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- [plague@ookami RisingWorld]$ java -jar risingworld.jar
- LOADING CLASSPATH FROM: /home/plague/Games/Steam/steamapps/common/RisingWorld/data/classpath.xml
- EXISTS = true
- SIZE = 2267
- [plague@ookami RisingWorld]$ java -jar risingworld.jar --help
- LOADING CLASSPATH FROM: /home/plague/Games/Steam/steamapps/common/RisingWorld/data/classpath.xml
- EXISTS = true
- SIZE = 2267
- Game started!
- Language set to: English
- Rising World - 0.6.3.1
- 12/16/2015 10:11 PM
- Dec 16, 2015 10:11:48 PM content.Launcher <init>
- INFO: OS: Linux 4.1.14-1-lts Java: 1.8.0_66 amd64 (Steam)
- Initialize HIVE...
- HIVE is initialized
- GL_ARB_draw_instanced = true GL_ARB_instanced_arrays = true
- Initialize Static Classes...
- Collision Shapes initialized!
- Constructions initialized!
- Items initialized!
- Objects initialized!
- Plants initialized!
- Picking initialized!
- Food-Definitions initialized!
- NPCs initialized!
- Crafting-Definitions initialized!
- Initialize Default Options...
- 1280 X 720
- SSL SOCKET
- HIVE OnConnect - STEAM VERSION
- Initialize Materials...
- Initialize RenderingSettings...
- Initialize SerializerRegistrations...
- Initialize FMod for Linux64 ...
- load libfmod.so resource: /fmodjava-natives/native/linux/lowlevel/x86_64/libfmod.so
- (1537640 Bytes)...Java HotSpot(TM) 64-Bit Server VM warning: You have loaded library /home/plague/Games/Steam/steamapps/common/RisingWorld/libfmod.so which might have disabled stack guard. The VM will try to fix the stack guard now.
- It's highly recommended that you fix the library with 'execstack -c <libfile>', or link it with '-z noexecstack'.
- successful
- load libfmodL.so resource: /fmodjava-natives/native/linux/lowlevel/x86_64/libfmodL.so
- (1677960 Bytes)...Initialize InputMappings...
- successful
- load libfmodstudio.so resource: /fmodjava-natives/native/linux/studio/x86_64/libfmodstudio.so
- (2116544 Bytes)...Initialize Bulletphysics...
- successful
- load libfmodstudioL.so resource: /fmodjava-natives/native/linux/studio/x86_64/libfmodstudioL.so
- (2735080 Bytes)... successful
- load JavaFMod64.so resource: /fmodjava-natives/jni/linux/JavaFMod64.so
- (733485 Bytes)... successful
- ... finished
- 0
- (0) Built-in Audio Analog Surround 5.1, 5POINT1, 6, 44100
- (1) Cape Verde/Pitcairn HDMI Audio [Radeon HD 7700/7..., STEREO, 2, 44100
- -----------------------------------------------------------------------------------------------------
- Initialize IngameContext...
- Initialize LocalPlayer...
- Initialize AppStates...
- Dec 16, 2015 10:11:54 PM com.jme3.animation.SkeletonControl controlRender
- INFO: Hardware skinning engaged for LocalPlayer_Chest (Node)
- warning CollisionDispatcher.needsCollision: static-static collision!
- Initialize Music...
- Initialize Sounds...
- Dec 16, 2015 10:11:55 PM content.Game initSounds
- INFO: FMOD Driver: Built-in Audio Analog Surround 5.1 ID: 0
- Dec 16, 2015 10:11:55 PM content.Game initSounds
- INFO: FMOD Mode: 5POINT1 Channels: 6 Systemrate: 44,100
- 90336352 bytes loaded
- HIVE OnDisconnect
- Hive disconnect:
- SHUTOWN DONE
- [plague@ookami RisingWorld]$
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