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  1. <!-- 12/26/2016 7:46:14 PM - SC Joystick Mapping - layout_my_joystick -->
  2. <ActionMaps version="1" optionsVersion="2" rebindVersion="2" profileName="my_joystick"
  3. js1="T.16000M" js1G="1c5b8cb0-cafc-11e6-8001-444553540000"
  4. js2="TWCS Throttle" js2G="20521b40-cafc-11e6-8002-444553540000"
  5. >
  6. <CustomisationUIHeader label="my_joystick" description="@ui_JoystickDefaultDesc" image="JoystickDefault">
  7. <devices>
  8. <keyboard instance="1"/>
  9. <mouse instance="1"/>
  10. <joystick instance="1"/>
  11. <joystick instance="2"/>
  12. </devices>
  13. <categories>
  14. <category label="@ui_CCSpaceFlight"/>
  15. </categories>
  16. </CustomisationUIHeader>
  17.  
  18.  
  19.  
  20.  
  21. <actionmap name="spaceship_general">
  22. <action name="v_eject">
  23. <rebind input="js2_button1" />
  24. </action>
  25. <action name="v_eject">
  26. <rebind input="kb1_ralt+l" />
  27. </action>
  28. <action name="v_eject">
  29. <rebind input="xi1_shoulderl+shoulderr+y" />
  30. </action>
  31. <action name="v_exit">
  32. <rebind input="kb1_f" />
  33. </action>
  34. <action name="v_exit">
  35. <rebind input="xi1_y" />
  36. </action>
  37. <action name="v_exit">
  38. <rebind input="js1_ " multiTap="1" />
  39. </action>
  40. <action name="v_self_destruct">
  41. <rebind input="js1_ " multiTap="1" />
  42. </action>
  43. <action name="v_self_destruct">
  44. <rebind input="kb1_ralt+backspace" />
  45. </action>
  46. <action name="v_self_destruct">
  47. <rebind input="xi1_shoulderl+shoulderr+x" />
  48. </action>
  49. <action name="v_toggle_cabin_lights">
  50. <rebind input="js1_ " multiTap="1" />
  51. </action>
  52. <action name="v_toggle_cabin_lights">
  53. <rebind input="kb1_lalt+t" />
  54. </action>
  55. <action name="v_toggle_cabin_lights">
  56. <rebind input="xi1_shoulderl+dpad_left" />
  57. </action>
  58. <action name="v_toggle_running_lights">
  59. <rebind input="js1_ " multiTap="1" />
  60. </action>
  61. <action name="v_toggle_running_lights">
  62. <rebind input="kb1_lalt+t" />
  63. </action>
  64. <action name="v_starmap">
  65. <rebind input="kb1_home" />
  66. </action>
  67. <action name="v_cooler_throttle_up">
  68. <rebind input="js1_ " multiTap="1" />
  69. </action>
  70. <action name="v_cooler_throttle_up">
  71. <rebind input="kb1_lalt+np_8" />
  72. </action>
  73. <action name="v_cooler_throttle_up">
  74. <rebind input="xi1_ " multiTap="1" />
  75. </action>
  76. <action name="v_cooler_throttle_down">
  77. <rebind input="js1_ " multiTap="1" />
  78. </action>
  79. <action name="v_cooler_throttle_down">
  80. <rebind input="kb1_lalt+np_7" />
  81. </action>
  82. <action name="v_cooler_throttle_down">
  83. <rebind input="xi1_ " multiTap="1" />
  84. </action>
  85. <action name="spectate_enterpuremode">
  86. <rebind input="kb1_rctrl+insert" />
  87. </action>
  88. </actionmap>
  89.  
  90. <actionmap name="spaceship_view">
  91. <action name="v_view_yaw_left">
  92. <rebind input="js1_hat2_left" />
  93. </action>
  94. <action name="v_view_yaw_left">
  95. <rebind input="kb1_ " multiTap="1" />
  96. </action>
  97. <action name="v_view_yaw_right">
  98. <rebind input="js1_hat2_right" />
  99. </action>
  100. <action name="v_view_yaw_right">
  101. <rebind input="kb1_ " multiTap="1" />
  102. </action>
  103. <action name="v_view_yaw">
  104. <rebind input="js1_x" />
  105. </action>
  106. <action name="v_view_yaw">
  107. <rebind input="xi1_thumbrx" />
  108. </action>
  109. <action name="v_view_yaw_mouse">
  110. <rebind input="mo1_maxis_x" />
  111. </action>
  112. <action name="v_view_yaw_absolute">
  113. <rebind input="kb1_HMD_Yaw" />
  114. </action>
  115. <action name="v_view_pitch_up">
  116. <rebind input="js1_hat2_down" />
  117. </action>
  118. <action name="v_view_pitch_up">
  119. <rebind input="kb1_ " multiTap="1" />
  120. </action>
  121. <action name="v_view_pitch_down">
  122. <rebind input="js1_hat2_up" />
  123. </action>
  124. <action name="v_view_pitch_down">
  125. <rebind input="kb1_ " multiTap="1" />
  126. </action>
  127. <action name="v_view_pitch">
  128. <rebind input="js1_ " multiTap="1" />
  129. </action>
  130. <action name="v_view_pitch">
  131. <rebind input="xi1_thumbry" />
  132. </action>
  133. <action name="v_view_pitch_mouse">
  134. <rebind input="mo1_maxis_y" />
  135. </action>
  136. <action name="v_view_pitch_absolute">
  137. <rebind input="kb1_HMD_Pitch" />
  138. </action>
  139. <action name="v_view_roll_absolute">
  140. <rebind input="kb1_HMD_Roll" />
  141. </action>
  142. <action name="v_view_cycle_fwd">
  143. <rebind input="js1_ " multiTap="1" />
  144. </action>
  145. <action name="v_view_cycle_fwd">
  146. <rebind input="kb1_f4" />
  147. </action>
  148. <action name="v_view_cycle_fwd">
  149. <rebind input="xi1_shoulderl+dpad_up" />
  150. </action>
  151. <action name="v_view_cycle_internal_fwd">
  152. <rebind input="js1_ " multiTap="1" />
  153. </action>
  154. <action name="v_view_cycle_internal_fwd">
  155. <rebind input="kb1_ " multiTap="1" />
  156. </action>
  157. <action name="v_view_cycle_internal_fwd">
  158. <rebind input="xi1_shoulderl+back" />
  159. </action>
  160. <action name="v_view_option">
  161. <rebind input="js1_ " multiTap="1" />
  162. </action>
  163. <action name="v_view_option">
  164. <rebind input="kb1_ " multiTap="1" />
  165. </action>
  166. <action name="v_view_option">
  167. <rebind input="xi1_ " multiTap="1" />
  168. </action>
  169. <action name="v_view_mode">
  170. <rebind input="js1_ " multiTap="1" />
  171. </action>
  172. <action name="v_view_mode">
  173. <rebind input="kb1_lalt+z" />
  174. </action>
  175. <action name="v_view_mode">
  176. <rebind input="xi1_shoulderl+dpad_down" />
  177. </action>
  178. <action name="v_view_zoom_in">
  179. <rebind input="js1_ " multiTap="1" />
  180. </action>
  181. <action name="v_view_zoom_in">
  182. <rebind input="mo1_mwheel_up" />
  183. </action>
  184. <action name="v_view_zoom_in">
  185. <rebind input="xi1_ " multiTap="1" />
  186. </action>
  187. <action name="v_view_zoom_out">
  188. <rebind input="js1_ " multiTap="1" />
  189. </action>
  190. <action name="v_view_zoom_out">
  191. <rebind input="mo1_mwheel_down" />
  192. </action>
  193. <action name="v_view_zoom_out">
  194. <rebind input="xi1_ " multiTap="1" />
  195. </action>
  196. <action name="v_view_interact">
  197. <rebind input="js1_ " multiTap="1" />
  198. </action>
  199. <action name="v_view_interact">
  200. <rebind input="kb1_f" />
  201. </action>
  202. <action name="v_view_interact">
  203. <rebind input="xi1_triggerr_btn" />
  204. </action>
  205. <action name="v_view_freelook_mode">
  206. <rebind input="js1_ " multiTap="1" />
  207. </action>
  208. <action name="v_view_freelook_mode">
  209. <rebind input="kb1_z" />
  210. </action>
  211. <action name="v_view_freelook_mode">
  212. <rebind input="xi1_thumbr" />
  213. </action>
  214. <action name="v_view_dynamic_focus">
  215. <rebind input="js1_ " multiTap="1" />
  216. </action>
  217. <action name="v_view_dynamic_focus">
  218. <rebind input="kb1_maxis_z" />
  219. </action>
  220. <action name="v_view_dynamic_focus">
  221. <rebind input="xi1_ " multiTap="1" />
  222. </action>
  223. <action name="v_view_dynamic_focus_in">
  224. <rebind input="js1_ " multiTap="1" />
  225. </action>
  226. <action name="v_view_dynamic_focus_in">
  227. <rebind input="kb1_ " multiTap="1" />
  228. </action>
  229. <action name="v_view_dynamic_focus_in">
  230. <rebind input="xi1_ " multiTap="1" />
  231. </action>
  232. <action name="v_view_dynamic_focus_out">
  233. <rebind input="js1_ " multiTap="1" />
  234. </action>
  235. <action name="v_view_dynamic_focus_out">
  236. <rebind input="kb1_ " multiTap="1" />
  237. </action>
  238. <action name="v_view_dynamic_focus_out">
  239. <rebind input="xi1_ " multiTap="1" />
  240. </action>
  241. <action name="v_view_look_behind">
  242. <rebind input="js2_hat1_left" />
  243. </action>
  244. <action name="v_view_look_behind">
  245. <rebind input="kb1_lalt+z" />
  246. </action>
  247. <action name="v_view_look_behind">
  248. <rebind input="xi1_shoulderl+dpad_down" />
  249. </action>
  250. <action name="v_view_screen_focus_left">
  251. <rebind input="js1_ " multiTap="1" />
  252. </action>
  253. <action name="v_view_screen_focus_left">
  254. <rebind input="kb1_z+a" />
  255. </action>
  256. <action name="v_view_screen_focus_left">
  257. <rebind input="xi1_thumbr+dpad_left" />
  258. </action>
  259. <action name="v_view_screen_focus_right">
  260. <rebind input="js1_ " multiTap="1" />
  261. </action>
  262. <action name="v_view_screen_focus_right">
  263. <rebind input="kb1_z+d" />
  264. </action>
  265. <action name="v_view_screen_focus_right">
  266. <rebind input="xi1_thumbr+dpad_right" />
  267. </action>
  268. <action name="v_view_screen_focus_up">
  269. <rebind input="js1_ " multiTap="1" />
  270. </action>
  271. <action name="v_view_screen_focus_up">
  272. <rebind input="kb1_z+w" />
  273. </action>
  274. <action name="v_view_screen_focus_up">
  275. <rebind input="xi1_thumbr+dpad_up" />
  276. </action>
  277. <action name="v_view_screen_focus_down">
  278. <rebind input="js1_ " multiTap="1" />
  279. </action>
  280. <action name="v_view_screen_focus_down">
  281. <rebind input="kb1_z+s" />
  282. </action>
  283. <action name="v_view_screen_focus_down">
  284. <rebind input="xi1_thumbr+dpad_down" />
  285. </action>
  286. </actionmap>
  287.  
