4 elegible)
  1010.  
  1011. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1012. This stage has got a predefined layout
  1013. Coins reward: 100 for the first time, 30 for every repeat
  1014.  
  1015. --Countdown 1--
  1016. *After 4 moves, choose an action:
  1017. -Fill the 0x0 block starting at 4:1 with []
  1018. *Repeat every 4 moves.
  1019.  
  1020.  
  1021.  
  1022. StageData #434. (1.3.16)
  1023. --Pokémon data--
  1024. Pidgey, Flying, Base 30, Dex #10
  1025. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1026.  
  1027. --Stage data--
  1028. Area: Blau Salon
  1029. Background ID: 5
  1030. HP: 10412
  1031. Moves: 15
  1032. Experience: +15
  1033. Catch rate: 2% (+5% per every remaining move)
  1034. Sound track: BGM_STAGE_NORMAL
  1035. Pokémon count: 4 (4 elegible)
  1036.  
  1037. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1038. This stage has got a predefined layout
  1039. Coins reward: 100 for the first time, 30 for every repeat
  1040.  
  1041. --Countdown 1--
  1042. *After 2 moves, choose an action:
  1043. -Fill the 2x1 block starting at 1:5 with Metal
  1044. -Fill the 2x1 block starting at 1:3 with Metal
  1045. *After 1 time, switch countdown.
  1046. *Repeat every 2 moves.
  1047.  
  1048. --Countdown 2--
  1049. *After 2 moves, choose an action:
  1050. -Fill the 3x3 block starting at 5:2 with [Ice,nothing,nothing,Ice,nothing,nothing,Ice,Ice,Ice]
  1051. -Fill the 3x3 block starting at 1:5 with [Ice,Ice,Ice,nothing,nothing,Ice,nothing,nothing,Ice]
  1052. *After 1 time, switch countdown.
  1053. *Repeat every 2 moves.
  1054.  
  1055.  
  1056.  
  1057. StageData #435. (1.3.16)
  1058. --Pokémon data--
  1059. Venipede, Bug, Base 30, Dex #598
  1060. Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
  1061.  
  1062. --Stage data--
  1063. Area: Blau Salon
  1064. Background ID: 5
  1065. HP: 20300
  1066. Moves: 20
  1067. Experience: +20
  1068. Catch rate: 12% (+4% per every remaining move)
  1069. Sound track:
  1070. Pokémon count: 4 (4 elegible)
  1071.  
  1072. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1073. This stage has got a predefined layout
  1074. Coins reward: 100 for the first time, 30 for every repeat
  1075.  
  1076. --Countdown 1--
  1077. *After 3 moves, choose an action:
  1078. -Fill 7 random blocks (placed together) with Ice
  1079. -Fill 7 random blocks (placed together) with Ice
  1080. *If HP <= 7000 (~34%) / Damage >= 13300, switch countdown.
  1081. *Repeat every 3 moves.
  1082.  
  1083. --Countdown 2--
  1084. *After 2 moves, choose an action:
  1085. -Fill 1 random block with Ice
  1086. *Repeat every 2 moves.
  1087.  
  1088.  
  1089.  
  1090. StageData #436. (1.3.16)
  1091. --Pokémon data--
  1092. Ivysaur, Grass, Base 50, Dex #2
  1093. Ability: Vitality Drain (5%, 20%, 50%, damage, x1, Does more damage when the opponent has more HP left.)
  1094.  
  1095. --Stage data--
  1096. Area: Blau Salon
  1097. Background ID: 5
  1098. HP: 11200
  1099. Moves: 12
  1100. Experience: +12
  1101. Catch rate: 14% (+3% per every remaining move)
  1102. Sound track: BGM_STAGE_NORMAL
  1103. Pokémon count: 4 (4 elegible)
  1104.  
  1105. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1106. This stage has got a predefined layout
  1107. Coins reward: 100 for the first time, 30 for every repeat
  1108.  
  1109. --Countdown 1--
  1110. *After 2 moves, choose an action:
  1111. -Fill 1 random block with Rocks
  1112. -Fill 1 random block with Rocks
  1113. -Fill 1 random block with Rocks
  1114. -Fill 1 random block with Rocks
  1115. *After 1 time, switch countdown.
  1116. *Repeat every 2 moves.
  1117.  
  1118. --Countdown 2--
  1119. *After 1 move, choose an action:
  1120. -Fill 1 random block with Rocks
  1121. -Fill 1 random block with Rocks
  1122. -Fill 1 random block with Rocks
  1123. -Fill 1 random block with Rocks
  1124. *After 1 time, switch countdown.
  1125. *Repeat every 1 move.
  1126.  
  1127.  
  1128.  
  1129. StageData #437. (1.3.16)
  1130. --Pokémon data--
  1131. Croconaw, Water, Base 60, Dex #586
  1132. Ability: +-Boost (100%, 100%, 100%, damage, x2, Making a + shaped match deals more damage than usual.)
  1133.  
  1134. --Stage data--
  1135. Area: Blau Salon
  1136. Background ID: 5
  1137. HP: 17500
  1138. Moves: 20
  1139. Experience: +20
  1140. Catch rate: 5% (+5% per every remaining move)
  1141. Sound track:
  1142. Pokémon count: 4 (4 elegible)
  1143.  
  1144. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1145. This stage has got a predefined layout
  1146. Coins reward: 100 for the first time, 30 for every repeat
  1147.  
  1148. --Countdown 1--
  1149. *After 3 moves, choose an action:
  1150. -Fill the 3x3 block starting at 5:2 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1151. -Fill the 3x3 block starting at 1:5 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1152. -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1153. -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1154. *If HP <= 9000 (~51%) / Damage >= 8500, switch countdown.
  1155. *Repeat every 3 moves.
  1156.  
  1157. --Countdown 2--
  1158. *After 3 moves, choose an action:
  1159. -Fill the 3x3 block starting at 5:2 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1160. -Fill the 3x3 block starting at 1:5 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1161. -Fill the 3x3 block starting at 1:1 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1162. -Fill the 3x3 block starting at 5:6 with [nothing,Metal,nothing,Metal,nothing,Metal,nothing,Metal,nothing]
  1163. -Fill row 5 with Metal
  1164. -Fill row 5 with Metal
  1165. -Fill row 5 with Metal
  1166. -Fill row 5 with Metal
  1167. *Repeat every 3 moves.
  1168.  
  1169.  
  1170.  
  1171. StageData #438. (1.3.16)
  1172. --Pokémon data--
  1173. Minccino, Normal, Base 50, Dex #99
  1174. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1175.  
  1176. --Stage data--
  1177. Area: Blau Salon
  1178. Background ID: 5
  1179. HP: 10500
  1180. Moves: 15
  1181. Experience: +15
  1182. Catch rate: 7% (+5% per every remaining move)
  1183. Sound track: BGM_STAGE_NORMAL
  1184. Pokémon count: 4 (4 elegible)
  1185.  
  1186. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1187. This stage has got a predefined layout
  1188. Coins reward: 100 for the first time, 30 for every repeat
  1189.  
  1190. --Countdown 1--
  1191. *After 3 moves, choose an action:
  1192. -Fill columns 1 and 2 with [Ice,nothing,nothing,Ice,nothing,Ice,nothing,Ice,nothing,Ice,Ice,nothing]
  1193. -Fill columns 1 and 2 with [nothing,Ice,Ice,nothing,Ice,nothing,Ice,nothing,Ice,nothing,nothing,Ice]
  1194. *Repeat every 3 moves.
  1195.  
  1196.  
  1197.  
