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- Log: Log file open, 02/28/14 18:07:36
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
- Init: Version: 10907
- Init: Epic Internal: 0
- Init: Compiled (32-bit): Jul 1 2013 15:00:14
- Init: Changelist: 1715227
- Init: Command line: "178.162.193.144:7777?name=Vip Fortuna"
- Init: Base directory: C:\Program Files (x86)\Renegade X\Binaries\Win32\
- [0000.29] Init: Computer: COMPUTER
- [0000.29] Init: User: Arne
- [0000.29] Init: CPU Page size=4096, Processors=8
- [0000.29] Init: High frequency timer resolution =3.410253 MHz
- [0000.29] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=31.9GB Virtual=4.0GB
- [0000.29] Log: Steam Client API initialized 0
- [0000.29] Log: Steam Game Server API initialized 0
- [0000.32] Init: WinSock: I am Computer (192.168.0.14:0)
- [0000.32] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- [0000.32] Init: Object subsystem initialized
- [0000.32] Log: Last hardware survey: Ver=10907, Date=20140227. Uploading again.
- [0001.92] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 660
- [0001.92] Log: Adapter has 3019MB of dedicated video memory, 0MB of dedicated system memory, and 1076MB of shared system memory
- [0001.95] Log: Shader platform (RHI): PC-D3D-SM3
- [0001.95] Error: Error, Manifest doesn't exist: ..\..\UDKGame\Script\Manifest.txt
- [0001.99] Log: PhysX GPU Support: DISABLED
- [0002.03] Init: Initializing FaceFX...
- [0002.04] Init: FaceFX 1.7.4 initialized.
- [0003.13] Init: XAudio2 using 'Headphone (VIA High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [0006.46] Log: Successfully upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 4.76 seconds.
- [0008.88] Log: Missing cached shader map for material DMat_Moss, quality 0, compiling.
- [0008.88] Warning: Warning, Failed to compile Material RX_DecalPackage.Materials.DMat_Moss for platform PC-D3D-SM3, Default Material will be used
- in game.
- [0008.94] Log: Missing cached shader map for material Emitter_Flame, quality 0, compiling.
- [0008.94] Warning: Warning, Failed to compile Material RX_WP_FlameThrower.Materials.Emitter_Flame for platform PC-D3D-SM3, Default Material will
- be used in game.
- [0010.04] Init: Finished loading startup packages in 6.74 seconds
- [0010.05] Log: 142320 objects as part of root set at end of initial load.
- [0010.05] Log: 0 out of 0 bytes used by permanent object pool.
- [0010.05] Log: Initializing Engine...
- [0010.05] Warning: Warning, Failed to load 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap': Failed to find object
- 'ApexDestructibleDamageParameters UDK_APEXDamageMap.UDKDamageMap'
- [0010.09] Init: UEngine initialized
- [0010.15] Init: XAudio2Device initialized.
- [0010.17] Init: Client initialized
- [0012.20] Log: Steam Client API is unavailable
- [0012.25] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0012.25] Warning: Warning, Failed to find object 'Class None.'
- [0012.25] Init: WinSock: Socket queue 32768 / 32768
- [0012.28] Log: LoadMap: RenX-FrontEndMap?Name=Vip Fortuna?Team=0
- [0012.65] Log: Game class is 'Rx_Game'
- [0012.66] Log: Primary PhysX scene will be in software.
- [0012.66] Log: Creating Primary PhysX Scene.
- [0012.66] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2014.02.28-18.07.49
- [0012.68] ScriptLog: GDI:0.0000
- [0012.68] ScriptLog: Script call stack:
- Function RenX_Game.Rx_Game:PreBeginPlay
- Function UTGame.UTTeamGame:PreBeginPlay
- Function
- RenX_Game.Rx_Game:CreateTeam
- [0012.68] ScriptLog: Nod:0.0000
- [0026.29] Log: Bringing up level for play took: 13.635087
- [0026.29] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0026.29] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [0026.30] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Controller_0
- Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
- [0026.30] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0026.30] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_0
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0026.30] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0026.30] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0026.30] ScriptWarning: Player start not found, using last start spot
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function Engine.GameInfo:RestartPlayer:0227
- [0026.30] Error: Can't start an online game that hasn't been created
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
- [0026.30] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0026.30] ScriptLog: START MATCH
- [0026.33] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0026.33] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0026.34] Rx: PLAYER: "Vip Fortuna"<256><GDI> entered from
- [0026.34] Log: ########### Finished loading level: 14.062056 seconds
- [0026.34] Log: Flushing async loaders.
- [0026.67] Log: Flushed async loaders.
- [0026.67] Init: Game engine initialized
- [0026.67] Log: Initializing Engine Completed
- [0027.94] Log: >>>>>>>>>>>>>> Initial startup: 27.94s <<<<<<<<<<<<<<<
- [0027.96] ScriptLog: SWITCHEROO THE HUD Rx_Game
- [0027.96] ScriptWarning: Accessed None 'Scoreboard'
- Rx_HUD RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_HUD_0
- Function RenX_Game.Rx_HUD:Destroyed:0019
- [0027.99] Log: Current scalability system settings:
- [0027.99] Log: StaticDecals = TRUE (Whether to allow static decals.)
- [0027.99] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.)
- [0027.99] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view
- relevance.)
- [0027.99] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
- [0027.99] Log: DynamicShadows = TRUE (Whether to allow dynamic shadows.)
- [0027.99] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.)
- [0027.99] Log: MotionBlur = TRUE (Whether to allow motion blur.)
- [0027.99] Log: DepthOfField = TRUE (Whether to allow depth of field.)
- [0027.99] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.)
- [0027.99] Log: Bloom = TRUE (Whether to allow bloom.)
- [0027.99] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
- [0027.99] Log: Distortion = TRUE (Whether to allow distortion.)
- [0027.99] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
- [0027.99] Log: LensFlares = TRUE (Whether to allow rendering of LensFlares.)
- [0027.99] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
- [0027.99] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
- [0027.99] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
- [0027.99] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
- [0027.99] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
- [0027.99] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
- [0027.99] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.)
- [0027.99] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
- [0027.99] Log: MaxAnisotropy = 8 (Maximum level of anisotropy used.)
- [0027.99] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
- [0027.99] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
- [0027.99] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
- [0027.99] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
- [0027.99] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow
- depths.)
- [0027.99] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
- [0027.99] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
- [0027.99] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
- [0027.99] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap
- space.)
- [0027.99] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
- [0027.99] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
- [0027.99] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results.
- bEnableParallelApexClothingFetch must be enabled for this to work.)
- [0027.99] ScriptLog: key: StaticDecals | value: True
- [0027.99] ScriptLog: StaticDecalsTrue
- [0027.99] ScriptLog: key: DynamicDecals | value: True
- [0027.99] ScriptLog: DynamicDecalsTrue
- [0027.99] ScriptLog: key: UnbatchedDecals | value: True
- [0027.99] ScriptLog: UnbatchedDecalsTrue
- [0027.99] ScriptLog: key: DecalCullDistanceScale | value: 1
- [0027.99] ScriptLog: DecalCullDistanceScale? 1.0000
- [0027.99] ScriptLog: key: DynamicShadows | value: True
- [0027.99] ScriptLog: DynamicShadowsTrue
- [0027.99] ScriptLog: key: LightEnvironmentShadows | value: True
- [0027.99] ScriptLog: LightEnvironmentShadowsTrue
- [0027.99] ScriptLog: key: MotionBlur | value: True
- [0027.99] ScriptLog: MotionBlurTrue
- [0027.99] ScriptLog: key: DepthOfField | value: True
- [0027.99] ScriptLog: DepthOfFieldTrue
- [0027.99] ScriptLog: key: AmbientOcclusion | value: True
- [0027.99] ScriptLog: AmbientOcclusionTrue
- [0027.99] ScriptLog: key: Bloom | value: True
- [0027.99] ScriptLog: BloomTrue
- [0027.99] ScriptLog: key: bAllowLightShafts | value: True
- [0027.99] ScriptLog: bAllowLightShaftsTrue
- [0027.99] ScriptLog: key: Distortion | value: True
- [0027.99] ScriptLog: DistortionTrue
- [0027.99] ScriptLog: key: DropParticleDistortion | value: False
- [0027.99] ScriptLog: DropParticleDistortionFalse
- [0027.99] ScriptLog: key: LensFlares | value: True
- [0027.99] ScriptLog: LensFlaresTrue
- [0027.99] ScriptLog: key: AllowRadialBlur | value: True
- [0027.99] ScriptLog: AllowRadialBlurTrue
- [0027.99] ScriptLog: key: bAllowSeparateTranslucency | value: False
- [0027.99] ScriptLog: bAllowSeparateTranslucencyFalse
- [0027.99] ScriptLog: key: bAllowPostprocessMLAA | value: False
- [0027.99] ScriptLog: bAllowPostprocessMLAAFalse
- [0027.99] ScriptLog: key: bAllowHighQualityMaterials | value: True
- [0027.99] ScriptLog: bAllowHighQualityMaterialsTrue
- [0027.99] ScriptLog: key: MaxFilterBlurSampleCount | value: 16
- [0027.99] ScriptLog: MaxFilterBlurSampleCount? 16
- [0027.99] ScriptLog: key: SkeletalMeshLODBias | value: 0
- [0027.99] ScriptLog: SkeletalMeshLODBias? 0
- [0027.99] ScriptLog: key: DetailMode | value: 3
- [0027.99] ScriptLog: DetailMode? 3
- [0027.99] ScriptLog: key: MaxDrawDistanceScale | value: 1
- [0027.99] ScriptLog: MaxDrawDistanceScale? 1.0000
- [0027.99] ScriptLog: key: MaxAnisotropy | value: 8
- [0027.99] ScriptLog: MaxAnisotropy? 8
- [0027.99] ScriptLog: key: bAllowD3D9MSAA | value: False
- [0027.99] ScriptLog: bAllowD3D9MSAAFalse
- [0027.99] ScriptLog: key: MinShadowResolution | value: 64
- [0027.99] ScriptLog: MinShadowResolution? 64
- [0027.99] ScriptLog: key: MinPreShadowResolution | value: 8
- [0027.99] ScriptLog: MinPreShadowResolution? 8
- [0027.99] ScriptLog: key: MaxShadowResolution | value: 1024
- [0027.99] ScriptLog: MaxShadowResolution? 1024
- [0027.99] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280
- [0027.99] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280
- [0027.99] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3
- [0027.99] ScriptLog: ShadowTexelsPerPixel? 1.3000
- [0027.99] ScriptLog: key: bEnableBranchingPCFShadows | value: False
- [0027.99] ScriptLog: bEnableBranchingPCFShadowsFalse
- [0027.99] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True
- [0027.99] ScriptLog: bAllowWholeSceneDominantShadowsTrue
- [0027.99] ScriptLog: key: bUseConservativeShadowBounds | value: False
- [0027.99] ScriptLog: bUseConservativeShadowBoundsFalse
- [0027.99] ScriptLog: key: bAllowFracturedDamage | value: True
- [0027.99] ScriptLog: bAllowFracturedDamageTrue
- [0027.99] ScriptLog: key: FractureCullDistanceScale | value: 1
- [0027.99] ScriptLog: FractureCullDistanceScale? 1.0000
- [0027.99] ScriptLog: key: bApexClothingAsyncFetchResults | value: False
- [0027.99] ScriptLog: bApexClothingAsyncFetchResultsFalse
- [0027.99] Log: Current preference system settings:
- [0027.99] Log: UseVsync = TRUE (Whether to use VSync or not.)
- [0027.99] Log: Fullscreen = TRUE (Fullscreen.)
- [0027.99] Log: ResX = 1680 (Screen X resolution.)
- [0027.99] Log: ResY = 1050 (Screen Y resolution.)
- [0027.99] ScriptLog: key: UseVsync | value: True
- [0027.99] ScriptLog: UseVsyncTrue
- [0027.99] ScriptLog: key: Fullscreen | value: True
- [0027.99] ScriptLog: FullscreenTrue
- [0027.99] ScriptLog: key: ResX | value: 1680
- [0027.99] ScriptLog: ResX? 1680
- [0027.99] ScriptLog: key: ResY | value: 1050
- [0027.99] ScriptLog: ResY? 1050
- [0027.99] Log: Current debug system settings:
- [0027.99] Log: DynamicLights = TRUE (Whether to allow dynamic lights.)
- [0027.99] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.)
- [0027.99] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
- [0027.99] Log: SpeedTreeLeaves = TRUE (Whether to allow rendering of SpeedTree leaves.)
- [0027.99] Log: SpeedTreeFronds = TRUE (Whether to allow rendering of SpeedTree fronds.)
- [0027.99] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
- [0027.99] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
- [0027.99] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
- [0027.99] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
- [0027.99] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
- [0027.99] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
- [0027.99] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
- [0027.99] Log: ParticleLODBias = 0 (LOD bias for particle systems.)
- [0027.99] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
- [0027.99] Log: bAllowTemporalAA = FALSE (UKNOWN)
- [0027.99] Log: TemporalAA_MinDepth = 500 (UKNOWN)
- [0027.99] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
- [0027.99] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
- [0027.99] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
- [0027.99] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
- [0027.99] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
- [0027.99] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
- [0027.99] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
- [0027.99] Log: MobileSceneDepthResolveForShadows = FALSE (UNKNOWN.)
- [0027.99] Log: MobileUsePreprocessedShaders = FALSE (Whether to use preprocessed shaders on mobile.)
