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  1. # This default action priority list is automatically created based on your character.
  2. # It is a attempt to provide you with a action list that is both simple and practicable,
  3. # while resulting in a meaningful and good simulation. It may not result in the absolutely highest possible dps.
  4. # Feel free to edit, adapt and improve it to your own needs.
  5. # SimulationCraft is always looking for updates and improvements to the default action lists.
  6.  
  7. # Executed before combat begins. Accepts non-harmful actions only.
  8. actions.precombat=flask,type=flask_of_the_seventh_demon
  9. actions.precombat+=/food,type=nightborne_delicacy_platter
  10. actions.precombat+=/augmentation,type=defiled
  11. actions.precombat+=/snapshot_stats
  12. actions.precombat+=/potion,name=deadly_grace
  13.  
  14. # Executed every time the actor is available.
  15. actions=auto_attack
  16. actions+=/invoke_xuen
  17. actions+=/call_action_list,name=opener,if=time<15
  18. actions+=/potion,name=deadly_grace,if=buff.serenity.up|buff.storm_earth_and_fire.up|(!talent.serenity.enabled&trinket.proc.agility.react)|buff.bloodlust.react|target.time_to_die<=60
  19. actions+=/serenity,if=artifact.gale_burst.enabled&cooldown.touch_of_death.ready&cooldown.strike_of_the_windlord.remains<14&cooldown.fists_of_fury.remains<=15&cooldown.rising_sun_kick.remains<7
  20. actions+=/touch_of_death,if=!artifact.gale_burst.enabled
  21. actions+=/touch_of_death,if=artifact.gale_burst.enabled&cooldown.strike_of_the_windlord.remains<8&cooldown.fists_of_fury.remains<=4&cooldown.rising_sun_kick.remains<7
  22. actions+=/blood_fury
  23. actions+=/berserking
  24. actions+=/arcane_torrent,if=chi.max-chi>=1
  25. actions+=/storm_earth_and_fire,if=artifact.strike_of_the_windlord.enabled&cooldown.strike_of_the_windlord.remains<13&cooldown.fists_of_fury.remains<=9&cooldown.rising_sun_kick.remains<=5
  26. actions+=/storm_earth_and_fire,if=!artifact.strike_of_the_windlord.enabled&cooldown.fists_of_fury.remains<=9&cooldown.rising_sun_kick.remains<=5
  27. actions+=/serenity,if=artifact.strike_of_the_windlord.enabled&!artifact.gale_burst.enabled&cooldown.strike_of_the_windlord.remains<14&cooldown.fists_of_fury.remains<=15&cooldown.rising_sun_kick.remains<7
  28. actions+=/serenity,if=!artifact.strike_of_the_windlord.enabled&cooldown.strike_of_the_windlord.remains<14&cooldown.fists_of_fury.remains<=15&cooldown.rising_sun_kick.remains<7
  29. actions+=/call_action_list,name=serenity,if=buff.serenity.up
  30. actions+=/energizing_elixir,if=energy<energy.max&chi<=1&buff.serenity.down
  31. actions+=/strike_of_the_windlord
  32. actions+=/fists_of_fury
  33. actions+=/rising_sun_kick,cycle_targets=1
  34. actions+=/whirling_dragon_punch,if=cooldown.fists_of_fury.remains>0&cooldown.rising_sun_kick.remains>0
  35. actions+=/call_action_list,name=st,if=active_enemies<3
  36. actions+=/call_action_list,name=aoe,if=active_enemies>=3
  37.  
  38. actions.aoe=spinning_crane_kick,if=!prev_gcd.spinning_crane_kick
  39. actions.aoe+=/rushing_jade_wind,if=chi>1&!prev_gcd.rushing_jade_wind
  40. actions.aoe+=/blackout_kick,if=(chi>1|buff.bok_proc.up)&!prev_gcd.blackout_kick,cycle_targets=1
  41. actions.aoe+=/chi_wave,if=energy.time_to_max>2
  42. actions.aoe+=/chi_burst,if=energy.time_to_max>2
  43. actions.aoe+=/tiger_palm,if=chi.max-chi>1&!prev_gcd.tiger_palm,cycle_targets=1
  44.  
  45. actions.opener=blood_fury
  46. actions.opener+=/berserking
  47. actions.opener+=/energizing_elixir
  48. actions.opener+=/touch_of_death
  49. actions.opener+=/serenity
  50. actions.opener+=/storm_earth_and_fire
  51. actions.opener+=/rising_sun_kick,cycle_targets=1,if=buff.serenity.up
  52. actions.opener+=/strike_of_the_windlord
  53. actions.opener+=/fists_of_fury
  54. actions.opener+=/rising_sun_kick,cycle_targets=1
  55. actions.opener+=/whirling_dragon_punch,if=cooldown.fists_of_fury.remains>0&cooldown.rising_sun_kick.remains>0
  56. actions.opener+=/spinning_crane_kick,if=buff.serenity.up&!prev_gcd.spinning_crane_kick
  57. actions.opener+=/rushing_jade_wind,if=(buff.serenity.up|chi>1)&cooldown.rising_sun_kick.remains>1&!prev_gcd.rushing_jade_wind
  58. actions.opener+=/blackout_kick,cycle_targets=1,if=chi>1&!prev_gcd.blackout_kick
  59. actions.opener+=/chi_wave
  60. actions.opener+=/chi_burst
  61. actions.opener+=/tiger_palm,cycle_targets=1,if=chi.max-chi>=2&!prev_gcd.tiger_palm
  62. actions.opener+=/arcane_torrent,if=chi.max-chi>=1
  63.  
  64. actions.serenity=strike_of_the_windlord
  65. actions.serenity+=/rising_sun_kick,cycle_targets=1
  66. actions.serenity+=/fists_of_fury
  67. actions.serenity+=/spinning_crane_kick,if=!prev_gcd.spinning_crane_kick
  68. actions.serenity+=/rushing_jade_wind,if=cooldown.rising_sun_kick.remains>1&!prev_gcd.rushing_jade_wind
  69.  
  70. actions.st=rushing_jade_wind,if=chi>1&!prev_gcd.rushing_jade_wind
  71. actions.st+=/blackout_kick,if=(chi>1|buff.bok_proc.up)&!prev_gcd.blackout_kick
  72. actions.st+=/chi_wave,if=energy.time_to_max>2
  73. actions.st+=/chi_burst,if=energy.time_to_max>2
  74. actions.st+=/tiger_palm,if=chi<=2&!prev_gcd.tiger_palm
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