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Zetr0-UFOAIO-log2

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Dec 22nd, 2012
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  1. 2012/12/23 03:18:23
  2. ----- network initialization -------
  3. 2012/12/23 03:18:23 libcurl/7.25.0 GnuTLS/3.0.17 zlib/1.2.6 libidn/1.24 libssh2/1.4.0 initialized.
  4. 2012/12/23 03:18:23
  5. ------ server initialization -------
  6. 2012/12/23 03:18:24 added 8 maps to the mapcycle
  7. 2012/12/23 03:18:24
  8. ----- console initialization -------
  9. 2012/12/23 03:18:24 Console initialized.
  10. 2012/12/23 03:18:24
  11. ------- video initialization -------
  12. 2012/12/23 03:18:24 SDL version: 1.2.15
  13. 2012/12/23 03:18:24 I: desktop depth: 32bpp
  14. 2012/12/23 03:18:24 I: video memory: 0
  15. 2012/12/23 03:18:24 I: Available resolutions: 1440x900 1280x768 1280x720 1280x600 1152x864 1024x768 800x600 640x480 640x400 512x384 400x300 320x240 320x200 (13)
  16. 2012/12/23 03:18:24 I: video driver: windib
  17. 2012/12/23 03:18:24 I: setting mode -1
  18. 2012/12/23 03:18:24 I: set multisample buffers to 0
  19. 2012/12/23 03:18:24 I: set swap control to 0
  20. 2012/12/23 03:18:24 I: 1024x768 (fullscreen: no)
  21. 2012/12/23 03:18:24 I: got 8 bits of stencil
  22. 2012/12/23 03:18:24 I: got 24 bits of depth buffer
  23. 2012/12/23 03:18:24 I: got double buffer
  24. 2012/12/23 03:18:25 I: got 8 bits for red
  25. 2012/12/23 03:18:25 I: got 8 bits for green
  26. 2012/12/23 03:18:25 I: got 8 bits for blue
  27. 2012/12/23 03:18:25 I: got 8 bits for alpha
  28. 2012/12/23 03:18:25 I: got 0 multisample buffers
  29. GL_VENDOR: Intel2012/12/23 03:18:25
  30. GL_RENDERER: Intel 965/963 Graphics Media Accelerator2012/12/23 03:18:25
  31. GL_VERSION: 2.0.0 - Build 8.14.10.19302012/12/23 03:18:25
  32. GL_EXTENSIONS: GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_blend_color GL_EXT_abgr GL_EXT_texture3D GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_SGIS_texture_edge_clamp GL_SGIS_generate_mipmap GL_EXT_draw_range_elements GL_SGIS_texture_lod GL_EXT_rescale_normal GL_EXT_packed_pixels GL_EXT_separate_specular_color GL_ARB_multitexture GL_EXT_texture_env_combine GL_EXT_bgra GL_EXT_blend_func_separate GL_EXT_secondary_color GL_EXT_fog_coord GL_EXT_texture_env_add GL_ARB_texture_cube_map GL_ARB_transpose_matrix GL_ARB_texture_env_add GL_IBM_texture_mirrored_repeat GL_EXT_multi_draw_arrays GL_NV_blend_square GL_ARB_texture_compression GL_3DFX_texture_compression_FXT1 GL_EXT_texture_filter_anisotropic GL_ARB_texture_border_clamp GL_ARB_point_parameters GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_EXT_texture_compression_s3tc GL_ARB_shadow GL_ARB_window_pos GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_ARB_vertex_program GL_EXT_texture_rectangle GL_ARB_fragment_program GL_EXT_stencil_two_side GL_ATI_separate_stencil GL_ARB_vertex_buffer_object GL_EXT_texture_lod_bias GL_ARB_occlusion_query GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_non_power_of_two GL_ARB_vertex_shader GL_NV_texgen_reflection GL_ARB_point_sprite GL_EXT_blend_equation_separate GL_ARB_depth_texture GL_ARB_texture_rectangle GL_ARB_draw_buffers GL_ARB_pixel_buffer_object GL_WIN_swap_hint GL_EXT_framebuffer_object 2012/12/23 03:18:25
  33. 2012/12/23 03:18:25 Activate texture compression for Intel chips - see cvar r_intel_hack
  34. 2012/12/23 03:18:25 Disabling shaders for Intel chips - see cvar r_intel_hack
  35. 2012/12/23 03:18:25 found GL_ARB_multitexture
  36. 2012/12/23 03:18:25 found GL_ARB_texture_compression
  37. 2012/12/23 03:18:25 using GL_ARB_texture_compression
  38. 2012/12/23 03:18:25 found GL_ARB_texture_non_power_of_two
  39. 2012/12/23 03:18:25 using GL_ARB_texture_non_power_of_two
  40. 2012/12/23 03:18:25 found GL_EXT_texture_filter_anisotropic
  41. 2012/12/23 03:18:25 found GL_EXT_texture_lod_bias
  42. 2012/12/23 03:18:25 found GL_ARB_vertex_buffer_object
  43. 2012/12/23 03:18:25 using GL_ARB_vertex_buffer_object
  44. max vertex buffer size: 1024
  45. 2012/12/23 03:18:25 found GL_ARB_fragment_shader
  46. 2012/12/23 03:18:25 found GL_ARB_shading_language_100
  47. 2012/12/23 03:18:25 GLSL version guaranteed to be supported by OpenGL implementation postfixed by vender supplied info: 1.10
  48. 2012/12/23 03:18:25 found GL_###_framebuffer_object
  49. 2012/12/23 03:18:25 glRenderbufferStorageMultisample### not found
  50. 2012/12/23 03:18:25 using GL_ARB_framebuffer_object
  51. 2012/12/23 03:18:25 max draw buffers: 7
  52. 2012/12
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