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- # Script edited with Filtration - https://github.com/ben-wallis/Filtration
- # ## by yakster
- # Section: Trolls love fishing
- #
- Show
- BaseType "Fishing Rod"
- SetTextColor 0 0 0
- SetBackgroundColor 255 255 119
- SetBorderColor 255 192 203
- SetFontSize 43
- PlayAlertSound 8 79
- # Section: Currency & Co
- # Beste Currency
- Show
- Class "Currency"
- BaseType "Mirror of Kalandra"
- SetTextColor 210 0 0
- SetBackgroundColor 255 255 0
- SetBorderColor 210 0 0
- SetFontSize 45
- PlayAlertSound 5 100
- # Highlight Rarest currency
- Show
- Class "Currency"
- BaseType "Chaos Orb" "Exalted Orb" "Albino Rhoa Feather" "Divine Orb" "Gemcutter's Prism" "Orb of Fusing" "Regal Orb" "Vaal Orb"
- SetTextColor 0 0 0 # Currency
- SetBackgroundColor 127 255 212 # T1 Currency
- SetBorderColor 220 20 60 # Currency
- SetFontSize 43
- PlayAlertSound 6 79
- # Slightly darken common currency
- Show
- Class "Currency"
- BaseType "Orb of Alteration" "Orb of Regret" "Orb of Scouring" "Blessed Orb" "Cartographer's Chisel" "Chromatic Orb" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Alchemy" "Orb of Chance" "Blacksmith's Whetstone"
- SetTextColor 0 0 0 # Currency
- SetBackgroundColor 255 182 193 # T2 Currency
- SetBorderColor 220 20 60 # Currency
- SetFontSize 37
- Show
- Class "Currency"
- BaseType "Splinter" "Stacked Deck" "Perandus Coin" "Sextant" "Blessing" "Essence" "Silver Coin"
- SetTextColor 240 255 255 # Special Currency Text
- SetBackgroundColor 0 0 0 # Special Currency BG
- SetBorderColor 240 248 255 # Special Currency Border
- SetFontSize 40
- PlayAlertSound 7 50
- # Slightly darken common currency
- Show
- Class "Currency"
- BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap"
- SetTextColor 0 0 0 # Currency
- SetBackgroundColor 138 138 131 201 # T3 Currency
- SetBorderColor 220 20 60 # Currency
- SetFontSize 15
- # Slightly darken common currency
- Show
- Class "Currency"
- BaseType "Scroll of Wisdom"
- SetTextColor 0 0 0
- SetBackgroundColor 175 96 37
- SetBorderColor 220 20 60 # Currency
- SetFontSize 15
- # Slightly darken common currency
- Show
- Class "Currency"
- BaseType "Portal Scroll"
- SetTextColor 0 0 0 # Currency
- SetBackgroundColor 0 0 255
- SetBorderColor 220 20 60 # Currency
- SetFontSize 15
- # Catchall for leftover Currency
- Show
- Class "Currency" "Stackable Currency"
- SetTextColor 0 0 0
- SetBackgroundColor 210 0 0 134
- SetBorderColor 0 128 0
- SetFontSize 40
- PlayAlertSound 2 100
- # Section: Gems
- Show
- Class "Gem"
- BaseType "Empower" "Enhance" "Enlighten" "Portal" "Detonate Mines" "Added Chaos Damage Support"
- SetTextColor 255 255 0
- SetBackgroundColor 0 255 255 # Gem BG
- SetBorderColor 27 162 155
- SetFontSize 30
- Show
- Quality >= 10
- Class "Gem"
- SetTextColor 200 200 200
- SetBackgroundColor 0 255 255 # Gem BG
- SetFontSize 30
- # Slightly darken zero quality gems
- Show
- Class "Gem"
- SetTextColor 0 0 0
- SetBackgroundColor 0 255 255 # Gem BG
- SetBorderColor 0 0 0
- SetFontSize 18
- # Section: Jewels