  288. <actionmap name="spaceship_movement">
  289. <action name="v_pitch_up">
  290. <rebind input="js1_ " multiTap="1" />
  291. </action>
  292. <action name="v_pitch_up">
  293. <rebind input="kb1_ " multiTap="1" />
  294. </action>
  295. <action name="v_pitch_up">
  296. <rebind input="xi1_ " multiTap="1" />
  297. </action>
  298. <action name="v_pitch_down">
  299. <rebind input="js1_ " multiTap="1" />
  300. </action>
  301. <action name="v_pitch_down">
  302. <rebind input="kb1_ " multiTap="1" />
  303. </action>
  304. <action name="v_pitch_down">
  305. <rebind input="xi1_ " multiTap="1" />
  306. </action>
  307. <action name="v_pitch">
  308. <rebind input="js1_y" />
  309. </action>
  310. <action name="v_pitch">
  311. <rebind input="xi1_thumbry" />
  312. </action>
  313. <action name="v_pitch_mouse">
  314. <rebind input="mo1_maxis_y" />
  315. </action>
  316. <action name="v_yaw_left">
  317. <rebind input="js1_ " multiTap="1" />
  318. </action>
  319. <action name="v_yaw_left">
  320. <rebind input="kb1_ " multiTap="1" />
  321. </action>
  322. <action name="v_yaw_left">
  323. <rebind input="xi1_ " multiTap="1" />
  324. </action>
  325. <action name="v_yaw_right">
  326. <rebind input="js1_ " multiTap="1" />
  327. </action>
  328. <action name="v_yaw_right">
  329. <rebind input="kb1_ " multiTap="1" />
  330. </action>
  331. <action name="v_yaw_right">
  332. <rebind input="xi1_ " multiTap="1" />
  333. </action>
  334. <action name="v_yaw">
  335. <rebind input="js1_x" />
  336. </action>
  337. <action name="v_yaw">
  338. <rebind input="xi1_thumbrx" />
  339. </action>
  340. <action name="v_yaw_mouse">
  341. <rebind input="mo1_maxis_x" />
  342. </action>
  343. <action name="v_toggle_relative_mouse_mode">
  344. <rebind input="kb1_ralt+comma" />
  345. </action>
  346. <action name="v_roll_left">
  347. <rebind input="js1_ " multiTap="1" />
  348. </action>
  349. <action name="v_roll_left">
  350. <rebind input="kb1_q" />
  351. </action>
  352. <action name="v_roll_left">
  353. <rebind input="xi1_ " multiTap="1" />
  354. </action>
  355. <action name="v_roll_right">
  356. <rebind input="js1_ " multiTap="1" />
  357. </action>
  358. <action name="v_roll_right">
  359. <rebind input="kb1_e" />
  360. </action>
  361. <action name="v_roll_right">
  362. <rebind input="xi1_ " multiTap="1" />
  363. </action>
  364. <action name="v_roll">
  365. <rebind input="js1_rotz" />
  366. </action>
  367. <action name="v_roll">
  368. <rebind input="xi1_thumblx" />
  369. </action>
  370. <action name="v_roll_mouse">
  371. <rebind input="kb1_ " multiTap="1" />
  372. </action>
  373. <action name="v_toggle_yaw_roll_swap">
  374. <rebind input="js1_ " multiTap="1" />
  375. </action>
  376. <action name="v_toggle_yaw_roll_swap">
  377. <rebind input="kb1_ralt+period" />
  378. </action>
  379. <action name="v_toggle_yaw_roll_swap">
  380. <rebind input="xi1_ " multiTap="1" />
  381. </action>
  382. <action name="v_throttle_toggle_minmax">
  383. <rebind input="js1_ " multiTap="1" />
  384. </action>
  385. <action name="v_throttle_toggle_minmax">
  386. <rebind input="kb1_backspace" />
  387. </action>
  388. <action name="v_throttle_toggle_minmax">
  389. <rebind input="xi1_ " multiTap="1" />
  390. </action>
  391. <action name="v_throttle_zero">
  392. <rebind input="js1_ " multiTap="1" />
  393. </action>
  394. <action name="v_throttle_zero">
  395. <rebind input="xi1_thumbl_down" />
  396. </action>
  397. <action name="v_throttle_zero">
  398. <rebind input="kb1_ " multiTap="1" />
  399. </action>
  400. <action name="v_throttle_100">
  401. <rebind input="js1_ " multiTap="1" />
  402. </action>
  403. <action name="v_throttle_100">
  404. <rebind input="xi1_thumbl_up" />
  405. </action>
  406. <action name="v_throttle_100">
  407. <rebind input="kb1_ " multiTap="1" />
  408. </action>
  409. <action name="v_throttle_up">
  410. <rebind input="js1_ " multiTap="1" />
  411. </action>
  412. <action name="v_throttle_up">
  413. <rebind input="kb1_w" />
  414. </action>
  415. <action name="v_throttle_up">
  416. <rebind input="xi1_ " multiTap="1" />
  417. </action>
  418. <action name="v_throttle_down">
  419. <rebind input="js1_ " multiTap="1" />
  420. </action>
  421. <action name="v_throttle_down">
  422. <rebind input="kb1_s" />
  423. </action>
  424. <action name="v_throttle_down">
  425. <rebind input="xi1_ " multiTap="1" />
  426. </action>
  427. <action name="v_throttle_abs">
  428. <rebind input="js2_z" />
  429. </action>
  430. <action name="v_throttle_rel">
  431. <rebind input="js1_ " multiTap="1" />
  432. </action>
  433. <action name="v_throttle_rel">
  434. <rebind input="kb1_ " multiTap="1" />
  435. </action>
  436. <action name="v_throttle_rel">
  437. <rebind input="xi1_thumbly" />
  438. </action>
  439. <action name="v_brake">
  440. <rebind input="js1_ " multiTap="1" />
  441. </action>
  442. <action name="v_brake">
  443. <rebind input="kb1_lalt+x" />
  444. </action>
  445. <action name="v_brake">
  446. <rebind input="xi1_shoulderl+thumbl" />
  447. </action>
  448. <action name="v_target_match_vel">
  449. <rebind input="js1_button9" />
  450. </action>
  451. <action name="v_target_match_vel">
  452. <rebind input="kb1_m" />
  453. </action>
  454. <action name="v_target_match_vel">
  455. <rebind input="xi1_shoulderl+shoulderr+b" />
  456. </action>
  457. <action name="v_ifcs_toggle_vector_decoupling">
  458. <rebind input="js2_button4" />
  459. </action>
  460. <action name="v_ifcs_toggle_vector_decoupling">
  461. <rebind input="kb1_c" />
  462. </action>
  463. <action name="v_ifcs_toggle_vector_decoupling">
  464. <rebind input="xi1_shoulderl+thumbr" />
  465. </action>
  466. <action name="v_strafe_up">
  467. <rebind input="js1_rctrl+hat1_up" />
  468. </action>
  469. <action name="v_strafe_up">
  470. <rebind input="kb1_space" />
  471. </action>
  472. <action name="v_strafe_up">
  473. <rebind input="xi1_ " multiTap="1" />
  474. </action>
  475. <action name="v_strafe_down">
  476. <rebind input="js1_rctrl+hat1_down" />
  477. </action>
  478. <action name="v_strafe_down">
  479. <rebind input="kb1_lctrl" />
  480. </action>
  481. <action name="v_strafe_down">
  482. <rebind input="xi1_ " multiTap="1" />
  483. </action>
  484. <action name="v_strafe_vertical">
  485. <rebind input="js2_rotz" />
  486. </action>
  487. <action name="v_strafe_vertical">
  488. <rebind input="xi1_shoulderl+thumbry" />
  489. </action>
  490. <action name="v_strafe_left">
  491. <rebind input="js1_rctrl+hat1_left" />
  492. </action>
  493. <action name="v_strafe_left">
  494. <rebind input="kb1_a" />
  495. </action>
  496. <action name="v_strafe_left">
  497. <rebind input="xi1_ " multiTap="1" />
  498. </action>
  499. <action name="v_strafe_right">
  500. <rebind input="js1_rctrl+hat1_right" />
  501. </action>
  502. <action name="v_strafe_right">
  503. <rebind input="kb1_d" />
  504. </action>
  505. <action name="v_strafe_right">
  506. <rebind input="xi1_ " multiTap="1" />
  507. </action>
  508. <action name="v_strafe_lateral">
  509. <rebind input="js2_x" />
  510. </action>
  511. <action name="v_strafe_lateral">
  512. <rebind input="xi1_shoulderl+thumblx" />
  513. </action>
  514. <action name="v_strafe_forward">
  515. <rebind input="js1_ " multiTap="1" />
  516. </action>
  517. <action name="v_strafe_forward">
  518. <rebind input="kb1_lalt+w" />
  519. </action>
  520. <action name="v_strafe_forward">
  521. <rebind input="xi1_ " multiTap="1" />
  522. </action>
  523. <action name="v_strafe_back">
  524. <rebind input="js1_ " multiTap="1" />
  525. </action>
  526. <action name="v_strafe_back">
  527. <rebind input="kb1_lalt+s" />
  528. </action>
  529. <action name="v_strafe_back">
  530. <rebind input="xi1_ " multiTap="1" />
  531. </action>
  532. <action name="v_strafe_longitudinal">
  533. <rebind input="js2_y" />
  534. </action>
  535. <action name="v_strafe_longitudinal">
  536. <rebind input="xi1_shoulderl+thumbly" />
  537. </action>
  538. <action name="v_ifcs_toggle_safeties">
  539. <rebind input="js1_ " multiTap="1" />
  540. </action>
  541. <action name="v_ifcs_toggle_safeties">
  542. <rebind input="kb1_v" />
  543. </action>
  544. <action name="v_ifcs_toggle_safeties">
  545. <rebind input="xi1_shoulderl+shoulderr+a" />
  546. </action>
  547. <action name="v_ifcs_toggle_gforce_safety">
  548. <rebind input="js1_ " multiTap="1" />
  549. </action>
  550. <action name="v_ifcs_toggle_gforce_safety">
  551. <rebind input="kb1_ " multiTap="1" />
  552. </action>
  553. <action name="v_ifcs_toggle_gforce_safety">
  554. <rebind input="xi1_ " multiTap="1" />
  555. </action>
  556. <action name="v_ifcs_toggle_comstab">
  557. <rebind input="js1_ " multiTap="1" />
  558. </action>
  559. <action name="v_ifcs_toggle_comstab">
  560. <rebind input="kb1_ " multiTap="1" />
  561. </action>
  562. <action name="v_ifcs_toggle_comstab">
  563. <rebind input="xi1_ " multiTap="1" />
  564. </action>
  565. <action name="v_ifcs_toggle_esp">
  566. <rebind input="js1_ " multiTap="1" />
  567. </action>
  568. <action name="v_ifcs_toggle_esp">
  569. <rebind input="kb1_ralt+o" />
  570. </action>
  571. <action name="v_ifcs_toggle_esp">
  572. <rebind input="xi1_ " multiTap="1" />
  573. </action>
  574. <action name="v_decoupled_brake">
  575. <rebind input="js1_ " multiTap="1" />
  576. </action>
  577. <action name="v_decoupled_brake">
  578. <rebind input="kb1_lalt+x" />
  579. </action>
  580. <action name="v_decoupled_brake">
  581. <rebind input="xi1_shoulderl+thumbl" />
  582. </action>
  583. <action name="v_decoupled_strafe_up">
  584. <rebind input="js1_ " multiTap="1" />
  585. </action>
  586. <action name="v_decoupled_strafe_up">
  587. <rebind input="kb1_space" />
  588. </action>
  589. <action name="v_decoupled_strafe_up">
  590. <rebind input="xi1_ " multiTap="1" />
  591. </action>
  592. <action name="v_decoupled_strafe_down">
  593. <rebind input="js1_ " multiTap="1" />
  594. </action>
  595. <action name="v_decoupled_strafe_down">
  596. <rebind input="kb1_lctrl" />
  597. </action>
  598. <action name="v_decoupled_strafe_down">
  599. <rebind input="xi1_ " multiTap="1" />
  600. </action>
  601. <action name="v_decoupled_strafe_vertical">
  602. <rebind input="js1_ " multiTap="1" />
  603. </action>
  604. <action name="v_decoupled_strafe_vertical">
  605. <rebind input="xi1_shoulderl+thumbry" />
  606. </action>
  607. <action name="v_decoupled_strafe_left">
  608. <rebind input="js1_ " multiTap="1" />
  609. </action>
  610. <action name="v_decoupled_strafe_left">
  611. <rebind input="kb1_a" />
  612. </action>
  613. <action name="v_decoupled_strafe_left">
  614. <rebind input="xi1_ " multiTap="1" />
  615. </action>
  616. <action name="v_decoupled_strafe_right">
  617. <rebind input="js1_ " multiTap="1" />
  618. </action>
  619. <action name="v_decoupled_strafe_right">
  620. <rebind input="kb1_d" />
  621. </action>
  622. <action name="v_decoupled_strafe_right">
  623. <rebind input="xi1_ " multiTap="1" />
  624. </action>
  625. <action name="v_decoupled_strafe_lateral">
  626. <rebind input="js1_ " multiTap="1" />
  627. </action>
  628. <action name="v_decoupled_strafe_lateral">
  629. <rebind input="xi1_shoulderl+thumblx" />
  630. </action>
  631. <action name="v_decoupled_strafe_forward">
  632. <rebind input="js1_ " multiTap="1" />
  633. </action>
  634. <action name="v_decoupled_strafe_forward">
  635. <rebind input="kb1_w" />
  636. </action>
  637. <action name="v_decoupled_strafe_forward">
  638. <rebind input="xi1_thumbl_up" />
  639. </action>
  640. <action name="v_decoupled_strafe_back">
  641. <rebind input="js1_ " multiTap="1" />
  642. </action>
  643. <action name="v_decoupled_strafe_back">
  644. <rebind input="kb1_s" />
  645. </action>
  646. <action name="v_decoupled_strafe_back">
  647. <rebind input="xi1_thumbl_down" />
  648. </action>
  649. <action name="v_decoupled_strafe_longitudinal">
  650. <rebind input="js1_ " multiTap="1" />
  651. </action>
  652. <action name="v_decoupled_strafe_longitudinal">
  653. <rebind input="xi1_thumbly" />
  654. </action>
  655. <action name="v_decoupled_yaw">
  656. <rebind input="js1_x" />
  657. </action>
  658. <action name="v_decoupled_yaw">
  659. <rebind input="xi1_thumbrx" />
  660. </action>
  661. <action name="v_decoupled_yaw_left">
  662. <rebind input="js1_ " multiTap="1" />
  663. </action>
  664. <action name="v_decoupled_yaw_left">
  665. <rebind input="kb1_ " multiTap="1" />
  666. </action>
  667. <action name="v_decoupled_yaw_left">
  668. <rebind input="xi1_ " multiTap="1" />
  669. </action>
  670. <action name="v_decoupled_yaw_right">
  671. <rebind input="js1_ " multiTap="1" />
  672. </action>
  673. <action name="v_decoupled_yaw_right">
  674. <rebind input="kb1_ " multiTap="1" />
  675. </action>
  676. <action name="v_decoupled_yaw_right">
  677. <rebind input="xi1_ " multiTap="1" />
  678. </action>
  679. <action name="v_decoupled_pitch">
  680. <rebind input="js1_y" />
  681. </action>
  682. <action name="v_decoupled_pitch">
  683. <rebind input="xi1_thumbry" />
  684. </action>
  685. <action name="v_decoupled_pitch_up">
  686. <rebind input="js1_ " multiTap="1" />
  687. </action>
  688. <action name="v_decoupled_pitch_up">
  689. <rebind input="kb1_ " multiTap="1" />
  690. </action>
  691. <action name="v_decoupled_pitch_up">
  692. <rebind input="xi1_ " multiTap="1" />
  693. </action>
  694. <action name="v_decoupled_pitch_down">
  695. <rebind input="js1_ " multiTap="1" />
  696. </action>
  697. <action name="v_decoupled_pitch_down">
  698. <rebind input="kb1_ " multiTap="1" />
  699. </action>
  700. <action name="v_decoupled_pitch_down">
  701. <rebind input="xi1_ " multiTap="1" />
  702. </action>
  703. <action name="v_decoupled_roll_left">
  704. <rebind input="js1_ " multiTap="1" />
  705. </action>
  706. <action name="v_decoupled_roll_left">
  707. <rebind input="kb1_q" />
  708. </action>
  709. <action name="v_decoupled_roll_left">
  710. <rebind input="xi1_ " multiTap="1" />
  711. </action>
  712. <action name="v_decoupled_roll_right">
  713. <rebind input="js1_ " multiTap="1" />
  714. </action>
  715. <action name="v_decoupled_roll_right">
  716. <rebind input="kb1_e" />
  717. </action>
  718. <action name="v_decoupled_roll_right">
  719. <rebind input="xi1_ " multiTap="1" />
  720. </action>
  721. <action name="v_decoupled_roll">
  722. <rebind input="js1_rotz" />
  723. </action>
  724. <action name="v_decoupled_roll">
  725. <rebind input="xi1_thumblx" />
  726. </action>
  727. <action name="v_afterburner">
  728. <rebind input="js2_button5" />
  729. </action>
  730. <action name="v_afterburner">
  731. <rebind input="kb1_lshift" />
  732. </action>
  733. <action name="v_afterburner">
  734. <rebind input="xi1_b" />
  735. </action>
  736. <action name="v_boost">
  737. <rebind input="js1_button6" />
  738. </action>
  739. <action name="v_boost">
  740. <rebind input="kb1_x" />
  741. </action>
  742. <action name="v_boost">
  743. <rebind input="xi1_thumbl" />
  744. </action>
  745. <action name="v_cycle_landing_mode">
  746. <rebind input="js1_hat1_right" />
  747. </action>
  748. <action name="v_cycle_landing_mode">
  749. <rebind input="kb1_ralt+n" />
  750. </action>
  751. <action name="v_cycle_landing_mode">
  752. <rebind input="xi1_shoulderl+dpad_right" />
  753. </action>
  754. <action name="v_landing_target_lock">
  755. <rebind input="js1_button4" />
  756. </action>
  757. <action name="v_landing_target_lock">
  758. <rebind input="mo1_f" />
  759. </action>
  760. <action name="v_landing_target_lock">
  761. <rebind input="xi1_y" />
  762. </action>
  763. <action name="v_toggle_landing_system">
  764. <rebind input="js2_button2" />
  765. </action>
  766. <action name="v_toggle_landing_system">
  767. <rebind input="kb1_n" />
  768. </action>
  769. <action name="v_toggle_landing_system">
  770. <rebind input="xi1_shoulderl+b" />
  771. </action>
  772. <action name="v_autoland">
  773. <rebind input="js1_button10" />
  774. </action>
  775. <action name="v_autoland">
  776. <rebind input="kb1_n" />
  777. </action>
  778. <action name="v_autoland">
  779. <rebind input="xi1_shoulderl+b" />
  780. </action>
  781. <action name="v_toggle_qdrive_system">
  782. <rebind input="js2_button3" />
  783. </action>
  784. <action name="v_toggle_qdrive_system">
  785. <rebind input="kb1_b" />
  786. </action>
  787. <action name="v_toggle_qdrive_system">
  788. <rebind input="xi1_a" />
  789. </action>
  790. <action name="v_toggle_qdrive_engagement">
  791. <rebind input="js1_button4" />
  792. </action>
  793. <action name="v_toggle_qdrive_engagement">
  794. <rebind input="kb1_f" />
  795. </action>
  796. <action name="v_toggle_qdrive_engagement">
  797. <rebind input="xi1_y" />
  798. </action>
  799. </actionmap>
  800.  
  801. <actionmap name="spaceship_targeting">
  802. <action name="v_aim_yaw">
  803. <rebind input="js1_rctrl+x" />
  804. </action>
  805. <action name="v_aim_yaw">
  806. <rebind input="xi1_ " multiTap="1" />
  807. </action>
  808. <action name="v_aim_yaw_left">
  809. <rebind input="js1_hat2_left" />
  810. </action>
  811. <action name="v_aim_yaw_left">
  812. <rebind input="kb1_ " multiTap="1" />
  813. </action>
  814. <action name="v_aim_yaw_right">
  815. <rebind input="js1_hat2_right" />
  816. </action>
  817. <action name="v_aim_yaw_right">
  818. <rebind input="kb1_ " multiTap="1" />
  819. </action>
  820. <action name="v_aim_pitch">
  821. <rebind input="js1_rctrl+y" />
  822. </action>
  823. <action name="v_aim_pitch">
  824. <rebind input="xi1_ " multiTap="1" />
  825. </action>
  826. <action name="v_aim_pitch_up">
  827. <rebind input="js1_hat2_down" />
  828. </action>
  829. <action name="v_aim_pitch_up">
  830. <rebind input="kb1_ " multiTap="1" />
  831. </action>
  832. <action name="v_aim_pitch_down">
  833. <rebind input="js1_hat2_up" />
  834. </action>
  835. <action name="v_aim_pitch_down">
  836. <rebind input="kb1_ " multiTap="1" />
  837. </action>
  838. <action name="v_aim_yaw_mouse">
  839. <rebind input="mo1_maxis_x" />
  840. </action>
  841. <action name="v_aim_pitch_mouse">
  842. <rebind input="mo1_maxis_y" />
  843. </action>
  844. <action name="v_aim_snap">
  845. <rebind input="js1_ " multiTap="1" />
  846. </action>
  847. <action name="v_aim_snap">
  848. <rebind input="xi1_ " multiTap="1" />
  849. </action>
  850. <action name="v_couple_aim_to_move">
  851. <rebind input="js1_ " multiTap="1" />
  852. </action>
  853. <action name="v_couple_aim_to_move">
  854. <rebind input="kb1_ralt+m" />
  855. </action>
  856. <action name="v_couple_aim_to_move">
  857. <rebind input="xi1_ " multiTap="1" />
  858. </action>
  859. <action name="v_toggle_mouse_aim_only">
  860. <rebind input="kb1_rshift" />
  861. </action>
  862. <action name="v_toggle_weapon_gimbal_lock">
  863. <rebind input="js1_ " multiTap="1" />
  864. </action>
  865. <action name="v_toggle_weapon_gimbal_lock">
  866. <rebind input="kb1_ralt+j" />
  867. </action>
  868. <action name="v_toggle_weapon_gimbal_lock">
  869. <rebind input="xi1_ " multiTap="1" />
  870. </action>
  871. <action name="v_target_toggle_computer_onoff">
  872. <rebind input="js1_ " multiTap="1" />
  873. </action>
  874. <action name="v_target_toggle_computer_onoff">
  875. <rebind input="kb1_ " multiTap="1" />
  876. </action>
  877. <action name="v_target_toggle_computer_onoff">
  878. <rebind input="xi1_ " multiTap="1" />
  879. </action>
  880. <action name="v_target_reticle_focus">
  881. <rebind input="js1_hat1_up" />
  882. </action>
  883. <action name="v_target_reticle_focus">
  884. <rebind input="xi1_dpad_up" />
  885. </action>
  886. <action name="v_target_reticle_focus">
  887. <rebind input="kb1_r" />
  888. </action>
  889. <action name="v_target_cycle_all_fwd">
  890. <rebind input="js1_hat1_down" />
  891. </action>
  892. <action name="v_target_cycle_all_fwd">
  893. <rebind input="kb1_i" />
  894. </action>
  895. <action name="v_target_cycle_all_fwd">
  896. <rebind input="xi1_ " multiTap="1" />
  897. </action>
  898. <action name="v_target_cycle_all_back">
  899. <rebind input="js1_ " multiTap="1" />
  900. </action>
  901. <action name="v_target_cycle_all_back">
  902. <rebind input="kb1_k" />
  903. </action>
  904. <action name="v_target_cycle_all_back">
  905. <rebind input="xi1_ " multiTap="1" />
  906. </action>
  907. <action name="v_target_cycle_friendly_fwd">
  908. <rebind input="js1_ " multiTap="1" />
  909. </action>
  910. <action name="v_target_cycle_friendly_fwd">
  911. <rebind input="kb1_u" />
  912. </action>
  913. <action name="v_target_cycle_friendly_fwd">
  914. <rebind input="xi1_dpad_right" />
  915. </action>
  916. <action name="v_target_cycle_friendly_back">
  917. <rebind input="js1_ " multiTap="1" />
  918. </action>
  919. <action name="v_target_cycle_friendly_back">
  920. <rebind input="kb1_j" />
  921. </action>
  922. <action name="v_target_cycle_friendly_back">
  923. <rebind input="xi1_ " multiTap="1" />
  924. </action>
  925. <action name="v_target_toggle_pinned_focused">
  926. <rebind input="js1_ " multiTap="1" />
  927. </action>
  928. <action name="v_target_toggle_pinned_focused">
  929. <rebind input="kb1_p" />
  930. </action>
  931. <action name="v_target_toggle_pinned_focused">
  932. <rebind input="xi1_ " multiTap="1" />
  933. </action>
  934. <action name="v_target_cycle_pinned_fwd">
  935. <rebind input="js1_ " multiTap="1" />
  936. </action>
  937. <action name="v_target_cycle_pinned_fwd">
  938. <rebind input="kb1_o" />
  939. </action>
  940. <action name="v_target_cycle_pinned_fwd">
  941. <rebind input="xi1_ " multiTap="1" />
  942. </action>
  943. <action name="v_target_cycle_pinned_back">
  944. <rebind input="js1_ " multiTap="1" />
  945. </action>
  946. <action name="v_target_cycle_pinned_back">
  947. <rebind input="kb1_l" />
  948. </action>
  949. <action name="v_target_cycle_pinned_back">
  950. <rebind input="xi1_ " multiTap="1" />
  951. </action>
  952. <action name="v_target_missile_lock_focused">
  953. <rebind input="js1_button4" />
  954. </action>
  955. <action name="v_target_missile_lock_focused">
  956. <rebind input="mo1_mouse3" />
  957. </action>
  958. <action name="v_target_missile_lock_focused">
  959. <rebind input="xi1_x" />
  960. </action>
  961. <action name="v_target_cycle_hostile_fwd">
  962. <rebind input="js1_hat1_right" />
  963. </action>
  964. <action name="v_target_cycle_hostile_fwd">
  965. <rebind input="kb1_y" />
  966. </action>
  967. <action name="v_target_cycle_hostile_fwd">
  968. <rebind input="xi1_dpad_left" />
  969. </action>
  970. <action name="v_target_cycle_hostile_back">
  971. <rebind input="js1_ " multiTap="1" />
  972. </action>
  973. <action name="v_target_cycle_hostile_back">
  974. <rebind input="kb1_h" />
  975. </action>
  976. <action name="v_target_cycle_hostile_back">
  977. <rebind input="xi1_ " multiTap="1" />
  978. </action>
  979. <action name="v_target_nearest_hostile">
  980. <rebind input="js1_hat1_left" />
  981. </action>
  982. <action name="v_target_nearest_hostile">
  983. <rebind input="kb1_t" />
  984. </action>
  985. <action name="v_target_nearest_hostile">
  986. <rebind input="xi1_dpad_up" />
  987. </action>
  988. <action name="v_target_cycle_subsystem_fwd">
  989. <rebind input="kb1_ " multiTap="1" />
  990. </action>
  991. <action name="v_target_cycle_subsystem_back">
  992. <rebind input="kb1_ " multiTap="1" />
  993. </action>
  994. <action name="v_target_cycle_reticle_mode">
  995. <rebind input="js1_ " multiTap="1" />
  996. </action>
  997. <action name="v_target_cycle_reticle_mode">
  998. <rebind input="kb1_ralt+k" />
  999. </action>
  1000. <action name="v_target_cycle_reticle_mode">
  1001. <rebind input="xi1_ " multiTap="1" />
  1002. </action>
  1003. <action name="v_target_head_tracking">
  1004. <rebind input="js1_button11" />
  1005. </action>
  1006. <action name="v_target_head_tracking">
  1007. <rebind input="kb1_lalt+r" />
  1008. </action>
  1009. <action name="v_target_head_tracking">
  1010. <rebind input="xi1_shoulderl+shoulderr+thumbr" />
  1011. </action>
  1012. <action name="v_target_trigger_scan">
  1013. <rebind input="kb1_ " multiTap="1" />
  1014. </action>
  1015. <action name="v_target_cycle_component_fwd">
  1016. <rebind input="kb1_rbracket" />
  1017. </action>
  1018. <action name="v_target_cycle_component_back">
  1019. <rebind input="kb1_lbracket" />
  1020. </action>
  1021. <action name="v_target_cycle_component_group_fwd">
  1022. <rebind input="kb1_rbracket" />
  1023. </action>
  1024. <action name="v_target_cycle_component_group_back">
  1025. <rebind input="kb1_lbracket" />
  1026. </action>
  1027. <action name="v_target_deselect_component">
  1028. <rebind input="kb1_rbracket" />
  1029. </action>
  1030. <action name="scan_toggle_mode">
  1031. <rebind input="js1_ " multiTap="1" />
  1032. </action>
  1033. <action name="scan_toggle_mode">
  1034. <rebind input="kb1_tab" />
  1035. </action>
  1036. <action name="scan_toggle_mode">
  1037. <rebind input="xi1_shoulderl+a" />
  1038. </action>
  1039. <action name="scan_active_ping">
  1040. <rebind input="js1_ " multiTap="1" />
  1041. </action>
  1042. <action name="scan_active_ping">
  1043. <rebind input="kb1_tab" />
  1044. </action>
  1045. <action name="scan_active_ping">
  1046. <rebind input="xi1_shoulderl+a" />
  1047. </action>
  1048. <action name="scan_focus_scan">
  1049. <rebind input="mo1_mouse1" />
  1050. </action>
  1051. <action name="scan_focus_scan">
  1052. <rebind input="xi1_triggerr_btn" />
  1053. </action>
  1054. <action name="scan_tag_object">
  1055. <rebind input="mo1_mouse3" />
  1056. </action>
  1057. <action name="scan_tag_object">
  1058. <rebind input="xi1_x" />
  1059. </action>
  1060. </actionmap>
  1061.  
