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Mar 9th, 2012
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  1. Using configuration source: "C:\Users\h4x0r\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 126, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 0
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Business Edition, 64-bit (build 7600)
  10. Intel(R) Core(TM)2 Duo CPU P8700 @ 2.53GHz; 4095MB RAM, 8188MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (timeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 85.0
  20. Build date/time: Dec 22 2011 00:05:57
  21. Build environment: boost-104600, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-only data directory: C:\Program Files (x86)\Spring\
  24. Using read-write data directory: C:\Users\h4x0r\Documents\My Games\Spring\
  25. Scanning: C:\Program Files (x86)\Spring\maps
  26. Scanning: C:\Program Files (x86)\Spring\base
  27. Scanning: C:\Program Files (x86)\Spring\games
  28. Supported Video modes: 1366x768, 1280x720, 1024x768, 800x600, 640x480
  29. Video mode set to 1366x768/32bit
  30. [f=0000000] SDL version: 1.2.10
  31. [f=0000000] GL version: 3.3.0
  32. [f=0000000] GL vendor: NVIDIA Corporation
  33. [f=0000000] GL renderer: GeForce GT 220M/PCIe/SSE2
  34. [f=0000000] GLSL version: 3.30 NVIDIA via Cg compiler
  35. [f=0000000] GLEW version: 1.5.8
  36. [f=0000000] Video RAM: total 1024MB, available 909MB
  37. [f=0000000] GL info:
  38. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  39. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  40. maximum texture size: 8192, compress MIP-map textures: 0
  41. [f=0000000] Joysticks found: 0
  42. [f=0000000] Warning: Joystick 0 not found
  43. [f=0000000] CPU Cores: 2
  44. [f=0000000] CPU affinity not set
  45. [f=0000000] Loading startscript from: C:\Users\h4x0r\Documents\My Games\Spring\script.txt
  46. [f=0000000] Connecting to local server
  47. [f=0000000] Binding UDP socket to IP (v6) :: port 8452
  48. [f=0000000] [UDPListener] successfully bound socket on port 8452
  49. [f=0000000] PreGame::StartServer: 8 ms
  50. [f=0000000] Using map: FoW_Flat
  51. [f=0000000] Using game: FogofWar Mod
  52. [f=0000000] [Sound] OpenAL info:
  53. [f=0000000] [Sound] Available Devices:
  54. [f=0000000] [Sound] DirectSound Software
  55. [f=0000000] [Sound] Device: DirectSound Software
  56. [f=0000000] [Sound] Vendor: OpenAL Community
  57. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  58. [f=0000000] [Sound] Renderer: OpenAL Soft
  59. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  60. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  61. [f=0000000] [Sound] EFX Enabled: yes
  62. [f=0000000] [Sound] Max Sounds: 128
  63. [f=0000000] Using game archive: FogofWar.sdd
  64. [f=0000000] recording demo: demos/20120309_063425_FoW_Flat_85.sdf
  65. [f=0000000] PreGame::GameDataReceived: 123 ms
  66. [f=0000000] User number 0 (team 1, allyteam 0)
  67. [f=0000000] Warning: Duplicate AI Interface Info found:
  68. [f=0000000] Warning: for interface: C 0.1
  69. [f=0000000] Warning: in files:
  70. [f=0000000] Warning: C:\Program Files (x86)\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
  71. [f=0000000] Warning: C:\Users\h4x0r\Documents\My Games\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
  72. [f=0000000] Warning: using: C:\Users\h4x0r\Documents\My Games\Spring\AI\Interfaces\C\0.1\InterfaceInfo.lua
  73. [f=0000000] Warning: Duplicate AI Interface Info found:
  74. [f=0000000] Warning: for interface: Java 0.1
  75. [f=0000000] Warning: in files:
  76. [f=0000000] Warning: C:\Program Files (x86)\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
  77. [f=0000000] Warning: C:\Users\h4x0r\Documents\My Games\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
  78. [f=0000000] Warning: using: C:\Users\h4x0r\Documents\My Games\Spring\AI\Interfaces\Java\0.1\InterfaceInfo.lua
  79. [f=0000000] Loading Radar Icons
  80. [f=0000000] Loading GameData Definitions
  81. [f=0000000] WARNING: removed the "tank" entry from the "factorytankgermany" build menu
  82. [f=0000000] WARNING: removed the "tank" entry from the "factorytankitaly" build menu
  83. [f=0000000] WARNING: removed the "tank" entry from the "factorytankbritain" build menu
  84. [f=0000000] WARNING: removed the "tank" entry from the "tankaustria" build menu
  85. [f=0000000] WARNING: removed the "tank" entry from the "tankturkey" build menu
  86. [f=0000000] WARNING: removed the "tank" entry from the "factorytankaustria" build menu
  87. [f=0000000] WARNING: removed the "tank" entry from the "factorytankturkey" build menu
  88. [f=0000000] WARNING: removed the "tank" entry from the "tankrussia" build menu
  89. [f=0000000] WARNING: removed the "tank" entry from the "factorytankfrance" build menu
  90. [f=0000000] WARNING: removed the "tank" entry from the "factorytankrussia" build menu
  91. [f=0000000] WARNING: removed the "tank" entry from the "tankitaly" build menu
  92. [f=0000000] WARNING: removed the "tank" entry from the "tankgermany" build menu
  93. [f=0000000] WARNING: removed the "tank" entry from the "tankbritain" build menu
  94. [f=0000000] WARNING: removed the "tank" entry from the "tankfrance" build menu
  95. [f=0000000] Loading all definitions: 0.015000
  96. [f=0000000] Game::LoadDefs (GameData): 19 ms
  97. [f=0000000] Loading Sound Definitions
  98. [f=0000000] [Sound] parsed 5 sounds from gamedata/sounds.lua
  99. [f=0000000] [Sound] Warning: Unable to open audio file: sounds/incoming_chat.wav
  100. [f=0000000] Game::LoadDefs (Sound): 0 ms
  101. [f=0000000] Parsing Map Information
  102. [f=0000000] Loading SMF