- [0027.99] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not
- found at runtime.)
- [0027.99] Log: MobileWarmUpPreprocessedShaders = FALSE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
- [0027.99] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
- [0027.99] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
- [0027.99] Log: MobileUseCPreprocessorOnShaders = FALSE (Whether to run the C preprocessor on shaders.)
- [0027.99] Log: MobileLoadCPreprocessedShaders = FALSE ( Whether to load the C preprocessed source.)
- [0027.99] Log: MobileSharePixelShaders = FALSE (Whether to share pixel shaders across multiple unreal shaders.)
- [0027.99] Log: MobileShareVertexShaders = FALSE (Whether to share vertex shaders across multiple unreal shaders.)
- [0027.99] Log: MobileShareShaderPrograms = FALSE (Whether to share shaders program across multiple unreal shaders.)
- [0027.99] Log: MobileMaxMemory = 0 (Value (in MB) to declare for maximum mobile memory on this device.)
- [0027.99] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
- [0027.99] Log: MobileBoneCount = 0 (The maximum number of bones supported for skinning.)
- [0027.99] Log: MobileBoneWeightCount = 0 (The maximum number of bones influences per vertex supported for skinning.)
- [0027.99] ScriptLog: key: DynamicLights | value: True
- [0027.99] ScriptLog: DynamicLightsTrue
- [0027.99] ScriptLog: key: CompositeDynamicLights | value: True
- [0027.99] ScriptLog: CompositeDynamicLightsTrue
- [0027.99] ScriptLog: key: DirectionalLightmaps | value: True
- [0027.99] ScriptLog: DirectionalLightmapsTrue
- [0027.99] ScriptLog: key: SpeedTreeLeaves | value: True
- [0027.99] ScriptLog: SpeedTreeLeavesTrue
- [0027.99] ScriptLog: key: SpeedTreeFronds | value: True
- [0027.99] ScriptLog: SpeedTreeFrondsTrue
- [0027.99] ScriptLog: key: OnlyStreamInTextures | value: False
- [0027.99] ScriptLog: OnlyStreamInTexturesFalse
- [0027.99] ScriptLog: key: OneFrameThreadLag | value: True
- [0027.99] ScriptLog: OneFrameThreadLagTrue
- [0027.99] ScriptLog: key: UpscaleScreenPercentage | value: True
- [0027.99] ScriptLog: UpscaleScreenPercentageTrue
- [0027.99] ScriptLog: key: AllowOpenGL | value: False
- [0027.99] ScriptLog: AllowOpenGLFalse
- [0027.99] ScriptLog: key: AllowSubsurfaceScattering | value: True
- [0027.99] ScriptLog: AllowSubsurfaceScatteringTrue
- [0027.99] ScriptLog: key: AllowImageReflections | value: True
- [0027.99] ScriptLog: AllowImageReflectionsTrue
- [0027.99] ScriptLog: key: AllowImageReflectionShadowing | value: True
- [0027.99] ScriptLog: AllowImageReflectionShadowingTrue
- [0027.99] ScriptLog: key: ParticleLODBias | value: 0
- [0027.99] ScriptLog: ParticleLODBias? 0
- [0027.99] ScriptLog: key: MaxMultiSamples | value: 0
- [0027.99] ScriptLog: MaxMultiSamples? 0
- [0027.99] ScriptLog: key: bAllowTemporalAA | value: False
- [0027.99] ScriptLog: bAllowTemporalAAFalse
- [0027.99] ScriptLog: key: TemporalAA_MinDepth | value: 500
- [0027.99] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found.
- [0027.99] ScriptLog: TemporalAA_MinDepth? -1
- [0027.99] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100
- [0027.99] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000
- [0027.99] ScriptLog: key: ScreenPercentage | value: 100
- [0027.99] ScriptLog: ScreenPercentage? 100.0000
- [0027.99] Log: Current unknown system settings:
- [0027.99] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
- [0027.99] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
- [0027.99] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
- [0027.99] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its
- apply pass.)
- [0027.99] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
- [0027.99] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
- [0027.99] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
- [0027.99] Log: ShadowFilterQualityBias = 0 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
- [0027.99] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
- [0027.99] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
- [0027.99] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
- [0027.99] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
- [0027.99] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
- [0027.99] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
- [0027.99] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
- [0027.99] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
- [0027.99] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
- [0027.99] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
- [0027.99] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
- [0027.99] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the
- transition softer.)
- [0027.99] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the
- transition softer.)
- [0027.99] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the
- transition between splits.)
- [0027.99] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map
- splits, useful for minimizing the transition between splits.)
- [0027.99] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the
- transition between splits.)
- [0027.99] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than
- the min, for example when zooming.)
- [0027.99] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into
- discrete jumps.)
- [0027.99] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting
- from a directional light.)
- [0027.99] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt
- lighting from a directional light.)
- [0027.99] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light
- before the light switches to whole scene shadows.)
- [0027.99] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
- [0027.99] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly.
- [0-1])
- [0027.99] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial
- blast. [0-1])
- [0027.99] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
- [0027.99] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
- [0027.99] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
- [0027.99] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
- [0027.99] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires
- bAllowSecondaryDisplays == TRUE))
- [0027.99] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires
- bAllowSecondaryDisplays == TRUE))
- [0027.99] Log: MobileVertexScratchBufferSize = 0 (The size of the scratch buffer for vertices (in kB).)
- [0027.99] Log: MobileIndexScratchBufferSize = 0 (The size of the scratch buffer for indices (in kB).)
- [0027.99] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
- [0027.99] Log: MobileTiltShiftPosition = 0 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
- [0027.99] Log: MobileTiltShiftFocusWidth = 0 (Width of focused area in the tilt shift effect (in percent of the screen height).)
- [0027.99] Log: MobileTiltShiftTransitionWidth = 0 (Width of transition area in the tilt shift effect, where it transitions from full focus to
- full blur (in percent of the screen height).)
- [0027.99] Log: MobileLightShaftScale = 0 (UNKNOWN.)
- [0027.99] Log: MobileLightShaftFirstPass = 0 (UNKNOWN.)
- [0027.99] Log: MobileLightShaftSecondPass = 0 (UNKNOWN.)
- [0027.99] Log: MobileMaxShadowRange = 0 (UNKNOWN.)
- [0027.99] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias
- set).)
- [0027.99] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages
- shader group)
- [0027.99] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it
- decreases load times but increases GPU cost for materials/levels with fog enabled)
- [0027.99] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
- [0027.99] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks
- (islands).)
- [0027.99] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
- [0027.99] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation
- distance for its chunks.)
- [0027.99] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per
- scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
- [0027.99] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is
- used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
- [0027.99] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first
- instead of the oldest.)
- [0027.99] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
- [0027.99] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
- [0027.99] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts
- etc).)
- [0027.99] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
- [0027.99] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
- [0027.99] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
- [0027.99] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
- [0027.99] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
- [0027.99] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
- [0027.99] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
- [0027.99] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
- [0027.99] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
- [0027.99] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
- [0027.99] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
- [0027.99] ScriptLog: key: SHSecondaryLighting | value: True
- [0027.99] ScriptLog: SHSecondaryLightingTrue
- [0027.99] ScriptLog: key: MotionBlurPause | value: True
- [0027.99] ScriptLog: MotionBlurPauseTrue
- [0027.99] ScriptLog: key: MotionBlurSkinning | value: 1
- [0027.99] ScriptLog: MotionBlurSkinning? 1
- [0027.99] ScriptLog: key: FilteredDistortion | value: True
- [0027.99] ScriptLog: FilteredDistortionTrue
- [0027.99] ScriptLog: key: bAllowDownsampledTranslucency | value: False
- [0027.99] ScriptLog: bAllowDownsampledTranslucencyFalse
- [0027.99] ScriptLog: key: FogVolumes | value: True
- [0027.99] ScriptLog: FogVolumesTrue
- [0027.99] ScriptLog: key: FloatingPointRenderTargets | value: True
- [0027.99] ScriptLog: FloatingPointRenderTargetsTrue
- [0027.99] ScriptLog: key: ShadowFilterQualityBias | value: 0
- [0027.99] ScriptLog: ShadowFilterQualityBias? 0
- [0027.99] ScriptLog: key: ShadowFadeResolution | value: 128
- [0027.99] ScriptLog: ShadowFadeResolution? 128
- [0027.99] ScriptLog: key: PreShadowFadeResolution | value: 16
- [0027.99] ScriptLog: PreShadowFadeResolution? 16
- [0027.99] ScriptLog: key: ShadowFadeExponent | value: 0.25
- [0027.99] ScriptLog: ShadowFadeExponent? 0.2500
- [0027.99] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1
- [0027.99] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000
- [0027.99] ScriptLog: key: PreShadowResolutionFactor | value: 0.5
- [0027.99] ScriptLog: PreShadowResolutionFactor? 0.5000
- [0027.99] ScriptLog: key: bAllowHardwareShadowFiltering | value: False
- [0027.99] ScriptLog: bAllowHardwareShadowFilteringFalse
- [0027.99] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48
- [0027.99] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found.
- [0027.99] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1
- [0027.99] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False
- [0027.99] ScriptLog: bEnableForegroundShadowsOnWorldFalse
- [0027.99] ScriptLog: key: bEnableForegroundSelfShadowing | value: False
- [0027.99] ScriptLog: bEnableForegroundSelfShadowingFalse
- [0027.99] ScriptLog: key: ShadowFilterRadius | value: 2
- [0027.99] ScriptLog: ShadowFilterRadius? 2.0000
- [0027.99] ScriptLog: key: ShadowDepthBias | value: 0.012
- [0027.99] ScriptLog: ShadowDepthBias? 0.0120
- [0027.99] ScriptLog: key: PerObjectShadowTransition | value: 60
- [0027.99] Warning: Warning, The System Setting PerObjectShadowTransition could not be found.
- [0027.99] ScriptLog: PerObjectShadowTransition? -1
- [0027.99] ScriptLog: key: PerSceneShadowTransition | value: 600
- [0027.99] Warning: Warning, The System Setting PerSceneShadowTransition could not be found.
- [0027.99] ScriptLog: PerSceneShadowTransition? -1
- [0027.99] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5
- [0027.99] ScriptLog: CSMSplitPenumbraScale? 0.5000
- [0027.99] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4
- [0027.99] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000
- [0027.99] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5
- [0027.99] ScriptLog: CSMSplitDepthBiasScale? 0.5000
- [0027.99] ScriptLog: key: CSMMinimumFOV | value: 40
- [0027.99] Warning: Warning, The System Setting CSMMinimumFOV could not be found.
- [0027.99] ScriptLog: CSMMinimumFOV? -1
- [0027.99] ScriptLog: key: CSMFOVRoundFactor | value: 4
- [0027.99] ScriptLog: CSMFOVRoundFactor? 4.0000
- [0027.99] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000
- [0027.99] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000
- [0027.99] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3
- [0027.99] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3
- [0027.99] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50
- [0027.99] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50
- [0027.99] ScriptLog: key: NumFracturedPartsScale | value: 1
- [0027.99] ScriptLog: NumFracturedPartsScale? 1.0000
- [0027.99] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1
- [0027.99] ScriptLog: FractureDirectSpawnChanceScale? 1.0000
- [0027.99] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1
- [0027.99] ScriptLog: FractureRadialSpawnChanceScale? 1.0000
- [0027.99] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False
- [0027.99] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse
- [0027.99] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False
- [0027.99] ScriptLog: bDisableSkeletalInstanceWeightsFalse
- [0027.99] ScriptLog: key: HighPrecisionGBuffers | value: False
- [0027.99] ScriptLog: HighPrecisionGBuffersFalse
- [0027.99] ScriptLog: key: AllowSecondaryDisplays | value: False
- [0027.99] ScriptLog: AllowSecondaryDisplaysFalse
- [0027.99] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280
- [0027.99] ScriptLog: SecondaryDisplayMaximumWidth? 1280
- [0027.99] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720
- [0027.99] ScriptLog: SecondaryDisplayMaximumHeight? 720
- [0027.99] ScriptLog: key: ApexLODResourceBudget | value: 1e+021
- [0027.99] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000
- [0027.99] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500
- [0027.99] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500
- [0027.99] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0
- [0027.99] ScriptLog: ApexDestructionMaxShapeCount? 0
- [0027.99] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1
- [0027.99] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found.
- [0027.99] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1
- [0027.99] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1
- [0027.99] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1
- [0027.99] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044
- [0027.99] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
- [0027.99] ScriptLog: key: ApexDestructionSortByBenefit | value: True
- [0027.99] ScriptLog: ApexDestructionSortByBenefitTrue
- [0027.99] ScriptLog: key: ApexGRBEnable | value: False
- [0027.99] ScriptLog: ApexGRBEnableFalse
- [0027.99] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128
- [0027.99] ScriptLog: ApexGRBGPUMemSceneSize? 128
- [0027.99] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128
- [0027.99] ScriptLog: ApexGRBGPUMemTempDataSize? 128
- [0027.99] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5
- [0027.99] ScriptLog: ApexGRBMeshCellSize? 7.5000
- [0027.99] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9
- [0027.99] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9
- [0027.99] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3
- [0027.99] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3
- [0027.99] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3
- [0027.99] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3
- [0027.99] ScriptLog: key: ApexGRBSkinWidth | value: 0.025
- [0027.99] ScriptLog: ApexGRBSkinWidth? 0.0250
- [0027.99] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006
- [0027.99] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000
- [0027.99] ScriptLog: key: bEnableParallelApexClothingFetch | value: True
- [0027.99] ScriptLog: bEnableParallelApexClothingFetchTrue
- [0027.99] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60
- [0027.99] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
- [0027.99] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True
- [0027.99] ScriptLog: ApexClothingAllowAsyncCookingTrue
- [0027.99] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False
- [0027.99] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse
- [0027.99] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1
- [0027.99] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1
- [0028.00] Log: Listing all sound classes.
