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  1. [ParseCmdLine] command-line args: "/home/code_man/spring/spring"
  2. Using configuration source: "/home/code_man/spring/springsettings.cfg"
  3. Using additional configuration source: "/home/code_man/.springrc"
  4. Available log sections: AutohostInterface, Net, VFS, KeyBindings, Piece, Sound, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, GroundMoveType, UnitScript, CregSerializer, ArchiveScanner, Shader, Font, Model, LuaSocket, Path
  5. Enabled log sections: Sound(LOG_LEVEL_INFO)
  6. Enable or disable log sections using the LogSections configuration key
  7. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  8. Use "none" to disable the default log sections.
  9. LogOutput initialized.
  10. Spring 96.0
  11. Build date/time: Jan 3 2014 14:23:49
  12. Build environment: boost-105400, GNU libstdc++ version 20120920
  13. Compiler: gcc-4.7.2
  14. OS: Linux 3.11-2-amd64 #1 SMP Debian 3.11.10-1 (2013-12-04) x86_64
  15. OS: 64bit native mode
  16. [CMyMath::Init] CPU SSE mask: 126, flags:
  17. SSE 1.0: 1, SSE 2.0: 1
  18. SSE 3.0: 1, SSSE 3.0: 1
  19. SSE 4.1: 1, SSE 4.2: 0
  20. SSE 4.0A: 0, SSE 5.0A: 0
  21. using streflop SSE FP-math mode, CPU supports SSE instructions
  22. Supported Video modes: 1680x1050, 1680x945, 1440x900, 1366x768, 1280x1024, 1280x960, 1280x800, 1280x720, 1152x864, 1024x768, 800x600, 640x480
  23. [SetSDLVideoMode] video mode set to 1024x800/32bit (windowed)
  24. [WatchDogInstall] Installed (HangTimeout: 10sec)
  25. [ThreadPool::SetThreadCount][1] #wanted=2 #current=1
  26. [ThreadPool::SetThreadCount][2] #threads=1
  27. [DataDirs] Portable Mode!
  28. Using read-write data directory: /home/code_man/spring/
  29. Using read-only data directory: /home/code_man/.spring/
  30. Scanning: /home/code_man/.spring/maps
  31. Scanning: /home/code_man/.spring/games
  32. Scanning: /home/code_man/spring/base
  33. Scanning: /home/code_man/spring/games
  34. [ThreadPool::SetThreadCount][1] #wanted=1 #current=2
  35. [ThreadPool::SetThreadCount][2] #threads=0
  36. [Threading] Main thread CPU affinity mask set: 3
  37. [f=0000000] SDL version: 1.2.15
  38. [f=0000000] GL version: 4.3.0 NVIDIA 319.76
  39. [f=0000000] GL vendor: NVIDIA Corporation
  40. [f=0000000] GL renderer: GeForce GTX 550 Ti/PCIe/SSE2
  41. [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
  42. [f=0000000] GLEW version: 1.9.0
  43. [f=0000000] Video RAM: total 1024MB, available 911MB
  44. [f=0000000] FBO::maxSamples: 32
  45. [f=0000000] GL info:
  46. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  47. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  48. maximum texture size: 16384, compress MIP-map textures: 0
  49. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  50. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  51. number of UniformBufferBindings: 84 (64kB)
  52. [f=0000000] VSync disabled
  53. [f=0000000] Joysticks found: 0
  54. [f=0000000] Warning: Joystick 0 not found
  55. [f=0000000] [Initialize] CPU Clock: std::chrono::high_resolution_clock
  56. [f=0000000] [Initialize] CPU Cores: 2
  57. [f=0000000] [Sound] OpenAL info:
  58. [f=0000000] [Sound] Available Devices:
  59. [f=0000000] [Sound] OpenAL Soft
  60. [f=0000000] [Sound] Device: OpenAL Soft
  61. [f=0000000] [Sound] Vendor: OpenAL Community
  62. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.14
  63. [f=0000000] [Sound] Renderer: OpenAL Soft
  64. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
  65. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  66. [f=0000000] [Sound] EFX Enabled: yes
  67. [f=0000000] [Sound] Max Sounds: 128
  68. [f=0000000] Connecting to local server
  69. [f=0000000] PreGame::StartServer: 2662 ms
  70. [f=0000000] Using map: Mountain Pass V4
  71. [f=0000000] Using game: Command and Conquer: Action - Dev
  72. [f=0000000] Using game archive: command_and_conquer_action.sdd
  73. [f=0000000] recording demo: demos/20140126_004909_Mountain Pass V4_96.sdf
  74. [f=0000000] PreGame::GameDataReceived: 58 ms
  75. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  76. [f=0000000] [LuaIntro] Searching for new Widgets
  77. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  78. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  79. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  80. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  81. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  82. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  83. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  84. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  85. [f=0000000] [LuaIntro] Found new widget "Main"
  86. [f=0000000] [LuaIntro] Found new widget "Music"
  87. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  88. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  89. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  90. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  91. [f=0000000] [LuaIntro] Error: Failed to load: bg_texture.lua (error = 2, LuaIntro/Addons/bg_texture.lua, [string "LuaIntro/Addons/bg_texture.lua"]:18: bad argument #1 to 'random' (interval is empty))
  92. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  93. [f=0000000] Parsing Map Information
  94. [f=0000000] Loading SMF
  95. [f=0000000] Loading Map (103 MB)
  96. [f=0000000] Loading Radar Icons
  97. [f=0000000] Loading GameData Definitions
  98. [f=0000000] [unitdefs.lua] Error: Bad return table from: units/cnc_unit_speech.lua
  99. [f=0000000] [unitdefs.lua] Error: removed turret unitDef, missing model file (turret.3ds)
  100. [f=0000000] [unitdefs.lua] Error: removed concrete_wall_hub unitDef, missing model file (concrete_wall_hub.3ds)
  101. [f=0000000] [unitdefs.lua] Error: removed nod_refinery unitDef, missing model file (tiberium_refinery.3ds)
  102. [f=0000000] [unitdefs.lua] Error: removed nod_silo unitDef, missing model file (tiberium_silo.3ds)
  103. [f=0000000] [unitdefs.lua] Error: removed concrete_wall unitDef, missing model file (concrete_wall.3ds)
  104. [f=0000000] [unitdefs.lua] Error: removed airstrip unitDef, missing model file (airstrip.3ds)
  105. [f=0000000] [unitdefs.lua] Error: removed nod_construction_yard unitDef, missing model file (conyard.3ds)
  106. [f=0000000] [unitdefs.lua] Error: removed nod_powerplant unitDef, missing model file (powerplant.3ds)
  107. [f=0000000] [unitdefs.lua] Error: removed random_crate unitDef, missing model file (crate.3ds)
  108. [f=0000000] [unitdefs.lua] Error: removed the "nod_rocket_soldier" entry from the "hand_of_nod" build menu
  109. [f=0000000] [unitdefs.lua] Error: removed the "nod_engineer" entry from the "hand_of_nod" build menu
  110. [f=0000000] [unitdefs.lua] Error: removed the "nod_commando" entry from the "hand_of_nod" build menu
  111. [f=0000000] [weapondefs.lua] Error: Error parsing weapons/machine_gun.lua: error = 3, weapons/machine_gun.lua, [string "weapons/machine_gun.lua"]:37: unexpected symbol near 'return'
  112.  
  113. [f=0000000] Loading all definitions: 0.161000
  114. [f=0000000] Game::LoadDefs (GameData): 164 ms
  115. [f=0000000] Loading Sound Definitions
  116. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  117. [f=0000000] [Sound] Error: Unable to open audio file: sounds/incoming_chat.wav
  118. [f=0000000] Game::LoadDefs (Sound): 9 ms
  119. [f=0000000] Creating Smooth Height Mesh
  120. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 112 ms
  121. [f=0000000] Creating QuadField & CEGs
  122. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 1
  123. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  124. [f=0000000] Creating Unit Textures
  125. [f=0000000] Creating Sky
  126. [f=0000000] Loading Weapon Definitions
  127. [f=0000000] Loading Unit Definitions
  128. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for advanced_apc is missing!
  129. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for advanced_apc is missing!
  130. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for advanced_mammoth_tank is missing!
  131. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for advanced_mammoth_tank is missing!
  132. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for advanced_medium_tank is missing!
  133. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for advanced_medium_tank is missing!
  134. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for artillery is missing!
  135. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for artillery is missing!
  136. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for buggy is missing!
  137. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for buggy is missing!
  138. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for chinook is missing!
  139. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for chinook is missing!
  140. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for commando is missing!
  141. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for commando is missing!
  142. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for flame_thrower is missing!
  143. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for flame_thrower is missing!
  144. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for gdi_apc is missing!
  145. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for gdi_apc is missing!
  146. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for hand_of_nod is missing!
  147. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for hand_of_nod is missing!
  148. [f=0000000] Warning: hand_of_nod: Given yardmap requires 5 extra char(s)!
  149. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for heavy_tank is missing!
  150. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for heavy_tank is missing!
  151. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for humvee is missing!
  152. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for humvee is missing!
  153. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for humvee2 is missing!
  154. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for humvee2 is missing!
  155. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for light_tank is missing!
  156. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for light_tank is missing!
  157. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for light_tank2 is missing!
  158. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for light_tank2 is missing!
  159. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for mammoth_tank is missing!
  160. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for mammoth_tank is missing!
  161. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for medium_tank is missing!
  162. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for medium_tank is missing!
  163. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for mobile_command_post is missing!
  164. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for mobile_command_post is missing!
  165. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for mobile_radar_jammer is missing!
  166. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for mobile_radar_jammer is missing!
  167. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for nod_mcv is missing!
  168. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for nod_mcv is missing!
  169. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for nod_rifle_soldier is missing!
  170. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for nod_rifle_soldier is missing!
  171. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for phase_transport is missing!
  172. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for phase_transport is missing!
  173. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for ranger is missing!
  174. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for ranger is missing!
  175. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for recon_bike is missing!
  176. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for recon_bike is missing!
  177. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for rocket_launcher is missing!
  178. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for rocket_launcher is missing!
  179. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for rocket_soldier is missing!
  180. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for rocket_soldier is missing!
  181. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for scan_object is missing!
  182. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for scan_object is missing!
  183. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for soviet_medium_tank is missing!
  184. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for soviet_medium_tank is missing!
  185. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for ssm_launcher is missing!
  186. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for ssm_launcher is missing!
  187. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for stealth_tank is missing!
  188. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for stealth_tank is missing!
  189. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for tesla_tank is missing!
  190. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for tesla_tank is missing!
  191. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and explodeAs for v2 is missing!
  192. [f=0000000] Error: Couldn't find WeaponDef NOWEAPON and selfDestructAs for v2 is missing!
  193. [f=0000000] Loading Feature Definitions
  194. [f=0000000] Reading Estimate PathCosts [8]
  195. [f=0000000] Reading Estimate PathCosts [32]
  196. [f=0000000] [CPathManager] pathing data checksum: 4ecc7b02
  197. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  198. [f=0000000] Initializing Map Features
  199. [f=0000000] [Sound] Error: Unable to open audio file: sounds/mappoint.wav
  200. [f=0000000] Creating ShadowHandler & DecalHandler
  201. [f=0000000] Creating GroundDrawer
  202. [f=0000000] Loading Map Tiles
  203. [f=0000000] Loading Square Textures
  204. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 4 ms
  205. [f=0000000] Switching to ROAM Mesh Rendering
  206. [f=0000000] Creating TreeDrawer
  207. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  208. [f=0000000] Creating Projectile Textures
  209. [f=0000000] Creating Water
  210. [f=0000000] Game::LoadInterface (Camera&Mouse): 78 ms
  211. [f=0000000] [Sound] Error: Unable to open audio file: sounds/multiselect.wav
  212. [f=0000000] Game::LoadInterface (Console): 0 ms
  213. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  214. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  215. [f=0000000] Loading LuaRules
  216. [f=0000000] Loaded SYNCED gadget: Lua unit script framework <unit_script.lua>
  217. [f=0000000] Loaded SYNCED gadget: airstrike.lua <airstrike.lua>
  218. [f=0000000] Loaded SYNCED gadget: construction_system.lua <construction_system.lua>
  219. [f=0000000] Loaded SYNCED gadget: crate_rules.lua <crate_rules.lua>
  220. [f=0000000] Loaded SYNCED gadget: repair_buildings.lua <repair_buildings.lua>
  221. [f=0000000] Loaded SYNCED gadget: repair_units.lua <repair_units.lua>
  222. [f=0000000] Loaded SYNCED gadget: sell.lua <sell.lua>
  223. [f=0000000] Loaded SYNCED gadget: unit_spawn_data.lua <unit_spawn_data.lua>
  224. [f=0000000] Loaded SYNCED gadget: Bounty <bounty.lua>
  225. [f=0000000] Loaded SYNCED gadget: CNC Build System <cnc_building.lua>
  226. [f=0000000] Loaded SYNCED gadget: Game End <game_end.lua>
  227. [f=0000000] Loaded SYNCED gadget: Game Spawn <game_spawn.lua>
  228. [f=0000000] Loaded SYNCED gadget: Spawn Crews <spawn_crews.lua>
  229. [f=0000000] Loaded SYNCED gadget: Spawn Harvester <spawn_harvester.lua>
  230. [f=0000000] Loaded SYNCED gadget: Tiberium <tiberium.lua>
  231. [f=0000000] Loading LuaGaia
  232. [f=0000000] Loading LuaUI
  233. [f=0000000] LuaSocketEnabled: yes
  234. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  235. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  236. [f=0000000] LuaUI: bound F11 to the widget selector
  237. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  238. [f=0000000] [widgets.lua] Error: Failed to load: music_player.lua ([string "LuaUI/Widgets/music_player.lua"]:6: attempt to index global 'gadget' (a nil value))
  239. [f=0000000] LuaUI v0.3
  240. [f=0000000] Initializing PathCache
  241. [f=0000000] [Model] Error: 'objects3d//tiberium1.lua': could not open file: objects3d//tiberium1.lua. Using defaults.
