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- #ifndef MAPFILEWRITER_HPP
- #define MAPFILEWRITER_HPP
- #include <BinaryWriter.hpp>
- namespace zelda
- {
- namespace io
- {
- class MapFileWriter : protected BinaryWriter
- {
- BINARYWRITER_BASE
- public:
- MapFileWriter(const Uint8* data, const Uint64 length);
- MapFileWriter(const std::string& filepath);
- void fromTMX(const std::string& filepath);
- void setFilepath(const std::string& filepath);
- };
- }
- }
- #endif // MAPFILEWRITER_HPP
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