  1198. StageData #439. (1.3.16)
  1199. --Pokémon data--
  1200. Whirlipede, Bug, Base 50, Dex #599
  1201. Ability: Damage Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  1202.  
  1203. --Stage data--
  1204. Area: Blau Salon
  1205. Background ID: 5
  1206. HP: 20300
  1207. Moves: 20
  1208. Experience: +20
  1209. Catch rate: 2% (+6% per every remaining move)
  1210. Sound track: BGM_STAGE_HARD
  1211. Pokémon count: 4 (4 elegible)
  1212.  
  1213. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1214. This stage has got a predefined layout
  1215. Coins reward: 100 for the first time, 30 for every repeat
  1216.  
  1217. --Countdown 1--
  1218. *After 3 moves, choose an action:
  1219. -Fill 7 random blocks with Metal
  1220. *After 1 time, switch countdown.
  1221. *Repeat every 3 moves.
  1222.  
  1223. --Countdown 2--
  1224. *After 0 moves, choose an action:
  1225. -Fill row 5 with Metal
  1226. -Fill column 5 with Metal
  1227. *After 1 time, switch countdown.
  1228. *Repeat every 0 moves.
  1229.  
  1230.  
  1231.  
  1232. StageData #440. (1.3.16)
  1233. --Pokémon data--
  1234. Vigoroth, Normal, Base 60, Dex #596
  1235. Ability: Relentless (70%, 80%, 100%, damage, x1.2, Boosts damage done by combos if foe has any status condition.)
  1236.  
  1237. --Stage data--
  1238. Area: Blau Salon
  1239. Background ID: 5
  1240. HP: 21700
  1241. Moves: 20
  1242. Experience: +20
  1243. Catch rate: 10% (+5% per every remaining move)
  1244. Sound track: BGM_STAGE_HARD
  1245. Pokémon count: 4 (4 elegible)
  1246.  
  1247. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1248. This stage has got a predefined layout
  1249. Coins reward: 100 for the first time, 30 for every repeat
  1250.  
  1251. --Countdown 1--
  1252. *After 3 moves, choose an action:
  1253. -Fill column 5 with [Ice,Vigoroth,Ice,Ice,Ice,Ice]
  1254. -Fill row 1 with [Ice,Vigoroth,Ice,Ice,Ice,Ice]
  1255. -Fill column 1 with [Ice,Ice,Ice,Ice,Vigoroth,Ice]
  1256. -Fill row 5 with [Ice,Ice,Ice,Ice,Vigoroth,Ice]
  1257. *Repeat every 3 moves.
  1258.  
  1259.  
  1260.  
  1261. StageData #441. (1.3.16)
  1262. --Pokémon data--
  1263. Espeon, Psychic, Base 50, Dex #27
  1264. Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
  1265.  
  1266. --Stage data--
  1267. Area: Blau Salon
  1268. Background ID: 5
  1269. HP: 8400
  1270. Moves: 12
  1271. Experience: +12
  1272. Catch rate: 13% (+4% per every remaining move)
  1273. Sound track: BGM_STAGE_FUN
  1274. Pokémon count: 4 (4 elegible)
  1275.  
  1276. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1277. This stage has got a predefined layout
  1278. Coins reward: 100 for the first time, 30 for every repeat
  1279.  
  1280. --Countdown 1--
  1281. *After 2 moves, choose an action:
  1282. -Fill rows 1 and 2 with [nothing,Espeon,nothing,Espeon,nothing,Espeon,Espeon,nothing,Espeon,nothing,Espeon,nothing]
  1283. *After 1 time, switch countdown.
  1284. *Repeat every 2 moves.
  1285.  
  1286. --Countdown 2--
  1287. *After 3 moves, choose an action:
  1288. -Fill rows 1 and 2 with [nothing,Espeon,nothing,Espeon,nothing,Espeon,Espeon,nothing,Espeon,nothing,Espeon,nothing]
  1289. *Repeat every 3 moves.
  1290.  
  1291.  
  1292.  
  1293. StageData #442. (1.3.16)
  1294. --Pokémon data--
  1295. Voltorb, Electric, Base 50, Dex #601
  1296. Ability: Mega Boost+ (50%, 100%, 100%, megabar, +6, Fills the Mega Gauge of the same type of Pokémon more.)
  1297.  
  1298. --Stage data--
  1299. Area: Blau Salon
  1300. Background ID: 5
  1301. HP: 5600
  1302. Moves: 10
  1303. Experience: +10
  1304. Catch rate: 5% (+5% per every remaining move)
  1305. Sound track: BGM_STAGE_FUN
  1306. Pokémon count: 4 (4 elegible)
  1307.  
  1308. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1309. This stage has got a predefined layout
  1310. Coins reward: 100 for the first time, 30 for every repeat
  1311.  
  1312. --Countdown 1--
  1313. *After 4 moves, choose an action:
  1314. -Fill the 0x0 block starting at 4:1 with []
  1315. *After 1 time, switch countdown.
  1316. *Repeat every 4 moves.
  1317.  
  1318. --Countdown 2--
  1319. *After 7 moves, choose an action:
  1320. -Fill row 1 with [nothing,Voltorb,nothing,nothing,Voltorb,nothing]
  1321. *Repeat every 7 moves.
  1322.  
  1323.  
  1324.  
  1325. StageData #443. (1.3.16)
  1326. --Pokémon data--
  1327. Pidgeotto, Flying, Base 50, Dex #11
  1328. Ability: Flap (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  1329.  
  1330. --Stage data--
  1331. Area: Blau Salon
  1332. Background ID: 5
  1333. HP: 14000
  1334. Moves: 15
  1335. Experience: +15
  1336. Catch rate: 10% (+5% per every remaining move)
  1337. Sound track: BGM_STAGE_NORMAL
  1338. Pokémon count: 4 (4 elegible)
  1339.  
  1340. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1341. This stage has got a predefined layout
  1342. Coins reward: 100 for the first time, 30 for every repeat
  1343.  
  1344. --Countdown 1--
  1345. *After 2 moves, choose an action:
  1346. -Fill the 3x3 block starting at 1:1 with [Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Rocks,nothing]
  1347. *After 1 time, switch countdown.
  1348. *Repeat every 2 moves.
  1349.  
  1350. --Countdown 2--
  1351. *After 2 moves, choose an action:
  1352. -Fill the 3x3 block starting at 5:6 with [Rocks,nothing,Rocks,nothing,Metal,nothing,nothing,Rocks,nothing]
  1353. *After 1 time, switch countdown.
  1354. *Repeat every 2 moves.
  1355.  
  1356.  
  1357.  
  1358. StageData #444. (1.3.16)
  1359. --Pokémon data--
  1360. Scolipede, Bug, Base 60, Dex #600
  1361. Ability: Power of 4+ (0%, 80%, 0%, damage, x3, Attacks do even more damage when you make a match of four.)
  1362.  
  1363. --Stage data--
  1364. Area: Blau Salon
  1365. Background ID: 5
  1366. HP: 21000
  1367. Moves: 20
  1368. Experience: +20
  1369. Catch rate: 10% (+4% per every remaining move)
  1370. Sound track: BGM_STAGE_HARD
  1371. Pokémon count: 4 (4 elegible)
  1372.  
  1373. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1374. This stage has got a predefined layout
  1375. Coins reward: 100 for the first time, 30 for every repeat
  1376.  
  1377. --Countdown 1--
  1378. *After 3 moves, choose an action:
  1379. -Fill rows 1 and 2 with [nothing,Metal,nothing,nothing,nothing,Metal,Metal,nothing,nothing,nothing,Metal,nothing]
  1380. *After 1 time, switch countdown.
  1381. *Repeat every 3 moves.
  1382.  