- Show
- Class "Jewel"
- Rarity < Rare
- SetBackgroundColor 0 128 0 # Jewel BG
- SetFontSize 20
- Show
- Class "Jewel"
- Rarity >= Rare
- SetBackgroundColor 0 128 0 # Jewel BG
- SetFontSize 30
- # Section: Maps
- Show
- DropLevel > 79
- Class "Map"
- SetBackgroundColor 138 43 226 # Map BG
- SetBorderColor 255 0 0 # Map High Tier
- SetFontSize 35
- PlayAlertSound 1 79
- Show
- DropLevel > 74
- Class "Map"
- SetBackgroundColor 138 43 226 # Map BG
- SetBorderColor 205 133 63 # Map Mid Tier
- SetFontSize 30
- PlayAlertSound 2 79
- Show
- Class "Map"
- SetBackgroundColor 138 43 226 # Map BG
- SetBorderColor 255 255 255 # Maps Low Tier
- SetFontSize 25
- # Section: Divination Cards
- Show
- Class "Divination Card"
- Rarity = Normal
- SetTextColor 50 50 40
- SetBackgroundColor 240 240 220
- SetBorderColor 100 100 250
- SetFontSize 45
- PlayAlertSound 1 79
- # Section: Sockets & Links
- Show
- LinkedSockets >= 5
- SetBackgroundColor 65 105 225 # Socket/Links
- SetFontSize 35
- # Highlight 6 Socket Items
- Show
- Sockets = 6
- SetBackgroundColor 65 105 225 # Socket/Links
- SetBorderColor 255 255 255
- SetFontSize 45
- # Show all 3 Socket drops while the might still be relevant
- Show
- LinkedSockets >= 3
- ItemLevel < 25
- SetBorderColor 128 0 128
- # Show all 4 Socket drops while the might still be relevant
- Show
- LinkedSockets = 4
- ItemLevel < 35
- SetBorderColor 128 0 128
- # Section: Chromatic (RGB) Items
- #Disabled Block Start
- # Small Chromatic Items (Daggers, Wands, etc)
- #Show
- # SocketGroup "RGB"
- # Height = 3
- # Width = 1
- # SetTextColor 255 0 0
- # SetBackgroundColor 0 128 0
- # SetBorderColor 0 0 255
- # SetFontSize 25
- #Disabled Block End
- # Section: Jewelery
- # Section: Good rare bases
- # Show only good rares!
- Show
- BaseType "Sai" "Fleshripper" "Eclipse Staff" "Dragoon Sword" "Gemini Claw" "Exquisite Blade" "Behemoth Mace" "Maraketh Bow" "Tiger Hook" "Profane Wand" "Runic Hatchet" "Sambar Sceptre" "Coronal Maul" "Sacrificial Garb"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Weapons
- Show
- BaseType "Platinum Kris" "Golden Kris" "Ambusher" "Vaal Axe" "Harbinger Bow" "Gavel" "Opal Sceptre" "Imperial Staff" "Jewelled Foil" "Vaal Rapier" "Prophecy Wand" "Imbued Wand"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Body Armours
- Show
- BaseType "Astral Plate" "Glorious Plate" "Zodiac Leather" "Assassin's Garb" "Vaal Regalia" "Full Dragonscale" "General's Brigandine" "Triumphant Lamellar" "Saint's Hauberk" "Saintly Chainmail" "Blood Raiment" "Sadist Garb" "Carnal Armour" "Sacrificial Garb"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Helmets
- Show
- BaseType "Royal Burgonet" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Prophet Crown" "Praetor Crown" "Deicide Mask" "Vaal Mask" "Golden Wreath"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Gloves
- Show
- BaseType "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Gauntlets" "Crusader Gloves" "Murder Mitts"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Boots
- Show
