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Nov 5th, 2026
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  1. CRAbBSMTAManageSH TIME: 2026-11-05 01:01:35
  2. Fallout 4 v1.11.240
  3. Addictol Crash Logger v1.8.0 Nov 2 2026 02:05:18
  4.  
  5. Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF6C7656092 Fallout4.exe+0C56092 mov rax, [rcx] | `anonymous_namespace'::ResetAllToggles(void)_C56092)
  6. Exception Flags: 0x00000000 (Continuable)
  7. Number of Parameters: 2
  8. Exception Thread ID: 17332
  9. Access Violation: Tried to read memory at 0x01C800000000
  10. ACCESS VIOLATION ANALYSIS:
  11. Instruction: mov rax, [rcx]
  12. Memory Operand: [base=rcx, index=none, scale=0, disp=+0x0]
  13. Base Register: rcx = 0x000001C800000000
  14. Computed Address: 0x000001C800000000
  15.  
  16. POSSIBLE RELEVANT OBJECTS:
  17. RDI: (NiNode*) "SPINE2"
  18. R13: (BGSSaveLoadManager*)
  19. RSP+8: (NiNode*) "Chest"
  20. RSP+50: (NiNode*) "SPINE1"
  21. RSP+80: (NiNode*) "COM"
  22. RSP+B0: (BSFlattenedBoneTree*) "Root"
  23. RSP+E0: (BSFadeNode*) "skeleton.nif"
  24. RSP+100: (bhkCharProxyController*)
  25. RSP+110: (NiNode*)
  26. RSP+140: (BSMultiBoundNode*)
  27. RSP+170: (NiNode*) "ObjectLODRoot"
  28. RSP+200: (TESObjectCELL*) [0x0000DD1C] ("prp.esp") [0x0000DD1C]
  29. RSP+230: (TESObjectCELL*) [0xFF000E60] [0xFF000E60]
  30. RSP+238: (TESObjectREFR*) [0x00060D6E] ("Fallout4.esm") [0x00000032]
  31. RSP+5D0: (MovementControllerNPC*)
  32. RSP+6A0: (TESTopicInfo*) [0x0016EA33] ("Fallout4.esm")
  33. RSP+A40: (Actor*) [0x1701332F] ("kinggathcreations_fev.esm") [0x170100E9]
  34. RSP+AA8: (TESObjectCELL*) [0x170026A5] ("kinggathcreations_fev.esm") [0x170026A5]
  35. RSP+B10: (ExtraLinkedRefChildren*)
  36. RSP+B50: (TESTopicInfo*) [0x0016E9F5] ("Fallout4.esm")
  37. RSP+DB8: (TESObjectREFR*) [0x170145A3] ("kinggathcreations_fev.esm") [0x0001E2D4] (Fallout4.esm)
  38. RSP+DD0: (TESObjectCELL*) [0xFF0045E7] [0xFF0045E7]
  39. RSP+EF8: (TESObjectREFR*) [0x170032B9] ("kinggathcreations_fev.esm") [0x00160825] (Fallout4.esm)
  40. RSP+F48: (TESWorldSpace*) [0x170026A4] ("kinggathcreations_fev.esm") "Park"
  41.  
  42. PROCESS INFO:
  43. Process ID: 17180
  44. Crash Thread ID: 17332
  45. Process Uptime: 00:02:07 (127556ms)
  46. Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Fallout 4
  47. Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Fallout 4\Fallout4.exe"
  48. Executable MD5: c5791a0ce539465701c6e38fa465960c
  49. Executable Size: 55343016 bytes
  50. Executable Modified: 2026-11-02 18:26:14
  51. Elevated: No
  52.  
  53. THREAD CONTEXT (HEURISTIC):
  54. Thread Priority: 0
  55. Likely Role: Job/Task
  56.  
  57. SETTINGS:
  58. [Additional]
  59. Default Settings
  60. [Fixes]
  61. Default Settings
  62. [Patches]
  63. Default Settings
  64. [Telemetry]
  65. Default Settings
  66. [Warnings]
  67. Default Settings
  68.  
  69. SYSTEM SPECS:
  70. OS: Microsoft Windows 10 Home v10.0.19045
  71. CPU: GenuineIntel Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
  72. CPU Cores: 8 logical, 4 physical, 1 packages
  73. GPU #1: Nvidia GP106BM [GeForce GTX 1060 Mobile 6GB]
  74. GPU #2: Microsoft Basic Render Driver
  75. PHYSICAL MEMORY: 12.41 GB/15.94 GB
  76. VIRTUAL MEMORY: 636.61 GB/131072.00 GB
  77. PROCESS MEMORY: Working Set: 4548.40 MB, Private: 5966.80 MB, Peak: 4563.61 MB
  78. PAGE FAULTS: 1427551 (Peak: 4785295360)
  79. GPU MEMORY: 1.51/5.14 GB
  80.  
  81. CALL STACK ([P]robable / [S]tack scan):
  82. [ 0][P] 0x7FF6C7656092 Fallout4.exe+0C56092 mov rax, [rcx] | `anonymous_namespace'::ResetAllToggles(void)_C56092 mov rax, [rcx]
  83. [ 1][P] 0x7FF6C7656102 Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102 inc ebx
  84. [ 2][P] 0x7FF6C7655F96 Fallout4.exe+0C55F96 mov rcx, [0x00007FF6C9CDD100] | `anonymous_namespace'::ResetAllToggles(void)_C55F96 mov rcx, [0x00007FF6C9CDD100]
  85. [ 3][P] 0x7FF6C765507E Fallout4.exe+0C5507E | Main::ShutdownTextureUpdate(void)_C5507E
  86. [ 4][P] 0x7FF6C765496F Fallout4.exe+0C5496F movzx eax, byte ptr [0x00007FF6C9CFF87C] | Main::ShutdownTextureUpdate(void)_C5496F movzx eax, byte ptr [0x00007FF6C9CFF87C]
  87. [ 5][P] 0x7FF6C7600B2C Fallout4.exe+0C00B2C mov rcx, [0x00007FF6C9CDD158] | BGSSaveLoadManager::ProcessEvent(SPECIALMenuEvent::NameChangedEvent&,BSTEventSource<SPECIALMenuEv_C00B2C mov rcx, [0x00007FF6C9CDD158]
  88. [ 6][P] 0x7FF6C75F9E6B Fallout4.exe+0BF9E6B lea rcx, [rbp+0x270] | BGSSaveLoadThread::ThreadProc(void)_BF9E6B lea rcx, [rbp+0x270]
  89. [ 7][P] 0x7FF6C76023CD Fallout4.exe+0C023CD mov [rbx+0x1A], al | BGSSaveLoadManager::ProcessEvent(SPECIALMenuEvent::NameChangedEvent&,BSTEventSource<SPECIALMenuEv_C023CD mov [rbx+0x1A], al
  90. [ 8][P] 0x7FF6C808932A Fallout4.exe+168932A mov rax, [rdi+0x18] | BSJobs::JobListLocal::RunJobsInternal(uint,BSJobs::ThreadJobListState&,bool)_168932A mov rax, [rdi+0x18]
  91. [ 9][P] 0x7FF6C808983B Fallout4.exe+168983B mov [rbp+0x04], eax | BSJobs::JobListLocal::AddTerminator(void)_168983B mov [rbp+0x04], eax
  92. [10][P] 0x7FF6C8087D49 Fallout4.exe+1687D49 movzx eax, byte ptr [rbx+0xA74] | BSJobs::JobThread::ThreadProc(void)_1687D49 movzx eax, byte ptr [rbx+0xA74]
  93. [11][P] 0x7FF6C806536D Fallout4.exe+166536D mov rcx, [0x00007FF6C9D9FA30] | BSThread::CallThreadProc(void)_166536D mov rcx, [0x00007FF6C9D9FA30]
  94. [12][P] 0x7FFBBEBD7124 KERNEL32.DLL+0017124
  95. [13][P] 0x7FFBBED1CC91 ntdll.dll+004CC91
  96. [14][S] 0x7FF6C805940F Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F cmp [rdi], eax
  97. [15][S] 0x7FF6C6CA03DD Fallout4.exe+02A03DD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A03DD mov rbx, [rsp+0x30]
  98. [16][S] 0x7FF6C6C903B6 Fallout4.exe+02903B6 test rax, rax | ExtraDataList::GetInteraction(BSTSmartPointer<RefrInteraction,BSTSmartPointerIntrusiveRefCount>&)_2903B6 test rax, rax
  99. [17][S] 0x7FF6C8281CDD Fallout4.exe+1881CDD test dword ptr [rdi+0x40], 0x40000 | bhkNPCollisionObject::IsPendingAddToWorld(void)_1881CDD test dword ptr [rdi+0x40], 0x40000
  100. [18][S] 0x7FF6C82B6A5D Fallout4.exe+18B6A5D test al, al | hknpBSMouseSpringAction::`vector_deleting_destructor'(uint)_18B6A5D test al, al
  101. [19][S] 0x7FF6C76B1B4C Fallout4.exe+0CB1B4C test al, al | Actor::ShouldRespondToActorCollision(MovementMessageActorCollision&,BSPointerHandleSmartPointer<B_CB1B4C test al, al
  102. [20][S] 0x7FF6C6ECC286 Fallout4.exe+04CC286 test rax, rax | TESObjectCELL::UpdateFadeNodes(void)_4CC286 test rax, rax
  103. [21][S] 0x7FFB60C58248 Addictol.dll+00F8248 jmp 0x00007FFB60C5824A | D:\a\Addictol\Addictol\source\Addictol\Source\Memory\Heaps\AdVoltekHeap.cpp:55 Addictol::Heaps::Voltek::Free | params: a_block: void*
  104. [22][S] 0x7FF6C805A12A Fallout4.exe+165A12A xor eax, eax | BSScrapArrayAllocator::Deallocate(void)_165A12A xor eax, eax
  105. [23][S] 0x7FF6C7606D39 Fallout4.exe+0C06D39 add rsp, 0x70 | `anonymous_namespace'::ObsoleteSaveCallback::`scalar_deleting_destructor'(uint)_C06D39 add rsp, 0x70
  106. [24][S] 0x7FFB60CCBD22 Addictol.dll+016BD22 mov rbx, rax | D:\a\Addictol\Addictol\source\Addictol\Include\Memory\AdAllocator.h:77 Addictol::ProxyHeap<Addictol::Heaps::Voltek>::malloc | params: nSize: uint64_t
  107. [25][S] 0x7FF6C7AB8A0D Fallout4.exe+10B8A0D mov rsi, [rsp+0x58] | GameScript::Logger::PostErrorImpl(BSScript::ICachedErrorMessage&,BSScript::ErrorLogger::Severity)_10B8A0D mov rsi, [rsp+0x58]
  108. [26][S] 0x7FF6C75E8A95 Fallout4.exe+0BE8A95 mov rbx, [rsp+0x30] | `anonymous_namespace'::ReceiverData::SetTunedFreq(float)_BE8A95 mov rbx, [rsp+0x30]
  109. [27][S] 0x7FF6C6EC3CB7 Fallout4.exe+04C3CB7 mov eax, 0x9C0 | TESObjectCELL::InitItem(BGSLoadFormBuffer&)_4C3CB7 mov eax, 0x9C0
  110. [28][S] 0x7FFB60D6C10F Addictol.dll+020C10F add rsp, 0x48 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:421 voltek::memory_manager::memory_manager::free | params: ptr: void*
  111. [29][S] 0x7FF6C809D37C Fallout4.exe+169D37C and dword ptr [rbx+0x44], 0xFFFFF3FF | BSResource::Archive2::ReaderStream::DoClose(void)_169D37C and dword ptr [rbx+0x44], 0xFFFFF3FF
  112. [30][S] 0x7FF6C6D11B2C Fallout4.exe+0311B2C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_311B2C or dword ptr [rdi+0x10], 0x08
  113. [31][S] 0x7FFB60D6BD5F Addictol.dll+020BD5F add rsp, 0x70 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:274 voltek::memory_manager::memory_manager::alloc | params: size: uint64_t
  114. [32][S] 0x7FF6C6F194F3 Fallout4.exe+05194F3 mov rax, rbx | TESObjectREFR::GetHandle(void)_5194F3 mov rax, rbx
  115. [33][S] 0x7FF6C6EF0D67 Fallout4.exe+04F0D67 mov rdx, [rbx+0x48] | BSTArray<std::unique_ptr<`anonymous_namespace'::QueuedNodeAttaches>,BSTArrayHeapAllocator>::Clear_4F0D67 mov rdx, [rbx+0x48]
  116. [34][S] 0x7FF6C6F002C3 Fallout4.exe+05002C3 test rax, rax | TESObjectREFR::AddLight(void)_5002C3 test rax, rax
  117. [35][S] 0x7FF6C6EF0C25 Fallout4.exe+04F0C25 test rdi, rdi | BSTArray<std::unique_ptr<`anonymous_namespace'::QueuedNodeAttaches>,BSTArrayHeapAllocator>::Clear_4F0C25 test rdi, rdi
  118. [36][S] 0x7FF6C6EED969 Fallout4.exe+04ED969 cmp eax, 0xFFFFFFFF | BSTArray<NiPointer<TESObjectREFR>,BSTArrayHeapAllocator>::Add<TESObjectREFR*>(TESObjectREFR*)_4ED969 cmp eax, 0xFFFFFFFF
  119. [37][S] 0x7FF6C6C8991B Fallout4.exe+028991B test rax, rax | ExtraDataList::GetPrimitive(void)_28991B test rax, rax
  120. [38][S] 0x7FF6C6F7782A Fallout4.exe+057782A test r15b, r15b | TESWorldSpace::AddToSky(TESObjectREFR*)_57782A test r15b, r15b
  121. [39][S] 0x7FF6C6ED0E15 Fallout4.exe+04D0E15 mov r13, [rsp+0x88] | TESObjectCELL::AssignPersistentRefsToCell(TESObjectCELL*)_4D0E15 mov r13, [rsp+0x88]
  122. [40][S] 0x7FFBBC6BA11B KERNELBASE.dll+006A11B
  123. [41][S] 0x7FF6C82B0045 Fallout4.exe+18B0045 test rbx, rbx | `anonymous_namespace'::HavokThreadMemorySink::ProcessEvent(BSThreadEvent::ThreadEvent&,BSTEventSo_18B0045 test rbx, rbx
  124. [42][S] 0x7FFBBC6A89B0 KERNELBASE.dll+00589B0
  125. [43][S] 0x7FFBBC66B6AE KERNELBASE.dll+001B6AE
  126. [44][S] 0x7FFBBC77C810 KERNELBASE.dll+012C810
  127.  