  1383. --Countdown 2--
  1384. *After 3 moves, choose an action:
  1385. -Fill columns 1 and 2 with [Metal,nothing,nothing,Metal,nothing,nothing,nothing,nothing,Metal,nothing,nothing,Metal]
  1386. *After 1 time, switch countdown.
  1387. *Repeat every 3 moves.
  1388.  
  1389.  
  1390.  
  1391. StageData #445. (1.3.16)
  1392. --Pokémon data--
  1393. Cinccino, Normal, Base 60, Dex #100
  1394. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1395.  
  1396. --Stage data--
  1397. Area: Blau Salon
  1398. Background ID: 5
  1399. HP: 23800
  1400. Moves: 12
  1401. Experience: +12
  1402. Catch rate: 10% (+5% per every remaining move)
  1403. Sound track: BGM_STAGE_EASY
  1404. Pokémon count: 3 (3 elegible)
  1405.  
  1406. Default Pokémon: Pidgey, Happiny, Azurill
  1407. This stage has got a predefined layout
  1408. Coins reward: 100 for the first time, 30 for every repeat
  1409.  
  1410. --Countdown 1--
  1411. *After 3 moves, choose an action:
  1412. -Fill rows 5 and 6 with [Ice,nothing,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing,Ice,nothing]
  1413. -Fill 1 random block with Ice
  1414. *Repeat every 3 moves.
  1415.  
  1416.  
  1417.  
  1418. StageData #446. (1.3.16)
  1419. --Pokémon data--
  1420. Audino, Normal, Base 50, Dex #32
  1421. Ability: Opportunist (5%, 10%, 10%, damage, x1.5, Attacks can occasionally deal greater damage than usual.)
  1422.  
  1423. --Stage data--
  1424. Area: Blau Salon
  1425. Background ID: 5
  1426. HP: 10500
  1427. Moves: 15
  1428. Experience: +15
  1429. Catch rate: 9% (+3% per every remaining move)
  1430. Sound track: BGM_STAGE_NORMAL
  1431. Pokémon count: 4 (4 elegible)
  1432.  
  1433. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1434. This stage has got a predefined layout
  1435. Coins reward: 100 for the first time, 30 for every repeat
  1436.  
  1437. --Countdown 1--
  1438. *After 3 moves, choose an action:
  1439. -Fill rows 1 and 2 with [Rocks,nothing,Rocks,Rocks,nothing,Rocks,Rocks,nothing,Rocks,Rocks,nothing,Rocks]
  1440. -Fill columns 1 and 2 with [Rocks,Rocks,nothing,nothing,Rocks,Rocks,Rocks,Rocks,nothing,nothing,Rocks,Rocks]
  1441. *Repeat every 3 moves.
  1442.  
  1443.  
  1444.  
  1445. StageData #447. (1.3.16)
  1446. --Pokémon data--
  1447. Poliwhirl, Water, Base 50, Dex #592
  1448. Ability: Sleep Combo (40%, 60%, 100%, damage, x1.5, Boosts damage done by combos if the foe is asleep.)
  1449.  
  1450. --Stage data--
  1451. Area: Blau Salon
  1452. Background ID: 5
  1453. HP: 14000
  1454. Moves: 20
  1455. Experience: +20
  1456. Catch rate: 10% (+3% per every remaining move)
  1457. Sound track:
  1458. Pokémon count: 4 (4 elegible)
  1459.  
  1460. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1461. This stage has got a predefined layout
  1462. Coins reward: 100 for the first time, 30 for every repeat
  1463.  
  1464. --Countdown 1--
  1465. *After 4 moves, choose an action:
  1466. -Fill 7 random blocks (placed together) with Metal
  1467. *After 1 time, switch countdown.
  1468. *Repeat every 4 moves.
  1469.  
  1470. --Countdown 2--
  1471. *After 2 moves, choose an action:
  1472. -Fill 7 random blocks (placed together) with Metal
  1473. *After 1 time, switch countdown.
  1474. *Repeat every 2 moves.
  1475.  
  1476.  
  1477.  
  1478. StageData #448. (1.3.16)
  1479. --Pokémon data--
  1480. Quilava, Fire, Base 60, Dex #583
  1481. Ability: L-Boost (100%, 100%, 100%, damage, x2, Making an L-shaped match deals more damage than usual.)
  1482.  
  1483. --Stage data--
  1484. Area: Blau Salon
  1485. Background ID: 5
  1486. HP: 17500
  1487. Moves: 15
  1488. Experience: +15
  1489. Catch rate: 9% (+5% per every remaining move)
  1490. Sound track: BGM_STAGE_NORMAL
  1491. Pokémon count: 4 (4 elegible)
  1492.  
  1493. Default Pokémon: Pidgey, Happiny, Azurill, Pichu
  1494. This stage has got a predefined layout
  1495. Coins reward: 100 for the first time, 30 for every repeat
  1496.  
  1497. --Countdown 1--
  1498. *After 2 moves, choose an action:
  1499. -Fill 7 random blocks with Rocks
  1500. *After 1 time, switch countdown.
  1501. *Repeat every 2 moves.
  1502.  
  1503. --Countdown 2--
  1504. *After 3 moves, choose an action:
  1505. -Fill the 0x0 block starting at 4:1 with []
  1506. *After 1 time, switch countdown.
  1507. *Repeat every 3 moves.
  1508.  
  1509.  
  1510.  
  1511. StageData #449. (1.3.16)
  1512. --Pokémon data--
  1513. Pidgeot, Flying, Base 60, Dex #12
  1514. Ability: Flap (20%, 30%, 100%, damage, x1, Can delay your opponent's disruptions for a turn.)
  1515.  
  1516. --Stage data--
  1517. Area: Blau Salon
  1518. Background ID: 5
  1519. HP: 23800
  1520. Moves: 12
  1521. Experience: +12
  1522. Catch rate: 7% (+3% per every remaining move)
  1523. Sound track: BGM_STAGE_EASY
  1524. Pokémon count: 3 (3 elegible)
  1525.  
  1526. Default Pokémon: Pidgey, Happiny, Azurill
  1527. This stage has got a predefined layout
  1528. Coins reward: 100 for the first time, 30 for every repeat
  1529.  
  1530. --Countdown 1--
  1531. *After 4 moves, choose an action:
  1532. -Fill row 5 with [Ice,nothing,Ice,Ice,nothing,Ice]
  1533. -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1534. *After 1 time, switch countdown.
  1535. *Repeat every 4 moves.
  1536.  
  1537. --Countdown 2--
  1538. *After 2 moves, choose an action:
  1539. -Fill row 5 with [Ice,nothing,Ice,Ice,nothing,Ice]
  1540. -Fill the 4x2 block starting at 5:1 with [Ice,nothing,nothing,Ice,Ice,nothing,nothing,Ice]
  1541. *Repeat every 2 moves.
  1542.  
  1543.  
  1544.  
  1545. StageData #450. (1.3.16)
  1546. --Pokémon data--
  1547. Hoopa (Hoopa Unbound), Dark, Base 90, Dex #608
  1548. Ability: Risk-Taker (50%, 70%, 100%, damage, x1, Damage may randomly be increased or decreased.)
  1549.  
  1550. --Stage data--
  1551. Area: Blau Salon
  1552. Background ID: 5
  1553. HP: 28000
  1554. Moves: 20
  1555. Experience: +20
  1556. Catch rate: 8% (+5% per every remaining move)
  1557. Sound track:
  1558. Pokémon count: 5 (4 elegible)
  1559.  
  1560. Default Pokémon: Dialga, Palkia, Reshiram, Zekrom
  1561. Additional Pokémon (not from countdowns or maps): Regigigas
  1562. This stage has got a predefined layout
  1563. Coins reward: 100 for the first time, 30 for every repeat
  1564.  
