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tony311

Skyrail Compile Log

Jul 2nd, 2011
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  1.  
  2. ** Executing...
  3. ** Command: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk\bin\orangebox\bin\vbsp.exe"
  4. ** Parameters: -game "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail"
  5.  
  6. Valve Software - vbsp.exe (Jul 7 2010)
  7. 2 threads
  8. materialPath: c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf\materials
  9. Loading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.vmf
  10. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  11. fixing up env_cubemap materials on brush sides...
  12. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  13. ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
  14. Processing areas...done (0)
  15. Building Faces...done (0)
  16. Chop Details...done (0)
  17. Find Visible Detail Sides...
  18. Merged 142 detail faces...done (0)
  19. Merging details...done (0)
  20. FixTjuncs...
  21. PruneNodes...
  22. WriteBSP...
  23. done (0)
  24. writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.prt...Building visibility clusters...
  25. done (0)
  26. *** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
  27. Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
  28. *** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
  29. Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
  30. Finding displacement neighbors...
  31. Finding lightmap sample positions...
  32. Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
  33. Building Physics collision data...
  34. done (0) (230121 bytes)
  35. Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
  36. Compacting texture/material tables...
  37. Reduced 2008 texinfos to 897
  38. Reduced 79 texdatas to 76 (2450 bytes to 2389)
  39. Writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  40. 7 seconds elapsed
  41.  
  42. ** Executing...
  43. ** Command: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk\bin\orangebox\bin\vvis.exe"
  44. ** Parameters: -game "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail"
  45.  
  46. Valve Software - vvis.exe (Jul 7 2010)
  47. 2 threads
  48. reading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  49. reading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.prt
  50. 475 portalclusters
  51. 1358 numportals
  52. BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
  53. PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (12)
  54. Optimized: 456 visible clusters (0.00%)
  55. Total clusters visible: 76947
  56. Average clusters visible: 161
  57. Building PAS...
  58. Average clusters audible: 458
  59. visdatasize:56198 compressed from 60800
  60. writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  61. 12 seconds elapsed
  62.  
  63. ** Executing...
  64. ** Command: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk\bin\orangebox\bin\vrad.exe"
  65. ** Parameters: -both -StaticPropLighting -StaticPropPolys -lights texlights.rad -TextureShadows -game "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail"
  66.  
  67. Valve Software - vrad.exe SSE (Jul 7 2010)
  68.  
  69. Valve Radiosity Simulator
  70. 2 threads
  71. [Reading texlights from 'lights.rad']
  72. [34 texlights parsed from 'lights.rad']
  73.  
  74. [Reading texlights from 'texlights.rad']
