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- Sequences['ProtST'] = {
- StepFunction = [[
- limit = limit or 1
- if step == limit then
- limit = limit % #macros + 1
- step = 1
- else
- step = step % #macros + 1
- end
- ]],
- PreMacro = [[
- /console Sound_EnableSFX 0
- /targetenemy [noharm][dead]
- ]],
- '/castsequence reset=20 Sacred Shield,Crusader Strike,Crusader Strike,Crusader Strike,Crusader Strike,Crusader Strike,Crusader Strike',
- '/cast Judgment',
- '/cast Holy Wrath',
- "/cast Avenger's Shield",
- '/cast Execution Sentence',
- '/cast Hammer of Wrath',
- '/cast Consecration',
- PostMacro = [[
- /cast Shield of the Righteous
- /startattack
- /script UIErrorsFrame:Hide();
- /console Sound_EnableSFX 1
- ]],
- }
- Sequences['ProtAoE'] = {
- StepFunction = [[
- limit = limit or 1
- if step == limit then
- limit = limit % #macros + 1
- step = 1
- else
- step = step % #macros + 1
- end
- ]],
- PreMacro = [[
- /console Sound_EnableSFX 0
- /targetenemy [noharm][dead]
- ]],
- '/castsequence reset=20 Sacred Shield,Hammer of the Righteous,Hammer of the Righteous,Hammer of the Righteous,Hammer of the Righteous,Hammer of the Righteous',
- '/cast Judgment',
- '/cast Consecration',
- '/cast Holy Wrath',
- "/cast Avenger's Shield",
- '/cast Execution Sentence',
- '/cast Hammer of Wrath',
- '/cast Consecration',
- PostMacro = [[
- /cast Shield of the Righteous
- /startattack
- /script UIErrorsFrame:Hide();
- /console Sound_EnableSFX 1
- ]],
- }
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