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  1.  
  2.  
  3. #START v1.3.5 for 2.4 patch
  4.  
  5. Show
  6. BaseType "Crude Bow"
  7. ItemLevel >= 50
  8. SetBackgroundColor 255 255 255
  9. SetTextColor 0 0 0
  10. SetFontSize 35
  11. PlayAlertSound 1 150
  12.  
  13. Show
  14. Class Currency
  15. BaseType "Perandus" "Essence" "Remnant of Corruption"
  16. SetBackgroundColor 190 178 135
  17. SetTextColor 0 0 0
  18. SetBorderColor 0 0 0
  19. SetFontSize 40
  20. PlayAlertSound 1 150
  21.  
  22. Show
  23. BaseType "Talisman"
  24. SetTextColor 109 200 130 255
  25. #------------------------------------------------------------------------
  26.  
  27. Show
  28. Class Microtransactions
  29.  
  30. Show
  31. Class Quest Items
  32. SetFontSize 40
  33. SetBorderColor 74 230 58
  34.  
  35. #LABYRINTH MATERIAL
  36.  
  37. Show
  38. Class "Labyrinth"
  39. SetFontSize 40
  40. SetBorderColor 74 230 58
  41. SetTextColor 74 230 58 250
  42. #------------------------------------------------------------------------
  43.  
  44. #SOCKETS
  45.  
  46. #Exception for tabula
  47.  
  48. Show
  49. SocketGroup WWWWWW
  50. BaseType "Simple Robe"
  51. Rarity Unique
  52. PlayAlertSound 6 300
  53. SetBackgroundColor 175 96 37 255
  54. SetBorderColor 255 150 000 255
  55. SetTextColor 0 0 0 255
  56. SetFontSize 42
  57.  
  58. Show
  59. LinkedSockets 6
  60. SetTextColor 255 0 0
  61. SetBorderColor 255 0 0
  62. SetBackgroundColor 255 255 255 255
  63. SetFontSize 45
  64. PlayAlertSound 6 300
  65.  
  66. Show
  67. LinkedSockets 5
  68. SetBorderColor 0 255 255
  69. PlayAlertSound 1 300
  70. SetFontSize 40
  71.  
  72. Show
  73. Sockets 6
  74. SetBorderColor 213 159 15
  75. SetFontSize 40
  76. PlayAlertSound 1 300
  77. #------------------------------------------------------------------------
  78.  
  79. #UNIQUE
  80.  
  81. Show # T1
  82. BaseType "Stibnite Flask" "Crusader Boots" "Varnished Coat" "Gold Ring" "Ursine Pelt" "Champion Kite Shield" "Sapphire Flask" "Desert Brigandine" "Occultist" "Glorious" "Titanium" "Judgement Staff" "Siege Axe" "Prophecy Wand" "Sacrificial Garb" "Sorcerer Boots" "Topaz Flask" "Deicide Mask" "Imperial Skean" "Slaughter Knife" "Rawhide Boots" "Assassin's Garb" "Spine Bow" "Ezomyte Burgonet" "Two-Stone" "Hubris" "Savant's Robe" "Vaal Regalia" "Silver Flask"
  83. Rarity Unique
  84. PlayAlertSound 6 300
  85. SetBackgroundColor 255 255 255 255
  86. SetBorderColor 175 96 37
  87. SetTextColor 175 96 37
  88. SetFontSize 45
  89.  
  90. Show
  91. Rarity Unique
  92. Class Maps
  93. PlayAlertSound 6 300
  94. SetBackgroundColor 175 96 37 255
  95. SetBorderColor 255 150 000 255
  96. SetTextColor 0 0 0 255
  97. SetFontSize 42
  98.  
  99. Show
  100. Rarity Unique
  101. PlayAlertSound 6 300
  102. SetBorderColor 175 96 37 254
  103. SetTextColor 175 96 37 254
  104. SetBackgroundColor 0 0 0 254
  105. SetFontSize 40
  106. #------------------------------------------------------------------------
  107.  
  108. #DIVINATION CARD
  109.  
  110. Show # T1
  111. Class "Divination"
  112. BaseType "The Void" "House of Mirrors" "Wealth and Power" "The Dragon's Heart" "The Brittle Emperor" "Celestial Justicar" "Dark Mage" "Doctor" "Fiend" "The Queen" "The Last One Standing" "The Artist" "Bowyer's Dream" "Hunter's Reward" "The Thaumaturgist" "The Warlord" "The Offering" "The Ethereal" "The Dapper Prodigy" "Abandoned Wealth" "The Enlightened" "Last Hope" "The Devastator" "The Immortal" "The Aesthete" "The Hunger" "Pride Before the Fall" "The King's Heart" "Lysah's Respite" "Cursed King" "Time-Lost Relic" "Emperor of Purity" "The Harvester" "Chains that Bind"
  113. SetFontSize 45
  114. SetBorderColor 0 0 255
  115. SetBackgroundColor 255 255 255 255
  116. SetTextColor 0 0 255
  117. PlayAlertSound 6 300
  118.  
  119. Hide
  120. Class "Divination"
  121. BaseType "Anarchy's Price" "Assassin's Favour" "Audacity" "The Carrion Crow" "The Conduit" "Death" "Doedre's Madness" "The Dragon" "The Flora's Gift" "The Gentleman" "The Hermit" "The Inoculated" "Lantador's Lost Love" "The Lich" "Light and Truth" "The Lion" "The Mercenary" "The Metalsmith's Gift" "A Mother's Parting Gift" "The Oath" "The Road to Power" "The Scarred Meadow" "Shard of Fate" "The Sigil" "The Siren" "The Spoiled Prince" "The Sun" "The Surgeon" "The Throne" "Thunderous Skies" "Turn the Other Cheek" "The Twins" "The Tyrant" "The Web" "The Scholar" "Prosperity" "Merciless Armament" "The Jester"
  122.  
