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- GIANTS Engine Runtime 6.0.2 64bit (Build Date: Oct 28 2014)
- Copyright (c) 2008-2014, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
- Copyright (c) 2003-2014, Christian Ammann and Stefan Geiger, All Rights Reserved.
- Application: FarmingSimulator2015
- Main System
- CPU: Intel(R) Core(TM)2 Quad CPU Q9300 @ 2.50GHz
- Memory: 6143 MB
- OS: Windows NT 6.1 64-bit
- Physics System
- Version: 5.9.4
- Thread(s): 2
- Input System
- Keyboard enabled
- Mouse enabled
- Gamepad/Joystick disabled
- Force Feedback disabled
- Sound System
- Driver: OpenAL
- Version: 1.1
- Device: Generic Software
- Max. sources: 256
- Render System
- Driver: OpenGL
- Card Vendor: ATI Technologies Inc.
- Renderer: ATI Radeon HD 4650
- Version: 2.1.8673
- Shader Version: 1.30
- GL_NV_texture_compression_vtc not supported
- GL_ARB_uniform_buffer_object not supported
- max_texture_layers: 16
- GL_ARB_get_program_binary not supported
- GL_NV_vertex_program2_option not supported
- GL_NV_vertex_program3 not supported
- OpenGL initialization successful
- Hardware Profile
- Level: Medium (auto)
- View Distance Factor: 1.000000
- Shadow Quality: 1.000000
- Skip Mipmaps: 1
- LOD Distance Factor: 1.000000
- Terrain LOD Distance Factor: 1.000000
- Foliage View Distance Factor: 1.000000
- Volume Mesh Tessellation Factor: 1.000000
- Tyre Tracks Segments Factor: 1.000000
- Farming Simulator 15
- Version: 1.1.0.0 RC12
- Available Languages: en fr es it nl pt
- Language: it
- Game vehicle types loaded
- Mod directory: C:/Users/alex/Documents/My Games/FarmingSimulator2015/mods/
- Physics System
- Version: 5.9.4
- Thread(s): 2
- Input System
- Keyboard enabled
- Mouse enabled
- Gamepad/Joystick disabled
- Force Feedback disabled
- Sound System
- Driver: OpenAL
- Version: 1.1
- Device: Generic Software
- Max. sources: 256
- Render System
- Driver: OpenGL
- Card Vendor: ATI Technologies Inc.
- Renderer: ATI Radeon HD 4650
- Version: 2.1.8673
- Shader Version: 1.30
- GL_NV_texture_compression_vtc not supported
- GL_ARB_uniform_buffer_object not supported
- max_texture_layers: 16
- GL_ARB_get_program_binary not supported
- GL_NV_vertex_program2_option not supported
- GL_NV_vertex_program3 not supported
- OpenGL initialization successful
- Hardware Profile
- Level: Medium (auto)
- View Distance Factor: 1.000000
- Shadow Quality: 1.000000
- Skip Mipmaps: 1
- LOD Distance Factor: 1.000000
- Terrain LOD Distance Factor: 1.000000
- Foliage View Distance Factor: 1.000000
- Volume Mesh Tessellation Factor: 1.000000
- Tyre Tracks Segments Factor: 1.000000
- Farming Simulator 15
- Version: 1.1.0.0 RC12
- Available Languages: en fr es it nl pt
- Language: it
- Game vehicle types loaded
- Mod directory: C:/Users/alex/Documents/My Games/FarmingSimulator2015/mods/
- Physics System
- Version: 5.9.4
- Thread(s): 2
- Input System
- Keyboard enabled
- Mouse enabled
- Gamepad/Joystick disabled
- Force Feedback disabled
- Sound System
- Driver: OpenAL
- Version: 1.1
- Device: Generic Software
- Max. sources: 256
- Render System
- Driver: OpenGL
- Card Vendor: ATI Technologies Inc.
- Renderer: ATI Radeon HD 4650
- Version: 2.1.8673
- Shader Version: 1.30
- GL_NV_texture_compression_vtc not supported
- GL_ARB_uniform_buffer_object not supported
- max_texture_layers: 16
- GL_ARB_get_program_binary not supported
- GL_NV_vertex_program2_option not supported
- GL_NV_vertex_program3 not supported
- OpenGL initialization successful
- Hardware Profile
- Level: Medium (auto)
- View Distance Factor: 1.000000
- Shadow Quality: 1.000000
- Skip Mipmaps: 1
- LOD Distance Factor: 1.000000
- Terrain LOD Distance Factor: 1.000000
- Foliage View Distance Factor: 1.000000
- Volume Mesh Tessellation Factor: 1.000000
- Tyre Tracks Segments Factor: 1.000000
- Farming Simulator 15
- Version: 1.1.0.0 RC12
- Available Languages: en fr es it nl pt
- Language: it
- Game vehicle types loaded
- Mod directory: C:/Users/alex/Documents/My Games/FarmingSimulator2015/mods/
- data/sky/sky_day_night.i3d (13.30 ms)
- data/sky/rain.i3d (2.28 ms)
- data/sky/hail.i3d (1.40 ms)
- data/sky/dust.i3d (1.35 ms)
- data/maps/map01.i3d (13487.37 ms)
- data/vehicles/steerable/newHolland/newHollandT8320.i3d (72.58 ms)
- dataS2/character/player/player.i3d (836.84 ms)
- data/vehicles/tools/amazone/amazoneUF1801.i3d (177.88 ms)
- Failed to link program
- Fragment shader(s) failed to link, vertex shader(s) failed to link.
- ERROR: Symbol cRefractionBumpScale_cTime_s is defined with different types in given shaders.
- ERROR: Shader uniform variables donot match.
- ERROR: Symbol cRefractionBumpScale_cTime_s is defined with different types in given shaders.
- ERROR: Shader uniform variables donot match.
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