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- public EntityDataLoyalist(World world) {
- super(world);
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20);
- this.tasks.addTask(0, new EntityAISwimming(this));
- this.tasks.addTask(2, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, false));
- this.tasks.addTask(4, new EntityAIAttackOnCollide(this, EntityMob.class, 1.0D, false));
- this.tasks.addTask(6, new EntityAIMoveThroughVillage(this, 1.0D, false));
- this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
- this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityMob.class, 8.0F));
- this.tasks.addTask(8, new EntityAILookIdle(this));
- this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
- this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, true));
- this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityMob.class, 0, true));
- this.setSize(0.6F, 1.8F);
- }
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