- [0028.00] Log: Class 'None' has 18 resident sounds taking 1274.73 kb
- [0028.00] Log: Class 'Vehicle' has 77 resident sounds taking 19170.17 kb, and 7 real time sounds taking 443.18 kb
- [0028.00] Log: Class 'SFX' has 28 resident sounds taking 4093.81 kb, and 10 real time sounds taking 619.87 kb
- [0028.00] Log: Class 'Ambient' has 31 resident sounds taking 14495.64 kb, and 22 real time sounds taking 3490.74 kb
- [0028.00] Log: Class 'Weapon' has 243 resident sounds taking 65726.30 kb, and 4 real time sounds taking 418.22 kb
- [0028.00] Log: Class 'Cinematic' has 5 resident sounds taking 1292.72 kb, and 5 real time sounds taking 596.60 kb
- [0028.00] Log: Class 'Item' has 21 resident sounds taking 1885.64 kb, and 1 real time sounds taking 8.89 kb
- [0028.00] Log: Class 'Character' has 180 resident sounds taking 8576.90 kb
- [0028.00] Log: Class 'WeaponBulletEffects' has 23 resident sounds taking 673.11 kb, and 1 real time sounds taking 150.46 kb
- [0028.00] Log: Class 'Announcer' has 173 resident sounds taking 73580.28 kb
- [0028.00] Log: Class 'Master' has 2 resident sounds taking 111.17 kb
- [0028.00] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 4 real time sounds taking 769.60 kb
- [0028.00] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb
- [0028.00] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
- [0028.00] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb
- [0028.00] Log: Class 'UnGrouped' has 188 resident sounds taking 37386.71 kb, and 94 real time sounds taking 2222.50 kb
- [0028.00] Log: 1161 total sounds in 16 classes
- [0028.00] Log: Bool AmbientOcclusion set to 1
- [0028.07] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
- [0029.53] NetComeGo: Close TcpNetDriver_0 TcpipConnection_0 178.162.193.144:7777 02/28/14 18:08:06
- [0029.53] Log: Pending connect to '178.162.193.144/RenX-FrontEndMap?name=Vip Fortuna?Team=0' failed; Server is already at capacity.
- [0029.53] ScriptLog: (UTGameViewportClient_0) UTGameViewportClient::None:NotifyConnectionError Message:'Server is already at capacity.'
- Title:'Connection Lost'
- [0029.53] ScriptLog: UTPlayerController::QuitToMainMenu() - Online cleanup failed, finishing quit.
- [0029.53] ScriptLog: ------ QUIT TO MAIN MENU --------
- [0030.28] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
- [0030.28] ScriptLog: <<GameEnding>>
- [0030.28] Log: Failed; returning to Entry
- [0030.32] Log: LoadMap: RenX-FrontEndMap?closed?Name=Vip Fortuna?Team=0
- [0030.33] Log: --- LOADING MOVIE START ---
- [0030.41] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
- OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
- Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
- [0030.42] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0030.42] ScriptWarning: PlayerStart_2 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0030.42] ScriptWarning: Player start not found, failed to restart player
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function Engine.GameInfo:RestartPlayer:025E
- [0030.42] ScriptWarning: Accessed None 'Pawn'
- Rx_Bot RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Bot_0
- Function RenX_Game.Rx_Bot:IsInBuilding:0014
- [0030.42] ScriptWarning: Accessed None 'Pawn'
- Rx_Bot RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Bot_0
- Function RenX_Game.Rx_Bot:IsInBuilding:003C
- [0030.42] Rx: PLAYER: "Vip Fortuna"<256><GDI> disconnected
- [0030.43] Exit: TcpNetDriver_0 shut down
- [0030.91] Log: Game class is 'Rx_Game'
- [0030.94] Log: Primary PhysX scene will be in software.
- [0030.94] Log: Creating Primary PhysX Scene.
- [0030.94] Log: Bringing World RenX-FrontEndMap.TheWorld up for play (0) at 2014.02.28-18.08.07
- [0030.96] ScriptLog: GDI:0.0000
- [0030.96] ScriptLog: Script call stack:
- Function RenX_Game.Rx_Game:PreBeginPlay
- Function UTGame.UTTeamGame:PreBeginPlay
- Function
- RenX_Game.Rx_Game:CreateTeam
- [0030.96] ScriptLog: Nod:0.0000
- [0030.96] Log: Bringing up level for play took: 0.050932
- [0030.97] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0030.97] ScriptLog: Warning - PATHS NOT DEFINED or NO PLAYERSTART with positive rating
- [0030.97] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Controller_0
- Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
- [0030.97] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0030.97] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_1
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0030.97] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0030.97] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0030.97] ScriptWarning: Player start not found, using last start spot
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function Engine.GameInfo:RestartPlayer:0227
- [0030.97] Error: Can't start an online game that hasn't been created
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
- [0030.97] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0030.97] ScriptLog: START MATCH
- [0030.99] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0030.99] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0031.00] Rx: PLAYER: "Vip Fortuna"<258><GDI> entered from
- [0031.00] Log: ########### Finished loading level: 0.674799 seconds
- [0031.00] Log: Flushing async loaders.
- [0031.48] Log: Flushed async loaders.
- [0031.50] ScriptLog: SWITCHEROO THE HUD Rx_Game
- [0031.50] ScriptWarning: Accessed None 'Scoreboard'
- Rx_HUD RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_HUD_0
- Function RenX_Game.Rx_HUD:Destroyed:0019
- [0031.51] Log: Current scalability system settings:
- [0031.51] Log: StaticDecals = TRUE (Whether to allow static decals.)
- [0031.51] Log: DynamicDecals = TRUE (Whether to allow dynamic decals.)
- [0031.51] Log: UnbatchedDecals = TRUE (Whether to allow decals that have not been placed in static draw lists and have dynamic view
- relevance.)
- [0031.51] Log: DecalCullDistanceScale = 1 (Scale factor for distance culling decals.)
- [0031.51] Log: DynamicShadows = TRUE (Whether to allow dynamic shadows.)
- [0031.51] Log: LightEnvironmentShadows = TRUE (Whether to allow dynamic light environments to cast shadows.)
- [0031.51] Log: MotionBlur = TRUE (Whether to allow motion blur.)
- [0031.51] Log: DepthOfField = TRUE (Whether to allow depth of field.)
- [0031.51] Log: AmbientOcclusion = TRUE (Whether to allow ambient occlusion.)
- [0031.51] Log: Bloom = TRUE (Whether to allow bloom.)
- [0031.51] Log: bAllowLightShafts = TRUE (Whether to allow light shafts.)
- [0031.51] Log: Distortion = TRUE (Whether to allow distortion.)
- [0031.51] Log: DropParticleDistortion = FALSE (Whether to allow dropping distortion on particles based on WorldInfo::bDropDetail.)
- [0031.51] Log: LensFlares = TRUE (Whether to allow rendering of LensFlares.)
- [0031.51] Log: AllowRadialBlur = TRUE (Whether to allow radial blur effects to render.)
- [0031.51] Log: bAllowSeparateTranslucency = FALSE (Whether to keep separate translucency (for better Depth of Field), experimental.)
- [0031.51] Log: bAllowPostprocessMLAA = FALSE (Whether to allow post process MLAA to render. requires extra memory.)
- [0031.51] Log: bAllowHighQualityMaterials = TRUE (Whether to use high quality materials when low quality exist.)
- [0031.51] Log: MaxFilterBlurSampleCount = 16 (Max filter sample count.)
- [0031.51] Log: SkeletalMeshLODBias = 0 (LOD bias for skeletal meshes.)
- [0031.51] Log: DetailMode = 3 (Current detail mode; determines whether components of actors should be updated/ ticked.)
- [0031.51] Log: MaxDrawDistanceScale = 1 (Scale applied to primitive's MaxDrawDistance.)
- [0031.51] Log: MaxAnisotropy = 8 (Maximum level of anisotropy used.)
- [0031.51] Log: bAllowD3D9MSAA = FALSE (UKNOWN)
- [0031.51] Log: MinShadowResolution = 64 (min dimensions (in texels) allowed for rendering shadow subject depths.)
- [0031.51] Log: MinPreShadowResolution = 8 (min dimensions (in texels) allowed for rendering preshadow depths.)
- [0031.51] Log: MaxShadowResolution = 1024 (max square dimensions (in texels) allowed for rendering shadow subject depths.)
- [0031.51] Log: MaxWholeSceneDominantShadowResolution = 1280 (max square dimensions (in texels) allowed for rendering whole scene shadow
- depths.)
- [0031.51] Log: ShadowTexelsPerPixel = 1.3 (The ratio of subject pixels to shadow texels.)
- [0031.51] Log: bEnableBranchingPCFShadows = FALSE (Toggle Branching PCF implementation for projected shadows.)
- [0031.51] Log: bAllowWholeSceneDominantShadows = TRUE (Whether to allow whole scene dominant shadows.)
- [0031.51] Log: bUseConservativeShadowBounds = FALSE (Whether to use safe and conservative shadow frustum creation that wastes some shadowmap
- space.)
- [0031.51] Log: bAllowFracturedDamage = TRUE (Whether to allow fractured meshes to take damage.)
- [0031.51] Log: FractureCullDistanceScale = 1 (Distance scale for whether a fractured static mesh should actually fracture when damaged.)
- [0031.51] Log: bApexClothingAsyncFetchResults = FALSE (If TRUE, allow APEX skinning to occur without blocking fetch results.
- bEnableParallelApexClothingFetch must be enabled for this to work.)
- [0031.51] ScriptLog: key: StaticDecals | value: True
- [0031.51] ScriptLog: StaticDecalsTrue
- [0031.51] ScriptLog: key: DynamicDecals | value: True
- [0031.51] ScriptLog: DynamicDecalsTrue
- [0031.51] ScriptLog: key: UnbatchedDecals | value: True
- [0031.51] ScriptLog: UnbatchedDecalsTrue
- [0031.51] ScriptLog: key: DecalCullDistanceScale | value: 1
- [0031.51] ScriptLog: DecalCullDistanceScale? 1.0000
- [0031.51] ScriptLog: key: DynamicShadows | value: True
- [0031.51] ScriptLog: DynamicShadowsTrue
- [0031.51] ScriptLog: key: LightEnvironmentShadows | value: True
- [0031.51] ScriptLog: LightEnvironmentShadowsTrue
- [0031.51] ScriptLog: key: MotionBlur | value: True
- [0031.51] ScriptLog: MotionBlurTrue
- [0031.51] ScriptLog: key: DepthOfField | value: True
- [0031.51] ScriptLog: DepthOfFieldTrue
- [0031.51] ScriptLog: key: AmbientOcclusion | value: True
- [0031.51] ScriptLog: AmbientOcclusionTrue
- [0031.51] ScriptLog: key: Bloom | value: True
- [0031.51] ScriptLog: BloomTrue
- [0031.51] ScriptLog: key: bAllowLightShafts | value: True
- [0031.51] ScriptLog: bAllowLightShaftsTrue
- [0031.51] ScriptLog: key: Distortion | value: True
- [0031.51] ScriptLog: DistortionTrue
- [0031.51] ScriptLog: key: DropParticleDistortion | value: False
- [0031.51] ScriptLog: DropParticleDistortionFalse
- [0031.51] ScriptLog: key: LensFlares | value: True
- [0031.51] ScriptLog: LensFlaresTrue
- [0031.51] ScriptLog: key: AllowRadialBlur | value: True
- [0031.51] ScriptLog: AllowRadialBlurTrue
- [0031.51] ScriptLog: key: bAllowSeparateTranslucency | value: False
- [0031.51] ScriptLog: bAllowSeparateTranslucencyFalse
- [0031.51] ScriptLog: key: bAllowPostprocessMLAA | value: False
- [0031.51] ScriptLog: bAllowPostprocessMLAAFalse
- [0031.51] ScriptLog: key: bAllowHighQualityMaterials | value: True
- [0031.51] ScriptLog: bAllowHighQualityMaterialsTrue
- [0031.51] ScriptLog: key: MaxFilterBlurSampleCount | value: 16
- [0031.51] ScriptLog: MaxFilterBlurSampleCount? 16
- [0031.51] ScriptLog: key: SkeletalMeshLODBias | value: 0
- [0031.51] ScriptLog: SkeletalMeshLODBias? 0
- [0031.51] ScriptLog: key: DetailMode | value: 3
- [0031.51] ScriptLog: DetailMode? 3
- [0031.51] ScriptLog: key: MaxDrawDistanceScale | value: 1
- [0031.51] ScriptLog: MaxDrawDistanceScale? 1.0000
- [0031.51] ScriptLog: key: MaxAnisotropy | value: 8
- [0031.51] ScriptLog: MaxAnisotropy? 8
- [0031.51] ScriptLog: key: bAllowD3D9MSAA | value: False
- [0031.51] ScriptLog: bAllowD3D9MSAAFalse
- [0031.51] ScriptLog: key: MinShadowResolution | value: 64
- [0031.51] ScriptLog: MinShadowResolution? 64
- [0031.51] ScriptLog: key: MinPreShadowResolution | value: 8
- [0031.51] ScriptLog: MinPreShadowResolution? 8
- [0031.51] ScriptLog: key: MaxShadowResolution | value: 1024
- [0031.51] ScriptLog: MaxShadowResolution? 1024
- [0031.51] ScriptLog: key: MaxWholeSceneDominantShadowResolution | value: 1280
- [0031.51] ScriptLog: MaxWholeSceneDominantShadowResolution? 1280
- [0031.51] ScriptLog: key: ShadowTexelsPerPixel | value: 1.3
- [0031.51] ScriptLog: ShadowTexelsPerPixel? 1.3000
- [0031.51] ScriptLog: key: bEnableBranchingPCFShadows | value: False
- [0031.51] ScriptLog: bEnableBranchingPCFShadowsFalse
- [0031.51] ScriptLog: key: bAllowWholeSceneDominantShadows | value: True
- [0031.51] ScriptLog: bAllowWholeSceneDominantShadowsTrue
- [0031.51] ScriptLog: key: bUseConservativeShadowBounds | value: False
- [0031.51] ScriptLog: bUseConservativeShadowBoundsFalse
- [0031.51] ScriptLog: key: bAllowFracturedDamage | value: True
- [0031.51] ScriptLog: bAllowFracturedDamageTrue
- [0031.51] ScriptLog: key: FractureCullDistanceScale | value: 1
- [0031.51] ScriptLog: FractureCullDistanceScale? 1.0000
- [0031.51] ScriptLog: key: bApexClothingAsyncFetchResults | value: False
- [0031.51] ScriptLog: bApexClothingAsyncFetchResultsFalse
- [0031.51] Log: Current preference system settings:
- [0031.51] Log: UseVsync = TRUE (Whether to use VSync or not.)