  103. [f=0000000] Loading Map (115 MB)
  104. [f=0000000] Creating Smooth Height Mesh
  105. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 166 ms
  106. [f=0000000] Creating QuadField & CEGs
  107. [f=0000000] Number of damage types: 1
  108. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  109. [f=0000000] Creating Unit Textures
  110. [f=0000000] Loading Weapon Definitions
  111. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  112. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  113. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  114. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  115. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  116. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  117. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  118. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  119. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  120. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  121. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  122. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  123. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  124. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  125. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  126. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  127. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  128. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  129. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  130. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  131. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  132. [f=0000000] [Sound] Warning: Failed to load file: sounds/Firing.wav
  133. [f=0000000] Loading Unit Definitions
  134. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "ship" (move-class "ship"): canHover, but not a hover-based movetype
  135. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shipaustria" (move-class "ship"): canHover, but not a hover-based movetype
  136. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shipbritain" (move-class "ship"): canHover, but not a hover-based movetype
  137. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shipfrance" (move-class "ship"): canHover, but not a hover-based movetype
  138. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shipgermany" (move-class "ship"): canHover, but not a hover-based movetype
  139. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shipitaly" (move-class "ship"): canHover, but not a hover-based movetype
  140. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shiprussia" (move-class "ship"): canHover, but not a hover-based movetype
  141. [f=0000000] Warning: [UnitDef] inconsistent path-type 1 for "shipturkey" (move-class "ship"): canHover, but not a hover-based movetype
  142. [f=0000000] Loading Feature Definitions
  143. [f=0000000] Initializing Map Features
  144. [f=0000000] Reading Estimate PathCosts [8]
  145. [f=0000000] Reading Estimate PathCosts [32]
  146. [f=0000000] [CPathManager] pathing data checksum: db517909
  147. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  148. [f=0000000] [Sound] Warning: Unable to open audio file: sounds/mappoint.wav
  149. [f=0000000] Creating Sky
  150. [f=0000000] Creating ShadowHandler & DecalHandler
  151. [f=0000000] Creating GroundDrawer
  152. [f=0000000] Loading Tile Files
  153. [f=0000000] Reading Tile Map
  154. [f=0000000] Loading Square Textures
  155. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
  156. [f=0000000] Switching to ROAM Mesh Rendering
  157. [f=0000000] Creating TreeDrawer
  158. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  159. [f=0000000] Creating Projectile Textures
  160. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  161. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  162. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  163. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  164. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  165. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  166. [f=0000000] Warning: [CCEG::Load] table for CEG "TANKGUN_FX" invalid (parse errors?)
  167. [f=0000000] Creating Water
  168. [f=0000000] Game::LoadInterface (Camera&Mouse): 143 ms
  169. [f=0000000] [Sound] Warning: Unable to open audio file: sounds/multiselect.wav
  170. [f=0000000] Game::LoadInterface (Console): 0 ms
  171. [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
  172. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
  173. [f=0000000] Loading LuaRules
  174. [f=0000000] *** SPAWNPLAYER GADGET INIT
  175. [f=0000000] Failed to load: turncontroller.lua (error = 3, LuaRules/utilities.lua, [string "LuaRules/utilities.lua"]:35: ']' expected near 'SCS')
  176. [f=0000000] Loaded gadget: SpawnPlayer <spawnplayer.lua>
  177. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  178. [f=0000000] Loading unit script: scripts/factorytankscript.lua
  179. [f=0000000] Loading unit script: scripts/shipscript.lua
  180. [f=0000000] Loading unit script: scripts/tankscript.lua
  181. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  182. [f=0000000] *** SPAWNPLAYER GADGET INIT
  183. [f=0000000] Loading LuaGaia
  184. [f=0000000] Loading LuaUI
  185. [f=0000000] This game has locked LuaUI access
  186. [f=0000000] This game has locked LuaUI access
  187. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  188. [f=0000000] LuaUI: bound F11 to the widget selector
  189. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  190. [f=0000000] Failed to load: map_to_ter.lua ([string "LuaUI/Widgets/map_to_ter.lua"]:123: 'then' expected near '!')
