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  1. konstantin@ProjectCommunity /home/sdtd/instances/proc1/logs $ cat output_log.txt
  2. [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
  3. Setting breakpad minidump AppID = 251570
  4. o'
  5. Mono config path = '/home/sdtd/engine/7DaysToDie_Data/Mono/etc'
  6. Creating user config folder: /home/sdtd/.config/unity3d
  7. PlayerPrefs - Creating folder: /home/sdtd/.config/unity3d/The Fun Pimps
  8. PlayerPrefs - Creating folder: /home/sdtd/.config/unity3d/The Fun Pimps/7 Days To Die
  9. Forcing GfxDevice: 4
  10. NullGfxDevice:
  11. Version: NULL 1.0 [1.0]
  12. Renderer: Null Device
  13. Vendor: Unity Technologies
  14. NullGfxDevice:
  15. Version: NULL 1.0 [1.0]
  16. Renderer: Null Device
  17. Vendor: Unity Technologies
  18. Total system RAM: 32039 MiB
  19. Initialize engine version: 4.5.0f6 (fd4616464986)
  20. AudioManager: Using Unknown: NoSound Driver
  21. Begin MonoManager ReloadAssembly
  22. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/UnityEngine.dll (this message is harmless)
  23. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/UnityEngine.dll into Unity Child Domain
  24. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  25. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  26. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  27. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  28. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  29. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  30. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  31. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  32. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless)
  33. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain
  34. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/libnoise.dll (this message is harmless)
  35. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/libnoise.dll into Unity Child Domain
  36. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/SteamworksManaged.dll (this message is harmless)
  37. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/SteamworksManaged.dll into Unity Child Domain
  38. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/NSpeex.dll (this message is harmless)
  39. Loading /home/sdtd/engine/7DaysToDie_Data/Managed/NSpeex.dll into Unity Child Domain
  40. - Completed reload, in 0.031 seconds
  41. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.dll (this message is harmless)
  42. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.Xml.dll (this message is harmless)
  43. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/System.Core.dll (this message is harmless)
  44. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/UnityScript.Lang.dll (this message is harmless)
  45. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Boo.Lang.dll (this message is harmless)
  46. The file '/home/sdtd/engine/7DaysToDie_Data/mainData' is corrupted! Remove it and launch unity again!
  47. [Position out of bounds! 929988 > 929984]
  48.  
  49. (Filename: Line: 273)
  50.  
  51. The class named 'Localization' is abstract. The script class can't be abstract!
  52.  
  53. (Filename: Line: 1633)
  54.  
  55. 0.000 Version: Alpha 9.0 (b33) Compatibility Version: Alpha 9.0, OS: Windows 32 Bit
  56.  
  57. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  58.  
  59. 0.006 Last played version: Alpha 9.0
  60.  
  61. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  62.  
  63. 0.011 Command line arguments: /home/sdtd/engine/7DaysToDie.x86 -logfile /home/sdtd/instances/proc1/logs/output_log.txt -configfile=/home/sdtd/instances/proc1/config.xml -dedicated
  64.  
  65. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  66.  
  67. 0.043 Starting dedicated server level=Random Gen game name=proc1
  68.  
  69. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  70.  
  71. 0.043 Maximum allowed players: 64
  72.  
  73. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  74.  
  75. 0.044 Game mode: GameModeSurvivalMP
  76.  
  77. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  78.  
  79. The file '/home/sdtd/engine/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
  80. [Position out of bounds! 162948 > 162944]
  81.  
  82. (Filename: Line: 273)
  83.  
  84. The file '/home/sdtd/engine/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
  85. [Position out of bounds! 163536 > 163532]
  86.  
  87. (Filename: Line: 273)
  88.  
  89. UnloadTime: 1.082000 ms
  90. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/7dtd-server-fixes.dll (this message is harmless)
  91. 1.459 Awake
  92.  
  93. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  94.  
  95. 1.465 GamePref.AdminFileName = admins.xml
  96.  
  97. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  98.  
  99. 1.465 GamePref.AirDropFrequency = 24
  100.  
  101. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  102.  
  103. 1.465 GamePref.AutopilotMode = 0
  104.  
  105. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  106.  
  107. 1.465 GamePref.BlockDurabilityModifier = 100
  108.  