  128. REGISTERS:
  129. RAX 0x1B2306B1388 (void*)
  130. RCX 0x1C800000000 (size_t) [1958505086976]
  131. RDX 0x7FF6C90849B8 (void* -> Fallout4.exe+26849B8 push rax | &NiNode::`vector_deleting_destructor'(uint)_26849B8)
  132. RBX 0x2 (size_t) [2]
  133. RSP 0xAB4CC2E9D0 (void*)
  134. RBP 0xAB4CC2ED20 (void*)
  135. RSI 0x1C800000000 (size_t) [1958505086976]
  136. RDI 0x1C831A49430 (NiNode*) "SPINE2"
  137. RTTIName: "NiNode"
  138. Checking TESObjectREFR: {}
  139. Object Reference:
  140. File: "Fallout4.esm"
  141. Flags: 0x00440009
  142. EditorID: "CompanionStrong"
  143. FormID: 0x00027682
  144. FormType: kNPC_ (45)
  145. Parent Cell:
  146. File: "prp.esp"
  147. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  148. Flags: 0x00040009
  149. EditorID: "SanctuaryExt"
  150. FormID: 0x0000DD60
  151. FormType: kCELL (63)
  152. Checking Parent:
  153. Name: "SPINE1"
  154. RTTIName: "NiNode"
  155. Flags: e
  156. Checking TESObjectREFR: {}
  157. Object Reference:
  158. File: "Fallout4.esm"
  159. Flags: 0x00440009
  160. EditorID: "CompanionStrong"
  161. FormID: 0x00027682
  162. FormType: kNPC_ (45)
  163. Parent Cell:
  164. File: "prp.esp"
  165. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  166. Flags: 0x00040009
  167. EditorID: "SanctuaryExt"
  168. FormID: 0x0000DD60
  169. FormType: kCELL (63)
  170. Checking Parent:
  171. Name: "COM"
  172. RTTIName: "NiNode"
  173. Flags: e
  174. Checking TESObjectREFR: {}
  175. Object Reference:
  176. File: "Fallout4.esm"
  177. Flags: 0x00440009
  178. EditorID: "CompanionStrong"
  179. FormID: 0x00027682
  180. FormType: kNPC_ (45)
  181. Parent Cell:
  182. File: "prp.esp"
  183. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  184. Flags: 0x00040009
  185. EditorID: "SanctuaryExt"
  186. FormID: 0x0000DD60
  187. FormType: kCELL (63)
  188. Checking Parent:
  189. Name: "Root"
  190. RTTIName: "BSFlattenedBoneTree"
  191. ExtraData[0] Name: "BSX"
  192. Flags: e
  193. Checking TESObjectREFR: {}
  194. Object Reference:
  195. File: "Fallout4.esm"
  196. Flags: 0x00440009
  197. EditorID: "CompanionStrong"
  198. FormID: 0x00027682
  199. FormType: kNPC_ (45)
  200. Parent Cell:
  201. File: "prp.esp"
  202. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  203. Flags: 0x00040009
  204. EditorID: "SanctuaryExt"
  205. FormID: 0x0000DD60
  206. FormType: kCELL (63)
  207. Checking Parent:
  208. Name: "skeleton.nif"
  209. RTTIName: "BSFadeNode"
  210. ExtraData[0] Name: "BSX"
  211. ExtraData[1] Name: "BBX"
  212. ExtraData[2] Name: "BSBoneLOD"
  213. ExtraData[3] Name: "BOM"
  214. ExtraData[4] Name: "ColObjLink"
  215. Flags: 210080400e
  216. Checking TESObjectREFR: {}
  217. Object Reference:
  218. File: "Fallout4.esm"
  219. Flags: 0x00440009
  220. EditorID: "CompanionStrong"
  221. FormID: 0x00027682
  222. FormType: kNPC_ (45)
  223. Parent Cell:
  224. File: "prp.esp"
  225. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  226. Flags: 0x00040009
  227. EditorID: "SanctuaryExt"
  228. FormID: 0x0000DD60
  229. FormType: kCELL (63)
  230. Checking Parent:
  231. RTTIName: "NiNode"
  232. ExtraData[0] Name: "NCL"
  233. Flags: 80000000280e
  234. Checking Parent:
  235. RTTIName: "BSMultiBoundNode"
  236. Flags: 2000280e
  237. Checking Parent:
  238. Name: "ObjectLODRoot"
  239. RTTIName: "NiNode"
  240. Flags: 2000280e
  241. Checking Parent:
  242. Name: "shadow scene node"
  243. RTTIName: "ShadowSceneNode"
  244. Flags: 2000280e
  245. Checking Parent:
  246. Name: "WorldRoot Node"
  247. RTTIName: "SceneGraph"
  248. Flags: 2000280e
  249. R8 0x0 (size_t) [0]
  250. R9 0x0 (size_t) [0]
  251. R10 0x7FFB60B60000 (void* -> Addictol.dll+0000000 pop r10)
  252. R11 0x7FFB60E15C21 (void* -> Addictol.dll+02B5C21 vmovdqu ymm1, [rdx+r9*1-0x40] | D:\a\_work\1\s\src\vctools\crt\vcruntime\src\string\amd64\memcpy.asm:407 memcpy)
  253. R12 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
  254. R13 0x1E02D826A50 (BGSSaveLoadManager*)
  255. R14 0x1 (size_t) [1]
  256. R15 0x0 (size_t) [0]
  257.  
  258. STACK:
  259. [RSP+0 ] 0x5 (size_t) [5]
  260. [RSP+8 ] 0x1C831A492E0 (NiNode*) "Chest"
  261. RTTIName: "NiNode"
  262. Checking TESObjectREFR: {}
  263. Object Reference:
  264. File: "Fallout4.esm"
  265. Flags: 0x00440009
  266. EditorID: "CompanionStrong"
  267. FormID: 0x00027682
  268. FormType: kNPC_ (45)
  269. Parent Cell:
  270. File: "prp.esp"
  271. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  272. Flags: 0x00040009
  273. EditorID: "SanctuaryExt"
  274. FormID: 0x0000DD60
  275. FormType: kCELL (63)
  276. Checking Parent:
  277. Name: "SPINE2"
  278. RTTIName: "NiNode"
  279. Flags: e
  280. Checking TESObjectREFR: {}
  281. Object Reference:
  282. File: "Fallout4.esm"
  283. Flags: 0x00440009
  284. EditorID: "CompanionStrong"
  285. FormID: 0x00027682
  286. FormType: kNPC_ (45)
  287. Parent Cell:
  288. File: "prp.esp"
  289. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  290. Flags: 0x00040009
  291. EditorID: "SanctuaryExt"
  292. FormID: 0x0000DD60
  293. FormType: kCELL (63)
  294. Checking Parent:
  295. Name: "SPINE1"
  296. RTTIName: "NiNode"
  297. Flags: e
  298. Checking TESObjectREFR: {}
  299. Object Reference:
  300. File: "Fallout4.esm"
  301. Flags: 0x00440009
  302. EditorID: "CompanionStrong"
  303. FormID: 0x00027682
  304. FormType: kNPC_ (45)
  305. Parent Cell:
  306. File: "prp.esp"
  307. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  308. Flags: 0x00040009
  309. EditorID: "SanctuaryExt"
  310. FormID: 0x0000DD60
  311. FormType: kCELL (63)
  312. Checking Parent:
  313. Name: "COM"
  314. RTTIName: "NiNode"
  315. Flags: e
  316. Checking TESObjectREFR: {}
  317. Object Reference:
  318. File: "Fallout4.esm"
  319. Flags: 0x00440009
  320. EditorID: "CompanionStrong"
  321. FormID: 0x00027682
  322. FormType: kNPC_ (45)
  323. Parent Cell:
  324. File: "prp.esp"
  325. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  326. Flags: 0x00040009
  327. EditorID: "SanctuaryExt"
  328. FormID: 0x0000DD60
  329. FormType: kCELL (63)
  330. Checking Parent:
  331. Name: "Root"
  332. RTTIName: "BSFlattenedBoneTree"
  333. ExtraData[0] Name: "BSX"
  334. Flags: e
  335. Checking TESObjectREFR: {}
  336. Object Reference:
  337. File: "Fallout4.esm"
  338. Flags: 0x00440009
  339. EditorID: "CompanionStrong"
  340. FormID: 0x00027682
  341. FormType: kNPC_ (45)
  342. Parent Cell:
  343. File: "prp.esp"
  344. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  345. Flags: 0x00040009
  346. EditorID: "SanctuaryExt"
  347. FormID: 0x0000DD60
  348. FormType: kCELL (63)
  349. Checking Parent:
  350. Name: "skeleton.nif"
  351. RTTIName: "BSFadeNode"
  352. ExtraData[0] Name: "BSX"
  353. ExtraData[1] Name: "BBX"
  354. ExtraData[2] Name: "BSBoneLOD"
  355. ExtraData[3] Name: "BOM"
  356. ExtraData[4] Name: "ColObjLink"
  357. Flags: 210080400e
  358. Checking TESObjectREFR: {}
  359. Object Reference:
  360. File: "Fallout4.esm"
  361. Flags: 0x00440009
  362. EditorID: "CompanionStrong"
  363. FormID: 0x00027682
  364. FormType: kNPC_ (45)
  365. Parent Cell:
  366. File: "prp.esp"
  367. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  368. Flags: 0x00040009
  369. EditorID: "SanctuaryExt"
  370. FormID: 0x0000DD60
  371. FormType: kCELL (63)
  372. Checking Parent:
  373. RTTIName: "NiNode"
  374. ExtraData[0] Name: "NCL"
  375. Flags: 80000000280e
  376. Checking Parent:
  377. RTTIName: "BSMultiBoundNode"
  378. Flags: 2000280e
  379. Checking Parent:
  380. Name: "ObjectLODRoot"
  381. RTTIName: "NiNode"
  382. Flags: 2000280e
  383. Checking Parent:
  384. Name: "shadow scene node"
  385. RTTIName: "ShadowSceneNode"
  386. Flags: 2000280e
  387. Checking Parent:
  388. Name: "WorldRoot Node"
  389. RTTIName: "SceneGraph"
  390. Flags: 2000280e
  391. [RSP+10 ] 0x1B029A62CA0 (voltek::memory_manager::pool_t*)
  392. [RSP+18 ] 0x1F (size_t) [31]
  393. [RSP+20 ] 0x1C831A49430 (NiNode*) See RDI
  394. [RSP+28 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  395. [RSP+30 ] 0x0 (size_t) [0]
  396. [RSP+38 ] 0x1C831A49430 (NiNode*) "SPINE2"
  397. RTTIName: "NiNode"
  398. Checking TESObjectREFR: {}
  399. Object Reference:
  400. File: "Fallout4.esm"
  401. Flags: 0x00440009
  402. EditorID: "CompanionStrong"
  403. FormID: 0x00027682
  404. FormType: kNPC_ (45)
  405. Parent Cell:
  406. File: "prp.esp"
  407. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  408. Flags: 0x00040009
  409. EditorID: "SanctuaryExt"
  410. FormID: 0x0000DD60
  411. FormType: kCELL (63)
  412. Checking Parent:
  413. Name: "SPINE1"
  414. RTTIName: "NiNode"
  415. Flags: e
  416. Checking TESObjectREFR: {}
  417. Object Reference:
  418. File: "Fallout4.esm"
  419. Flags: 0x00440009
  420. EditorID: "CompanionStrong"
  421. FormID: 0x00027682
  422. FormType: kNPC_ (45)
  423. Parent Cell:
  424. File: "prp.esp"
  425. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  426. Flags: 0x00040009
  427. EditorID: "SanctuaryExt"
  428. FormID: 0x0000DD60
  429. FormType: kCELL (63)
  430. Checking Parent:
  431. Name: "COM"
  432. RTTIName: "NiNode"
  433. Flags: e
  434. Checking TESObjectREFR: {}
  435. Object Reference:
  436. File: "Fallout4.esm"
  437. Flags: 0x00440009
  438. EditorID: "CompanionStrong"
  439. FormID: 0x00027682
  440. FormType: kNPC_ (45)
  441. Parent Cell:
  442. File: "prp.esp"
  443. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  444. Flags: 0x00040009
  445. EditorID: "SanctuaryExt"
  446. FormID: 0x0000DD60
  447. FormType: kCELL (63)
  448. Checking Parent:
  449. Name: "Root"
  450. RTTIName: "BSFlattenedBoneTree"
  451. ExtraData[0] Name: "BSX"
  452. Flags: e
  453. Checking TESObjectREFR: {}
  454. Object Reference:
  455. File: "Fallout4.esm"
  456. Flags: 0x00440009
  457. EditorID: "CompanionStrong"
  458. FormID: 0x00027682
  459. FormType: kNPC_ (45)
  460. Parent Cell:
  461. File: "prp.esp"
  462. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  463. Flags: 0x00040009
  464. EditorID: "SanctuaryExt"
  465. FormID: 0x0000DD60
  466. FormType: kCELL (63)
  467. Checking Parent:
  468. Name: "skeleton.nif"
  469. RTTIName: "BSFadeNode"
  470. ExtraData[0] Name: "BSX"
  471. ExtraData[1] Name: "BBX"
  472. ExtraData[2] Name: "BSBoneLOD"
  473. ExtraData[3] Name: "BOM"
  474. ExtraData[4] Name: "ColObjLink"
  475. Flags: 210080400e
  476. Checking TESObjectREFR: {}
  477. Object Reference:
  478. File: "Fallout4.esm"
  479. Flags: 0x00440009
  480. EditorID: "CompanionStrong"
  481. FormID: 0x00027682
  482. FormType: kNPC_ (45)
  483. Parent Cell:
  484. File: "prp.esp"
  485. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  486. Flags: 0x00040009
  487. EditorID: "SanctuaryExt"
  488. FormID: 0x0000DD60
  489. FormType: kCELL (63)
  490. Checking Parent:
  491. RTTIName: "NiNode"
  492. ExtraData[0] Name: "NCL"
  493. Flags: 80000000280e
  494. Checking Parent:
  495. RTTIName: "BSMultiBoundNode"
  496. Flags: 2000280e
  497. Checking Parent:
  498. Name: "ObjectLODRoot"
  499. RTTIName: "NiNode"
  500. Flags: 2000280e
  501. Checking Parent:
  502. Name: "shadow scene node"
  503. RTTIName: "ShadowSceneNode"
  504. Flags: 2000280e
  505. Checking Parent:
  506. Name: "WorldRoot Node"
  507. RTTIName: "SceneGraph"