- BaseType "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Assassin's Boots"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Shields
- Show
- BaseType "Pinnacle Tower Shield" "Colossal Tower Shield" "Ezomyte Tower Shield" "Imperial Buckler" "Crusader Buckler" "Vaal Buckler" "Lacquered Buckler" "Titanium Spirit Shield" "Harmonic Spirit Shield" "Vaal Spirit Shield" "Fossilised Spirit Shield" "Elegant Round Shield" "Cardinal Round Shield" "Spiny Round Shield" "Archon Kite Shield" "Mosaic Kite Shield" "Champion Kite Shield" "Supreme Spiked Shield" "Mirrored Spiked Shield" "Ezomyte Spiked Shield"
- Rarity = Rare
- SetTextColor 0 0 0 # Good Bases
- SetBackgroundColor 255 255 0 # Good Bases
- SetBorderColor 0 255 127 # Good Bases
- # Section: Chaos + Regal Recipe
- Show
- Height = 3
- Width = 1
- Class "One Hand Swords" "Daggers" "Wands" "One Hand Maces"
- Rarity = Rare
- ItemLevel >= 75
- SetBorderColor 255 62 229
- SetFontSize 25
- Show
- Height = 3
- Width = 1
- Class "One Hand Swords" "Daggers" "Wands" "One Hand Maces"
- Rarity = Rare
- ItemLevel >= 60
- SetBorderColor 180 180 0
- SetFontSize 25
- Show
- Class "Amulet"
- Rarity = Rare
- ItemLevel >= 75
- SetTextColor 30 144 255
- SetBackgroundColor 0 0 0
- SetBorderColor 255 0 255 # Regal Recipe
- SetFontSize 40
- PlayAlertSound 3 100
- Show
- Class "Amulet"
- Rarity = Rare
- ItemLevel >= 60
- SetTextColor 30 144 255
- SetBackgroundColor 0 0 0
- SetBorderColor 255 255 0 # Chaos Recipe
- SetFontSize 40
- PlayAlertSound 3 100
- Show
- Class "Ring" "Belt"
- Rarity = Rare
- ItemLevel >= 75
- SetBorderColor 255 0 255 # Regal Recipe
- SetFontSize 36
- PlayAlertSound 3 100
- Show
- Class "Ring" "Belt"
- Rarity = Rare
- ItemLevel >= 60
- SetBorderColor 255 255 0 # Chaos Recipe
- SetFontSize 36
- PlayAlertSound 3 100
- #Disabled Block Start
- #Show
- # Class "Body Armours"
- # Rarity = Rare
- # ItemLevel >= 75
- # SetBorderColor 255 0 255 # Regal Recipe
- # SetFontSize 25
- #Disabled Block End
- #Disabled Block Start
- #Show
- # Class "Body Armours"
- # Rarity = Rare
- # ItemLevel >= 60
- # SetBorderColor 255 255 0 # Chaos Recipe
- # SetFontSize 25
- #Disabled Block End
- #Disabled Block Start
- #Show
- # Class "Helmets"
- # Rarity = Rare
- # ItemLevel >= 75
- # SetBorderColor 255 0 255 # Regal Recipe
- # SetFontSize 25
- #Disabled Block End
- #Disabled Block Start
- #Show
- # Class "Helmets"
- # Rarity = Rare
- # ItemLevel >= 60
- # SetBorderColor 255 255 0 # Chaos Recipe
- # SetFontSize 25
- #Disabled Block End
- Show
- Class "Gloves"
- Rarity = Rare
- ItemLevel >= 75
- SetBorderColor 255 0 255 # Regal Recipe
- SetFontSize 25
- Show
- Class "Gloves"
- Rarity = Rare
- ItemLevel >= 60
- SetBorderColor 255 255 0 # Chaos Recipe
- SetFontSize 25
- #Disabled Block Start
- #Show
- # Class "Boots"
- # Rarity = Rare
- # ItemLevel >= 75
- # SetBorderColor 255 0 255 # Regal Recipe
- # SetFontSize 25
- #Disabled Block End
- #Disabled Block Start
- #Show
- # Class "Boots"
- # Rarity = Rare
- # ItemLevel >= 60
- # SetBorderColor 255 255 0 # Chaos Recipe
- # SetFontSize 25
- #Disabled Block End
