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- Initialize engine version: 5.0.2f1 (0b02744d4013)
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [aticfx64.dll 8.17.10.1333]
- Renderer: AMD Radeon R9 200 Series
- Vendor: ATI
- VRAM: 3051 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
- - Completed reload, in 0.257 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
- <RI> Initialized touch support.
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- 2015-05-30T14:47:09 0.000 INF [Steamworks.NET] SteamAPI_Init() ok
- 2015-05-30T14:47:09 0.020 INF [EAC] Initializing ...
- 2015-05-30T14:47:09 0.023 INF [EAC] Initialized :: Initialization completed.
- 2015-05-30T14:47:09 0.025 INF Precaching...
- 2015-05-30T14:47:09 0.026 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2015-05-30T14:47:10 0.742 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2015-05-30T14:47:10 0.804 INF Precaching file: Data/Bundles/BlockTextureAtlases
- 2015-05-30T14:47:10 0.894 INF Precaching file: Data/Bundles/TerrainTextures
- 2015-05-30T14:47:10 0.916 INF Precaching done
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.324726 ms
- 2015-05-30T14:47:15 5.532 INF Awake
- 2015-05-30T14:47:15 5.539 INF GMA.1
- 2015-05-30T14:47:15 5.548 INF Version: Alpha 11.5 (b10) Compatibility Version: Alpha 11.5, OS: Windows 64 Bit 8137MB RAM
- 2015-05-30T14:47:15 5.549 INF Last played version: Alpha 11.5
- 2015-05-30T14:47:15 5.550 INF Local UTC offset: 2 hours
- 2015-05-30T14:47:15 5.550 INF GMA.2
- 2015-05-30T14:47:15 5.552 INF Command line arguments: 7DaysToDie.exe
- 2015-05-30T14:47:15 5.552 INF GMA.3
- 2015-05-30T14:47:15 5.552 INF GMA.4
- 2015-05-30T14:47:15 5.555 INF GMA.5
- 2015-05-30T14:47:15 5.559 INF GMA.6
- 2015-05-30T14:47:15 5.564 INF GMA.7
- 2015-05-30T14:47:15 5.565 INF GMA.13
- 2015-05-30T14:47:15 5.565 INF GMA.15
- 2015-05-30T14:47:15 5.566 INF GOM.1
- 2015-05-30T14:47:15 5.566 INF GOM.2
- 2015-05-30T14:47:15 5.566 INF GOM.3
- 2015-05-30T14:47:15 5.566 INF GOM.4
- 2015-05-30T14:47:15 5.566 INF GOM.5
- 2015-05-30T14:47:15 5.567 INF GOM.6
- 2015-05-30T14:47:15 5.567 INF GMA.16
- 2015-05-30T14:47:15 5.567 INF GMA.17
- 2015-05-30T14:47:15 5.578 INF Loading permissions file at 'C:\Users\Louis\Documents/7 Days To Die/Saves/serveradmin.xml'
- 2015-05-30T14:47:15 5.630 INF Loading permissions file done.
- 2015-05-30T14:47:15 5.637 INF GMA.18
- 2015-05-30T14:47:15 5.650 INF Load key config check
- 2015-05-30T14:47:15 5.650 INF Load key config
- 2015-05-30T14:47:15 5.658 INF GMA.19
- 2015-05-30T14:47:15 5.659 INF [MODS] No mods folder found
- 2015-05-30T14:47:15 5.673 INF Awake done
- Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 17602.
- Total: 11.272772 ms (FindLiveObjects: 0.728830 ms CreateObjectMapping: 0.545116 ms MarkObjects: 9.973827 ms DeleteObjects: 0.024394 ms)
- 2015-05-30T14:47:15 5.735 INF [Steamworks.NET] Login ok.
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 1568 -> priority: 1
- WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
- 2015-05-30T14:47:18 9.196 INF WorldStaticData.Init() needed 2.211s
- 2015-05-30T14:47:30 20.962 INF Connecting to server [gMz]Mweb 7DTD PVP/PVE...
- 2015-05-30T14:47:30 20.963 INF NET: Unity NW trying to connect to: 197.80.200.165:25000
- sendto failed with code -1 for char 9 and length 1464.
- sendto failed with code -1 for char 9 and length 1464.
- sendto failed with code -1 for char 9 and length 1464.
- sendto failed with code -1 for char 9 and length 1464.
- sendto failed with code -1 for char 9 and length 1172.
- sendto failed with code -1 for char 9 and length 1172.
- sendto failed with code -1 for char 9 and length 1172.
- sendto failed with code -1 for char 9 and length 1172.
- sendto failed with code -1 for char 9 and length 548.
- sendto failed with code -1 for char 9 and length 548.
- sendto failed with code -1 for char 9 and length 548.
- sendto failed with code -1 for char 9 and length 548.
- sendto failed with code -1 for char 9 and length 548.
- The connection request to 197.80.200.165:25000 failed. Are you sure the server can be connected to?