  508. Flags: 2000280e
  509. [RSP+40 ] 0x20 (size_t) [32]
  510. [RSP+48 ] 0x20 (size_t) [32]
  511. [RSP+50 ] 0x1C831A49580 (NiNode*) "SPINE1"
  512. RTTIName: "NiNode"
  513. Checking TESObjectREFR: {}
  514. Object Reference:
  515. File: "Fallout4.esm"
  516. Flags: 0x00440009
  517. EditorID: "CompanionStrong"
  518. FormID: 0x00027682
  519. FormType: kNPC_ (45)
  520. Parent Cell:
  521. File: "prp.esp"
  522. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  523. Flags: 0x00040009
  524. EditorID: "SanctuaryExt"
  525. FormID: 0x0000DD60
  526. FormType: kCELL (63)
  527. Checking Parent:
  528. Name: "COM"
  529. RTTIName: "NiNode"
  530. Flags: e
  531. Checking TESObjectREFR: {}
  532. Object Reference:
  533. File: "Fallout4.esm"
  534. Flags: 0x00440009
  535. EditorID: "CompanionStrong"
  536. FormID: 0x00027682
  537. FormType: kNPC_ (45)
  538. Parent Cell:
  539. File: "prp.esp"
  540. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  541. Flags: 0x00040009
  542. EditorID: "SanctuaryExt"
  543. FormID: 0x0000DD60
  544. FormType: kCELL (63)
  545. Checking Parent:
  546. Name: "Root"
  547. RTTIName: "BSFlattenedBoneTree"
  548. ExtraData[0] Name: "BSX"
  549. Flags: e
  550. Checking TESObjectREFR: {}
  551. Object Reference:
  552. File: "Fallout4.esm"
  553. Flags: 0x00440009
  554. EditorID: "CompanionStrong"
  555. FormID: 0x00027682
  556. FormType: kNPC_ (45)
  557. Parent Cell:
  558. File: "prp.esp"
  559. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  560. Flags: 0x00040009
  561. EditorID: "SanctuaryExt"
  562. FormID: 0x0000DD60
  563. FormType: kCELL (63)
  564. Checking Parent:
  565. Name: "skeleton.nif"
  566. RTTIName: "BSFadeNode"
  567. ExtraData[0] Name: "BSX"
  568. ExtraData[1] Name: "BBX"
  569. ExtraData[2] Name: "BSBoneLOD"
  570. ExtraData[3] Name: "BOM"
  571. ExtraData[4] Name: "ColObjLink"
  572. Flags: 210080400e
  573. Checking TESObjectREFR: {}
  574. Object Reference:
  575. File: "Fallout4.esm"
  576. Flags: 0x00440009
  577. EditorID: "CompanionStrong"
  578. FormID: 0x00027682
  579. FormType: kNPC_ (45)
  580. Parent Cell:
  581. File: "prp.esp"
  582. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  583. Flags: 0x00040009
  584. EditorID: "SanctuaryExt"
  585. FormID: 0x0000DD60
  586. FormType: kCELL (63)
  587. Checking Parent:
  588. RTTIName: "NiNode"
  589. ExtraData[0] Name: "NCL"
  590. Flags: 80000000280e
  591. Checking Parent:
  592. RTTIName: "BSMultiBoundNode"
  593. Flags: 2000280e
  594. Checking Parent:
  595. Name: "ObjectLODRoot"
  596. RTTIName: "NiNode"
  597. Flags: 2000280e
  598. Checking Parent:
  599. Name: "shadow scene node"
  600. RTTIName: "ShadowSceneNode"
  601. Flags: 2000280e
  602. Checking Parent:
  603. Name: "WorldRoot Node"
  604. RTTIName: "SceneGraph"
  605. Flags: 2000280e
  606. [RSP+58 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  607. [RSP+60 ] 0x0 (size_t) [0]
  608. [RSP+68 ] 0x1C831A49580 (NiNode*) See RSP+50
  609. [RSP+70 ] 0xD0ADC86A95FC (size_t) [229444810348028]
  610. [RSP+78 ] 0x7FF6C805940F (void* -> Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F)
  611. [RSP+80 ] 0x1C831A4A540 (NiNode*) "COM"
  612. RTTIName: "NiNode"
  613. Checking TESObjectREFR: {}
  614. Object Reference:
  615. File: "Fallout4.esm"
  616. Flags: 0x00440009
  617. EditorID: "CompanionStrong"
  618. FormID: 0x00027682
  619. FormType: kNPC_ (45)
  620. Parent Cell:
  621. File: "prp.esp"
  622. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  623. Flags: 0x00040009
  624. EditorID: "SanctuaryExt"
  625. FormID: 0x0000DD60
  626. FormType: kCELL (63)
  627. Checking Parent:
  628. Name: "Root"
  629. RTTIName: "BSFlattenedBoneTree"
  630. ExtraData[0] Name: "BSX"
  631. Flags: e
  632. Checking TESObjectREFR: {}
  633. Object Reference:
  634. File: "Fallout4.esm"
  635. Flags: 0x00440009
  636. EditorID: "CompanionStrong"
  637. FormID: 0x00027682
  638. FormType: kNPC_ (45)
  639. Parent Cell:
  640. File: "prp.esp"
  641. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  642. Flags: 0x00040009
  643. EditorID: "SanctuaryExt"
  644. FormID: 0x0000DD60
  645. FormType: kCELL (63)
  646. Checking Parent:
  647. Name: "skeleton.nif"
  648. RTTIName: "BSFadeNode"
  649. ExtraData[0] Name: "BSX"
  650. ExtraData[1] Name: "BBX"
  651. ExtraData[2] Name: "BSBoneLOD"
  652. ExtraData[3] Name: "BOM"
  653. ExtraData[4] Name: "ColObjLink"
  654. Flags: 210080400e
  655. Checking TESObjectREFR: {}
  656. Object Reference:
  657. File: "Fallout4.esm"
  658. Flags: 0x00440009
  659. EditorID: "CompanionStrong"
  660. FormID: 0x00027682
  661. FormType: kNPC_ (45)
  662. Parent Cell:
  663. File: "prp.esp"
  664. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  665. Flags: 0x00040009
  666. EditorID: "SanctuaryExt"
  667. FormID: 0x0000DD60
  668. FormType: kCELL (63)
  669. Checking Parent:
  670. RTTIName: "NiNode"
  671. ExtraData[0] Name: "NCL"
  672. Flags: 80000000280e
  673. Checking Parent:
  674. RTTIName: "BSMultiBoundNode"
  675. Flags: 2000280e
  676. Checking Parent:
  677. Name: "ObjectLODRoot"
  678. RTTIName: "NiNode"
  679. Flags: 2000280e
  680. Checking Parent:
  681. Name: "shadow scene node"
  682. RTTIName: "ShadowSceneNode"
  683. Flags: 2000280e
  684. Checking Parent:
  685. Name: "WorldRoot Node"
  686. RTTIName: "SceneGraph"
  687. Flags: 2000280e
  688. [RSP+88 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  689. [RSP+90 ] 0x1 (size_t) [1]
  690. [RSP+98 ] 0x1C831A4A540 (NiNode*) See RSP+80
  691. [RSP+A0 ] 0xAB4CC2EB48 (void*)
  692. [RSP+A8 ] 0x7FF6C6CA03DD (void* -> Fallout4.exe+02A03DD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A03DD)
  693. [RSP+B0 ] 0x1CA2EC508E0 (BSFlattenedBoneTree*) "Root"
  694. RTTIName: "BSFlattenedBoneTree"
  695. ExtraData[0] Name: "BSX"
  696. Checking TESObjectREFR: {}
  697. Object Reference:
  698. File: "Fallout4.esm"
  699. Flags: 0x00440009
  700. EditorID: "CompanionStrong"
  701. FormID: 0x00027682
  702. FormType: kNPC_ (45)
  703. Parent Cell:
  704. File: "prp.esp"
  705. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  706. Flags: 0x00040009
  707. EditorID: "SanctuaryExt"
  708. FormID: 0x0000DD60
  709. FormType: kCELL (63)
  710. Checking Parent:
  711. Name: "skeleton.nif"
  712. RTTIName: "BSFadeNode"
  713. ExtraData[0] Name: "BSX"
  714. ExtraData[1] Name: "BBX"
  715. ExtraData[2] Name: "BSBoneLOD"
  716. ExtraData[3] Name: "BOM"
  717. ExtraData[4] Name: "ColObjLink"
  718. Flags: 210080400e
  719. Checking TESObjectREFR: {}
  720. Object Reference:
  721. File: "Fallout4.esm"
  722. Flags: 0x00440009
  723. EditorID: "CompanionStrong"
  724. FormID: 0x00027682
  725. FormType: kNPC_ (45)
  726. Parent Cell:
  727. File: "prp.esp"
  728. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  729. Flags: 0x00040009
  730. EditorID: "SanctuaryExt"
  731. FormID: 0x0000DD60
  732. FormType: kCELL (63)
  733. Checking Parent:
  734. RTTIName: "NiNode"
  735. ExtraData[0] Name: "NCL"
  736. Flags: 80000000280e
  737. Checking Parent:
  738. RTTIName: "BSMultiBoundNode"
  739. Flags: 2000280e
  740. Checking Parent:
  741. Name: "ObjectLODRoot"
  742. RTTIName: "NiNode"
  743. Flags: 2000280e
  744. Checking Parent:
  745. Name: "shadow scene node"
  746. RTTIName: "ShadowSceneNode"
  747. Flags: 2000280e
  748. Checking Parent:
  749. Name: "WorldRoot Node"
  750. RTTIName: "SceneGraph"
  751. Flags: 2000280e
  752. [RSP+B8 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  753. [RSP+C0 ] 0x0 (size_t) [0]
  754. [RSP+C8 ] 0x1CA2EC508E0 (BSFlattenedBoneTree*) See RSP+B0
  755. [RSP+D0 ] 0xAB4CC2EB48 (void*)
  756. [RSP+D8 ] 0x7FF6C6C903B6 (void* -> Fallout4.exe+02903B6 test rax, rax | ExtraDataList::GetInteraction(BSTSmartPointer<RefrInteraction,BSTSmartPointerIntrusiveRefCount>&)_2903B6)
  757. [RSP+E0 ] 0x1CC2E397090 (BSFadeNode*) "skeleton.nif"
  758. RTTIName: "BSFadeNode"
  759. ExtraData[0] Name: "BSX"
  760. ExtraData[1] Name: "BBX"
  761. ExtraData[2] Name: "BSBoneLOD"
  762. ExtraData[3] Name: "BOM"
  763. ExtraData[4] Name: "ColObjLink"
  764. Checking TESObjectREFR: {}
  765. Object Reference:
  766. File: "Fallout4.esm"
  767. Flags: 0x00440009
  768. EditorID: "CompanionStrong"
  769. FormID: 0x00027682
  770. FormType: kNPC_ (45)
  771. Parent Cell:
  772. File: "prp.esp"
  773. Modified by: Fallout4.esm -> unofficial fallout 4 patch.esp -> ppf.esm -> prp.esp
  774. Flags: 0x00040009
  775. EditorID: "SanctuaryExt"
  776. FormID: 0x0000DD60
  777. FormType: kCELL (63)
  778. Checking Parent:
  779. RTTIName: "NiNode"
  780. ExtraData[0] Name: "NCL"
  781. Flags: 80000000280e
  782. Checking Parent:
  783. RTTIName: "BSMultiBoundNode"
  784. Flags: 2000280e
  785. Checking Parent:
  786. Name: "ObjectLODRoot"
  787. RTTIName: "NiNode"
  788. Flags: 2000280e
  789. Checking Parent:
  790. Name: "shadow scene node"
  791. RTTIName: "ShadowSceneNode"
  792. Flags: 2000280e
  793. Checking Parent:
  794. Name: "WorldRoot Node"
  795. RTTIName: "SceneGraph"
  796. Flags: 2000280e
  797. [RSP+E8 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  798. [RSP+F0 ] 0x0 (size_t) [0]
  799. [RSP+F8 ] 0x1CC2E397090 (BSFadeNode*) See RSP+E0
  800. [RSP+100 ] 0x1E02DDF0870 (bhkCharProxyController*)
  801. [RSP+108 ] 0x7FF6C8281CDD (void* -> Fallout4.exe+1881CDD test dword ptr [rdi+0x40], 0x40000 | bhkNPCollisionObject::IsPendingAddToWorld(void)_1881CDD)
  802. [RSP+110 ] 0x1C830EAEA70 (NiNode*)
  803. RTTIName: "NiNode"
  804. ExtraData[0] Name: "NCL"
  805. Checking Parent:
  806. RTTIName: "BSMultiBoundNode"
  807. Flags: 2000280e
  808. Checking Parent:
  809. Name: "ObjectLODRoot"
  810. RTTIName: "NiNode"
  811. Flags: 2000280e
  812. Checking Parent:
  813. Name: "shadow scene node"
  814. RTTIName: "ShadowSceneNode"
  815. Flags: 2000280e
  816. Checking Parent:
  817. Name: "WorldRoot Node"
  818. RTTIName: "SceneGraph"
  819. Flags: 2000280e
  820. [RSP+118 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  821. [RSP+120 ] 0x3 (size_t) [3]
  822. [RSP+128 ] 0x1C830EAEA70 (NiNode*) See RSP+110
  823. [RSP+130 ] 0x1E02DDF0870 (bhkCharProxyController*) See RSP+100
  824. [RSP+138 ] 0x7FF6C82B6A5D (void* -> Fallout4.exe+18B6A5D test al, al | hknpBSMouseSpringAction::`vector_deleting_destructor'(uint)_18B6A5D)
  825. [RSP+140 ] 0x1CA2E42AF50 (BSMultiBoundNode*)
  826. RTTIName: "BSMultiBoundNode"
  827. Checking Parent:
  828. Name: "ObjectLODRoot"
  829. RTTIName: "NiNode"
  830. Flags: 2000280e
  831. Checking Parent:
  832. Name: "shadow scene node"
  833. RTTIName: "ShadowSceneNode"
  834. Flags: 2000280e
  835. Checking Parent:
  836. Name: "WorldRoot Node"
  837. RTTIName: "SceneGraph"
  838. Flags: 2000280e
  839. [RSP+148 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  840. [RSP+150 ] 0x0 (size_t) [0]
  841. [RSP+158 ] 0x1CA2E42AF50 (BSMultiBoundNode*) See RSP+140
  842. [RSP+160 ] 0x1E02DDF0870 (bhkCharProxyController*) See RSP+100
  843. [RSP+168 ] 0x7FF6C76B1B4C (void* -> Fallout4.exe+0CB1B4C test al, al | Actor::ShouldRespondToActorCollision(MovementMessageActorCollision&,BSPointerHandleSmartPointer<B_CB1B4C)
  844. [RSP+170 ] 0x1C82D811E40 (NiNode*) "ObjectLODRoot"
  845. RTTIName: "NiNode"
  846. Checking Parent:
  847. Name: "shadow scene node"
  848. RTTIName: "ShadowSceneNode"