  1565. --Countdown 1--
  1566. *After 3 moves, choose an action:
  1567. -Fill the 0x0 block starting at 4:1 with []
  1568. -Fill 1 random block with Metal
  1569. *If HP <= 13000 (~46%) / Damage >= 15000, switch countdown.
  1570. *Repeat every 3 moves.
  1571.  
  1572. --Countdown 2--
  1573. *After 3 moves, choose an action:
  1574. -Fill the 0x0 block starting at 4:1 with []
  1575. -Fill the 0x0 block starting at 4:1 with []
  1576. *After 1 time, switch countdown.
  1577. *Repeat every 3 moves.
  1578.  
  1579.  
  1580.  
  1581. StageDataExtra #42/41. (1.3.16)
  1582. --Pokémon data--
  1583. Poliwrath, Water, Base 70, Dex #593
  1584. Ability: Eject+ (50%, 100%, 100%, other, Sometimes removes three non-Support Pokémon icons.)
  1585.  
  1586. --Stage data--
  1587. Area: Expert Stages
  1588. Background ID: 12
  1589. HP: 8400
  1590. Time: 50 sec
  1591. Experience: +10
  1592. Catch rate: 1% (+6% per every 3 remaining seconds)
  1593. Sound track:
  1594. Pokémon count: 5 (4 elegible)
  1595.  
  1596. Default Pokémon: Honedge, Shellos (West Sea), Skarmory, Togepi
  1597. Additional Pokémon (not from countdowns or maps): Vulpix
  1598. This stage has got a predefined layout
  1599. This stage requires 430 S-Ranks in Normal Stages
  1600. Coins reward: 300 for the first time, 30 for every repeat
  1601.  
  1602. --Countdown 1--
  1603. *After 3 moves, choose an action:
  1604. -Fill the 4x1 block starting at 5:5 with Ice
  1605. -Fill the 1x4 block starting at 1:7 with Ice
  1606. -Fill the 4x1 block starting at 5:1 with Ice
  1607. -Fill the 1x4 block starting at 5:5 with Ice
  1608. *Repeat every 3 moves.
  1609.  
  1610.  
  1611.  
  1612. StageDataExtra #43/42. (1.3.16)
  1613. --Pokémon data--
  1614. Electrode, Electric, Base 60, Dex #602
  1615. Ability: Rock Break++ (40%, 100%, 100%, other, Sometimes destroys five breakable-rock disruptions.)
  1616.  
  1617. --Stage data--
  1618. Area: Expert Stages
  1619. Background ID: 12
  1620. HP: 7728
  1621. Time: 40 sec
  1622. Experience: +10
  1623. Catch rate: 1% (+8% per every 3 remaining seconds)
  1624. Sound track: BGM_STAGE_EX
  1625. Pokémon count: 5 (4 elegible)
  1626.  
  1627. Default Pokémon: Nosepass, Swablu, Shinx, Togepi
  1628. Additional Pokémon (not from countdowns or maps): Swablu
  1629. This stage has got a predefined layout
  1630. This stage requires 450 S-Ranks in Normal Stages
  1631. Coins reward: 300 for the first time, 30 for every repeat
  1632.  
  1633. --Countdown 1--
  1634. *After 2 moves, choose an action:
  1635. -Fill the 3x3 block starting at 1:1 with [Rocks,nothing,nothing,nothing,Rocks,nothing,nothing,nothing,Rocks]
  1636. -Fill the 3x3 block starting at 5:2 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing]
  1637. -Fill the 3x3 block starting at 1:5 with [nothing,nothing,Rocks,nothing,Rocks,nothing,Rocks,nothing,nothing]
  1638. -Fill the 3x3 block starting at 5:6 with [Rocks,nothing,nothing,nothing,Rocks,nothing,nothing,nothing,Rocks]
  1639. -Fill the 0x0 block starting at 4:1 with []
  1640. *Repeat every 2 moves.
  1641.  
  1642.  
  1643.  
  1644. StageDataEvent #468/26. (1.3.16)
  1645. --Pokémon data--
  1646. Cresselia, Psychic, Base 80, Dex #275
  1647. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1648.  
  1649. --Stage data--
  1650. Area: Special Stages
  1651. Background ID: 12
  1652. HP: 7485 (+40/level)
  1653. Moves: 18
  1654. Experience: +5
  1655. Catch rate: Not catchable
  1656. Sound track: BGM_STAGE_LEGEND
  1657. Pokémon count: 4 (4 elegible)
  1658.  
  1659. Default Pokémon: Solosis, Duosion, Reuniclus, Espurr
  1660. Coins reward: 30 for the first time, 30 for every repeat
  1661.  
  1662. --Countdown 1--
  1663. *When the stage starts, choose an action:
  1664. -Fill 5 random blocks with Ice
  1665. -Fill 3 random blocks with Ice
  1666. -Fill 4 random blocks with Ice
  1667. -Fill 4 random blocks with Metal
  1668. -Fill 5 random blocks with Metal
  1669. *After 2 times, switch countdown.
  1670. *Repeat every 0 moves.
  1671.  
  1672. --Countdown 2--
  1673. *After 3 moves, choose an action:
  1674. -Fill 5 random blocks with Ice
  1675. -Fill 3 random blocks with Ice
  1676. -Fill 4 random blocks with Ice
  1677. -Fill 4 random blocks with Metal
  1678. -Fill 5 random blocks with Metal
  1679. *After 3 times, switch countdown.
  1680. *Repeat every 3 moves.
  1681.  
  1682.  
  1683.  
  1684. StageDataEvent #469/27. (1.3.16)
  1685. --Pokémon data--
  1686. Cresselia, Psychic, Base 80, Dex #275
  1687. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1688.  
  1689. --Stage data--
  1690. Area: Special Stages
  1691. Background ID: 12
  1692. HP: 7885 (+40/level)
  1693. Moves: 18
  1694. Experience: +5
  1695. Catch rate: Not catchable
  1696. Sound track: BGM_STAGE_LEGEND
  1697. Pokémon count: 4 (4 elegible)
  1698.  
  1699. Default Pokémon: Solosis, Duosion, Reuniclus, Espurr
  1700. Coins reward: 30 for the first time, 30 for every repeat
  1701.  
  1702. --Countdown 1--
  1703. *When the stage starts, choose an action:
  1704. -Fill 5 random blocks with Ice
  1705. -Fill 3 random blocks with Ice
  1706. -Fill 4 random blocks with Ice
  1707. -Fill 4 random blocks with Metal
  1708. -Fill 5 random blocks with Metal
  1709. *After 2 times, switch countdown.
  1710. *Repeat every 0 moves.
  1711.  
  1712. --Countdown 2--
  1713. *After 3 moves, choose an action:
  1714. -Fill 5 random blocks with Ice
  1715. -Fill 3 random blocks with Ice
  1716. -Fill 4 random blocks with Ice
  1717. -Fill 4 random blocks with Metal
  1718. -Fill 5 random blocks with Metal
  1719. *After 3 times, switch countdown.
  1720. *Repeat every 3 moves.
  1721.  
  1722.  
  1723.  
  1724. StageDataEvent #470/28. (1.3.16)
  1725. --Pokémon data--
  1726. Cresselia, Psychic, Base 80, Dex #275
  1727. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1728.  
  1729. --Stage data--
  1730. Area: Special Stages
  1731. Background ID: 12
  1732. HP: 8285 (+40/level)
  1733. Moves: 18
  1734. Experience: +5
  1735. Catch rate: Not catchable
  1736. Sound track: BGM_STAGE_LEGEND
  1737. Pokémon count: 4 (4 elegible)
  1738.  
