Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Exe timestamp: 2014/07/27 10:42:44
- Current time: 2014/08/02 15:50:10
- Version 1.63.125548
- Unsupported language French in stringtable
- Unsupported language French in stringtable
- Unsupported language French in stringtable
- Item STR_EQUIP_NAME_41 listed twice
- Item STR_EQUIP_DESC_41 listed twice
- Unsupported language French in stringtable
- Unsupported language French in stringtable
- Unsupported language French in stringtable
- Unsupported language French in stringtable
- Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
- Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
- Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
- Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
- Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
- Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
- Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
- Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
- Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
- Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
- Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
- Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
- Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
- Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
- Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
- Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
- Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
- Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
- Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
- Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
- Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
- Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
- Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
- Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
- Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
- Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
- Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
- Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
- Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
- Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
- Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
- Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
- Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
- Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
- Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
- Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
- Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
- Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
- Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
- Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
- Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
- Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
- Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
- Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
- Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
- Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
- Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
- Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
- Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
- Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
- Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
- Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
- Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
- Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
- Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
- Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
- Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
- Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
- Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
- Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
- Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
- 15:51:31 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
- 15:51:32 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
- 15:51:33 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
- 15:51:35 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
- 15:51:35 "DayZ Epoch: MPframework inited"
- 15:51:36 Error in expression <\variables.sqf"
- disableSerialization;
- AllPlayers set [count AllPlayers, "Bandi>
- 15:51:36 Error position: <AllPlayers set [count AllPlayers, "Bandi>
- 15:51:36 Error Variable indéfinie dans une expression: allplayers
- 15:51:36 File mpmissions\DayZ_Epoch_11.Chernarus\custom\variables.sqf, line 4
- 15:51:40 "infiSTAR.de - Waiting for bis_fnc_init..."
- 15:51:40 "infiSTAR.de - bis_fnc_init done - AntiHack STARTING...!"
- 5:51:40 "infiSTAR.de - iproductVersion: ************** | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,125548] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
- 15:51:40 "infiSTAR.de - _fnc_RandomGen: {
- _arr = ["w","t","g","y","U","U","G","Y","R","n","P","j","2","2","H","c","g","C","8","8","F","N","Y","X","Q","i","n","b","z","m"];
- _gen = "PV_";
- for "_i" from 1 to 7 do {_gen = _gen + (_arr select (random ((count _arr)-1)));};
- _gen
- }"
- 15:51:40 "infiSTAR.de - _randvar1: PV_ngwnNNN"
- 15:51:40 "infiSTAR.de - _randvar2: PV_UFbUbty"
- 15:51:40 "infiSTAR.de - _randvar3: PV_nQ2cjCz"
- 15:51:40 "infiSTAR.de - _randvar4: PV_Ugz2gtC"
- 15:51:40 "infiSTAR.de - _randvar5: PV_wztUcc2"
- 15:51:40 "infiSTAR.de - _randvar6: PV_Gyjnyjg"
- 15:51:40 "infiSTAR.de - _randvar13: PV_X2FXUnG"
- 15:51:40 "infiSTAR.de - _randvar19: PV_bYG8cy2"
- 15:51:40 "infiSTAR.de - _randvar26: PV_tbYQbNz"
- 15:51:40 "infiSTAR.de - _randvar27: PV_YnRjncY"
- 15:51:40 "infiSTAR.de - _randvar27a: PV_QPi28cc"
- 15:51:40 "infiSTAR.de - _randvar28: PV_n2XG2Nt"
- 15:51:41 "infiSTAR.de - infiSTAR_DLL_PATH: "
- 15:51:41 "infiSTAR.de - AntiHack LOADED!"
- 15:51:41 "infiSTAR.de - CREATING AdminMenu"
- 15:51:41 "infiSTAR.de - ADDING PublicVariableEventHandlers"
- 15:51:41 "infiSTAR.de - AntiHack FULLY LOADED"
- 15:53:13 "HIVE: Starting"
- 15:53:13 "HIVE: trying to get objects"
- 15:53:13 "HIVE: found 830 objects"
- 15:53:13 "HIVE: Commence Object Streaming..."
- 15:53:14 "HIVE: got 359 Epoch Objects and 471 Vehicles"
- 15:53:18 "infiSTAR.de - Player-Log: d******e(***************) - 0h 00min | ******ADMIN******"
- 15:53:20 "infiSTAR.de PlayerConnected: _uid: *************** _name: d*******e"
- 15:53:20 "infiSTAR.de PlayerConnected: _uid: _name: __SERVER__"
- 15:53:28 AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
- 15:53:28 AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
- 15:53:47 "HIVE: Vehicle Spawn limit reached!"
- 15:53:47 "HIVE: Spawning # of Debris: 100"
- 15:53:47 "HIVE: Spawning # of Ammo Boxes: 10"
- 15:53:47 "HIVE: Spawning # of Veins: 70"
- 15:53:47 "Total Number of spawn locations 5"
- 15:53:47 "EPOCH EVENTS INIT"
- 15:53:55 "DEBUG VEIN: Too many objects at [3650.92,8712.05]"
- 15:53:56 Error in expression < = _primary select 8;
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement