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- ████ ▀▀▀████▄▄▄▄▄░░ ▀▀▀▀▀ nERv Ì████████▓▓▀ █ Ì▓▓████▀▀▀
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- Brutal Legend Update 9 to 13 (c) Double Fine Productions
- 03/2013 :..... RELEASE.DATE .. PROTECTION .......: Steam
- 72x50 :.......... DISC(S) .. GAME.TYPE ........: Action
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- ▀▀ ▀ ▀ ▀ ▀▀▀▀ ▀ ▀ ▀ ▀▀ ▀▀
- Note: This game receives many updates, so like before we packed a few
- together. You need all our previous updates (up to 8) installed to use this.
- Update 13:
- ~~~~~~~~~~
- This patch contains several performance optimizations in the rendering code.
- On most machines, the game should run about 20% faster.
- Update 12:
- ~~~~~~~~~~
- Major Fixes
- * no more quitting crash
- * Game crashes when opponent disconnects
- * Some people are finding the game is rendering cutscenes and menus far too
- big for their screens, resulting in the screen only showing the top left
- 1/4 of the image. - Caused by forcing a resolution under graphics drivers
- * Favored achievement doesn't unlock, as game doesn't correctly track spent
- tributes
- * Tiny spiders don't spawn from bodies in lair
- * Feedback visual effect caused by the amps on the Screaming Wall sometimes
- causes brief screen tearing and artifacts (both in-game and in cutscenes).
- This is more pronounced on the story mission involving it.
- * Beer mission extremely hard in high-sim
- * When changing the heads of Mt.Rockmore the UI says to press Esc to exit.
- It should really be 'E', Esc only bring up the in-game menu. I believe
- other prompts for this area have been reported as incorrect too.
- * Ambient Occlusion visible through grass
- * History/lore background is transparent (shows game screen), instead of
- opaque black
- * Broken Achievements: Overkill and Protector
- * Reward for hunting missions does not unlock
- * Raptor elk (Summoned with call of the wild) don't cast any shadows unless
- Eddie is riding one
- * Deuce has weird ghosting effect during cutscenes on high-sim
- * Some prompts are not appearing, including "concept art unlocked" popups,
- and bound serpent/motorforge-related popups. Improving, but not yet fixed
- Rewards for getting serpents still missing
- * Sound effects seem to be significantly lower quality than music/VO
- * Late in the game when you return to bladehenge, everything is completely
- black and white Probably related to skies afire bug below
- * When switching from controller to mouse, mouse input registers as extremely
- slow movement, and stops after the pointer hits the edge of the screen
- * Mouse control on radial menus can be tricky to select diagonal options
- sometimes
- * Game not saving properly for some people. Chapters list shows completed
- chapters, but can't load chapter saves or select continue.
- * Eddie's ID tags frequently pass through his chest in cutscenes
- * Shadows seem to be drawn in reverse - as you approach, they vanish
- * Skies Afire turns the game to black and white - not the washed out grey/red
- look on consoles, but proper black/white (including the sky)
- * Missing prompts for unlocking songs, changing tracks when in-car
- * Colour correction goes too far during lamprey feeding area (SP), making it
- way less saturated than on consoles. Issue begins shortly after breaking
- through the doors in the car
- * After alt-tabbing, menus are completely black. Loading a multiplayer match
- then leaving resolves this. This can also be triggered by changing anything
- other than brightness under display settings
- * Chrome shader broken, causing many chrome objects to appear black
- (including spiders)
- * Special characters in some languages (French confirmed) are displayed as
- black boxes
- * When using a controller, the mouse cursor is not hidden
- * Default key binds still place the right speaker attack and exit stage
- functions on the same key so you can't use the right speaker.
