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Non-Crash Spring

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Jul 25th, 2013
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  1. Using configuration source: "C:\Users\JHenn\Desktop\spring-88.0\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 888, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 0
  5. SSE 4.1: 0, SSE 4.2: 0
  6. SSE 4.0A: 1, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 32-bit Service Pack 1 (build 7601)
  10. AMD Turion(tm) II Dual-Core Mobile M500; 3198MB RAM, 6395MB pagefile
  11. OS: 32bit native mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:23:34
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Users\JHenn\Desktop\spring-88.0\
  24. Using read-only data directory: C:\Users\JHenn\Documents\My Games\Spring\
  25. Scanning: C:\Users\JHenn\Desktop\spring-88.0\maps
  26. Error: Error opening C:\Users\JHenn\Desktop\spring-88.0\maps\Conversation.sd7: Unexpected end of file (truncated?)
  27. Unable to open archive: C:\Users\JHenn\Desktop\spring-88.0\maps\Conversation.sd7
  28. Error: Error opening C:\Users\JHenn\Desktop\spring-88.0\maps\Parched_Mesa-v04.sd7: Unknown error
  29. Unable to open archive: C:\Users\JHenn\Desktop\spring-88.0\maps\Parched_Mesa-v04.sd7
  30. Scanning: C:\Users\JHenn\Desktop\spring-88.0\base
  31. Scanning: C:\Users\JHenn\Desktop\spring-88.0\games
  32. Scanning: C:\Users\JHenn\Desktop\spring-88.0\packages
  33. Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1024x768, 1024x600, 1024x480, 848x480, 800x600, 800x480, 720x576, 720x480, 640x480
  34. Video mode set to 1366x768/32bit
  35. [f=0000000] SDL version: 1.2.10
  36. [f=0000000] GL version: 2.1.8787
  37. [f=0000000] GL vendor: ATI Technologies Inc.
  38. [f=0000000] GL renderer: ATI Mobility Radeon HD 4500 Series
  39. [f=0000000] GLSL version: 1.30
  40. [f=0000000] GLEW version: 1.5.8
  41. [f=0000000] Video RAM: total 242MB, available 467MB
  42. [f=0000000] GL info:
  43. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  44. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  45. maximum texture size: 8192, compress MIP-map textures: 1
  46. [f=0000000] Joysticks found: 0
  47. [f=0000000] Warning: Joystick 0 not found
  48. [f=0000000] CPU Cores: 2
  49. [f=0000000] CPU affinity not set
  50. [f=0000000] Loading startscript from: C:\Users\JHenn\Desktop\spring-88.0\start_script.txt
  51. [f=0000000] Connecting to 94.23.171.71:8764 using name stolaf1
  52. [f=0000000] [Sound] OpenAL info:
  53. [f=0000000] [Sound] Available Devices:
  54. [f=0000000] [Sound] DirectSound Software
  55. [f=0000000] [Sound] Device: DirectSound Software
  56. [f=0000000] [Sound] Vendor: OpenAL Community
  57. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  58. [f=0000000] [Sound] Renderer: OpenAL Soft
  59. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  60. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  61. [f=0000000] [Sound] EFX Enabled: yes
  62. [f=0000000] [Sound] Max Sounds: 32
  63. [f=0000000] Using map: Small Supreme Battlefield V2
  64. [f=0000000] Warning: Incompatible map-checksum: Checksum of Small Supreme Battlefield V2 (checksum 0x9f60ab7c) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  65. [f=0000000] Using game: NOTA 1.681
  66. [f=0000000] Using game archive: nota-1.681.sdz
  67. [f=0000000] Warning: Incompatible game-checksum: Checksum of nota-1.681.sdz (checksum 0x3da0b8e5) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  68. [f=0000000] recording demo: demos/20120828_000536_Small Supreme Battlefield V2_88.sdf
  69. [f=0000000] PreGame::GameDataReceived: 1192 ms
  70. [f=0000000] User number 1 (team 1, allyteam 1)
  71. [f=0000000] LoadingScreen: single-threaded
  72. [f=0000000] Loading Radar Icons
  73. [f=0000000] Loading GameData Definitions
  74. [f=0000000] Loading all definitions: 0.579000
  75. [f=0000000] Game::LoadDefs (GameData): 782 ms
  76. [f=0000000] Loading Sound Definitions
  77. [f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
  78. [f=0000000] Game::LoadDefs (Sound): 62 ms
  79. [f=0000000] Parsing Map Information
  80. [f=0000000] Loading SMF
  81. [f=0000000] Loading Map (103 MB)
  82. [f=0000000] Creating Smooth Height Mesh
  83. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 407 ms
  84. [f=0000000] Creating QuadField & CEGs
  85. [f=0000000] Number of damage types: 19
  86. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  87. [f=0000000] Creating Unit Textures
  88. [f=0000000] Loading Weapon Definitions
  89. [f=0000000] Warning: Could not load sound from def: mercurylaunch
  90. [f=0000000] Warning: Could not load sound from def: mercuryimpact
  91. [f=0000000] Warning: Could not load sound from def: Volcfire
  92. [f=0000000] Loading Unit Definitions
  93. [f=0000000] Loading Feature Definitions
  94. [f=0000000] Initializing Map Features
  95. [f=0000000] Reading Estimate PathCosts [8]
  96. [f=0000000] Reading Estimate PathCosts [32]
  97. [f=0000000] [CPathManager] pathing data checksum: 4343b290
  98. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  99. [f=0000000] Creating Sky