  191. [f=0000000] Failed to load: testing.lua (error = 3, LuaRules/utilities.lua, [string "LuaRules/utilities.lua"]:35: ']' expected near 'SCS')
  192. [f=0000000] *** AI MESSAGE WIDGET INIT
  193. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  194. [f=0000000] Loaded widget: *MCamera Constraints*1.0 <restrictcam.lua>
  195. [f=0000000] Loaded widget: Outline <gfx_outline.lua>
  196. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  197. [f=0000000] Loaded widget: helloworld <gui_chili_helloworld.lua>
  198. [f=0000000] Loaded widget: lua_boundaries <boundaries.lua>
  199. [f=0000000] LuaUI v0.3
  200. [f=0000000] Finalizing
  201. [f=0000000] Connection attempt from invalid
  202. [f=0000000] -> Version: 85.0
  203. [f=0000000] -> Connection established (given id 0)
  204. [f=0000000] Player invalid finished loading and is now ingame
  205. [f=0000000] GameID: c8ea594fc9d89cece97a09d879b8f899
  206. [f=0000000] Error: Initializing AI Interface library from file "C:\Program Files (x86)\Spring\AI\Interfaces\Java\0.1\AIInterface.dll". The call to initStatic() returned unsuccessfuly.
  207. [f=0000000] Error: Spring 85.0 has crashed.
  208. [f=0000000] Error: DLL information:
  209. [f=0000000] Error: 0x00400000 spring
  210. [f=0000000] Error: 0x76ee0000 ntdll
  211. [f=0000000] Error: 0x74c00000 kernel32
  212. [f=0000000] Error: 0x74bb0000 KERNELBASE
  213. [f=0000000] Error: 0x10000000 DevIL
  214. [f=0000000] Error: 0x76830000 MSVCRT
  215. [f=0000000] Error: 0x74b10000 ADVAPI32
  216. [f=0000000] Error: 0x74f20000 sechost
  217. [f=0000000] Error: 0x765d0000 RPCRT4
  218. [f=0000000] Error: 0x74a50000 SspiCli
  219. [f=0000000] Error: 0x74a40000 CRYPTBASE
  220. [f=0000000] Error: 0x6cee0000 GLU32
  221. [f=0000000] Error: 0x68040000 OPENGL32
  222. [f=0000000] Error: 0x75610000 GDI32
  223. [f=0000000] Error: 0x753b0000 USER32
  224. [f=0000000] Error: 0x757e0000 LPK
  225. [f=0000000] Error: 0x75260000 USP10
  226. [f=0000000] Error: 0x6c8a0000 DDRAW
  227. [f=0000000] Error: 0x738c0000 DCIMAN32
  228. [f=0000000] Error: 0x768e0000 SETUPAPI
  229. [f=0000000] Error: 0x76470000 CFGMGR32
  230. [f=0000000] Error: 0x74f40000 OLEAUT32
  231. [f=0000000] Error: 0x754b0000 ole32
  232. [f=0000000] Error: 0x74f00000 DEVOBJ
  233. [f=0000000] Error: 0x73780000 dwmapi
  234. [f=0000000] Error: 0x75230000 IMAGEHLP
  235. [f=0000000] Error: 0x6fbc0000 mingwm10
  236. [f=0000000] Error: 0x75820000 SHELL32
  237. [f=0000000] Error: 0x76a80000 SHLWAPI
  238. [f=0000000] Error: 0x751e0000 WS2_32
  239. [f=0000000] Error: 0x75390000 NSI
  240. [f=0000000] Error: 0x61b80000 zlib1
  241. [f=0000000] Error: 0x70780000 vorbisfile
  242. [f=0000000] Error: 0x68140000 ogg
  243. [f=0000000] Error: 0x64cc0000 vorbis
  244. [f=0000000] Error: 0x6b600000 OpenAL32
  245. [f=0000000] Error: 0x73ae0000 WINMM
  246. [f=0000000] Error: 0x66fc0000 freetype6
  247. [f=0000000] Error: 0x62aa0000 glew32
  248. [f=0000000] Error: 0x00330000 SDL
  249. [f=0000000] Error: 0x7c340000 MSVCR71
  250. [f=0000000] Error: 0x764a0000 IMM32
  251. [f=0000000] Error: 0x76500000 MSCTF
  252. [f=0000000] Error: 0x6c990000 dsound
  253. [f=0000000] Error: 0x73a30000 POWRPROF
  254. [f=0000000] Error: 0x74fd0000 CLBCatQ
  255. [f=0000000] Error: 0x739f0000 MMDevApi
  256. [f=0000000] Error: 0x738f0000 PROPSYS
  257. [f=0000000] Error: 0x73a60000 wdmaud
  258. [f=0000000] Error: 0x73ab0000 ksuser