- [0031.51] Log: Fullscreen = TRUE (Fullscreen.)
- [0031.51] Log: ResX = 1680 (Screen X resolution.)
- [0031.51] Log: ResY = 1050 (Screen Y resolution.)
- [0031.51] ScriptLog: key: UseVsync | value: True
- [0031.51] ScriptLog: UseVsyncTrue
- [0031.51] ScriptLog: key: Fullscreen | value: True
- [0031.51] ScriptLog: FullscreenTrue
- [0031.51] ScriptLog: key: ResX | value: 1680
- [0031.51] ScriptLog: ResX? 1680
- [0031.51] ScriptLog: key: ResY | value: 1050
- [0031.51] ScriptLog: ResY? 1050
- [0031.51] Log: Current debug system settings:
- [0031.51] Log: DynamicLights = TRUE (Whether to allow dynamic lights.)
- [0031.51] Log: CompositeDynamicLights = TRUE (Whether to composte dynamic lights into light environments.)
- [0031.51] Log: DirectionalLightmaps = TRUE (Whether to allow directional lightmaps, which use the material's normal and specular.)
- [0031.51] Log: SpeedTreeLeaves = TRUE (Whether to allow rendering of SpeedTree leaves.)
- [0031.51] Log: SpeedTreeFronds = TRUE (Whether to allow rendering of SpeedTree fronds.)
- [0031.51] Log: OnlyStreamInTextures = FALSE (If enabled, texture will only be streamed in, not out.)
- [0031.51] Log: OneFrameThreadLag = TRUE (Whether to allow the rendering thread to lag one frame behind the game thread.)
- [0031.51] Log: UpscaleScreenPercentage = TRUE (Whether to upscale the screen to take up the full front buffer.)
- [0031.51] Log: AllowOpenGL = FALSE (Whether to use OpenGL when it's available.)
- [0031.51] Log: AllowSubsurfaceScattering = TRUE (Whether to allow sub-surface scattering to render.)
- [0031.51] Log: AllowImageReflections = TRUE (Whether to allow image reflections to render.)
- [0031.51] Log: AllowImageReflectionShadowing = TRUE (Whether to allow image reflections to be shadowed.)
- [0031.51] Log: ParticleLODBias = 0 (LOD bias for particle systems.)
- [0031.51] Log: MaxMultiSamples = 0 (The maximum number of MSAA samples to use.)
- [0031.51] Log: bAllowTemporalAA = FALSE (UKNOWN)
- [0031.51] Log: TemporalAA_MinDepth = 500 (UKNOWN)
- [0031.51] Log: TemporalAA_StartDepthVelocityScale = 100 (UKNOWN)
- [0031.51] Log: ScreenPercentage = 100 (Percentage of screen main view should take up.)
- [0031.51] Log: MobileOcclusionQueries = FALSE (Whether to allow occlusion queries on mobile.)
- [0031.51] Log: MobileGlobalGammaCorrection = FALSE (UNKNOWN.)
- [0031.51] Log: MobileAllowGammaCorrectionWorldOverride = FALSE (UNKNOWN.)
- [0031.51] Log: MobileAllowDepthPrePass = FALSE (Whether to enable a rendering depth pre-pass on mobile.)
- [0031.51] Log: MobileGfxGammaCorrection = FALSE (Whether to include gamma correction in the scaleform shaders.)
- [0031.51] Log: MobileSceneDepthResolveForShadows = FALSE (UNKNOWN.)
- [0031.51] Log: MobileUsePreprocessedShaders = FALSE (Whether to use preprocessed shaders on mobile.)
- [0031.51] Log: MobileFlashRedForUncachedShaders = FALSE (Whether to flash the screen red (non-final release only) when a cached shader is not
- found at runtime.)
- [0031.51] Log: MobileWarmUpPreprocessedShaders = FALSE (Whether to issue a 'warm-up' draw call for mobile shaders as they are compiled.)
- [0031.51] Log: MobileCachePreprocessedShaders = FALSE (Whether to dump out preprocessed shaders for mobile as they are encountered/compiled.)
- [0031.51] Log: MobileProfilePreprocessedShaders = FALSE (Whether to run dumped out preprocessed shaders through the shader profiler.)
- [0031.51] Log: MobileUseCPreprocessorOnShaders = FALSE (Whether to run the C preprocessor on shaders.)
- [0031.51] Log: MobileLoadCPreprocessedShaders = FALSE ( Whether to load the C preprocessed source.)
- [0031.51] Log: MobileSharePixelShaders = FALSE (Whether to share pixel shaders across multiple unreal shaders.)
- [0031.51] Log: MobileShareVertexShaders = FALSE (Whether to share vertex shaders across multiple unreal shaders.)
- [0031.51] Log: MobileShareShaderPrograms = FALSE (Whether to share shaders program across multiple unreal shaders.)
- [0031.51] Log: MobileMaxMemory = 0 (Value (in MB) to declare for maximum mobile memory on this device.)
- [0031.51] Log: MobileClearDepthBetweenDPG = FALSE (Whether to clear the depth buffer between DPGs.)
- [0031.51] Log: MobileBoneCount = 0 (The maximum number of bones supported for skinning.)
- [0031.51] Log: MobileBoneWeightCount = 0 (The maximum number of bones influences per vertex supported for skinning.)
- [0031.51] ScriptLog: key: DynamicLights | value: True
- [0031.51] ScriptLog: DynamicLightsTrue
- [0031.51] ScriptLog: key: CompositeDynamicLights | value: True
- [0031.51] ScriptLog: CompositeDynamicLightsTrue
- [0031.51] ScriptLog: key: DirectionalLightmaps | value: True
- [0031.51] ScriptLog: DirectionalLightmapsTrue
- [0031.51] ScriptLog: key: SpeedTreeLeaves | value: True
- [0031.51] ScriptLog: SpeedTreeLeavesTrue
- [0031.51] ScriptLog: key: SpeedTreeFronds | value: True
- [0031.51] ScriptLog: SpeedTreeFrondsTrue
- [0031.51] ScriptLog: key: OnlyStreamInTextures | value: False
- [0031.51] ScriptLog: OnlyStreamInTexturesFalse
- [0031.51] ScriptLog: key: OneFrameThreadLag | value: True
- [0031.51] ScriptLog: OneFrameThreadLagTrue
- [0031.51] ScriptLog: key: UpscaleScreenPercentage | value: True
- [0031.51] ScriptLog: UpscaleScreenPercentageTrue
- [0031.51] ScriptLog: key: AllowOpenGL | value: False
- [0031.51] ScriptLog: AllowOpenGLFalse
- [0031.51] ScriptLog: key: AllowSubsurfaceScattering | value: True
- [0031.51] ScriptLog: AllowSubsurfaceScatteringTrue
- [0031.51] ScriptLog: key: AllowImageReflections | value: True
- [0031.51] ScriptLog: AllowImageReflectionsTrue
- [0031.51] ScriptLog: key: AllowImageReflectionShadowing | value: True
- [0031.51] ScriptLog: AllowImageReflectionShadowingTrue
- [0031.51] ScriptLog: key: ParticleLODBias | value: 0
- [0031.51] ScriptLog: ParticleLODBias? 0
- [0031.51] ScriptLog: key: MaxMultiSamples | value: 0
- [0031.51] ScriptLog: MaxMultiSamples? 0
- [0031.51] ScriptLog: key: bAllowTemporalAA | value: False
- [0031.51] ScriptLog: bAllowTemporalAAFalse
- [0031.51] ScriptLog: key: TemporalAA_MinDepth | value: 500
- [0031.51] Warning: Warning, The System Setting TemporalAA_MinDepth could not be found.
- [0031.51] ScriptLog: TemporalAA_MinDepth? -1
- [0031.51] ScriptLog: key: TemporalAA_StartDepthVelocityScale | value: 100
- [0031.51] ScriptLog: TemporalAA_StartDepthVelocityScale? 100.0000
- [0031.51] ScriptLog: key: ScreenPercentage | value: 100
- [0031.51] ScriptLog: ScreenPercentage? 100.0000
- [0031.51] Log: Current unknown system settings:
- [0031.51] Log: SHSecondaryLighting = TRUE (Whether to allow light environments to use SH lights for secondary lighting.)
- [0031.51] Log: MotionBlurPause = TRUE (Whether to allow motion blur to be paused.)
- [0031.51] Log: MotionBlurSkinning = 1 (State of the console variable MotionBlurSkinning.)
- [0031.51] Log: FilteredDistortion = TRUE (Whether to allow distortion to use bilinear filtering when sampling the scene color during its
- apply pass.)
- [0031.51] Log: bAllowDownsampledTranslucency = FALSE (Whether to allow downsampled transluency.)
- [0031.51] Log: FogVolumes = TRUE (Whether to allow fog volumes.)
- [0031.51] Log: FloatingPointRenderTargets = TRUE (Whether to allow floating point render targets to be used.)
- [0031.51] Log: ShadowFilterQualityBias = 0 (Quality bias for projected shadow buffer filtering. Higher values use better quality filtering.)
- [0031.51] Log: ShadowFadeResolution = 128 (Resolution in texel below which shadows are faded out.)
- [0031.51] Log: PreShadowFadeResolution = 16 (Resolution in texel below which preshadows are faded out.)
- [0031.51] Log: ShadowFadeExponent = 0.25 (Controls the rate at which shadows are faded out.)
- [0031.51] Log: SceneCaptureStreamingMultiplier = 1 (Scene capture streaming texture update distance scalar.)
- [0031.51] Log: PreShadowResolutionFactor = 0.5 (UKNOWN)
- [0031.51] Log: bAllowHardwareShadowFiltering = FALSE (Whether to allow hardware filtering optimizations like hardware PCF and Fetch4.)
- [0031.51] Log: TessellationAdaptivePixelsPerTriangle = 48 (Global tessellation factor multiplier.)
- [0031.51] Log: bEnableForegroundShadowsOnWorld = FALSE (hack to allow for foreground DPG objects to cast shadows on the world DPG.)
- [0031.51] Log: bEnableForegroundSelfShadowing = FALSE (Whether to allow foreground DPG self-shadowing.)
- [0031.51] Log: ShadowFilterRadius = 2 (Radius, in shadowmap texels, of the filter disk.)
- [0031.51] Log: ShadowDepthBias = 0.012 (Depth bias that is applied in the depth pass for all types of projected shadows except VSM.)
- [0031.51] Log: PerObjectShadowTransition = 60 (Higher values make the per object soft shadow comparison sharper, lower values make the
- transition softer.)
- [0031.51] Log: PerSceneShadowTransition = 600 (Higher values make the per scene soft shadow comparison sharper, lower values make the
- transition softer.)
- [0031.51] Log: CSMSplitPenumbraScale = 0.5 (Scale applied to the penumbra size of Cascaded Shadow Map splits, useful for minimizing the
- transition between splits.)
- [0031.51] Log: CSMSplitSoftTransitionDistanceScale = 4 (Scale applied to the soft comparison transition distance of Cascaded Shadow Map
- splits, useful for minimizing the transition between splits.)
- [0031.51] Log: CSMSplitDepthBiasScale = 0.5 (Scale applied to the depth bias of Cascaded Shadow Map splits, useful for minimizing the
- transition between splits.)
- [0031.51] Log: CSMMinimumFOV = 40 (Minimum camera FOV for CSM, this is used to prevent shadow shimmering when animating the FOV lower than
- the min, for example when zooming.)
- [0031.51] Log: CSMFOVRoundFactor = 4 (The FOV will be rounded by this factor for the purposes of CSM, which turns shadow shimmering into
- discrete jumps.)
- [0031.51] Log: UnbuiltWholeSceneDynamicShadowRadius = 20000 (WholeSceneDynamicShadowRadius to use when using CSM to preview unbuilt lighting
- from a directional light.)