  123. Show
  124. Class "Divination"
  125. SetBackgroundColor 0 0 0
  126. SetBorderColor 145 215 230 225
  127. SetTextColor 145 215 230 225
  128. SetFontSize 38
  129. PlayAlertSound 1 300
  130. #------------------------------------------------------------------------
  131.  
  132. #MAPS
  133.  
  134. Show # Maps:Red
  135. Class Maps
  136. DropLevel >= 78
  137. SetFontSize 45
  138. PlayAlertSound 6 300
  139. SetTextColor 0 0 0 255
  140. SetBackgroundColor 255 255 255 255
  141. SetBorderColor 0 0 0 255
  142.  
  143. Show # MAPS Good Layout >= 75
  144. BaseType "Atoll Map" "Tropical Island Map" "Promenade Map" "Reef Map" "Arena Map" "Arachnid Nest" "Colonnade Map" "Underground River Map"
  145. SetBackgroundColor 0 255 255 255
  146. SetBorderColor 0 255 255 255
  147. SetTextColor 0 0 0 255
  148. SetFontSize 40
  149.  
  150. Show # MAPS Good Layout
  151. BaseType "Jungle Valley Map" "Beach Map" "Oasis Map" "Arid Lake Map" "Graveyard Map" "Phantasmagoria Map" "Mesa Map" "Dunes Map" "Peninsula Map" "Canyon Map" "Strand Map" "Wharf Map" "Arachnid Tomb Map" "Armory Map"
  152. SetBackgroundColor 0 255 255
  153. SetBorderColor 0 255 255
  154. SetTextColor 0 0 0 255
  155. SetFontSize 35
  156.  
  157. Show # Maps:
  158. Class Maps
  159. DropLevel >= 75
  160. PlayAlertSound 4 300
  161. SetFontSize 40
  162.  
  163. Show
  164. Class Maps
  165. PlayAlertSound 4 300
  166. SetFontSize 35
  167.  
  168.  
  169. Show
  170. BaseType "Mortal Hope"
  171. SetBackgroundColor 255 0 255 255
  172. SetBorderColor 255 0 255 255
  173. SetTextColor 0 0 0 255
  174. PlayAlertSound 6 300
  175. SetFontSize 45
  176.  
  177. Show
  178. BaseType "Fragment of the Minotaur" "Fragment of the Chimera" "Fragment of the Phoenix" "Fragment of the Hydra"
  179. SetBackgroundColor 255 0 255 175
  180. SetBorderColor 255 0 255 255
  181. SetTextColor 0 0 0 255
  182. PlayAlertSound 6 300
  183. SetFontSize 45
  184.  
  185. Show
  186. BaseType "Inya's Key" "Sacrifice at Midnight"
  187. SetBackgroundColor 255 255 0 175
  188. SetBorderColor 255 255 0 255
  189. SetTextColor 0 0 0 255
  190. PlayAlertSound 6 300
  191. SetFontSize 42
  192.  
  193. Show
  194. Class "Map Fragments"
  195. PlayAlertSound 4 300
  196. SetFontSize 40
  197. #------------------------------------------------------------------------
  198.  
  199. #CURRENCY
  200.  
  201. Show
  202. BaseType "Mirror of Kalandra" "Eternal Orb" "Divine Orb" "Exalted Orb" "Albino Rhoa Feather" "Fishing Rod"
  203. SetTextColor 255 0 0 255
  204. SetBorderColor 255 0 0 255
  205. SetBackgroundColor 255 255 255 255
  206. PlayAlertSound 6 300
  207. SetFontSize 45
  208.  
  209. Show
  210. BaseType "Silver Coin" "Regal Orb" "Orb of Regret" "Chaos Orb" "Blessed Orb" "Gemcutter's Prism" "Orb of Fusing" "Orb of Scouring" "Orb of Alchemy" "Vaal Orb" "Cartographer's Chisel" "Cartographer's Sextant" "Cartographer's Seal" "Unshaping"
  211. SetBackgroundColor 213 159 15
  212. SetTextColor 0 0 0
  213. SetBorderColor 0 0 0
  214. PlayAlertSound 1 300
  215. SetFontSize 40
  216.  
  217. Show
  218. BaseType "Orb of Chance" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Glassblower's Bauble"
  219. SetTextColor 0 255 255
  220. SetBorderColor 190 178 135 135
  221. SetFontSize 38
  222.  
  223. Show
  224. BaseType "Blacksmith's Whetstone" "Orb of Transmutation"
  225. SetBorderColor 190 178 135 135
  226.  
  227. Show
  228. Class Currency
  229. SetBorderColor 0 0 0 255
  230.  
  231. Show
  232. Class Stackable Currency
  233. SetBorderColor 0 0 0 255
  234. #------------------------------------------------------------------------
  235.  
  236. #GEMS
  237.  
  238. Show
  239. Class Gem
  240. Quality = 20
  241. SetBorderColor 30 150 180
  242. SetTextColor 30 150 180
  243. SetBackgroundColor 255 255 255 255
  244. PlayAlertSound 6 300
  245. SetFontSize 45
  246.  
  247. Show
  248. Class Gem
  249. BaseType "Portal" "Empower" "Enlighten" "Enhance" "Vaal Haste"
  250. SetBorderColor 30 150 180
  251. PlayAlertSound 6 300
  252. SetFontSize 40
  253.  
  254. Show
  255. Class Gem
  256. BaseType "Detonate Mines" "Added Chaos Damage" "Vaal"
  257. SetBorderColor 30 150 180 150
  258. SetFontSize 38
  259.  
  260. Show
  261. Class "Gems"
  262. Quality >= 15
  263. SetBorderColor 30 150 180 255
  264. SetFontSize 40
  265. PlayAlertSound 1 300
  266.  
  267. Show
  268. Class "Gems"
  269. Quality > 0
  270. SetBorderColor 30 150 180 155
  271. SetFontSize 38
  272.  
  273. Show
  274. Class Gems
  275. #------------------------------------------------------------------------
  276.  
  277. #CRAFT
  278.  
  279. Show
  280. ItemLevel >= 84
  281. SetBorderColor 255 0 0 255
  282. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Vaal Regalia" "Hubris Circlet" "Sorcerer Gloves" "Sorcerer Boots" "Titanium Spirit Shield" "Imbued Wand" "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Glorious Plate" "Carnal Armour" "Assassin's Garb" "Zodiac Leather" "Sambar Sceptre" "Fossilised Spirit Shield" "Copper Kris" "Golden Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Lacquered Buckler" "Colossal Tower Shield"
  283. SetFontSize 38
  284.  
  285. Show
  286. ItemLevel >= 83
  287. SetBorderColor 255 0 0 255
  288. BaseType "Vaal Axe" "Reaver Sword" "Fleshripper" "Coronal Maul" "Exquisite Blade" "Harbinger Bow" "Thicket Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Sai" "Vaal Rapier"
  289. SetFontSize 38
  290. #------------------------------------------------------------------------
  291.  
  292. #RARES
  293.  
  294. Show
  295. ItemLevel >= 75
  296. SetTextColor 255 190 0
  297. SetBackgroundColor 30 90 45 230
  298. SetBorderColor 25 180 25
  299. SetFontSize 38
  300. Class Rings Amulets Belts Jewel
  301. Rarity Rare
  302.  
  303. Show
  304. ItemLevel >= 60
  305. SetTextColor 170 190 0
  306. SetBorderColor 25 180 25
  307. SetFontSize 36
  308. Class Rings Amulets Belts Jewel
  309. Rarity Rare
  310.  
  311. Show
  312. ItemLevel >= 75
  313. SetTextColor 255 190 0
  314. SetBackgroundColor 30 90 45 230
  315. SetFontSize 38
  316. BaseType "Tiger Hook" "Imperial Claw" "Fleshripper" "Vaal Axe" "Imperial Bow" "Harbinger Bow" "Maraketh Bow" "Gemini Claw" "Sai" "Imperial Skean" "Platinum Kris" "Ambusher" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Coronal Maul" "Eclipse Staff" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade" "Reaver Sword" "Profane Wand" "Prophecy Wand" "Imbued Wand" "Opal Wand" "Demon Dagger"
  317. Rarity Rare
  318.  
  319. Show
  320. ItemLevel >= 60
  321. SetTextColor 170 190 0
  322. SetBackgroundColor 30 90 45 230
  323. SetFontSize 36
  324. BaseType "Tiger Hook" "Imperial Claw" "Fleshripper" "Vaal Axe" "Imperial Bow" "Harbinger Bow" "Maraketh Bow" "Gemini Claw" "Sai" "Imperial Skean" "Platinum Kris" "Ambusher" "Sambar Sceptre" "Void Sceptre" "Opal Sceptre" "Coronal Maul" "Eclipse Staff" "Jewelled Foil" "Spiraled Foil" "Exquisite Blade" "Reaver Sword" "Profane Wand" "Prophecy Wand" "Imbued Wand" "Opal Wand" "Demon Dagger"
  325. Rarity Rare
  326.  
  327. Show
  328. ItemLevel >= 75
  329. SetTextColor 255 190 0
  330. SetBackgroundColor 30 90 45 230
  331. SetFontSize 38
  332. BaseType "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Triumphant Lamellar" "Saintly Chainmail" "Carnal Armour" "Saint's Hauberk" "Sadist Garb" "Colossal Tower Shield" "Lacquered Buckler" "Vaal Buckler" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Archon Kite Shield" "Supreme Spiked Shield" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Praetor Crown" "Prophet Crown" "Deicide Mask" "Vaal Mask" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Assassin's Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Gauntlets" "Crusader Gloves" "Murder Mitts" "Spike-Point Arrow Quiver" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  333. Rarity Rare
  334.  
  335. Show
  336. ItemLevel >= 60
  337. SetTextColor 170 190 0
  338. SetBackgroundColor 30 90 45 230
  339. SetFontSize 36
  340. BaseType "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather" "Vaal Regalia" "Triumphant Lamellar" "Saintly Chainmail" "Carnal Armour" "Saint's Hauberk" "Sadist Garb" "Colossal Tower Shield" "Lacquered Buckler" "Vaal Buckler" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Archon Kite Shield" "Supreme Spiked Shield" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Pig-Faced Bascinet" "Nightmare Bascinet" "Praetor Crown" "Prophet Crown" "Deicide Mask" "Vaal Mask" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots" "Crusader Boots" "Murder Boots" "Assassin's Boots" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Dragonscale Gauntlets" "Crusader Gloves" "Murder Mitts" "Spike-Point Arrow Quiver" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  341. Rarity Rare
  342.  
  343. Show
  344. Rarity Rare
  345. ItemLevel >= 75
  346. SetTextColor 255 190 0
  347. SetFontSize 34
  348.  
  349. Show
  350. ItemLevel >= 60
  351. SetTextColor 170 190 0
  352. SetFontSize 32
  353. Rarity Rare
  354.  
  355. Show
  356. SetBorderColor 25 180 25
  357. SetFontSize 34
  358. Class Rings Amulets Belts Jewel
  359. Rarity Rare
  360.  
  361. Show
  362. Rarity Rare
  363. SetFontSize 30
  364. #------------------------------------------------------------------------
  365.  
  366. #NORMAL MAGIC
  367.  
  368. Show
  369. Class Jewel
  370. SetFontSize 36
  371. SetBorderColor 0 150 200
  372.  
  373. Show
  374. SocketGroup RGB
  375. SetBorderColor 100 100 100
  376. SetFontSize 34
  377. Height <= 2
  378. Width <= 2
  379.  
  380. Show
  381. SocketGroup RGB
  382. SetBorderColor 100 100 100
  383. SetFontSize 34
  384. Height <= 3
  385. Width <= 1
  386.  
  387. #Show
  388. # ItemLevel <= 65
  389. # SocketGroup RGB
  390.  
  391. #Show
  392. # Quality 20
  393. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  394. # SetBorderColor 213 159 15
  395. # SetFontSize 35
  396.  
