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- Database:
- ## MySQL, if false, SQLite will be used, SQLite is recomended to a maximum of 20 players.
- MySQL: true
- ## host, the MySQL host name
- host: localhost
- ## port, the MySQL port
- port: 3306
- ## user, the MySQL user name
- user: xxxx
- ## pass, the MySQL password
- pass: xxxx
- ## database, the MySQL database to be used by this plugin
- database: xxxx
- ## prefix, the prefix used to create the tables in the sql database
- prefix: cc_
- ## if you have an larger server with tons of creative players placing/breaking blocks, you should increase the "count", decrease the "sleep" and "each"
- Queue:
- ## each, set here, the time in milliseconds to wait after each execution.
- each: 100
- ## count, set here, the number of queries to run after make a bigger pause
- count: 50
- ## sleep, set here, the time in milliseconds to wait after the count being reached.
- sleep: 10000
- Cache:
- ## MaxCapacity, the maximum cache capacity, higher this value is, better will be the performance, but also the memory usage will increase.
- MaxCapacity: 15000
- ## PreCache, the amount of items to be cached on startup
- PreCache: 10000
- Configurations:
- ## Single, if true, only the world.yml file will be used, other ones will be ignored.
- Single: false
- ## Conflict, if true, if required, some functions of this plugin will be automatically disabled to avoid conflict.
- Conflict: true
- ## FriendSystem, if true, the friend system will be enabled, this may take a bit of resources, just a bit.
- FriendSystem: false
- Updater:
- ## Check for updates?
- Enabled: true
- Permissions:
- ## Op have all permissions?
- OpHasPerm: true
- Selection:
- ## UseWorldEdit, if true, worldedit will be used to make selections.
- UseWorldEdit: false
- ## The Item ID used to select regions
- Tool: 369
- Events:
- ## Use Player Move Event? This may take a lot of resources on large servers, but is required to Creative/Survival regions work.
- PlayerMove: false
- ## Enable MiscProtections? This may take some extra resource, but will be much more comfortable to play with creative mode.
- MiscProtection: false
- PlayerData:
- ## Inventory, if true, will have an inventory to survival and other to creative
- Inventory: true
- ## Status, if true, will save the player survival status [e.g Health, Food, etc]
- Status: true
- ## Teleport, if true, the player will be teleported to the floor on login if needed
- Teleport: false
- Communicator:
- ## Quiet, if true, any messages will be displayed
- Quiet: false
- Debug:
- ## Console, if true, debug messages will be displayed in the console
- Console: false
- ## Stack, if true, common errors will be printed by full [leave it true C:]
- Stack: true
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