- [0031.51] Log: UnbuiltNumWholeSceneDynamicShadowCascades = 3 (NumWholeSceneDynamicShadowCascades to use when using CSM to preview unbuilt
- lighting from a directional light.)
- [0031.51] Log: WholeSceneShadowUnbuiltInteractionThreshold = 50 (How many unbuilt light-primitive interactions there can be for a light
- before the light switches to whole scene shadows.)
- [0031.51] Log: NumFracturedPartsScale = 1 (Scales the game-specific number of fractured physics objects allowed.)
- [0031.51] Log: FractureDirectSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged directly.
- [0-1])
- [0031.51] Log: FractureRadialSpawnChanceScale = 1 (Percent chance of a rigid body spawning after a fractured static mesh is damaged by radial
- blast. [0-1])
- [0031.51] Log: bForceCPUAccessToGPUSkinVerts = FALSE (Whether to force CPU access to GPU skinned vertex data.)
- [0031.51] Log: bDisableSkeletalInstanceWeights = FALSE (Whether to disable instanced skeletal weights.)
- [0031.51] Log: HighPrecisionGBuffers = FALSE (Whether to use high-precision GBuffers.)
- [0031.51] Log: AllowSecondaryDisplays = FALSE (Whether to allow independent, external displays.)
- [0031.51] Log: SecondaryDisplayMaximumWidth = 1280 (The maximum width of any potentially allowed secondary displays (requires
- bAllowSecondaryDisplays == TRUE))
- [0031.51] Log: SecondaryDisplayMaximumHeight = 720 (The maximum height of any potentially allowed secondary displays (requires
- bAllowSecondaryDisplays == TRUE))
- [0031.51] Log: MobileVertexScratchBufferSize = 0 (The size of the scratch buffer for vertices (in kB).)
- [0031.51] Log: MobileIndexScratchBufferSize = 0 (The size of the scratch buffer for indices (in kB).)
- [0031.51] Log: MobileShadowTextureResolution = 1120 (UNKNOWN.)
- [0031.51] Log: MobileTiltShiftPosition = 0 (Position of the focused center of the tilt shift effect (in percent of the screen height).)
- [0031.51] Log: MobileTiltShiftFocusWidth = 0 (Width of focused area in the tilt shift effect (in percent of the screen height).)
- [0031.51] Log: MobileTiltShiftTransitionWidth = 0 (Width of transition area in the tilt shift effect, where it transitions from full focus to
- full blur (in percent of the screen height).)
- [0031.51] Log: MobileLightShaftScale = 0 (UNKNOWN.)
- [0031.51] Log: MobileLightShaftFirstPass = 0 (UNKNOWN.)
- [0031.51] Log: MobileLightShaftSecondPass = 0 (UNKNOWN.)
- [0031.51] Log: MobileMaxShadowRange = 0 (UNKNOWN.)
- [0031.51] Log: MobileLandscapeLodBias = 0 (LOD bias for mobile landscape rendering on this device (in addition to any per-landscape bias
- set).)
- [0031.51] Log: MobileUseShaderGroupForStartupObjects = FALSE (Whether to automatically put cooked startup objects in the StartupPackages
- shader group)
- [0031.51] Log: MobileMinimizeFogShaders = FALSE (Whether to disable generating both fog shader permutations on mobile. When TRUE, it
- decreases load times but increases GPU cost for materials/levels with fog enabled)
- [0031.51] Log: ApexLODResourceBudget = 1e+021 (Resource budget for APEX LOD. Higher values indicate the system can handle more APEX load.)
- [0031.51] Log: ApexDestructionMaxChunkIslandCount = 2500 (The maximum number of active PhysX actors which represent dynamic groups of chunks
- (islands).)
- [0031.51] Log: ApexDestructionMaxShapeCount = 0 (The maximum number of PhysX shapes which represent destructible chunks.)
- [0031.51] Log: ApexDestructionMaxChunkSeparationLOD = 1 (Every destructible asset defines a min and max lifetime, and maximum separation
- distance for its chunks.)
- [0031.51] Log: ApexDestructionMaxFracturesProcessedPerFrame = -1 (Lets the user throttle the number of fractures processed per frame (per
- scene) due to destruction, as this can be quite costly. The default is 0xffffffff (unlimited).)
- [0031.51] Log: ApexClothingAvgSimFrequencyWindow = 8.40779e-044 (Average Simulation Frequency is estimated with the last n frames. This is
- used in Clothing when bAllowAdaptiveTargetFrequency is enabled.)
- [0031.51] Log: ApexDestructionSortByBenefit = TRUE (If set to true, destructible chunks with the lowest benefit would get removed first
- instead of the oldest.)
- [0031.51] Log: ApexGRBEnable = FALSE (Whether or not to use GPU Rigid Bodies.)
- [0031.51] Log: ApexGRBGPUMemSceneSize = 128 (Amount (in MB) of GPU memory to allocate for GRB scene data (shapes, actors etc).)
- [0031.51] Log: ApexGRBGPUMemTempDataSize = 128 (Amount (in MB) of GPU memory to allocate for GRB temporary data (broadphase pairs, contacts
- etc).)
- [0031.51] Log: ApexGRBMeshCellSize = 7.5 (The size of the cells to divide the world into for GPU collision detection.)
- [0031.51] Log: ApexGRBNonPenSolverPosIterCount = 9 (Number of non-penetration solver iterations.)
- [0031.51] Log: ApexGRBFrictionSolverPosIterCount = 3 (Number of friction solver position iterations.)
- [0031.51] Log: ApexGRBFrictionSolverVelIterCount = 3 (Number of friction solver velocity iterations.)
- [0031.51] Log: ApexGRBSkinWidth = 0.025 (Collision skin width, as in PhysX.)
- [0031.51] Log: ApexGRBMaxLinearAcceleration = 1e+006 (Maximum linear acceleration.)
- [0031.51] Log: bEnableParallelApexClothingFetch = TRUE (If TRUE, allow APEX clothing fetch (skinning etc) to be done on multiple threads.)
- [0031.51] Log: ApexClothingAvgSimFrequencyWindow = 60 (Average Simulation Frequency is estimated with the last n frames.)
- [0031.51] Log: ApexClothingAllowAsyncCooking = TRUE (ClothingActors will cook in a background thread to speed up creation time.)
- [0031.51] Log: ApexClothingAllowApexWorkBetweenSubsteps = FALSE (Allow APEX SDK to interpolate clothing matrices between the substeps.)
- [0031.51] Log: ApexDestructionMaxActorCreatesPerFrame = -1 (UNKNOWN.)
- [0031.51] ScriptLog: key: SHSecondaryLighting | value: True
- [0031.51] ScriptLog: SHSecondaryLightingTrue
- [0031.51] ScriptLog: key: MotionBlurPause | value: True
- [0031.51] ScriptLog: MotionBlurPauseTrue
- [0031.51] ScriptLog: key: MotionBlurSkinning | value: 1
- [0031.51] ScriptLog: MotionBlurSkinning? 1
- [0031.51] ScriptLog: key: FilteredDistortion | value: True
- [0031.51] ScriptLog: FilteredDistortionTrue
- [0031.51] ScriptLog: key: bAllowDownsampledTranslucency | value: False
- [0031.51] ScriptLog: bAllowDownsampledTranslucencyFalse
- [0031.51] ScriptLog: key: FogVolumes | value: True
- [0031.51] ScriptLog: FogVolumesTrue
- [0031.51] ScriptLog: key: FloatingPointRenderTargets | value: True
- [0031.51] ScriptLog: FloatingPointRenderTargetsTrue
- [0031.51] ScriptLog: key: ShadowFilterQualityBias | value: 0
- [0031.51] ScriptLog: ShadowFilterQualityBias? 0
- [0031.51] ScriptLog: key: ShadowFadeResolution | value: 128
- [0031.51] ScriptLog: ShadowFadeResolution? 128
- [0031.51] ScriptLog: key: PreShadowFadeResolution | value: 16
- [0031.51] ScriptLog: PreShadowFadeResolution? 16
- [0031.51] ScriptLog: key: ShadowFadeExponent | value: 0.25
- [0031.52] ScriptLog: ShadowFadeExponent? 0.2500
- [0031.52] ScriptLog: key: SceneCaptureStreamingMultiplier | value: 1
- [0031.52] ScriptLog: SceneCaptureStreamingMultiplier? 1.0000
- [0031.52] ScriptLog: key: PreShadowResolutionFactor | value: 0.5
- [0031.52] ScriptLog: PreShadowResolutionFactor? 0.5000
- [0031.52] ScriptLog: key: bAllowHardwareShadowFiltering | value: False
- [0031.52] ScriptLog: bAllowHardwareShadowFilteringFalse
- [0031.52] ScriptLog: key: TessellationAdaptivePixelsPerTriangle | value: 48
- [0031.52] Warning: Warning, The System Setting TessellationAdaptivePixelsPerTriangle could not be found.
- [0031.52] ScriptLog: TessellationAdaptivePixelsPerTriangle? -1
- [0031.52] ScriptLog: key: bEnableForegroundShadowsOnWorld | value: False
- [0031.52] ScriptLog: bEnableForegroundShadowsOnWorldFalse
- [0031.52] ScriptLog: key: bEnableForegroundSelfShadowing | value: False
- [0031.52] ScriptLog: bEnableForegroundSelfShadowingFalse
- [0031.52] ScriptLog: key: ShadowFilterRadius | value: 2
- [0031.52] ScriptLog: ShadowFilterRadius? 2.0000
- [0031.52] ScriptLog: key: ShadowDepthBias | value: 0.012
- [0031.52] ScriptLog: ShadowDepthBias? 0.0120
- [0031.52] ScriptLog: key: PerObjectShadowTransition | value: 60
- [0031.52] Warning: Warning, The System Setting PerObjectShadowTransition could not be found.
- [0031.52] ScriptLog: PerObjectShadowTransition? -1
- [0031.52] ScriptLog: key: PerSceneShadowTransition | value: 600
- [0031.52] Warning: Warning, The System Setting PerSceneShadowTransition could not be found.
- [0031.52] ScriptLog: PerSceneShadowTransition? -1
- [0031.52] ScriptLog: key: CSMSplitPenumbraScale | value: 0.5
- [0031.52] ScriptLog: CSMSplitPenumbraScale? 0.5000
- [0031.52] ScriptLog: key: CSMSplitSoftTransitionDistanceScale | value: 4
- [0031.52] ScriptLog: CSMSplitSoftTransitionDistanceScale? 4.0000
- [0031.52] ScriptLog: key: CSMSplitDepthBiasScale | value: 0.5
- [0031.52] ScriptLog: CSMSplitDepthBiasScale? 0.5000
- [0031.52] ScriptLog: key: CSMMinimumFOV | value: 40
- [0031.52] Warning: Warning, The System Setting CSMMinimumFOV could not be found.
- [0031.52] ScriptLog: CSMMinimumFOV? -1
- [0031.52] ScriptLog: key: CSMFOVRoundFactor | value: 4
- [0031.52] ScriptLog: CSMFOVRoundFactor? 4.0000
- [0031.52] ScriptLog: key: UnbuiltWholeSceneDynamicShadowRadius | value: 20000
- [0031.52] ScriptLog: UnbuiltWholeSceneDynamicShadowRadius? 20000.0000
- [0031.52] ScriptLog: key: UnbuiltNumWholeSceneDynamicShadowCascades | value: 3
- [0031.52] ScriptLog: UnbuiltNumWholeSceneDynamicShadowCascades? 3
- [0031.52] ScriptLog: key: WholeSceneShadowUnbuiltInteractionThreshold | value: 50
- [0031.52] ScriptLog: WholeSceneShadowUnbuiltInteractionThreshold? 50
- [0031.52] ScriptLog: key: NumFracturedPartsScale | value: 1
- [0031.52] ScriptLog: NumFracturedPartsScale? 1.0000
- [0031.52] ScriptLog: key: FractureDirectSpawnChanceScale | value: 1
- [0031.52] ScriptLog: FractureDirectSpawnChanceScale? 1.0000
- [0031.52] ScriptLog: key: FractureRadialSpawnChanceScale | value: 1
- [0031.52] ScriptLog: FractureRadialSpawnChanceScale? 1.0000
- [0031.52] ScriptLog: key: bForceCPUAccessToGPUSkinVerts | value: False
- [0031.52] ScriptLog: bForceCPUAccessToGPUSkinVertsFalse
- [0031.52] ScriptLog: key: bDisableSkeletalInstanceWeights | value: False
- [0031.52] ScriptLog: bDisableSkeletalInstanceWeightsFalse
- [0031.52] ScriptLog: key: HighPrecisionGBuffers | value: False
- [0031.52] ScriptLog: HighPrecisionGBuffersFalse
- [0031.52] ScriptLog: key: AllowSecondaryDisplays | value: False
- [0031.52] ScriptLog: AllowSecondaryDisplaysFalse
- [0031.52] ScriptLog: key: SecondaryDisplayMaximumWidth | value: 1280
- [0031.52] ScriptLog: SecondaryDisplayMaximumWidth? 1280
- [0031.52] ScriptLog: key: SecondaryDisplayMaximumHeight | value: 720
- [0031.52] ScriptLog: SecondaryDisplayMaximumHeight? 720
- [0031.52] ScriptLog: key: ApexLODResourceBudget | value: 1e+021
- [0031.52] ScriptLog: ApexLODResourceBudget? 1000000020040877300000.0000
- [0031.52] ScriptLog: key: ApexDestructionMaxChunkIslandCount | value: 2500
- [0031.52] ScriptLog: ApexDestructionMaxChunkIslandCount? 2500
- [0031.52] ScriptLog: key: ApexDestructionMaxShapeCount | value: 0
- [0031.52] ScriptLog: ApexDestructionMaxShapeCount? 0
- [0031.52] ScriptLog: key: ApexDestructionMaxChunkSeparationLOD | value: 1
- [0031.52] Warning: Warning, The System Setting ApexDestructionMaxChunkSeparationLOD could not be found.