  1062. <actionmap name="spaceship_turret">
  1063. <action name="v_toggle_weapon_gimbal_lock">
  1064. <rebind input="js1_ " multiTap="1" />
  1065. </action>
  1066. <action name="v_toggle_weapon_gimbal_lock">
  1067. <rebind input="kb1_ralt+j" />
  1068. </action>
  1069. <action name="v_toggle_weapon_gimbal_lock">
  1070. <rebind input="xi1_ " multiTap="1" />
  1071. </action>
  1072. <action name="v_aim_yaw">
  1073. <rebind input="js1_x" />
  1074. </action>
  1075. <action name="v_aim_yaw">
  1076. <rebind input="xi1_thumbrx" />
  1077. </action>
  1078. <action name="v_aim_yaw_left">
  1079. <rebind input="js1_hat2_left" />
  1080. </action>
  1081. <action name="v_aim_yaw_left">
  1082. <rebind input="kb1_ " multiTap="1" />
  1083. </action>
  1084. <action name="v_aim_yaw_left">
  1085. <rebind input="xi1_ " multiTap="1" />
  1086. </action>
  1087. <action name="v_aim_yaw_right">
  1088. <rebind input="js1_hat2_right" />
  1089. </action>
  1090. <action name="v_aim_yaw_right">
  1091. <rebind input="kb1_ " multiTap="1" />
  1092. </action>
  1093. <action name="v_aim_yaw_right">
  1094. <rebind input="xi1_ " multiTap="1" />
  1095. </action>
  1096. <action name="v_aim_pitch">
  1097. <rebind input="js1_y" />
  1098. </action>
  1099. <action name="v_aim_pitch">
  1100. <rebind input="xi1_thumbry" />
  1101. </action>
  1102. <action name="v_aim_pitch_up">
  1103. <rebind input="js1_hat2_down" />
  1104. </action>
  1105. <action name="v_aim_pitch_up">
  1106. <rebind input="kb1_ " multiTap="1" />
  1107. </action>
  1108. <action name="v_aim_pitch_up">
  1109. <rebind input="xi1_ " multiTap="1" />
  1110. </action>
  1111. <action name="v_aim_pitch_down">
  1112. <rebind input="js1_hat2_up" />
  1113. </action>
  1114. <action name="v_aim_pitch_down">
  1115. <rebind input="kb1_ " multiTap="1" />
  1116. </action>
  1117. <action name="v_aim_pitch_down">
  1118. <rebind input="xi1_ " multiTap="1" />
  1119. </action>
  1120. <action name="v_aim_yaw_mouse">
  1121. <rebind input="mo1_maxis_x" />
  1122. </action>
  1123. <action name="v_aim_pitch_mouse">
  1124. <rebind input="mo1_maxis_y" />
  1125. </action>
  1126. <action name="v_aim_snap">
  1127. <rebind input="xi1_thumbr" />
  1128. </action>
  1129. <action name="v_target_reticle_focus">
  1130. <rebind input="js1_hat1_up" />
  1131. </action>
  1132. <action name="v_target_reticle_focus">
  1133. <rebind input="xi1_dpad_up" />
  1134. </action>
  1135. <action name="v_target_reticle_focus">
  1136. <rebind input="kb1_r" />
  1137. </action>
  1138. <action name="v_target_cycle_all_fwd">
  1139. <rebind input="js1_hat1_down" />
  1140. </action>
  1141. <action name="v_target_cycle_all_fwd">
  1142. <rebind input="kb1_i" />
  1143. </action>
  1144. <action name="v_target_cycle_all_fwd">
  1145. <rebind input="xi1_ " multiTap="1" />
  1146. </action>
  1147. <action name="v_target_cycle_all_back">
  1148. <rebind input="js1_ " multiTap="1" />
  1149. </action>
  1150. <action name="v_target_cycle_all_back">
  1151. <rebind input="kb1_k" />
  1152. </action>
  1153. <action name="v_target_cycle_all_back">
  1154. <rebind input="xi1_ " multiTap="1" />
  1155. </action>
  1156. <action name="v_target_cycle_friendly_fwd">
  1157. <rebind input="js1_ " multiTap="1" />
  1158. </action>
  1159. <action name="v_target_cycle_friendly_fwd">
  1160. <rebind input="kb1_u" />
  1161. </action>
  1162. <action name="v_target_cycle_friendly_fwd">
  1163. <rebind input="xi1_dpad_right" />
  1164. </action>
  1165. <action name="v_target_cycle_friendly_back">
  1166. <rebind input="js1_ " multiTap="1" />
  1167. </action>
  1168. <action name="v_target_cycle_friendly_back">
  1169. <rebind input="kb1_j" />
  1170. </action>
  1171. <action name="v_target_cycle_friendly_back">
  1172. <rebind input="xi1_ " multiTap="1" />
  1173. </action>
  1174. <action name="v_target_toggle_pinned_focused">
  1175. <rebind input="js1_ " multiTap="1" />
  1176. </action>
  1177. <action name="v_target_toggle_pinned_focused">
  1178. <rebind input="kb1_p" />
  1179. </action>
  1180. <action name="v_target_toggle_pinned_focused">
  1181. <rebind input="xi1_ " multiTap="1" />
  1182. </action>
  1183. <action name="v_target_missile_lock_focused">
  1184. <rebind input="js1_button4" />
  1185. </action>
  1186. <action name="v_target_missile_lock_focused">
  1187. <rebind input="mo1_mouse3" />
  1188. </action>
  1189. <action name="v_target_missile_lock_focused">
  1190. <rebind input="xi1_x" />
  1191. </action>
  1192. <action name="v_target_cycle_hostile_fwd">
  1193. <rebind input="js1_hat1_right" />
  1194. </action>
  1195. <action name="v_target_cycle_hostile_fwd">
  1196. <rebind input="kb1_y" />
  1197. </action>
  1198. <action name="v_target_cycle_hostile_fwd">
  1199. <rebind input="xi1_dpad_left" />
  1200. </action>
  1201. <action name="v_target_cycle_hostile_back">
  1202. <rebind input="js1_ " multiTap="1" />
  1203. </action>
  1204. <action name="v_target_cycle_hostile_back">
  1205. <rebind input="kb1_h" />
  1206. </action>
  1207. <action name="v_target_cycle_hostile_back">
  1208. <rebind input="xi1_ " multiTap="1" />
  1209. </action>
  1210. <action name="v_target_nearest_hostile">
  1211. <rebind input="js1_hat1_left" />
  1212. </action>
  1213. <action name="v_target_nearest_hostile">
  1214. <rebind input="kb1_r" />
  1215. </action>
  1216. <action name="v_target_nearest_hostile">
  1217. <rebind input="xi1_dpad_up" />
  1218. </action>
  1219. <action name="v_target_cycle_subsystem_fwd">
  1220. <rebind input="kb1_ " multiTap="1" />
  1221. </action>
  1222. <action name="v_target_cycle_subsystem_back">
  1223. <rebind input="kb1_ " multiTap="1" />
  1224. </action>
  1225. <action name="scan_toggle_mode">
  1226. <rebind input="js1_ " multiTap="1" />
  1227. </action>
  1228. <action name="scan_toggle_mode">
  1229. <rebind input="kb1_tab" />
  1230. </action>
  1231. <action name="scan_toggle_mode">
  1232. <rebind input="xi1_shoulderl+a" />
  1233. </action>
  1234. <action name="scan_active_ping">
  1235. <rebind input="js1_ " multiTap="1" />
  1236. </action>
  1237. <action name="scan_active_ping">
  1238. <rebind input="kb1_tab" />
  1239. </action>
  1240. <action name="scan_active_ping">
  1241. <rebind input="xi1_shoulderl+a" />
  1242. </action>
  1243. <action name="scan_focus_scan">
  1244. <rebind input="mo1_mouse1" />
  1245. </action>
  1246. <action name="scan_focus_scan">
  1247. <rebind input="xi1_triggerr_btn" />
  1248. </action>
  1249. <action name="scan_tag_object">
  1250. <rebind input="mo1_mouse3" />
  1251. </action>
  1252. <action name="scan_tag_object">
  1253. <rebind input="xi1_x" />
  1254. </action>
  1255. </actionmap>
  1256.  
  1257. <actionmap name="spaceship_weapons">
  1258. <action name="v_attack1_group1">
  1259. <rebind input="js1_button1" />
  1260. </action>
  1261. <action name="v_attack1_group1">
  1262. <rebind input="mo1_mouse1" />
  1263. </action>
  1264. <action name="v_attack1_group1">
  1265. <rebind input="xi1_triggerr_btn" />
  1266. </action>
  1267. <action name="v_attack1_group2">
  1268. <rebind input="js1_button2" />
  1269. </action>
  1270. <action name="v_attack1_group2">
  1271. <rebind input="mo1_mouse2" />
  1272. </action>
  1273. <action name="v_attack1_group2">
  1274. <rebind input="xi1_triggerl_btn" />
  1275. </action>
  1276. <action name="v_attack1_group3">
  1277. <rebind input="js1_ " multiTap="1" />
  1278. </action>
  1279. <action name="v_attack1_group3">
  1280. <rebind input="mo1_mouse5" />
  1281. </action>
  1282. <action name="v_attack1_group3">
  1283. <rebind input="xi1_shoulderl+shoulderr+triggerr_btn" />
  1284. </action>
  1285. <action name="v_attack1_group4">
  1286. <rebind input="js1_ " multiTap="1" />
  1287. </action>
  1288. <action name="v_attack1_group4">
  1289. <rebind input="mo1_ " multiTap="1" />
  1290. </action>
  1291. <action name="v_attack1_group4">
  1292. <rebind input="xi1_ " multiTap="1" />
  1293. </action>
  1294. <action name="v_weapon_cycle_ammo_fwd">
  1295. <rebind input="kb1_mwheel_up" />
  1296. </action>
  1297. <action name="v_weapon_cycle_ammo_back">
  1298. <rebind input="kb1_mwheel_down" />
  1299. </action>
  1300. </actionmap>
  1301.  
