Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- launcherlog.txt:
- [25/5/2014 10:22:40] Launcher was opened. Build Apr 28 2013 02:45:13
- [25/5/2014 10:22:40] Operating System: Microsoft Windows 8 (build 9200), 64-bit
- [25/5/2014 10:22:40] Current Directory: C:\Users\Amari\Documents\Freestyle Gunz
- [25/5/2014 10:22:40] Checking patch servers..
- [25/5/2014 10:22:40] Analyzing patch info..
- [25/5/2014 10:22:40] Processing files..
- [25/5/2014 10:22:47] Ready to start.
- [25/5/2014 10:22:48] Starting game...
- [25/5/2014 10:23:04] Launcher was closed.
- Mlog.txt:
- GUNZ 1,0,0,290 launched. build (Apr 21 2014 17:39:03)
- Log time (05/25/14 12:46:01)
- Linear88's Runnable!
- CPU ID = AuthenticAMD ( family = 20495 , model = 2 , stepping = 0 ) @ 1696 MHz
- Display Device = AMD Radeon HD 7340 ( vendor=1002 device=9808 subsys=188b103c revision=0 )
- Display Driver Version = 8.17.0010.1140
- Windows = 6.2 Build 9200 , n/a (64-bit) (3770632KB) : Windows 8..
- Load XML from memory : system/locale.xml- SUCCESS
- Country : (USA), Language : (USA)
- Load Config from file : config.xml- FAIL
- Load XML from memory : system/system.xml- SUCCESS
- Load XML from memory : system/strings.xml(0x0009) - SUCCESS
- Load XML from memory : system/cserror.xml(0x0009) - SUCCESS
- Load XML from memory : system/messages.xml(0x0009) - SUCCESS
- Load XML from memory : system/gametypecfg.xml
- Dmp ok.
- InitializeNotify ok.
- WFog Enabled Device.
- device created.
- Video memory 974.500000
- shader initialize successful : 1
- main : RGetLenzFlare()->Initialize()
- InitialLoading success.
- interface Initialize success
- ZApplication::OnCreate : begin
- 0(Primary Sound Driver): Hardware Mixing Not Supported
- 1(Speakers (Realtek High Definition Audio)): Hardware Mixing Not Supported
- [[[getMaxChannel32]]]]
- found 0 custom music
- -------------------> Sound Engine Create : 2.273000
- sound engine create.
- Load XML from memory : System/tips.xml(0x0009)- SUCCESS
- start log bipmap
- end of load bitmaps2
- loading pictures : 6.311000
- warning : bitmap frame_b.png not found.
- warning : bitmap frame_t.png not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap slot_head.tga not found.
- warning : bitmap slot_head.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap stripe.tga not found.
- warning : bitmap icon_gameroom.tga not found.
- IDLResource Loading Success!!
- IDL resources : 0.653000
- start InitInterface option
- Number of Display mode : 16
- Number of Display mode : 0
- end of InitInterface option ok
- Init maps : no Current ChannelRule
- Screen Effect Manager Create : 0.548000
- Screen effect manager create success.
- SFX/ef_hp ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_hp ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_hp ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_hp ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_hp ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_hp ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_hp ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_ap ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane50 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane51 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane52 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane53 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane54 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane56 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- SFX/ef_haste ampulla.elu mesh Plane57 node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- Effect manager create success.
- 7724 upnp port forward initialized.
- Client create success.
- game interface create success.
- -------------------> GameInterface Create : 8.902000
- model/man/man-parts_shunter.elu mesh eq_chest_shunter node 34 face 0 point -> physique 3 °³ ÀÌ»ó
- model/man/man-parts_dryad.elu mesh eq_chest_dryad node 680 face 0 point -> physique 3 °³ ÀÌ»ó
- model/man/man-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 2 point -> physique 3 °³ ÀÌ»ó
- model/man/man-parts_mummy.elu mesh eq_chest_mummy node 18 face 0 point -> physique 3 °³ ÀÌ»ó
- model/man/man-parts_nanosuit.elu mesh eq_chest_nanosuit node 680 face 0 point -> physique 3 °³ ÀÌ»ó
- model/man/man-parts_cloud.elu mesh eq_legs_cloud node 56 face 1 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_police.elu mesh eq_legs_police node 33 face 0 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_police.elu mesh eq_chest_police node 376 face 0 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_blackdragon.elu mesh eq_legs_blackdragon node 301 face 1 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_eskimo.elu mesh eq_chest_eskimo node 80 face 1 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_bloodsuit.elu mesh eq_chest_bloodsuit node 129 face 0 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_gveteran.elu mesh eq_chest_gveteran node 6 face 1 point -> physique 3 °³ ÀÌ»ó
- model/woman/woman-parts_maka.elu mesh eq_legs_maka node 2 face 0 point -> physique 3 °³ ÀÌ»ó
- Load character.xml success,
- -------------------> Character Loading : 12.792000
- -------------------> WeaponMesh Loading : 3.196000
- Load weapon.xml success.
- -------------------> Worlditem Loading : 0.110000
- Load zitem info success.
- Load zBuff info success.
- Init world item manager success.
- Init map Descriptor success.
- Init channel rule manager success.
- Init abuse manager success.
- Init chatting filter. success
- -------------------> ETC .. : 12.188000
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- main : OnCreate() done
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement