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- [00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/MyDediServer/Caves/
- [00:00:00]: Starting Up
- [00:00:00]: Version: 180846
- [00:00:00]: Current time: Mon Jun 27 13:22:21 2016
- [00:00:00]: Don't Starve Together: 180846 WIN32
- [00:00:00]: Build Date: 848
- [00:00:00]: Parsing command line
- [00:00:00]: Command Line Arguments: -console -cluster MyDediServer -shard Caves
- [00:00:00]: [WARNING] -console has been deprecated: Use the [MISC] / console_enabled setting instead.
- [00:00:00]: Initializing Minidump handler
- [00:00:00]: ....Done
- [00:00:00]: Fixing DPI
- [00:00:00]: ...Done
- [00:00:00]: THREAD - started 'GAClient' (6036)
- [00:00:00]: CurlRequestManager::ClientThread::Main()
- [00:00:00]: ProfileIndex:3.90
- [00:00:00]: [Connect] PendingConnection::Reset(true)
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Network tick rate: U=15(2), D=0
- [00:00:00]: Authorized application C:\server\bin\dontstarve_dedicated_server_nullrenderer.exe is enabled in the firewall.
- [00:00:00]: WindowsFirewall - Application already authorized
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/blocklist.txt (Failure)
- [00:00:00]: THREAD - started 'ConsoleInput' (2348)
- [00:00:00]: OnLoadPermissionList: APP:Klei//DoNotStarveTogether/MyDediServer/adminlist.txt (Failure)
- [00:00:00]: OnLoadUserIdList: APP:Klei//DoNotStarveTogether/MyDediServer/whitelist.txt (Failure)
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: Token retrieved from: APP:Klei//DoNotStarveTogether/MyDediServer/cluster_token.txt
- [00:00:00]: cGame::InitializeOnMainThread
- [00:00:00]: Renderer initialize: Okay
- [00:00:00]: AnimManager initialize: Okay
- [00:00:00]: Buffers initialize: Okay
- [00:00:00]: cDontStarveGame::DoGameSpecificInitialize()
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:00]: GameSpecific initialize: Okay
- [00:00:00]: cGame::StartPlaying
- [00:00:00]: LOADING LUA
- [00:00:00]: DoLuaFile scripts/main.lua
- [00:00:00]: DoLuaFile loading buffer scripts/main.lua
- [00:00:00]: running main.lua
- [00:00:00]: loaded modindex
- [00:00:00]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:00]: DownloadMods(0)
- [00:00:00]: FMOD Error: An invalid object handle was used.
- [00:00:01]: LOADING LUA SUCCESS
- [00:00:01]: PlayerDeaths could not load morgue
- [00:00:01]: PlayerHistory could not load player_history
- [00:00:01]: bloom_enabled false
- [00:00:01]: loaded saveindex
- [00:00:01]: OnFilesLoaded()
- [00:00:01]: OnUpdatePurchaseStateComplete
- [00:00:02]: Load FE
- [00:00:02]: Load FE: done
- [00:00:02]: ModIndex: Load sequence finished successfully.
- [00:00:02]: Reset() returning
- [00:00:04]: [200] Account Communication Success (6)
- [00:00:04]: Received (KU_xLpVJ_y2) from TokenPurpose
- [00:00:04]: Starting Dedicated Server Game
- [00:00:04]: Network tick rate: U=15(2), D=0
- [00:00:04]: About to start a server with the following settings:
- [00:00:04]: Dedicated: true
- [00:00:04]: Online: true
- [00:00:04]: Passworded: false
- [00:00:04]: ServerPort: 10998
- [00:00:04]: SteamAuthPort: 12347
- [00:00:04]: SteamMasterServerPort: 12348
- [00:00:04]: ClanID: false
- [00:00:04]: ClanOnly: false
- [00:00:04]: ClanAdmin: false
- [00:00:04]: LanOnly: false
- [00:00:04]: FriendsOnly: false
- [00:00:04]: EnableAutosaver: true
- [00:00:04]: PVP: true
- [00:00:04]: MaxPlayers: 30
- [00:00:04]: GameMode: survival
- [00:00:04]: OverridenDNS:
- [00:00:04]: PauseWhenEmpty: true
- [00:00:04]: VoteEnabled: true
- [00:00:04]: InternetBroadcasting: true
- [00:00:04]: Intent: cooperative
- [00:00:04]: [Warning] Could not confirm port 10998 is open in the firewall.
- [00:00:04]: [Shard] No shard id specified, generating a random one...
- [00:00:04]: Online Server Started on port: 10998
- [00:00:04]: Collecting garbage...
- [00:00:04]: lua_gc took 0.02 seconds
- [00:00:04]: ~ShardLuaProxy()
- [00:00:04]: ~ItemServerLuaProxy()
- [00:00:04]: ~InventoryLuaProxy()
- [00:00:04]: ~NetworkLuaProxy()
- [00:00:04]: ~SimLuaProxy()
- [00:00:04]: lua_close took 0.03 seconds
- [00:00:04]: ReleaseAll
- [00:00:04]: ReleaseAll Finished
- [00:00:04]: cGame::StartPlaying
- [00:00:04]: LOADING LUA
- [00:00:04]: DoLuaFile scripts/main.lua
- [00:00:04]: DoLuaFile loading buffer scripts/main.lua
- [00:00:04]: running main.lua
- [00:00:04]: loaded modindex
- [00:00:04]: ModIndex: Beginning normal load sequence for dedicated server.