  1302. <actionmap name="spaceship_missiles">
  1303. <action name="v_weapon_launch_missile">
  1304. <rebind input="js1_button4" />
  1305. </action>
  1306. <action name="v_weapon_launch_missile">
  1307. <rebind input="mo1_mouse3" />
  1308. </action>
  1309. <action name="v_weapon_launch_missile">
  1310. <rebind input="xi1_x" />
  1311. </action>
  1312. </actionmap>
  1313.  
  1314. <actionmap name="spaceship_defensive">
  1315. <action name="v_weapon_launch_countermeasure">
  1316. <rebind input="js1_button3" />
  1317. </action>
  1318. <action name="v_weapon_launch_countermeasure">
  1319. <rebind input="xi1_shoulderr" />
  1320. </action>
  1321. <action name="v_weapon_launch_countermeasure">
  1322. <rebind input="kb1_g" />
  1323. </action>
  1324. <action name="v_weapon_cycle_countermeasure_fwd">
  1325. <rebind input="js1_button8" />
  1326. </action>
  1327. <action name="v_weapon_cycle_countermeasure_fwd">
  1328. <rebind input="kb1_g" />
  1329. </action>
  1330. <action name="v_weapon_cycle_countermeasure_fwd">
  1331. <rebind input="xi1_dpad_down" />
  1332. </action>
  1333. <action name="v_weapon_cycle_countermeasure_back">
  1334. <rebind input="kb1_ " multiTap="1" />
  1335. </action>
  1336. <action name="v_weapon_cycle_countermeasure_back">
  1337. <rebind input="xi1_ " multiTap="1" />
  1338. </action>
  1339. <action name="v_shield_raise_level_forward">
  1340. <rebind input="js1_ " multiTap="1" />
  1341. </action>
  1342. <action name="v_shield_raise_level_forward">
  1343. <rebind input="kb1_np_8" />
  1344. </action>
  1345. <action name="v_shield_raise_level_forward">
  1346. <rebind input="xi1_shoulderl+shoulderr+dpad_up" />
  1347. </action>
  1348. <action name="v_shield_raise_level_back">
  1349. <rebind input="js1_ " multiTap="1" />
  1350. </action>
  1351. <action name="v_shield_raise_level_back">
  1352. <rebind input="kb1_np_2" />
  1353. </action>
  1354. <action name="v_shield_raise_level_back">
  1355. <rebind input="xi1_shoulderl+shoulderr+dpad_down" />
  1356. </action>
  1357. <action name="v_shield_raise_level_left">
  1358. <rebind input="js1_ " multiTap="1" />
  1359. </action>
  1360. <action name="v_shield_raise_level_left">
  1361. <rebind input="kb1_np_4" />
  1362. </action>
  1363. <action name="v_shield_raise_level_left">
  1364. <rebind input="xi1_shoulderl+shoulderr+dpad_left" />
  1365. </action>
  1366. <action name="v_shield_raise_level_right">
  1367. <rebind input="js1_ " multiTap="1" />
  1368. </action>
  1369. <action name="v_shield_raise_level_right">
  1370. <rebind input="kb1_np_6" />
  1371. </action>
  1372. <action name="v_shield_raise_level_right">
  1373. <rebind input="xi1_shoulderl+shoulderr+dpad_right" />
  1374. </action>
  1375. <action name="v_shield_raise_level_up">
  1376. <rebind input="js1_ " multiTap="1" />
  1377. </action>
  1378. <action name="v_shield_raise_level_up">
  1379. <rebind input="kb1_np_9" />
  1380. </action>
  1381. <action name="v_shield_raise_level_up">
  1382. <rebind input="xi1_shoulderl+shoulderr+dpad_up" />
  1383. </action>
  1384. <action name="v_shield_raise_level_down">
  1385. <rebind input="js1_ " multiTap="1" />
  1386. </action>
  1387. <action name="v_shield_raise_level_down">
  1388. <rebind input="kb1_np_7" />
  1389. </action>
  1390. <action name="v_shield_raise_level_down">
  1391. <rebind input="xi1_shoulderl+shoulderr+dpad_down" />
  1392. </action>
  1393. <action name="v_shield_reset_level">
  1394. <rebind input="js1_ " multiTap="1" />
  1395. </action>
  1396. <action name="v_shield_reset_level">
  1397. <rebind input="kb1_np_5" />
  1398. </action>
  1399. <action name="v_shield_reset_level">
  1400. <rebind input="xi1_shoulderl+shoulderr+dpad_left" />
  1401. </action>
  1402. </actionmap>
  1403.  
  1404. <actionmap name="spaceship_auto_weapons">
  1405. <action name="v_weapon_toggle_ai">
  1406. <rebind input="kb1_slash" />
  1407. </action>
  1408. </actionmap>
  1409.  
  1410. <actionmap name="spaceship_power">
  1411. <action name="v_power_focus_group_1">
  1412. <rebind input="js1_ " multiTap="1" />
  1413. </action>
  1414. <action name="v_power_focus_group_1">
  1415. <rebind input="kb1_1" />
  1416. </action>
  1417. <action name="v_power_focus_group_1">
  1418. <rebind input="xi1_ " multiTap="1" />
  1419. </action>
  1420. <action name="v_power_focus_group_2">
  1421. <rebind input="js1_ " multiTap="1" />
  1422. </action>
  1423. <action name="v_power_focus_group_2">
  1424. <rebind input="kb1_2" />
  1425. </action>
  1426. <action name="v_power_focus_group_2">
  1427. <rebind input="xi1_ " multiTap="1" />
  1428. </action>
  1429. <action name="v_power_focus_group_3">
  1430. <rebind input="js1_ " multiTap="1" />
  1431. </action>
  1432. <action name="v_power_focus_group_3">
  1433. <rebind input="kb1_3" />
  1434. </action>
  1435. <action name="v_power_focus_group_3">
  1436. <rebind input="xi1_ " multiTap="1" />
  1437. </action>
  1438. <action name="v_power_reset_focus">
  1439. <rebind input="js1_ " multiTap="1" />
  1440. </action>
  1441. <action name="v_power_reset_focus">
  1442. <rebind input="kb1_0" />
  1443. </action>
  1444. <action name="v_power_reset_focus">
  1445. <rebind input="xi1_ " multiTap="1" />
  1446. </action>
  1447. <action name="v_power_throttle_up">
  1448. <rebind input="js1_ " multiTap="1" />
  1449. </action>
  1450. <action name="v_power_throttle_up">
  1451. <rebind input="kb1_lalt+np_5" />
  1452. </action>
  1453. <action name="v_power_throttle_up">
  1454. <rebind input="xi1_ " multiTap="1" />
  1455. </action>
  1456. <action name="v_power_throttle_down">
  1457. <rebind input="js1_ " multiTap="1" />
  1458. </action>
  1459. <action name="v_power_throttle_down">
  1460. <rebind input="kb1_lalt+np_4" />
  1461. </action>
  1462. <action name="v_power_throttle_down">
  1463. <rebind input="xi1_ " multiTap="1" />
  1464. </action>
  1465. <action name="v_power_throttle_max">
  1466. <rebind input="js1_ " multiTap="1" />
  1467. </action>
  1468. <action name="v_power_throttle_max">
  1469. <rebind input="kb1_lalt+np_5" />
  1470. </action>
  1471. <action name="v_power_throttle_max">
  1472. <rebind input="xi1_ " multiTap="1" />
  1473. </action>
  1474. <action name="v_power_throttle_min">
  1475. <rebind input="js1_ " multiTap="1" />
  1476. </action>
  1477. <action name="v_power_throttle_min">
  1478. <rebind input="kb1_lalt+np_4" />
  1479. </action>
  1480. <action name="v_power_throttle_min">
  1481. <rebind input="xi1_ " multiTap="1" />
  1482. </action>
  1483. <action name="v_power_toggle_group_1">
  1484. <rebind input="js1_ " multiTap="1" />
  1485. </action>
  1486. <action name="v_power_toggle_group_1">
  1487. <rebind input="kb1_4" />
  1488. </action>
  1489. <action name="v_power_toggle_group_1">
  1490. <rebind input="xi1_ " multiTap="1" />
  1491. </action>
  1492. <action name="v_power_toggle_group_2">
  1493. <rebind input="js1_ " multiTap="1" />
  1494. </action>
  1495. <action name="v_power_toggle_group_2">
  1496. <rebind input="kb1_5" />
  1497. </action>
  1498. <action name="v_power_toggle_group_2">
  1499. <rebind input="xi1_ " multiTap="1" />
  1500. </action>
  1501. <action name="v_power_toggle_group_3">
  1502. <rebind input="js1_ " multiTap="1" />
  1503. </action>
  1504. <action name="v_power_toggle_group_3">
  1505. <rebind input="kb1_6" />
  1506. </action>
  1507. <action name="v_power_toggle_group_3">
  1508. <rebind input="xi1_ " multiTap="1" />
  1509. </action>
  1510. </actionmap>
  1511.  
  1512. <actionmap name="spaceship_radar">
  1513. <action name="v_radar_toggle_active_or_passive">
  1514. <rebind input="js1_ " multiTap="1" />
  1515. </action>
  1516. <action name="v_radar_toggle_active_or_passive">
  1517. <rebind input="kb1_period" />
  1518. </action>
  1519. <action name="v_radar_toggle_active_or_passive">
  1520. <rebind input="xi1_ " multiTap="1" />
  1521. </action>
  1522. <action name="v_radar_cycle_zoom_fwd">
  1523. <rebind input="js1_ " multiTap="1" />
  1524. </action>
  1525. <action name="v_radar_cycle_zoom_fwd">
  1526. <rebind input="kb1_comma" />
  1527. </action>
  1528. <action name="v_radar_cycle_zoom_fwd">
  1529. <rebind input="xi1_ " multiTap="1" />
  1530. </action>
  1531. </actionmap>
  1532.  
  1533. <actionmap name="spaceship_hud">
  1534. <action name="v_hud_open_tab1">
  1535. <rebind input="js1_ " multiTap="1" />
  1536. </action>
  1537. <action name="v_hud_open_tab1">
  1538. <rebind input="kb1_ " multiTap="1" />
  1539. </action>
  1540. <action name="v_hud_open_tab1">
  1541. <rebind input="xi1_ " multiTap="1" />
  1542. </action>
  1543. <action name="v_hud_open_tab2">
  1544. <rebind input="js1_ " multiTap="1" />
  1545. </action>
  1546. <action name="v_hud_open_tab2">
  1547. <rebind input="kb1_ " multiTap="1" />
  1548. </action>
  1549. <action name="v_hud_open_tab2">
  1550. <rebind input="xi1_ " multiTap="1" />
  1551. </action>
  1552. <action name="v_hud_open_tab3">
  1553. <rebind input="js1_ " multiTap="1" />
  1554. </action>
  1555. <action name="v_hud_open_tab3">
  1556. <rebind input="kb1_ " multiTap="1" />
  1557. </action>
  1558. <action name="v_hud_open_tab3">
  1559. <rebind input="xi1_ " multiTap="1" />
  1560. </action>
  1561. <action name="v_hud_open_tab4">
  1562. <rebind input="js1_ " multiTap="1" />
  1563. </action>
  1564. <action name="v_hud_open_tab4">
  1565. <rebind input="kb1_ " multiTap="1" />
  1566. </action>
  1567. <action name="v_hud_open_tab4">
  1568. <rebind input="xi1_ " multiTap="1" />
  1569. </action>
  1570. <action name="mobiglas">
  1571. <rebind input="kb1_f1" />
  1572. </action>
  1573. <action name="mobiglas">
  1574. <rebind input="xi1_back" />
  1575. </action>
  1576. <action name="toggle_ar_mode">
  1577. <rebind input="kb1_ " multiTap="1" />
  1578. </action>
  1579. <action name="toggle_ar_mode">
  1580. <rebind input="xi1_ " multiTap="1" />
  1581. </action>
  1582. <action name="v_hud_open_scoreboard">
  1583. <rebind input="js1_ " multiTap="1" />
  1584. </action>
  1585. <action name="v_hud_open_scoreboard">
  1586. <rebind input="kb1_f1" />
  1587. </action>
  1588. <action name="v_hud_open_scoreboard">
  1589. <rebind input="xi1_back" />
  1590. </action>
  1591. <action name="v_hud_interact_toggle">
  1592. <rebind input="js1_ " multiTap="1" />
  1593. </action>
  1594. <action name="v_hud_interact_toggle">
  1595. <rebind input="kb1_ " multiTap="1" />
  1596. </action>
  1597. <action name="v_hud_interact_toggle">
  1598. <rebind input="xi1_ " multiTap="1" />
  1599. </action>
  1600. <action name="v_hud_focused_cycle_mode_fwd">
  1601. <rebind input="js1_ " multiTap="1" />
  1602. </action>
  1603. <action name="v_hud_focused_cycle_mode_fwd">
  1604. <rebind input="kb1_e" />
  1605. </action>
  1606. <action name="v_hud_focused_cycle_mode_fwd">
  1607. <rebind input="xi1_triggerr_btn" />
  1608. </action>
  1609. <action name="v_hud_focused_cycle_mode_back">
  1610. <rebind input="js1_ " multiTap="1" />
  1611. </action>
  1612. <action name="v_hud_focused_cycle_mode_back">
  1613. <rebind input="kb1_q" />
  1614. </action>
  1615. <action name="v_hud_focused_cycle_mode_back">
  1616. <rebind input="xi1_triggerl_btn" />
  1617. </action>
  1618. <action name="v_hud_left_panel_up">
  1619. <rebind input="js1_ " multiTap="1" />
  1620. </action>
  1621. <action name="v_hud_left_panel_up">
  1622. <rebind input="kb1_ " multiTap="1" />
  1623. </action>
  1624. <action name="v_hud_left_panel_up">
  1625. <rebind input="xi1_ " multiTap="1" />
  1626. </action>
  1627. <action name="v_hud_left_panel_down">
  1628. <rebind input="js1_ " multiTap="1" />
  1629. </action>
  1630. <action name="v_hud_left_panel_down">
  1631. <rebind input="kb1_ " multiTap="1" />
  1632. </action>
  1633. <action name="v_hud_left_panel_down">
  1634. <rebind input="xi1_ " multiTap="1" />
  1635. </action>
  1636. <action name="v_hud_left_panel_left">
  1637. <rebind input="js1_ " multiTap="1" />
  1638. </action>
  1639. <action name="v_hud_left_panel_left">
  1640. <rebind input="kb1_ " multiTap="1" />
  1641. </action>
  1642. <action name="v_hud_left_panel_left">
  1643. <rebind input="xi1_ " multiTap="1" />
  1644. </action>
  1645. <action name="v_hud_left_panel_right">
  1646. <rebind input="js1_ " multiTap="1" />
  1647. </action>
  1648. <action name="v_hud_left_panel_right">
  1649. <rebind input="kb1_d" />
  1650. </action>
  1651. <action name="v_hud_left_panel_right">
  1652. <rebind input="xi1_ " multiTap="1" />
  1653. </action>
  1654. <action name="v_hud_confirm">
  1655. <rebind input="js1_ " multiTap="1" />
  1656. </action>
  1657. <action name="v_hud_confirm">
  1658. <rebind input="kb1_ " multiTap="1" />
  1659. </action>
  1660. <action name="v_hud_confirm">
  1661. <rebind input="xi1_ " multiTap="1" />
  1662. </action>
  1663. <action name="v_hud_cancel">
  1664. <rebind input="js1_ " multiTap="1" />
  1665. </action>
  1666. <action name="v_hud_cancel">
  1667. <rebind input="kb1_ " multiTap="1" />
  1668. </action>
  1669. <action name="v_hud_cancel">
  1670. <rebind input="xi1_ " multiTap="1" />
  1671. </action>
  1672. <action name="v_hud_stick_x">
  1673. <rebind input="xi1_ " multiTap="1" />
  1674. </action>
  1675. <action name="v_hud_stick_y">
  1676. <rebind input="xi1_ " multiTap="1" />
  1677. </action>
  1678. </actionmap>
  1679.  