  109. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  110.  
  111. 1.465 GamePref.BuildCreate = True
  112.  
  113. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  114.  
  115. 1.465 GamePref.ConnectToServerIP = 127.0.0.1
  116.  
  117. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  118.  
  119. 1.465 GamePref.ConnectToServerPort = 25000
  120.  
  121. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  122.  
  123. 1.465 GamePref.ControlPanelEnabled = False
  124.  
  125. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  126.  
  127. 1.465 GamePref.ControlPanelPassword =
  128.  
  129. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  130.  
  131. 1.465 GamePref.ControlPanelPort = 8080
  132.  
  133. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  134.  
  135. 1.465 GamePref.CraftTimer = 1
  136.  
  137. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  138.  
  139. 1.465 GamePref.CreateLevelDim = 6
  140.  
  141. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  142.  
  143. 1.465 GamePref.CreateLevelName = My Level
  144.  
  145. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  146.  
  147. 1.465 GamePref.DayCount = 3
  148.  
  149. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  150.  
  151. 1.465 GamePref.DayNightLength = 60
  152.  
  153. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  154.  
  155. 1.465 GamePref.DebugMenuEnabled = False
  156.  
  157. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  158.  
  159. 1.465 GamePref.DebugMenuShowTasks = False
  160.  
  161. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  162.  
  163. 1.465 GamePref.DebugStopEnemiesMoving = False
  164.  
  165. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  166.  
  167. 1.465 GamePref.DedicatedServer = True
  168.  
  169. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  170.  
  171. 1.465 GamePref.DisableNAT = True
  172.  
  173. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  174.  
  175. 1.465 GamePref.DropOnDeath = 0
  176.  
  177. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  178.  
  179. 1.465 GamePref.DropOnQuit = 0
  180.  
  181. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  182.  
  183. 1.465 GamePref.DynamicSpawner =
  184.  
  185. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  186.  
  187. 1.465 GamePref.EnemyDifficulty = 1
  188.  
  189. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  190.  
  191. 1.465 GamePref.EnemySenseMemory = 60
  192.  
  193. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  194.  
  195. 1.465 GamePref.EnemySpawning = True
  196.  
  197. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  198.  
  199. 1.465 GamePref.EnemySpawnMode = 3
  200.  
  201. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  202.  
  203. 1.465 GamePref.FavoriteServersList =
  204.  
  205. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  206.  
  207. 1.465 GamePref.FragLimit = 5
  208.  
  209. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  210.  
  211. 1.465 GamePref.FriendlyFire = False
  212.  
  213. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  214.  
  215. 1.465 GamePref.GameDifficulty = 4
  216.  
  217. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  218.  
  219. 1.465 GamePref.GameMode = GameModeSurvivalMP
  220.  
  221. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  222.  
  223. 1.465 GamePref.GameName = proc1
  224.  
  225. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  226.  
  227. 1.465 GamePref.GameVersion = Alpha 9.0
  228.  
  229. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  230.  
  231. 1.465 GamePref.GameWorld = Random Gen
  232.  
  233. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  234.  
  235. 1.465 GamePref.JoiningOptions = True
  236.  
  237. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  238.  
  239. 1.465 GamePref.LandClaimDeadZone = 30
  240.  
  241. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  242.  
  243. 1.465 GamePref.LandClaimDecayMode = 0
  244.  
  245. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  246.  
  247. 1.465 GamePref.LandClaimExpiryTime = 3
  248.  
  249. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  250.  
  251. 1.465 GamePref.LandClaimOfflineDurabilityModifier = 4
  252.  
  253. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  254.  
  255. 1.465 GamePref.LandClaimOnlineDurabilityModifier = 4
  256.  
  257. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  258.  
  259. 1.465 GamePref.LandClaimSize = 7
  260.  
  261. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  262.  
  263. 1.465 GamePref.LootAbundance = 75
  264.  
  265. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  266.  
  267. 1.465 GamePref.LootRespawnDays = 7
  268.  
  269. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  270.  
  271. 1.465 GamePref.LootTimer = 1
  272.  
  273. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  274.  
  275. 1.465 GamePref.MatchLength = 15
  276.  
  277. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  278.  
  279. 1.465 GamePref.MaxSpawnedZombies = 80
  280.  