  397. #Show
  398. # Rarity Normal
  399. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  400. # SetFontSize 32
  401.  
  402. #Show
  403. # Quality > 11
  404. # Rarity Magic
  405. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  406. # SetFontSize 32
  407.  
  408. Show
  409. BaseType "Sorcerer Boots"
  410. SetBorderColor 0 210 0 210
  411. SetTextColor 255 255 255 255
  412. Rarity Normal
  413. SetFontSize 38
  414. PlayAlertSound 7 300
  415.  
  416. Show
  417. BaseType "Occultist's Vestment" "Prophecy Wand" "Assassin's Garb" "Deicide Mask" "Sapphire Flask"
  418. Quality > 15
  419. SetBorderColor 0 150 0 150
  420. SetTextColor 255 255 255 255
  421. Rarity Normal
  422.  
  423. Show
  424. Class Rings Amulet Belts
  425. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt"
  426. ItemLevel >= 75
  427. Rarity Normal
  428. SetFontSize 38
  429.  
  430. Show
  431. Class Rings Amulet Belts
  432. BaseType "Topaz" "Two-Stone" "Diamond" "Leather" "Turquoise"
  433. # "Onyx" "Ruby" "Sapphire" "Turquoise" "Agate" "Amber" "Jade" "Lapis" "Rustic" "Heavy" "Citrine"
  434. # ItemLevel >= 75
  435. Rarity Normal
  436. SetFontSize 32
  437.  
  438. Show
  439. BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  440. SetFontSize 35
  441. Rarity <= Magic
  442.  
  443. #Show
  444. # BaseType "Coronal Maul"
  445. # "Ambusher" "Harbinger Bow" "Gemini Claw" "Sambar Sceptre" "Imbued Wand"
  446. # SetFontSize 32
  447. # Rarity <= Magic
  448. # Rarity Normal
  449.  
  450. Show
  451. BaseType "Titanium Spirit Shield"
  452. # "Hubris Circlet" "Lacquered Buckler" "Lion Pelt" "Colossal Tower Shield" "Royal Burgonet" "Vaal Regalia"
  453. SetFontSize 32
  454. # Rarity <= Magic
  455. Rarity Normal
  456. #------------------------------------------------------------------------
  457. #------------------------------------------------------------------------
  458.  
  459. ####################### LEVELLING OPTIONS / CLASS CONFIGURATION #############################
  460.  
  461. #All options are located in the following blocks. By default, all three archetypes are shown and nothing is hidden.
  462. #Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc) and remove the #'s in front of the fourth block.
  463. Show
  464. Class "Gloves" "Helm" "Boots"
  465. # ItemLevel <= 69
  466. DropLevel >= 69
  467. LinkedSockets = 4
  468. # SocketGroup GG
  469. SetBorderColor 0 255 255
  470. SetBackgroundColor 0 60 60
  471. Show
  472. Class "Gloves" "Helm"
  473. ItemLevel <= 40
  474. LinkedSockets >= 3
  475. SocketGroup GG
  476. SetBorderColor 0 255 255
  477. Show
  478. Class "Gloves" "Helm"
  479. ItemLevel <= 20
  480. LinkedSockets >= 2
  481. SocketGroup GG
  482. SetBorderColor 0 200 200
  483. Show
  484. Class "Gloves" "Helm"
  485. ItemLevel <= 5
  486. SocketGroup G
  487. SetBorderColor 0 150 150
  488. #note: when set to "default/general" this last block is commented out entirely or it'll be very spammy in low level zones
  489.  
  490. #Race Currency Block (Toggle) - Makes low level currency huge. Off by default.
  491. #Show
  492. # BaseType "Scroll of Wisdom" "Portal Scroll" "Orb of Transmutation" "Orb of Alteration" "Orb of Augmentation" "Blacksmith's Whetstone" "Armourer's Scrap" "Orb of Chance" "Chromatic Orb" "Jeweller's Orb"
  493. # SetFontSize 42
  494.  
  495. #Endless Ledge / Descent Starting Gem Extra Highlighting - Makes these gems slightly brighter for faster pickup. Note: will affect all gem drops of those types since there's no way to filter gems by ilvl/droplevel
  496. #Remove the #'s in front of the class gems you want to use and the quality/textcolor lines. Off by default.
  497. #Show
  498. # BaseType "Fire Trap" "Freezing Pulse" "Lightning Tendrils" "Magma Orb"
  499. # BaseType "Shrapnel Shot" "Puncture" "Burning Arrow"
  500. # BaseType "Ground Slam" "Molten Strike" "Double Strike" "Dual Strike"
  501. # Quality = 0
  502. # SetTextColor 0 255 255
  503.  
  504. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races).
  505. Show
  506. Rarity Normal
  507. ItemLevel = 1
  508. Sockets = 3
  509. Show
  510. Class "Bow" "Quiver" "One Hand" "Two Hand" "Axe" "Sword" "Mace" "Claw" "Staves" "Shields" "Wand" "Sceptre"
  511. ItemLevel <= 3
  512. Rarity Normal
  513. Show
  514. BaseType "Spirit Shield"
  515. ItemLevel <= 10
  516.  
  517. #Class Selection - Comment out the lines of the levelling type being USED (you want to hide what you're NOT using).
  518. #Comment out all six blocks to have all archetypes shown and nothing hidden. Default is all shown (nothing hidden).
  519. Hide
  520. Class "Wand" "Sceptre"
  521. ItemLevel <= 67
  522. Rarity Normal
  523. Hide
  524. Class "Wand" "Sceptre"
  525. ItemLevel > 42
  526. ItemLevel <= 67
  527. Rarity Magic
  528. Hide
  529. Class "Axe" "Sword" "Mace" "Claw" "Staves" "Shields"
  530. ItemLevel <= 70
  531. Rarity Normal
  532. Hide
  533. Class "Axe" "Sword" "Mace" "Claw" "Staves" "Shields"
  534. # ItemLevel > 42
  535. ItemLevel <= 70
  536. Rarity Magic
  537. Hide
  538. Class "Bow" "Quiver"
  539. ItemLevel <= 70
  540. Rarity Normal
  541. Hide
  542. Class "Bow" "Quiver"
  543. ItemLevel > 42
  544. ItemLevel <= 70
  545. Rarity Magic
  546.  