  1680. <actionmap name="IFCS_controls">
  1681. <action name="v_IFCS_A">
  1682. <rebind input="kb1_rctrl+a" />
  1683. </action>
  1684. <action name="v_IFCS_A">
  1685. <rebind input="xi1_a" />
  1686. </action>
  1687. <action name="v_IFCS_B">
  1688. <rebind input="kb1_rctrl+b" />
  1689. </action>
  1690. <action name="v_IFCS_B">
  1691. <rebind input="xi1_b" />
  1692. </action>
  1693. <action name="v_IFCS_X">
  1694. <rebind input="kb1_rctrl+x" />
  1695. </action>
  1696. <action name="v_IFCS_X">
  1697. <rebind input="xi1_x" />
  1698. </action>
  1699. <action name="v_IFCS_Y">
  1700. <rebind input="kb1_rctrl+y" />
  1701. </action>
  1702. <action name="v_IFCS_Y">
  1703. <rebind input="xi1_y" />
  1704. </action>
  1705. </actionmap>
  1706.  
  1707. <actionmap name="debug">
  1708. <action name="flymode">
  1709. <rebind input="kb1_f3" />
  1710. </action>
  1711. <action name="flymode_strafe_up">
  1712. <rebind input="kb1_space" />
  1713. </action>
  1714. <action name="flymode_strafe_down">
  1715. <rebind input="kb1_lctrl" />
  1716. </action>
  1717. <action name="godmode">
  1718. <rebind input="kb1_f9" />
  1719. </action>
  1720. <action name="toggleaidebugdraw">
  1721. <rebind input="kb1_f11" />
  1722. </action>
  1723. <action name="ai_DebugCenterViewAgent">
  1724. <rebind input="kb1_np_divide" />
  1725. </action>
  1726. <action name="togglepdrawhelpers">
  1727. <rebind input="kb1_f10" />
  1728. </action>
  1729. <action name="mannequin_debugai">
  1730. <rebind input="kb1_np_multiply" />
  1731. </action>
  1732. </actionmap>
  1733.  
  1734. <actionmap name="invite">
  1735. <action name="menu_friends_accept_invite">
  1736. <rebind input="kb1_lbracket" />
  1737. </action>
  1738. <action name="menu_friends_refuse_invite">
  1739. <rebind input="kb1_rbracket" />
  1740. </action>
  1741. </actionmap>
  1742.  
  1743. <actionmap name="player_emotes">
  1744. <action name="emote_cs_forward">
  1745. <rebind input="js1_ " multiTap="1" />
  1746. </action>
  1747. <action name="emote_cs_forward">
  1748. <rebind input="kb1_np_5" />
  1749. </action>
  1750. <action name="emote_cs_forward">
  1751. <rebind input="xi1_ " multiTap="1" />
  1752. </action>
  1753. <action name="emote_cs_left">
  1754. <rebind input="js1_ " multiTap="1" />
  1755. </action>
  1756. <action name="emote_cs_left">
  1757. <rebind input="kb1_np_1" />
  1758. </action>
  1759. <action name="emote_cs_left">
  1760. <rebind input="xi1_ " multiTap="1" />
  1761. </action>
  1762. <action name="emote_cs_right">
  1763. <rebind input="js1_ " multiTap="1" />
  1764. </action>
  1765. <action name="emote_cs_right">
  1766. <rebind input="kb1_np_3" />
  1767. </action>
  1768. <action name="emote_cs_right">
  1769. <rebind input="xi1_ " multiTap="1" />
  1770. </action>
  1771. <action name="emote_cs_stop">
  1772. <rebind input="js1_ " multiTap="1" />
  1773. </action>
  1774. <action name="emote_cs_stop">
  1775. <rebind input="kb1_np_2" />
  1776. </action>
  1777. <action name="emote_cs_stop">
  1778. <rebind input="xi1_ " multiTap="1" />
  1779. </action>
  1780. <action name="emote_cs_yes">
  1781. <rebind input="js1_ " multiTap="1" />
  1782. </action>
  1783. <action name="emote_cs_yes">
  1784. <rebind input="kb1_np_4" />
  1785. </action>
  1786. <action name="emote_cs_yes">
  1787. <rebind input="xi1_ " multiTap="1" />
  1788. </action>
  1789. <action name="emote_cs_no">
  1790. <rebind input="js1_ " multiTap="1" />
  1791. </action>
  1792. <action name="emote_cs_no">
  1793. <rebind input="kb1_np_6" />
  1794. </action>
  1795. <action name="emote_cs_no">
  1796. <rebind input="xi1_ " multiTap="1" />
  1797. </action>
  1798. <action name="emote_agree">
  1799. <rebind input="js1_ " multiTap="1" />
  1800. </action>
  1801. <action name="emote_agree">
  1802. <rebind input="kb1_ " multiTap="1" />
  1803. </action>
  1804. <action name="emote_agree">
  1805. <rebind input="xi1_ " multiTap="1" />
  1806. </action>
  1807. <action name="emote_angry">
  1808. <rebind input="js1_ " multiTap="1" />
  1809. </action>
  1810. <action name="emote_angry">
  1811. <rebind input="kb1_ " multiTap="1" />
  1812. </action>
  1813. <action name="emote_angry">
  1814. <rebind input="xi1_ " multiTap="1" />
  1815. </action>
  1816. <action name="emote_atease">
  1817. <rebind input="js1_ " multiTap="1" />
  1818. </action>
  1819. <action name="emote_atease">
  1820. <rebind input="kb1_ " multiTap="1" />
  1821. </action>
  1822. <action name="emote_atease">
  1823. <rebind input="xi1_ " multiTap="1" />
  1824. </action>
  1825. <action name="emote_attention">
  1826. <rebind input="js1_ " multiTap="1" />
  1827. </action>
  1828. <action name="emote_attention">
  1829. <rebind input="kb1_ " multiTap="1" />
  1830. </action>
  1831. <action name="emote_attention">
  1832. <rebind input="xi1_ " multiTap="1" />
  1833. </action>
  1834. <action name="emote_blah">
  1835. <rebind input="js1_ " multiTap="1" />
  1836. </action>
  1837. <action name="emote_blah">
  1838. <rebind input="kb1_ " multiTap="1" />
  1839. </action>
  1840. <action name="emote_blah">
  1841. <rebind input="xi1_ " multiTap="1" />
  1842. </action>
  1843. <action name="emote_bored">
  1844. <rebind input="js1_ " multiTap="1" />
  1845. </action>
  1846. <action name="emote_bored">
  1847. <rebind input="kb1_ " multiTap="1" />
  1848. </action>
  1849. <action name="emote_bored">
  1850. <rebind input="xi1_ " multiTap="1" />
  1851. </action>
  1852. <action name="emote_bow">
  1853. <rebind input="js1_ " multiTap="1" />
  1854. </action>
  1855. <action name="emote_bow">
  1856. <rebind input="kb1_ " multiTap="1" />
  1857. </action>
  1858. <action name="emote_bow">
  1859. <rebind input="xi1_ " multiTap="1" />
  1860. </action>
  1861. <action name="emote_burp">
  1862. <rebind input="js1_ " multiTap="1" />
  1863. </action>
  1864. <action name="emote_burp">
  1865. <rebind input="kb1_ " multiTap="1" />
  1866. </action>
  1867. <action name="emote_burp">
  1868. <rebind input="xi1_ " multiTap="1" />
  1869. </action>
  1870. <action name="emote_cheer">
  1871. <rebind input="js1_ " multiTap="1" />
  1872. </action>
  1873. <action name="emote_cheer">
  1874. <rebind input="kb1_ " multiTap="1" />
  1875. </action>
  1876. <action name="emote_cheer">
  1877. <rebind input="xi1_ " multiTap="1" />
  1878. </action>
  1879. <action name="emote_chicken">
  1880. <rebind input="js1_ " multiTap="1" />
  1881. </action>
  1882. <action name="emote_chicken">
  1883. <rebind input="kb1_ " multiTap="1" />
  1884. </action>
  1885. <action name="emote_chicken">
  1886. <rebind input="xi1_ " multiTap="1" />
  1887. </action>
  1888. <action name="emote_clap">
  1889. <rebind input="js1_ " multiTap="1" />
  1890. </action>
  1891. <action name="emote_clap">
  1892. <rebind input="kb1_ " multiTap="1" />
  1893. </action>
  1894. <action name="emote_clap">
  1895. <rebind input="xi1_ " multiTap="1" />
  1896. </action>
  1897. <action name="emote_come">
  1898. <rebind input="js1_ " multiTap="1" />
  1899. </action>
  1900. <action name="emote_come">
  1901. <rebind input="kb1_ " multiTap="1" />
  1902. </action>
  1903. <action name="emote_come">
  1904. <rebind input="xi1_ " multiTap="1" />
  1905. </action>
  1906. <action name="emote_cry">
  1907. <rebind input="js1_ " multiTap="1" />
  1908. </action>
  1909. <action name="emote_cry">
  1910. <rebind input="kb1_ " multiTap="1" />
  1911. </action>
  1912. <action name="emote_cry">
  1913. <rebind input="xi1_ " multiTap="1" />
  1914. </action>
  1915. <action name="emote_dance">
  1916. <rebind input="js1_ " multiTap="1" />
  1917. </action>
  1918. <action name="emote_dance">
  1919. <rebind input="kb1_ " multiTap="1" />
  1920. </action>
  1921. <action name="emote_dance">
  1922. <rebind input="xi1_ " multiTap="1" />
  1923. </action>
  1924. <action name="emote_disagree">
  1925. <rebind input="js1_ " multiTap="1" />
  1926. </action>
  1927. <action name="emote_disagree">
  1928. <rebind input="kb1_ " multiTap="1" />
  1929. </action>
  1930. <action name="emote_disagree">
  1931. <rebind input="xi1_ " multiTap="1" />
  1932. </action>
  1933. <action name="emote_failure">
  1934. <rebind input="js1_ " multiTap="1" />
  1935. </action>
  1936. <action name="emote_failure">
  1937. <rebind input="kb1_ " multiTap="1" />
  1938. </action>
  1939. <action name="emote_failure">
  1940. <rebind input="xi1_ " multiTap="1" />
  1941. </action>
  1942. <action name="emote_flex">
  1943. <rebind input="js1_ " multiTap="1" />
  1944. </action>
  1945. <action name="emote_flex">
  1946. <rebind input="kb1_ " multiTap="1" />
  1947. </action>
  1948. <action name="emote_flex">
  1949. <rebind input="xi1_ " multiTap="1" />
  1950. </action>
  1951. <action name="emote_flirt">
  1952. <rebind input="js1_ " multiTap="1" />
  1953. </action>
  1954. <action name="emote_flirt">
  1955. <rebind input="kb1_ " multiTap="1" />
  1956. </action>
  1957. <action name="emote_flirt">
  1958. <rebind input="xi1_ " multiTap="1" />
  1959. </action>
  1960. <action name="emote_gasp">
  1961. <rebind input="js1_ " multiTap="1" />
  1962. </action>
  1963. <action name="emote_gasp">
  1964. <rebind input="kb1_ " multiTap="1" />
  1965. </action>
  1966. <action name="emote_gasp">
  1967. <rebind input="xi1_ " multiTap="1" />
  1968. </action>
  1969. <action name="emote_gloat">
  1970. <rebind input="js1_ " multiTap="1" />
  1971. </action>
  1972. <action name="emote_gloat">
  1973. <rebind input="kb1_ " multiTap="1" />
  1974. </action>
  1975. <action name="emote_gloat">
  1976. <rebind input="xi1_ " multiTap="1" />
  1977. </action>
  1978. <action name="emote_greet">
  1979. <rebind input="js1_ " multiTap="1" />
  1980. </action>
  1981. <action name="emote_greet">
  1982. <rebind input="kb1_ " multiTap="1" />
  1983. </action>
  1984. <action name="emote_greet">
  1985. <rebind input="xi1_ " multiTap="1" />
  1986. </action>
  1987. <action name="emote_laugh">
  1988. <rebind input="js1_ " multiTap="1" />
  1989. </action>
  1990. <action name="emote_laugh">
  1991. <rebind input="kb1_ " multiTap="1" />
  1992. </action>
  1993. <action name="emote_laugh">
  1994. <rebind input="xi1_ " multiTap="1" />
  1995. </action>
  1996. <action name="emote_point">
  1997. <rebind input="js1_ " multiTap="1" />
  1998. </action>
  1999. <action name="emote_point">
  2000. <rebind input="kb1_ " multiTap="1" />
  2001. </action>
  2002. <action name="emote_point">
