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- //=============================================[Deathmatch Script by K3VIN]==========================================//
- //===================================================================================================================//
- //=========================== Dieses Script steht frei zum Download und kann weiter Editiert werden =================//
- //================================ Nutzen ist erlaubt. Viel spaß mit dem Script =====================================//
- //===================================================================================================================//
- #include <a_samp>
- #include <dini>
- #include <ocmd>
- #define BLAU 0x0087FFFF
- #define ROT 0xE10000FF
- #define ORANGE 0xFFC800FF
- #define DIALOG_REGISTER 1
- #define DIALOG_LOGIN 2
- #define DIALOG_START 3
- #define DIALOG_TEAM 4
- #define DIALOG_TUT1 5
- #define DIALOG_TUT2 6
- #define DIALOG_AHILFE 7
- #define DIALOG_SPAWN 8
- #define DIALOG_WAFFEN 9
- #define DIALOG_STATS 10
- //Fraktionsnamen
- #define fraktname1 "LSPD"
- #define fraktname2 "Mafia"
- //Mafia
- #define mafiaspawn 1017.7715,-915.2957,42.1797
- //LSPD
- #define lspdspawn 1071.5770,-910.0116,43.3906
- //spawn
- new team[1];
- new adminhilfe[1];
- //forwards
- forward IsAtWaffe(playerid);
- main()
- {
- print("\n----------------------------------");
- print("DM Script by K3VIN Komplett geladen.");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- //Standart sachen weg
- UsePlayerPedAnims(); //damit kann man das schwule laufen abstellen
- EnableStuntBonusForAll(false);//damit bekommt man kein geld für stuns
- DisableInteriorEnterExits();// macht die standart eingänge weg
- DisableInteriorEnterExits();
- SetGameModeText("DM Selfmade");
- AddPlayerClass(0,2047.4270,1336.5569,10.6719,188.9284,0,0,0,0,0,0); // position;
- AddPlayerClass(1,2047.4270,1336.5569,10.6719,188.9284,25,200,0,0,0,0); // position
- //pickups und Textlabels am Spawn//
- Create3DTextLabel("Hier kannst du dir ein Team aussuchen",ORANGE,1627.8986,-2311.6108,13.5563,10,0,0);
- Create3DTextLabel("Hier bekommst du hilfe von einem Admin",ORANGE,1618.4379,-2311.3892,13.5539,10,0,0);
- team[0]=CreatePickup(1239,2,1627.8986,-2311.6108,13.5563);
- adminhilfe[0]=CreatePickup(1239,2,1618.4379,-2311.3892,13.5539);
- //pickups und Textlabels Base//
- Create3DTextLabel("Hier kannst du dich mit Waffen Ausrüsten,/Waffen",ORANGE,1072.0958,-916.7118,43.3906,10,0,0);
- Create3DTextLabel("Hier kannst du dich mit Waffen Ausrüsten,/Waffen",ORANGE,1014.5720,-911.6737,42.3281,10,0,0);
- AddStaticPickup(1239,2,1014.5720,-911.6737,42.3281);
- AddStaticPickup(1239,2,1072.0958,-916.7118,43.3906);
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- if(dini_Exists(Spielerdatei))
- {
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- }
- else
- {
- new spname[MAX_PLAYER_NAME];
- new string[256];
- GetPlayerName(playerid,spname,sizeof(spname));
- format(string,sizeof(string), "Willkommen %s\n\nLieber User,\nSie haben jetzt die Entscheidung\nob sie sich Registrieren möchten.\n\nViel Spaß.\n",spname);
- ShowPlayerDialog(playerid, DIALOG_START, DIALOG_STYLE_MSGBOX,"Willkommen",string,"Ja", "Nein");
- }
- SetSpawnInfo(playerid,0,101,1641.1324,-2334.6340,13.5469,37.6720,0,0,0,0,0,0 );
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- if(IsPlayerNPC(playerid))return 1;
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- new string[128];
- new spname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, spname, sizeof(spname));
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- SendClientMessage(playerid, ROT, " ");
- format(string,sizeof(string),"User: %s [ID: %d] hat den Server betreten", spname,playerid);
- SendClientMessageToAll(ORANGE,string);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- SpielerSpeichern(playerid);
- }
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- ocmd:stats(playerid,params[])
- {
- new string[600];
- format(string,sizeof(string),"Name: %s\nAdmin Level:%i\nDeaths: %i",SpielerName(playerid),GetPVarInt(playerid,"Adminlevel"));
