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- # hair, mouth, chin, nose, eyes, cheek, ear, neck
- spriteTypes = {
- ### WESTERN MALE ####
- # CULTURE_INDEX: 0 = clothes behind, 1 = headgear behind, 2 = clothes, 3 = headgear mid, 4 = clothes infront, 5 = headgear
- # Northern European Male
- portraitType = {
- name = "PORTRAIT_westerngfx_male"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind:p1:h:y"
- "GFX_western_male_beard_behind:p4:h:y"
- "GFX_western_male_base:p2"
- "GFX_western_male_neck:d0"
- "GFX_western_male_cheeks:d4"
- "GFX_western_male_chin:d1"
- "GFX_western_male_mouth:d2:o75x49"
- "GFX_western_male_nose:d3:o80x65"
- "GFX_western_male_eyes:d6:o47x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear:d7:o27x54"
- "GFX_western_male_beard:p4:h:y"
- "GFX_western_male_hair:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 36 35 29 } { 196 172 91 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # middle age
- portraitType = {
- name = "PORTRAIT_westerngfx_male1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0" #0
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind_midage:p1:h:y"
- "GFX_western_male_beard_behind_midage:p4:h:y"
- "GFX_western_male_base_midage:p2" #5
- "GFX_western_male_neck_midage:d0"
- "GFX_western_male_cheeks_midage:d4"
- "GFX_western_male_chin_midage:d1"
- "GFX_western_male_mouth_midage:d2:o80x51"
- "GFX_western_male_nose_midage:d3:o81x65" #10
- "GFX_western_male_eyes_midage:d6:o46x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8" #20
- "GFX_character_boils:p9"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear_midage:d7:o27x54" #15
- "GFX_western_male_beard_midage:p4:h:y"
- "GFX_western_male_hair_midage:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 36 35 29 } { 196 172 91 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # old age
- portraitType = {
- name = "PORTRAIT_westerngfx_male2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind_oldage:p1:h:y"
- "GFX_western_male_beard_behind_oldage:p4:h:y"
- "GFX_western_male_base_oldage:p2"
- "GFX_western_male_neck_oldage:d0"
- "GFX_western_male_cheeks_oldage:d4"
- "GFX_western_male_chin_oldage:d1"
- "GFX_western_male_mouth_oldage:d2:o75x52"
- "GFX_western_male_nose_oldage:d3:o80x66"
- "GFX_western_male_eyes_oldage:d6:o46x73"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear_oldage:d7:o25x51"
- "GFX_western_male_beard_oldage:p4:h:y"
- "GFX_western_male_hair_oldage:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 15 8 0 } { 214 210 195 } { 255 255 255 }
- { 10 10 10 } { 143 134 127 } { 255 255 255 }
- { 30 22 18 } { 174 161 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # Occitan Male
- portraitType = {
- name = "PORTRAIT_occitangfx_male"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind:p1:h:y"
- "GFX_western_male_beard_behind:p4:h:y"
- "GFX_western_male_base:p2"
- "GFX_western_male_neck:d0"
- "GFX_western_male_cheeks:d4"
- "GFX_western_male_chin:d1"
- "GFX_western_male_mouth:d2:o75x49"
- "GFX_western_male_nose:d3:o80x65"
- "GFX_western_male_eyes:d6:o47x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear:d7:o27x54"
- "GFX_western_male_beard:p4:h:y"
- "GFX_western_male_hair:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # middle age
- portraitType = {
- name = "PORTRAIT_occitangfx_male1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind_midage:p1:h:y"
- "GFX_western_male_beard_behind_midage:p4:h:y"