  2003. <rebind input="xi1_ " multiTap="1" />
  2004. </action>
  2005. <action name="emote_rude">
  2006. <rebind input="js1_ " multiTap="1" />
  2007. </action>
  2008. <action name="emote_rude">
  2009. <rebind input="kb1_ " multiTap="1" />
  2010. </action>
  2011. <action name="emote_rude">
  2012. <rebind input="xi1_ " multiTap="1" />
  2013. </action>
  2014. <action name="emote_salute">
  2015. <rebind input="js1_ " multiTap="1" />
  2016. </action>
  2017. <action name="emote_salute">
  2018. <rebind input="kb1_ " multiTap="1" />
  2019. </action>
  2020. <action name="emote_salute">
  2021. <rebind input="xi1_ " multiTap="1" />
  2022. </action>
  2023. <action name="emote_sit">
  2024. <rebind input="js1_ " multiTap="1" />
  2025. </action>
  2026. <action name="emote_sit">
  2027. <rebind input="kb1_ " multiTap="1" />
  2028. </action>
  2029. <action name="emote_sit">
  2030. <rebind input="xi1_ " multiTap="1" />
  2031. </action>
  2032. <action name="emote_sleep">
  2033. <rebind input="js1_ " multiTap="1" />
  2034. </action>
  2035. <action name="emote_sleep">
  2036. <rebind input="kb1_ " multiTap="1" />
  2037. </action>
  2038. <action name="emote_sleep">
  2039. <rebind input="xi1_ " multiTap="1" />
  2040. </action>
  2041. <action name="emote_smell">
  2042. <rebind input="js1_ " multiTap="1" />
  2043. </action>
  2044. <action name="emote_smell">
  2045. <rebind input="kb1_ " multiTap="1" />
  2046. </action>
  2047. <action name="emote_smell">
  2048. <rebind input="xi1_ " multiTap="1" />
  2049. </action>
  2050. <action name="emote_taunt">
  2051. <rebind input="js1_ " multiTap="1" />
  2052. </action>
  2053. <action name="emote_taunt">
  2054. <rebind input="kb1_ " multiTap="1" />
  2055. </action>
  2056. <action name="emote_taunt">
  2057. <rebind input="xi1_ " multiTap="1" />
  2058. </action>
  2059. <action name="emote_threaten">
  2060. <rebind input="js1_ " multiTap="1" />
  2061. </action>
  2062. <action name="emote_threaten">
  2063. <rebind input="kb1_ " multiTap="1" />
  2064. </action>
  2065. <action name="emote_threaten">
  2066. <rebind input="xi1_ " multiTap="1" />
  2067. </action>
  2068. <action name="emote_wait">
  2069. <rebind input="js1_ " multiTap="1" />
  2070. </action>
  2071. <action name="emote_wait">
  2072. <rebind input="kb1_ " multiTap="1" />
  2073. </action>
  2074. <action name="emote_wait">
  2075. <rebind input="xi1_ " multiTap="1" />
  2076. </action>
  2077. <action name="emote_wave">
  2078. <rebind input="js1_ " multiTap="1" />
  2079. </action>
  2080. <action name="emote_wave">
  2081. <rebind input="kb1_ " multiTap="1" />
  2082. </action>
  2083. <action name="emote_wave">
  2084. <rebind input="xi1_ " multiTap="1" />
  2085. </action>
  2086. <action name="emote_whistle">
  2087. <rebind input="js1_ " multiTap="1" />
  2088. </action>
  2089. <action name="emote_whistle">
  2090. <rebind input="kb1_ " multiTap="1" />
  2091. </action>
  2092. <action name="emote_whistle">
  2093. <rebind input="xi1_ " multiTap="1" />
  2094. </action>
  2095. </actionmap>
  2096.  
  2097. <actionmap name="player_choice">
  2098. <action name="pc_primary_interaction">
  2099. <rebind input="kb1_f" />
  2100. </action>
  2101. <action name="pc_primary_interaction">
  2102. <rebind input="xi1_y" />
  2103. </action>
  2104. <action name="pc_secondary_interactions">
  2105. <rebind input="kb1_f" />
  2106. </action>
  2107. <action name="pc_secondary_interactions">
  2108. <rebind input="xi1_y" />
  2109. </action>
  2110. <action name="pc_radial_xaxis">
  2111. <rebind input="xi1_thumblx" />
  2112. </action>
  2113. <action name="pc_radial_yaxis">
  2114. <rebind input="xi1_thumbly" />
  2115. </action>
  2116. <action name="pc_index_up">
  2117. <rebind input="mo1_mwheel_up" />
  2118. </action>
  2119. <action name="pc_index_up">
  2120. <rebind input="xi1_dpad_up" />
  2121. </action>
  2122. <action name="pc_index_down">
  2123. <rebind input="mo1_mwheel_down" />
  2124. </action>
  2125. <action name="pc_index_down">
  2126. <rebind input="xi1_dpad_down" />
  2127. </action>
  2128. </actionmap>
  2129.  
  2130. <actionmap name="prone">
  2131. <action name="prone_rollleft">
  2132. <rebind input="kb1_a" />
  2133. </action>
  2134. <action name="prone_rollleft">
  2135. <rebind input="xi1_thumbl_left" />
  2136. </action>
  2137. <action name="prone_rollright">
  2138. <rebind input="kb1_d" />
  2139. </action>
  2140. <action name="prone_rollright">
  2141. <rebind input="xi1_thumbl_right" />
  2142. </action>
  2143. </actionmap>
  2144.  
  2145. <actionmap name="zero_gravity_general">
  2146. <action name="z_brake">
  2147. <rebind input="kb1_x" />
  2148. </action>
  2149. <action name="z_brake">
  2150. <rebind input="xi1_ " multiTap="1" />
  2151. </action>
  2152. <action name="z_override_joystick">
  2153. <rebind input="xi1_ " multiTap="1" />
  2154. </action>
  2155. <action name="z_strafe_up">
  2156. <rebind input="kb1_space" />
  2157. </action>
  2158. <action name="z_strafe_up">
  2159. <rebind input="xi1_a" />
  2160. </action>
  2161. <action name="z_strafe_down">
  2162. <rebind input="kb1_lctrl" />
  2163. </action>
  2164. <action name="z_strafe_down">
  2165. <rebind input="xi1_b" />
  2166. </action>
  2167. <action name="z_roll">
  2168. <rebind input="xi1_shoulderl+thumblx" />
  2169. </action>
  2170. <action name="z_rollLeft">
  2171. <rebind input="kb1_q" />
  2172. </action>
  2173. <action name="z_rollRight">
  2174. <rebind input="kb1_e" />
  2175. </action>
  2176. </actionmap>
  2177.  
  2178. <actionmap name="zero_gravity_eva">
  2179. <action name="eva_view_yaw_left">
  2180. <rebind input="kb1_ " multiTap="1" />
  2181. </action>
  2182. <action name="eva_view_yaw_left">
  2183. <rebind input="xi1_ " multiTap="1" />
  2184. </action>
  2185. <action name="eva_view_yaw_right">
  2186. <rebind input="kb1_ " multiTap="1" />
  2187. </action>
  2188. <action name="eva_view_yaw_right">
  2189. <rebind input="xi1_ " multiTap="1" />
  2190. </action>
  2191. <action name="eva_view_yaw">
  2192. <rebind input="xi1_thumbrx" />
  2193. </action>
  2194. <action name="eva_view_yaw_mouse">
  2195. <rebind input="mo1_maxis_x" />
  2196. </action>
  2197. <action name="eva_view_pitch_up">
  2198. <rebind input="xi1_ " multiTap="1" />
  2199. </action>
  2200. <action name="eva_view_pitch_down">
  2201. <rebind input="xi1_ " multiTap="1" />
  2202. </action>
  2203. <action name="eva_view_pitch">
  2204. <rebind input="xi1_thumbry" />
  2205. </action>
  2206. <action name="eva_view_pitch_mouse">
  2207. <rebind input="mo1_maxis_y" />
  2208. </action>
  2209. <action name="eva_pitch_up">
  2210. <rebind input="kb1_lalt+w" />
  2211. </action>
  2212. <action name="eva_pitch_up">
  2213. <rebind input="xi1_ " multiTap="1" />
  2214. </action>
  2215. <action name="eva_pitch_down">
  2216. <rebind input="kb1_lalt+s" />
  2217. </action>
  2218. <action name="eva_pitch_down">
  2219. <rebind input="xi1_ " multiTap="1" />
  2220. </action>
  2221. <action name="eva_pitch">
  2222. <rebind input="xi1_ " multiTap="1" />
  2223. </action>
  2224. <action name="eva_yaw_left">
  2225. <rebind input="kb1_lalt+a" />
  2226. </action>
  2227. <action name="eva_yaw_left">
  2228. <rebind input="xi1_ " multiTap="1" />
  2229. </action>
  2230. <action name="eva_yaw_right">
  2231. <rebind input="kb1_lalt+d" />
  2232. </action>
  2233. <action name="eva_yaw_right">
  2234. <rebind input="xi1_ " multiTap="1" />
  2235. </action>
  2236. <action name="eva_yaw">
  2237. <rebind input="xi1_ " multiTap="1" />
  2238. </action>
  2239. <action name="eva_roll_left">
  2240. <rebind input="kb1_q" />
  2241. </action>
  2242. <action name="eva_roll_left">
  2243. <rebind input="xi1_ " multiTap="1" />
  2244. </action>
  2245. <action name="eva_roll_right">
  2246. <rebind input="kb1_e" />
  2247. </action>
  2248. <action name="eva_roll_right">
  2249. <rebind input="xi1_ " multiTap="1" />
  2250. </action>
  2251. <action name="eva_roll">
  2252. <rebind input="xi1_shoulderl+thumblx" />
  2253. </action>
  2254. <action name="eva_strafe_up">
  2255. <rebind input="kb1_space" />
  2256. </action>
  2257. <action name="eva_strafe_up">
  2258. <rebind input="xi1_a" />
  2259. </action>
  2260. <action name="eva_strafe_down">
  2261. <rebind input="kb1_lctrl" />
  2262. </action>
  2263. <action name="eva_strafe_down">
  2264. <rebind input="xi1_b" />
  2265. </action>
  2266. <action name="eva_strafe_vertical">
  2267. <rebind input="kb1_ " multiTap="1" />
  2268. </action>
  2269. <action name="eva_strafe_vertical">
  2270. <rebind input="xi1_shoulderl+thumbry" />
  2271. </action>
  2272. <action name="eva_strafe_left">
  2273. <rebind input="kb1_a" />
  2274. </action>
  2275. <action name="eva_strafe_left">
  2276. <rebind input="xi1_ " multiTap="1" />
  2277. </action>
  2278. <action name="eva_strafe_right">
  2279. <rebind input="kb1_d" />
  2280. </action>
  2281. <action name="eva_strafe_right">
  2282. <rebind input="xi1_ " multiTap="1" />
  2283. </action>
  2284. <action name="eva_strafe_lateral">
  2285. <rebind input="kb1_ " multiTap="1" />
  2286. </action>
  2287. <action name="eva_strafe_lateral">
  2288. <rebind input="xi1_thumblx" />
  2289. </action>
  2290. <action name="eva_strafe_forward">
  2291. <rebind input="kb1_w" />
  2292. </action>
  2293. <action name="eva_strafe_forward">
  2294. <rebind input="xi1_ " multiTap="1" />
  2295. </action>
  2296. <action name="eva_strafe_back">
  2297. <rebind input="kb1_s" />
  2298. </action>
  2299. <action name="eva_strafe_back">
  2300. <rebind input="xi1_ " multiTap="1" />
  2301. </action>
  2302. <action name="eva_strafe_longitudinal">
  2303. <rebind input="kb1_ " multiTap="1" />
  2304. </action>
  2305. <action name="eva_strafe_longitudinal">
  2306. <rebind input="xi1_thumbly" />
  2307. </action>
  2308. <action name="eva_brake">
  2309. <rebind input="kb1_x" />
  2310. </action>
  2311. <action name="eva_brake">
  2312. <rebind input="xi1_shoulderl+b" />
  2313. </action>
  2314. <action name="eva_boost">
  2315. <rebind input="kb1_lshift" />
  2316. </action>
  2317. <action name="eva_boost">
  2318. <rebind input="xi1_thumbl" />
  2319. </action>
  2320. <action name="eva_toggle_headlook_mode">
  2321. <rebind input="kb1_z" />
  2322. </action>
  2323. <action name="eva_toggle_headlook_mode">
  2324. <rebind input="xi1_ " multiTap="1" />
  2325. </action>
  2326. </actionmap>
  2327.  
