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- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk\bin\orangebox\bin\vbsp.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail"
- Valve Software - vbsp.exe (Jul 7 2010)
- 2 threads
- materialPath: c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf\materials
- Loading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...
- Merged 142 detail faces...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.prt...Building visibility clusters...
- done (0)
- *** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
- *** Error: Skybox vtf files for skybox/sky_morningsnow_01 weren't compiled with the same size texture and/or same flags!
- Can't load skybox file skybox/sky_morningsnow_01 to build the default cubemap!
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (230121 bytes)
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 2008 texinfos to 897
- Reduced 79 texdatas to 76 (2450 bytes to 2389)
- Writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- 7 seconds elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk\bin\orangebox\bin\vvis.exe"
- ** Parameters: -game "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail"
- Valve Software - vvis.exe (Jul 7 2010)
- 2 threads
- reading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- reading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.prt
- 475 portalclusters
- 1358 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (12)
- Optimized: 456 visible clusters (0.00%)
- Total clusters visible: 76947
- Average clusters visible: 161
- Building PAS...
- Average clusters audible: 458
- visdatasize:56198 compressed from 60800
- writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- 12 seconds elapsed
- ** Executing...
- ** Command: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk\bin\orangebox\bin\vrad.exe"
- ** Parameters: -both -StaticPropLighting -StaticPropPolys -lights texlights.rad -TextureShadows -game "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf" "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail"
- Valve Software - vrad.exe SSE (Jul 7 2010)
- Valve Radiosity Simulator
- 2 threads
- [Reading texlights from 'lights.rad']
- [34 texlights parsed from 'lights.rad']
- [Reading texlights from 'texlights.rad']
- Warning: Redundant 'lights/blue001' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/blue002' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/blue003' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/blue004' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white001' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white002' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white003' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white_fill' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool001b' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool002a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool002b' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool003a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwarm002a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwhite001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwhite002a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/hazzardred001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/hazzardyellow001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/HIDcool001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/HIDcool001b' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/HIDwarm001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white004' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white005' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white006' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white007' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white001_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white002_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white003_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white004_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white005_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white006_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/incandescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/incandescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
- [34 texlights parsed from 'texlights.rad']
- Loading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- Loaded alpha texture materials\models\props_foliage\pine_tree_large_snow.vtf
- Loaded alpha texture materials\models\props_foliage\shrub_03.vtf
- Loaded alpha texture materials\models\props_foliage\shrub_03_snow.vtf
- Setting up ray-trace acceleration structure... Done (21.00 seconds)
- 2242 faces
- 2 degenerate faces
- 318095 square feet [45805784.00 square inches]
- 1 Displacements
- 65536 Square Feet [9437184.00 Square Inches]
- 2240 patches before subdivision
- 45590 patches after subdivision
- sun extent from map=0.000000
- 21 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (24)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (20)
- transfers 3682747, max 373
- transfer lists: 28.1 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #1 added RGB(439124, 233473, 160588)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(111612, 44567, 22554)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(34160, 11376, 5384)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(9563, 2498, 952)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #5 added RGB(3586, 846, 317)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #6 added RGB(1153, 217, 65)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(594, 106, 31)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(243, 34, 8)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #9 added RGB(155, 20, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(77, 8, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #11 added RGB(51, 4, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(28, 2, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(18, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #14 added RGB(10, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #15 added RGB(7, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #16 added RGB(4, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #17 added RGB(2, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #18 added RGB(1, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #19 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<-0.0227 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (7)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (13)
- Writing leaf ambient...done
- Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (13)
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 10/1024 480/49152 ( 1.0%)
- brushes 581/8192 6972/98304 ( 7.1%)
- brushsides 4002/65536 32016/524288 ( 6.1%)
- planes 2292/65536 45840/1310720 ( 3.5%)
- vertexes 4131/65536 49572/786432 ( 6.3%)
- nodes 1481/65536 47392/2097152 ( 2.3%)
- texinfos 897/12288 64584/884736 ( 7.3%)
- texdata 76/2048 2432/65536 ( 3.7%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 81/0 1620/0 ( 0.0%)
- disp_tris 128/0 256/0 ( 0.0%)
- disp_lmsamples 61504/0 61504/0 ( 0.0%)
- faces 2242/65536 125552/3670016 ( 3.4%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 1409/65536 78904/3670016 ( 2.1%)
- leaves 1492/65536 47744/2097152 ( 2.3%)
- leaffaces 3162/65536 6324/131072 ( 4.8%)
- leafbrushes 1256/65536 2512/131072 ( 1.9%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 16899/512000 67596/2048000 ( 3.3%)
- edges 10843/256000 43372/1024000 ( 4.2%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 307/32768 3070/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5676/65536 11352/131072 ( 8.7%)
- cubemapsamples 29/1024 464/16384 ( 2.8%)
- overlays 45/512 15840/180224 ( 8.8%)
- LDR lightdata [variable] 1182592/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 56198/16777216 ( 0.3%)
- entdata [variable] 34226/393216 ( 8.7%)
- LDR ambient table 1492/65536 5968/262144 ( 2.3%)
- HDR ambient table 1492/65536 5968/262144 ( 2.3%)
- LDR leaf ambient 7349/65536 205772/1835008 (11.2%)
- HDR leaf ambient 1492/65536 41776/1835008 ( 2.3%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16712 ( 0.0%)
- pakfile [variable] 879337/0 ( 0.0%)
- physics [variable] 230121/4194304 ( 5.5%)
- physics terrain [variable] 69/1048576 ( 0.0%)
- Level flags = 1
- Total triangle count: 6660
- Writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- 1 minute, 44 seconds elapsed
- Valve Software - vrad.exe SSE (Jul 7 2010)
- Valve Radiosity Simulator
- 2 threads
- [Reading texlights from 'lights.rad']
- [34 texlights parsed from 'lights.rad']
- [Reading texlights from 'texlights.rad']
- Warning: Redundant 'lights/blue001' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/blue002' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/blue003' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/blue004' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white001' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white002' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white003' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white_fill' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool001b' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool002a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool002b' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentcool003a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwarm002a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwhite001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/fluorescentwhite002a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/hazzardred001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/hazzardyellow001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/HIDcool001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/HIDcool001b' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/HIDwarm001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white004' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white005' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white006' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white007' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white001_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white002_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white003_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white004_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white005_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/white006_nochop' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/incandescentcool001a' def in 'lights.rad' AND 'texlights.rad'!