  281. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  282.  
  283. 1.465 GamePref.NightPercentage = 40
  284.  
  285. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  286.  
  287. 1.465 GamePref.OptionsAA = 1
  288.  
  289. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  290.  
  291. 1.465 GamePref.OptionsAmbientVolumeLevel = 0.2
  292.  
  293. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  294.  
  295. 1.465 GamePref.OptionsDeferredLighting = True
  296.  
  297. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  298.  
  299. 1.465 GamePref.OptionsFieldOfView = 60
  300.  
  301. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  302.  
  303. 1.465 GamePref.OptionsImageEffects = False
  304.  
  305. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  306.  
  307. 1.465 GamePref.OptionsInvertMouse = False
  308.  
  309. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  310.  
  311. 1.465 GamePref.OptionsLODDistance = 0.6
  312.  
  313. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  314.  
  315. 1.465 GamePref.OptionsMicVolumeLevel = 0.75
  316.  
  317. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  318.  
  319. 1.465 GamePref.OptionsMouseSensitivity = 6
  320.  
  321. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  322.  
  323. 1.465 GamePref.OptionsMusicVolumeLevel = 0.1
  324.  
  325. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  326.  
  327. 1.465 GamePref.OptionsOverallAudioVolumeLevel = 1
  328.  
  329. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  330.  
  331. 1.465 GamePref.OptionsPlayerModel = playerMale
  332.  
  333. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  334.  
  335. 1.465 GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  336.  
  337. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  338.  
  339. 1.466 GamePref.OptionsReflectiveWater = True
  340.  
  341. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  342.  
  343. 1.466 GamePref.OptionsShadowDistance = 2
  344.  
  345. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  346.  
  347. 1.466 GamePref.OptionsViewDistance = 9
  348.  
  349. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  350.  
  351. 1.466 GamePref.OptionsVoiceChatEnabled = False
  352.  
  353. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  354.  
  355. 1.466 GamePref.OptionsVoiceVolumeLevel = 0.75
  356.  
  357. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  358.  
  359. 1.466 GamePref.PlayerAutologin = False
  360.  
  361. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  362.  
  363. 1.466 GamePref.PlayerDamageGiven = 2
  364.  
  365. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  366.  
  367. 1.466 GamePref.PlayerDamageRecieved = 2
  368.  
  369. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  370.  
  371. 1.466 GamePref.PlayerId =
  372.  
  373. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  374.  
  375. 1.466 GamePref.PlayerName = Player
  376.  
  377. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  378.  
  379. 1.466 GamePref.PlayerPassword =
  380.  
  381. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  382.  
  383. 1.466 GamePref.PlayerToken =
  384.  
  385. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  386.  
  387. 1.466 GamePref.RebuildMap = False
  388.  
  389. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  390.  
  391. 1.466 GamePref.SaveGameFolder = /home/sdtd/instances/proc1
  392.  
  393. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  394.  
  395. 1.466 GamePref.SelectionContextMode = 0
  396.  
  397. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  398.  
  399. 1.466 GamePref.SelectionOperationMode = 0
  400.  
  401. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  402.  
  403. 1.466 GamePref.ServerIP =
  404.  
  405. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  406.  
  407. 1.466 GamePref.ServerIsPublic = True
  408.  
  409. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  410.  
  411. 1.466 GamePref.ServerMaxPlayerCount = 64
  412.  
  413. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  414.  
  415. 1.466 GamePref.ServerName = ProjectCommunity
  416.  
  417. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  418.  
  419. 1.466 GamePref.ServerPassword =
  420.  
  421. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  422.  
  423. 1.466 GamePref.ServerPasswordCache =
  424.  
  425. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  426.  
  427. 1.466 GamePref.ServerPort = 25000
  428.  
  429. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  430.  
  431. 1.466 GamePref.ShowFriendPlayerOnMap = True
  432.  
  433. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  434.  
  435. 1.466 GamePref.TelnetEnabled = True
  436.  
  437. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  438.  
  439. 1.466 GamePref.TelnetPassword = (Removed)
  440.  
  441. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  442.  
  443. 1.466 GamePref.TelnetPort = 8081
  444.  
  445. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  446.  
  447. 1.466 GamePref.VACEnabled = True
  448.  