  547. ################################# END OF OPTIONS BLOCK ######################################
  548.  
  549. #Global Levelling (Part I)
  550. Show
  551. ItemLevel <= 42
  552. BaseType "Ruby Ring" "Ruby Flask"
  553. SetBackgroundColor 100 0 0
  554. SetBorderColor 150 150 150
  555. SetBorderColor 125 0 250
  556. Show
  557. ItemLevel <= 42
  558. BaseType "Sapphire Ring" "Sapphire Flask"
  559. SetBackgroundColor 0 0 150
  560. SetBorderColor 150 150 150
  561. SetBorderColor 125 0 250
  562. Show
  563. ItemLevel <= 42
  564. BaseType "Topaz Ring" "Topaz Flask"
  565. SetBackgroundColor 80 80 0
  566. SetBorderColor 150 150 150
  567. SetBorderColor 125 0 250
  568. Show
  569. ItemLevel <= 15
  570. BaseType "Iron Ring" "Rustic Sash" "Heavy Belt" "Leather Belt" "Coral Ring"
  571. SetBorderColor 255 100 0
  572. Show
  573. ItemLevel <= 20
  574. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet"
  575. SetBorderColor 150 0 150
  576. Show
  577. ItemLevel <= 30
  578. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  579. SetBorderColor 200 0 200
  580. # SetBorderColor 175 75 255
  581. Show
  582. ItemLevel <= 42
  583. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  584. Rarity Normal
  585. Show
  586. ItemLevel <= 67
  587. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  588. Rarity Magic
  589. Show
  590. ItemLevel <= 42
  591. BaseType "Heavy Belt" "Rustic Sash"
  592. Rarity Normal
  593. Show
  594. ItemLevel <= 67
  595. BaseType "Rustic Sash"
  596. Rarity Magic
  597. Show
  598. ItemLevel <= 42
  599. BaseType "Iron Ring"
  600. Show
  601. ItemLevel <= 14
  602. BaseType "Ring" "Amulet"
  603. Show
  604. Class "Gloves" "Helm" "Body Armour"
  605. ItemLevel <= 53
  606. LinkedSockets = 4
  607. SetBorderColor 0 175 175
  608. Show
  609. Class "Boots"
  610. ItemLevel < 42
  611. Rarity Magic
  612. SetBorderColor 136 136 255
  613.  
  614. ##################################################
  615. #Caster Weapons Levelling Block
  616. Show
  617. BaseType "Quartz Sceptre" "Crystal Sceptre"
  618. ItemLevel <= 67
  619. LinkedSockets = 3
  620. SetBorderColor 0 255 255
  621. SetBackgroundColor 0 60 60
  622. #Show
  623. # Class "Wand" "Sceptre"
  624. # ItemLevel <= 42
  625. # LinkedSockets = 3
  626. # SocketGroup BB
  627. # SetBorderColor 0 250 250
  628. Show
  629. BaseType "Quartz Sceptre" "Crystal Sceptre" "Opal Sceptre"
  630. ItemLevel <= 67
  631. SetBorderColor 0 150 150
  632. #Show
  633. # Class "Wand" "Sceptre"
  634. # ItemLevel <= 31
  635. #Show
  636. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  637. # ItemLevel <= 67
  638.  
  639. ##################################################
  640. #Melee Weapons Levelling Block
  641. #Axes are the only ones ever given borders. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  642. #this could possibly use some refinement in general, possibly drop bases with low attack speeds. maraketh maces included, but not swords/axes. only fast low level maces shown.
  643. #favors axes, shows swords, and hides maces by end of levelling phase
  644. #this is the section I'm most open to feedback on as I rarely race/level melee and a lot is based on bigE's knowledge
  645. Show
  646. BaseType "Corroded Blade" "Driftwood Maul"
  647. ItemLevel < 8
  648. Show
  649. Class "One Hand"
  650. ItemLevel <= 11
  651. Show
  652. BaseType "Stone Axe"
  653. ItemLevel < 9
  654. SetBorderColor 128 0 0
  655. Show
  656. BaseType "Longsword" "Tribal Maul"
  657. ItemLevel < 12
  658. Show
  659. BaseType "Jade Chopper"
  660. ItemLevel < 13
  661. SetBorderColor 128 0 0
  662. Show
  663. BaseType "Bastard Sword" "Mallet"
  664. ItemLevel < 17
  665. Show
  666. BaseType "Woodsplitter"
  667. ItemLevel < 18
  668. SetBorderColor 128 0 0
  669. Show
  670. BaseType "Two-Handed Sword" "Sledgehammer"
  671. ItemLevel < 22
  672. Show
  673. BaseType "Poleaxe"
  674. ItemLevel < 23
  675. SetBorderColor 128 0 0
  676. Show
  677. BaseType "Etched Greatsword" "Jagged Maul"
  678. ItemLevel < 27
  679. Show
  680. BaseType "Double Axe"
  681. ItemLevel < 28
  682. SetBorderColor 128 0 0
  683. Show
  684. BaseType "Ornate Sword" "Brass Maul"
  685. ItemLevel < 32
  686. Show
  687. BaseType "Gilded Axe"
  688. ItemLevel < 33
  689. SetBorderColor 128 0 0
  690. Show
  691. BaseType "Spectral Sword"
  692. ItemLevel < 36
  693. Show
  694. BaseType "Shadow Axe"
  695. ItemLevel < 37
  696. SetBorderColor 128 0 0
  697. Show
  698. BaseType "Butcher Sword"
  699. ItemLevel < 40
  700. Show
  701. BaseType "Jasper Chopper"
  702. ItemLevel < 41
  703. SetBorderColor 128 0 0
  704. Show
  705. BaseType "Footman Sword"
  706. ItemLevel < 44
  707. Show
  708. BaseType "Timber Axe"
  709. ItemLevel < 45
  710. SetBorderColor 128 0 0
  711. Show
  712. BaseType "Highland Blade"
  713. ItemLevel < 48
  714. Show
  715. BaseType "Headsman Axe"
  716. ItemLevel < 49
  717. SetBorderColor 128 0 0
  718. Show
  719. BaseType "Engraved Greatsword"
  720. ItemLevel < 51
  721. Show
  722. BaseType "Labrys"
  723. ItemLevel < 53
  724. SetBorderColor 128 0 0
  725. Show
  726. BaseType "Tiger Sword"
  727. ItemLevel < 54
  728. Show
  729. BaseType "Noble Axe"
  730. ItemLevel < 55
  731. SetBorderColor 128 0 0
  732. Show
  733. BaseType "Wraith Sword"
  734. ItemLevel < 57
  735. Show
  736. BaseType "Abyssal Axe"
  737. ItemLevel < 58
  738. SetBorderColor 128 0 0
  739. Show
  740. BaseType "Reaver Sword"
  741. ItemLevel < 63
  742. Show
  743. BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  744. ItemLevel < 63
  745. SetBorderColor 128 0 0
  746. Show
  747. BaseType "Vaal Axe"
  748. ItemLevel <= 67
  749. SetBorderColor 128 0 0
  750.  