  2328. <actionmap name="vehicle_general">
  2329. <action name="v_exit">
  2330. <rebind input="js1_ " multiTap="1" />
  2331. </action>
  2332. <action name="v_exit">
  2333. <rebind input="kb1_f" />
  2334. </action>
  2335. <action name="v_exit">
  2336. <rebind input="xi1_y" />
  2337. </action>
  2338. <action name="v_horn">
  2339. <rebind input="js1_ " multiTap="1" />
  2340. </action>
  2341. <action name="v_horn">
  2342. <rebind input="kb1_space" />
  2343. </action>
  2344. <action name="v_horn">
  2345. <rebind input="xi1_a" />
  2346. </action>
  2347. <action name="v_lights">
  2348. <rebind input="js1_ " multiTap="1" />
  2349. </action>
  2350. <action name="v_lights">
  2351. <rebind input="kb1_t" />
  2352. </action>
  2353. <action name="v_lights">
  2354. <rebind input="xi1_shoulderl+dpad_left" />
  2355. </action>
  2356. <action name="v_view_cycle_fwd">
  2357. <rebind input="js1_ " multiTap="1" />
  2358. </action>
  2359. <action name="v_view_cycle_fwd">
  2360. <rebind input="kb1_f4" />
  2361. </action>
  2362. <action name="v_view_cycle_fwd">
  2363. <rebind input="xi1_shoulderl+dpad_up" />
  2364. </action>
  2365. <action name="v_view_zoom_in">
  2366. <rebind input="js1_ " multiTap="1" />
  2367. </action>
  2368. <action name="v_view_zoom_in">
  2369. <rebind input="mo1_mwheel_up" />
  2370. </action>
  2371. <action name="v_view_zoom_in">
  2372. <rebind input="xi1_ " multiTap="1" />
  2373. </action>
  2374. <action name="v_view_zoom_out">
  2375. <rebind input="js1_ " multiTap="1" />
  2376. </action>
  2377. <action name="v_view_zoom_out">
  2378. <rebind input="mo1_mwheel_down" />
  2379. </action>
  2380. <action name="v_view_zoom_out">
  2381. <rebind input="xi1_ " multiTap="1" />
  2382. </action>
  2383. <action name="v_view_yaw_mouse">
  2384. <rebind input="mo1_maxis_x" />
  2385. </action>
  2386. <action name="v_view_pitch_mouse">
  2387. <rebind input="mo1_maxis_y" />
  2388. </action>
  2389. <action name="v_view_yaw">
  2390. <rebind input="js1_ " multiTap="1" />
  2391. </action>
  2392. <action name="v_view_yaw">
  2393. <rebind input="xi1_thumbrx" />
  2394. </action>
  2395. <action name="v_view_pitch">
  2396. <rebind input="js1_ " multiTap="1" />
  2397. </action>
  2398. <action name="v_view_pitch">
  2399. <rebind input="xi1_thumbry" />
  2400. </action>
  2401. <action name="v_view_look_behind">
  2402. <rebind input="js1_ " multiTap="1" />
  2403. </action>
  2404. <action name="v_view_look_behind">
  2405. <rebind input="kb1_lalt+z" />
  2406. </action>
  2407. <action name="v_view_look_behind">
  2408. <rebind input="xi1_shoulderl+dpad_down" />
  2409. </action>
  2410. <action name="v_target_cycle_all_fwd">
  2411. <rebind input="js1_ " multiTap="1" />
  2412. </action>
  2413. <action name="v_target_cycle_all_fwd">
  2414. <rebind input="kb1_i" />
  2415. </action>
  2416. <action name="v_target_cycle_all_fwd">
  2417. <rebind input="xi1_ " multiTap="1" />
  2418. </action>
  2419. <action name="v_attack1_group1">
  2420. <rebind input="js1_button1" />
  2421. </action>
  2422. <action name="v_attack1_group1">
  2423. <rebind input="mo1_mouse1" />
  2424. </action>
  2425. <action name="v_attack1_group1">
  2426. <rebind input="xi1_triggerr_btn" />
  2427. </action>
  2428. <action name="v_view_yaw_absolute">
  2429. <rebind input="kb1_HMD_Yaw" />
  2430. </action>
  2431. <action name="v_view_pitch_absolute">
  2432. <rebind input="kb1_HMD_Pitch" />
  2433. </action>
  2434. <action name="v_view_roll_absolute">
  2435. <rebind input="kb1_HMD_Roll" />
  2436. </action>
  2437. </actionmap>
  2438.  
  2439. <actionmap name="vehicle_gunner">
  2440. <action name="v_attack1">
  2441. <rebind input="js1_ " multiTap="1" />
  2442. </action>
  2443. <action name="v_attack1">
  2444. <rebind input="mo1_mouse1" />
  2445. </action>
  2446. <action name="v_attack1">
  2447. <rebind input="xi1_triggerr_btn" />
  2448. </action>
  2449. <action name="v_attack2">
  2450. <rebind input="js1_ " multiTap="1" />
  2451. </action>
  2452. <action name="v_attack2">
  2453. <rebind input="mo1_mouse2" />
  2454. </action>
  2455. <action name="v_attack2">
  2456. <rebind input="xi1_triggerl_btn" />
  2457. </action>
  2458. </actionmap>
  2459.  
  2460. <actionmap name="view_director_mode">
  2461. <action name="view_enable_camview_mode">
  2462. <rebind input="kb1_f4" />
  2463. </action>
  2464. <action name="view_save_view_1">
  2465. <rebind input="kb1_np_1" />
  2466. </action>
  2467. <action name="view_save_view_2">
  2468. <rebind input="kb1_np_2" />
  2469. </action>
  2470. <action name="view_save_view_3">
  2471. <rebind input="kb1_np_3" />
  2472. </action>
  2473. <action name="view_save_view_4">
  2474. <rebind input="kb1_np_4" />
  2475. </action>
  2476. <action name="view_save_view_5">
  2477. <rebind input="kb1_np_5" />
  2478. </action>
  2479. <action name="view_save_view_6">
  2480. <rebind input="kb1_np_6" />
  2481. </action>
  2482. <action name="view_save_view_7">
  2483. <rebind input="kb1_np_7" />
  2484. </action>
  2485. <action name="view_save_view_8">
  2486. <rebind input="kb1_np_8" />
  2487. </action>
  2488. <action name="view_save_view_9">
  2489. <rebind input="kb1_np_9" />
  2490. </action>
  2491. <action name="view_load_view_1">
  2492. <rebind input="kb1_np_1" />
  2493. </action>
  2494. <action name="view_load_view_2">
  2495. <rebind input="kb1_np_2" />
  2496. </action>
  2497. <action name="view_load_view_3">
  2498. <rebind input="kb1_np_3" />
  2499. </action>
  2500. <action name="view_load_view_4">
  2501. <rebind input="kb1_np_4" />
  2502. </action>
  2503. <action name="view_load_view_5">
  2504. <rebind input="kb1_np_5" />
  2505. </action>
  2506. <action name="view_load_view_6">
  2507. <rebind input="kb1_np_6" />
  2508. </action>
  2509. <action name="view_load_view_7">
  2510. <rebind input="kb1_np_7" />
  2511. </action>
  2512. <action name="view_load_view_8">
  2513. <rebind input="kb1_np_8" />
  2514. </action>
  2515. <action name="view_load_view_9">
  2516. <rebind input="kb1_np_9" />
  2517. </action>
  2518. <action name="view_reset_saved">
  2519. <rebind input="kb1_np_0" />
  2520. </action>
  2521. <action name="view_move_target_X_pos">
  2522. <rebind input="kb1_right" />
  2523. </action>
  2524. <action name="view_move_target_X_neg">
  2525. <rebind input="kb1_left" />
  2526. </action>
  2527. <action name="view_move_target_Y_pos">
  2528. <rebind input="kb1_up" />
  2529. </action>
  2530. <action name="view_move_target_Y_neg">
  2531. <rebind input="kb1_down" />
  2532. </action>
  2533. <action name="view_move_target_Z_pos">
  2534. <rebind input="kb1_pgup" />
  2535. </action>
  2536. <action name="view_move_target_Z_neg">
  2537. <rebind input="kb1_pgdn" />
  2538. </action>
  2539. <action name="view_fov_in">
  2540. <rebind input="js1_ " multiTap="1" />
  2541. </action>
  2542. <action name="view_fov_in">
  2543. <rebind input="kb1_np_add" />
  2544. </action>
  2545. <action name="view_fov_in">
  2546. <rebind input="mo1_ " multiTap="1" />
  2547. </action>
  2548. <action name="view_fov_in">
  2549. <rebind input="xi1_ " multiTap="1" />
  2550. </action>
  2551. <action name="view_fov_out">
  2552. <rebind input="js1_ " multiTap="1" />
  2553. </action>
  2554. <action name="view_fov_out">
  2555. <rebind input="kb1_np_subtract" />
  2556. </action>
  2557. <action name="view_fov_out">
  2558. <rebind input="mo1_ " multiTap="1" />
  2559. </action>
  2560. <action name="view_fov_out">
  2561. <rebind input="xi1_ " multiTap="1" />
  2562. </action>
  2563. <action name="view_fstop_in">
  2564. <rebind input="js1_ " multiTap="1" />
  2565. </action>
  2566. <action name="view_fstop_in">
  2567. <rebind input="kb1_home" />
  2568. </action>
  2569. <action name="view_fstop_in">
  2570. <rebind input="mo1_ " multiTap="1" />
  2571. </action>
  2572. <action name="view_fstop_in">
  2573. <rebind input="xi1_ " multiTap="1" />
  2574. </action>
  2575. <action name="view_fstop_out">
  2576. <rebind input="js1_ " multiTap="1" />
  2577. </action>
  2578. <action name="view_fstop_out">
  2579. <rebind input="kb1_end" />
  2580. </action>
  2581. <action name="view_fstop_out">
  2582. <rebind input="mo1_ " multiTap="1" />
  2583. </action>
  2584. <action name="view_fstop_out">
  2585. <rebind input="xi1_ " multiTap="1" />
  2586. </action>
  2587. <action name="view_restore_defaults">
  2588. <rebind input="js1_ " multiTap="1" />
  2589. </action>
  2590. <action name="view_restore_defaults">
  2591. <rebind input="kb1_np_multiply" />
  2592. </action>
  2593. <action name="view_restore_defaults">
  2594. <rebind input="mo1_ " multiTap="1" />
  2595. </action>
  2596. <action name="view_restore_defaults">
  2597. <rebind input="xi1_ " multiTap="1" />
  2598. </action>
  2599. </actionmap>
  2600.  
  2601. </ActionMaps>
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