  849. Flags: 2000280e
  850. Checking Parent:
  851. Name: "WorldRoot Node"
  852. RTTIName: "SceneGraph"
  853. Flags: 2000280e
  854. [RSP+178 ] 0x7FF6C7656102 (void* -> Fallout4.exe+0C56102 inc ebx | `anonymous_namespace'::ResetAllToggles(void)_C56102)
  855. [RSP+180 ] 0xE (size_t) [14]
  856. [RSP+188 ] 0x1C82D811E40 (NiNode*) See RSP+170
  857. [RSP+190 ] 0x38503F2FB8403411 (size_t) [4057812738448045073]
  858. [RSP+198 ] 0x0 (size_t) [0]
  859. [RSP+1A0 ] 0x1C830D44FF0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  860. [RSP+1A8 ] 0x7FF6C7655F96 (void* -> Fallout4.exe+0C55F96 mov rcx, [0x00007FF6C9CDD100] | `anonymous_namespace'::ResetAllToggles(void)_C55F96)
  861. [RSP+1B0 ] 0x9C8CC5E5 (size_t) [2626471397]
  862. [RSP+1B8 ] 0x2 (size_t) [2]
  863. [RSP+1C0 ] 0x1 (size_t) [1]
  864. [RSP+1C8 ] 0x1C830D44FF0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  865. [RSP+1D0 ] 0x2 (size_t) [2]
  866. [RSP+1D8 ] 0x7FF6C765507E (void* -> Fallout4.exe+0C5507E | Main::ShutdownTextureUpdate(void)_C5507E)
  867. [RSP+1E0 ] 0x4 (size_t) [4]
  868. [RSP+1E8 ] 0x9C8CC5E5 (size_t) [2626471397]
  869. [RSP+1F0 ] 0x4 (size_t) [4]
  870. [RSP+1F8 ] 0x9C8CC5E5 (size_t) [2626471397]
  871. [RSP+200 ] 0x1C62E6D8E20 (TESObjectCELL*) [0x0000DD1C] ("prp.esp")
  872. Modified by: Fallout4.esm -> MutantMenagerie.esm -> prp.esp
  873. Flags: 0x0004000B
  874. EditorID: "Wilderness"
  875. FormID: 0x0000DD1C
  876. FormType: kCELL (63)
  877. Modified by: Fallout4.esm -> MutantMenagerie.esm -> prp.esp
  878. EditorID: "Wilderness"
  879. [RSP+208 ] 0x7FF6C765496F (void* -> Fallout4.exe+0C5496F movzx eax, byte ptr [0x00007FF6C9CFF87C] | Main::ShutdownTextureUpdate(void)_C5496F)
  880. [RSP+210 ] 0x2 (size_t) [2]
  881. [RSP+218 ] 0x7FF6C6ECC286 (void* -> Fallout4.exe+04CC286 test rax, rax | TESObjectCELL::UpdateFadeNodes(void)_4CC286)
  882. [RSP+220 ] 0x9C8CC5E5 (size_t) [2626471397]
  883. [RSP+228 ] 0xAB4CC2ED20 (void*)
  884. [RSP+230 ] 0x1C62E8CF630 (TESObjectCELL*) [0xFF000E60]
  885. Flags: 0x00002008
  886. EditorID: "Wilderness"
  887. FormID: 0xFF000E60
  888. FormType: kCELL (63)
  889. EditorID: "Wilderness"
  890. [RSP+238 ] 0x1C830F585B0 (TESObjectREFR*) [0x00060D6E] ("Fallout4.esm")
  891. Object Reference:
  892. Flags: 0x00800009
  893. EditorID: "COCMarkerHeading"
  894. FormID: 0x00000032
  895. FormType: kSTAT (36)
  896. Parent Cell:
  897. File: "prp.esp"
  898. Modified by: Fallout4.esm -> cckgjfo4001-bastion.esl -> MutantMenagerie.esm -> prp.esp
  899. Flags: 0x0004000B
  900. EditorID: "POICC01"
  901. FormID: 0x0000DD1D
  902. FormType: kCELL (63)
  903. [RSP+240 ] 0x0 (size_t) [0]
  904. [RSP+248 ] 0x7FF6C7600B2C (void* -> Fallout4.exe+0C00B2C mov rcx, [0x00007FF6C9CDD158] | BGSSaveLoadManager::ProcessEvent(SPECIALMenuEvent::NameChangedEvent&,BSTEventSource<SPECIALMenuEv_C00B2C)
  905. [RSP+250 ] 0x9C8CC5E5 (size_t) [2626471397]
  906. [RSP+258 ] 0xAB4CC2ED20 (void*)
  907. [RSP+260 ] 0x1C830D44FF0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  908. [RSP+268 ] 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
  909. [RSP+270 ] 0x0 (size_t) [0]
  910. [RSP+278 ] 0x1B02E879990 (void*)
  911. [RSP+280 ] 0x0 (size_t) [0]
  912. [RSP+288 ] 0xAB4CC2ED40 (void*)
  913. [RSP+290 ] 0xAB4CC2ED20 (void*)
  914. [RSP+298 ] 0x7FFB60C58248 (void* -> Addictol.dll+00F8248 jmp 0x00007FFB60C5824A | D:\a\Addictol\Addictol\source\Addictol\Source\Memory\Heaps\AdVoltekHeap.cpp:55 Addictol::Heaps::Voltek::Free)
  915. [RSP+2A0 ] 0xFFFF (size_t) [65535]
  916. [RSP+2A8 ] 0x1B02E879990 (void*)
  917. [RSP+2B0 ] 0x1 (size_t) [1]
  918. [RSP+2B8 ] 0xAB4CC2ED40 (void*)
  919. [RSP+2C0 ] 0xAB4CC2ED20 (void*)
  920. [RSP+2C8 ] 0x7FF6C805A12A (void* -> Fallout4.exe+165A12A xor eax, eax | BSScrapArrayAllocator::Deallocate(void)_165A12A)
  921. [RSP+2D0 ] 0xAB4CC2F0E0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  922. [RSP+2D8 ] 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
  923. [RSP+2E0 ] 0xAB4CC2ED72 (void*)
  924. [RSP+2E8 ] 0x0 (size_t) [0]
  925. [RSP+2F0 ] 0x1BE2E97E290 (void*)
  926. [RSP+2F8 ] 0x7FF6C7606D39 (void* -> Fallout4.exe+0C06D39 add rsp, 0x70 | `anonymous_namespace'::ObsoleteSaveCallback::`scalar_deleting_destructor'(uint)_C06D39)
  927. [RSP+300 ] 0x1BE2E97E290 (void*)
  928. [RSP+308 ] 0xAB4CC2ED40 (void*)
  929. [RSP+310 ] 0xAB4CC2F0E0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  930. [RSP+318 ] 0x100000001 (size_t) [4294967297]
  931. [RSP+320 ] 0x1 (size_t) [1]
  932. [RSP+328 ] 0x0 (size_t) [0]
  933. [RSP+330 ] 0x1B02E874310 (void*)
  934. [RSP+338 ] 0xAB00050002 (size_t) [734439735298]
  935. [RSP+340 ] 0x0 (size_t) [0]
  936. [RSP+348 ] 0x0 (size_t) [0]
  937. [RSP+350 ] 0x0 (size_t) [0]
  938. [RSP+358 ] 0x0 (size_t) [0]
  939. [RSP+360 ] 0x0 (size_t) [0]
  940. [RSP+368 ] 0x1E02D826A50 (BGSSaveLoadManager*) See R13
  941. [RSP+370 ] 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
  942. [RSP+378 ] 0x2 (size_t) [2]
  943. [RSP+380 ] 0x1C830D44FF0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  944. [RSP+388 ] 0x9C8CC5E5 (size_t) [2626471397]
  945. [RSP+390 ] 0xAB4CC2EE70 (void*)
  946. [RSP+398 ] 0x7FF6C75F9E6B (void* -> Fallout4.exe+0BF9E6B lea rcx, [rbp+0x270] | BGSSaveLoadThread::ThreadProc(void)_BF9E6B)
  947. [RSP+3A0 ] 0x1E02D826A50 (BGSSaveLoadManager*) See R13
  948. [RSP+3A8 ] 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
  949. [RSP+3B0 ] 0x0 (size_t) [0]
  950. [RSP+3B8 ] 0x0 (size_t) [0]
  951. [RSP+3C0 ] 0x1CC2DCE6A00 (void*)
  952. [RSP+3C8 ] 0xAB4CC2EE00 (void*)
  953. [RSP+3D0 ] 0x0 (size_t) [0]
  954. [RSP+3D8 ] 0x0 (size_t) [0]
  955. [RSP+3E0 ] 0xAB4CC2EEA0 (void*)
  956. [RSP+3E8 ] 0xAB4CC2EE60 (void*)
  957. [RSP+3F0 ] 0xAB4CC2EF00 (void*)
  958. [RSP+3F8 ] 0xAB4CC2EEE0 (void*)
  959. [RSP+400 ] 0xAB4CC2EE00 (void*)
  960. [RSP+408 ] 0xAB4CC2EDE0 (void*)
  961. [RSP+410 ] 0x200000001 (size_t) [8589934593]
  962. [RSP+418 ] 0x0 (size_t) [0]
  963. [RSP+420 ] 0x0 (size_t) [0]
  964. [RSP+428 ] 0x7FF600000000 (size_t) [140694538682368]
  965. [RSP+430 ] 0x0 (size_t) [0]
  966. [RSP+438 ] 0x0 (size_t) [0]
  967. [RSP+440 ] 0x0 (size_t) [0]
  968. [RSP+448 ] 0x1B600000000 (size_t) [1881195675648]
  969. [RSP+450 ] 0x0 (size_t) [0]
  970. [RSP+458 ] 0x0 (size_t) [0]
  971. [RSP+460 ] 0x0 (size_t) [0]
  972. [RSP+468 ] 0x7FFB00000000 (size_t) [140716013518848]
  973. [RSP+470 ] 0x0 (size_t) [0]
  974. [RSP+478 ] 0x0 (size_t) [0]
  975. [RSP+480 ] 0x1D800000000 (size_t) [2027224563712]
  976. [RSP+488 ] 0x7FF600000000 (size_t) [140694538682368]
  977. [RSP+490 ] 0x0 (size_t) [0]
  978. [RSP+498 ] 0x0 (size_t) [0]
  979. [RSP+4A0 ] 0x0 (size_t) [0]
  980. [RSP+4A8 ] 0x7FF600000000 (size_t) [140694538682368]
  981. [RSP+4B0 ] 0x0 (size_t) [0]
  982. [RSP+4B8 ] 0x0 (size_t) [0]
  983. [RSP+4C0 ] 0x1C830D44FF0 (char*) "Save13_9C8CC5E5_53616D736F6E_Commonwealth_020222_20261105024713_50_2"
  984. [RSP+4C8 ] 0xAB00000000 (size_t) [734439407616]
  985. [RSP+4D0 ] 0x0 (size_t) [0]
  986. [RSP+4D8 ] 0x0 (size_t) [0]
  987. [RSP+4E0 ] 0x7FF600000000 (size_t) [140694538682368]
  988. [RSP+4E8 ] 0x0 (size_t) [0]
  989. [RSP+4F0 ] 0x0 (size_t) [0]
  990. [RSP+4F8 ] 0x0 (size_t) [0]
  991. [RSP+500 ] 0x0 (size_t) [0]
  992. [RSP+508 ] 0x0 (size_t) [0]
  993. [RSP+510 ] 0x0 (size_t) [0]
  994. [RSP+518 ] 0x0 (size_t) [0]
  995. [RSP+520 ] 0x7FF600000000 (size_t) [140694538682368]
  996. [RSP+528 ] 0x24C43F66B10 (void*)
  997. [RSP+530 ] 0x0 (size_t) [0]
  998. [RSP+538 ] 0x0 (size_t) [0]
  999. [RSP+540 ] 0x0 (size_t) [0]
  1000. [RSP+548 ] 0x7FF600000000 (size_t) [140694538682368]
  1001. [RSP+550 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1002. [RSP+558 ] 0xAB4CC2EE80 (void*)
  1003. [RSP+560 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1004. [RSP+568 ] 0xAB4CC2EEC0 (void*)
  1005. [RSP+570 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1006. [RSP+578 ] 0xAB4CC2EEA0 (void*)
  1007. [RSP+580 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1008. [RSP+588 ] 0xAB4CC2EE60 (void*)
  1009. [RSP+590 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1010. [RSP+598 ] 0xAB4CC2EF00 (void*)
  1011. [RSP+5A0 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1012. [RSP+5A8 ] 0xAB4CC2EEE0 (void*)
  1013. [RSP+5B0 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1014. [RSP+5B8 ] 0xAB4CC2EE00 (void*)
  1015. [RSP+5C0 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1016. [RSP+5C8 ] 0xAB4CC2EDE0 (void*)
  1017. [RSP+5D0 ] 0x1CC2DCE6AC0 (MovementControllerNPC*)
  1018. [RSP+5D8 ] 0xAB4CC2EEA0 (void*)
  1019. [RSP+5E0 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1020. [RSP+5E8 ] 0xAB4CC2EE20 (void*)
  1021. [RSP+5F0 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1022. [RSP+5F8 ] 0xAB4CC2EE40 (void*)
  1023. [RSP+600 ] 0x7FF6C929C440 (void* -> Fallout4.exe+289C440 | &Scaleform::SysAllocMapper::`vector_deleting_destructor'(uint)_289C440)
  1024. [RSP+608 ] 0x7FF6C8F6FD20 (void* -> Fallout4.exe+256FD20 add [rax], al | g_UIMessageScreenshotCopies_256FD20)
  1025. [RSP+610 ] 0x7FF6C8F6FD20 (void* -> Fallout4.exe+256FD20 add [rax], al | g_UIMessageScreenshotCopies_256FD20)
  1026. [RSP+618 ] 0x4 (size_t) [4]
  1027. [RSP+620 ] 0x7FF6C929C440 (void* -> Fallout4.exe+289C440 | &Scaleform::SysAllocMapper::`vector_deleting_destructor'(uint)_289C440)
  1028. [RSP+628 ] 0x7FF6C8F6FD20 (void* -> Fallout4.exe+256FD20 add [rax], al | g_UIMessageScreenshotCopies_256FD20)
  1029. [RSP+630 ] 0x7FF6C8F6FD20 (void* -> Fallout4.exe+256FD20 add [rax], al | g_UIMessageScreenshotCopies_256FD20)
  1030. [RSP+638 ] 0x4 (size_t) [4]
  1031. [RSP+640 ] 0xD0ADC86A903C (size_t) [229444810346556]
  1032. [RSP+648 ] 0xAB4CC2F090 (void*)
  1033. [RSP+650 ] 0x0 (size_t) [0]
  1034. [RSP+658 ] 0x0 (size_t) [0]
  1035. [RSP+660 ] 0x7FF6C9CE8168 (void* -> Fallout4.exe+32E8168 or [rax], al | g_BSResourceReloadManager_32E8168)
  1036. [RSP+668 ] 0x7FF6C9CE81C0 (void* -> Fallout4.exe+32E81C0 ror cl, 0x60 | g_BSResourceReloadManager_32E81C0)
  1037. [RSP+670 ] 0x0 (size_t) [0]
  1038. [RSP+678 ] 0x60 (size_t) [96]
  1039. [RSP+680 ] 0xAB4CC2F200 (void*)
  1040. [RSP+688 ] 0x7FFB60CCBD22 (void* -> Addictol.dll+016BD22 mov rbx, rax | D:\a\Addictol\Addictol\source\Addictol\Include\Memory\AdAllocator.h:77 Addictol::ProxyHeap<Addictol::Heaps::Voltek>::malloc)
  1041. [RSP+690 ] 0x0 (size_t) [0]
  1042. [RSP+698 ] 0x7FF6C7AB8A0D (void* -> Fallout4.exe+10B8A0D mov rsi, [rsp+0x58] | GameScript::Logger::PostErrorImpl(BSScript::ICachedErrorMessage&,BSScript::ErrorLogger::Severity)_10B8A0D)
  1043. [RSP+6A0 ] 0x1B8304EF7B0 (TESTopicInfo*) [0x0016EA33] ("Fallout4.esm")
  1044. [RSP+6A8 ] 0x1B02DC8C410 (void*)
  1045. [RSP+6B0 ] 0x0 (size_t) [0]
  1046. [RSP+6B8 ] 0x1B02DC84CF0 (void*)
  1047. [RSP+6C0 ] 0x1B42FE84190 (void*)
  1048. [RSP+6C8 ] 0x1B02DC84AF0 (void*)
  1049. [RSP+6D0 ] 0xD0000000F (size_t) [55834574863]
  1050. [RSP+6D8 ] 0x44EF974000000032 (size_t) [4967355215146647602]
  1051. [RSP+6E0 ] 0x28045723000 (size_t) [2749944180736]
  1052. [RSP+6E8 ] 0x7C00000180 (size_t) [532575945088]
  1053. [RSP+6F0 ] 0x0 (size_t) [0]
  1054. [RSP+6F8 ] 0x1DD6CCFF606E520 (size_t) [134383204332660000]
  1055. [RSP+700 ] 0x100000000 (size_t) [4294967296]
  1056. [RSP+708 ] 0x8 (size_t) [8]
  1057. [RSP+710 ] 0x395F333165766153 (size_t) [4134079270198075731]