  1739. Default Pokémon: Solosis, Duosion, Reuniclus, Espurr
  1740. Coins reward: 30 for the first time, 30 for every repeat
  1741.  
  1742. --Countdown 1--
  1743. *When the stage starts, choose an action:
  1744. -Fill 5 random blocks with Ice
  1745. -Fill 3 random blocks with Ice
  1746. -Fill 4 random blocks with Ice
  1747. -Fill 4 random blocks with Metal
  1748. -Fill 5 random blocks with Metal
  1749. *After 2 times, switch countdown.
  1750. *Repeat every 0 moves.
  1751.  
  1752. --Countdown 2--
  1753. *After 3 moves, choose an action:
  1754. -Fill 5 random blocks with Ice
  1755. -Fill 3 random blocks with Ice
  1756. -Fill 4 random blocks with Ice
  1757. -Fill 4 random blocks with Metal
  1758. -Fill 5 random blocks with Metal
  1759. *After 3 times, switch countdown.
  1760. *Repeat every 3 moves.
  1761.  
  1762.  
  1763.  
  1764. StageDataEvent #471/29. (1.3.16)
  1765. --Pokémon data--
  1766. Cresselia, Psychic, Base 80, Dex #275
  1767. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1768.  
  1769. --Stage data--
  1770. Area: Special Stages
  1771. Background ID: 12
  1772. HP: 23888
  1773. Moves: 18
  1774. Experience: +5
  1775. Catch rate: Not catchable
  1776. Sound track: BGM_STAGE_BOSS2
  1777. Pokémon count: 5 (4 elegible)
  1778.  
  1779. Default Pokémon: Duosion, Reuniclus, Espurr, Meowstic (Male)
  1780. Additional Pokémon (not from countdowns or maps): Solosis
  1781. This stage has got a predefined layout
  1782. Coins reward: 30 for the first time, 30 for every repeat
  1783.  
  1784. --Countdown 1--
  1785. *After 1 move, choose an action:
  1786. -Fill 2 random blocks with Ice
  1787. *If HP <= 6000 (~25%) / Damage >= 17888, switch countdown.
  1788. *Repeat every 1 move.
  1789.  
  1790. --Countdown 2--
  1791. *After 3 moves, choose an action:
  1792. -Fill row 1 with [nothing,Ice,Ice,Ice,Ice,Ice]
  1793. -Fill row 1 with [Ice,nothing,Ice,Ice,Ice,Ice]
  1794. -Fill row 1 with [Ice,Ice,nothing,Ice,Ice,Ice]
  1795. -Fill row 1 with [Ice,Ice,Ice,nothing,Ice,Ice]
  1796. -Fill row 1 with [Ice,Ice,Ice,Ice,nothing,Ice]
  1797. -Fill row 1 with [Ice,Ice,Ice,Ice,Ice,nothing]
  1798. *Repeat every 3 moves.
  1799.  
  1800.  
  1801.  
  1802. StageDataEvent #472/31. (1.3.16)
  1803. --Pokémon data--
  1804. Cresselia, Psychic, Base 80, Dex #275
  1805. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1806.  
  1807. --Stage data--
  1808. Area: Special Stages
  1809. Background ID: 12
  1810. HP: 8685 (+40/level)
  1811. Moves: 18
  1812. Experience: +5
  1813. Catch rate: Not catchable
  1814. Sound track: BGM_STAGE_LEGEND
  1815. Pokémon count: 5 (4 elegible)
  1816.  
  1817. Default Pokémon: Duosion, Reuniclus, Espurr, Meowstic (Male)
  1818. Additional Pokémon (not from countdowns or maps): Solosis
  1819. Coins reward: 30 for the first time, 30 for every repeat
  1820.  
  1821. --Countdown 1--
  1822. *When the stage starts, choose an action:
  1823. -Fill 5 random blocks with Ice
  1824. -Fill 3 random blocks with Ice
  1825. -Fill 4 random blocks with Ice
  1826. -Fill 4 random blocks with Metal
  1827. -Fill 5 random blocks with Metal
  1828. *After 3 times, switch countdown.
  1829. *Repeat every 0 moves.
  1830.  
  1831. --Countdown 2--
  1832. *After 3 moves, choose an action:
  1833. -Fill 5 random blocks with Ice
  1834. -Fill 3 random blocks with Ice
  1835. -Fill 4 random blocks with Ice
  1836. -Fill 4 random blocks with Metal
  1837. -Fill 5 random blocks with Metal
  1838. *After 3 times, switch countdown.
  1839. *Repeat every 3 moves.
  1840.  
  1841.  
  1842.  
  1843. StageDataEvent #473/32. (1.3.16)
  1844. --Pokémon data--
  1845. Cresselia, Psychic, Base 80, Dex #275
  1846. Ability: Barrier Bash+ (50%, 100%, 100%, other, Sometimes removes three barrier-type disruptions.)
  1847.  
  1848. --Stage data--
  1849. Area: Special Stages
  1850. Background ID: 12
  1851. HP: 10094 (+40/level)
  1852. Moves: 18
  1853. Experience: +5
  1854. Catch rate: Not catchable
  1855. Sound track: BGM_STAGE_LEGEND
  1856. Pokémon count: 5 (4 elegible)
  1857.  
  1858. Default Pokémon: Duosion, Reuniclus, Espurr, Meowstic (Male)
  1859. Additional Pokémon (not from countdowns or maps): Solosis
  1860. Coins reward: 30 for the first time, 30 for every repeat
  1861.  
  1862. --Countdown 1--
  1863. *When the stage starts, choose an action:
  1864. -Fill 5 random blocks with Ice
  1865. -Fill 3 random blocks with Ice
  1866. -Fill 4 random blocks with Ice
  1867. -Fill 4 random blocks with Metal
  1868. -Fill 5 random blocks with Metal
  1869. *After 3 times, switch countdown.
  1870. *Repeat every 0 moves.
  1871.  
  1872. --Countdown 2--
  1873. *After 3 moves, choose an action:
  1874. -Fill 5 random blocks with Ice
  1875. -Fill 3 random blocks with Ice
  1876. -Fill 4 random blocks with Ice
  1877. -Fill 4 random blocks with Metal
  1878. -Fill 5 random blocks with Metal
  1879. *After 3 times, switch countdown.
  1880. *Repeat every 3 moves.
  1881.  
  1882.  
  1883.  
  1884. StageDataEvent #474/37. (1.3.16)
  1885. --Pokémon data--
  1886. Mega Steelix, Steel, Base 70, Dex #181
  1887. Ability: Erases blocks (max 10), and also does damage to the foe.
  1888. Mega-Bar: 21 icons, 7 speedups available
  1889.  
  1890. --Stage data--
  1891. Area: Special Stages
  1892. Background ID: 12
  1893. HP: 1
  1894. Moves: 18
  1895. Experience: +10
  1896. Catch rate: Not catchable
  1897. Sound track: BGM_STAGE_RANKING
  1898. Pokémon count: 5 (4 elegible)
  1899.  
  1900. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1901. Additional Pokémon (not from countdowns or maps): Rocks
  1902. This stage has got a predefined layout
  1903.  
  1904. --Countdown 1--
  1905. *After 3 moves, choose an action:
  1906. -Fill the 0x0 block starting at 4:1 with []
  1907. -Fill the 0x0 block starting at 4:1 with []
  1908. *Repeat every 3 moves.
  1909.  
  1910. --Countdown 2--
  1911. *After a combo of 2 or more lines, choose an action:
  1912. -Fill 7 random blocks with Entei
  1913. *After 3 times, switch countdown.
  1914.  
  1915.  
  1916.  