- [0031.52] ScriptLog: ApexDestructionMaxChunkSeparationLOD? -1
- [0031.52] ScriptLog: key: ApexDestructionMaxFracturesProcessedPerFrame | value: -1
- [0031.52] ScriptLog: ApexDestructionMaxFracturesProcessedPerFrame? -1
- [0031.52] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 8.40779e-044
- [0031.52] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
- [0031.52] ScriptLog: key: ApexDestructionSortByBenefit | value: True
- [0031.52] ScriptLog: ApexDestructionSortByBenefitTrue
- [0031.52] ScriptLog: key: ApexGRBEnable | value: False
- [0031.52] ScriptLog: ApexGRBEnableFalse
- [0031.52] ScriptLog: key: ApexGRBGPUMemSceneSize | value: 128
- [0031.52] ScriptLog: ApexGRBGPUMemSceneSize? 128
- [0031.52] ScriptLog: key: ApexGRBGPUMemTempDataSize | value: 128
- [0031.52] ScriptLog: ApexGRBGPUMemTempDataSize? 128
- [0031.52] ScriptLog: key: ApexGRBMeshCellSize | value: 7.5
- [0031.52] ScriptLog: ApexGRBMeshCellSize? 7.5000
- [0031.52] ScriptLog: key: ApexGRBNonPenSolverPosIterCount | value: 9
- [0031.52] ScriptLog: ApexGRBNonPenSolverPosIterCount? 9
- [0031.52] ScriptLog: key: ApexGRBFrictionSolverPosIterCount | value: 3
- [0031.52] ScriptLog: ApexGRBFrictionSolverPosIterCount? 3
- [0031.52] ScriptLog: key: ApexGRBFrictionSolverVelIterCount | value: 3
- [0031.52] ScriptLog: ApexGRBFrictionSolverVelIterCount? 3
- [0031.52] ScriptLog: key: ApexGRBSkinWidth | value: 0.025
- [0031.52] ScriptLog: ApexGRBSkinWidth? 0.0250
- [0031.52] ScriptLog: key: ApexGRBMaxLinearAcceleration | value: 1e+006
- [0031.52] ScriptLog: ApexGRBMaxLinearAcceleration? 1000000.0000
- [0031.52] ScriptLog: key: bEnableParallelApexClothingFetch | value: True
- [0031.52] ScriptLog: bEnableParallelApexClothingFetchTrue
- [0031.52] ScriptLog: key: ApexClothingAvgSimFrequencyWindow | value: 60
- [0031.52] ScriptLog: ApexClothingAvgSimFrequencyWindow? 0.0000
- [0031.52] ScriptLog: key: ApexClothingAllowAsyncCooking | value: True
- [0031.52] ScriptLog: ApexClothingAllowAsyncCookingTrue
- [0031.52] ScriptLog: key: ApexClothingAllowApexWorkBetweenSubsteps | value: False
- [0031.52] ScriptLog: ApexClothingAllowApexWorkBetweenSubstepsFalse
- [0031.52] ScriptLog: key: ApexDestructionMaxActorCreatesPerFrame | value: -1
- [0031.52] ScriptLog: ApexDestructionMaxActorCreatesPerFrame? -1
- [0031.52] Log: Listing all sound classes.
- [0031.52] Log: Class 'None' has 18 resident sounds taking 1274.73 kb
- [0031.52] Log: Class 'Vehicle' has 77 resident sounds taking 19170.17 kb, and 7 real time sounds taking 443.18 kb
- [0031.52] Log: Class 'SFX' has 28 resident sounds taking 4093.81 kb, and 10 real time sounds taking 619.87 kb
- [0031.52] Log: Class 'Ambient' has 31 resident sounds taking 14495.64 kb, and 22 real time sounds taking 3490.74 kb
- [0031.52] Log: Class 'Weapon' has 243 resident sounds taking 65726.30 kb, and 4 real time sounds taking 418.22 kb
- [0031.52] Log: Class 'Cinematic' has 5 resident sounds taking 1292.72 kb, and 5 real time sounds taking 596.60 kb
- [0031.52] Log: Class 'Item' has 21 resident sounds taking 1885.64 kb, and 1 real time sounds taking 8.89 kb
- [0031.52] Log: Class 'Character' has 180 resident sounds taking 8576.90 kb
- [0031.52] Log: Class 'WeaponBulletEffects' has 23 resident sounds taking 673.11 kb, and 1 real time sounds taking 150.46 kb
- [0031.52] Log: Class 'Announcer' has 173 resident sounds taking 73580.28 kb
- [0031.52] Log: Class 'Master' has 2 resident sounds taking 111.17 kb
- [0031.52] Log: Class 'MovieEffects' has 0 resident sounds taking 0.00 kb, and 4 real time sounds taking 769.60 kb
- [0031.52] Log: Class 'UI' has 22 resident sounds taking 1276.65 kb
- [0031.52] Log: Class 'Music' has 0 resident sounds taking 0.00 kb, and 1 real time sounds taking 1787.79 kb
- [0031.52] Log: Class 'MovieVoice' has 1 resident sounds taking 28.10 kb
- [0031.52] Log: Class 'UnGrouped' has 187 resident sounds taking 36569.81 kb, and 94 real time sounds taking 2222.50 kb
- [0031.52] Log: 1160 total sounds in 16 classes
- [0031.53] Log: Bool AmbientOcclusion set to 1
- [0031.74] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
- [0032.42] Log: --- LOADING MOVIE TIME: 2.09 sec ---
- [0032.67] ScriptLog: NO VALID MINIMAP INFO IN MAPINFO!!!
- [0035.43] ScriptLog: [GeminiOnlineService] Getting Data
- [0035.43] ScriptLog: [GeminiLinkClient] Resolving: renegadexgs.appspot.com
- [0035.50] ScriptLog: [GeminiLinkClient] renegadexgs.appspot.com resolved to 173.194.70.141:0
- [0035.50] ScriptLog: [GeminiLinkClient] Bound to port: 49999
- [0035.50] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
- [0035.59] ScriptLog: [GeminiLinkClient] TCP connection opened
- [0035.59] ScriptLog: [GeminiLinkClient] End TCP connection
- [0036.93] ScriptLog: [GeminiLinkClient] Server 1: Renegade X Server~87.245.40.7~1919~True~cnc-
- goldrush~8;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~8~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 2: Rencorner.com All Out War! [US]~64.31.41.114~7789~False~cnc-
- whiteout~40;12;30;True;30.0000;True;30;True;False;False;Open Beta 1~20~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 3: Rencorner.com Oceanic Server~220.233.219.2~7777~False~cnc-
- field~40;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~30~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 4: oh god how did this get here~151.230.10.6~7789~False~cnc-
- field~36;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~36~36~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 5: Renegade X Server~98.247.98.251~7777~False~cnc-
- mesa_ii~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 6: [GER]SteelGuardians.co.uk~178.162.193.144~7777~False~cnc-
- field~40;10;30;True;30.0000;True;40;True;False;False;Open Beta 1~40~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 7: [TP]ThePeopleClan.net Marathon [US]~69.197.166.132~7777~False~cnc-
- whiteout~40;7;30;True;30.0000;True;0;True;False;False;Open Beta 1~40~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 8: -[US-EAST]- RenX AOW Server 12v12~192.198.92.182~7777~False~cnc-
- field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~24~24~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 9: myReaper's Schnitzelbude #1 [DE/EU] [32Slots]~213.136.71.107~7777~False~cnc-
- lakeside~32;14;30;True;30.0000;True;30;True;False;False;Open Beta 1~31~32~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 10: [EU] Dead6.eu Renegade X~188.138.84.134~5345~False~cnc-
- islands~32;10;30;True;30.0000;True;40;True;False;False;Open Beta 1~31~32~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 11: Pingperfect.com : Renegade X : Test Server~109.169.18.153~7787~False~cnc-
- lakeside~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 12: myReaper's Whiskeylounge #2 [DE/EU] [32Slots]~213.136.71.107~7779~False~cnc-
- field~32;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~12~32~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 13: The Furry Pound~192.99.5.129~7777~False~cnc-
- lakeside~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 14: [GER] SilverBullet Servers AOW~188.138.91.53~7777~False~cnc-
- goldrush~20;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~20~20~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 15: Dragon test server[hk]~112.119.161.212~1337~False~cnc-
- walls_flying~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~20~40~0~true
- [0036.93] ScriptLog: [GeminiLinkClient] Server 16: Rencorner.com Infantry Only Server [US]~64.31.41.114~7782~False~cnc-
- field~40;0;30;True;30.0000;True;30;True;False;False;Open Beta 1~1~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 17: Jelly-Server.com AoW~69.162.65.2~7778~False~cnc-
- field~40;10;30;True;30.0000;True;40;True;False;False;Open Beta 1~39~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 18: -- [EU] - The Matrix AOW - [EU] --~62.210.180.95~7778~False~cnc-
- goldrush~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~29~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 19: Gimp's server [CAN]~24.222.131.188~5138~False~cnc-
- mesa_ii~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 20: [UNRules] Ren-X Server~209.217.248.163~1337~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 21: myReaper's Steakhaus #6 [DE/EU] [40Slots]~213.136.71.107~7783~False~cnc-
- walls_flying~40;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~39~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 22: St0rm.net All Out War #1 [US]~198.27.67.57~7777~False~cnc-
- walls_flying~40;14;60;True;30.0000;True;30;True;False;False;Open Beta 1~40~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 23: Renegade X Server~211.104.3.110~1337~False~cnc-
- walls_flying~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~4~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 24: [OI] OrdoImperialis.com Marathon [US]~199.19.107.63~1337~False~cnc-
- field~40;14;30;True;30.0000;True;0;True;False;False;Open Beta 1~2~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 25: A51-Zone.net Low Ping 24/7 All Maps AOW [NL]~5.255.68.55~1337~False~cnc-
- field~20;7;30;False;30.0000;True;25;True;False;False;Open Beta 1~20~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 26: A51-Zone.net Low Ping 24/7 All Maps AOW [NL]~5.255.68.55~1337~False~cnc-
- field~20;7;30;False;30.0000;True;25;True;False;False;Open Beta 1~20~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 27: NoAmmo.co.uk | #3 24/7 Field [UK/EU]~94.23.240.82~7779~False~cnc-
- field~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~13~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 28: Renegade X Server~85.25.117.138~21699~True~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~3~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 29: [EU] Area54.eu - BigAOW [Germany/Europe]~109.230.252.219~7777~False~cnc-
- walls_flying~40;10;30;True;30.0000;True;60;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 30: Renegade X Server~213.141.143.191~1337~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 31: #NL1 [XS42]Gaming DEDICATED NO LAGG 20vs20 WWW.XS42.NET~213.84.133.2~1337~False~cnc-
- walls_flying~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 32: NoAmmo.co.uk | #1 Rotation [UK/EU]~94.23.240.82~7782~False~cnc-
- walls_flying~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~40~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 33: Rencorner.com Marathon [US]~64.31.41.114~7784~False~cnc-
- mesa_ii~40;12;30;True;30.0000;True;999;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 34: Forgotten Honor Renegade X Server~89.163.166.218~1358~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 35: myReaper's Nudelkueche #4 [DE/EU] [32Slots]~213.136.71.107~7781~False~cnc-
- goldrush~32;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 36: {GER}#5|32P|Area of Gaming|aog-com.net~146.0.32.109~7750~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 37: myReaper's Bierzelt #5 [DE/EU] [32Slots]~213.136.71.107~7782~False~cnc-
- islands~32;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 38: GunKata.net 32-Player AOW~74.91.127.66~7777~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 39: Pingperfect.com : Unlucky Shot~199.217.118.69~7797~False~cnc-
- field~20;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~3~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 40: Qontinent.net All Out War~192.187.123.98~7777~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 41: [EU] Area54.eu - MiniAOW [Germany/Europe]~212.224.114.8~7777~False~cnc-
- field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~24~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 42: Dead6 Test~91.60.245.126~4252~False~cnc-
- lakeside~32;10;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 43: JTeK AoW Server~75.183.177.146~7777~False~cnc-
- field~24;7;30;True;60.0000;True;30;True;False;False;Open Beta 1~0~24~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 44: Rencorner.com All Out War #2 [US]~64.31.41.114~7785~False~cnc-
- whiteout~40;12;30;True;30.0000;True;30;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 45: 123ABC123~31.3.214.123~666~False~cnc-field~40;7;30;True;30.0000;True;40;True;False;False;Open
- Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 46: 24/7 =(eGO)=|Walls Flying|www.edge-gamers.com~174.36.50.176~6500~False~cnc-
- walls_flying~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~3~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 47: [AFD-Clan] Server~84.166.141.48~2302~False~cnc-
- whiteout~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 48: [JTF]JoinTheForce.net [AOW] - Gaming-solutions.com~94.23.147.114~7777~False~cnc-