  1058. [RSP+718 ] 0x5F35453543433843 (size_t) [6860465702432880707]
  1059. [RSP+720 ] 0x3337443631363335 (size_t) [3690493419197969205]
  1060. [RSP+728 ] 0x6D6F435F45364636 (size_t) [7885595549011166774]
  1061. [RSP+730 ] 0x746C6165776E6F6D (size_t) [8389187294307708781]
  1062. [RSP+738 ] 0x3232323032305F68 (size_t) [3617008633313779560]
  1063. [RSP+740 ] 0x303131363230325F (size_t) [3472610896519377503]
  1064. [RSP+748 ] 0x5F33313734323035 (size_t) [6859880770584064053]
  1065. [RSP+750 ] 0x325F3035 (size_t) [845099061]
  1066. [RSP+758 ] 0x0 (size_t) [0]
  1067. [RSP+760 ] 0x0 (size_t) [0]
  1068. [RSP+768 ] 0x0 (size_t) [0]
  1069. [RSP+770 ] 0x0 (size_t) [0]
  1070. [RSP+778 ] 0x0 (size_t) [0]
  1071. [RSP+780 ] 0x0 (size_t) [0]
  1072. [RSP+788 ] 0x0 (size_t) [0]
  1073. [RSP+790 ] 0x0 (size_t) [0]
  1074. [RSP+798 ] 0x0 (size_t) [0]
  1075. [RSP+7A0 ] 0x0 (size_t) [0]
  1076. [RSP+7A8 ] 0x0 (size_t) [0]
  1077. [RSP+7B0 ] 0x0 (size_t) [0]
  1078. [RSP+7B8 ] 0x0 (size_t) [0]
  1079. [RSP+7C0 ] 0x0 (size_t) [0]
  1080. [RSP+7C8 ] 0x0 (size_t) [0]
  1081. [RSP+7D0 ] 0x0 (size_t) [0]
  1082. [RSP+7D8 ] 0x0 (size_t) [0]
  1083. [RSP+7E0 ] 0x0 (size_t) [0]
  1084. [RSP+7E8 ] 0x0 (size_t) [0]
  1085. [RSP+7F0 ] 0x0 (size_t) [0]
  1086. [RSP+7F8 ] 0x0 (size_t) [0]
  1087. [RSP+800 ] 0x0 (size_t) [0]
  1088. [RSP+808 ] 0x0 (size_t) [0]
  1089. [RSP+810 ] 0xAB00000000 (size_t) [734439407616]
  1090. [RSP+818 ] 0x7FF6C8E677F0 (void* -> Fallout4.exe+24677F0 jo 0x00007FF6C8E67870 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24677F0)
  1091. [RSP+820 ] 0x32 (size_t) [50]
  1092. [RSP+828 ] 0xD00000002 (size_t) [55834574850]
  1093. [RSP+830 ] 0x9C8CC5E5 (size_t) [2626471397]
  1094. [RSP+838 ] 0x1B02E8753F0 (char*) "Samson"
  1095. [RSP+840 ] 0x1B4000D0006 (size_t) [1872606593030]
  1096. [RSP+848 ] 0x1B02E878830 (char*) "Commonwealth"
  1097. [RSP+850 ] 0x1CC000D000C (size_t) [1975685808140]
  1098. [RSP+858 ] 0x1B02E874BB0 (char*) "020222"
  1099. [RSP+860 ] 0x1D800070006 (size_t) [2027225022470]
  1100. [RSP+868 ] 0x7F0000000101 (size_t) [139637976727809]
  1101. [RSP+870 ] 0x395F333165766153 (size_t) [4134079270198075731]
  1102. [RSP+878 ] 0x5F35453543433843 (size_t) [6860465702432880707]
  1103. [RSP+880 ] 0x3337443631363335 (size_t) [3690493419197969205]
  1104. [RSP+888 ] 0x6D6F435F45364636 (size_t) [7885595549011166774]
  1105. [RSP+890 ] 0x746C6165776E6F6D (size_t) [8389187294307708781]
  1106. [RSP+898 ] 0x3232323032305F68 (size_t) [3617008633313779560]
  1107. [RSP+8A0 ] 0x303131363230325F (size_t) [3472610896519377503]
  1108. [RSP+8A8 ] 0x5F33313734323035 (size_t) [6859880770584064053]
  1109. [RSP+8B0 ] 0x325F3035 (size_t) [845099061]
  1110. [RSP+8B8 ] 0x0 (size_t) [0]
  1111. [RSP+8C0 ] 0x0 (size_t) [0]
  1112. [RSP+8C8 ] 0x0 (size_t) [0]
  1113. [RSP+8D0 ] 0x0 (size_t) [0]
  1114. [RSP+8D8 ] 0x0 (size_t) [0]
  1115. [RSP+8E0 ] 0x0 (size_t) [0]
  1116. [RSP+8E8 ] 0x0 (size_t) [0]
  1117. [RSP+8F0 ] 0x0 (size_t) [0]
  1118. [RSP+8F8 ] 0x0 (size_t) [0]
  1119. [RSP+900 ] 0x0 (size_t) [0]
  1120. [RSP+908 ] 0x0 (size_t) [0]
  1121. [RSP+910 ] 0x0 (size_t) [0]
  1122. [RSP+918 ] 0x0 (size_t) [0]
  1123. [RSP+920 ] 0x0 (size_t) [0]
  1124. [RSP+928 ] 0x0 (size_t) [0]
  1125. [RSP+930 ] 0x0 (size_t) [0]
  1126. [RSP+938 ] 0x0 (size_t) [0]
  1127. [RSP+940 ] 0x0 (size_t) [0]
  1128. [RSP+948 ] 0x0 (size_t) [0]
  1129. [RSP+950 ] 0x0 (size_t) [0]
  1130. [RSP+958 ] 0x0 (size_t) [0]
  1131. [RSP+960 ] 0x0 (size_t) [0]
  1132. [RSP+968 ] 0x0 (size_t) [0]
  1133. [RSP+970 ] 0x0 (size_t) [0]
  1134. [RSP+978 ] 0x0 (size_t) [0]
  1135. [RSP+980 ] 0x32 (size_t) [50]
  1136. [RSP+988 ] 0xD00000002 (size_t) [55834574850]
  1137. [RSP+990 ] 0x9C8CC5E5 (size_t) [2626471397]
  1138. [RSP+998 ] 0x0 (size_t) [0]
  1139. [RSP+9A0 ] 0xD0006 (size_t) [851974]
  1140. [RSP+9A8 ] 0x0 (size_t) [0]
  1141. [RSP+9B0 ] 0xD000C (size_t) [851980]
  1142. [RSP+9B8 ] 0x0 (size_t) [0]
  1143. [RSP+9C0 ] 0x70006 (size_t) [458758]
  1144. [RSP+9C8 ] 0x101 (size_t) [257]
  1145. [RSP+9D0 ] 0x395F333165766153 (size_t) [4134079270198075731]
  1146. [RSP+9D8 ] 0x5F35453543433843 (size_t) [6860465702432880707]
  1147. [RSP+9E0 ] 0x3337443631363335 (size_t) [3690493419197969205]
  1148. [RSP+9E8 ] 0x6D6F435F45364636 (size_t) [7885595549011166774]
  1149. [RSP+9F0 ] 0x746C6165776E6F6D (size_t) [8389187294307708781]
  1150. [RSP+9F8 ] 0x3232323032305F68 (size_t) [3617008633313779560]
  1151. [RSP+A00 ] 0x303131363230325F (size_t) [3472610896519377503]
  1152. [RSP+A08 ] 0x5F33313734323035 (size_t) [6859880770584064053]
  1153. [RSP+A10 ] 0x325F3035 (size_t) [845099061]
  1154. [RSP+A18 ] 0x7FF6C75E8A95 (void* -> Fallout4.exe+0BE8A95 mov rbx, [rsp+0x30] | `anonymous_namespace'::ReceiverData::SetTunedFreq(float)_BE8A95)
  1155. [RSP+A20 ] 0x1B644B45027 (size_t) [1882348343335]
  1156. [RSP+A28 ] 0x1B62DB42B80 (void*)
  1157. [RSP+A30 ] 0x1B62DB42B50 (void*)
  1158. [RSP+A38 ] 0xD0ADC86A8C3C (size_t) [229444810345532]
  1159. [RSP+A40 ] 0x1D82DB5C930 (Actor*) See RSP+A40
  1160. [RSP+A48 ] 0x62 (size_t) [98]
  1161. [RSP+A50 ] 0x24C43F674D0 (char*) "X"
  1162. [RSP+A58 ] 0xAB4CC2F5A0 (void*)
  1163. [RSP+A60 ] 0xAB4CC2F4F8 (void*)
  1164. [RSP+A68 ] 0x7FFB60C58248 (void* -> Addictol.dll+00F8248 jmp 0x00007FFB60C5824A | D:\a\Addictol\Addictol\source\Addictol\Source\Memory\Heaps\AdVoltekHeap.cpp:55 Addictol::Heaps::Voltek::Free)
  1165. [RSP+A70 ] 0x0 (size_t) [0]
  1166. [RSP+A78 ] 0x0 (size_t) [0]
  1167. [RSP+A80 ] 0x0 (size_t) [0]
  1168. [RSP+A88 ] 0x0 (size_t) [0]
  1169. [RSP+A90 ] 0xAB4CC2F4F8 (void*)
  1170. [RSP+A98 ] 0x7FF6C805A12A (void* -> Fallout4.exe+165A12A xor eax, eax | BSScrapArrayAllocator::Deallocate(void)_165A12A)
  1171. [RSP+AA0 ] 0x0 (size_t) [0]
  1172. [RSP+AA8 ] 0x1C62E4D6290 (TESObjectCELL*) See RSP+AA8
  1173. [RSP+AB0 ] 0x62 (size_t) [98]
  1174. [RSP+AB8 ] 0x0 (size_t) [0]
  1175. [RSP+AC0 ] 0x1C62E4D6290 (TESObjectCELL*) See RSP+AA8
  1176. [RSP+AC8 ] 0x7FF6C6EC3CB7 (void* -> Fallout4.exe+04C3CB7 mov eax, 0x9C0 | TESObjectCELL::InitItem(BGSLoadFormBuffer&)_4C3CB7)
  1177. [RSP+AD0 ] 0xAB4CC2F5A0 (void*)
  1178. [RSP+AD8 ] 0x0 (size_t) [0]
  1179. [RSP+AE0 ] 0x1B42F710A50 (void*)
  1180. [RSP+AE8 ] 0x67 (size_t) [103]
  1181. [RSP+AF0 ] 0x0 (size_t) [0]
  1182. [RSP+AF8 ] 0x0 (size_t) [0]
  1183. [RSP+B00 ] 0x24C43F66B10 (void*)
  1184. [RSP+B08 ] 0xAB4CC2F7B9 (void*)
  1185. [RSP+B10 ] 0x1B62FE48230 (ExtraLinkedRefChildren*) See RSP+B10
  1186. [RSP+B18 ] 0x7FF6C8E673C8 (void* -> Fallout4.exe+24673C8 | &IAIWorldLocation::`scalar_deleting_destructor'(uint)_24673C8)
  1187. [RSP+B20 ] 0xAB4CC2F4F8 (void*)
  1188. [RSP+B28 ] 0x0 (size_t) [0]
  1189. [RSP+B30 ] 0x0 (size_t) [0]
  1190. [RSP+B38 ] 0x0 (size_t) [0]
  1191. [RSP+B40 ] 0x1D200000000 (size_t) [2001454759936]
  1192. [RSP+B48 ] 0xAB4CC2F7B9 (void*)
  1193. [RSP+B50 ] 0x1B8304EF6F0 (TESTopicInfo*) See RSP+B50
  1194. [RSP+B58 ] 0x7FFB60D6C10F (void* -> Addictol.dll+020C10F add rsp, 0x48 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:421 voltek::memory_manager::memory_manager::free)
  1195. [RSP+B60 ] 0x1B8304EF6F0 (TESTopicInfo*) See RSP+B50
  1196. [RSP+B68 ] 0x7FF6C809D37C (void* -> Fallout4.exe+169D37C and dword ptr [rbx+0x44], 0xFFFFF3FF | BSResource::Archive2::ReaderStream::DoClose(void)_169D37C)
  1197. [RSP+B70 ] 0x4 (size_t) [4]
  1198. [RSP+B78 ] 0x1AF44D00770 (voltek::memory_manager::memory_manager*)
  1199. [RSP+B80 ] 0x0 (size_t) [0]
  1200. [RSP+B88 ] 0x0 (size_t) [0]
  1201. [RSP+B90 ] 0x0 (size_t) [0]
  1202. [RSP+B98 ] 0xD0ADC86A8ADC (size_t) [229444810345180]
  1203. [RSP+BA0 ] 0x0 (size_t) [0]
  1204. [RSP+BA8 ] 0x1C62E4D6290 (TESObjectCELL*) See RSP+AA8
  1205. [RSP+BB0 ] 0x24C43F674D0 (char*) "X"
  1206. [RSP+BB8 ] 0xAB4CC2F8A0 (void*)
  1207. [RSP+BC0 ] 0xAB4CC2F620 (char*) "lth_020222_20261105024713_50_2.fos"
  1208. [RSP+BC8 ] 0x7FFB60C58248 (void* -> Addictol.dll+00F8248 jmp 0x00007FFB60C5824A | D:\a\Addictol\Addictol\source\Addictol\Source\Memory\Heaps\AdVoltekHeap.cpp:55 Addictol::Heaps::Voltek::Free)
  1209. [RSP+BD0 ] 0x0 (size_t) [0]
  1210. [RSP+BD8 ] 0x0 (size_t) [0]
  1211. [RSP+BE0 ] 0x1C62E4D6290 (TESObjectCELL*) See RSP+AA8
  1212. [RSP+BE8 ] 0x1CA2DEE33B0 (void*)
  1213. [RSP+BF0 ] 0x73726573555C3A43 (size_t) [8318823007734479427]
  1214. [RSP+BF8 ] 0x4F5C65756D61735C (size_t) [5718557181874369372]
  1215. [RSP+C00 ] 0x5C6576697244656E (size_t) [6657857819397875054]
  1216. [RSP+C08 ] 0x746E656D75636F44 (size_t) [8389754676633104196]
  1217. [RSP+C10 ] 0x6D614720794D5C73 (size_t) [7881659027674717299]
  1218. [RSP+C18 ] 0x6F6C6C61465C7365 (size_t) [8028911400742843237]
  1219. [RSP+C20 ] 0x657661535C347475 (size_t) [7311138055739700341]
  1220. [RSP+C28 ] 0x3331657661535C73 (size_t) [3688841128906546291]
  1221. [RSP+C30 ] 0x453543433843395F (size_t) [4986966118368491871]
  1222. [RSP+C38 ] 0x4436313633355F35 (size_t) [4915170152178605877]
  1223. [RSP+C40 ] 0x435F453646363337 (size_t) [4854675022737191735]
  1224. [RSP+C48 ] 0x6165776E6F6D6D6F (size_t) [7018146910526336367]
  1225. [RSP+C50 ] 0x323032305F68746C (size_t) [3616445684119008364]
  1226. [RSP+C58 ] 0x31363230325F3232 (size_t) [3546076939185762866]
  1227. [RSP+C60 ] 0x3137343230353031 (size_t) [3546360621739356209]
  1228. [RSP+C68 ] 0x662E325F30355F33 (size_t) [7362877825209425715]
  1229. [RSP+C70 ] 0x736F (size_t) [29551]
  1230. [RSP+C78 ] 0x0 (size_t) [0]
  1231. [RSP+C80 ] 0x1C600000000 (size_t) [1949915152384]
  1232. [RSP+C88 ] 0x0 (size_t) [0]
  1233. [RSP+C90 ] 0x0 (size_t) [0]
  1234. [RSP+C98 ] 0x0 (size_t) [0]
  1235. [RSP+CA0 ] 0x68 (size_t) [104]
  1236. [RSP+CA8 ] 0x7FF6C6D11B2C (void* -> Fallout4.exe+0311B2C or dword ptr [rdi+0x10], 0x08 | TESForm::InitItem(void)_311B2C)
  1237. [RSP+CB0 ] 0x1C62E4D6290 (TESObjectCELL*) See RSP+AA8
  1238. [RSP+CB8 ] 0x1AF44D00770 (voltek::memory_manager::memory_manager*)
  1239. [RSP+CC0 ] 0x1B029B5EDE0 (voltek::memory_manager::pool_t*)
  1240. [RSP+CC8 ] 0x7FFB60D6BD5F (void* -> Addictol.dll+020BD5F add rsp, 0x70 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:274 voltek::memory_manager::memory_manager::alloc)
  1241. [RSP+CD0 ] 0x1B42F712530 (void*)
  1242. [RSP+CD8 ] 0x108 (size_t) [264]
  1243. [RSP+CE0 ] 0x0 (size_t) [0]
  1244. [RSP+CE8 ] 0xC (size_t) [12]
  1245. [RSP+CF0 ] 0x0 (size_t) [0]
  1246. [RSP+CF8 ] 0x0 (size_t) [0]
  1247. [RSP+D00 ] 0x24CB0D80918 (void*)
  1248. [RSP+D08 ] 0x1AF44D00770 (voltek::memory_manager::memory_manager*)
  1249. [RSP+D10 ] 0x1B (size_t) [27]
  1250. [RSP+D18 ] 0x3 (size_t) [3]
  1251. [RSP+D20 ] 0x24C43F66B10 (void*)
  1252. [RSP+D28 ] 0x1AF44D00770 (voltek::memory_manager::memory_manager*)
  1253. [RSP+D30 ] 0x1AF44C56510 (voltek::memory_manager::pool_t*)
  1254. [RSP+D38 ] 0x7FFB60D6BD5F (void* -> Addictol.dll+020BD5F add rsp, 0x70 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:274 voltek::memory_manager::memory_manager::alloc)
  1255. [RSP+D40 ] 0x24C43F66B10 (void*)
  1256. [RSP+D48 ] 0x1AF44D00770 (voltek::memory_manager::memory_manager*)
  1257. [RSP+D50 ] 0x24C2D9199C0 (voltek::memory_manager::pool_t*)
  1258. [RSP+D58 ] 0x7FFB60D6BD5F (void* -> Addictol.dll+020BD5F add rsp, 0x70 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:274 voltek::memory_manager::memory_manager::alloc)
  1259. [RSP+D60 ] 0x4 (size_t) [4]
  1260. [RSP+D68 ] 0x20 (size_t) [32]