  242. [f=0000000] [Texture] Warning: [LoadS3OTextureNow] could not load texture "" from model "objects3d/tiberium1.dae"
  243. [f=0000000] Finalizing
  244. [f=0000000] Loaded DecalsDrawer: Legacy
  245. [f=0000000] Connection attempt from UnnamedPlayer
  246. [f=0000000] -> Version: 96.0
  247. [f=0000000] -> Connection established (given id 0)
  248. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  249. [f=0000000] GameID: 7d4de4521184e38fc886f3471cdf4421
  250. [f=0000000] SkirmishAI (ID = 0, team ID = 1) is using cheats!
  251. [f=0000000] ResourceMapAnalyzer by Krogothe, initialized for resource 0(Metal)
  252. [f=0000000] <SkirmishAI: Shard dev (team 1)>: Shard by AF - playing:CCA on:Mountain Pass V4
  253. [f=0000000] <SkirmishAI: Shard dev (team 1)>: added UnitHandler module
  254. [f=0000000] <SkirmishAI: Shard dev (team 1)>: added AttackHandler module
  255. [f=0000000] <SkirmishAI: Shard dev (team 1)>: added MetalSpotHandler module
  256. [f=0000000] <SkirmishAI: Shard dev (team 1)>: added Sleep module
  257. [f=0000000] [Model] Error: 'objects3d/vehicles//stealth_tank.lua': could not open file: objects3d/vehicles//stealth_tank.lua. Using defaults.
  258. [f=0000000] [unit_script.lua] Error: [string "scripts/mobile_radar_jammer.lua"]:10: piece not found: dish
  259. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  260. stack traceback:
  261. [C]: in function 'sp_CallAsUnit'
  262. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  263. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  264. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  265. (tail call): ?
  266. [C]: in function 'CreateUnit'
  267. [string "LuaRules/Gadgets/game_spawn.lua"]:68: in function 'spawn_player_units'
  268. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  269. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  270. (tail call): ?
  271. [f=0000000] [Model] Error: 'objects3d/vehicles//ranger.lua': could not open file: objects3d/vehicles//ranger.lua. Using defaults.
  272. [f=0000000] [Model] Error: 'objects3d/vehicles//heavy_tank.lua': could not open file: objects3d/vehicles//heavy_tank.lua. Using defaults.
  273. [f=0000000] [Model] Error: 'objects3d/vehicles//soviet_medium_tank.lua': could not open file: objects3d/vehicles//soviet_medium_tank.lua. Using defaults.
  274. [f=0000000] [Model] Error: 'objects3d/vehicles//humvee.lua': could not open file: objects3d/vehicles//humvee.lua. Using defaults.
  275. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  276. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  277. stack traceback:
  278. [C]: in function 'sp_CallAsUnit'
  279. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  280. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  281. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  282. (tail call): ?
  283. [C]: in function 'CreateUnit'
  284. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  285. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  286. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  287. (tail call): ?
  288. [f=0000000] [Model] Error: 'objects3d/vehicles//buggy.lua': could not open file: objects3d/vehicles//buggy.lua. Using defaults.
  289. [f=0000000] [Model] Error: 'objects3d/vehicles//tesla_tank.lua': could not open file: objects3d/vehicles//tesla_tank.lua. Using defaults.
  290. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  291. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  292. stack traceback:
  293. [C]: in function 'sp_CallAsUnit'
  294. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  295. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  296. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  297. (tail call): ?
  298. [C]: in function 'CreateUnit'
  299. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  300. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  301. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  302. (tail call): ?
  303. [f=0000000] [Model] Error: 'objects3d//rifle_soldier.lua': could not open file: objects3d//rifle_soldier.lua. Using defaults.
  304. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  305. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  306. stack traceback:
  307. [C]: in function 'sp_CallAsUnit'
  308. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  309. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  310. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  311. (tail call): ?
  312. [C]: in function 'CreateUnit'
  313. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  314. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  315. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  316. (tail call): ?
  317. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  318. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  319. stack traceback:
  320. [C]: in function 'sp_CallAsUnit'
  321. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  322. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  323. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  324. (tail call): ?
  325. [C]: in function 'CreateUnit'
  326. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  327. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  328. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  329. (tail call): ?
  330. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  331. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  332. stack traceback:
  333. [C]: in function 'sp_CallAsUnit'
  334. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  335. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  336. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  337. (tail call): ?
  338. [C]: in function 'CreateUnit'
  339. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  340. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  341. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  342. (tail call): ?
  343. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  344. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  345. stack traceback:
  346. [C]: in function 'sp_CallAsUnit'
  347. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  348. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  349. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  350. (tail call): ?
  351. [C]: in function 'CreateUnit'
  352. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  353. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  354. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  355. (tail call): ?
  356. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  357. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  358. stack traceback:
  359. [C]: in function 'sp_CallAsUnit'
  360. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  361. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  362. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  363. (tail call): ?
  364. [C]: in function 'CreateUnit'
  365. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  366. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  367. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  368. (tail call): ?
  369. [f=0000000] [Model] Error: 'objects3d/vehicles//flame_tank.lua': could not open file: objects3d/vehicles//flame_tank.lua. Using defaults.
  370. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  371. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  372. stack traceback:
  373. [C]: in function 'sp_CallAsUnit'
  374. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  375. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  376. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  377. (tail call): ?
  378. [C]: in function 'CreateUnit'
  379. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  380. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  381. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  382. (tail call): ?
  383. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  384. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  385. stack traceback:
  386. [C]: in function 'sp_CallAsUnit'
  387. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  388. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  389. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  390. (tail call): ?
  391. [C]: in function 'CreateUnit'
  392. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  393. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  394. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  395. (tail call): ?
  396. [f=0000000] [Model] Error: 'objects3d/vehicles//medium_tank.lua': could not open file: objects3d/vehicles//medium_tank.lua. Using defaults.