- goldrush~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~24~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 49: Renegade X Server~84.122.211.149~25565~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 50: Renegade X Server~84.122.211.149~25565~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 51: myReaper's Weinkeller #3 [DE/EU] [32Slots]~213.136.71.107~7780~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~3~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 52: K-T-C Renegade X Server~213.64.248.125~7777~False~cnc-
- field~36;7;30;True;30.0000;True;25;True;False;False;Open Beta 1~0~36~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 53: St0rm.net Marathon AOW #2 [US]~198.27.67.57~6777~False~cnc-
- mesa_ii~40;14;80;True;30.0000;True;999;True;False;False;Open Beta 1~1~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 54: Volcom's h2ouse of Clanwar's [US]~64.31.41.114~7777~True~cnc-
- whiteout~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 55: Black-Cell.net - AOW~209.105.240.123~7777~False~cnc-
- mesa_ii~32;10;30;True;60.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 56: SHRPGaming.com Marathon~108.163.196.233~7777~False~cnc-
- goldrush~40;7;30;True;30.0000;True;0;True;False;False;Open Beta 1~1~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 57: Hardcounter.com EAST US LOW PING [JTeK]~191.234.48.184~1337~False~cnc-
- islands~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 58: NoAmmo.co.uk | #2 Rotation [UK/EU]~94.23.240.82~7778~False~cnc-
- walls_flying~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 59: Gaming-Solutions.com~176.9.78.2~7777~False~cnc-
- goldrush~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 60: {GER}#10|16P|Area of Gaming|aog-com.net~146.0.32.109~7100~False~cnc-
- walls_flying~16;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~16~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 61: Xpert's Marathon Server - TTP-Gaming.net~68.51.28.61~8915~False~cnc-
- field~40;14;40;True;60.0000;True;0;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 62: NoAmmo.co.uk | #5 24/7 Walls [UK/EU]~94.23.240.82~7781~False~cnc-
- walls_flying~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~10~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 63: #[NO LAG 40 PLYR 12 Vechlimit]~67.211.36.70~7777~False~cnc-
- goldrush~40;12;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 64: Rencorner.com TheKoSs2.org Classic AOW [US]~64.31.41.114~7786~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;30;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 65: Renegade X Server~95.76.164.39~7777~False~cnc-
- field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 66: [UK] MLWGames.com~81.27.82.138~7777~False~cnc-
- field~32;14;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 67: [GER] SCoRE Reunion~85.214.20.48~1337~True~cnc-
- whiteout~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 68: [OFFICIAL][US] Renegade-X.com #1~74.221.221.64~7777~False~cnc-
- lakeside~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 69: [CA-East] CnCFPS AOW | www.cncfps.com~198.100.156.237~7782~False~cnc-
- mesa_ii~32;7;30;True;30.0000;True;60;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 70: [TP]ThePeopleClan.net AOW #1 [40-Slot] [US]~69.197.166.133~7777~False~cnc-
- walls_flying~40;7;30;True;30.0000;True;45;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 71: [TP]ThePeopleClan.net AOW #2 [32-Slot] [US]~69.197.166.134~7777~False~cnc-
- whiteout~32;7;30;True;30.0000;True;45;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 72: Above Average - Canadian Server~64.56.130.150~1746~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 73: The Killing Crew #1 - USA East~74.91.112.99~7676~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 74: Vicious Reality #1 [stats: renx.vicious-reality.com]~176.31.103.214~7777~False~cnc-
- goldrush~40;7;30;True;30.0000;True;60;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 75: AteaMD Server~176.57.141.119~7777~False~cnc-
- goldrush~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~2~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 76: BlackIntel.org Renegade X Server~95.211.124.216~7777~False~cnc-
- whiteout~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~24~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 77: SOBR Team Server (STCGC)~83.242.224.242~1337~False~cnc-
- field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 78: 317th Renegade X Server~89.66.209.36~7331~True~cnc-
- walls_flying~8;4;30;True;30.0000;True;15;True;False;False;Open Beta 1~2~8~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 79: Multiplay - Testing~85.236.100.49~27415~True~cnc-
- field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 80: [TRCU]WarField[AOW] Gamng-solutions.com~31.25.103.20~7787~False~cnc-
- field~24;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~24~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 81: [EU-SE] AS-Companiet PellePEM 32p~94.254.2.28~7777~False~cnc-
- whiteout~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 82: {GER}#10|16P|Area of Gaming|aog-com.net~146.0.32.109~7786~False~cnc-
- walls_flying~16;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~1~16~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 83: RenCorner.com Clanwars.cc Server #2 [US]~64.31.41.114~7779~True~cnc-
- walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 84: RenCorner.com Clanwars.cc Server #3 [US]~64.31.41.114~7780~True~cnc-
- walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 85: RenCorner.com Clanwars.cc Server #4 [US]~64.31.41.114~7781~True~cnc-
- walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 86: Renegade X Server~188.141.63.48~1337~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 87: barracuda.de.vc Server[GER]~178.203.45.88~7894~False~cnc-
- field~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 88: RenCorner.com Clanwars.cc Server #1 [US]~64.31.41.114~7787~True~cnc-
- walls_flying~20;7;30;True;30.0000;False;30;True;False;False;Open Beta 1~0~20~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 89: {GER}#5|32P|Area of Gaming|aog-com.net~146.0.32.109~7781~False~cnc-
- walls_flying~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 90: St0rm.net All Out War #2 [US]~198.27.67.57~8777~False~cnc-
- lakeside~40;14;50;True;30.0000;True;60;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 91: 24/7 =(eGO)=|Rotation|www.edge-gamers.com~174.36.50.177~6500~False~cnc-
- walls_flying~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 92: Renegade X Server~80.60.16.62~13337~False~cnc-
- whiteout~16;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~16~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 93: [NL] LOLCAKES~94.103.150.195~7777~False~cnc-
- field~30;6;30;True;30.0000;True;120;True;False;False;Open Beta 1~0~30~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 94: [OFFICIAL][US] Renegade-X.com #2~74.221.221.64~7800~False~cnc-
- walls_flying~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 95: Kanaroo's RenX Server [DE/EU] [24 slots] [Steam]~85.114.142.252~7777~False~cnc-
- field~24;7;30;True;30.0000;True;40;True;False;True;Open Beta 1~0~24~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 96: Renegade X Server~219.38.200.123~25~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 97: NoAmmo.co.uk | #4 24/7 Islands [UK/EU]~94.23.240.82~7780~False~cnc-
- islands~40;7;30;False;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 98: MPF Ren-X.com Slaughterhouse #1 [US]~69.162.64.92~7777~False~cnc-
- goldrush~40;7;30;True;30.0000;True;71;True;False;True;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 99: [SOCA] www.soc-aus.net [AUS]~103.8.29.126~7777~False~cnc-
- islands~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 100: St0rm.net Marathon AOW #1 [US]~198.27.67.57~9777~False~cnc-
- islands~40;14;60;True;30.0000;True;180;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 101: [GER]unfame.de Renegade X - by risen.eu~85.214.230.79~7777~False~cnc-
- whiteout~32;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~32~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 102: [RUS] Renegade X Krasnoyarsk~109.196.218.42~1337~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 103: www.u-g-f.info [German]~78.46.50.104~7778~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~39~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 104: SirRadec's Bucket o NOD~216.105.212.57~7777~True~cnc-
- whiteout~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 105: MPF Ren-X.com Slaughterhouse #2 [FR]~62.210.180.95~7777~False~cnc-
- field~40;7;30;True;30.0000;True;71;True;False;True;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 106: 0 [JTeK] AoW T3~75.183.177.146~1339~False~cnc-
- islands~18;7;30;True;60.0000;True;30;True;False;False;Open Beta 1~0~18~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 107: Renegade X Server~88.113.149.38~1337~False~cnc-
- mesa_ii~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 108: Renegade X Server~81.152.186.10~25565~True~cnc-
- field~10;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~10~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] Server 109: [AFD-Clan] Server~84.166.143.107~2302~False~cnc-
- field~40;7;30;True;30.0000;True;40;True;False;False;Open Beta 1~0~40~0~true
- [0036.94] ScriptLog: [GeminiLinkClient] TCP connection closed
- [0041.08] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: itemPress
- [0041.19] ScriptLog: SoundTheme: ProcessSoundEvent - Unable to find a binding for event: change
- [0042.91] ScriptLog: [Rx_GFxFrontEnd_Multiplayer] : open 220.233.219.2:7777
- [0042.91] ScriptLog: <<GameEnding>>
- [0042.91] Init: WinSock: Socket queue 32768 / 32768
- [0044.87] Log: LoadMap: 220.233.219.2/cnc-field?Name=Vip Fortuna?Team=0?game=RenX_Game.Rx_Game
- [0044.87] Log: --- LOADING MOVIE START ---
- [0045.00] ScriptWarning: Invalid user index (255) specified for ClearReadProfileSettingsCompleteDelegate()
- OnlineSubsystemSteamworks Transient.OnlineSubsystemSteamworks_0
- Function OnlineSubsystemSteamworks.OnlineSubsystemSteamworks:ClearReadProfileSettingsCompleteDelegate:00FE
- [0045.00] ScriptWarning: PlayerStart_2 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0045.00] ScriptWarning: PlayerStart_0 is not a team playerstart!
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function UTGame.UTTeamGame:RatePlayerStart:0051
- [0045.00] ScriptWarning: Player start not found, failed to restart player
- Rx_Game RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Game_0
- Function Engine.GameInfo:RestartPlayer:025E
- [0045.00] ScriptWarning: Accessed None 'Pawn'
- Rx_Bot RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Bot_0
- Function RenX_Game.Rx_Bot:IsInBuilding:0014
- [0045.00] ScriptWarning: Accessed None 'Pawn'
- Rx_Bot RenX-FrontEndMap.TheWorld:PersistentLevel.Rx_Bot_0
- Function RenX_Game.Rx_Bot:IsInBuilding:003C
- [0045.00] Rx: PLAYER: "Vip Fortuna"<258><GDI> disconnected
- [0047.19] Log: Primary PhysX scene will be in software.
- [0047.19] Log: Creating Primary PhysX Scene.
- [0047.22] Log: Bringing World cnc-field.TheWorld up for play (90) at 2014.02.28-18.08.23
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0047.23] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0047.26] Log: Bringing up level for play took: 0.156766
- [0047.26] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
- [0047.26] Warning: Warning, Failed to find object 'Class None.'
- [0047.26] Log: PlayerController class for the pending level is PlayerController
- [0047.26] Log: ########### Finished loading level: 2.390950 seconds
- [0047.83] ScriptWarning: Accessed None 'myHUD'
- PlayerController cnc-field.TheWorld:PersistentLevel.PlayerController_0
- Function Engine.PlayerController:AdjustHUDRenderSize:000D
- [0047.83] ScriptWarning: Accessed None 'myHUD'
- PlayerController cnc-field.TheWorld:PersistentLevel.PlayerController_0
- Function Engine.PlayerController:AdjustHUDRenderSize:006F
- [0047.85] ScriptWarning: Accessed None 'Pawn'
- Rx_Controller cnc-field.TheWorld:PersistentLevel.Rx_Controller_0
- Function RenX_Game.Rx_Controller:SetOurCameraMode:0018
- [0047.85] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_2
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0134
- [0047.85] ScriptWarning: Accessed None 'Profile'
- UIDataStore_OnlinePlayerData Transient.DataStoreClient_0:UIDataStore_OnlinePlayerData_2
- Function Engine.UIDataStore_OnlinePlayerData:OnLoginChange:0168
- [0047.86] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0047.86] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0047.88] Log: AActor::SetBase : Bone (VH_Death) not found on Rx_Defence_Turret_2 for UTEmitter_0!
- [0048.68] Log: --- LOADING MOVIE TIME: 3.81 sec ---
- [0048.68] Log: WARNING: Cooking Convex For Actor: cnc-field.TheWorld:PersistentLevel.Rx_BuildingAttachment_MCT_0 Component:
- StaticMeshComponent_28 StaticMesh: RX_Deco_Terminal.Mesh.SM_BU_MCT (Scale: 1.000000 1.000000 1.000000) Please go and set PreCachedPhysScale on
- the mesh to have this scale for RunTime spawned objects.
