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- options:
- P: &8[&7DoubleJump&8]&7
- DoubleJumpForce: .5
- command /doublejump <text>:
- usage: /doublejump <on/off>
- permission: skript.op
- trigger:
- if arg-1 is "on" or "enable":
- set {doublejump} to true
- send "{@P} DoubleJump Enabled!"
- else if arg-1 is "off" or "disable":
- delete {doublejump}
- send "{@P} DoubleJump Disabled"
- loop all players:
- loop-player's gamemode is survival or adventure
- set loop-player's flight state to false
- on flight toggle:
- {doublejump} is true
- if player's gamemode is not creative:
- wait 1 tick
- set player's flight state to false
- push player upwards at speed {@DoubleJumpForce}
- push player forwards at speed {@DoubleJumpForce}
- on jump:
- {doublejump} is true
- if player's gamemode is not creative:
- set player's flight state to true
- on damage:
- {doublejump} is true
- if damage cause is fall:
- cancel event
- on join:
- player's gamemode is survival or adventure
- set player's flight state to false
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