  397. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  398. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  399. stack traceback:
  400. [C]: in function 'sp_CallAsUnit'
  401. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  402. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  403. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  404. (tail call): ?
  405. [C]: in function 'CreateUnit'
  406. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  407. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  408. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  409. (tail call): ?
  410. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  411. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  412. stack traceback:
  413. [C]: in function 'sp_CallAsUnit'
  414. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  415. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  416. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  417. (tail call): ?
  418. [C]: in function 'CreateUnit'
  419. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  420. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  421. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  422. (tail call): ?
  423. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  424. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  425. stack traceback:
  426. [C]: in function 'sp_CallAsUnit'
  427. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  428. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  429. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  430. (tail call): ?
  431. [C]: in function 'CreateUnit'
  432. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  433. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  434. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  435. (tail call): ?
  436. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  437. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  438. stack traceback:
  439. [C]: in function 'sp_CallAsUnit'
  440. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  441. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  442. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  443. (tail call): ?
  444. [C]: in function 'CreateUnit'
  445. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  446. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  447. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  448. (tail call): ?
  449. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  450. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  451. stack traceback:
  452. [C]: in function 'sp_CallAsUnit'
  453. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  454. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  455. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  456. (tail call): ?
  457. [C]: in function 'CreateUnit'
  458. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  459. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  460. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  461. (tail call): ?
  462. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  463. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  464. stack traceback:
  465. [C]: in function 'sp_CallAsUnit'
  466. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  467. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  468. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  469. (tail call): ?
  470. [C]: in function 'CreateUnit'
  471. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  472. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  473. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  474. (tail call): ?
  475. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  476. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  477. stack traceback:
  478. [C]: in function 'sp_CallAsUnit'
  479. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  480. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  481. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  482. (tail call): ?
  483. [C]: in function 'CreateUnit'
  484. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  485. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  486. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  487. (tail call): ?
  488. [f=0000000] [Model] Error: 'objects3d/vehicles//advanced_medium_tank.lua': could not open file: objects3d/vehicles//advanced_medium_tank.lua. Using defaults.
  489. [f=0000000] [Model] Error: 'objects3d/vehicles//harvester.lua': could not open file: objects3d/vehicles//harvester.lua. Using defaults.
  490. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  491. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  492. stack traceback:
  493. [C]: in function 'sp_CallAsUnit'
  494. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  495. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  496. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  497. (tail call): ?
  498. [C]: in function 'CreateUnit'
  499. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  500. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  501. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  502. (tail call): ?
  503. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  504. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  505. stack traceback:
  506. [C]: in function 'sp_CallAsUnit'
  507. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  508. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  509. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  510. (tail call): ?
  511. [C]: in function 'CreateUnit'
  512. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  513. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  514. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  515. (tail call): ?
  516. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  517. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  518. stack traceback:
  519. [C]: in function 'sp_CallAsUnit'
  520. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  521. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  522. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  523. (tail call): ?
  524. [C]: in function 'CreateUnit'
  525. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  526. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  527. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  528. (tail call): ?
  529. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  530. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  531. stack traceback:
  532. [C]: in function 'sp_CallAsUnit'
  533. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  534. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  535. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  536. (tail call): ?
  537. [C]: in function 'CreateUnit'
  538. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  539. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  540. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  541. (tail call): ?
  542. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  543. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  544. stack traceback:
  545. [C]: in function 'sp_CallAsUnit'
  546. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  547. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  548. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  549. (tail call): ?
  550. [C]: in function 'CreateUnit'
  551. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  552. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  553. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  554. (tail call): ?
  555. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  556. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  557. stack traceback:
  558. [C]: in function 'sp_CallAsUnit'
  559. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  560. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  561. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  562. (tail call): ?
  563. [C]: in function 'CreateUnit'
  564. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  565. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  566. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  567. (tail call): ?
  568. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  569. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  570. stack traceback:
  571. [C]: in function 'sp_CallAsUnit'
  572. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  573. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  574. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  575. (tail call): ?
  576. [C]: in function 'CreateUnit'
  577. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  578. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  579. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  580. (tail call): ?
  581. [f=0000000] [Model] Error: 'objects3d/vehicles//rocket_launcher.lua': could not open file: objects3d/vehicles//rocket_launcher.lua. Using defaults.
  582. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  583. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  584. stack traceback:
  585. [C]: in function 'sp_CallAsUnit'
  586. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  587. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  588. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  589. (tail call): ?
  590. [C]: in function 'CreateUnit'
  591. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  592. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  593. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  594. (tail call): ?
  595. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  596. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  597. stack traceback:
  598. [C]: in function 'sp_CallAsUnit'
  599. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  600. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  601. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  602. (tail call): ?
  603. [C]: in function 'CreateUnit'
  604. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  605. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  606. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  607. (tail call): ?
  608. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  609. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  610. stack traceback:
  611. [C]: in function 'sp_CallAsUnit'
  612. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  613. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  614. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  615. (tail call): ?
  616. [C]: in function 'CreateUnit'
  617. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  618. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  619. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  620. (tail call): ?
  621. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  622. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  623. stack traceback:
  624. [C]: in function 'sp_CallAsUnit'
  625. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  626. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  627. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  628. (tail call): ?
  629. [C]: in function 'CreateUnit'
  630. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  631. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  632. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  633. (tail call): ?
  634. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  635. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  636. stack traceback:
  637. [C]: in function 'sp_CallAsUnit'
  638. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  639. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  640. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  641. (tail call): ?
  642. [C]: in function 'CreateUnit'
  643. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  644. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  645. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  646. (tail call): ?
  647. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  648. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  649. stack traceback:
  650. [C]: in function 'sp_CallAsUnit'
  651. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  652. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  653. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  654. (tail call): ?
  655. [C]: in function 'CreateUnit'
  656. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  657. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  658. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  659. (tail call): ?
  660. [f=0000000] [Model] Error: 'objects3d/vehicles//apc.lua': could not open file: objects3d/vehicles//apc.lua. Using defaults.
  661. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  662. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  663. stack traceback:
  664. [C]: in function 'sp_CallAsUnit'
  665. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  666. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  667. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  668. (tail call): ?
  669. [C]: in function 'CreateUnit'
  670. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  671. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  672. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  673. (tail call): ?
  674. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  675. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  676. stack traceback:
  677. [C]: in function 'sp_CallAsUnit'
  678. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  679. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  680. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  681. (tail call): ?
  682. [C]: in function 'CreateUnit'
  683. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  684. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  685. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  686. (tail call): ?
  687. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  688. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  689. stack traceback:
  690. [C]: in function 'sp_CallAsUnit'
  691. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  692. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  693. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  694. (tail call): ?
  695. [C]: in function 'CreateUnit'
  696. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  697. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  698. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  699. (tail call): ?