- [0048.70] ScriptWarning: Accessed None 'Scoreboard'
- Rx_GRI cnc-field.TheWorld:PersistentLevel.Rx_GRI_0
- Function RenX_Game.Rx_GRI:ReplicatedEvent:0062
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionMultiplier
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_NightVision' during gameplay. ParamName: NightVisionContrast
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_WhiteSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_YellowSand' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_BW' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Slow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_SmokeA' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Dirt_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Grain_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mud_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_RockDirt_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_SlowMoving_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Smoke_Thin_NotLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_WhiteSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_YellowSand_Thin_FakeLit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_FloatingDirt_Unlit' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Mist' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_WaterRadial' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalParticleValue
- [0048.70] Log: MIC::SetScalarParameterValue : Modifying 'MI_Snow' during gameplay. ParamName: GlobalSecondaryParticleValue
- [0048.70] ScriptWarning: Accessed None 'Team'
- Rx_GFxHud Transient.Rx_GFxHud_0
- Function RenX_Game.Rx_GFxHud:AddKillMessage:018D
- [0048.72] ScriptWarning: Accessed array 'Default__Rx_FamilyInfo_Nod_StealthBlackHand.Materials' out of bounds (1/1)
- Rx_FamilyInfo_Nod_StealthBlackHand RenX_Game.Default__Rx_FamilyInfo_Nod_StealthBlackHand
- Function UTGame.UTFamilyInfo:GetTeamMaterials:00AE
- [0048.72] ScriptWarning: Accessed None 'TopHalfAnimSlot'
- Rx_Pawn cnc-field.TheWorld:PersistentLevel.Rx_Pawn_22
- Function RenX_Game.Rx_Pawn:ReplicatedEvent:010F
- [0048.73] ScriptWarning: Accessed array 'Default__Rx_FamilyInfo_Nod_Engineer.Materials' out of bounds (1/1)
- Rx_FamilyInfo_Nod_Engineer RenX_Game.Default__Rx_FamilyInfo_Nod_Engineer
- Function UTGame.UTFamilyInfo:GetTeamMaterials:00AE
- [0048.73] ScriptWarning: Accessed array 'Default__Rx_FamilyInfo_Nod_LaserChainGunner.Materials' out of bounds (1/1)
- Rx_FamilyInfo_Nod_LaserChainGunner RenX_Game.Default__Rx_FamilyInfo_Nod_LaserChainGunner
- Function UTGame.UTFamilyInfo:GetTeamMaterials:00AE
- [0048.75] ScriptWarning: Accessed None 'MICFlag'
- Rx_Building_Silo cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_1
- Function RenX_Content.Rx_Building_Silo:HealthChanged:000A
- [0048.75] ScriptWarning: Accessed None 'MICFlag'
- Rx_Building_Silo cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_1
- Function RenX_Content.Rx_Building_Silo:TeamNumChanged:001E
- [0048.75] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_229
- RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0048.79] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_229
- RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0048.80] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AdvancedGuardTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AdvancedGuardTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.80] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.80] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Barracks cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.80] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.80] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AirTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.80] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.94] ScriptWarning: Accessed None 'AirStrip'
- Rx_Building_AirTower_Internals cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
- Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
- [0048.94] ScriptWarning: Accessed None 'AirStrip'
- Rx_Building_AirTower_Internals cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
- Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
- [0048.94] ScriptWarning: Accessed None 'AirStrip'
- Rx_Building_AirTower_Internals cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
- Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
- [0048.94] ScriptWarning: Accessed None 'AirStrip'
- Rx_Building_AirTower_Internals cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
- Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
- [0048.94] ScriptWarning: Accessed None 'AirStrip'
- Rx_Building_AirTower_Internals cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_Internals_0
- Function RenX_Content.Rx_Building_Team_Internals:ChangeDamageLodLevel:0126
- [0048.96] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AdvancedGuardTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AdvancedGuardTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.96] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.96] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Barracks cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.96] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.96] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AirTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.96] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0048.98] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-
- field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_306 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0048.99] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-
- field.TheWorld:PersistentLevel.Rx_Building_Barracks_Internals_0.SkeletalMeshComponent_306 RX_BU_Barracks.Mesh.SK_BU_GDI_BAR 1 0 1 0
- [0049.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0049.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0049.10] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AdvancedGuardTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AdvancedGuardTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.10] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.10] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Barracks cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.10] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.10] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AirTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.10] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0049.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0049.21] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0049.21] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0049.21] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.21] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.24] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.24] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.25] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.25] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Barracks cnc-field.TheWorld:PersistentLevel.Rx_Building_Barracks_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.25] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.25] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_AirTower cnc-field.TheWorld:PersistentLevel.Rx_Building_AirTower_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.25] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.28] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.28] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.32] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0049.32] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0049.32] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.32] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.33] Log: !!!!!!!!!!!!!!!!!!!!!!!!!! CPU skinned cnc-field.TheWorld:PersistentLevel.Rx_Building_Silo_Internals_0.SkeletalMeshComponent_229
- RX_BU_Silo.Meshes.SK_BU_Silo 1 0 1 0
- [0049.35] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_GDI cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_GDI_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.35] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_Refinery_Nod cnc-field.TheWorld:PersistentLevel.Rx_Building_Refinery_Nod_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.39] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0049.39] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0049.39] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0049.39] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0049.41] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.54] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0049.69] ScriptWarning: Accessed None 'BuildingInternals'
- Rx_Building_WeaponsFactory cnc-field.TheWorld:PersistentLevel.Rx_Building_WeaponsFactory_0
- Function RenX_Content.Rx_Building:IsDestroyed:000B
- [0050.21] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_0
- [0050.83] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0050.83] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0051.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0051.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0057.95] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0057.95] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0058.25] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-field.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_2
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D
- [0058.25] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-field.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_2
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA
- [0058.73] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0058.73] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0059.92] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0059.92] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0060.65] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0060.65] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0066.26] ScriptWarning: Accessed None 'Game'
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_0
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:002B
- [0066.26] ScriptWarning: Accessed None
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_0
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:0040
- [0066.38] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0066.38] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_0
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0074.94] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0074.94] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_1
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0077.44] Warning: Failed to find function GotoIdle for timer in actor Rx_SentinelWeapon_Obelisk_0
- [0096.38] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0096.38] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0096.43] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_2
- [0098.49] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0098.49] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0098.82] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_6
- [0100.18] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 248: Actor::setAngularDamping: Actor must be dynamic!
- [0100.18] DevPhysics: Error (1) in file ..\..\Physics\src\NpActor.cpp, line 227: Actor::setLinearDamping: Actor must be dynamic!
- [0108.53] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0108.53] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0108.58] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_3
- [0110.50] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0110.50] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0110.66] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0110.66] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0111.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0111.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0111.09] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0111.09] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0114.30] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0114.30] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0115.45] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0115.45] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0115.45] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0115.45] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0116.48] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0116.48] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0116.48] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0116.48] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0119.56] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0119.56] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0127.75] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_3
- [0128.74] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0128.74] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0130.93] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0130.93] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0130.93] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0130.93] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0131.56] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0131.56] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0131.56] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0131.56] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0132.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0132.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0132.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0132.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0134.05] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0134.05] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0134.05] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0134.05] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0136.80] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0136.80] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0138.30] ScriptWarning: Accessed None 'Game'
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_1
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:002B
- [0138.30] ScriptWarning: Accessed None
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_1
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:0040
- [0140.60] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0140.60] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0141.13] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0141.13] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0143.05] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0143.05] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0143.25] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0143.25] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0145.14] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0145.14] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0145.14] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0145.14] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0145.26] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0145.26] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0146.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0146.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0146.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0146.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0147.42] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0147.42] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0147.42] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0147.42] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0147.95] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0147.95] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0149.95] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0149.95] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0151.33] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_5
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0151.33] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_5
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0151.37] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_5
- [0153.37] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0153.37] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0153.40] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_5
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0153.40] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_5
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0159.34] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0159.34] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0159.34] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0159.34] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0159.78] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0159.78] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0159.78] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0159.78] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0162.55] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0162.55] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0162.71] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0162.71] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_3
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0163.94] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0163.94] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0172.16] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0172.16] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0172.16] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0172.16] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0172.16] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0172.16] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0172.35] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0172.35] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0172.82] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0172.82] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0172.82] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0172.82] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0177.41] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_5
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0177.41] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_5
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0178.08] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0178.08] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0178.61] Warning: Rx_Vehicle_MammothTank_1 is outside the world bounds!
- [0185.23] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0185.23] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_4
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0186.61] ScriptWarning: Accessed None 'Pawn'
- Rx_GFxHud Transient.Rx_GFxHud_0
- Function RenX_Game.Rx_GFxHud:DisplayHit:00A5
- [0189.19] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0189.19] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0194.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0194.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0200.30] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-field.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_5
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:000D
- [0200.30] ScriptWarning: Accessed None 'InvManager'
- Rx_Weapon_TimedC4 cnc-field.TheWorld:PersistentLevel.Rx_Weapon_TimedC4_5
- Function Engine.Weapon:WeaponPuttingDown.WeaponIsDown:00BA
- [0205.28] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0205.28] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0214.29] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0214.29] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0230.33] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_146
- [0230.38] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshPart_138
- [0233.89] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0233.89] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0235.91] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0235.91] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0256.51] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0256.51] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0256.52] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0256.52] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0257.10] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0257.10] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0257.10] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0257.10] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0265.06] ScriptWarning: Accessed None 'Game'
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_2
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:002B
- [0265.06] ScriptWarning: Accessed None
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_2
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:0040
- [0270.05] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0270.05] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0270.24] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_6
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0270.24] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_6
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0272.25] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_6
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0272.25] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_6
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0273.26] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0273.26] Warning: Warning, Failed to load 'Font None.DS-Digital': Failed to find object 'Font None.DS-Digital'
- [0275.13] ScriptLog: UTDamageType base DoCustomDamageEffects should never be called
- [0279.36] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0279.36] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0280.60] Warning: Rx_Vehicle_MRLS_2 is outside the world bounds!
- [0280.84] ScriptWarning: Accessed None 'Pawn'
- Rx_GFxHud Transient.Rx_GFxHud_0
- Function RenX_Game.Rx_GFxHud:DisplayHit:00A5
- [0281.28] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0281.28] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0295.36] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0295.36] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0299.84] ScriptWarning: Accessed None 'Instigator'
- Rx_InventoryManager_Nod_StealthBlackHand cnc-field.TheWorld:PersistentLevel.Rx_InventoryManager_Nod_StealthBlackHand_0
- Function RenX_Game.Rx_InventoryManager:SetCurrentWeapon:002A
- [0299.84] ScriptWarning: Accessed None 'Instigator'
- Rx_InventoryManager_Nod_StealthBlackHand cnc-field.TheWorld:PersistentLevel.Rx_InventoryManager_Nod_StealthBlackHand_0
- Function RenX_Game.Rx_InventoryManager:SetCurrentWeapon:002A
- [0301.73] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_7
- [0302.59] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0302.59] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0304.53] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0304.53] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0305.67] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0305.67] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0308.01] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0308.01] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0308.89] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_6
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0308.89] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_6
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0309.95] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0309.95] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0310.02] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_8
- [0311.98] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0311.98] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0319.03] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0319.03] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0320.12] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0320.12] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0320.12] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0320.12] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0321.02] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0321.02] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0331.60] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0331.60] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0332.47] Log: FracturedMesActor: NO SOUND for FracturedStaticMeshActor_4
- [0334.48] ScriptWarning: Accessed None 'Team'
- Rx_GFxHud Transient.Rx_GFxHud_0
- Function RenX_Game.Rx_GFxHud:AddKillMessage:007A
- [0334.48] ScriptWarning: Accessed None 'Pawn'
- Rx_GFxHud Transient.Rx_GFxHud_0
- Function RenX_Game.Rx_GFxHud:DisplayHit:00A5
- [0337.29] ScriptWarning: Accessed None 'Team'
- Rx_GFxHud Transient.Rx_GFxHud_0
- Function RenX_Game.Rx_GFxHud:AddKillMessage:007A
- [0337.91] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0337.91] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0339.37] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0339.37] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0340.08] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0340.08] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0341.17] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0341.17] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0341.30] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0341.30] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0341.37] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0341.37] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_8
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0342.20] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0342.20] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0343.51] ScriptWarning: Accessed None
- Rx_GFxPurchaseMenu Transient.Rx_GFxPurchaseMenu_4
- Function RenX_Game.Rx_GFxPurchaseMenu:TickHud:04A5
- [0344.32] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0344.32] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0347.69] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0347.69] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0352.86] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0352.86] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0352.99] Warning: Failed to find function GotoStealthed for timer in actor Rx_Pawn_SBH_9
- [0354.80] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0354.80] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0356.81] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0356.81] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0358.51] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0358.51] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0358.51] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0358.51] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0358.66] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0358.66] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0365.66] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0365.66] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_2
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0367.82] ScriptWarning: Accessed None 'Game'
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_3
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:002B
- [0367.82] ScriptWarning: Accessed None
- Rx_Vehicle_Harvester_Nod cnc-field.TheWorld:PersistentLevel.Rx_Vehicle_Harvester_Nod_3
- Function RenX_Vehicles.Rx_Vehicle_Harvester:Destroyed:0040
- [0368.43] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0368.43] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0377.79] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0377.79] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0379.73] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00B1
- [0379.73] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:00C5
- [0381.03] ScriptWarning: Accessed None 'Weapon'
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0673
- [0381.03] ScriptWarning: Accessed None
- Rx_Pawn_SBH cnc-field.TheWorld:PersistentLevel.Rx_Pawn_SBH_9
- Function RenX_Game.Rx_Pawn_SBH:SetMaterialsCloaked:0687
- [0396.60] ScriptWarning: Accessed None 'ScoreboardVictoryReason'
- Rx_GFxUIScoreboard Transient.Rx_GFxUIScoreboard_0
- Function RenX_Game.Rx_GFxUIScoreboard:CheckEndGameScoreboard:00C6
- [0396.60] ScriptWarning: Accessed None 'ScoreboardVictoryMsg'
- Rx_GFxUIScoreboard Transient.Rx_GFxUIScoreboard_0
- Function RenX_Game.Rx_GFxUIScoreboard:CheckEndGameScoreboard:0131
- [0411.56] Log: SeamlessTravel to: CNC-Mesa_ii
- [0411.57] ScriptLog: Sentinel destroyed...
- [0411.57] ScriptLog: Sentinel destroyed...
- [0411.57] ScriptLog: Sentinel destroyed...
- [0411.57] ScriptLog: Sentinel destroyed...
- [0411.57] ScriptLog: Sentinel destroyed...
- [0411.57] ScriptLog: Sentinel destroyed..
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