  1261. [RSP+D70 ] 0x1CA2DEE33B0 (void*)
  1262. [RSP+D78 ] 0x1 (size_t) [1]
  1263. [RSP+D80 ] 0xD0ADC86A8800 (size_t) [229444810344448]
  1264. [RSP+D88 ] 0x8 (size_t) [8]
  1265. [RSP+D90 ] 0x1BE2E5402A0 (void*)
  1266. [RSP+D98 ] 0x7FFB60D6C10F (void* -> Addictol.dll+020C10F add rsp, 0x48 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:421 voltek::memory_manager::memory_manager::free)
  1267. [RSP+DA0 ] 0xD0ADC86A88DC (size_t) [229444810344668]
  1268. [RSP+DA8 ] 0x20 (size_t) [32]
  1269. [RSP+DB0 ] 0x24C43F66B10 (void*)
  1270. [RSP+DB8 ] 0x1C82FDE5DC0 (TESObjectREFR*) See RSP+DB8
  1271. [RSP+DC0 ] 0x0 (size_t) [0]
  1272. [RSP+DC8 ] 0x8 (size_t) [8]
  1273. [RSP+DD0 ] 0x1C62E8CDED0 (TESObjectCELL*) See RSP+DD0
  1274. [RSP+DD8 ] 0x20 (size_t) [32]
  1275. [RSP+DE0 ] 0x1B42F710AD8 (void*)
  1276. [RSP+DE8 ] 0x1AF44D00770 (voltek::memory_manager::memory_manager*)
  1277. [RSP+DF0 ] 0x24C2D950CB0 (voltek::memory_manager::pool_t*)
  1278. [RSP+DF8 ] 0x7FFB60D6BD5F (void* -> Addictol.dll+020BD5F add rsp, 0x70 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:274 voltek::memory_manager::memory_manager::alloc)
  1279. [RSP+E00 ] 0x1B42F710AF0 (void*)
  1280. [RSP+E08 ] 0x7FF6C805940F (void* -> Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F)
  1281. [RSP+E10 ] 0x24C2D950CB0 (voltek::memory_manager::pool_t*)
  1282. [RSP+E18 ] 0x3 (size_t) [3]
  1283. [RSP+E20 ] 0xFFFFFFFF (size_t) [4294967295]
  1284. [RSP+E28 ] 0x7FF6C6F194F3 (void* -> Fallout4.exe+05194F3 mov rax, rbx | TESObjectREFR::GetHandle(void)_5194F3)
  1285. [RSP+E30 ] 0xAB4CC2F890 (void*)
  1286. [RSP+E38 ] 0x7FF6C6CA03DD (void* -> Fallout4.exe+02A03DD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A03DD)
  1287. [RSP+E40 ] 0xD0ADC86A883C (size_t) [229444810344508]
  1288. [RSP+E48 ] 0x1C62E8CE160 (void*)
  1289. [RSP+E50 ] 0x7FF6C9BEDCF0 (void* -> Fallout4.exe+31EDCF0 add [rax], al | g_VATS_31EDCF0)
  1290. [RSP+E58 ] 0x7FF6C6EF0D67 (void* -> Fallout4.exe+04F0D67 mov rdx, [rbx+0x48] | BSTArray<std::unique_ptr<`anonymous_namespace'::QueuedNodeAttaches>,BSTArrayHeapAllocator>::Clear_4F0D67)
  1291. [RSP+E60 ] 0x24C2D9199C0 (voltek::memory_manager::pool_t*)
  1292. [RSP+E68 ] 0x7FFB60D6BD5F (void* -> Addictol.dll+020BD5F add rsp, 0x70 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:274 voltek::memory_manager::memory_manager::alloc)
  1293. [RSP+E70 ] 0x3 (size_t) [3]
  1294. [RSP+E78 ] 0x7FF6C805940F (void* -> Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F)
  1295. [RSP+E80 ] 0x0 (size_t) [0]
  1296. [RSP+E88 ] 0x1 (size_t) [1]
  1297. [RSP+E90 ] 0x1 (size_t) [1]
  1298. [RSP+E98 ] 0x7FF6C9BEDD40 (void* -> Fallout4.exe+31EDD40 add [rax], al | g_VATS_31EDD40)
  1299. [RSP+EA0 ] 0x0 (size_t) [0]
  1300. [RSP+EA8 ] 0x7FF6C6F002C3 (void* -> Fallout4.exe+05002C3 test rax, rax | TESObjectREFR::AddLight(void)_5002C3)
  1301. [RSP+EB0 ] 0x0 (size_t) [0]
  1302. [RSP+EB8 ] 0x7FF6C6EF0C25 (void* -> Fallout4.exe+04F0C25 test rdi, rdi | BSTArray<std::unique_ptr<`anonymous_namespace'::QueuedNodeAttaches>,BSTArrayHeapAllocator>::Clear_4F0C25)
  1303. [RSP+EC0 ] 0x1C80021B336 (size_t) [1958507295542]
  1304. [RSP+EC8 ] 0x7FF6C6EED969 (void* -> Fallout4.exe+04ED969 cmp eax, 0xFFFFFFFF | BSTArray<NiPointer<TESObjectREFR>,BSTArrayHeapAllocator>::Add<TESObjectREFR*>(TESObjectREFR*)_4ED969)
  1305. [RSP+ED0 ] 0x1C69EC7F2D7 (size_t) [1952579056343]
  1306. [RSP+ED8 ] 0x7FF6C805940F (void* -> Fallout4.exe+165940F cmp [rdi], eax | BSReadWriteLock::LockForRead(void)_165940F)
  1307. [RSP+EE0 ] 0x24C43F66B00 (void*)
  1308. [RSP+EE8 ] 0x1C62E8CDED0 (TESObjectCELL*) See RSP+DD0
  1309. [RSP+EF0 ] 0x2 (size_t) [2]
  1310. [RSP+EF8 ] 0x1C82FDE61B0 (TESObjectREFR*) See RSP+EF8
  1311. [RSP+F00 ] 0x1C82FDE6100 (void*)
  1312. [RSP+F08 ] 0x7FF6C6CA03DD (void* -> Fallout4.exe+02A03DD mov rbx, [rsp+0x30] | ExtraDataList::GetExtraData(uchar)_2A03DD)
  1313. [RSP+F10 ] 0x1B42F7109F0 (void*)
  1314. [RSP+F18 ] 0x0 (size_t) [0]
  1315. [RSP+F20 ] 0x1D62DA84CC0 (void*)
  1316. [RSP+F28 ] 0x7FFB60D6C10F (void* -> Addictol.dll+020C10F add rsp, 0x48 | D:\a\Addictol\Addictol\source\Depends\vmm\source\vmmmain.cpp:421 voltek::memory_manager::memory_manager::free)
  1317. [RSP+F30 ] 0x1C82FDE6100 (void*)
  1318. [RSP+F38 ] 0x7FF6C6C8991B (void* -> Fallout4.exe+028991B test rax, rax | ExtraDataList::GetPrimitive(void)_28991B)
  1319. [RSP+F40 ] 0x1C82FDE61B0 (TESObjectREFR*) See RSP+EF8
  1320. [RSP+F48 ] 0x1D22DDD61C0 (TESWorldSpace*) See RSP+F48
  1321. [RSP+F50 ] 0x438F82F4 (size_t) [1133478644]
  1322. [RSP+F58 ] 0x0 (size_t) [0]
  1323. [RSP+F60 ] 0x1C82FDE6100 (void*)
  1324. [RSP+F68 ] 0xD0ADC86A86EC (size_t) [229444810344172]
  1325. [RSP+F70 ] 0x1C82FDE61B0 (TESObjectREFR*) See RSP+EF8
  1326. [RSP+F78 ] 0x0 (size_t) [0]
  1327. [RSP+F80 ] 0x1C62E4D6290 (TESObjectCELL*) See RSP+AA8
  1328. [RSP+F88 ] 0xAB4CC2FA19 (void*)
  1329. [RSP+F90 ] 0xAB4CC2FA10 (void*)
  1330. [RSP+F98 ] 0x7FFB60C58248 (void* -> Addictol.dll+00F8248 jmp 0x00007FFB60C5824A | D:\a\Addictol\Addictol\source\Addictol\Source\Memory\Heaps\AdVoltekHeap.cpp:55 Addictol::Heaps::Voltek::Free)
  1331. [RSP+FA0 ] 0x1C82FDE61B0 (TESObjectREFR*) See RSP+EF8
  1332. [RSP+FA8 ] 0x7FF6C6F7782A (void* -> Fallout4.exe+057782A test r15b, r15b | TESWorldSpace::AddToSky(TESObjectREFR*)_57782A)
  1333. [RSP+FB0 ] 0x1D22DDD61C0 (TESWorldSpace*) See RSP+F48
  1334. [RSP+FB8 ] 0x0 (size_t) [0]
  1335. [RSP+FC0 ] 0xAB4CC2FA10 (void*)
  1336. [RSP+FC8 ] 0x7FF6C805A12A (void* -> Fallout4.exe+165A12A xor eax, eax | BSScrapArrayAllocator::Deallocate(void)_165A12A)
  1337. [RSP+FD0 ] 0x7FF6C9E22404 (void* -> Fallout4.exe+3422404 add [rax], al | g_BSXAudio2Audio_3422404)
  1338. [RSP+FD8 ] 0x1C62E8CDED0 (TESObjectCELL*) See RSP+DD0
  1339. [RSP+FE0 ] 0x0 (size_t) [0]
  1340. [RSP+FE8 ] 0x3 (size_t) [3]
  1341. [RSP+FF0 ] 0x1D62DA84CF0 (void*)
  1342. [RSP+FF8 ] 0x7FF6C6ED0E15 (void* -> Fallout4.exe+04D0E15 mov r13, [rsp+0x88] | TESObjectCELL::AssignPersistentRefsToCell(TESObjectCELL*)_4D0E15)
  1343.  
  1344. MODULES:
  1345. X3DAudio1_7.dll 0x00005ABC0000
  1346. AddictolCrashLogger.dll 0x01AF44E20000
  1347. MSCTF.dll 0x024C66400000
  1348. wintrust.dll 0x024C66E70000
  1349. Fallout4.exe 0x7FF6C6A00000
  1350. Hydra.dll 0x7FFB27190000
  1351. DearModdingUI.dll 0x7FFB29AA0000
  1352. gameoverlayrenderer64.dll 0x7FFB568F0000
  1353. VisibleFavorites.dll 0x7FFB56AC0000
  1354. RobCo_Patcher.dll 0x7FFB56C60000
  1355. XDI.dll 0x7FFB60200000
  1356. place.dll 0x7FFB60270000
  1357. ModSwitchFramework_NG.dll 0x7FFB602D0000
  1358. LongLoadingTimesFix.dll 0x7FFB603C0000
  1359. HighFPSPhysicsFix.dll 0x7FFB604C0000
  1360. HaBCR.dll 0x7FFB60680000
  1361. CellOffsetGenerator.dll 0x7FFB60720000
  1362. GardenOfEdenPapyrusExtender.dll 0x7FFB60850000
  1363. Addictol.dll 0x7FFB60B60000
  1364. mcm.dll 0x7FFB62A10000
  1365. f4se_1_11_240.dll 0x7FFB62F00000
  1366. MSVCR110.dll 0x7FFB62FE0000
  1367. MSVCP110.dll 0x7FFB69570000
  1368. cudart64_75.dll 0x7FFB69810000
  1369. XAudio2_7.dll 0x7FFB698A0000
  1370. wsfw_identifier.dll 0x7FFB6B510000
  1371. GFSDK_SSAO_D3D11.win64.dll 0x7FFB6B560000
  1372. flexRelease_x64.dll 0x7FFB6B5F0000
  1373. GFSDK_GodraysLib.x64.dll 0x7FFB6B980000
  1374. flexExtRelease_x64.dll 0x7FFB6B9E0000
  1375. bink2w64.dll 0x7FFB6BA40000
  1376. steam_api64.dll 0x7FFB6BAD0000
  1377. steamclient64.dll 0x7FFB78B60000
  1378. XINPUT1_3.dll 0x7FFB7BEE0000
  1379. MSVCP140_ATOMIC_WAIT.dll 0x7FFB80A80000
  1380. nvppex.dll 0x7FFB81D70000
  1381. tier0_s64.dll 0x7FFB84DD0000
  1382. nvspcap64.dll 0x7FFB85280000
  1383. usvfs_x64.dll 0x7FFB85DF0000
  1384. MSVCP140.dll 0x7FFB87470000
  1385. DSOUND.DLL 0x7FFB88B50000
  1386. VCRUNTIME140.dll 0x7FFB89910000
  1387. vstdlib_s64.dll 0x7FFB95E40000
  1388. nvwgf2umx.dll 0x7FFB967C0000
  1389. nvToolsExt64_1.dll 0x7FFB9DC40000
  1390. OneCoreCommonProxyStub.dll 0x7FFB9E6A0000
  1391. VCRUNTIME140_1.dll 0x7FFBA02F0000
  1392. xinput1_4.dll 0x7FFBA2450000
  1393. NvMemMapStoragex.dll 0x7FFBA2790000
  1394. OneCoreUAPCommonProxyStub.dll 0x7FFBA40E0000
  1395. nvgpucomp64.dll 0x7FFBA4D00000
  1396. nvldumdx.dll 0x7FFBA8C90000
  1397. webio.dll 0x7FFBAAD00000
  1398. dxcore.dll 0x7FFBAB1F0000
  1399. textinputframework.dll 0x7FFBADCE0000
  1400. InputHost.dll 0x7FFBADE90000
  1401. Windows.UI.dll 0x7FFBAE330000
  1402. NvMessageBus.dll 0x7FFBAEAD0000
  1403. WindowManagementAPI.dll 0x7FFBAEFC0000
  1404. nvapi64.dll 0x7FFBAF2B0000
  1405. fwpuclnt.dll 0x7FFBB11C0000
  1406. WINMM.dll 0x7FFBB1DB0000
  1407. avrt.dll 0x7FFBB2B30000
  1408. rasadhlp.dll 0x7FFBB2B80000
  1409. Secur32.dll 0x7FFBB3BC0000
  1410. WINHTTP.dll 0x7FFBB3C50000
  1411. dhcpcsvc.DLL 0x7FFBB43A0000
  1412. dbgcore.DLL 0x7FFBB4510000
  1413. drvstore.dll 0x7FFBB4940000
  1414. AUDIOSES.DLL 0x7FFBB4AA0000
  1415. MMDevApi.dll 0x7FFBB4CD0000
  1416. WINNSI.DLL 0x7FFBB4D60000
  1417. cryptnet.dll 0x7FFBB4E80000
  1418. VERSION.dll 0x7FFBB51D0000
  1419. D3DCOMPILER_47.dll 0x7FFBB6690000
  1420. twinapi.appcore.dll 0x7FFBB6B60000
  1421. d3d11.dll 0x7FFBB6D70000
  1422. wintypes.dll 0x7FFBB75B0000
  1423. dcomp.dll 0x7FFBB7850000
  1424. mskeyprotect.dll 0x7FFBB7B70000
  1425. ncryptsslp.dll 0x7FFBB7B90000
  1426. CoreMessaging.dll 0x7FFBB82A0000
  1427. winmmbase.dll 0x7FFBB84B0000
  1428. CoreUIComponents.dll 0x7FFBB84F0000
  1429. PROPSYS.dll 0x7FFBB92D0000
  1430. resourcepolicyclient.dll 0x7FFBB9860000
  1431. uxtheme.dll 0x7FFBB9880000
  1432. dwmapi.dll 0x7FFBB9C10000
  1433. dbghelp.dll 0x7FFBBA0E0000
  1434. windows.storage.dll 0x7FFBBA2F0000
  1435. dxgi.dll 0x7FFBBAD30000
  1436. kernel.appcore.dll 0x7FFBBAE60000
  1437. schannel.DLL 0x7FFBBB2F0000
  1438. rsaenh.dll 0x7FFBBB3E0000
  1439. ntmarta.dll 0x7FFBBB630000
  1440. UMPDC.dll 0x7FFBBB7A0000
  1441. IPHLPAPI.DLL 0x7FFBBB7C0000
  1442. DNSAPI.dll 0x7FFBBB800000
  1443. POWRPROF.dll 0x7FFBBB8F0000
  1444. MSWSOCK.dll 0x7FFBBBB30000
  1445. cryptbase.dll 0x7FFBBBD50000
  1446. CRYPTSP.dll 0x7FFBBBD60000
  1447. Wldp.dll 0x7FFBBBE00000
  1448. NTASN1.dll 0x7FFBBBE30000
  1449. ncrypt.dll 0x7FFBBBE70000
  1450. msasn1.dll 0x7FFBBBF90000
  1451. DEVOBJ.dll 0x7FFBBC160000
  1452. DPAPI.DLL 0x7FFBBC1A0000
  1453. SSPICLI.DLL 0x7FFBBC280000
  1454. profapi.dll 0x7FFBBC300000
  1455. CRYPT32.dll 0x7FFBBC460000
  1456. bcryptprimitives.dll 0x7FFBBC5C0000
  1457. KERNELBASE.dll 0x7FFBBC650000
  1458. msvcp_win.dll 0x7FFBBC950000
  1459. bcrypt.dll 0x7FFBBCAA0000
  1460. ucrtbase.dll 0x7FFBBCAD0000
  1461. gdi32full.dll 0x7FFBBCBD0000
  1462. cfgmgr32.dll 0x7FFBBCCF0000
  1463. win32u.dll 0x7FFBBCD40000
  1464. PSAPI.DLL 0x7FFBBCD70000
  1465. ole32.dll 0x7FFBBCD80000
  1466. GDI32.dll 0x7FFBBCEB0000
  1467. ADVAPI32.dll 0x7FFBBCEE0000
  1468. SHCORE.dll 0x7FFBBD020000
  1469. clbcatq.dll 0x7FFBBD280000
  1470. IMM32.DLL 0x7FFBBD340000
  1471. sechost.dll 0x7FFBBD370000
  1472. NSI.dll 0x7FFBBD420000
  1473. USER32.dll 0x7FFBBD430000
  1474. WS2_32.dll 0x7FFBBD5E0000
  1475. RPCRT4.dll 0x7FFBBD780000
  1476. shlwapi.dll 0x7FFBBD8B0000
  1477. OLEAUT32.dll 0x7FFBBD980000
  1478. SETUPAPI.dll 0x7FFBBDA60000
  1479. msvcrt.dll 0x7FFBBDEE0000
  1480. combase.dll 0x7FFBBE060000
  1481. SHELL32.dll 0x7FFBBE3C0000
  1482. WLDAP32.dll 0x7FFBBEB40000
  1483. imagehlp.dll 0x7FFBBEBA0000
  1484. KERNEL32.DLL 0x7FFBBEBC0000
  1485. ntdll.dll 0x7FFBBECD0000
  1486.  