  700. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  701. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  702. stack traceback:
  703. [C]: in function 'sp_CallAsUnit'
  704. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  705. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  706. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  707. (tail call): ?
  708. [C]: in function 'CreateUnit'
  709. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  710. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  711. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  712. (tail call): ?
  713. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  714. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  715. stack traceback:
  716. [C]: in function 'sp_CallAsUnit'
  717. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  718. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  719. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  720. (tail call): ?
  721. [C]: in function 'CreateUnit'
  722. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  723. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  724. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  725. (tail call): ?
  726. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  727. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  728. stack traceback:
  729. [C]: in function 'sp_CallAsUnit'
  730. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  731. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  732. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  733. (tail call): ?
  734. [C]: in function 'CreateUnit'
  735. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  736. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  737. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  738. (tail call): ?
  739. [f=0000000] [Model] Error: 'objects3d//mammoth_tank.lua': could not open file: objects3d//mammoth_tank.lua. Using defaults.
  740. [f=0000000] [Model] Error: 'objects3d/vehicles//recon_bike.lua': could not open file: objects3d/vehicles//recon_bike.lua. Using defaults.
  741. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  742. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  743. stack traceback:
  744. [C]: in function 'sp_CallAsUnit'
  745. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  746. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  747. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  748. (tail call): ?
  749. [C]: in function 'CreateUnit'
  750. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  751. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  752. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  753. (tail call): ?
  754. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  755. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  756. stack traceback:
  757. [C]: in function 'sp_CallAsUnit'
  758. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  759. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  760. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  761. (tail call): ?
  762. [C]: in function 'CreateUnit'
  763. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  764. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  765. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  766. (tail call): ?
  767. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  768. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  769. stack traceback:
  770. [C]: in function 'sp_CallAsUnit'
  771. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  772. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  773. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  774. (tail call): ?
  775. [C]: in function 'CreateUnit'
  776. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  777. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  778. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  779. (tail call): ?
  780. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  781. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  782. stack traceback:
  783. [C]: in function 'sp_CallAsUnit'
  784. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  785. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  786. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  787. (tail call): ?
  788. [C]: in function 'CreateUnit'
  789. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  790. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  791. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  792. (tail call): ?
  793. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  794. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  795. stack traceback:
  796. [C]: in function 'sp_CallAsUnit'
  797. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  798. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  799. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  800. (tail call): ?
  801. [C]: in function 'CreateUnit'
  802. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  803. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  804. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  805. (tail call): ?
  806. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  807. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  808. stack traceback:
  809. [C]: in function 'sp_CallAsUnit'
  810. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  811. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  812. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  813. (tail call): ?
  814. [C]: in function 'CreateUnit'
  815. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  816. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  817. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  818. (tail call): ?
  819. [f=0000000] [Model] Error: 'objects3d//light_tank2.lua': could not open file: objects3d//light_tank2.lua. Using defaults.
  820. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  821. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  822. stack traceback:
  823. [C]: in function 'sp_CallAsUnit'
  824. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  825. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  826. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  827. (tail call): ?
  828. [C]: in function 'CreateUnit'
  829. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  830. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  831. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  832. (tail call): ?
  833. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  834. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  835. stack traceback:
  836. [C]: in function 'sp_CallAsUnit'
  837. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  838. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  839. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  840. (tail call): ?
  841. [C]: in function 'CreateUnit'
  842. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  843. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  844. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  845. (tail call): ?
  846. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  847. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  848. stack traceback:
  849. [C]: in function 'sp_CallAsUnit'
  850. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  851. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  852. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  853. (tail call): ?
  854. [C]: in function 'CreateUnit'
  855. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  856. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  857. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  858. (tail call): ?
  859. [f=0000000] [Model] Error: 'objects3d/vehicles//mobile_radar_jammer.lua': could not open file: objects3d/vehicles//mobile_radar_jammer.lua. Using defaults.
  860. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  861. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  862. stack traceback:
  863. [C]: in function 'sp_CallAsUnit'
  864. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  865. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  866. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  867. (tail call): ?
  868. [C]: in function 'CreateUnit'
  869. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  870. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  871. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  872. (tail call): ?
  873. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  874. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  875. stack traceback:
  876. [C]: in function 'sp_CallAsUnit'
  877. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  878. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  879. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  880. (tail call): ?
  881. [C]: in function 'CreateUnit'
  882. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  883. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  884. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  885. (tail call): ?
  886. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  887. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  888. stack traceback:
  889. [C]: in function 'sp_CallAsUnit'
  890. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  891. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  892. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  893. (tail call): ?
  894. [C]: in function 'CreateUnit'
  895. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  896. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  897. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  898. (tail call): ?
  899. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  900. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  901. stack traceback:
  902. [C]: in function 'sp_CallAsUnit'
  903. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  904. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  905. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  906. (tail call): ?
  907. [C]: in function 'CreateUnit'
  908. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  909. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  910. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  911. (tail call): ?
  912. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  913. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  914. stack traceback:
  915. [C]: in function 'sp_CallAsUnit'
  916. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  917. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  918. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  919. (tail call): ?
  920. [C]: in function 'CreateUnit'
  921. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  922. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  923. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  924. (tail call): ?
  925. [f=0000000] [Model] Error: 'objects3d/vehicles//v2.lua': could not open file: objects3d/vehicles//v2.lua. Using defaults.
  926. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  927. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  928. stack traceback:
  929. [C]: in function 'sp_CallAsUnit'
  930. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  931. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  932. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  933. (tail call): ?
  934. [C]: in function 'CreateUnit'
  935. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  936. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  937. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  938. (tail call): ?
  939. [f=0000000] [unit_script.lua] Error: [string "scripts/mobile_radar_jammer.lua"]:10: piece not found: dish
  940. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  941. stack traceback:
  942. [C]: in function 'sp_CallAsUnit'
  943. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  944. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  945. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  946. (tail call): ?
  947. [C]: in function 'CreateUnit'
  948. [string "LuaRules/Gadgets/game_spawn.lua"]:68: in function 'spawn_player_units'
  949. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  950. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  951. (tail call): ?
  952. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  953. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  954. stack traceback:
  955. [C]: in function 'sp_CallAsUnit'
  956. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  957. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  958. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  959. (tail call): ?
  960. [C]: in function 'CreateUnit'
  961. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  962. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  963. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  964. (tail call): ?
  965. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  966. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  967. stack traceback:
  968. [C]: in function 'sp_CallAsUnit'
  969. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  970. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  971. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  972. (tail call): ?
  973. [C]: in function 'CreateUnit'
  974. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  975. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  976. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  977. (tail call): ?
  978. [f=0000000] [Model] Error: 'objects3d//light_tank.lua': could not open file: objects3d//light_tank.lua. Using defaults.