  100. [f=0000000] Creating ShadowHandler & DecalHandler
  101. [f=0000000] Creating GroundDrawer
  102. [f=0000000] Loading Tile Files
  103. [f=0000000] Reading Tile Map
  104. [f=0000000] Loading Square Textures
  105. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 11 ms
  106. [f=0000000] Switching to ROAM Mesh Rendering
  107. [f=0000000] Creating TreeDrawer
  108. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  109. [f=0000000] Creating Projectile Textures
  110. [f=0000000] Creating Water
  111. [f=0000000] Game::LoadInterface (Camera&Mouse): 192 ms
  112. [f=0000000] Game::LoadInterface (Console): 18 ms
  113. [f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
  114. [f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
  115. [f=0000000] Loading LuaRules
  116. [f=0000000] Loaded gadget: Altitude <unit_altitude.lua>
  117. [f=0000000] Loaded gadget: Auto hold pos <unit_holdpos.lua>
  118. [f=0000000] Loaded gadget: AutoTrajectory <unit_autotraj.lua>
  119. [f=0000000] Loaded gadget: CollisionSphereScale <collisionspherescale.lua>
  120. [f=0000000] Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  121. [f=0000000] Loaded gadget: Game End <game_end.lua>
  122. [f=0000000] Loaded gadget: Jumpjets <unit_jumpjets.lua>
  123. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  124. [f=0000000] Loaded gadget: Lups NanoSpray Wrapper <lups_nano_spray.lua>
  125. [f=0000000] -- N.O.E. SETTINGS --
  126. [f=0000000] N.O.E. mapping step: 32
  127. [f=0000000] N.O.E. executePartLenght: 0
  128. [f=0000000] N.O.E. step: 35
  129. [f=0000000] N.O.E. graphic debug: OFF
  130. [f=0000000] Removing N.O.E.
  131. [f=0000000] -- N.O.E SETTINGS END --
  132. [f=0000000] Loaded gadget: N.O.E. <unit_noe.lua>
  133. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  134. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  135. [f=0000000] Loaded gadget: Pirate spawner <unit_pirates.lua>
  136. [f=0000000] Loaded gadget: PlantBomb <unit_plantbomb.lua>
  137. [f=0000000] Loaded gadget: Production Rate <unit_buildspeed.lua>
  138. [f=0000000] Loaded gadget: Refuel <unit_refuel.lua>
  139. [f=0000000] Loaded gadget: Scatter <unit_scatter.lua>
  140. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  141. [f=0000000] Loaded gadget: Spawn <init_game_spawn.lua>
  142. [f=0000000] Loaded gadget: Team Com End <game_end_team_com.lua>
  143. [f=0000000] Loaded gadget: Teleport <unit_teleport.lua>
  144. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  145. [f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
  146. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  147. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  148. [f=0000000] Loaded gadget: reverse <unit_reverse.lua>
  149. [f=0000000] Loaded gadget: King of the Hill <mo_koth.lua>
  150. [f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  151. [f=0000000] Loaded gadget: UnitDeCloakShield <unit_decloak_shield.lua>
  152. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  153. [f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  154. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  155. [f=0000000] Loaded gadget: Auto hold pos <unit_holdpos.lua>
  156. [f=0000000] Loaded gadget: AutoTrajectory <unit_autotraj.lua>
  157. [f=0000000] Loaded gadget: Chicken Spawner <unit_spacebugs.lua>
  158. [f=0000000] Loaded gadget: CollisionSphereScale <collisionspherescale.lua>
  159. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  160. [f=0000000] Loaded gadget: Lups NanoSpray Wrapper <lups_nano_spray.lua>
  161. [f=0000000] Removing NOE Drawing
  162. [f=0000000] Loaded gadget: N.O.E. <unit_noe.lua>
  163. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  164. [f=0000000] Loaded gadget: Pirate spawner <unit_pirates.lua>
  165. [f=0000000] Loaded gadget: Scatter <unit_scatter.lua>
  166. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  167. [f=0000000] Loaded gadget: Team Com End <game_end_team_com.lua>
  168. [f=0000000] Loaded gadget: UnitMorph <unit_morph.lua>
  169. [f=0000000] Loaded gadget: Units on fire <unit_is_on_fire.lua>
  170. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  171. [f=0000000] Loaded gadget: reverse <unit_reverse.lua>
  172. [f=0000000] Removing KOTH, normal
  173. [f=0000000] Loaded gadget: King of the Hill <mo_koth.lua>
  174. [f=0000000] Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  175. [f=0000000] Loaded gadget: UnitDeCloakShield <unit_decloak_shield.lua>
  176. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  177. [f=0000000] Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  178. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  179. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  180. [f=0000000] Loading LuaGaia
  181. [f=0000000] Loading LuaUI
  182. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  183. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  184. [f=0000000] LuaUI: bound F11 to the widget selector
  185. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  186. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  187. [f=0000000] Loading widget from mod: FactoryQ Manager <cmd_factoryqmanager.lua> ...