  75. Warning: Redundant 'lights/blue001' def in 'lights.rad' AND 'texlights.rad'!
  76. Warning: Redundant 'lights/blue002' def in 'lights.rad' AND 'texlights.rad'!
  77. Warning: Redundant 'lights/blue003' def in 'lights.rad' AND 'texlights.rad'!
  78. Warning: Redundant 'lights/blue004' def in 'lights.rad' AND 'texlights.rad'!
  79. Warning: Redundant 'lights/white001' def in 'lights.rad' AND 'texlights.rad'!
  80. Warning: Redundant 'lights/white002' def in 'lights.rad' AND 'texlights.rad'!
  81. Warning: Redundant 'lights/white003' def in 'lights.rad' AND 'texlights.rad'!
  82. Warning: Redundant 'lights/white_fill' def in 'lights.rad' AND 'texlights.rad'!
  83. Warning: Redundant 'lights/fluorescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
  84. Warning: Redundant 'lights/fluorescentcool001b' def in 'lights.rad' AND 'texlights.rad'!
  85. Warning: Redundant 'lights/fluorescentcool002a' def in 'lights.rad' AND 'texlights.rad'!
  86. Warning: Redundant 'lights/fluorescentcool002b' def in 'lights.rad' AND 'texlights.rad'!
  87. Warning: Redundant 'lights/fluorescentcool003a' def in 'lights.rad' AND 'texlights.rad'!
  88. Warning: Redundant 'lights/fluorescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
  89. Warning: Redundant 'lights/fluorescentwarm002a' def in 'lights.rad' AND 'texlights.rad'!
  90. Warning: Redundant 'lights/fluorescentwhite001a' def in 'lights.rad' AND 'texlights.rad'!
  91. Warning: Redundant 'lights/fluorescentwhite002a' def in 'lights.rad' AND 'texlights.rad'!
  92. Warning: Redundant 'lights/hazzardred001a' def in 'lights.rad' AND 'texlights.rad'!
  93. Warning: Redundant 'lights/hazzardyellow001a' def in 'lights.rad' AND 'texlights.rad'!
  94. Warning: Redundant 'lights/HIDcool001a' def in 'lights.rad' AND 'texlights.rad'!
  95. Warning: Redundant 'lights/HIDcool001b' def in 'lights.rad' AND 'texlights.rad'!
  96. Warning: Redundant 'lights/HIDwarm001a' def in 'lights.rad' AND 'texlights.rad'!
  97. Warning: Redundant 'lights/white004' def in 'lights.rad' AND 'texlights.rad'!
  98. Warning: Redundant 'lights/white005' def in 'lights.rad' AND 'texlights.rad'!
  99. Warning: Redundant 'lights/white006' def in 'lights.rad' AND 'texlights.rad'!
  100. Warning: Redundant 'lights/white007' def in 'lights.rad' AND 'texlights.rad'!
  101. Warning: Redundant 'lights/white001_nochop' def in 'lights.rad' AND 'texlights.rad'!
  102. Warning: Redundant 'lights/white002_nochop' def in 'lights.rad' AND 'texlights.rad'!
  103. Warning: Redundant 'lights/white003_nochop' def in 'lights.rad' AND 'texlights.rad'!
  104. Warning: Redundant 'lights/white004_nochop' def in 'lights.rad' AND 'texlights.rad'!
  105. Warning: Redundant 'lights/white005_nochop' def in 'lights.rad' AND 'texlights.rad'!
  106. Warning: Redundant 'lights/white006_nochop' def in 'lights.rad' AND 'texlights.rad'!
  107. Warning: Redundant 'lights/incandescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
  108. Warning: Redundant 'lights/incandescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
  109. [34 texlights parsed from 'texlights.rad']
  110.  
  111. Loading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  112. Loaded alpha texture materials\models\props_foliage\pine_tree_large_snow.vtf
  113. Loaded alpha texture materials\models\props_foliage\shrub_03.vtf
  114. Loaded alpha texture materials\models\props_foliage\shrub_03_snow.vtf
  115. Setting up ray-trace acceleration structure... Done (21.00 seconds)
  116. 2242 faces
  117. 2 degenerate faces
  118. 318095 square feet [45805784.00 square inches]
  119. 1 Displacements
  120. 65536 Square Feet [9437184.00 Square Inches]
  121. 2240 patches before subdivision
  122. 45590 patches after subdivision
  123. sun extent from map=0.000000
  124. 21 direct lights
  125. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (24)
  126. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (20)
  127. transfers 3682747, max 373
  128. transfer lists: 28.1 megs
  129. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  130. Bounce #1 added RGB(439124, 233473, 160588)
  131. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  132. Bounce #2 added RGB(111612, 44567, 22554)
  133. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  134. Bounce #3 added RGB(34160, 11376, 5384)
  135. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  136. Bounce #4 added RGB(9563, 2498, 952)
  137. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  138. Bounce #5 added RGB(3586, 846, 317)
  139. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  140. Bounce #6 added RGB(1153, 217, 65)
  141. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  142. Bounce #7 added RGB(594, 106, 31)
  143. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  144. Bounce #8 added RGB(243, 34, 8)
  145. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  146. Bounce #9 added RGB(155, 20, 4)
  147. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  148. Bounce #10 added RGB(77, 8, 1)
  149. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  150. Bounce #11 added RGB(51, 4, 1)
  151. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  152. Bounce #12 added RGB(28, 2, 0)
  153. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  154. Bounce #13 added RGB(18, 1, 0)
  155. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  156. Bounce #14 added RGB(10, 0, 0)
  157. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  158. Bounce #15 added RGB(7, 0, 0)
  159. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  160. Bounce #16 added RGB(4, 0, 0)
  161. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  162. Bounce #17 added RGB(2, 0, 0)
  163. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  164. Bounce #18 added RGB(1, 0, 0)
  165. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  166. Bounce #19 added RGB(1, 0, 0)
  167. Build Patch/Sample Hash Table(s).....Done<-0.0227 sec>
  168. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (7)
  169. FinalLightFace Done
  170. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  171. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (13)
  172. Writing leaf ambient...done
  173. Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (13)
  174.  
  175. Ready to Finish
  176.  