- * Whispering Rock achievement doesn't unlock
- * Map is hard to navigate with keyboard, and can't be used with the mouse
- (may need to delete preferences file for this to take effect
- - located in C:\Users\USERNAME\AppData\Roaming\Doublefine
- * Sometimes keyboard stops responding, while mouse continues to function
- * Some users reporting issues with default sound mix
- * Druid chanting in the opening sequence is too loud
- * Career totals aren't always saved correctly, and have been known to get
- stuck or reset
- * "Leaving map" warning not present in MP
- * Mouse moves camera while using radial menus
- * MISSING DIALOGUE - Many of Ozzie's comments when buying stuff are not
- played. May only apply when using a mouse.
- * Back slot category in the motor forge glitches out
- * Oceans often fail to render on AMD cards
- * Light of the gods (marker beacon) doesn't appear 80% of the time
- * Feeding area monster has no roar in cutscene
- * Map doesn't let you instantly get out of it after looking at it
- (backspace won't respond again after a few seconds)
- * MISSING CUTSCENE - Doviculus finding Ophelia's knife, after bridge escape
- * Spiral in sky is broken on Feeding Area (probably other maps too)
- * Some menu elements are still not mouse clickable, most notably the
- "difficulty," "invite friends," and "back" buttons in the AI Practice menu,
- as well as the buttons in the confirmation dialogue after hitting back on
- this menu. Other confirmation dialogues are clickable though.
- * Lines appearing through unit construction indicators
- * Character animation sometimes plays at a lower framerate than everything
- else
- * After entering the menu, the displayed FPS through Fraps remains at 60,
- but it seems to be introducing microstutters which I suspect means it drops
- to 30. To reproduce this, start a new match and fly. Use the mouse to rotate
- the camera at a constant slow speed
- (or better, use a controller's right stick)
- Pause and resume the game, and watch the background.
- Everything moves much less smoothly.
- * Doviculus doesn't cast a shadow, only his sceptre/staff does
- * Add maps to loading screens (as seen on consoles)
- * Ophelia's wings are solid black sheets, and appear to be missing the wispy
- tendrils they had on consoles
- * Framerate is locked to 30FPS
- * Remove "Do not turn off power" message during startup. People don't do that
- * Shadows are completely nonfunctional on some computers now
- * Transparency is broken on some of the UI elements in game
- (such as the completion notice for guitar solos)
- * Some people are getting horzontal lines on the ground in game where there
- are no shadows
- * No option to remap the sprint key (it's called Boost)
- * The Chains of Hell solo from Tainted Coil doesn't seem to be working at all
- * Camera speed has a maximum, so trying to make quick turns with a mouse is
- frustrating (even with sensitivity on maximum)
- * Massive framerate drops at the end of multiplayer matches - appears to be
- linked to Tainted Coil stage collapse
- * Mouse selection in the radial menus is very sluggish and hard to use
- Update 11:
- ~~~~~~~~~~
- Major Fixes
- * Fix for crash when players disconnect
- * Fix for crash when starting a multiplayer game
- * Fix for users getting a loss when opponents quit
- Update 10:
- ~~~~~~~~~~
- Major Fixes
- * Fix for matchmaking
- * Fix for the Tourist and Champion achievements
- * Performance improvements for rendering foliage
- Update 9:
- ~~~~~~~~~
- Major Fixes
- * Fix for the disconnect crash
- * Fix for the authentication error
- * Authentication errors will no longer count as a loss
- * Fix for the fan geyser leech alignment
- * Fire Tributes earned from mission victories now count toward the 'Favored'
- achievement
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- ▀ ▀ ▀▀ ▀▀▀ ▀ ▀▀▀ ▀▀▀ ▀ ▀▀ ▀▀▀ ▀▀▀▀ ▀▀
- 1. Unrar.
- 2. Install the update to your game dir. Overwrite existing when asked.
- Previous Updates are required to be installed.
- 3. Copy the content from /Crack directory to the
- <install> directory of the game, overwriting the existing
- files.
- 4. Play the game.
- 5. Support the software developers. If you like this game, BUY IT!
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