  979. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  980. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  981. stack traceback:
  982. [C]: in function 'sp_CallAsUnit'
  983. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  984. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  985. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  986. (tail call): ?
  987. [C]: in function 'CreateUnit'
  988. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  989. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  990. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  991. (tail call): ?
  992. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  993. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  994. stack traceback:
  995. [C]: in function 'sp_CallAsUnit'
  996. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  997. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  998. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  999. (tail call): ?
  1000. [C]: in function 'CreateUnit'
  1001. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1002. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1003. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1004. (tail call): ?
  1005. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1006. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1007. stack traceback:
  1008. [C]: in function 'sp_CallAsUnit'
  1009. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1010. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1011. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1012. (tail call): ?
  1013. [C]: in function 'CreateUnit'
  1014. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1015. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1016. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1017. (tail call): ?
  1018. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1019. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1020. stack traceback:
  1021. [C]: in function 'sp_CallAsUnit'
  1022. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1023. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1024. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1025. (tail call): ?
  1026. [C]: in function 'CreateUnit'
  1027. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1028. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1029. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1030. (tail call): ?
  1031. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1032. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1033. stack traceback:
  1034. [C]: in function 'sp_CallAsUnit'
  1035. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1036. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1037. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1038. (tail call): ?
  1039. [C]: in function 'CreateUnit'
  1040. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1041. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1042. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1043. (tail call): ?
  1044. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1045. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1046. stack traceback:
  1047. [C]: in function 'sp_CallAsUnit'
  1048. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1049. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1050. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1051. (tail call): ?
  1052. [C]: in function 'CreateUnit'
  1053. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1054. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1055. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1056. (tail call): ?
  1057. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1058. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1059. stack traceback:
  1060. [C]: in function 'sp_CallAsUnit'
  1061. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1062. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1063. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1064. (tail call): ?
  1065. [C]: in function 'CreateUnit'
  1066. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1067. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1068. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1069. (tail call): ?
  1070. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1071. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1072. stack traceback:
  1073. [C]: in function 'sp_CallAsUnit'
  1074. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1075. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1076. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1077. (tail call): ?
  1078. [C]: in function 'CreateUnit'
  1079. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1080. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1081. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1082. (tail call): ?
  1083. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1084. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1085. stack traceback:
  1086. [C]: in function 'sp_CallAsUnit'
  1087. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1088. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1089. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1090. (tail call): ?
  1091. [C]: in function 'CreateUnit'
  1092. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1093. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1094. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1095. (tail call): ?
  1096. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1097. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1098. stack traceback:
  1099. [C]: in function 'sp_CallAsUnit'
  1100. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1101. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1102. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1103. (tail call): ?
  1104. [C]: in function 'CreateUnit'
  1105. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1106. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1107. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1108. (tail call): ?
  1109. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1110. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1111. stack traceback:
  1112. [C]: in function 'sp_CallAsUnit'
  1113. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1114. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1115. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1116. (tail call): ?
  1117. [C]: in function 'CreateUnit'
  1118. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1119. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1120. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1121. (tail call): ?
  1122. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1123. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1124. stack traceback:
  1125. [C]: in function 'sp_CallAsUnit'
  1126. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1127. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1128. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1129. (tail call): ?
  1130. [C]: in function 'CreateUnit'
  1131. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1132. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1133. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1134. (tail call): ?
  1135. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1136. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1137. stack traceback:
  1138. [C]: in function 'sp_CallAsUnit'
  1139. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1140. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1141. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1142. (tail call): ?
  1143. [C]: in function 'CreateUnit'
  1144. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1145. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1146. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1147. (tail call): ?
  1148. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1149. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1150. stack traceback:
  1151. [C]: in function 'sp_CallAsUnit'
  1152. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1153. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1154. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1155. (tail call): ?
  1156. [C]: in function 'CreateUnit'
  1157. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1158. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1159. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1160. (tail call): ?
  1161. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1162. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1163. stack traceback:
  1164. [C]: in function 'sp_CallAsUnit'
  1165. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1166. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1167. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1168. (tail call): ?
  1169. [C]: in function 'CreateUnit'
  1170. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1171. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1172. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1173. (tail call): ?
  1174. [f=0000000] [Model] Error: 'objects3d//truck.lua': could not open file: objects3d//truck.lua. Using defaults.
  1175. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1176. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1177. stack traceback:
  1178. [C]: in function 'sp_CallAsUnit'
  1179. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1180. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1181. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1182. (tail call): ?
  1183. [C]: in function 'CreateUnit'
  1184. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1185. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1186. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1187. (tail call): ?
  1188. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1189. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1190. stack traceback:
  1191. [C]: in function 'sp_CallAsUnit'
  1192. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1193. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1194. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1195. (tail call): ?
  1196. [C]: in function 'CreateUnit'
  1197. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1198. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1199. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1200. (tail call): ?
  1201. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1202. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1203. stack traceback:
  1204. [C]: in function 'sp_CallAsUnit'
  1205. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1206. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1207. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1208. (tail call): ?
  1209. [C]: in function 'CreateUnit'
  1210. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1211. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1212. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1213. (tail call): ?
  1214. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1215. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1216. stack traceback:
  1217. [C]: in function 'sp_CallAsUnit'
  1218. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1219. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1220. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1221. (tail call): ?
  1222. [C]: in function 'CreateUnit'
  1223. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1224. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1225. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1226. (tail call): ?
  1227. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1228. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1229. stack traceback:
  1230. [C]: in function 'sp_CallAsUnit'
  1231. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1232. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1233. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1234. (tail call): ?
  1235. [C]: in function 'CreateUnit'
  1236. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1237. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1238. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1239. (tail call): ?
  1240. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1241. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1242. stack traceback:
  1243. [C]: in function 'sp_CallAsUnit'
  1244. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1245. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1246. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1247. (tail call): ?
  1248. [C]: in function 'CreateUnit'
  1249. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1250. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1251. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1252. (tail call): ?
  1253. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1254. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1255. stack traceback:
  1256. [C]: in function 'sp_CallAsUnit'
  1257. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1258. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1259. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1260. (tail call): ?
  1261. [C]: in function 'CreateUnit'
  1262. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1263. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1264. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1265. (tail call): ?
  1266. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1267. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1268. stack traceback:
  1269. [C]: in function 'sp_CallAsUnit'
  1270. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1271. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1272. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1273. (tail call): ?
  1274. [C]: in function 'CreateUnit'
  1275. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1276. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1277. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1278. (tail call): ?
  1279. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1280. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1281. stack traceback:
  1282. [C]: in function 'sp_CallAsUnit'
  1283. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1284. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1285. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1286. (tail call): ?