  1487. F4SE PLUGINS:
  1488. Addictol.dll v1.8
  1489. AddictolCrashLogger.dll v1.8
  1490. CellOffsetGenerator.dll v1.1
  1491. DearModdingUI.dll v0.2.2
  1492. GardenOfEdenPapyrusExtender.dll v23.8
  1493. HaBCR.dll v1
  1494. HighFPSPhysicsFix.dll v0.8.23
  1495. Hydra.dll v1.0.2
  1496. LongLoadingTimesFix.dll v1.2
  1497. mcm.dll
  1498. ModSwitchFramework_NG.dll v1.3
  1499. place.dll
  1500. RobCo_Patcher.dll v6.0.6
  1501. VisibleFavorites.dll v1.2.4
  1502. wsfw_identifier.dll
  1503. XDI.dll
  1504.  
  1505. PLUGINS:
  1506. Light: 310 Regular: 125 Total: 435
  1507. [ 0] Fallout4.esm
  1508. [ 1] DLCRobot.esm
  1509. [ 2] DLCworkshop01.esm
  1510. [ 3] DLCCoast.esm
  1511. [ 4] DLCworkshop02.esm
  1512. [ 5] DLCworkshop03.esm
  1513. [ 6] DLCNukaWorld.esm
  1514. [ 7] ccrzrfo4001-tunnelsnakes.esm
  1515. [ 8] ccswkfo4001-astronautpowerarmor.esm
  1516. [ 9] cczsef04001-bhouse.esm
  1517. [ A] cctosfo4001-neosky.esm
  1518. [ B] cczsefo4002-smanor.esm
  1519. [ C] cctosfo4002_neonflats.esm
  1520. [ D] ccvltfo4001-homes.esm
  1521. [ E] vchgs001fo4_ncrbeasthunter.esm
  1522. [ F] unofficial fallout 4 patch.esp
  1523. [10] ppf.esm
  1524. [11] ArmorKeywords.esm
  1525. [12] HUDFramework.esm
  1526. [13] XDI.esm
  1527. [14] WorkshopFramework.esm
  1528. [15] MutantMenagerie.esm
  1529. [16] MutantMenagerie_GrilledTurkey.esm
  1530. [17] kinggathcreations_fev.esm
  1531. [18] bgs_varmintrifle.esp
  1532. [19] StartMeUp.esp
  1533. [1A] BH_Kar98k.esp
  1534. [1B] ARs of the Wasteland.esp
  1535. [1C] Lever Actions of the Wasteland.esp
  1536. [1D] smmg.esp
  1537. [1E] Sidearms of the Wasteland.esp
  1538. [1F] Bolt Actions of the Wasteland.esp
  1539. [20] Pump Actions of the Wasteland.esp
  1540. [21] Aks of the wasteland.esp
  1541. [22] Revolvers of the wasteland.esp
  1542. [23] That Gun of the wasteland.esp
  1543. [24] AlexCopperheadAssaultPlatform.esp
  1544. [25] ThePreacher.esp
  1545. [26] SettlementMenuManager.esp
  1546. [27] RequiemClassifiedArmory1.esp
  1547. [28] ChinaLakeandHolorifle.esp
  1548. [29] G11.esp
  1549. [2A] GoJoeRifle.esp
  1550. [2B] llamaCompanionHeatherv2.esp
  1551. [2C] CWMerchants.esp
  1552. [2D] Armorsmith Extended.esp
  1553. [2E] AlexAttachPoints.esp
  1554. [2F] Cyber-Light Hand Cannon.esp
  1555. [30] Alex357CattlemanRevolver.esp
  1556. [31] L118A2.esp
  1557. [32] Malyuk.esp
  1558. [33] AttachPack.esp
  1559. [34] DakEnergyPistol.esp
  1560. [35] DakPoliceShotgun.esp
  1561. [36] DakM43.esp
  1562. [37] BullpupBozar.esp
  1563. [38] DakFAL.esp
  1564. [39] AK400.esp
  1565. [3A] Dak20mm.esp
  1566. [3B] AttPackExpantion.esp
  1567. [3C] 3dscopes.esp
  1568. [3D] RA_Thalassophobia.esp
  1569. [3E] HkMP9.esp
  1570. [3F] HK_MP5.esp
  1571. [40] TavorX95.esp
  1572. [41] BH_StG44.esp
  1573. [42] GIAT_FAMAS.esp
  1574. [43] HK_UMP.esp
  1575. [44] G36Complex.esp
  1576. [45] BH_G43.esp
  1577. [46] MP7.esp
  1578. [47] Glock19x.esp
  1579. [48] DakFR2.esp
  1580. [49] DakGrenadeAPW.esp
  1581. [4A] DakLindaPistol.esp
  1582. [4B] DakRiotShotgun.esp
  1583. [4C] DakSpitfire.esp
  1584. [4D] M1A.esp
  1585. [4E] DakMateba.esp
  1586. [4F] PJARPistol.esp
  1587. [50] Dak1887.esp
  1588. [51] DakRollingBlock.esp
  1589. [52] 22Pack.esp
  1590. [53] DAKMAC.esp
  1591. [54] DakSwedishK.esp
  1592. [55] DakBAR.esp
  1593. [56] PigAutomagIII.esp
  1594. [57] DakWin1907.esp
  1595. [58] Dak127mmPistol.esp
  1596. [59] DakBorz.esp
  1597. [5A] DakM202.esp
  1598. [5B] DakSCAMP.esp
  1599. [5C] DakSW59.esp
  1600. [5D] DakRevolverRifle.esp
  1601. [5E] DakHydeCarbine.esp
  1602. [5F] DakLolife.esp
  1603. [60] DakHomemadeVityaz.esp
  1604. [61] VarmintShotgun.esp
  1605. [62] DakHomemadeSaiga.esp
  1606. [63] Dak4570Pistol.esp
  1607. [64] 10mmRevolver.esp
  1608. [65] 3dscopes-ccpack.esp
  1609. [66] AKSounds.esp
  1610. [67] ACAP_ModSwitchFrameworkPatch_Optional.esp
  1611. [68] ACAP_ModMenuSlotOrderFix_Optional.esp
  1612. [69] HK XM8.esp
  1613. [6A] AUG-A1.esp
  1614. [6B] pulsecarbine.esp
  1615. [6C] DakDeagle.esp
  1616. [6D] MedMeleePack.esp
  1617. [6E] InfiltratorSMG.esp
  1618. [6F] Disruptor.esp
  1619. [70] 3dscopes-holorifle.esp
  1620. [71] ReconPack.esp
  1621. [72] ACAP_RequiemClassifiedArmoryPatch.esp
  1622. [73] Lahti_L35.esp
  1623. [74] MGRemesh.esp
  1624. [75] Mosin.esp
  1625. [76] MP40.esp
  1626. [77] PPK.esp
  1627. [78] 1YearFusionCore.esp
  1628. [79] Vangraff_LaserRCW_fix.esp
  1629. [7A] wd_huntingrifle.esp
  1630. [7B] ScopeOverlayDOF.esp
  1631. [7C] def_inv_scrap_en.esp
  1632. [FE: 0] ccbgsfo4001-pipboy(black).esl
  1633. [FE: 1] ccbgsfo4002-pipboy(blue).esl
  1634. [FE: 2] ccbgsfo4003-pipboy(camo01).esl
  1635. [FE: 3] ccbgsfo4004-pipboy(camo02).esl
  1636. [FE: 4] ccbgsfo4006-pipboy(chrome).esl
  1637. [FE: 5] ccbgsfo4012-pipboy(red).esl
  1638. [FE: 6] ccbgsfo4014-pipboy(white).esl
  1639. [FE: 7] ccbgsfo4005-bluecamo.esl
  1640. [FE: 8] ccbgsfo4016-prey.esl
  1641. [FE: 9] ccbgsfo4018-gaussrifleprototype.esl
  1642. [FE: A] ccbgsfo4019-chinesestealtharmor.esl
  1643. [FE: B] ccbgsfo4020-powerarmorskin(black).esl
  1644. [FE: C] ccbgsfo4022-powerarmorskin(camo01).esl
  1645. [FE: D] ccbgsfo4023-powerarmorskin(camo02).esl
  1646. [FE: E] ccbgsfo4025-powerarmorskin(chrome).esl
  1647. [FE: F] ccbgsfo4033-powerarmorskinwhite.esl
  1648. [FE: 10] ccbgsfo4024-pacamo03.esl
  1649. [FE: 11] ccbgsfo4038-horsearmor.esl
  1650. [FE: 12] ccbgsfo4041-doommarinearmor.esl
  1651. [FE: 13] ccbgsfo4042-bfg.esl
  1652. [FE: 14] ccBGSFO4044-HellfirePowerArmor.esl
  1653. [FE: 15] ccfsvfo4001-modularmilitarybackpack.esl
  1654. [FE: 16] ccfsvfo4002-midcenturymodern.esl
  1655. [FE: 17] ccfrsfo4001-handmadeshotgun.esl
  1656. [FE: 18] cceejfo4001-decorationpack.esl
  1657. [FE: 19] ccbgsfo4045-advarccab.esl
  1658. [FE: 1A] ccfsvfo4003-slocum.esl
  1659. [FE: 1B] ccgcafo4001-factionws01army.esl
  1660. [FE: 1C] ccgcafo4002-factionws02acat.esl
  1661. [FE: 1D] ccgcafo4003-factionws03bos.esl
  1662. [FE: 1E] ccgcafo4004-factionws04gun.esl
  1663. [FE: 1F] ccgcafo4005-factionws05hrpink.esl
  1664. [FE: 20] ccgcafo4006-factionws06hrshark.esl
  1665. [FE: 21] ccgcafo4007-factionws07hrflames.esl
  1666. [FE: 22] ccgcafo4008-factionws08inst.esl
  1667. [FE: 23] ccgcafo4009-factionws09mm.esl
  1668. [FE: 24] ccgcafo4010-factionws10rr.esl
  1669. [FE: 25] ccgcafo4011-factionws11vt.esl
  1670. [FE: 26] ccgcafo4012-factionas01acat.esl
  1671. [FE: 27] ccgcafo4013-factionas02bos.esl
  1672. [FE: 28] ccgcafo4014-factionas03gun.esl
  1673. [FE: 29] ccgcafo4015-factionas04hrpink.esl
  1674. [FE: 2A] ccgcafo4016-factionas05hrshark.esl
  1675. [FE: 2B] ccgcafo4017-factionas06inst.esl
  1676. [FE: 2C] ccgcafo4018-factionas07mm.esl
  1677. [FE: 2D] ccgcafo4019-factionas08nuk.esl
  1678. [FE: 2E] ccgcafo4020-factionas09rr.esl
  1679. [FE: 2F] ccgcafo4021-factionas10hrflames.esl
  1680. [FE: 30] ccgcafo4022-factionas11vt.esl
  1681. [FE: 31] ccgcafo4023-factionas12army.esl
  1682. [FE: 32] ccawnfo4001-brandedattire.esl
  1683. [FE: 33] ccawnfo4002-factionclothing.esl
  1684. [FE: 34] ccswkfo4002-pipnuka.esl
  1685. [FE: 35] ccswkfo4003-pipquan.esl
  1686. [FE: 36] ccbgsfo4050-dgbcoll.esl
  1687. [FE: 37] ccbgsfo4051-dgbox.esl
  1688. [FE: 38] ccbgsfo4052-dgdal.esl
  1689. [FE: 39] ccbgsfo4053-dggoldr.esl
  1690. [FE: 3A] ccbgsfo4054-dggreatd.esl
  1691. [FE: 3B] ccbgsfo4055-dghusk.esl
  1692. [FE: 3C] ccbgsfo4056-dglabb.esl
  1693. [FE: 3D] ccbgsfo4057-dglaby.esl
  1694. [FE: 3E] ccbgsfo4058-dglabc.esl
  1695. [FE: 3F] ccbgsfo4059-dgpit.esl
  1696. [FE: 40] ccbgsfo4060-dgrot.esl
  1697. [FE: 41] ccbgsfo4061-dgshiinu.esl
  1698. [FE: 42] ccbgsfo4036-trnsdg.esl
  1699. [FE: 43] ccrzrfo4004-pipinst.esl
  1700. [FE: 44] ccbgsfo4062-pippat.esl
  1701. [FE: 45] ccrzrfo4003-pipover.esl
  1702. [FE: 46] ccfrsfo4002-antimaterielrifle.esl
  1703. [FE: 47] cceejfo4002-nuka.esl
  1704. [FE: 48] ccygpfo4001-pipcruiser.esl
  1705. [FE: 49] ccbgsfo4072-pipgrog.esl
  1706. [FE: 4A] ccbgsfo4073-pipmman.esl
  1707. [FE: 4B] ccbgsfo4074-pipinspect.esl
  1708. [FE: 4C] ccbgsfo4075-pipshroud.esl
  1709. [FE: 4D] ccbgsfo4076-pipmystery.esl
  1710. [FE: 4E] ccbgsfo4071-piparc.esl
  1711. [FE: 4F] ccbgsfo4079-pipvim.esl
  1712. [FE: 50] ccbgsfo4078-pipreily.esl
  1713. [FE: 51] ccbgsfo4077-piprocket.esl
  1714. [FE: 52] ccbgsfo4070-pipabra.esl
  1715. [FE: 53] ccbgsfo4008-pipgrn.esl
  1716. [FE: 54] ccbgsfo4015-pipyell.esl
  1717. [FE: 55] ccbgsfo4009-piporan.esl
  1718. [FE: 56] ccbgsfo4011-pippurp.esl
  1719. [FE: 57] ccbgsfo4021-powerarmorskinblue.esl
  1720. [FE: 58] ccbgsfo4027-powerarmorskingreen.esl
  1721. [FE: 59] ccbgsfo4034-powerarmorskinyellow.esl
  1722. [FE: 5A] ccbgsfo4028-powerarmorskinorange.esl
  1723. [FE: 5B] ccbgsfo4031-powerarmorskinred.esl
  1724. [FE: 5C] ccbgsfo4030-powerarmorskinpurple.esl
  1725. [FE: 5D] ccbgsfo4032-powerarmorskintan.esl
  1726. [FE: 5E] ccbgsfo4029-powerarmorskinpink.esl
