Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- public static final Block ??? = (new ???(212,ModLoader.addOverride("/terrain.png", "/Blocks/???.png")).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setResistance(0.5F) .set BlockName(" "));
- //in your mod
- ModLoader.registerBlock(???);
- ModLoader.addName(name you set above"what u 2ant the ingame name to be");
- //section 3 in your block's class
- package net.minecraft.src;
- import java.util.Random;
- public class ??? extends Block
- {
- public ???(int par1, int par2)
- {
- super(par1, par2, Material.rock);
- this.setCreativeTab(CreativeTabs.tabBlock);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement