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- command /mobhead1:
- permission: headplus.mob1
- trigger:
- wait 6 ticks
- open chest with 6 rows named "&lMobHead - Strona 1" to player
- wait 6 ticks
- format slot 0 of player with 1 of spawn egg named "&9Enderman" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Enderman,SkullType:3}"
- format slot 1 of player with 1 of spawn egg named "&9Enderdragon Head" to close then run "give %player% skull 1 3 {SkullOwner:KingEndermen,SkullType:3}"
- format slot 2 of player with 1 of spawn egg named "&6Blaze" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Blaze,SkullType:3}"
- format slot 3 of player with 1 of spawn egg named "&6Villager" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Villager,SkullType:3}"
- format slot 4 of player with 1 of spawn egg named "&3Squid &r&l(1)" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Squid,SkullType:3}"
- format slot 5 of player with 1 of spawn egg named "&9Spider" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Spider,SkullType:3}"
- format slot 6 of player with 1 of spawn egg named "&eSlime" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Slime,SkullType:3}"
- format slot 7 of player with 1 of spawn egg named "&fSheep" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Sheep,SkullType:3}"
- format slot 8 of player with 1 of spawn egg named "&dPig Zombie" to close then run "give %player% skull 1 3 {SkullOwner:MHF_PigZombie,SkullType:3}"
- format slot 9 of player with 1 of spawn egg named "&dPig" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Pig,SkullType:3}"
- format slot 10 of player with 1 of spawn egg named "&6Lava Slime" to close then run "give %player% skull 1 3 {SkullOwner:MHF_LavaSlime,SkullType:3}"
- format slot 11 of player with 1 of spawn egg named "&4Mushroom Cow" to close then run "give %player% skull 1 3 {SkullOwner:MHF_MushroomCow,SkullType:3}"
- format slot 12 of player with 1 of spawn egg named "&eOcelot &r&l(2)" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Ocelot,SkullType:3}"
- format slot 13 of player with 1 of spawn egg named "&lHerobrine" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Herobrine,SkullType:3}"
- format slot 14 of player with 1 of spawn egg named "&8Golem" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Golem,SkullType:3}"
- format slot 15 of player with 1 of spawn egg named "&fGhast" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Ghast,SkullType:3}"
- format slot 16 of player with 1 of spawn egg named "&cCow" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Cow,SkullType:3}"
- format slot 17 of player with 1 of egg named "&fChicken" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Chicken,SkullType:3}"
- format slot 18 of player with 1 of spawn egg named "&aCave Spider" to close then run "give %player% skull 1 3 {SkullOwner:MHF_CaveSpider,SkullType:3}"
- format slot 19 of player with 1 of spawn egg named "&2Zombie" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Zombie,SkullType:3}"
- format slot 20 of player with 1 of spawn egg named "&8Wither Skeleton" to close then run "give %player% skull 1 3 {SkullOwner:MHF_WSkeleton,SkullType:3}"
- format slot 21 of player with 1 of spawn egg named "&8Wither" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Wither,SkullType:3}"
- format slot 22 of player with 1 of spawn egg named "&lSteve" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Steve,SkullType:3}"
- format slot 23 of player with 1 of spawn egg named "&lAlex" to close then run "give %player% skull 1 3 {SkullOwner:MHF_Alex,SkullType:3}"
- format slot 24 of player with 1 of spawn egg named "&2Guardian" to close then run "give %player% skull 1 3 {SkullOwner:Creepypig7,SkullType:3}"
- format slot 25 of player with 1 of spawn egg named "&6Pufferfish" to close then run "give %player% skull 1 3 {SkullOwner:Dewbious,SkullType:3}"
- format slot 26 of player with 1 of spawn egg named "&7Mossy Skeleton" to close then run "give %player% skull 1 3 {SkullOwner:wallabee,SkullType:3}"
- format slot 27 of player with 1 of spawn egg named "&cBloody Head" to close then run "give %player% skull 1 3 {SkullOwner:colin,SkullType:3}"
- format slot 28 of player with 1 of spawn egg named "&2Goblin" to close then run "give %player% skull 1 3 {SkullOwner:soccerhero12,SkullType:3}"
- format slot 29 of player with 1 of spawn egg named "&aZombie Head (Brains)" to close then run "give %player% skull 1 3 {SkullOwner:Mr_ZombieCrafter,SkullType:3}"
- format slot 30 of player with 1 of spawn egg named "&7Wraith" to close then run "give %player% skull 1 3 {SkullOwner:tnt,SkullType:3}"
- format slot 31 of player with 1 of spawn egg named "&6Yellow Creeper" to close then run "give %player% skull 1 3 {SkullOwner:Turnip199,SkullType:3}"
- format slot 32 of player with 1 of spawn egg named "&dPink Creeper" to close then run "give %player% skull 1 3 {SkullOwner:BabyPinkCreeper,SkullType:3}"
- format slot 33 of player with 1 of spawn egg named "&6Yellow Creeper" to close then run "give %player% skull 1 3 {SkullOwner:Turnip199,SkullType:3}"
- format slot 34 of player with 1 of spawn egg named "&3Blue Creeper" to close then run "give %player% skull 1 3 {SkullOwner:PocketIsland,SkullType:3}"
- format slot 35 of player with 1 of spawn egg named "&2Blue &7to &4Red &7Creeper" to close then run "give %player% skull 1 3 {SkullOwner:Tentrillicon,SkullType:3}"
- format slot 36 of player with 1 of spawn egg named "&4Red &7to &6Yellow &7Creeper" to close then run "give %player% skull 1 3 {SkullOwner:I_Am_The_Pulse,SkullType:3}"
- format slot 37 of player with 1 of spawn egg named "&fWhite Creeper" to close then run "give %player% skull 1 3 {SkullOwner:rexery76,SkullType:3}"
- format slot 38 of player with 1 of spawn egg named "&6Decapitated Villager" to close then run "give %player% skull 1 3 {SkullOwner:WalkinEggs,SkullType:3}"
- format slot 39 of player with 1 of spawn egg named "&6Golden Cow" to close then run "give %player% skull 1 3 {SkullOwner:SmallMuzza,SkullType:3}"
- format slot 40 of player with 1 of spawn egg named "&dPink Sheep" to close then run "give %player% skull 1 3 {SkullOwner:Kolish,SkullType:3}"
- format slot 41 of player with 1 of spawn egg named "&5Peach Sheep" to close then run "give %player% skull 1 3 {SkullOwner:The_KRO_Dude,SkullType:3}"
- format slot 42 of player with 1 of spawn egg named "&aLime Sheep" to close then run "give %player% skull 1 3 {SkullOwner:hamfragjern,SkullType:3}"
- format slot 43 of player with 1 of spawn egg named "&fHostile Wolf" to close then run "give %player% skull 1 3 {SkullOwner:Pablo_Penguin,SkullType:3}"
- format slot 44 of player with 1 of spawn egg named "&cBird Head" to close then run "give %player% skull 1 3 {SkullOwner:xBenji118x,SkullType:3}"
- format slot 45 of player with 1 of spawn egg named "&eOcelot &r&l(2)" to close then run "give %player% skull 1 3 {SkullOwner:jarkpzf,SkullType:3}"
- format slot 46 of player with 1 of spawn egg named "&fSpace Helmet" to close then run "give %player% skull 1 3 {SkullOwner:ByVoltz,SkulType:3}"
- format slot 47 of player with 1 of spawn egg named "&fGLaDOS" to close then run "give %player% skull 1 3 {SkullOwner:GLaDOS2,SkulType:3}"
- format slot 48 of player with 1 of spawn egg named "&fSentry Turret" to close then run "give %player% skull 1 3 {SkullOwner:Claush,SkulType:3}"
- format slot 49 of player with 1 of spawn egg named "&4Bloodshot Eyeball" to close then run "give %player% skull 1 3 {SkullOwner:PARTY_P01S0N,SkulType:3}"
- format slot 50 of player with 1 of spawn egg named "&fTroll Face" to close then run "give %player% skull 1 3 {SkullOwner:distqrt,SkulType:3}"
- format slot 51 of player with 1 of spawn egg named "&eDaft Punk" to close then run "give %player% skull 1 3 {SkullOwner:Ethegj,SkulType:3}"
- format slot 52 of player with 1 of spawn egg named "&9TRON Helmet" to close then run "give %player% skull 1 3 {SkullOwner:UnstoppableTRON,SkulType:3}"
- format slot 53 of player with 1 of stone named "&l&7Reszta jest pod /mobhead2" to close
- command /mobhead2:
- permission: headplus.mob2
- trigger:
- wait 6 ticks
- open chest with 6 rows named "&lMobHead - Strona 2" to player
- wait 6 ticks
- format slot 0 of player with 1 of spawn egg named "&fEagle" to close then run "give %player% skull 1 3 {SkullOwner:Pablo_Penguin,SkullType:3}"
- format slot 1 of player with 1 of spawn egg named "&7Owl" to close then run "give %player% skull 1 3 {SkullOwner:Barnyard_Owl,SkullType:3}"
- format slot 2 of player with 1 of spawn egg named "&cBear" to close then run "give %player% skull 1 3 {SkullOwner:Bear,SkullType:3}"
- format slot 3 of player with 1 of spawn egg named "&3Slime (Cyan)" to close then run "give %player% skull 1 3 {SkullOwner:Walrus,SkullType:3}"
- format slot 4 of player with 1 of spawn egg named "&3Squid &r&l(2)" to close then run "give %player% skull 1 3 {SkullOwner:Pablo_Penguin,SkullType:3}"
- format slot 5 of player with 1 of spawn egg named "&cClown Fish" to close then run "give %player% skull 1 3 {SkullOwner:rainbowhater11,SkullType:3}"
- format slot 6 of player with 1 of spawn egg named "&bSlime (Blue)" to close then run "give %player% skull 1 3 {SkullOwner:zilon1,SkullType:3}"
- format slot 7 of player with 1 of spawn egg named "&9Slime (Violet)" to close then run "give %player% skull 1 3 {SkullOwner:ijevin,SkullType:3}"
- format slot 8 of player with 1 of spawn egg named "&5Slime (Purple)" to close then run "give %player% skull 1 3 {SkullOwner:Baecke15,SkullType:3}"
- format slot 9 of player with 1 of spawn egg named "&7Slime (Grey)" to close then run "give %player% skull 1 3 {SkullOwner:JulianClark,SkullType:3}"
- format slot 10 of player with 1 of spawn egg named "&7Slime (&r&eYellow &r&7to &r&2Green&r&7)" to close then run "give %player% skull 1 3 {SkullOwner:natssanchez,SkullType:3}"
- format slot 11 of player with 1 of spawn egg named "&6Slime (Orange)" to close then run "give %player% skull 1 3 {SkullOwner:md_5,SkullType:3}"
- format slot 12 of player with 1 of spawn egg named "&eSlime (Yellow)" to close then run "give %player% skull 1 3 {SkullOwner:Wyvern234,SkullType:3}"
- format slot 13 of player with 1 of spawn egg named "&6Gold Steve Head" to close then run "give %player% skull 1 3 {SkullOwner:zsoccer23,SkulType:3}
- format slot 14 of player with 1 of spawn egg named "&6Creeper Pumpkin" to close then run "give %player% skull 1 3 {SkullOwner:Elstumpo,SkulType:3}
- format slot 15 of player with 1 of spawn egg named "&fGod" to close then run "give %player% skull 1 3 {SkullOwner:God,SkulType:3}
- format slot 16 of player with 1 of spawn egg named "&4Satan" to close then run "give %player% skull 1 3 {SkullOwner:Satan,SkulType:3}
- format slot 17 of player with 1 of spawn egg named "&cNotch" to close then run "give %player% skull 1 3 {SkullOwner:Notch,SkulType:3}
- format slot 18 of player with 1 of spawn egg named "&bBulbasaur" to close then run "give %player% skull 1 3 {SkullOwner:RenaRooRoo14,SkulType:3}
- format slot 19 of player with 1 of spawn egg named "&6Charmander" to close then run "give %player% skull 1 3 {SkullOwner:MisterLamster,SkulType:3}
- format slot 20 of player with 1 of spawn egg named "&3Mudkip" to close then run "give %player% skull 1 3 {SkullOwner:robloxx,SkulType:3}
- format slot 21 of player with 1 of spawn egg named "&fMewtwo" to close then run "give %player% skull 1 3 {SkullOwner:mewtwo123456789,SkulType:3}
- format slot 22 of player with 1 of spawn egg named "&dAipom" to close then run "give %player% skull 1 3 {SkullOwner:Aipomy,SkulType:3}
- format slot 23 of player with 1 of spawn egg named "&fOshawott" to close then run "give %player% skull 1 3 {SkullOwner:oshawot32200,SkulType:3}
- format slot 24 of player with 1 of spawn egg named "&fLatias" to close then run "give %player% skull 1 3 {SkullOwner:Roogy88,SkulType:3}
- format slot 25 of player with 1 of spawn egg named "&6Raichu" to close then run "give %player% skull 1 3 {SkullOwner:raichu2004,SkulType:3}
- format slot 26 of player with 1 of spawn egg named "&2Lucario" to close then run "give %player% skull 1 3 {SkullOwner:Deltacraft,SkulType:3}
- format slot 27 of player with 1 of spawn egg named "&6Buizel" to close then run "give %player% skull 1 3 {SkullOwner:Marriland_,SkulType:3}
- format slot 28 of player with 1 of spawn egg named "&cBlaizken" to close then run "give %player% skull 1 3 {SkullOwner:Volc_Guy,SkulType:3}
- format slot 29 of player with 1 of spawn egg named "&ePikatchu" to close then run "give %player% skull 1 3 {SkullOwner:PikatchuNL,SkulType:3}
- format slot 30 of player with 1 of spawn egg named "&4Mario" to close then run "give %player% skull 1 3 {SkullOwner:Mario,SkulType:3}
- format slot 31 of player with 1 of spawn egg named "&4Luigi" to close then run "give %player% skull 1 3 {SkullOwner:Luigi,SkulType:3}
- format slot 32 of player with 1 of spawn egg named "&4Mario" to close then run "give %player% skull 1 3 {SkullOwner:Mario,SkulType:3}
- format slot 33 of player with 1 of spawn egg named "&2Yoshi" to close then run "give %player% skull 1 3 {SkullOwner:Yoshi,SkulType:3}
- format slot 34 of player with 1 of spawn egg named "&2Bowser" to close then run "give %player% skull 1 3 {SkullOwner:Bowser,SkulType:3}
- format slot 35 of player with 1 of spawn egg named "&fSnow Man" to close then run "give %player% skull 1 3 {SkullOwner:GLaDOS,SkulType:3}
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