  1917. StageDataEvent #475/56. (1.3.16)
  1918. --Pokémon data--
  1919. Entei, Fire, Base 70, Dex #153
  1920. Ability: Power of 5 (0%, 0%, 100%, damage, x1.5, Attacks do more damage when you make a match of five.)
  1921.  
  1922. --Stage data--
  1923. Area: Special Stages
  1924. Background ID: 12
  1925. HP: 4260
  1926. Moves: 16
  1927. Experience: +5
  1928. Catch rate: 12% (+4% per every remaining move)
  1929. Sound track: BGM_STAGE_LEGEND
  1930. Pokémon count: 5 (4 elegible)
  1931.  
  1932. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1933. Additional Pokémon (not from countdowns or maps): Rocks
  1934. Coins reward: 200 for the first time, 30 for every repeat
  1935.  
  1936. --Countdown 1--
  1937. *When the stage starts, choose an action:
  1938. -Fill the 0x0 block starting at 4:1 with []
  1939. *After 1 time, switch countdown.
  1940. *Repeat every 2 moves.
  1941.  
  1942. --Countdown 2--
  1943. *After a combo of 2 or more lines, choose an action:
  1944. -Fill the 2x3 block starting at 1:8 with [Entei,nothing,nothing,Entei,Entei,nothing]
  1945. -Fill 7 random blocks with Entei
  1946. -Fill rows 5, 6 and 7 with [Entei,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing,nothing]
  1947. *After 3 times, switch countdown.
  1948.  
  1949.  
  1950.  
  1951. StageDataEvent #476/57. (1.3.16)
  1952. --Pokémon data--
  1953. Victini, Psychic, Base 80, Dex #245
  1954. Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
  1955.  
  1956. --Stage data--
  1957. Area: Special Stages
  1958. Background ID: 12
  1959. HP: 2016
  1960. Moves: 7
  1961. Experience: +500
  1962. Catch rate: 2% (+3% per every remaining move)
  1963. Sound track: BGM_STAGE_RARE
  1964. Pokémon count: 4 (4 elegible)
  1965.  
  1966. Default Pokémon: Buneary, Happiny, Minccino, Meowth
  1967. This stage has got a predefined layout
  1968. Coins reward: 200 for the first time, 10 for every repeat
  1969.  
  1970. --Countdown 1--
  1971. *After 1 move, choose an action:
  1972. -Fill 2 random blocks with Rocks
  1973. -Fill 2 random blocks with Rocks
  1974. -Fill 3 random blocks with Rocks
  1975. -Fill 4 random blocks with Rocks
  1976. *Repeat every 1 move.
  1977.  
  1978.  
  1979.  
  1980. EventStage #36/4. (1.3.16)
  1981. --Event data--
  1982. Start date: 2016/7/26 (Tue), 15h JST
  1983. End date: 2016/8/9 (Tue), 15h JST
  1984. Type: escalation battles
  1985.  
  1986. Level 1+: StageDataEvent #65 (Cresselia)
  1987. Level 5+: StageDataEvent #66 (Cresselia)
  1988. Level 10+: StageDataEvent #67 (Cresselia)
  1989. Level 30+: StageDataEvent #68 (Cresselia)
  1990. Level 35+: StageDataEvent #84 (Cresselia)
  1991. Level 36+: StageDataEvent #69 (Cresselia)
  1992. Level 40+: StageDataEvent #70 (Cresselia)
  1993. Level 50+: StageDataEvent #71 (Cresselia)
  1994. Level 51+: StageDataEvent #72 (Cresselia)
  1995. Level 55+: StageDataEvent #84 (Cresselia)
  1996. Level 56+: StageDataEvent #73 (Cresselia)
  1997. Level 75+: StageDataEvent #84 (Cresselia)
  1998. Level 76+: StageDataEvent #74 (Cresselia)
  1999. Level 95+: StageDataEvent #84 (Cresselia)
  2000. Level 96+: StageDataEvent #75 (Cresselia)
  2001. Level 100+: StageDataEvent #76 (Cresselia)
  2002. Level 101+: StageDataEvent #468 (Cresselia)
  2003. Level 120+: StageDataEvent #84 (Cresselia)
  2004. Level 121+: StageDataEvent #469 (Cresselia)
  2005. Level 140+: StageDataEvent #84 (Cresselia)
  2006. Level 141+: StageDataEvent #470 (Cresselia)
  2007. Level 150+: StageDataEvent #471 (Cresselia)
  2008. Level 151+: StageDataEvent #470 (Cresselia)
  2009. Level 160+: StageDataEvent #84 (Cresselia)
  2010. Level 161+: StageDataEvent #472 (Cresselia)
  2011. Level 180+: StageDataEvent #84 (Cresselia)
  2012. Level 181+: StageDataEvent #473 (Cresselia)
  2013. Level 200+: StageDataEvent #82 (Cresselia)
  2014. Level 201+: StageDataEvent #83 (Cresselia)
  2015.  
  2016. Prize for first beating level 5: 1 Moves +5
  2017. Prize for first beating level 10: 1 Disruption Delay
  2018. Prize for first beating level 30: 1 Mega Start
  2019. Prize for first beating level 50: 1 Skill Swapper
  2020. Prize for first beating level 100: 1 Mega Speedup
  2021. Prize for first beating level 150: 1 Raise Max Level
  2022. Prize for first beating level 200: 1 Raise Max Level
  2023.  
  2024. --Event text--
  2025. Title 1: Escalation Battle
  2026. Title 2: Take on Escalation Battles
  2027. Description:
  2028.  
  2029. Cresselia appears!
  2030. In escalation battles, the stage level
  2031. goes up every time you win. As the
  2032. level increases, it becomes ever
  2033. easier to catch Cresselia.
  2034.  
  2035. Stage Level Rewards:
  2036. Level 5: 1 Moves +5
  2037. Level 10: 1 Disruption Delay
  2038. Level 30: 1 Mega Start
  2039. Level 35: Coin stage
  2040. Level 50: 1 Skill Swapper
  2041. Level 55: Coin stage
  2042. Level 75: Coin stage
  2043. Level 95: Coin stage
  2044. Level 100: 1 Mega Speedup
  2045.  
  2046. ...and other special rewards!
  2047.  
  2048. Event Period:
  2049. Until 06:00 (UTC) 09/08/2016
  2050.  
  2051. Note: If you've skipped a reward
  2052. stage, you can still get the reward
  2053. from that stage by clearing a stage
  2054. higher than the one you skipped.
  2055.  
  2056.  
  2057. EventStage #84/5. (1.3.16)
  2058. --Event data--
  2059. Start date: 2016/7/26 (Tue), 15h JST
  2060. End date: 2016/8/9 (Tue), 15h JST
  2061. Type: normal event, free items
  2062.  
  2063. Stage: StageDataEvent #36 (Wobbuffet)
  2064.  
  2065. --Event text--
  2066. Title 1: Try 'Em Items Stage
  2067. Title 2: Wobbuffet Appears
  2068. Description:
  2069.  
  2070. Wobbuffet's Try 'Em Items
  2071. Stage is here to try!
  2072.  
  2073. In this stage, you can use items
  2074. without using any of your Coins,
  2075. allowing you to easily experience
  2076. for yourself what they can do!
  2077. Use this chance to give 'em a shot!
  2078.  
  2079. Event Period:
  2080. Until 06:00 (UTC) 09/08/2016
  2081.  
  2082.  
  2083. EventStage #411/6. (1.3.16)
  2084. --Event data--
  2085. Start date: 2016/7/26 (Tue), 15h JST
  2086. End date: 2016/8/2 (Tue), 15h JST
  2087. Type: stage depends on the day
  2088.  