  1727. [FE: 5F] ccgrcfo4001-pipgreytort.esl
  1728. [FE: 60] ccgrcfo4002-pipgreenvim.esl
  1729. [FE: 61] ccbgsfo4013-piptan.esl
  1730. [FE: 62] ccbgsfo4010-pippnk.esl
  1731. [FE: 63] ccsbjfo4001-solarflare.esl
  1732. [FE: 64] cckgjfo4001-bastion.esl
  1733. [FE: 65] ccbgsfo4063-papat.esl
  1734. [FE: 66] ccqdrfo4001_powerarmorai.esl
  1735. [FE: 67] ccbgsfo4048-dovah.esl
  1736. [FE: 68] ccbgsfo4101-as_shi.esl
  1737. [FE: 69] ccbgsfo4114-ws_shi.esl
  1738. [FE: 6A] ccBGSFO4115-X02.esl
  1739. [FE: 6B] ccrzrfo4002-disintegrate.esl
  1740. [FE: 6C] ccBGSFO4116-HeavyFlamer.esl
  1741. [FE: 6D] ccbgsfo4091-as_bats.esl
  1742. [FE: 6E] ccbgsfo4092-as_camoblue.esl
  1743. [FE: 6F] ccbgsfo4093-as_camogreen.esl
  1744. [FE: 70] ccbgsfo4094-as_camotan.esl
  1745. [FE: 71] ccbgsfo4097-as_jack-olantern.esl
  1746. [FE: 72] ccbgsfo4104-ws_bats.esl
  1747. [FE: 73] ccbgsfo4105-ws_camoblue.esl
  1748. [FE: 74] ccbgsfo4106-ws_camogreen.esl
  1749. [FE: 75] ccbgsfo4107-ws_camotan.esl
  1750. [FE: 76] ccbgsfo4111-ws_jack-olantern.esl
  1751. [FE: 77] ccbgsfo4118-ws_tunnelsnakes.esl
  1752. [FE: 78] ccbgsfo4113-ws_reillysrangers.esl
  1753. [FE: 79] ccbgsfo4112-ws_pickman.esl
  1754. [FE: 7A] ccBGSFO4110-WS_Enclave.esl
  1755. [FE: 7B] ccbgsfo4108-ws_childrenofatom.esl
  1756. [FE: 7C] ccbgsfo4103-as_tunnelsnakes.esl
  1757. [FE: 7D] ccbgsfo4099-as_reillysrangers.esl
  1758. [FE: 7E] ccbgsfo4098-as_pickman.esl
  1759. [FE: 7F] ccBGSFO4096-AS_Enclave.esl
  1760. [FE: 80] ccbgsfo4095-as_childrenofatom.esl
  1761. [FE: 81] ccbgsfo4090-piptribal.esl
  1762. [FE: 82] ccbgsfo4089-pipsynthwave.esl
  1763. [FE: 83] ccbgsfo4087-piphaida.esl
  1764. [FE: 84] ccbgsfo4085-piphawaii.esl
  1765. [FE: 85] ccbgsfo4084-pipretro.esl
  1766. [FE: 86] ccbgsfo4083-pipartdeco.esl
  1767. [FE: 87] ccbgsfo4082-pipprc.esl
  1768. [FE: 88] ccbgsfo4081-pipphenolresin.esl
  1769. [FE: 89] ccbgsfo4080-pippop.esl
  1770. [FE: 8A] ccbgsfo4035-pint.esl
  1771. [FE: 8B] ccbgsfo4086-pipadventure.esl
  1772. [FE: 8C] ccjvdfo4001-holiday.esl
  1773. [FE: 8D] ccbgsfo4047-qthund.esl
  1774. [FE: 8E] ccfrsfo4003-cr75l.esl
  1775. [FE: 8F] ccacxfo4001-vsuit.esl
  1776. [FE: 90] ccbgsfo4040-vrworkshop01.esl
  1777. [FE: 91] ccfsvfo4005-vrdesertisland.esl
  1778. [FE: 92] ccfsvfo4006-vrwasteland.esl
  1779. [FE: 93] ccFSVFO4007-Halloween.esl
  1780. [FE: 94] ccsbjfo4002_manwellrifle.esl
  1781. [FE: 95] ccbgsfo4117-capmerc.esl
  1782. [FE: 96] ccfsvfo4004-vrworkshopgnrplaza.esl
  1783. [FE: 97] ccBGSFO4046-TesCan.esl
  1784. [FE: 98] ccgcafo4024-instituteplasmaweapons.esl
  1785. [FE: 99] ccgcafo4025-pagunmm.esl
  1786. [FE: 9A] cccrsfo4001-pipcoa.esl
  1787. [FE: 9B] ccbgsfo4119-cyberdog.esl
  1788. [FE: 9C] ccbgsfo4120-poweramorskin(pittraider).esl
  1789. [FE: 9D] ccbgsfo4121-poweramorskin(airforce).esl
  1790. [FE: 9E] ccbgsfo4122-poweramorskin(scorchedsierra).esl
  1791. [FE: 9F] ccbgsfo4123-poweramorskin(inferno).esl
  1792. [FE: A0] ccbgsfo4124-poweramorskin(tribalhelmets).esl
  1793. [FE: A1] ccbgsfo4049-brahminarmor.esl
  1794. [FE: A2] ccrpsfo4001-scavenger.esl
  1795. [FE: A3] ccSBJFO4003-Grenade.esl
  1796. [FE: A4] ccsbjfo4004-ion.esl
  1797. [FE: A5] ccotmfo4001-remnants.esl
  1798. [FE: A6] CCPacked_Main.esl
  1799. [FE: A7] CCPacked_Main_Textures1.esl
  1800. [FE: A8] CCPacked_Main_Textures2.esl
  1801. [FE: A9] CCPacked_Sounds.esl
  1802. [FE: AA] ptrfo4002_vangraff.esl
  1803. [FE: AB] ptrfo4001_t60pistol.esl
  1804. [FE: AC] community fixes merged.esp
  1805. [FE: AD] BloodFixes.esm
  1806. [FE: AE] vchgs002fo4_bountyhunter.esl
  1807. [FE: AF] vchgs003fo4_robotbackpacksgutsy.esl
  1808. [FE: B0] ptrfo4004_sawedoff.esl
  1809. [FE: B1] shades_handy_minibot.esl
  1810. [FE: B2] alexeratorplasmamusket.esl
  1811. [FE: B3] Munitions - An Ammo Expansion.esl
  1812. [FE: B4] LIF.esl
  1813. [FE: B5] ModSwitchFramework.esl
  1814. [FE: B6] Munitions - Vanilla Ammo Addon.esl
  1815. [FE: B7] OHPWeaponBehavior.esm
  1816. [FE: B8] ion gun + ufo4p.esl
  1817. [FE: B9] neon flats + ufo4p.esl
  1818. [FE: BA] gunners vs minutemen + ufo4p.esl
  1819. [FE: BB] holiday workshop pack + ufo4p.esl
  1820. [FE: BC] pint-sized slasher + ufo4p.esl
  1821. [FE: BD] sea scavengers + ufo4p.esl
  1822. [FE: BE] 127ccscavsmgmunitions.esl
  1823. [FE: BF] MetroWeaponFramework.esl
  1824. [FE: C0] ppf-ae.esm
  1825. [FE: C1] Base + DLC FaceGen - BDFPV.esp
  1826. [FE: C2] OCsWorkingWildCrops.esp
  1827. [FE: C3] Uniques Of The Wasteland AIO.esp
  1828. [FE: C4] CWBurstShotgun.esp
  1829. [FE: C5] CWAuto5.esp
  1830. [FE: C6] CWHatchetRedux.esp
  1831. [FE: C7] CWGambling.esp
  1832. [FE: C8] 000ProxysParts.esp
  1833. [FE: C9] SKI-ModJam3-NorthWestern.esp
  1834. [FE: CA] NavyPistol.esp
  1835. [FE: CB] CWHuntingShotgun.esp
  1836. [FE: CC] MetroArsenal_Kalash2012.esp
  1837. [FE: CD] SMMGSpadey.esp
  1838. [FE: CE] CW-NVLMG.esp
  1839. [FE: CF] CWServRifle.esp
  1840. [FE: D0] CWSchofeild.esp
  1841. [FE: D1] CWServRifleMarksmanCarbineAddon.esp
  1842. [FE: D2] DM_ColtWalker.esp
  1843. [FE: D3] CWRCW.esp
  1844. [FE: D4] DakVintageRepeater.esp
  1845. [FE: D5] SKI_BlackPowder.esp
  1846. [FE: D6] CWM14.esp
  1847. [FE: D7] CWMakeshiftScoutRifle.esp
  1848. [FE: D8] CWPlasmaDefender.esp
  1849. [FE: D9] CWMakeshift32Pistol.esp
  1850. [FE: DA] DakForgedArmor.esp
  1851. [FE: DB] CWThrowables.esp
  1852. [FE: DC] CWAR180.esp
  1853. [FE: DD] CWShotgunRevolver.esp
  1854. [FE: DE] CWPickaxe.esp
  1855. [FE: DF] CWChopper.esp
  1856. [FE: E0] CWM82.esp
  1857. [FE: E1] oDo_SovietCarbine.esp
  1858. [FE: E2] CW10mmSMG.esp
  1859. [FE: E3] Spadey's Pipe Carbine.esp
  1860. [FE: E4] Attach Pack Modcol.esp
  1861. [FE: E5] CombatRifleAttachment+WeaponryExpansion.esp
  1862. [FE: E6] CWSaiga12.esp
  1863. [FE: E7] CWCalico.esp
  1864. [FE: E8] CWSkorp.esp
  1865. [FE: E9] CWVarmintRifle.esp
  1866. [FE: EA] CWRaffica.esp
  1867. [FE: EB] CW127mmCarbine.esp
  1868. [FE: EC] CWFlamerRifle.esp
  1869. [FE: ED] DakRugerRifles.esp
  1870. [FE: EE] CWRangemaster.esp
  1871. [FE: EF] CWM1Garand.esp
  1872. [FE: F0] CWScrapRevolver.esp
  1873. [FE: F1] CW127MMSMG.esp
  1874. [FE: F2] CWPolicePistol.esp
  1875. [FE: F3] CW9mmPistol.esp
  1876. [FE: F4] DakJudgeRevolver.esp
  1877. [FE: F5] CWWratchet.esp
  1878. [FE: F6] CWRebarAxe.esp
  1879. [FE: F7] CWMK23.esp
  1880. [FE: F8] CW45MP.esp
  1881. [FE: F9] DakProtoAA12.esp
  1882. [FE: FA] Spadey_CyclingRifle.esp
  1883. [FE: FB] RocketRifle.esp
  1884. [FE: FC] PAotWL_Munitions.esp
  1885. [FE: FD] ArmorKeywords - Next Gen CC Bundle patch.esp
  1886. [FE: FE] AKotWL_Munitions.esp
  1887. [FE: FF] AlexCopperhead_STS.esp
  1888. [FE:100] Armorsmith Extended - Next Gen CC Bundle patch.esp
  1889. [FE:101] ARofWLESP_Munitions.esp
  1890. [FE:102] ptrfo4002_vangraff - Munitions.esp
  1891. [FE:103] CWRaidPAT45.esp
  1892. [FE:104] APU_Munitions.esp
  1893. [FE:105] BH_StG44_LowerSounds.esp
  1894. [FE:106] BH_G43_LowerSounds.esp
  1895. [FE:107] BH_G43_LL.esp
  1896. [FE:108] BH_Kar98k_LL.esp
  1897. [FE:109] BH_Kar98k_LowerSounds.esp
  1898. [FE:10A] DakFR2_STS.esp
  1899. [FE:10B] BH_Kar98k_STS.esp
  1900. [FE:10C] BH_StG44_LL.esp
  1901. [FE:10D] Munitions - New Vegas Ammo Names - Vanilla Ammo Addon.esp
  1902. [FE:10E] BAotWL_Munitions.esp
  1903. [FE:10F] SpadeyGatlingGun.esp
  1904. [FE:110] CWTurrets.esp
  1905. [FE:111] Simple Everyone's Best Friend.esp
  1906. [FE:112] DakBowieKnife.esp
  1907. [FE:113] CWToolPack.esp
  1908. [FE:114] CWWeedWacker.esp
  1909. [FE:115] HK XM8 Levelled List.esp
  1910. [FE:116] CWVarmintRifleDLC03Patch.esp
  1911. [FE:117] Malyuk_QuickStart.esp
  1912. [FE:118] CombatRifleFixRedux.esp
  1913. [FE:119] CWAR18MunitionsPatch.esp
  1914. [FE:11A] CWBOSSword.esp
  1915. [FE:11B] CWBushKnife.esp
  1916. [FE:11C] CWCrowbar.esp
  1917. [FE:11D] CWServRifleMunitionsPatch.esp
  1918. [FE:11E] CWHuntingShotgunMerchantUnique.esp
  1919. [FE:11F] CWMilitiaSabre.esp
  1920. [FE:120] CWRangemasterCWUnique.esp
  1921. [FE:121] CWShotgunRevolverCWUnique.esp
  1922. [FE:122] Malyuk_LLInjection.esp
  1923. [FE:123] RRA_Toolgun.esp
  1924. [FE:124] SKI_MusketAddon.esp
  1925. [FE:125] LAotWL_Munitions.esp
  1926. [FE:126] LIF_DLCItems.esp
  1927. [FE:127] MM-Book Rack Support Fix.esp
  1928. [FE:128] MM-MagazineOverhaul.esp
  1929. [FE:129] MunitionsAmmoCraftingConversions.esp
  1930. [FE:12A] UncappedSettlementSurplus.esp
  1931. [FE:12B] RotWL_Munitions.esp
  1932. [FE:12C] RRA_DuplexRifle.esp
  1933. [FE:12D] SotWL_Munitions.esp
  1934. [FE:12E] T60Pistol1HandedPowerArmorAnims.esp
  1935. [FE:12F] TGotWL_Munitions.esp
  1936. [FE:130] MetroArsenal_Kalash2012_Munitions.esp
  1937. [FE:131] MetroArsenal_Kalash2012_NukaWorld.esp
  1938. [FE:132] MetroArsenal_Kalash2012_HMARSuppressed.esp
  1939. [FE:133] Shanic-M1Garand-Addon.esp
  1940. [FE:134] L118A2_STS.esp
  1941. [FE:135] prp.esp
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