- Warning: Redundant 'lights/incandescentwarm001a' def in 'lights.rad' AND 'texlights.rad'!
- [34 texlights parsed from 'texlights.rad']
- Loading c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- Loaded alpha texture materials\models\props_foliage\pine_tree_large_snow.vtf
- Loaded alpha texture materials\models\props_foliage\shrub_03.vtf
- Loaded alpha texture materials\models\props_foliage\shrub_03_snow.vtf
- Setting up ray-trace acceleration structure... Done (23.32 seconds)
- 2242 faces
- 2 degenerate faces
- 318095 square feet [45805784.00 square inches]
- 1 Displacements
- 65536 Square Feet [9437184.00 Square Inches]
- 2240 patches before subdivision
- 45590 patches after subdivision
- sun extent from map=0.000000
- 21 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (24)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (20)
- transfers 3682747, max 373
- transfer lists: 28.1 megs
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #1 added RGB(302111, 161621, 122194)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #2 added RGB(71718, 27702, 14774)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #3 added RGB(22814, 7470, 3798)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #4 added RGB(6277, 1570, 619)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #5 added RGB(2637, 626, 247)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #6 added RGB(877, 164, 50)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #7 added RGB(513, 93, 27)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #8 added RGB(220, 31, 7)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #9 added RGB(148, 19, 4)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #10 added RGB(75, 7, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #11 added RGB(50, 4, 1)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #12 added RGB(28, 2, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #13 added RGB(18, 1, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #14 added RGB(10, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #15 added RGB(7, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #16 added RGB(4, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #17 added RGB(2, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Bounce #18 added RGB(1, 0, 0)
- GatherLight: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Bounce #19 added RGB(1, 0, 0)
- Build Patch/Sample Hash Table(s).....Done<-0.0219 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (6)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (14)
- Writing leaf ambient...done
- Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (15)
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 10/1024 480/49152 ( 1.0%)
- brushes 581/8192 6972/98304 ( 7.1%)
- brushsides 4002/65536 32016/524288 ( 6.1%)
- planes 2292/65536 45840/1310720 ( 3.5%)
- vertexes 4131/65536 49572/786432 ( 6.3%)
- nodes 1481/65536 47392/2097152 ( 2.3%)
- texinfos 897/12288 64584/884736 ( 7.3%)
- texdata 76/2048 2432/65536 ( 3.7%)
- dispinfos 1/0 176/0 ( 0.0%)
- disp_verts 81/0 1620/0 ( 0.0%)
- disp_tris 128/0 256/0 ( 0.0%)
- disp_lmsamples 61504/0 61504/0 ( 0.0%)
- faces 2242/65536 125552/3670016 ( 3.4%)
- hdr faces 2242/65536 125552/3670016 ( 3.4%)
- origfaces 1409/65536 78904/3670016 ( 2.1%)
- leaves 1492/65536 47744/2097152 ( 2.3%)
- leaffaces 3162/65536 6324/131072 ( 4.8%)
- leafbrushes 1256/65536 2512/131072 ( 1.9%)
- areas 3/256 24/2048 ( 1.2%)
- surfedges 16899/512000 67596/2048000 ( 3.3%)
- edges 10843/256000 43372/1024000 ( 4.2%)
- LDR worldlights 21/8192 1848/720896 ( 0.3%)
- HDR worldlights 21/8192 1848/720896 ( 0.3%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 307/32768 3070/327680 ( 0.9%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 5676/65536 11352/131072 ( 8.7%)
- cubemapsamples 29/1024 464/16384 ( 2.8%)
- overlays 45/512 15840/180224 ( 8.8%)
- LDR lightdata [variable] 1182592/0 ( 0.0%)
- HDR lightdata [variable] 1182592/0 ( 0.0%)
- visdata [variable] 56198/16777216 ( 0.3%)
- entdata [variable] 34226/393216 ( 8.7%)
- LDR ambient table 1492/65536 5968/262144 ( 2.3%)
- HDR ambient table 1492/65536 5968/262144 ( 2.3%)
- LDR leaf ambient 7349/65536 205772/1835008 (11.2%)
- HDR leaf ambient 7350/65536 205800/1835008 (11.2%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/16712 ( 0.0%)
- pakfile [variable] 1749821/0 ( 0.0%)
- physics [variable] 230121/4194304 ( 5.5%)
- physics terrain [variable] 69/1048576 ( 0.0%)
- Level flags = 3
- Total triangle count: 6660
- Writing c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp
- 1 minute, 49 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "c:\program files (x86)\steam\steamapps\anthonymyre311\sourcesdk_content\tf\mapsrc\ctf_skyrail.bsp" "c:\program files (x86)\steam\steamapps\anthonymyre311\team fortress 2\tf\maps\ctf_skyrail.bsp"
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