  751. ##################################################
  752. #Bow and Quiver Levelling Block - Finished finally!
  753. Show
  754. BaseType "Serrated Arrow Quiver"
  755. ItemLevel <= 14
  756. SetBorderColor 255 100 0
  757. Show
  758. BaseType "Broadhead Arrow Quiver"
  759. ItemLevel <= 60
  760. Show
  761. BaseType "Spike-Point Arrow Quiver"
  762. ItemLevel <= 67
  763. Show
  764. BaseType "Quiver"
  765. Rarity Magic
  766. ItemLevel <= 20
  767. Show
  768. BaseType "Short Bow"
  769. ItemLevel < 9
  770. SetBorderColor 255 204 102
  771. Show
  772. BaseType "Long Bow"
  773. ItemLevel < 14
  774. SetBorderColor 255 204 102
  775. Show
  776. BaseType "Composite Bow"
  777. ItemLevel < 18
  778. SetBorderColor 255 204 102
  779. Show
  780. BaseType "Recurve Bow"
  781. ItemLevel < 23
  782. SetBorderColor 255 204 102
  783. Show
  784. BaseType "Bone Bow"
  785. ItemLevel < 28
  786. SetBorderColor 255 204 102
  787. Show
  788. BaseType "Royal Bow"
  789. ItemLevel < 32
  790. SetBorderColor 255 204 102
  791. Show
  792. BaseType "Death Bow"
  793. ItemLevel < 38
  794. SetBorderColor 255 204 102
  795. Show
  796. BaseType "Grove Bow"
  797. ItemLevel < 37
  798. SetBorderColor 255 204 102
  799. Show
  800. BaseType "Reflex Bow"
  801. ItemLevel < 38
  802. SetBorderColor 255 204 102
  803. Show
  804. BaseType "Decurve Bow"
  805. ItemLevel < 44
  806. SetBorderColor 255 204 102
  807. Show
  808. BaseType "Compound Bow"
  809. ItemLevel < 44
  810. SetBorderColor 255 204 102
  811. Show
  812. BaseType "Sniper Bow"
  813. ItemLevel < 47
  814. SetBorderColor 255 204 102
  815. Show
  816. BaseType "Ivory Bow"
  817. ItemLevel < 50
  818. SetBorderColor 255 204 102
  819. Show
  820. BaseType "Highborn Bow"
  821. ItemLevel < 53
  822. SetBorderColor 255 204 102
  823. Show
  824. BaseType "Steelwood Bow"
  825. ItemLevel < 60
  826. Show
  827. BaseType "Citadel Bow"
  828. ItemLevel < 61
  829. SetBorderColor 255 204 102
  830. Show
  831. BaseType "Assassin Bow"
  832. ItemLevel < 67
  833. SetBorderColor 255 204 102
  834. Show
  835. BaseType "Spine Bow"
  836. ItemLevel < 67
  837. SetBorderColor 255 204 102
  838. Show
  839. BaseType "Decimation Bow"
  840. ItemLevel < 67
  841. SetBorderColor 255 204 102
  842. Show
  843. BaseType "Thicket Bow"
  844. ItemLevel <= 67
  845. SetBorderColor 255 204 102
  846. Show
  847. BaseType "Harbinger Bow"
  848. ItemLevel <= 69
  849. SetBorderColor 255 204 102
  850.  
  851. ##################################################
  852. #Levelling Helm/Gloves/Chest BaseTypes
  853. #Pure ES basetypes hidden until hybrid maps, hybrid ES basetypes always hidden
  854. #effectively 'ends' at 68 maps, other filters take over. note: fine-tooth the later stuff at some point, it's a little broad considering increased time spent per zone
  855.  