- "GFX_western_male_base_midage:p2"
- "GFX_western_male_neck_midage:d0"
- "GFX_western_male_cheeks_midage:d4"
- "GFX_western_male_chin_midage:d1"
- "GFX_western_male_mouth_midage:d2:o80x51"
- "GFX_western_male_nose_midage:d3:o81x65"
- "GFX_western_male_eyes_midage:d6:o46x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear_midage:d7:o27x54"
- "GFX_western_male_beard_midage:p4:h:y"
- "GFX_western_male_hair_midage:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- # old age
- portraitType = {
- name = "PORTRAIT_occitangfx_male2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind_oldage:p1:h:y"
- "GFX_western_male_beard_behind_oldage:p4:h:y"
- "GFX_western_male_base_oldage:p2"
- "GFX_western_male_neck_oldage:d0"
- "GFX_western_male_cheeks_oldage:d4"
- "GFX_western_male_chin_oldage:d1"
- "GFX_western_male_mouth_oldage:d2:o75x52"
- "GFX_western_male_nose_oldage:d3:o80x66"
- "GFX_western_male_eyes_oldage:d6:o46x73"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_boils:p9"
- "GFX_character_reddots:p8"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear_oldage:d7:o25x51"
- "GFX_western_male_beard_oldage:p4:h:y"
- "GFX_western_male_hair_oldage:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { 10 }
- }
- ### WESTERN FEMALE ####
- # Northern European Female
- # Western female
- portraitType = {
- name = "PORTRAIT_westerngfx_female"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0" #1
- "GFX_western_female_headgear_behind:p5:c1" #2
- "GFX_western_female_hair_behind:p1:h:y" #3
- "GFX_western_female_base:p2" #4
- "GFX_western_female_neck:d0" #5
- "GFX_western_female_cheeks:d4" #6
- "GFX_western_female_chin:d1" #7
- "GFX_western_female_mouth:d2:o72x48" #8
- "GFX_western_female_nose:d3:o80x65" #9
- "GFX_western_female_eyes:d6:o49x79" #10
- "GFX_western_female_eyes2:d6:e:o72x88" #11
- "GFX_character_scars:p7:y" #16
- "GFX_character_reddots:p8" #17
- "GFX_character_boils:p9" #18
- "GFX_western_female_clothes:p3:c2" #12
- "GFX_western_female_ear:d7:o28x54" #13
- "GFX_western_female_headgear_mid:p5:c3" #14
- "GFX_western_female_hair:p1:h:y" #15
- "GFX_empty:p3:c4" #19
- "GFX_western_female_headgear:p5:c5" #20
- "GFX_character_imprisoned:p6" #21
- "GFX_character_blinded_eyes:p10" #22
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 36 35 29 } { 196 172 91 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Western female midage
- portraitType = {
- name = "PORTRAIT_westerngfx_female1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind_midage:p1:h:y"
- "GFX_western_female_base_midage:p2"
- "GFX_western_female_neck_midage:d0"
- "GFX_western_female_cheeks_midage:d4"
- "GFX_western_female_chin_midage:d1"
- "GFX_western_female_mouth_midage:d2:o72x49"
- "GFX_western_female_nose_midage:d3:o80x64"
- "GFX_western_female_eyes_midage:d6:o46x76"
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear_midage:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_midage:p1:h:y"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10:c5"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 36 35 29 } { 196 172 91 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 15 8 0 } { 176 155 108 } { 255 255 255 }
- { 10 10 10 } { 125 85 56 } { 255 255 255 }
- { 30 22 18 } { 150 90 55 } { 255 255 255 }
- { 30 22 18 } { 178 80 41 } { 255 255 255 }
- { 20 12 8 } { 78 54 37 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Western female oldage
- portraitType = {