  188. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  189. [f=0000000] Loading widget from mod: Commander Name Tags1.0 <unit_comm_nametags.lua> ...
  190. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  191. [f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
  192. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  193. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  194. [f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
  195. [f=0000000] Loading widget from mod: Build costs 1.02 <gui_build_costs.lua> ...
  196. [f=0000000] Loading widget from mod: CameraShakey <camera_shakey.lua> ...
  197. [f=0000000] Loading widget from user: IdleBuildersNEW <gui_idle_builders_new.lua> ...
  198. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  199. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfov099.lua> ...
  200. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  201. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  202. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  203. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  204. [f=0000000] Loading widget from mod: Ghost Radar v1.11 <unit_ghostradar.lua> ...
  205. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  206. [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
  207. [f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
  208. [f=0000000] Loading widget from mod: Volume OSD <snd_volume_osd.lua> ...
  209. [f=0000000] Volume = 60
  210. [f=0000000] Loading widget from mod: MiniMap Start Boxes <minimap_startbox.lua> ...
  211. [f=0000000] Loading widget from mod: Unit Marker <unit_marker.lua> ...
  212. [f=0000000] Loading widget from mod: Improved MetalMakers <unit_improved_metal_maker.lua> ...
  213. [f=0000000] Loading widget from mod: Stall Assist <cmd_stall_assist.lua> ...
  214. [f=0000000] Loading widget from mod: StartRadius <gui_startradius.lua> ...
  215. [f=0000000] Loading widget from mod: Start Point Remover <init_start_point_remover.lua> ...
  216. [f=0000000] Loading widget from mod: RoN Taunts <ui_ron_taunts.lua> ...
  217. [f=0000000] Ron Taunts: .ini file not found
  218. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  219. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  220. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  221. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  222. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  223. [f=0000000] Loading widget from mod: AllyCursors <gui_ally_cursors.lua> ...
  224. [f=0000000] Loading widget from mod: Unit Stats <gui_unit_stats.lua> ...
  225. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  226. [f=0000000] Loading widget from mod: Units on Fire <gfx_lups_units_on_fire.lua> ...
  227. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  228. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  229. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  230. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  231. [f=0000000] Loading widget from mod: Jumpjet GUI <gui_jumpjets.lua> ...
  232. [f=0000000] Loading widget from mod: Teleport GUI <gui_teleport.lua> ...
  233. [f=0000000] LuaUI v0.3
  234. [f=0000000] Finalizing
  235. [f=0000000] Connection attempt rejected: Packet too short
  236. [f=0000000] Connection attempt from stolaf1
  237. [f=0000000] -> Version: 88.0
  238. [f=0000000] -> Connection established (given id 1)
  239. [f=0000000] Connection attempt from friedrip
  240. [f=0000000] -> Version: 88.0
  241. [f=0000000] -> Connection established (given id 0)
  242. [f=0000000] Stall Assist widget disabled for solo players
  243. [f=0000000] > Game will be force started in 110 seconds
  244. [f=0000000] GameID: 28523c50ef12582a76c8414179b8f899
  245. [f=0001711] Buildings set to face West
  246. [f=0001721] Buildings set to face North
  247. [f=0009248] stolaf1 paused the game
  248. [f=0009248] User exited
  249. [f=0009248] MetalMakers widget disabled for spectators
  250. [f=0009248] Statistics for RectangleOptimizer: 0%
  251. [f=0009248] Red_UI_Framework>> last processed widget was "Red Tooltip"
  252. [f=0009248] Red_Drawing>> last processed widget was "Red Tooltip"
  253. [f=0009248] Path cache hits 23 41%
  254. [f=0009248] Path cache hits 31 19%
  255. [f=0009248] Statistics for UDP connection:
  256. Received: 67152 bytes in 3378 packets (19.8792 bytes/package)
  257. Sent: 166003 bytes in 5688 packets (29.1848 bytes/package)
  258. Relative protocol overhead: 0 up, 0.301823 down
  259. 3 incoming chunks had been dropped, 0 outgoing chunks had to be resent
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