  856. Show
  857. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  858. ItemLevel <= 3
  859. Show
  860. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  861. ItemLevel <= 6
  862. Show
  863. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  864. ItemLevel <= 7
  865. SetBorderColor 150 100 0
  866. Show
  867. BaseType "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  868. ItemLevel <= 9
  869. Show
  870. BaseType "Cone Helmet" "Steel Greaves"
  871. ItemLevel <= 9
  872. SetBorderColor 150 100 0
  873. Show
  874. BaseType "Cone Helmet" "Steel Greaves"
  875. ItemLevel <= 12
  876. Show
  877. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  878. ItemLevel <= 12
  879. SetBorderColor 150 100 0
  880. Show
  881. BaseType "Goathide Gloves" "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  882. ItemLevel <= 15
  883. Show
  884. BaseType "Tricorne" "Sallet" "Goathide Boots"
  885. ItemLevel <= 15
  886. SetBorderColor 150 100 0
  887. Show
  888. BaseType "Tricorne" "Sallet" "Goathide Boots"
  889. ItemLevel <= 18
  890. Show
  891. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots"
  892. ItemLevel <= 18
  893. SetBorderColor 150 100 0
  894. Show
  895. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots"
  896. ItemLevel <= 21
  897. Show
  898. BaseType "Barbute Helmet"
  899. ItemLevel <= 21
  900. SetBorderColor 150 100 0
  901. Show
  902. BaseType "Barbute Helmet"
  903. ItemLevel <= 24
  904. Show
  905. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots"
  906. ItemLevel <= 24
  907. SetBorderColor 150 100 0
  908. Show
  909. BaseType "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots"
  910. ItemLevel <= 27
  911. Show
  912. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  913. ItemLevel <= 27
  914. SetBorderColor 150 100 0
  915. Show
  916. BaseType "Visored Sallet" "Bronze Gauntlets" "Wild Leather" "Plated Greaves"
  917. ItemLevel <= 30
  918. #note - docks/lunaris normal 29
  919. Show
  920. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  921. ItemLevel <= 30
  922. SetBorderColor 150 100 0
  923. Show
  924. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  925. ItemLevel <= 33
  926. Show
  927. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  928. ItemLevel <= 33
  929. SetBorderColor 150 100 0
  930. Show
  931. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  932. ItemLevel <= 36
  933. Show
  934. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  935. ItemLevel <= 36
  936. SetBorderColor 150 100 0
  937. Show
  938. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  939. ItemLevel <= 39
  940. #note - most evasion chests are back in now - double check boots, there seem to be some minor gaps (but you should be using rare/magic by now anyways)
  941. Show
  942. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  943. ItemLevel <= 39
  944. SetBorderColor 150 100 0
  945. Show
  946. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  947. ItemLevel <= 42
  948. Show
  949. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  950. ItemLevel <= 42
  951. SetBorderColor 150 100 0
  952. Show
  953. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  954. ItemLevel <= 45
  955. Show
  956. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  957. ItemLevel <= 45
  958. SetBorderColor 150 100 0
  959. Show
  960. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  961. ItemLevel <= 48
  962. Show
  963. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  964. ItemLevel <= 48
  965. SetBorderColor 150 100 0
  966. Show
  967. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  968. ItemLevel <= 51
  969.  
  970. #note - cruel docks is 51
  971. Show
  972. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  973. ItemLevel <= 51
  974. SetBorderColor 150 100 0
  975. Show
  976. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  977. ItemLevel <= 53
  978. Show
  979. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  980. ItemLevel <= 53
  981. SetBorderColor 150 100 0
  982. Show
  983. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  984. ItemLevel <= 56
  985.  
  986. #note - cruel ducts is 54
  987. Show
  988. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  989. ItemLevel <= 56
  990. SetBorderColor 150 100 0
  991. Show
  992. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  993. ItemLevel <= 59
  994. Show
  995. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  996. ItemLevel <= 59
  997. SetBorderColor 150 100 0
  998. Show
  999. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  1000. ItemLevel <= 62
  1001.  
  1002. #note - merc docks is 64 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  1003. Show
  1004. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  1005. ItemLevel <= 62
  1006. SetBorderColor 150 100 0
  1007. Show
  1008. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  1009. ItemLevel <= 66
  1010. Show
  1011. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  1012. ItemLevel <= 66
  1013. SetBorderColor 150 100 0
  1014.  
  1015. #note - merc ducts/lake are 67
  1016. Show
  1017. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots"
  1018. ItemLevel <= 66
  1019.  
  1020. #Pre-Map Basetypes
  1021. #Show
  1022. # BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves"
  1023. # ItemLevel <= 70
  1024. # SetBorderColor 150 100 0
  1025. #Show
  1026. # BaseType "Vaal Regalia" "Astral Plate" "Glorious Plate" "Assassin's Garb" "Zodiac Leather" "Titan Greaves" "Slink Boots" "Sorcerer Boots"
  1027. # ItemLevel <= 70
  1028. # SetBorderColor 150 100 0
  1029.  
  1030. ##################################################
  1031. #Flasks w/Dynamic Filtering
  1032.  
  1033. Show
  1034. BaseType "Quicksilver Flask"
  1035. ItemLevel >= 5
  1036. ItemLevel <= 9
  1037. SetTextColor 0 150 255
  1038. SetBorderColor 255 0 0
  1039. Show
  1040. BaseType "Quicksilver Flask"
  1041. ItemLevel <= 67
  1042. SetTextColor 0 150 255
  1043. Show
  1044. BaseType "Granite Flask"
  1045. ItemLevel <= 67
  1046. SetTextColor 0 150 255
  1047. # SetBackgroundColor 100 66 0
  1048. # SetBorderColor 200 200 200
  1049.  
  1050. #Quality Based Filtering
  1051. Show
  1052. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask"
  1053. Quality = 20
  1054. SetTextColor 0 150 255
  1055. SetBorderColor 255 204 102
  1056. Show
  1057. Class Flask
  1058. ItemLevel >= 72
  1059. Quality >= 15
  1060. SetBorderColor 255 204 102
  1061. SetBorderColor 75 150 255
  1062. Show
  1063. Class Flask
  1064. ItemLevel > 45
  1065. ItemLevel <= 67
  1066. Quality > 5
  1067. # SetBorderColor 255 204 102
  1068. SetBorderColor 75 150 255
  1069.  
  1070. #Extra Flask Highlighting
  1071. Show
  1072. BaseType "Basalt Flask"
  1073. ItemLevel < 79
  1074. SetBackgroundColor 100 66 0
  1075. SetBorderColor 200 200 200
  1076. Show
  1077. BaseType "Bismuth Flask"
  1078. ItemLevel <= 42
  1079. SetBackgroundColor 75 0 150
  1080. SetBorderColor 150 150 150
  1081. Show
  1082. BaseType "Ruby Flask" "Topaz Flask" "Diamond Flask" "Silver Flask" "Stibnite Flask" "Basalt Flask"
  1083. ItemLevel < 75
  1084.  