- name = "PORTRAIT_westerngfx_female2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind_oldage:p1:h:y"
- "GFX_western_female_base_oldage:p2"
- "GFX_western_female_neck_oldage:d0"
- "GFX_western_female_cheeks_oldage:d4"
- "GFX_western_female_chin_oldage:d1"
- "GFX_western_female_mouth_oldage:d2:o72x50"
- "GFX_western_female_nose_oldage:d3:o79x64"
- "GFX_western_female_eyes_oldage:d6:o47x74"
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear_oldage:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_oldage:p1:h:y"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 15 8 0 } { 214 210 195 } { 255 255 255 }
- { 10 10 10 } { 143 134 127 } { 255 255 255 }
- { 30 22 18 } { 174 161 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- { 30 22 18 } { 180 170 151 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Occitan Female
- portraitType = {
- name = "PORTRAIT_occitangfx_female"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind:p1:h:y"
- "GFX_western_female_base:p2"
- "GFX_western_female_neck:d0"
- "GFX_western_female_cheeks:d4"
- "GFX_western_female_chin:d1"
- "GFX_western_female_mouth:d2:o72x48"
- "GFX_western_female_nose:d3:o80x65"
- "GFX_western_female_eyes:d6:o49x79"
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair:p1:h:y"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Occitan female midage
- portraitType = {
- name = "PORTRAIT_occitangfx_female1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind_midage:p1:h:y"
- "GFX_western_female_base_midage:p2"
- "GFX_western_female_neck_midage:d0"
- "GFX_western_female_cheeks_midage:d4"
- "GFX_western_female_chin_midage:d1"
- "GFX_western_female_mouth_midage:d2:o72x49"
- "GFX_western_female_nose_midage:d3:o80x64"
- "GFX_western_female_eyes_midage:d6:o46x76"
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear_midage:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_midage:p1:h:y"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- { 10 10 10 } { 50 50 50 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- # Occitan female oldage
- portraitType = {
- name = "PORTRAIT_occitangfx_female2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_female_clothes_behind:p3:c0"
- "GFX_western_female_headgear_behind:p5:c1"
- "GFX_western_female_hair_behind_oldage:p1:h:y"
- "GFX_western_female_base_oldage:p2"
- "GFX_western_female_neck_oldage:d0"
- "GFX_western_female_cheeks_oldage:d4"
- "GFX_western_female_chin_oldage:d1"
- "GFX_western_female_mouth_oldage:d2:o72x50"
- "GFX_western_female_nose_oldage:d3:o79x64"
- "GFX_western_female_eyes_oldage:d6:o47x74"
- "GFX_western_female_eyes2:d6:e:o72x88"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_female_clothes:p3:c2"
- "GFX_western_female_ear_oldage:d7:o28x54"
- "GFX_western_female_headgear_mid:p5:c3"
- "GFX_western_female_hair_oldage:p1:h:y"
- "GFX_empty:p3:c4"
- "GFX_western_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- { 10 10 10 } { 200 200 200 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- { 120 74 46 }
- { 34 103 36 }
- }
- headgear_that_hides_hair = { }
- }
- ############## MUSLIM ##########################
- ### MUSLIM MALE ####
- # Muslim male
- portraitType = {
- name = "PORTRAIT_muslimgfx_male"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0" #0
- "GFX_muslim_male_clothes_behind:p3:c0"
- "GFX_muslim_male_headgear_behind:p5:c1"
- "GFX_muslim_male_hair_behind:p1:y"
- "GFX_muslim_male_beard_behind:p4:y"
