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Jul 29th, 2016
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  1. using UnityEngine;
  2. using System.Collections;
  3.  
  4. public class #SCRIPTNAME# : MonoBehaviour
  5. {
  6. void Awake()
  7. {
  8.  
  9. }
  10.  
  11. void Update()
  12. {
  13.  
  14. }
  15.  
  16. #if UNITY_EDITOR
  17.  
  18. void Reset()
  19. {
  20.  
  21. }
  22.  
  23. #endif
  24. }
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