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- function each_file(rgd)
- if rgd.GameData.weapon_bag then
- local weapon = rgd.GameData.weapon_bag
- local damage = (weapon.damage.min+weapon.damage.max)/2
- local m10 = (weapon.target_table.tp_armour_allies_m10_td.damage_multiplier)
- local sherman = (weapon.target_table.tp_armour_allies_sherman.damage_multiplier)
- local shermanjumbo = (weapon.target_table.tp_armour_allies_sherman_jumbo.damage_multiplier)
- local motorcycle = (weapon.target_table.tp_armour_axis_motorcycle.damage_multiplier)
- local ostwind = (weapon.target_table.tp_armour_axis_ostwind.damage_multiplier)
- local panther = (weapon.target_table.tp_armour_axis_panther.damage_multiplier)
- local pantherskirts = (weapon.target_table.tp_armour_axis_panther_skirts.damage_multiplier)
- local panzeriv = (weapon.target_table.tp_armour_axis_panzeriv.damage_multiplier)
- local panzerivskirts = (weapon.target_table.tp_armour_axis_panzeriv_skirts.damage_multiplier)
- local stug = (weapon.target_table.tp_armour_axis_stug.damage_multiplier)
- local stugskirts = (weapon.target_table.tp_armour_axis_stug_skirts.damage_multiplier)
- local tiger = (weapon.target_table.tp_armour_axis_tiger.damage_multiplier)
- local churchill = (weapon.target_table.tp_armour_cw_churchill.damage_multiplier)
- local cromwell = (weapon.target_table.tp_armour_cw_cromwell.damage_multiplier)
- local priest = (weapon.target_table.tp_armour_cw_priest.damage_multiplier)
- local stuart = (weapon.target_table.tp_armour_cw_stuart.damage_multiplier)
- local m26pershing = (weapon.target_table.tp_armour_m26_pershing.damage_multiplier)
- local marder3 = (weapon.target_table.tp_armour_marderiii.damage_multiplier)
- local hetzer = (weapon.target_table.tp_armour_pe_hetzer.damage_multiplier)
- local jagdpanther = (weapon.target_table.tp_armour_pe_jagdpanther.damage_multiplier)
- local infantry = (weapon.target_table.tp_infantry.damage_multiplier)
- local infantryairborn = (weapon.target_table.tp_infantry_airborne.damage_multiplier)
- local infantryheroic = (weapon.target_table.tp_infantry_heroic.damage_multiplier)
- local infantryelite = (weapon.target_table.tp_infantry_riflemen_elite.damage_multiplier)
- local sniper = (weapon.target_table.tp_infantry_sniper.damage_multiplier)
- local vehicle = (weapon.target_table.tp_vehicle.damage_multiplier)
- local howitzer = (weapon.target_table.tp_vehicle_allies_105mm_howitzer.damage_multiplier)
- local amiatg = (weapon.target_table.tp_vehicle_allies_57mm_towed_gun.damage_multiplier)
- local jeep = (weapon.target_table.tp_vehicle_allies_jeep.damage_multiplier)
- local m3ht = (weapon.target_table.tp_vehicle_allies_m3_halftrack.damage_multiplier)
- local grayhound = (weapon.target_table.tp_vehicle_allies_m8_greyhound.damage_multiplier)
- local stationarygun = (weapon.target_table.tp_vehicle_allies_stationary_gun.damage_multiplier)
- local ateatearmour= (weapon.target_table.tp_vehicle_axis_88mm.damage_multiplier)
- local sdkz234= (weapon.target_table.tp_vehicle_axis_sdkfz_234_heavy_armoured_car.damage_multiplier)
- local sdkz251= (weapon.target_table.tp_vehicle_axis_sdkfz_251_halftrack.damage_multiplier)
- local civilian= (weapon.target_table.tp_vehicle_civilian.damage_multiplier)
- local sdkfz22xarmouredcar= (weapon.target_table.tp_vehicle_sdkfz_22x_armoured_car.damage_multiplier)
- local sdkfz22xzimmerit= (weapon.target_table.tp_vehicle_sdkfz_22x_zimmerit.damage_multiplier)
- local UniversalCarrierArmour = (weapon.target_table.tp_vehicle_universal_carrier.damage_multiplier)
- print("# "..rgd.name.."")