- "GFX_muslim_male_base:p2" #5
- "GFX_muslim_male_neck:d0"
- "GFX_muslim_male_cheeks:d4"
- "GFX_muslim_male_chin:d1"
- "GFX_muslim_male_mouth:d2:o73x46"
- "GFX_muslim_male_eyes:d6:o51x76"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_muslim_male_clothes:p3:c2"
- "GFX_empty:p5:c3" #10
- "GFX_muslim_male_beard:p4:y"
- "GFX_muslim_male_nose:d3:o80x66"
- "GFX_muslim_male_ear:d7:o24x48" #15
- "GFX_muslim_male_hair:p1:y"
- "GFX_empty:p3:c4" #20
- "GFX_muslim_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10" #22
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 15 8 0 } { 174 147 45 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- }
- headgear_that_hides_hair = { 10 }
- }
- # Muslim male midage
- portraitType = {
- name = "PORTRAIT_muslimgfx_male1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_muslim_male_clothes_behind:p3:c0"
- "GFX_muslim_male_headgear_behind:p5:c1"
- "GFX_muslim_male_hair_behind_midage:p1:y"
- "GFX_muslim_male_beard_behind_midage:p4:y"
- "GFX_muslim_male_base_midage:p2"
- "GFX_muslim_male_neck_midage:d0"
- "GFX_muslim_male_cheeks_midage:d4"
- "GFX_muslim_male_chin_midage:d1"
- "GFX_muslim_male_mouth_midage:d2:o73x46"
- "GFX_muslim_male_eyes_midage:d6:o47x75"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_muslim_male_clothes:p3:c2"
- "GFX_empty:p5:c3"
- "GFX_muslim_male_beard_midage:p4:y"
- "GFX_muslim_male_nose_midage:d3:o80x65"
- "GFX_muslim_male_ear_midage:d7:o25x53"
- "GFX_muslim_male_hair_midage:p1:y"
- "GFX_empty:p3:c4"
- "GFX_muslim_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 15 8 0 } { 174 147 45 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- }
- headgear_that_hides_hair = { 10 }
- }
- # Muslim male oldage
- portraitType = {
- name = "PORTRAIT_muslimgfx_male2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_muslim_male_clothes_behind:p3:c0"
- "GFX_muslim_male_headgear_behind:p5:c1"
- "GFX_muslim_male_hair_behind_oldage:p1:y"
- "GFX_muslim_male_beard_behind_oldage:p4:y"
- "GFX_muslim_male_base_oldage:p2"
- "GFX_muslim_male_neck_oldage:d0"
- "GFX_muslim_male_cheeks_oldage:d4"
- "GFX_muslim_male_chin_oldage:d1"
- "GFX_muslim_male_mouth_oldage:d2:o74x46"
- "GFX_muslim_male_eyes_oldage:d6:o46x74"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_muslim_male_clothes:p3:c2"
- "GFX_empty:p5:c3"
- "GFX_muslim_male_beard_oldage:p4:y"
- "GFX_muslim_male_nose_oldage:d3:o80x66"
- "GFX_muslim_male_ear_oldage:d7:o23x50"
- "GFX_muslim_male_hair_oldage:p1:y"
- "GFX_empty:p3:c4"
- "GFX_muslim_male_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 15 8 0 } { 174 147 45 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- }
- headgear_that_hides_hair = { 10 }
- }
- ### MUSLIM FEMALE ####
- # Muslim female
- portraitType = {
- name = "PORTRAIT_muslimgfx_female"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0" #0
- "GFX_muslim_female_clothes_behind:p3:c0"
- "GFX_muslim_female_headgear_behind:p5:c1"
- "GFX_muslim_female_hair_behind:p1:y"
- "GFX_muslim_female_base:p2"
- "GFX_muslim_female_neck:d0" #5
- "GFX_muslim_female_mouth:d2:o74x49"
- "GFX_muslim_female_nose:d3:o78x64"
- "GFX_muslim_female_cheeks:d4"
- "GFX_muslim_female_chin:d1"
- "GFX_muslim_female_eyes:d6:o50x78" #10
- "GFX_muslim_female_ear:d7:o28x51"
- "GFX_character_scars:p7:y" #15
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_muslim_female_clothes:p3:c2"
- "GFX_empty:p5:c3"
- "GFX_muslim_female_hair:p1:y"
- "GFX_empty:p3:c4"