- [00:00:04]: LOADING LUA SUCCESS
- [00:00:04]: PlayerDeaths could not load morgue
- [00:00:04]: PlayerHistory could not load player_history
- [00:00:04]: bloom_enabled false
- [00:00:04]: loaded saveindex
- [00:00:04]: OnFilesLoaded()
- [00:00:04]: OnUpdatePurchaseStateComplete
- [00:00:04]: Unload FE
- [00:00:04]: Unload FE done
- [00:00:05]: LOAD BE
- [00:00:07]: LOAD BE: done
- [00:00:07]: Loading world: session/0F8942E902158BDD/0000000022
- [00:00:07]: Save file is at version 3
- [00:00:07]: Begin Session: 0F8942E902158BDD
- [00:00:07]: saving to server_temp/server_save
- [00:00:07]: MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
- [00:00:08]: Loading Nav Grid
- [00:00:08]: setting summerlength 15
- [00:00:08]: setting isnightmaredawn false
- [00:00:08]: setting elapseddaysinseason 0
- [00:00:08]: setting isfullmoon false
- [00:00:08]: setting moisture 1508.7108154297
- [00:00:08]: setting cavephase day
- [00:00:08]: setting isnightmarewild false
- [00:00:08]: setting moonphase new
- [00:00:08]: setting precipitationrate 0
- [00:00:08]: setting iswet false
- [00:00:08]: setting winterlength 15
- [00:00:08]: setting temperature 20.690353224942
- [00:00:08]: setting isnightmarewarn true
- [00:00:08]: setting iswinter false
- [00:00:08]: setting moistureceil 7061.8168945313
- [00:00:08]: setting isday false
- [00:00:08]: setting israining false
- [00:00:08]: setting remainingdaysinseason 20
- [00:00:08]: setting precipitation none
- [00:00:08]: setting wetness 0
- [00:00:08]: setting isnightmarecalm false
- [00:00:08]: setting timeinphase 0.3542423248291
- [00:00:08]: setting isdusk false
- [00:00:08]: setting iscavedusk false
- [00:00:08]: setting isautumn true
- [00:00:08]: setting issnowing false
- [00:00:08]: setting iscaveday true
- [00:00:08]: setting phase night
- [00:00:08]: setting snowlevel 0
- [00:00:08]: setting issnowcovered false
- [00:00:08]: setting autumnlength 20
- [00:00:08]: setting pop 0.18277560127242
- [00:00:08]: setting nightmaretime 445.88611817906
- [00:00:08]: setting springlength 20
- [00:00:08]: setting isspring false
- [00:00:08]: setting nightmarephase warn
- [00:00:08]: setting season autumn
- [00:00:08]: setting time 0.17712116241455
- [00:00:08]: setting iscavenight false
- [00:00:08]: setting cycles 0
- [00:00:08]: setting isnight true
- [00:00:08]: setting nightmaretimeinphase 0.95429020198951
- [00:00:08]: setting issummer false
- [00:00:08]: [Shard] Slave is waiting for LUA...
- [00:00:10]: Reconstructing topology
- [00:00:10]: ...Sorting points
- [00:00:10]: ...Sorting edges
- [00:00:10]: ...Connecting nodes
- [00:00:10]: ...Validating connections
- [00:00:11]: ...Housekeeping
- [00:00:11]: ...Done!
- [00:00:11]: 1 uploads added to server. From server_temp
- [00:00:11]: About to start a shard with these settings:
- [00:00:11]: ShardName: Caves
- [00:00:11]: ShardID: 3825112244
- [00:00:11]: ShardRole: SLAVE
- [00:00:11]: MasterHost: 127.0.0.1
- [00:00:11]: MasterBind: (null)
- [00:00:11]: MasterPort: 11001
- [00:00:11]: [Shard] Connecting to master...
- [00:00:11]: Telling Client our new session identifier: 0F8942E902158BDD
- [00:00:11]: ModIndex: Load sequence finished successfully.
- [00:00:11]: Reset() returning
- [00:00:11]: [Steam] SteamGameServer_Init(12347, 10998, 12348)
- [00:00:11]: [Steam] SteamGameServer_Init success
- [00:00:11]: Validating portal[4] <-> 1[4] (inactive)
- [00:00:11]: Validating portal[2] <-> 1[2] (inactive)
- [00:00:11]: Validating portal[5] <-> 1[5] (inactive)
- [00:00:11]: Validating portal[10] <-> 1[10] (inactive)
- [00:00:11]: Validating portal[8] <-> 1[8] (inactive)
- [00:00:11]: Validating portal[3] <-> 1[3] (inactive)
- [00:00:11]: Validating portal[1] <-> 1[1] (inactive)
- [00:00:11]: Validating portal[7] <-> 1[7] (inactive)
- [00:00:11]: Validating portal[6] <-> 1[6] (inactive)
- [00:00:11]: Validating portal[9] <-> 1[9] (inactive)
- [00:00:14]: [Shard] Connection to master failed. Waiting to reconnect...
- [00:00:19]: About to start a shard with these settings:
- [00:00:19]: ShardName: Caves
- [00:00:19]: ShardID: 3825112244
- [00:00:19]: ShardRole: SLAVE
- [00:00:19]: MasterHost: 127.0.0.1
- [00:00:19]: MasterBind: (null)
- [00:00:19]: MasterPort: 11001
- [00:00:19]: [Shard] Connecting to master...
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