  449. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  450.  
  451. 1.466 GamePref.ZombiePlayers = True
  452.  
  453. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  454.  
  455. 1.466 GamePref.ZombiesRun = 0
  456.  
  457. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  458.  
  459. 1.468 GameStat.AirDropFrequency = 0
  460.  
  461. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  462.  
  463. 1.468 GameStat.BlockDurabilityModifier = 1
  464.  
  465. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  466.  
  467. 1.468 GameStat.CraftTimer = 1
  468.  
  469. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  470.  
  471. 1.468 GameStat.CurrentRoundIx = 0
  472.  
  473. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  474.  
  475. 1.468 GameStat.DayLimitActive = False
  476.  
  477. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  478.  
  479. 1.468 GameStat.DayLimitThisRound = 0
  480.  
  481. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  482.  
  483. 1.468 GameStat.Difficulty = 2
  484.  
  485. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  486.  
  487. 1.468 GameStat.DropOnDeath = 1
  488.  
  489. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  490.  
  491. 1.468 GameStat.DropOnQuit = 0
  492.  
  493. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  494.  
  495. 1.468 GameStat.EnemyCount = 0
  496.  
  497. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  498.  
  499. 1.468 GameStat.EnemyDifficulty = Normal
  500.  
  501. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  502.  
  503. 1.468 GameStat.EnemySenseMemory = 60
  504.  
  505. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  506.  
  507. 1.468 GameStat.EnemySpawnMode = 3
  508.  
  509. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  510.  
  511. 1.468 GameStat.FragLimitActive = False
  512.  
  513. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  514.  
  515. 1.468 GameStat.FragLimitThisRound = 0
  516.  
  517. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  518.  
  519. 1.468 GameStat.GameModeId = 0
  520.  
  521. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  522.  
  523. 1.468 GameStat.GameState = 0
  524.  
  525. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  526.  
  527. 1.468 GameStat.IsCreativeMenuEnabled = False
  528.  
  529. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  530.  
  531. 1.468 GameStat.IsFlyingEnabled = False
  532.  
  533. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  534.  
  535. 1.468 GameStat.IsFriendlyFire = True
  536.  
  537. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  538.  
  539. 1.468 GameStat.IsPlayerCheckDone = False
  540.  
  541. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  542.  
  543. 1.468 GameStat.IsPlayerCollisionEnabled = True
  544.  
  545. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  546.  
  547. 1.468 GameStat.IsPlayerDamageEnabled = True
  548.  
  549. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  550.  
  551. 1.468 GameStat.IsResetMapOnRestart = False
  552.  
  553. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  554.  
  555. 1.468 GameStat.IsSaveSupplyCrates = True
  556.  
  557. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  558.  
  559. 1.468 GameStat.IsSpawnEnemies = True
  560.  
  561. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  562.  
  563. 1.468 GameStat.IsSpawnNearOtherPlayer = False
  564.  
  565. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  566.  
  567. 1.468 GameStat.IsTeleportEnabled = False
  568.  
  569. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  570.  
  571. 1.468 GameStat.IsVersionCheckDone = False
  572.  
  573. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  574.  
  575. 1.468 GameStat.LandClaimDeadZone = 30
  576.  
  577. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  578.  
  579. 1.468 GameStat.LandClaimDecayMode = 0
  580.  
  581. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  582.  
  583. 1.468 GameStat.LandClaimExpiryTime = 3
  584.  
  585. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  586.  
  587. 1.468 GameStat.LandClaimOfflineDurabilityModifier = 32
  588.  
  589. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  590.  
  591. 1.468 GameStat.LandClaimOnlineDurabilityModifier = 32
  592.  
  593. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  594.  
  595. 1.468 GameStat.LandClaimSize = 7
  596.  
  597. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  598.  
  599. 1.468 GameStat.LoadScene =
  600.  
  601. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  602.  
  603. 1.468 GameStat.LootTimer = 1
  604.  
  605. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  606.  
  607. 1.468 GameStat.NightPercentage = 50
  608.  
  609. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  610.  
  611. 1.468 GameStat.PlayerDamageGiven = 2
  612.  
  613. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  614.  
  615. 1.468 GameStat.PlayerDamageRecieved = 2
  616.  