- (Filename: Line: 659)
- 2015-05-30T14:47:37 27.628 INF NET: Steam NW trying to connect to: 197.80.200.165:25000
- 2015-05-30T14:47:37 27.629 INF [Steamworks.NET] NET: Connecting to SteamID 90095737119833093
- 2015-05-30T14:47:43 33.803 INF [Steamworks.NET] NET: Connection established
- 2015-05-30T14:47:43 33.821 INF [Steamworks.NET] AddFavorite: 30
- 2015-05-30T14:47:43 33.822 INF [Steamworks.NET] Auth.GetAuthTicket()
- 2015-05-30T14:47:43 33.869 INF [Steamworks.NET] NET: Password accepted
- 2015-05-30T14:47:43 33.987 INF Player allowed
- 2015-05-30T14:47:43 33.989 INF StartGame
- 2015-05-30T14:47:43 33.994 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 197.80.200.165
- GamePref.ConnectToServerPort = 25000
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer = 1
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayNightLength = 40
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DedicatedServer = False
- GamePref.DisableNAT = True
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 45
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 2
- GamePref.GameMode = SurvivalMP
- GamePref.GameName = [gMz]Mweb Survival
- GamePref.GameVersion = Alpha 11.5
- GamePref.GameWorld = Random Gen
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer = 1
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NightPercentage = 20
- GamePref.OptionsAA = 2
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsFieldOfView = 83
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsImageEffects = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.8228736
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 6
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectionDistance = 10
- GamePref.OptionsReflectionQuality = 1
- GamePref.OptionsReflectiveWater = True
- GamePref.OptionsShadowDistance = 2
- GamePref.OptionsSSAO = True
- GamePref.OptionsTextureQuality = 1
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 11
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198018142390
- GamePref.PlayerName = Ragnorock
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Louis\Documents/7 Days To Die/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetPort = 25003
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer = 1
- GameStat.CurrentRoundIx = 0
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer = 1
- GameStat.NightPercentage = 50
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2015-05-30T14:47:43 34.045 INF StartAsClient
- 2015-05-30T14:47:43 34.045 INF Sending RequestToEnterGame...
- 2015-05-30T14:47:43 34.045 INF StartGame done
- 2015-05-30T14:47:44 34.754 INF Received config file 'materials' from server. Len: 25630
- 2015-05-30T14:47:44 35.220 INF Received config file 'blocks' from server. Len: 486421
- 2015-05-30T14:47:44 35.345 INF Received config file 'buffs' from server. Len: 21302
- 2015-05-30T14:47:44 35.347 INF Received config file 'misc' from server. Len: 21783
- 2015-05-30T14:47:45 35.587 INF Received config file 'items' from server. Len: 393072
- 2015-05-30T14:47:45 35.690 INF Received config file 'entityclasses' from server. Len: 48085
- 2015-05-30T14:47:45 35.708 INF Received config file 'recipes' from server. Len: 117303
- 2015-05-30T14:47:45 35.787 INF createWorld: Random Gen, [gMz]Mweb Survival, GameModeSurvivalMP
- 2015-05-30T14:47:45 35.841 INF Started thread 30AA0
- 2015-05-30T14:47:45 35.841 INF Started thread thread_Regenerating
- 2015-05-30T14:47:45 35.866 INF World.Load: Random Gen
- 2015-05-30T14:47:45 35.926 INF createWorld() done
- 2015-05-30T14:47:46 36.987 INF PlayerId(406773, 0)
- 2015-05-30T14:47:46 37.113 INF Created player with id=406773
- 2015-05-30T14:47:46 37.118 INF Found own player entity with id 406773
- 2015-05-30T14:47:46 37.163 INF Adding observed entity: 1, (-2268.0, 65.1, 1724.8), 11
- 2015-05-30T14:47:46 37.206 INF Created player with id=378509
- 2015-05-30T14:47:46 37.245 INF Created player with id=189367
- 2015-05-30T14:47:46 37.429 INF Created player with id=580581
- 2015-05-30T14:47:46 37.472 INF Created player with id=406774
- 2015-05-30T14:47:46 37.527 INF Created player with id=10584
- 2015-05-30T14:47:47 37.566 INF Created player with id=874131
- 2015-05-30T14:47:47 37.627 INF GMSG: Ragnorock joined the game
- 2015-05-30T14:48:16 67.041 INF Time: 0.98m FPS: 60.21 Heap: 168.5MB Max: 168.5MB Chunks: 625 CGO: 441 Ply: 7 Zom: 0 Ent: 8 (178) Items: 20
- 2015-05-30T14:48:46 97.054 INF Time: 1.49m FPS: 60.70 Heap: 157.2MB Max: 168.5MB Chunks: 625 CGO: 182 Ply: 7 Zom: 0 Ent: 7 (177) Items: 20
- 2015-05-30T14:49:09 120.355 INF Disconnect
- 2015-05-30T14:49:10 120.558 INF [NET] DisconnectedFromServer: Connection closed
- 2015-05-30T14:49:10 120.559 INF SaveAndCleanupWorld
- 2015-05-30T14:49:10 120.562 INF [Steamworks.NET] Stopping server
- 2015-05-30T14:49:10 120.571 INF World.Unload
- 2015-05-30T14:49:10 120.608 INF World.Cleanup
- 2015-05-30T14:49:10 120.609 INF Exited thread thread_Regenerating
- 2015-05-30T14:49:10 120.609 INF Exited thread 30AA0
- 2015-05-30T14:49:10 120.609 INF Removing observed entity 1
- 2015-05-30T14:49:12 122.684 INF Persistent GamePrefs saved
- 2015-05-30T14:49:12 122.685 INF Cleanup
- Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
- Unloading 17408 unused Assets to reduce memory usage. Loaded Objects now: 239858.
- Total: 108.641151 ms (FindLiveObjects: 13.448420 ms CreateObjectMapping: 11.898903 ms MarkObjects: 70.436005 ms DeleteObjects: 12.856623 ms)
- 2015-05-30T14:49:12 122.970 INF OnApplicationQuit
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