  1287. [C]: in function 'CreateUnit'
  1288. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1289. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1290. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1291. (tail call): ?
  1292. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1293. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1294. stack traceback:
  1295. [C]: in function 'sp_CallAsUnit'
  1296. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1297. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1298. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1299. (tail call): ?
  1300. [C]: in function 'CreateUnit'
  1301. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1302. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1303. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1304. (tail call): ?
  1305. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1306. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1307. stack traceback:
  1308. [C]: in function 'sp_CallAsUnit'
  1309. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1310. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1311. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1312. (tail call): ?
  1313. [C]: in function 'CreateUnit'
  1314. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1315. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1316. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1317. (tail call): ?
  1318. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1319. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1320. stack traceback:
  1321. [C]: in function 'sp_CallAsUnit'
  1322. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1323. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1324. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1325. (tail call): ?
  1326. [C]: in function 'CreateUnit'
  1327. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1328. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1329. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1330. (tail call): ?
  1331. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1332. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1333. stack traceback:
  1334. [C]: in function 'sp_CallAsUnit'
  1335. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1336. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1337. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1338. (tail call): ?
  1339. [C]: in function 'CreateUnit'
  1340. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1341. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1342. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1343. (tail call): ?
  1344. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1345. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1346. stack traceback:
  1347. [C]: in function 'sp_CallAsUnit'
  1348. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1349. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1350. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1351. (tail call): ?
  1352. [C]: in function 'CreateUnit'
  1353. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1354. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1355. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1356. (tail call): ?
  1357. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1358. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1359. stack traceback:
  1360. [C]: in function 'sp_CallAsUnit'
  1361. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1362. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1363. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1364. (tail call): ?
  1365. [C]: in function 'CreateUnit'
  1366. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1367. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1368. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1369. (tail call): ?
  1370. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1371. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1372. stack traceback:
  1373. [C]: in function 'sp_CallAsUnit'
  1374. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1375. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1376. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1377. (tail call): ?
  1378. [C]: in function 'CreateUnit'
  1379. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1380. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1381. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1382. (tail call): ?
  1383. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1384. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1385. stack traceback:
  1386. [C]: in function 'sp_CallAsUnit'
  1387. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1388. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1389. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1390. (tail call): ?
  1391. [C]: in function 'CreateUnit'
  1392. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1393. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1394. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1395. (tail call): ?
  1396. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1397. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1398. stack traceback:
  1399. [C]: in function 'sp_CallAsUnit'
  1400. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1401. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1402. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1403. (tail call): ?
  1404. [C]: in function 'CreateUnit'
  1405. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1406. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1407. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1408. (tail call): ?
  1409. [f=0000000] [Model] Error: 'objects3d/vehicles//artillery.lua': could not open file: objects3d/vehicles//artillery.lua. Using defaults.
  1410. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1411. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1412. stack traceback:
  1413. [C]: in function 'sp_CallAsUnit'
  1414. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1415. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1416. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1417. (tail call): ?
  1418. [C]: in function 'CreateUnit'
  1419. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1420. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1421. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1422. (tail call): ?
  1423. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1424. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1425. stack traceback:
  1426. [C]: in function 'sp_CallAsUnit'
  1427. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1428. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1429. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1430. (tail call): ?
  1431. [C]: in function 'CreateUnit'
  1432. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1433. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1434. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1435. (tail call): ?
  1436. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1437. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1438. stack traceback:
  1439. [C]: in function 'sp_CallAsUnit'
  1440. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1441. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1442. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1443. (tail call): ?
  1444. [C]: in function 'CreateUnit'
  1445. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1446. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1447. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1448. (tail call): ?
  1449. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1450. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1451. stack traceback:
  1452. [C]: in function 'sp_CallAsUnit'
  1453. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1454. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1455. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1456. (tail call): ?
  1457. [C]: in function 'CreateUnit'
  1458. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1459. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1460. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1461. (tail call): ?
  1462. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1463. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1464. stack traceback:
  1465. [C]: in function 'sp_CallAsUnit'
  1466. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1467. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1468. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1469. (tail call): ?
  1470. [C]: in function 'CreateUnit'
  1471. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1472. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1473. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1474. (tail call): ?
  1475. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1476. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1477. stack traceback:
  1478. [C]: in function 'sp_CallAsUnit'
  1479. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1480. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1481. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1482. (tail call): ?
  1483. [C]: in function 'CreateUnit'
  1484. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1485. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1486. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1487. (tail call): ?
  1488. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1489. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1490. stack traceback:
  1491. [C]: in function 'sp_CallAsUnit'
  1492. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1493. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1494. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1495. (tail call): ?
  1496. [C]: in function 'CreateUnit'
  1497. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1498. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1499. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1500. (tail call): ?
  1501. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1502. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1503. stack traceback:
  1504. [C]: in function 'sp_CallAsUnit'
  1505. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1506. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1507. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1508. (tail call): ?
  1509. [C]: in function 'CreateUnit'
  1510. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1511. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1512. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1513. (tail call): ?
  1514. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1515. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1516. stack traceback:
  1517. [C]: in function 'sp_CallAsUnit'
  1518. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1519. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1520. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1521. (tail call): ?
  1522. [C]: in function 'CreateUnit'
  1523. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1524. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1525. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1526. (tail call): ?
  1527. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1528. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1529. stack traceback:
  1530. [C]: in function 'sp_CallAsUnit'
  1531. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1532. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1533. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1534. (tail call): ?
  1535. [C]: in function 'CreateUnit'
  1536. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1537. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1538. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1539. (tail call): ?
  1540. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1541. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1542. stack traceback:
  1543. [C]: in function 'sp_CallAsUnit'
  1544. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1545. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1546. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1547. (tail call): ?
  1548. [C]: in function 'CreateUnit'
  1549. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1550. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1551. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1552. (tail call): ?
  1553. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1554. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1555. stack traceback:
  1556. [C]: in function 'sp_CallAsUnit'
  1557. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1558. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1559. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1560. (tail call): ?
  1561. [C]: in function 'CreateUnit'
  1562. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1563. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1564. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1565. (tail call): ?
  1566. [f=0000000] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1567. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1568. stack traceback:
  1569. [C]: in function 'sp_CallAsUnit'
  1570. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1571. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1572. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1573. (tail call): ?
  1574. [C]: in function 'CreateUnit'
  1575. [string "LuaRules/Gadgets/game_spawn.lua"]:77: in function 'spawn_player_units'
  1576. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1577. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1578. (tail call): ?
  1579. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1580. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1581. stack traceback:
  1582. [C]: in function 'sp_CallAsUnit'
  1583. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1584. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1585. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1586. (tail call): ?
  1587. [C]: in function 'CreateUnit'
  1588. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1589. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1590. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1591. (tail call): ?
