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- getgenv().autostar = false
- getgenv().autostar2 = false
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("speed run 4")
- local a = w:CreateFolder("obby related")
- a:Toggle("autofarm stars",function(bool)
- getgenv().autostar = bool
- print(on)
- if bool then
- star()
- end
- end)
- a:Toggle("autofarm stars2",function(bool)
- getgenv().autostar2 = bool
- print(on)
- if bool then
- star2()
- end
- end)
- a:Button("complete all levels",function()
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "1" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "2" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "3" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "4" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "5" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "6" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "7" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "8" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "9" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "10" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "11" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "12" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "13" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "14" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "15" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "16" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "17" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "18" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "19" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "20" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "21" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "22" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "23" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "24" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "25" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "26" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "27" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "28" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "29" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- local player = game.Players.LocalPlayer.Character.HumanoidRootPart
- for i, v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == "TouchInterest" and v.Parent.Name == "GatePad" and v.Parent.Parent.Name == "30" then
- firetouchinterest(player, v.Parent, 0)
- wait(.1)
- firetouchinterest(player, v.Parent, 1)
- end
- end
- wait(1)
- print ("done")
- end)
- function star()
- spawn(function()
- while getgenv().autostar == true do
- local A_1 = "Level 69"
- local Event = game:GetService("ReplicatedStorage").HasStar
- Event:InvokeServer(A_1)
- wait(1)
- local A_1 = "Level 69"
- local Event = game:GetService("ReplicatedStorage").GotStar
- Event:FireServer(A_1)
- wait(2)
- end
- end)
- end
- function star2()
- spawn(function()
- while getgenv().autostar2 == true do
- local A_1 = "Level 69420"
- local Event = game:GetService("ReplicatedStorage").HasStar
- Event:InvokeServer(A_1)
- wait(1)
- local A_1 = "Level 69420"
- local Event = game:GetService("ReplicatedStorage").GotStar
- Event:FireServer(A_1)
- wait(2)
- end
- end)
- end
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