  2089. Monday: StageDataEvent #237 (Landorus (Incarnate Forme))
  2090. Tuesday: StageDataEvent #231 (Landorus (Incarnate Forme))
  2091. Wednesday: StageDataEvent #232 (Landorus (Incarnate Forme))
  2092. Thursday: StageDataEvent #233 (Landorus (Incarnate Forme))
  2093. Friday: StageDataEvent #234 (Landorus (Incarnate Forme))
  2094. Saturday: StageDataEvent #235 (Landorus (Incarnate Forme))
  2095. Sunday: StageDataEvent #236 (Landorus (Incarnate Forme))
  2096. Only available once per day
  2097.  
  2098. --Event text--
  2099. Title 1: A Great Chance a Day!
  2100. Title 2: Landorus Appears
  2101. Description:
  2102.  
  2103. Once per day, beginning at 06:00
  2104. UTC, you can play this special stage
  2105. to face Landorus Incarnate Forme.
  2106. Don't miss this chance!
  2107.  
  2108. Why not give some
  2109. Water-type Pokémon a try?
  2110. Work your way through the main
  2111. stages to be ready to take on
  2112. this Pokémon with a great team!
  2113.  
  2114. After catching it, if you retry the
  2115. stage, it may occasionally drop a
  2116. Landorus Incarnate Forme
  2117. Skill Booster or Mega Speedup!
  2118.  
  2119. Event Period:
  2120. Until 06:00 (UTC) 02/08/2016
  2121.  
  2122.  
  2123. EventStage #237/7. (1.3.16)
  2124. --Event data--
  2125. Start date: 2016/7/26 (Tue), 15h JST
  2126. End date: 2016/8/9 (Tue), 15h JST
  2127. Type: normal event
  2128.  
  2129. Stage: StageDataEvent #357 (Zygarde (10% Forme))
  2130.  
  2131. --Event text--
  2132. Title 1: Great Challenge
  2133. Title 2: Zygarde Appears
  2134. Description:
  2135.  
  2136. Take on Zygarde 10% Forme
  2137. here!
  2138.  
  2139. Don't miss this chance to defeat
  2140. and catch this powerful foe.
  2141.  
  2142. We recommend
  2143. Mega Absol!
  2144. Get Absol in
  2145. expert stage 1 and its
  2146. Mega Stone, Absolite,
  2147. from Mission Card 10.
  2148. Using an Attack Power ↑ and
  2149. Mega Start might also give you a
  2150. better shot at beating and
  2151. catching this tough Pokémon!
  2152.  
  2153. After catching it, if you retry the
  2154. stage, it may occasionally drop a
  2155. Zygarde 10% Forme
  2156. Skill Booster.
  2157.  
  2158. Event Period:
  2159. Until 06:00 (UTC) 09/08/2016
  2160.  
  2161.  
  2162. EventStage #358/8. (1.3.16)
  2163. --Event data--
  2164. Start date: 2016/7/26 (Tue), 15h JST
  2165. End date: 2016/8/9 (Tue), 15h JST
  2166. Type: stage randomly selected
  2167.  
  2168. 26.9%: StageDataEvent #404 (Elgyem)
  2169. 8.6%: StageDataEvent #405 (Beheeyem)
  2170. 23.7%: StageDataEvent #406 (Drowzee)
  2171. 8.6%: StageDataEvent #407 (Hypno)
  2172. 21.5%: StageDataEvent #408 (Frillish (Female))
  2173. 8.6%: StageDataEvent #409 (Jellicent (Female))
  2174. 2.2%: StageDataEvent #403 (Mesprit)
  2175.  
  2176. --Event text--
  2177. Title 1: Pokémon Safari
  2178. Title 2: Head Back into the Safari!
  2179. Description:
  2180.  
  2181. In Pokémon Safari, the Pokémon
  2182. that show up change every time
  2183. you play.
  2184. In this safari, you have the chance
  2185. to battle and catch Elgyem,
  2186. Drowzee, Frillish (Female),
  2187. Beheeyem, Hypno, Jellicent
  2188. (Female), and Mesprit! Some are
  2189. harder to meet than others!
  2190. There is no Optimize in Pokémon
  2191. Safari. It's up to you to pick the
  2192. most powerful Pokémon, so choose
  2193. your own dream team.
  2194.  
  2195. Why not give some Ghost- or
  2196. Dark-type Pokémon a try?
  2197. Perhaps something good may
  2198. happen if you bring a Pokémon
  2199. from this safari with you?
  2200.  
  2201. After catching a Safari Pokémon, if
  2202. you retry its stage, it may
  2203. occasionally drop an Exp. Booster S
  2204. or an Exp. Booster M!
  2205.  
  2206. Event Period:
  2207. Until 06:00 (UTC) 09/08/2016
  2208. Please note that for puzzles that
  2209. feature Coins, there is a limit to the
  2210. number of Coins you can obtain.
  2211.  
  2212.  
  2213. EventStage #404/12. (1.3.16)
  2214. --Event data--
  2215. Start date: 2016/8/2 (Tue), 15h JST
  2216. End date: 2016/8/16 (Tue), 15h JST
  2217. Type: stage depends on the day
  2218.  
  2219. Monday: StageDataEvent #33 (Spiritomb)
  2220. Tuesday: StageDataEvent #29 (Girafarig)
  2221. Wednesday: StageDataEvent #30 (Kecleon)
  2222. Thursday: StageDataEvent #31 (Shuckle)
  2223. Friday: StageDataEvent #32 (Relicanth)
  2224.  
  2225. --Event text--
  2226. Title 1: The Daily Pokémon (#3)
  2227. Title 2: Daily Pokémon Are Here!
  2228. Description:
  2229.  
  2230. The Daily Pokémon stage has
  2231. appeared, where you can face
  2232. different Pokémon each day!
  2233.  
  2234. After catching the Daily Pokémon,
  2235. if you retry the stage, it may
  2236. occasionally drop Coins!
  2237.  
  2238. Event Period:
  2239. Until 06:00 (UTC) 16/08/2016
  2240.  
  2241. Note: Cannot be played between
  2242. 06:00 (UTC) on Saturdays and
  2243. 06:00 (UTC) on Mondays.
  2244.  
  2245.  
  2246. EventStage #33/13. (1.3.16)
  2247. --Event data--
  2248. Start date: 2016/8/2 (Tue), 15h JST
  2249. End date: 2016/8/9 (Tue), 14h JST
  2250. Type: competition
  2251.  
  2252. Stage: StageDataEvent #474 (Mega Steelix)
  2253. Only available for region 1
  2254.  
  2255. --Event text--
  2256. Title 1: ランキングステージ
  2257. Title 2: ランキングステージ開催中
  2258. Description:
  2259.  
  2260. 手数制ランキングステージ開催!
  2261.  
  2262. 【順位に応じたプレゼント】
  2263. 1位~5000位: ハガネールナイト
  2264. & メガスキルアップ 1個
  2265. & マックスレベルアップ 1個
  2266. 5001位~15000位: ハガネールナイト
  2267. & メガスキルアップ 1個
  2268. 15001位~60000位:
  2269. ハガネールナイト
  2270. & オジャマガード 1個
  2271. 60001位~80000位:
  2272. パワーアップ 1個
  2273. & オジャマガード 1個
  2274. 80001位~: パワーアップ 1個
  2275. ※すでに「ハガネールナイト」を
  2276. 獲得済みの方が入賞した場合は代わりに
  2277. レベルアップを1個プレゼント
  2278.  
  2279. 開催期間:
  2280. 2016/08/09 14:00 JSTまで
  2281. プレゼント受け取り期間:
  2282. 2016/08/09 15:00 JST~
  2283. 2016/08/16 15:00 JST
  2284. ※不正行為者は除外する場合があります
  2285.  