  177. Object names Objects/Maxobjs Memory / Maxmem Fullness
  178. ------------ --------------- --------------- --------
  179. models 10/1024 480/49152 ( 1.0%)
  180. brushes 581/8192 6972/98304 ( 7.1%)
  181. brushsides 4002/65536 32016/524288 ( 6.1%)
  182. planes 2292/65536 45840/1310720 ( 3.5%)
  183. vertexes 4131/65536 49572/786432 ( 6.3%)
  184. nodes 1481/65536 47392/2097152 ( 2.3%)
  185. texinfos 897/12288 64584/884736 ( 7.3%)
  186. texdata 76/2048 2432/65536 ( 3.7%)
  187. dispinfos 1/0 176/0 ( 0.0%)
  188. disp_verts 81/0 1620/0 ( 0.0%)
  189. disp_tris 128/0 256/0 ( 0.0%)
  190. disp_lmsamples 61504/0 61504/0 ( 0.0%)
  191. faces 2242/65536 125552/3670016 ( 3.4%)
  192. hdr faces 0/65536 0/3670016 ( 0.0%)
  193. origfaces 1409/65536 78904/3670016 ( 2.1%)
  194. leaves 1492/65536 47744/2097152 ( 2.3%)
  195. leaffaces 3162/65536 6324/131072 ( 4.8%)
  196. leafbrushes 1256/65536 2512/131072 ( 1.9%)
  197. areas 3/256 24/2048 ( 1.2%)
  198. surfedges 16899/512000 67596/2048000 ( 3.3%)
  199. edges 10843/256000 43372/1024000 ( 4.2%)
  200. LDR worldlights 21/8192 1848/720896 ( 0.3%)
  201. HDR worldlights 0/8192 0/720896 ( 0.0%)
  202. leafwaterdata 0/32768 0/393216 ( 0.0%)
  203. waterstrips 307/32768 3070/327680 ( 0.9%)
  204. waterverts 0/65536 0/786432 ( 0.0%)
  205. waterindices 5676/65536 11352/131072 ( 8.7%)
  206. cubemapsamples 29/1024 464/16384 ( 2.8%)
  207. overlays 45/512 15840/180224 ( 8.8%)
  208. LDR lightdata [variable] 1182592/0 ( 0.0%)
  209. HDR lightdata [variable] 0/0 ( 0.0%)
  210. visdata [variable] 56198/16777216 ( 0.3%)
  211. entdata [variable] 34226/393216 ( 8.7%)
  212. LDR ambient table 1492/65536 5968/262144 ( 2.3%)
  213. HDR ambient table 1492/65536 5968/262144 ( 2.3%)
  214. LDR leaf ambient 7349/65536 205772/1835008 (11.2%)
  215. HDR leaf ambient 1492/65536 41776/1835008 ( 2.3%)
  216. occluders 0/0 0/0 ( 0.0%)
  217. occluder polygons 0/0 0/0 ( 0.0%)
  218. occluder vert ind 0/0 0/0 ( 0.0%)
  219. detail props [variable] 1/12 ( 8.3%)
  220. static props [variable] 1/16712 ( 0.0%)
  221. pakfile [variable] 879337/0 ( 0.0%)
  222. physics [variable] 230121/4194304 ( 5.5%)
  223. physics terrain [variable] 69/1048576 ( 0.0%)
  224.  
  225. Level flags = 1
  226.  
  227. Total triangle count: 6660
  228. Writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  229. 1 minute, 44 seconds elapsed
  230. Valve Software - vrad.exe SSE (Jul 7 2010)
  231.  
  232. Valve Radiosity Simulator
  233. 2 threads
  234. [Reading texlights from 'lights.rad']
  235. [34 texlights parsed from 'lights.rad']
  236.  
  237. [Reading texlights from 'texlights.rad']
