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- BANDIT
- Striker Torso: C/S/K 6, 3 tons
- Striker Head: C/S/K 3, 1.5 tons
- Striker L. Arm: C/S/K 4, 1.5 tons
- Left Hand: CP 2, 1 Space, 1K, 0.5 tons
- Striker R. Arm: C/S/K 4, 1.5 tons
- Right Hand: CP 2, 1 Space, 1K, 0.5 tons
- Striker L. leg: C/S/K 4, 1.5 tons
- Striker R. leg: C/S/K 4, 1.5 tons
- 29 CP
- Armor: Striker (3 SP, 3 CP, 1.5 tons) on all locations
- 18 CP
- Main Sensors (Head): 4 CP, 1 Space, 2 Kills, 1 ton
- Backup Sensors (Torso): 2 CP, 2 Spaces, 2 Kills, 1 ton
- 6 CP
- Options: Torso Cockpit with Environment Pod (2 CP, 2 Spaces), Liftwire (0.3 CP), Spotlights (0.2 CP), Anti-Theft Codelock (0.2 CP)
- Armament: Multiple options, Burst Rifle, Long Rifle or Impact Spear and Heavy Missile combo
- Two-Handed Burst Rifle: Range 350m WA 0, 6K, BV 2, Ammo 10 bursts, Reloads 3 12.5 CP, 6 Spaces, 3 tons
- Two-Handed Long Rifle: Base Range 350m WA -1, 5K, Long Range (No further WA penalty up to maximum range of 4.1km) Ammo 10 bursts, Reloads 3 14 CP, 5 Spaces, 2.5 tons
- Two-Handed Impact Spear: WA 0, 6K, AP, 6 CP, 6 Spaces, 3 tons
- Arm-Mounted: Heavy missile x2 (stats show an individual Missile):Range 1200m, WA +2, 12K, 1 rocket, 3 CP, 3 Spaces, 0.5 tons
- Arm-Mounted Small Shield: DA -1, SP 6, 7.5 CP, 3 tons
- Thrusters & Speed: 4 per leg, 3 in the torso, Moves 500 meters per turn in flight, or can run 250m. 11 CP.
- Total Weight: 29.5 Tons
- Total Cost: 86.2-88.2 CP
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