  2286.  
  2287. EventStage #475/14. (1.3.16)
  2288. --Event data--
  2289. Start date: 2016/8/2 (Tue), 15h JST
  2290. End date: 2016/8/9 (Tue), 14h JST
  2291. Type: competition
  2292.  
  2293. Stage: StageDataEvent #474 (Mega Steelix)
  2294. Only available for region 2
  2295.  
  2296. --Event text--
  2297. Title 1: Competitive Stage
  2298. Title 2: Competitive Stage Now Live!
  2299. Description:
  2300.  
  2301. A limited move format competitive
  2302. stage is available!
  2303.  
  2304. Prizes by Place:
  2305. 1–1,800: 1 Steelixite,
  2306. 1 Mega Speedup
  2307. and 1 Raise Max Level
  2308. 1,801–5,600: 1 Steelixite
  2309. and 1 Mega Speedup
  2310. 5,601–22,000: 1 Steelixite
  2311. and 1 Disruption Delay
  2312. 22,001–30,000: 1 Attack Power ↑
  2313. and 1 Disruption Delay
  2314. 30,001+ : 1 Attack Power ↑
  2315.  
  2316. Those who have already obtained
  2317. one Steelixite will get one
  2318. Level Up instead.
  2319.  
  2320. Event Period:
  2321. Until 05:00 (UTC) 08/09/2016
  2322. Reward Period:
  2323. From 06:00 (UTC) 08/09/2016
  2324. until 06:00 (UTC) 08/16/2016
  2325.  
  2326.  
  2327. EventStage #475/15. (1.3.16)
  2328. --Event data--
  2329. Start date: 2016/8/2 (Tue), 15h JST
  2330. End date: 2016/8/9 (Tue), 14h JST
  2331. Type: competition
  2332.  
  2333. Stage: StageDataEvent #474 (Mega Steelix)
  2334. Only available for region 3
  2335.  
  2336. --Event text--
  2337. Title 1: Competitive Stage
  2338. Title 2: Competitive Stage Now Live!
  2339. Description:
  2340.  
  2341. A limited move format competitive
  2342. stage is available!
  2343.  
  2344. Prizes by Place:
  2345. 1–1,200: 1 Steelixite,
  2346. 1 Mega Speedup
  2347. and 1 Raise Max Level
  2348. 1,201–3,800: 1 Steelixite
  2349. and 1 Mega Speedup
  2350. 3,801–15,000: 1 Steelixite
  2351. and 1 Disruption Delay
  2352. 15,001–20,000: 1 Attack Power ↑
  2353. and 1 Disruption Delay
  2354. 20,001+ : 1 Attack Power ↑
  2355.  
  2356. Those who have already obtained
  2357. one Steelixite will get one
  2358. Level Up instead.
  2359.  
  2360. Event Period:
  2361. Until 05:00 (UTC) 09/08/2016
  2362. Reward Period:
  2363. From 06:00 (UTC) 09/08/2016
  2364. until 06:00 (UTC) 16/08/2016
  2365.  
  2366.  
  2367. EventStage #475/16. (1.3.16)
  2368. --Event data--
  2369. Start date: 2016/8/2 (Tue), 15h JST
  2370. End date: 2016/8/16 (Tue), 15h JST
  2371. Type: normal event
  2372.  
  2373. Stage: StageDataEvent #305 (Reshiram)
  2374.  
  2375. --Event text--
  2376. Title 1: Great Challenge
  2377. Title 2: Reshiram Appears
  2378. Description:
  2379.  
  2380. Take on the Legendary Pokémon
  2381. Reshiram here!
  2382. Don't miss this chance to defeat
  2383. and catch this powerful foe.
  2384.  
  2385. Consider bringing Milotic
  2386. and Tyranitar along for this
  2387. battle.
  2388. Using an Attack Power ↑ might
  2389. also give you a better shot at
  2390. beating and catching this Pokémon!
  2391. After catching it, if you retry
  2392. the stage, it may occasionally
  2393. drop a Reshiram Skill Booster!
  2394.  
  2395. Event Period:
  2396. Until 06:00 (UTC) 16/08/2016
  2397.  
  2398.  
  2399. EventStage #306/17. (1.3.16)
  2400. --Event data--
  2401. Start date: 2016/8/2 (Tue), 15h JST
  2402. End date: 2016/8/16 (Tue), 15h JST
  2403. Type: normal event
  2404.  
  2405. Stage: StageDataEvent #366 (Greninja (Ash-Greninja))
  2406.  
  2407. --Event text--
  2408. Title 1: High-Speed Challenge
  2409. Title 2: Ash-Greninja Appears
  2410. Description:
  2411.  
  2412. Ash-Greninja appears!
  2413.  
  2414. Can you defeat this powerful foe in
  2415. a strictly limited amount of time?!
  2416.  
  2417. We recommend
  2418. Mega Ampharos!
  2419. Get Ampharos in
  2420. main stage 130 and its
  2421. Mega Stone, Ampharosite,
  2422. from main stage 105.
  2423. Using an Attack Power ↑ or
  2424. Mega Start might also give you
  2425. a better shot at beating and
  2426. catching this tough Pokémon!
  2427.  
  2428. After catching it, if you retry the
  2429. stage, it may occasionally drop an
  2430. Ash-Greninja Skill Booster.
  2431.  
  2432. Event Period:
  2433. Until 06:00 (UTC) 16/08/2016
  2434.  
  2435.  
  2436. EventStage #367/19. (1.3.16)
  2437. --Event data--
  2438. Start date: 2016/8/2 (Tue), 15h JST
  2439. End date: 2016/8/9 (Tue), 15h JST
  2440. Type: normal event
  2441.  
  2442. Stage: StageDataEvent #475 (Entei)
  2443.  
  2444. --Event text--
  2445. Title 1: Special Challenge
  2446. Title 2: [var]name Appears!
  2447. Description:
  2448.  
  2449. Take on Entei here!
  2450.  
  2451. Entei, which appears
  2452. in expert stage 14, can be found
  2453. in a special stage!
  2454.  
  2455. Don't miss this chance to defeat
  2456. and catch this powerful foe.
  2457.  
  2458. After catching it, if you retry the
  2459. stage, it may occasionally drop a
  2460. Entei Skill Booster or
  2461. Raise Max Level!
  2462.  
  2463. Strengthen Entei to
  2464. prepare it for the Mega Steelix
  2465. competitive stage!
  2466.  
  2467. Event Period:
  2468. Until 06:00 (UTC) 09/08/2016
  2469.  
  2470.  
  2471. EventStage #476/21. (1.3.16)
  2472. --Event data--
  2473. Start date: 2016/8/6 (Sat), 15h JST
  2474. End date: 2016/8/9 (Tue), 15h JST
  2475. Type: stage depends on the day
  2476.  
  2477. Monday: StageDataEvent #53 (Jirachi)
  2478. Tuesday: StageDataEvent #53 (Jirachi)
  2479. Wednesday: StageDataEvent #53 (Jirachi)
  2480. Only available once per day
  2481.  
  2482. --Event text--
  2483. Title 1: One Chance a Day!
  2484. Title 2: Jirachi Appears!
  2485. Description:
  2486.  
  2487. Once per day, beginning at 06:00
  2488. UTC, you can play this special stage
  2489. to face the Mythical Pokémon
  2490. Jirachi!
  2491.  
  2492. Don't miss this chance!
  2493.  
  2494. Event Period:
  2495. Until 06:00 (UTC) 09/08/2016
  2496.  
  2497. Note: This stage will disappear after
  2498. being played once, but will reappear
  2499. the next day at 06:00 UTC.
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