  238. Warning: Redundant 'lights/blue001' def in 'lights.rad' AND 'texlights.rad'!
  239. Warning: Redundant 'lights/blue002' def in 'lights.rad' AND 'texlights.rad'!
  240. Warning: Redundant 'lights/blue003' def in 'lights.rad' AND 'texlights.rad'!
  241. Warning: Redundant 'lights/blue004' def in 'lights.rad' AND 'texlights.rad'!
  242. Warning: Redundant 'lights/white001' def in 'lights.rad' AND 'texlights.rad'!
  243. Warning: Redundant 'lights/white002' def in 'lights.rad' AND 'texlights.rad'!
  244. Warning: Redundant 'lights/white003' def in 'lights.rad' AND 'texlights.rad'!
  245. Warning: Redundant 'lights/white_fill' def in 'lights.rad' AND 'texlights.rad'!
  246. Warning: Redundant 'lights/fluorescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
  247. Warning: Redundant 'lights/fluorescentcool001b' def in 'lights.rad' AND 'texlights.rad'!
  248. Warning: Redundant 'lights/fluorescentcool002a' def in 'lights.rad' AND 'texlights.rad'!
  249. Warning: Redundant 'lights/fluorescentcool002b' def in 'lights.rad' AND 'texlights.rad'!
  250. Warning: Redundant 'lights/fluorescentcool003a' def in 'lights.rad' AND 'texlights.rad'!
  251. Warning: Redundant 'lights/fluorescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
  252. Warning: Redundant 'lights/fluorescentwarm002a' def in 'lights.rad' AND 'texlights.rad'!
  253. Warning: Redundant 'lights/fluorescentwhite001a' def in 'lights.rad' AND 'texlights.rad'!
  254. Warning: Redundant 'lights/fluorescentwhite002a' def in 'lights.rad' AND 'texlights.rad'!
  255. Warning: Redundant 'lights/hazzardred001a' def in 'lights.rad' AND 'texlights.rad'!
  256. Warning: Redundant 'lights/hazzardyellow001a' def in 'lights.rad' AND 'texlights.rad'!
  257. Warning: Redundant 'lights/HIDcool001a' def in 'lights.rad' AND 'texlights.rad'!
  258. Warning: Redundant 'lights/HIDcool001b' def in 'lights.rad' AND 'texlights.rad'!
  259. Warning: Redundant 'lights/HIDwarm001a' def in 'lights.rad' AND 'texlights.rad'!
  260. Warning: Redundant 'lights/white004' def in 'lights.rad' AND 'texlights.rad'!
  261. Warning: Redundant 'lights/white005' def in 'lights.rad' AND 'texlights.rad'!
  262. Warning: Redundant 'lights/white006' def in 'lights.rad' AND 'texlights.rad'!
  263. Warning: Redundant 'lights/white007' def in 'lights.rad' AND 'texlights.rad'!
  264. Warning: Redundant 'lights/white001_nochop' def in 'lights.rad' AND 'texlights.rad'!
  265. Warning: Redundant 'lights/white002_nochop' def in 'lights.rad' AND 'texlights.rad'!
  266. Warning: Redundant 'lights/white003_nochop' def in 'lights.rad' AND 'texlights.rad'!
  267. Warning: Redundant 'lights/white004_nochop' def in 'lights.rad' AND 'texlights.rad'!
  268. Warning: Redundant 'lights/white005_nochop' def in 'lights.rad' AND 'texlights.rad'!
  269. Warning: Redundant 'lights/white006_nochop' def in 'lights.rad' AND 'texlights.rad'!
  270. Warning: Redundant 'lights/incandescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
  271. Warning: Redundant 'lights/incandescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
  272. [34 texlights parsed from 'texlights.rad']
  273.  
  274. Loading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  275. Loaded alpha texture materials\models\props_foliage\pine_tree_large_snow.vtf
  276. Loaded alpha texture materials\models\props_foliage\shrub_03.vtf
  277. Loaded alpha texture materials\models\props_foliage\shrub_03_snow.vtf
  278. Setting up ray-trace acceleration structure... Done (23.32 seconds)
  279. 2242 faces
  280. 2 degenerate faces
  281. 318095 square feet [45805784.00 square inches]
  282. 1 Displacements
  283. 65536 Square Feet [9437184.00 Square Inches]
  284. 2240 patches before subdivision
  285. 45590 patches after subdivision
  286. sun extent from map=0.000000
  287. 21 direct lights
  288. BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (24)
  289. BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (20)
  290. transfers 3682747, max 373
  291. transfer lists: 28.1 megs
  292. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  293. Bounce #1 added RGB(302111, 161621, 122194)
  294. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  295. Bounce #2 added RGB(71718, 27702, 14774)
  296. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  297. Bounce #3 added RGB(22814, 7470, 3798)
  298. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  299. Bounce #4 added RGB(6277, 1570, 619)
  300. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  301. Bounce #5 added RGB(2637, 626, 247)
  302. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  303. Bounce #6 added RGB(877, 164, 50)
  304. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  305. Bounce #7 added RGB(513, 93, 27)
  306. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  307. Bounce #8 added RGB(220, 31, 7)
  308. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  309. Bounce #9 added RGB(148, 19, 4)
  310. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  311. Bounce #10 added RGB(75, 7, 1)
  312. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  313. Bounce #11 added RGB(50, 4, 1)
  314. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  315. Bounce #12 added RGB(28, 2, 0)
  316. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  317. Bounce #13 added RGB(18, 1, 0)
  318. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  319. Bounce #14 added RGB(10, 0, 0)
  320. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  321. Bounce #15 added RGB(7, 0, 0)
  322. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  323. Bounce #16 added RGB(4, 0, 0)
  324. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  325. Bounce #17 added RGB(2, 0, 0)
  326. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
  327. Bounce #18 added RGB(1, 0, 0)
  328. GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
  329. Bounce #19 added RGB(1, 0, 0)
  330. Build Patch/Sample Hash Table(s).....Done<-0.0219 sec>
  331. FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (6)
  332. FinalLightFace Done
  333. 0 of 0 (0% of) surface lights went in leaf ambient cubes.