  617. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  618.  
  619. 1.468 GameStat.ScoreDiedMultiplier = -5
  620.  
  621. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  622.  
  623. 1.468 GameStat.ScorePlayerKillMultiplier = 1
  624.  
  625. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  626.  
  627. 1.468 GameStat.ScoreZombieKillMultiplier = 1
  628.  
  629. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  630.  
  631. 1.468 GameStat.ShowAllPlayersOnMap = False
  632.  
  633. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  634.  
  635. 1.468 GameStat.ShowFriendPlayerOnMap = True
  636.  
  637. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  638.  
  639. 1.468 GameStat.ShowSpawnWindow = False
  640.  
  641. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  642.  
  643. 1.468 GameStat.ShowWindow =
  644.  
  645. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  646.  
  647. 1.468 GameStat.ShowZombieCounter = False
  648.  
  649. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  650.  
  651. 1.468 GameStat.TimeLimitActive = False
  652.  
  653. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  654.  
  655. 1.468 GameStat.TimeLimitThisRound = 0
  656.  
  657. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  658.  
  659. 1.468 GameStat.TimeOfDayIncPerSec = 20
  660.  
  661. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  662.  
  663. 1.468 GameStat.ZombieHordeMeter = False
  664.  
  665. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  666.  
  667. 1.468 Dedicated server only build
  668.  
  669. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  670.  
  671. 1.527 S default
  672.  
  673. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  674.  
  675. 1.531 E default. Time 3ms
  676.  
  677. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  678.  
  679. 2.192 WorldStaticData.Init() needed 0.660ms
  680.  
  681. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  682.  
  683. AssetBundle.Unload(false) shouldn't be called because used assets might have to be reloaded at any point in time. If no assets are used, call AssetBundle.Unload(true).
  684.  
  685. (Filename: Line: 866)
  686.  
  687. 2.199 [7dtd-server-fixes by Alloc] Version: 0.90.5341.17981
  688.  
  689. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  690.  
  691. 2.201 Started Allocs NetTelnetServer thread on 8081
  692.  
  693. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  694.  
  695. 2.201 Telnet SetConsole called
  696.  
  697. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  698.  
  699. 2.201 Started thread_Allocs_TelnetListenThread()
  700.  
  701. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  702.  
  703. 2.215 StartAsServer
  704.  
  705. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  706.  
  707. 2.219 createWorld: Random Gen, proc1, GameModeSurvivalMP
  708.  
  709. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  710.  
  711. 2.223 Started WorldGenerationThread0
  712.  
  713. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  714.  
  715. Could not load prefab 'housetanpyramid2'. Skipping it
  716.  
  717. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  718.  
  719. 2.453 SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  720.  
  721. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  722.  
  723. Could not load prefab 'housetanpyramid2'. Skipping it
  724.  
  725. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  726.  
  727. Loading and parsing of generator took 72ms
  728.  
  729. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  730.  
  731. 2.777 createWorld() done
  732.  
  733. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  734.  
  735. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  736. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  737. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  738. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  739. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  740. 2.948 Awake done
  741.  
  742. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  743.  
  744. Unloading 5 Unused Serialized files (Serialized files now loaded: 1 / Dirty serialized files: 0)
  745.  
  746. Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 94037.
  747. Total: 92.515999 ms (FindLiveObjects: 4.391000 ms CreateObjectMapping: 0.825000 ms MarkObjects: 86.920998 ms DeleteObjects: 0.299000 ms)
  748.  
  749. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  750. Platform assembly: /home/sdtd/engine/7DaysToDie_Data/Managed/Mono.Security.dll (this message is harmless)
  751. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  752. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  753. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  754. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  755. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  756. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  757. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  758. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  759. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  760. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  761. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  762. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  763. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  764. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  765. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  766. Fallback handler could not load library /home/sdtd/engine/7DaysToDie_Data/Mono/x86/SteamworksNative
  767. 34.371 Time: 0.50m FPS: 60.36 Heap: 260.8MB Max: 260.8MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (170) Items: 20
  768.  
  769. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  770.  
  771. 34.371 STATS: 0.50,60.36,260.8,260.8,0,0,0,0,0,170,20
  772.  
  773. (Filename: /BuildAgent/work/aeedb04a1292f85a/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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