- # Section: Flasks
- Show
- Quality >= 10
- Class "Flask"
- SetBackgroundColor 74 74 74
- SetBorderColor 50 230 100
- SetFontSize 28
- Show
- Class "Utility Flask" "Critical Utility Flasks"
- SetBackgroundColor 66 66 66
- SetBorderColor 255 255 0
- SetFontSize 19
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Small"
- Rarity < Rare
- ItemLevel > 6
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Medium"
- Rarity < Rare
- ItemLevel > 9
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Large"
- Rarity < Rare
- ItemLevel > 15
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Greater"
- Rarity < Rare
- ItemLevel > 21
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Grand"
- Rarity < Rare
- ItemLevel > 27
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Giant"
- Rarity < Rare
- ItemLevel > 33
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Colossal"
- Rarity < Rare
- ItemLevel > 39
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Sacred"
- Rarity < Rare
- ItemLevel > 45
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Hallowed"
- Rarity < Rare
- ItemLevel > 53
- Hide
- Class "Life Flasks" "Mana Flasks"
- BaseType "Sanctified"
- Rarity < Rare
- ItemLevel > 63
- Hide
- Class "Hybrid Flasks"
- BaseType "Small"
- Rarity < Rare
- ItemLevel > 23
- Hide
- Class "Hybrid Flasks"
- BaseType "Medium"
- Rarity < Rare
- ItemLevel > 33
- Hide
- Class "Hybrid Flasks"
- BaseType "Large"
- Rarity < Rare
- ItemLevel > 43
- Hide
- Class "Hybrid Flasks"
- BaseType "Colossal"
- Rarity < Rare
- ItemLevel > 53
- Hide
- Class "Hybrid Flasks"
- BaseType "Sacred"
- Rarity < Rare
- ItemLevel > 63
- Hide
- Class "Hybrid Flasks"
- BaseType "Hallowed"
- Rarity < Rare
- ItemLevel > 67
- #Disabled Block Start
- #Show
- # Class "Life Flasks" "Mana Flasks" "Hybrid Flasks"
- # SetBackgroundColor 127 127 127
- # SetBorderColor 150 0 0
- # SetFontSize 30
- #Disabled Block End
- # Section: Custom
- # Show white gavels and magic gavels which require only 4 whetstones for recipe
- Show
- BaseType "Gavel" "Stone Hammer" "Rock Breaker"
- Rarity = Normal
- SetTextColor 190 190 190
- SetBorderColor 30 200 70
- # Show everything in the Beginning
- Show
- ItemLevel <= 10
- Show
- Quality = 20
- SetBorderColor 40 120 200
- Show
- Rarity = Rare
- SetTextColor 225 225 85
- SetBackgroundColor 128 128 128 204
- SetFontSize 25
- Show
- Rarity = Unique
- SetFontSize 45
- Show
- BaseType "Talisman"
- SetBorderColor 255 255 255
- # Section: Chanceable Whites
- #Disabled Block Start
- # chancing stuff (from ziggyD)
- #Show
- # BaseType "Occultist's Vestment" "Spine Bow" "Prophecy Wand" "Judgement Staff" "Amethyst Ring" "Gold Ring" "Imperial Bow" "Glorious Plate" "Sorcerer Boots"
- # Rarity = Normal
- # ItemLevel >= 60
- # SetBackgroundColor 31 17 7
- # SetBorderColor 175 96 37 193
- #Disabled Block End
- # Section: Catch all for Map Fragments and Quest Items
- Show
- Class "Map Fragment" "Quest"
- SetBorderColor 200 110 40
- # Section: Hide the rest
- Hide
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