  1592. [f=0000000] [unit_script.lua] Error: [string "scripts/unit_base.lua"]:10: piece not found: base
  1593. [f=0000000] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1594. stack traceback:
  1595. [C]: in function 'sp_CallAsUnit'
  1596. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1597. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1598. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1599. (tail call): ?
  1600. [C]: in function 'CreateUnit'
  1601. [string "LuaRules/Gadgets/game_spawn.lua"]:82: in function 'spawn_player_units'
  1602. [string "LuaRules/Gadgets/game_spawn.lua"]:101: in function 'GameStart'
  1603. [string "LuaGadgets/gadgets.lua"]:824: in function <[string "LuaGadgets/gadgets.lua"]:822>
  1604. (tail call): ?
  1605. [f=0000007] Skirmish AI "Enemy" (ID:0, Short-Name:"Shard", Version:"dev") took over control of team 1
  1606. [f=0003010] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1607. [f=0003010] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1608. stack traceback:
  1609. [C]: in function 'sp_CallAsUnit'
  1610. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1611. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1612. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1613. (tail call): ?
  1614. [C]: in function 'CreateUnit'
  1615. [string "LuaRules/Gadgets/spawn_crews.lua"]:33: in function 'UnitDestroyed'
  1616. [string "LuaGadgets/gadgets.lua"]:1261: in function <[string "LuaGadgets/gadgets.lua"]:1258>
  1617. (tail call): ?
  1618. [f=0003010] Unit Lost: Buggy
  1619. [f=0003036] Unit Lost: Minigunner
  1620. [f=0004014] Unit Lost: Buggy
  1621. [f=0004064] Unit Lost: Buggy
  1622. [f=0004088] Unit Lost: Buggy
  1623. [f=0004489] Unit Lost: Buggy
  1624. [f=0004938] Unit Lost: Hum-vee
  1625. [f=0005607] Unit Lost: Hum-vee
  1626. [f=0005656] Unit Lost: Hum-vee
  1627. [f=0005656] Unit Lost: Hum-vee
  1628. [f=0005682] Unit Lost: Hum-vee
  1629. [f=0005682] Unit Lost: Hum-vee
  1630. [f=0005682] [unit_script.lua] Error: [string "LuaGadgets/Gadgets/unit_script.lua"]:373: bad argument #1 to 'co_create' (Lua function expected)
  1631. [f=0005682] Error: LuaRules::RunCallIn: error = 2, UnitCreated, [string "LuaGadgets/Gadgets/unit_script.lua"]:259: attempt to index global 'debug' (a nil value)
  1632. stack traceback:
  1633. [C]: in function 'sp_CallAsUnit'
  1634. [string "LuaGadgets/Gadgets/unit_script.lua"]:310: in function 'CallAsUnitNoReturn'
  1635. [string "LuaGadgets/Gadgets/unit_script.lua"]:792: in function 'UnitCreated'
  1636. [string "LuaGadgets/gadgets.lua"]:1234: in function <[string "LuaGadgets/gadgets.lua"]:1232>
  1637. (tail call): ?
  1638. [C]: in function 'CreateUnit'
  1639. [string "LuaRules/Gadgets/spawn_crews.lua"]:33: in function 'UnitDestroyed'
  1640. [string "LuaGadgets/gadgets.lua"]:1261: in function <[string "LuaGadgets/gadgets.lua"]:1258>
  1641. (tail call): ?
  1642. [f=0005682] Unit Lost: Hum-vee
  1643. [f=0005732] Unit Lost: Minigunner
  1644. [f=0005791] [Model] Error: 'objects3d//small_missile.lua': could not open file: objects3d//small_missile.lua. Using defaults.
  1645. [f=0006057] User exited
  1646. [f=0006057] [SpringApp::ShutDown][1]
  1647. [f=0006057] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1
  1648. [f=0006057] [ThreadPool::SetThreadCount][2] #threads=0
  1649. [f=0006057] [SpringApp::ShutDown][2]
  1650. [f=0006057] [~CGame][1]
  1651. [f=0006057] [~CGame][2]
  1652. [f=0006057] [~CGame][3]
  1653. [f=0006057] [~CGame][4]
  1654. [f=0006057] [~CGame][5]
  1655. [f=0006057] [~CGame][6]
  1656. [f=0006057] [~CGame][7]
  1657. [f=0006057] [~CGame][8]
  1658. [f=0006057] [CCollisionHandler] dis-/continuous tests: 0/24035550
  1659. [f=0006057] [~CGame][9]
  1660. [f=0006057] [~CGame][10]
  1661. [f=0006057] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1662. [f=0006057] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
  1663. [f=0006057] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
  1664. [f=0006057] [~CPathCache(128x128)] cacheHits=2 hitPercentage=3% numHashColls=0 maxCacheSize=18
  1665. [f=0006057] Statistics for RectangleOptimizer: 0%
  1666. [f=0006057] Statistics for RectangleOptimizer: 0%
  1667. [f=0006057] [~CGame][11]
  1668. [f=0006057] [~CGame][12]
  1669. [f=0006057] [~CGame][13]
  1670. [f=0006057] [~CGame][14]
  1671. [f=0006057] [~CGame][15]
  1672. [f=0006057] [~CGameServer][1]
  1673. [f=0006057] [~CGameServer][2]
  1674. [f=0006057] [~CGame][16]
  1675. [f=0006057] [Sound] [~CSound][1] soundThread=0x25d0a50
  1676. [f=0006057] [Sound] [~CSound][2]
  1677. [f=0006057] [Sound] [~CSound][3]
  1678. [f=0006057] [~CGame][17]
  1679. [f=0006057] [SpringApp::ShutDown][3]
  1680. [f=0006057] [SpringApp::ShutDown][4]
  1681. [f=0006057] Statistics for local connection:
  1682. Received: 11165 bytes
  1683. Sent: 64453 bytes
  1684.  
  1685. [f=0006057] Writing demo: demos/20140126_004909_Mountain Pass V4_96.sdf
  1686. [f=0006057] [SpringApp::ShutDown][5]
  1687. [f=0006057] [SpringApp::ShutDown][6]
  1688. [f=0006057] [SpringApp::ShutDown][7]
  1689. [f=0006057] [SpringApp::ShutDown][8]
  1690. [f=0006057] [SpringApp::ShutDown][9]
  1691. [SpringApp::ShutDown][10]
  1692. [SpringApp::ShutDown][11]
  1693. [WatchDog::Uninstall][1] hangDetectorThread=0x2579400
  1694. [WatchDog::Uninstall][2]
  1695. [WatchDog::Uninstall][3]
  1696. [SpringApp::ShutDown][12]
  1697. [SpringApp::Run] exitCode=0
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