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Apr 13th, 2015
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  1. // Created by Crowbar 0.19.0.0
  2.  
  3. $modelname "player/marine/female/femalemarine_01.mdl"
  4. $model "femalemarine" "femalemarine_01.smd"
  5. $cdmaterials "models\marines\female"
  6.  
  7. // $attachment "eyes" "ValveBiped.Bip01_Head1" 3.2 -3.5 0.12 rotate 0 -80.1 -90
  8. $attachment "mouth" "ValveBiped.Bip01_Head1" 0.6 -5.5 0 rotate 0 -80 -90
  9. $attachment "chest" "ValveBiped.Bip01_Spine2" 5 4 0 rotate 0 90 90
  10. $attachment "forward" "ValveBiped.forward" 0 0 0 rotate 0 0 0
  11. $attachment "anim_attachment_RH" "ValveBiped.Anim_Attachment_RH" 0 0 0 rotate -90 -90 0
  12. $attachment "anim_attachment_LH" "ValveBiped.Anim_Attachment_LH" 0 0 0 rotate -90 -90 0
  13. $attachment "anim_attachment_head" "ValveBiped.Bip01_Head1" 0 0 0 rotate -90 -90 0
  14.  
  15. $surfaceprop "flesh"
  16.  
  17. $contents "solid"
  18.  
  19. $hboxset "default"
  20. $hbox 1 "ValveBiped.Bip01_Head1" -1.25 -6.5 -3.19 8.25 3.5 3.31
  21. $hbox 4 "ValveBiped.Bip01_L_UpperArm" 0 -2.75 -2.75 12.51 1.75 2.25
  22. $hbox 4 "ValveBiped.Bip01_L_Forearm" 0 -2.19 -2.38 13 1.81 1.62
  23. $hbox 4 "ValveBiped.Bip01_L_Hand" 0.06 -2 -1.5 4.06 1 2.5
  24. $hbox 5 "ValveBiped.Bip01_R_UpperArm" 0 -3 -2.25 12.39 2 2.75
  25. $hbox 5 "ValveBiped.Bip01_R_Forearm" -0.5 -2.2 -1.55 12.5 1.8 2.45
  26. $hbox 5 "ValveBiped.Bip01_R_Hand" 0.06 -2 -2.5 4.06 1 1.5
  27. $hbox 6 "ValveBiped.Bip01_L_Thigh" 0 -3.75 -3.25 17.85 3.75 3.25
  28. $hbox 6 "ValveBiped.Bip01_L_Calf" 0 -3.51 -3.28 15.64 3.49 2.72
  29. $hbox 6 "ValveBiped.Bip01_L_Foot" -1.07 -2 -2.84 5.04 5 2.16
  30. $hbox 7 "ValveBiped.Bip01_R_Thigh" 0 -3.75 -3.25 17.85 3.75 3.25
  31. $hbox 7 "ValveBiped.Bip01_R_Calf" 0 -3.51 -2.82 15.64 3.49 3.18
  32. $hbox 7 "ValveBiped.Bip01_R_Foot" -1.06 -2.01 -2.28 5.05 4.99 2.72
  33. $hbox 3 "ValveBiped.Bip01_Pelvis" -7.5 -5.5 -6 7.5 8.5 5
  34. $hbox 2 "ValveBiped.Bip01_Spine2" -2.5 -2.5 -7 14.5 7.5 7
  35. $skipboneinbbox
  36.  
  37. $sequence ragdoll "ragdoll" ACT_DIERAGDOLL 1 fps 30.00
  38.  
  39. $includemodel "f_anm.mdl"
  40.  
  41. $ikchain "rhand" "ValveBiped.Bip01_R_Hand" knee 0.707 0.707 0
  42. $ikchain "lhand" "ValveBiped.Bip01_L_Hand" knee 0.707 0.707 0
  43. $ikchain "rfoot" "ValveBiped.Bip01_R_Foot" knee 0.707 -0.707 0
  44. $ikchain "lfoot" "ValveBiped.Bip01_L_Foot" knee 0.707 -0.707 0
  45.  
  46. $ikautoplaylock "rfoot" 1 0.1
  47. $ikautoplaylock "lfoot" 1 0.1
  48.  
  49. $collisionjoints "male_07_physics.smd"
  50. {
  51. $mass 0
  52. $inertia 10
  53. $damping 0.01
  54. $rotdamping 1.5
  55. $rootbone "valvebiped.bip01_pelvis"
  56.  
  57. $jointconstrain "ValveBiped.Bip01_Spine2" x limit -48 48 0
  58. $jointconstrain "ValveBiped.Bip01_Spine2" y limit -25 25 0
  59. $jointconstrain "ValveBiped.Bip01_Spine2" z limit -25 50 0
  60.  
  61. $jointconstrain "ValveBiped.Bip01_R_UpperArm" x limit -39 39 0
  62. $jointconstrain "ValveBiped.Bip01_R_UpperArm" y limit -79 95 0
  63. $jointconstrain "ValveBiped.Bip01_R_UpperArm" z limit -93 23 0
  64.  
  65. $jointconstrain "ValveBiped.Bip01_L_UpperArm" x limit -30 30 0
  66. $jointconstrain "ValveBiped.Bip01_L_UpperArm" y limit -95 84 0
  67. $jointconstrain "ValveBiped.Bip01_L_UpperArm" z limit -86 26 0
  68.  
  69. $jointconstrain "ValveBiped.Bip01_L_Forearm" x limit 0 0 0
  70. $jointconstrain "ValveBiped.Bip01_L_Forearm" y limit 0 0 0
  71. $jointconstrain "ValveBiped.Bip01_L_Forearm" z limit -149 4 0
  72.  
  73. $jointconstrain "ValveBiped.Bip01_L_Hand" x limit -37 37 0
  74. $jointconstrain "ValveBiped.Bip01_L_Hand" y limit 0 0 0
  75. $jointconstrain "ValveBiped.Bip01_L_Hand" z limit -57 59 0
  76.  
  77. $jointconstrain "ValveBiped.Bip01_R_Forearm" x limit 0 0 0
  78. $jointconstrain "ValveBiped.Bip01_R_Forearm" y limit 0 0 0
  79. $jointconstrain "ValveBiped.Bip01_R_Forearm" z limit -149 4 0
  80.  
  81. $jointconstrain "ValveBiped.Bip01_R_Hand" x limit -60 60 0
  82. $jointconstrain "ValveBiped.Bip01_R_Hand" y limit 0 0 0
  83. $jointconstrain "ValveBiped.Bip01_R_Hand" z limit -57 70 0
  84.  
  85. $jointconstrain "ValveBiped.Bip01_R_Thigh" x limit -12 12 0
  86. $jointconstrain "ValveBiped.Bip01_R_Thigh" y limit -8 75 0
  87. $jointconstrain "ValveBiped.Bip01_R_Thigh" z limit -97 32 0
  88.  
  89. $jointconstrain "ValveBiped.Bip01_R_Calf" x limit 0 0 0
  90. $jointconstrain "ValveBiped.Bip01_R_Calf" y limit 0 0 0
  91. $jointconstrain "ValveBiped.Bip01_R_Calf" z limit -12 126 0
  92.  
  93. $jointconstrain "ValveBiped.Bip01_Head1" x limit -20 20 0
  94. $jointconstrain "ValveBiped.Bip01_Head1" y limit -25 25 0
  95. $jointconstrain "ValveBiped.Bip01_Head1" z limit -13 30 0
  96.  
  97. $jointconstrain "ValveBiped.Bip01_L_Thigh" x limit -12 12 0
  98. $jointconstrain "ValveBiped.Bip01_L_Thigh" y limit -73 6 0
  99. $jointconstrain "ValveBiped.Bip01_L_Thigh" z limit -93 30 0
  100.  
  101. $jointconstrain "ValveBiped.Bip01_L_Calf" x limit 0 0 0
  102. $jointconstrain "ValveBiped.Bip01_L_Calf" y limit 0 0 0
  103. $jointconstrain "ValveBiped.Bip01_L_Calf" z limit -8 126 0
  104.  
  105. $jointconstrain "ValveBiped.Bip01_L_Foot" x limit 0 0 0
  106. $jointconstrain "ValveBiped.Bip01_L_Foot" y limit -19 19 0
  107. $jointconstrain "ValveBiped.Bip01_L_Foot" z limit -15 35 0
  108.  
  109. $jointconstrain "ValveBiped.Bip01_R_Foot" x limit 0 0 0
  110. $jointconstrain "ValveBiped.Bip01_R_Foot" y limit -25 6 0
  111. $jointconstrain "ValveBiped.Bip01_R_Foot" z limit -15 35 0
  112. }
  113.  
  114. $collisiontext
  115. {
  116. animatedfriction
  117. {
  118. "animfrictionmin" "1.000000"
  119. "animfrictionmax" "400.000000"
  120. "animfrictiontimein" "0.500000"
  121. "animfrictiontimeout" "0.300000"
  122. "animfrictiontimehold" "0.000000"
  123. }
  124. editparams
  125. {
  126. "rootname" "valvebiped.bip01_pelvis"
  127. "totalmass" "90.000000"
  128. "jointmerge" "valvebiped.bip01_pelvis,valvebiped.bip01"
  129. "jointmerge" "valvebiped.bip01_pelvis,valvebiped.bip01_spine1"
  130. }
  131. }
  132. $proceduralbones "male_07.vrd"
  133.  
  134. $bonemerge "ValveBiped.Bip01_Pelvis"
  135. $bonemerge "ValveBiped.Bip01_Spine"
  136. $bonemerge "ValveBiped.Bip01_Spine1"
  137. $bonemerge "ValveBiped.Bip01_Spine2"
  138. $bonemerge "ValveBiped.Bip01_Spine4"
  139. $bonemerge "ValveBiped.Bip01_R_Clavicle"
  140. $bonemerge "ValveBiped.Bip01_R_UpperArm"
  141. $bonemerge "ValveBiped.Bip01_R_Forearm"
  142. $bonemerge "ValveBiped.Bip01_R_Hand"
  143. $bonemerge "ValveBiped.Anim_Attachment_RH"
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