- "GFX_muslim_female_headgear:p5:c5" #20
- "GFX_character_blinded_eyes:p10" #22
- "GFX_character_imprisoned:p6"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 15 8 0 } { 174 147 45 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- }
- headgear_that_hides_hair = { }
- }
- # Muslim female midage
- portraitType = {
- name = "PORTRAIT_muslimgfx_female1"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_muslim_female_clothes_behind:p3:c0"
- "GFX_muslim_female_headgear_behind:p5:c1"
- "GFX_muslim_female_hair_behind_midage:p1:y"
- "GFX_muslim_female_base_midage:p2"
- "GFX_muslim_female_neck_midage:d0"
- "GFX_muslim_female_mouth_midage:d2:o74x52"
- "GFX_muslim_female_nose_midage:d3:o79x61"
- "GFX_muslim_female_cheeks_midage:d4"
- "GFX_muslim_female_chin_midage:d1"
- "GFX_muslim_female_eyes_midage:d6:o49x74"
- "GFX_muslim_female_ear_midage:d7:o28x52"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_muslim_female_clothes:p3:c2"
- "GFX_empty:p5:c3"
- "GFX_muslim_female_hair_midage:p1:y"
- "GFX_empty:p3:c4"
- "GFX_muslim_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 15 8 0 } { 174 147 45 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- }
- headgear_that_hides_hair = { }
- }
- # Muslim female oldage
- portraitType = {
- name = "PORTRAIT_muslimgfx_female2"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_muslim_female_clothes_behind:p3:c0"
- "GFX_muslim_female_headgear_behind:p5:c1"
- "GFX_muslim_female_hair_behind_oldage:p1:y"
- "GFX_muslim_female_base_oldage:p2"
- "GFX_muslim_female_neck_oldage:d0"
- "GFX_muslim_female_mouth_oldage:d2:o74x52"
- "GFX_muslim_female_nose_oldage:d3:o79x61"
- "GFX_muslim_female_cheeks_oldage:d4"
- "GFX_muslim_female_chin_oldage:d1"
- "GFX_muslim_female_eyes_oldage:d6:o47x75"
- "GFX_muslim_female_ear_oldage:d7:o28x60"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_muslim_female_clothes:p3:c2"
- "GFX_empty:p5:c3"
- "GFX_muslim_female_hair_oldage:p1:y"
- "GFX_empty:p3:c4"
- "GFX_muslim_female_headgear:p5:c5"
- "GFX_character_imprisoned:p6"
- "GFX_character_blinded_eyes:p10"
- }
- hair_color_index = 8
- hair_color = { # dark, base, highlight
- { 15 8 0 } { 174 147 45 } { 255 255 255 }
- }
- eye_color_index = 9
- eye_color = {
- { 58 109 193}
- }
- headgear_that_hides_hair = { }
- }
- portraitType = {
- name = "PORTRAIT_specialgfx_male"
- effectFile = "gfx/FX/portrait.lua"
- layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK:DONT_REFRESH_IF_VALID:CULTURE_INDEX
- "GFX_character_background:p0"
- "GFX_western_male_clothes_behind:p3:c0"
- "GFX_western_male_headgear_behind:p5:c1"
- "GFX_western_male_hair_behind:p1:h:y"
- "GFX_western_male_beard_behind:p4:h:y"
- "GFX_western_male_base:p2"
- "GFX_western_male_neck:d0"
- "GFX_western_male_cheeks:d4"
- "GFX_western_male_chin:d1"
- "GFX_western_male_mouth:d2:o75x49"
- "GFX_western_male_nose:d3:o80x65"
- "GFX_western_male_eyes:d6:o47x74"
- "GFX_western_male_eyes2:d6:e:o74x92"
- "GFX_character_scars:p7:y"
- "GFX_character_reddots:p8"
- "GFX_character_boils:p9"
- "GFX_western_male_clothes:p3:c2"
- "GFX_western_male_headgear_mid:p5:c3"
- "GFX_western_male_ear:d7:o27x54"
- "GFX_western_male_beard:p4:h:y"
- "GFX_western_male_hair:p1:h:y"
- "GFX_western_male_clothes_infront:p3:c4"
- "GFX_western_male_headgear:p5:c5"
- "GFX_character_blinded_eyes:p10"
- "GFX_special:p2"
- "GFX_character_imprisoned:p6"
- }
- }
- }
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