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- User = game.Players.LocalPlayer
- player = Kean_Victourius
- moving = false
- for i,v in pairs(player.Character:GetChildren()) do
- if v:IsA("CharacterMesh") then
- v:Remove()
- elseif v.Name == "Shirt" then
- v:Remove()
- elseif v.Name == "Pants" then
- v:Remove()
- elseif v:IsA("Hat") then
- v:Remove()
- elseif v.Name == "Head" then
- v.Transparency = 1
- local fi = Instance.new("Fire",v)
- fi.Color = BrickColor.new("Really red").Color
- fi.SecondaryColor = BrickColor.new("Magenta").Color
- fi.Size = 3
- if v:FindFirstChild("face") ~= nil then
- v.face:Remove()
- end
- elseif v:IsA("Part") and v.Name ~= "Head" then
- v.Transparency = 1
- local p = Instance.new("Part",v.Parent)
- p.Name = "Replacement"
- p.formFactor = "Custom"
- p.Size = v.Size
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Position = v.Position
- p.Transparency = 0
- p.Reflectance = 0.5
- p.BrickColor = BrickColor.new("Toothpaste")
- p.CanCollide = false
- local Block = Instance.new("BlockMesh",p)
- local weld = Instance.new("Weld",p)
- weld.Part0 = v
- weld.Part1 = p
- end
- end
- local h = Instance.new("Part",player.Character)
- h.Name = "Hood"
- h.formFactor = "Custom"
- h.Size = Vector3.new(1,1,1)
- h.TopSurface = 0
- h.Reflectance = 0.5
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