  334. ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (14)
  335. Writing leaf ambient...done
  336. Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (15)
  337.  
  338. Ready to Finish
  339.  
  340. Object names Objects/Maxobjs Memory / Maxmem Fullness
  341. ------------ --------------- --------------- --------
  342. models 10/1024 480/49152 ( 1.0%)
  343. brushes 581/8192 6972/98304 ( 7.1%)
  344. brushsides 4002/65536 32016/524288 ( 6.1%)
  345. planes 2292/65536 45840/1310720 ( 3.5%)
  346. vertexes 4131/65536 49572/786432 ( 6.3%)
  347. nodes 1481/65536 47392/2097152 ( 2.3%)
  348. texinfos 897/12288 64584/884736 ( 7.3%)
  349. texdata 76/2048 2432/65536 ( 3.7%)
  350. dispinfos 1/0 176/0 ( 0.0%)
  351. disp_verts 81/0 1620/0 ( 0.0%)
  352. disp_tris 128/0 256/0 ( 0.0%)
  353. disp_lmsamples 61504/0 61504/0 ( 0.0%)
  354. faces 2242/65536 125552/3670016 ( 3.4%)
  355. hdr faces 2242/65536 125552/3670016 ( 3.4%)
  356. origfaces 1409/65536 78904/3670016 ( 2.1%)
  357. leaves 1492/65536 47744/2097152 ( 2.3%)
  358. leaffaces 3162/65536 6324/131072 ( 4.8%)
  359. leafbrushes 1256/65536 2512/131072 ( 1.9%)
  360. areas 3/256 24/2048 ( 1.2%)
  361. surfedges 16899/512000 67596/2048000 ( 3.3%)
  362. edges 10843/256000 43372/1024000 ( 4.2%)
  363. LDR worldlights 21/8192 1848/720896 ( 0.3%)
  364. HDR worldlights 21/8192 1848/720896 ( 0.3%)
  365. leafwaterdata 0/32768 0/393216 ( 0.0%)
  366. waterstrips 307/32768 3070/327680 ( 0.9%)
  367. waterverts 0/65536 0/786432 ( 0.0%)
  368. waterindices 5676/65536 11352/131072 ( 8.7%)
  369. cubemapsamples 29/1024 464/16384 ( 2.8%)
  370. overlays 45/512 15840/180224 ( 8.8%)
  371. LDR lightdata [variable] 1182592/0 ( 0.0%)
  372. HDR lightdata [variable] 1182592/0 ( 0.0%)
  373. visdata [variable] 56198/16777216 ( 0.3%)
  374. entdata [variable] 34226/393216 ( 8.7%)
  375. LDR ambient table 1492/65536 5968/262144 ( 2.3%)
  376. HDR ambient table 1492/65536 5968/262144 ( 2.3%)
  377. LDR leaf ambient 7349/65536 205772/1835008 (11.2%)
  378. HDR leaf ambient 7350/65536 205800/1835008 (11.2%)
  379. occluders 0/0 0/0 ( 0.0%)
  380. occluder polygons 0/0 0/0 ( 0.0%)
  381. occluder vert ind 0/0 0/0 ( 0.0%)
  382. detail props [variable] 1/12 ( 8.3%)
  383. static props [variable] 1/16712 ( 0.0%)
  384. pakfile [variable] 1749821/0 ( 0.0%)
  385. physics [variable] 230121/4194304 ( 5.5%)
  386. physics terrain [variable] 69/1048576 ( 0.0%)
  387.  
  388. Level flags = 3
  389.  
  390. Total triangle count: 6660
  391. Writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
  392. 1 minute, 49 seconds elapsed
  393.  
  394. ** Executing...
  395. ** Command: Copy File
  396. ** Parameters: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp" "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf\maps\ctf_skyrail.bsp"
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