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- package com.gottabadfeeling.mod.papermario.blocks;
- import java.util.Random;
- import net.minecraft.block.BlockOre;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.item.Item;
- import net.minecraft.util.BlockPos;
- import net.minecraft.world.World;
- import com.gottabadfeeling.mod.papermario.init.PaperMarioItems;
- public class BlockQuestion extends BlockOre {
- public BlockQuestion() {
- super();
- setHardness(0.5F);
- }
- @Override
- public void dropXpOnBlockBreak(World worldIn, BlockPos pos, int amount) {
- super.dropXpOnBlockBreak(worldIn, pos, 0);
- }
- @Override
- public Item getItemDropped(IBlockState state, Random rand, int fortune) {
- int choice = rand.nextInt(6);
- if (fortune == 0) {
- if (choice == 0) {
- return PaperMarioItems.red_mushroom;
- } else if (choice == 1) {
- return PaperMarioItems.coin;
- } else if (choice == 2) {
- return PaperMarioItems.dizzy_dial;
- } else if (choice == 3) {
- return PaperMarioItems.maple_syrup;
- } else if (choice == 4) {
- return PaperMarioItems.thunder_rage;
- } else {
- return PaperMarioItems.jammin_jelly;
- }
- }
- else
- {
- return PaperMarioItems.jammin_jelly;
- }
- }
- }
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