  1085. #Level-Based Flask Highlighting
  1086. Show
  1087. Class "Life Flasks"
  1088. DropLevel >= 0
  1089. ItemLevel <= 5
  1090. SetBorderColor 200 0 0
  1091. Show
  1092. Class "Mana Flasks"
  1093. DropLevel >= 0
  1094. ItemLevel <= 5
  1095. SetBorderColor 75 150 255
  1096. Show
  1097. Class "Life Flasks"
  1098. DropLevel >= 3
  1099. ItemLevel <= 12
  1100. SetBorderColor 200 0 0
  1101. Show
  1102. Class "Mana Flasks"
  1103. DropLevel >= 3
  1104. ItemLevel <= 12
  1105. SetBorderColor 75 150 255
  1106. Show
  1107. Class "Life Flasks"
  1108. DropLevel >= 6
  1109. ItemLevel <= 18
  1110. SetBorderColor 200 0 0
  1111. Show
  1112. Class "Mana Flasks"
  1113. DropLevel >= 6
  1114. ItemLevel <= 18
  1115. SetBorderColor 75 150 255
  1116. Show
  1117. Class "Life Flasks"
  1118. DropLevel >= 12
  1119. ItemLevel <= 24
  1120. SetBorderColor 200 0 0
  1121. Show
  1122. Class "Mana Flasks"
  1123. DropLevel >= 12
  1124. ItemLevel <= 24
  1125. SetBorderColor 75 150 255
  1126. Show
  1127. Class "Life Flasks"
  1128. DropLevel >= 18
  1129. ItemLevel <= 30
  1130. SetBorderColor 200 0 0
  1131. Show
  1132. Class "Mana Flasks"
  1133. DropLevel >= 18
  1134. ItemLevel <= 30
  1135. SetBorderColor 75 150 255
  1136. Show
  1137. Class "Life Flasks"
  1138. DropLevel >= 24
  1139. ItemLevel <= 36
  1140. SetBorderColor 200 0 0
  1141. Show
  1142. Class "Mana Flasks"
  1143. DropLevel >= 24
  1144. ItemLevel <= 36
  1145. SetBorderColor 75 150 255
  1146. Show
  1147. Class "Life Flasks" "Mana Flasks"
  1148. DropLevel >= 30
  1149. ItemLevel <= 42
  1150. Show
  1151. Class "Life Flasks" "Mana Flasks"
  1152. DropLevel >= 36
  1153. ItemLevel <= 50
  1154. Show
  1155. Class "Life Flasks" "Mana Flasks"
  1156. DropLevel >= 42
  1157. ItemLevel <= 66
  1158. Show
  1159. ItemLevel < 68
  1160. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask" "Granite Flask" "Sapphire Flask"
  1161. #Show
  1162. # ItemLevel < 75
  1163. # Rarity Magic
  1164. # BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  1165.  
  1166. ##################################################
  1167. #Global Levelling Part II: Worst Case Scenario Insurance
  1168. #Show
  1169. # Class "Gloves" "Helm"
  1170. # ItemLevel <= 31
  1171. # Sockets >= 3
  1172. #Show
  1173. # Class "Gloves" "Helm"
  1174. # ItemLevel <= 53
  1175. # Sockets = 4
  1176. #Show
  1177. # Class "Gloves" "Helm"
  1178. # ItemLevel < 57
  1179. # LinkedSockets >= 3
  1180. #Show
  1181. # Class "Body Armour"
  1182. # LinkedSockets >= 3
  1183. # ItemLevel <= 35
  1184. #Show
  1185. # Class "Body Armour"
  1186. # LinkedSockets = 4
  1187. # ItemLevel <= 57
  1188. #Show
  1189. # Class "Gloves" "Boots" "Helm"
  1190. # ItemLevel <= 69
  1191. # LinkedSockets = 4
  1192. #Show
  1193. # ItemLevel <= 42
  1194. # Rarity Magic
  1195. #Show
  1196. # ItemLevel > 43
  1197. # ItemLevel <= 66
  1198. # Rarity Magic
  1199. # Height 1
  1200. # Width 1
  1201.  
  1202. ##################################################
  1203. #Miscellaneous Part II
  1204. #note: magic jewellery block limited to 66 now, magic items are very limited use in Essence. Should probably rewrite to remove higher level iron/gold rings etc
  1205. Show
  1206. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  1207. Height = 1
  1208. Rarity Magic
  1209. ItemLevel <= 66
  1210. Show
  1211. BaseType "Avian Slippers" "Sacrificial Garb"
  1212. SetFontSize 35
  1213. SetBorderColor 255 255 255
  1214. #Race Whetstone Recipe Toggle - If you've enabled the hide blocks in the Options section for class weapon filtering then this only partially works (but nobody ever gives a fuck about this anyways). On by default.
  1215. #Show
  1216. # Class "One Hand" "Two Hand" "Bow"
  1217. # ItemLevel <= 50
  1218. # Quality > 0
  1219. Show
  1220. ItemLevel <= 5
  1221. # Width <= 2
  1222. # Height <= 2
  1223. #------------------------------------------------------------------------
  1224.  
  1225. #Hide
  1226. #Rarity Rare
  1227. #SetBackgroundColor 0 0 0 150
  1228. #SetBorderColor 0 0 0 150
  1229.  
  1230. Hide
  1231. Rarity Magic
  1232. SetFontSize 23
  1233. SetBackgroundColor 0 0 0 150
  1234. SetBorderColor 0 0 0 150
  1235.  
  1236. Hide
  1237. Rarity Normal
  1238. SetFontSize 20
  1239. SetBackgroundColor 0 0 0 100
  1240. SetBorderColor 0 0 0 100
  1241.  
  1242.  
  1243. Show # SafetyLine!
  1244. SetFontSize 45
  1245. SetBorderColor 255 0 0 255
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