- print(" | M10 = "..(math.floor(m10*damage*100+0.005)/100))
- print(" | Sherman = "..(math.floor(sherman*damage*100+0.005)/100))
- print(" | Sherman jumbo = "..(math.floor(shermanjumbo*damage*100+0.005)/100))
- print(" | Axis motorcycle = "..(math.floor(motorcycle*damage*100+0.005)/100))
- print(" | Ostwind = "..(math.floor(ostwind*damage*100+0.005)/100))
- print(" | Panther = "..(math.floor(panther*damage*100+0.005)/100))
- print(" | Panther skirts = "..(math.floor(pantherskirts*damage*100+0.005)/100))
- print(" | Panzeriv = "..(math.floor(panzeriv*damage*100+0.005)/100))
- print(" | Panzeriv = "..(math.floor(panzerivskirts*damage*100+0.005)/100))
- print(" | Stug = "..(math.floor(stug*damage*100+0.005)/100))
- print(" | Stug skirts = "..(math.floor(stugskirts*damage*100+0.005)/100))
- print(" | Tiger = "..(math.floor(tiger*damage*100+0.005)/100))
- print(" | Churchill = "..(math.floor(churchill*damage*100+0.005)/100))
- print(" | Cromwell = "..(math.floor(cromwell*damage*100+0.005)/100))
- print(" | Priest = "..(math.floor(priest*damage*100+0.005)/100))
- print(" | Stuart = "..(math.floor(stuart*damage*100+0.005)/100))
- print(" | Pershing = "..(math.floor(m26pershing*damage*100+0.005)/100))
- print(" | Marder = "..(math.floor(marder3*damage*100+0.005)/100))
- print(" | Hetzer = "..(math.floor(hetzer*damage*100+0.005)/100))
- print(" | Jagdpanther = "..(math.floor(jagdpanther*damage*100+0.005)/100))
- print(" | Infantry armour = "..(math.floor(infantry*damage*100+0.005)/100))
- print(" | Airborne armour = "..(math.floor(infantryairborn*damage*100+0.005)/100))
- print(" | Heroic armour = "..(math.floor(infantryheroic*damage*100+0.005)/100))
- print(" | Elite armour = "..(math.floor(infantryelite*damage*100+0.005)/100))
- print(" | Sniper armour = "..(math.floor(sniper*damage*100+0.005)/100))
- print(" | Vehicle = "..(math.floor(vehicle*damage*100+0.005)/100))
- print(" | Howitzer = "..(math.floor(howitzer*damage*100+0.005)/100))
- print(" | 57mm ATG = "..(math.floor(amiatg*damage*100+0.005)/100))
- print(" | jeep = "..(math.floor(jeep*damage*100+0.005)/100))
- print(" | M3 Halftrack = "..(math.floor(m3ht*damage*100+0.005)/100))
- print(" | M8 Grayhound = "..(math.floor(grayhound*damage*100+0.005)/100))
- print(" | Stationary Gun = "..(math.floor(stationarygun*damage*100+0.005)/100))
- print(" | 88mm Armour = "..(math.floor(ateatearmour*damage*100+0.005)/100))
- print(" | SDKFZ 234 = "..(math.floor(sdkz234*damage*100+0.005)/100))
- print(" | SDKFZ 251 = "..(math.floor(sdkz251*damage*100+0.005)/100))
- print(" | Civi Armour= "..(math.floor(civilian*damage*100+0.005)/100))
- print(" | Sdkfz 22x Armoured car = "..(math.floor(sdkfz22xarmouredcar*damage*100+0.005)/100))
- print(" | Sdkfz 22x Zimmerit = "..(math.floor(sdkfz22xzimmerit*damage*100+0.005)/100))
- print(" | UniversalCarrierArmour = "..(math.floor(UniversalCarrierArmour*damage*100+0.005)/100))
- print("")
- print("")
- print("")
- end
- end
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