  259. [f=0000000] Error: 0x73aa0000 AVRT
  260. [f=0000000] Error: 0x73860000 AUDIOSES
  261. [f=0000000] Error: 0x73a90000 msacm32
  262. [f=0000000] Error: 0x73830000 MSACM32
  263. [f=0000000] Error: 0x738d0000 midimap
  264. [f=0000000] Error: 0x736b0000 profapi
  265. [f=0000000] Error: 0x737a0000 uxtheme
  266. [f=0000000] Error: 0x03d80000 nvoglv32
  267. [f=0000000] Error: 0x74970000 VERSION
  268. [f=0000000] Error: 0x757f0000 WINTRUST
  269. [f=0000000] Error: 0x766c0000 CRYPT32
  270. [f=0000000] Error: 0x76eb0000 MSASN1
  271. [f=0000000] Error: 0x748e0000 ntmarta
  272. [f=0000000] Error: 0x767e0000 WLDAP32
  273. [f=0000000] Error: 0x6ceb0000 DINPUT
  274. [f=0000000] Error: 0x738e0000 HID
  275. [f=0000000] Error: 0x73cd0000 mswsock
  276. [f=0000000] Error: 0x736d0000 wship6
  277. [f=0000000] Error: 0x736c0000 wshtcpip
  278. [f=0000000] Error: 0x70920000 dbghelp
  279. [f=0000000] Error: Exception: Access violation (0xc0000005)
  280. [f=0000000] Error: Exception Address: 0x00990bee
  281. [f=0000000] Error: Stacktrace:
  282. [f=0000000] Error: (0) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x553e) [0x00990BEE]
  283. [f=0000000] Error: (1) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x406) [0x0098BAB6]
  284. [f=0000000] Error: (2) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xb48e) [0x00996B3E]
  285. [f=0000000] Error: (3) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xbd20) [0x009973D0]
  286. [f=0000000] Error: (4) C:\Program Files (x86)\Spring\spring.exe [0x0096FC87]
  287. [f=0000000] Error: (5) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0x2ecc) [0x0098E57C]
  288. [f=0000000] Error: (6) C:\Program Files (x86)\Spring\spring.exe [0x0042DF65]
  289. [f=0000000] Error: (7) C:\Program Files (x86)\Spring\spring.exe [0x00463C8F]
  290. [f=0000000] Error: (8) C:\Program Files (x86)\Spring\spring.exe [0x0042E616]
  291. [f=0000000] Error: (9) C:\Program Files (x86)\Spring\spring.exe [0x0090C951]
  292. [f=0000000] Error: (10) C:\Program Files (x86)\Spring\spring.exe [0x00913530]
  293. [f=0000000] Error: (11) C:\Program Files (x86)\Spring\spring.exe [0x008FB271]
  294. [f=0000000] Error: (12) C:\Program Files (x86)\Spring\spring.exe [0x008FB704]
  295. [f=0000000] Error: (13) C:\Program Files (x86)\Spring\spring.exe [0x008FB821]
  296. [f=0000000] Error: (14) C:\Program Files (x86)\Spring\spring.exe(skirmishAiCallback_Unit_SupportedCommand_getParams+0xc019) [0x009976C9]
  297. [f=0000000] Error: (15) C:\Program Files (x86)\Spring\spring.exe [0x004010B4]
  298. [f=0000000] Error: (16) C:\Program Files (x86)\Spring\spring.exe [0x00401128]
  299. [f=0000000] Error: (17) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x74C13677]
  300. [f=0000000] Error: (18) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x76F19F42]
  301. [f=0000000] Error: (19) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x76F19F15]
  302. [f=0000000] Statistics for RectangleOptimizer: 0%
  303. [f=0000000] Path cache hits 0 0%
  304. [f=0000000] Path cache hits 0 0%
  305. [f=0000000] Statistics for local connection:
  306. Received: 726 bytes
  307. Sent: 53 bytes
  308.  
  309. Error: Spring: Unhandled exception Spring has crashed:
  310. Access violation.
  311.  
  312. A stacktrace has been written to:
  313. C:\Users\h4x0r\Documents\My Games\Spring\infolog.txt
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