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Aug 24th, 2015
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  1. Hit Points - When 0, you ded
  2. Flight Points - Skill points
  3. Overflight - Used for limit break
  4. Attack
  5. Armor
  6. Magic
  7. Barrier
  8. Dexterity - Crit + accuracy
  9. Agility - Turn order + evasion
  10.  
  11. Melee
  12. Silver
  13. Arcane
  14. Sky
  15. Dusk
  16.  
  17. KO
  18. Sleep
  19. Stun
  20. Confusion
  21. Dazed
  22. Poison
  23. Burning
  24. Curse
  25. Prone
  26. Attack Down
  27. Magic Down
  28. Armor Down
  29. Barrier Down
  30. Dexterity Down
  31. Speed Down
  32.  
  33.  
  34. SAMSON, the PALADIN - Strong-willed but fun. Excellent against undead
  35. L1: Engage - 3 FP - 1.5x Melee and Attack Down
  36. L1: Silver Talon - 5 FP - 2x Silver damage (based on ATK)
  37. L2: Rebuke the Fel - 7 FP - 1x Silver to all; inflict Prone if weak to Silver
  38. L3: Lay On Feathers - 1 FP - Heal an ally equal to half of Samson's current HP, then take 25% current HP damage
  39. L4: Dove Avatar - 8 FP - Ally gains all Stat Up effects and is cured of all debuffs
  40. OF: Phoenix - Revive all allies to full HP
  41.  
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  43. HARVEY, the BRUTE - Goofy but easily angered. Great at controlling enemies
  44. L1: Wild Swing - 2 FP - 1.5x Melee to a random enemy, can Daze
  45. L1: Grapple - 2 FP - Normal attack + Stun or Daze both the target and Harvey
  46. L2: Deep Breathing - 5 FP - Recover 20% missing HP each turn for five turns + 25% ATK/ARM buff
  47. L3: Falling Brick - 6 FP - 2.5x Melee + Armor Down
  48. L4: Dragon Form - 10 FP - +50% all stats and your Melee attacks are followed by 0.5x Arcane damage for four turns
  49. OF: Execution - Deal 3x Melee to an enemy + 10% of its missing HP
  50.  
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  53. ASONA, the TACTICIAN - Aloof but has funny hobbies. A skilled support bird
  54. L1: Stay Strong - 2 FP - Cure all debuffs on ally and +10 OF
  55. L1: Reposition - 3 FP - Armor Up and Hide (-90% aggro) on ally
  56. L2: Dirty Trick - 4 FP - 1x Dusk + Prone, goes at start of turn
  57. L3: Calm & Steady - 4 FP - Barrier Up on ally and +20 OF
  58. L4: Scrambled Ranks - 7 FP - 1x Melee to two random enemies, inflicts Confusion
  59. OF: Leyline Break - 2x Sky to all enemies and Magic/Barrier Down
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  63. EBON, the EVOKER - Creepy but well-intentioned. Makes enemies feel the pain
  64. L1: Pyre Call - 4 FP - 2x Arcane + Burning
  65. L1: Kolora's Grasp - 4 FP - 2x Dusk absorbed as HP
  66. L2: Nightwhispers - 5 FP - Put all enemies to Sleep
  67. L3: Jask's Kiss - 7 FP - 3x Dusk + Attack/Dexterity Down
  68. L4: Gulai's Tendrils - 12 FP - 3x Dusk to all enemies + Curse
  69. OF: Tulgoth's Dark Shell - Barrier Up/15 FP for all allies
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  73. WENDEL, the SAGE - Patient but absurd. Powerful magic despite being fragile
  74. L1: Airshift - 5 FP - 1x Sky to all enemies, inflict Speed Down if weak to Sky
  75. L1: Bestow Advice - 2 FP - Magic Up on ally + remove Stat Down effects
  76. L2: Gentle Words - 5 FP - Moderate heal
  77. L3: Wash Away - 6 FP - 2.5x Arcane + remove buffs from target
  78. L4: Generosity - 2 FP - Wendel and target ally share all buffs with each other
  79. OF: Lifespring - Heal all lightly and apply Regen
  80.  
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  83. RAJA, the RECKONER - Irrational but has a sweet beak. Intensely damaging
  84. L1: Skydance - 2 FP - Normal attack followed by 1x Sky to a random foe
  85. L1: Windspirit - 2 FP - Dexterity/Speed Up on ally
  86. L2: Electrostatic - 4 FP - 1.5x Sky + Dexterity/Speed Down
  87. L3: Punishment - 8 FP - Mark an enemy at the start of the turn, halving their Armor/Barrier/Speed
  88. L4: Cielo - 12 FP - 5x Sky + Stun/Daze
  89. OF: Unleash - Ally gets double Magic/SP Costs for three turns; goes off at the end of the turn
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  93. JUSTINA, the HUNTER - Attentive but harsh. Consistent attacker
  94. L1: Prepare - 2 FP - For the next two turns, +25% Attack/Dexterity and your attacks attempt to inflict Poison
  95. L1: Swiftbeak - 3 FP - Attack twice
  96. L2: Predator - 4 FP - 2x Silver attack + Speed Down, cannot miss
  97. L3: Manastrike - 7 FP - Three attacks + Magic Down
  98. L4: Intense Focus - 8 FP - Dexterity Up + 10 OF on all allies
  99. OF: Dervish - Four 1.5x Melee attacks on random enemies
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  103. CLARIS, the DEVOUT - Stern but generous. Solid healing and support
  104. L1: Prayer - 3 FP - Light heal for ally + cure Poison/Burning/Curse
  105. L1: Firefly - 2 FP - Regen + Aggro on ally
  106. L2: Grace - 6 FP - Moderate heal + Speed Up
  107. L3: Wrath - 5 FP - Three random hits of 1x Sky
  108. L4: Heavenly Light - 10 FP - Lightly heal the party + cure Poison/Burning/Curse
  109. OF: Intervention - At the start of turn, ally gets 90% DR for two turns
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