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Mar 25th, 2017
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  1. // Todas as máquinas de recuperações (vida/colete)
  2.  
  3. RemoveBuildingForPlayer(playerid,955,0.0,0.0,0.0,3000.0);
  4. RemoveBuildingForPlayer(playerid,956,0.0,0.0,0.0,3000.0);
  5. RemoveBuildingForPlayer(playerid,1209,0.0,0.0,0.0,3000.0);
  6. RemoveBuildingForPlayer(playerid,1302,0.0,0.0,0.0,3000.0);
  7. RemoveBuildingForPlayer(playerid,1775,0.0,0.0,0.0,3000.0);
  8. RemoveBuildingForPlayer(playerid,1776,0.0,0.0,0.0,3000.0);
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