- ShowPlayerDialog(playerid,DIALOG_STATS,DIALOG_STYLE_MSGBOX,"{FF0000}Meine Stats{FF0000}",string, "_","_");
- }
- ocmd:tban(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,3))return SendClientMessage(playerid,ROT,"Rang zu Niedrig.");
- new pID, time, grund[128];
- if(sscanf(params,"uis",pID,time,grund))return SendClientMessage(playerid,BLAU,"/tban [playerid] [zeit] [grund]");
- if(IsPlayerConnected(pID))
- {
- if(time>0&&time<1000)
- {
- new string[128];
- format(string,sizeof(string),"AdmCdm: %s wurde von %s für %i Minuten gebannt. Grund: %s",SpielerName(pID),SpielerName(playerid),time,grund);
- SendClientMessageToAll(ROT,string);
- new wert;
- wert=gettime()+(60*time);
- SetPVarInt(pID,"timeban",wert);
- Kick(pID);
- return 1;
- }
- SendClientMessage(playerid,ROT,"Ungültige Zeit.");
- return 1;
- }
- SendClientMessage(playerid,ROT,"Spieler ist nicht online.");
- return 1;
- }
- ocmd:setadmin(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,5) || IsPlayerAdmin(playerid))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
- new pID, rank;
- if(sscanf(params,"ui",pID,rank))return SendClientMessage(playerid,ROT,"/setadmin [spieler] [level]");
- if(rank<1||rank>5)return SendClientMessage(playerid,ROT,"Bitte gültigen Rang angeben.");
- SetPVarInt(pID,"Adminlevel",rank);
- SpielerSpeichern(pID);
- SendClientMessageToAll(BLAU,"Es wurde jemand zu Admin gemacht.");
- return 1;
- }
- ocmd:kick(playerid,params[])
- {
- if(!isPlayerAnAdmin(playerid,2))return SendClientMessage(playerid,ROT,"Du bist kein Admin.");
- new pID, reason[128],string[128];
- if(sscanf(params,"us",pID,reason))return SendClientMessage(playerid,BLAU,"/kick [id] [grund]");
- format(string,sizeof(string),"AdmCmd: %s wurde von %s gekickt. Grund: %s",SpielerName(pID),SpielerName(playerid),reason);
- SendClientMessageToAll(ROT,string);
- Kick(pID);
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if(strcmp(cmdtext,"/restart",true)==0)
- {
- if(isPlayerAnAdmin(playerid,5))
- {
- SendRconCommand("gmx");
- return 1;
- }
- SendClientMessage(playerid,BLAU,"Du bist kein Admin.");
- return 1;
- }
- if(strcmp(cmdtext,"/waffen",true)==0)
- {
- if(IsAtWaffe(playerid))
- {
- ShowPlayerDialog(playerid, DIALOG_WAFFEN, DIALOG_STYLE_LIST, "Waffen","Alle","Auswahl","Abbrechen");
- }
- else
- {
- SendClientMessage(playerid, ROT, "Du bist nicht am Waffenpunkt!");
- }
- return 1;
- }
- if(strcmp(cmdtext,"/regeln",true)==0)
- {
- SendClientMessage(playerid, ROT, "-Keine Beleidigungen -Keine Rassistischen äusserungen -Kein Mobbing...");
- }
- if(strcmp(cmdtext,"/registrieren",true)==0)
- {
- if(IsPlayerConnected(playerid))
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- if(dini_Exists(Spielerdatei))
- {
- SendClientMessage(playerid, ROT, "Du bist schon Registriert!");
- }
- else
- {
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_PASSWORD,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- }
- }
- }
- return 1;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- if(pickupid==team[0])
- {
- ShowPlayerDialog(playerid,DIALOG_TEAM,DIALOG_STYLE_LIST,"Dein Team","LSPD\nMafia","Auswahl","Abbrechen");
- }
- if(pickupid==adminhilfe[0])
- {
- ShowPlayerDialog(playerid,DIALOG_AHILFE,DIALOG_STYLE_MSGBOX,"Admin Support","Einen Moment bitte,\nEin Admin kümmert sich gleich um dich.","__","");
- }
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- if(dialogid==DIALOG_LOGIN)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- else
- {
- Login(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_AHILFE)
- {
- if(response)
- {
- new string[128];
- new spname[MAX_PLAYER_NAME];
- GetPlayerName(playerid, spname, sizeof(spname));
- format(string,sizeof(string),"Neuling %s ist neu und braucht Hilfe. Bitte kümmert euch drum.",spname,playerid);
- for(new i=0; i<MAX_PLAYERS; i++)
- {
- if(isPlayerAnAdmin(i, 1))
- {
- SendClientMessage(i, BLAU, string);
- }
- }
- }
- }
- if(dialogid==DIALOG_WAFFEN)
- {
- if(response==0)
- {
- SendClientMessage(playerid, ROT, "Abgebrochen");
- }
- if(listitem==0)
- {
- SendClientMessage(playerid, BLAU, "Du hast dich mit allen Waffen ausgerüstet. Zeigs ihnen.");
- GivePlayerWeapon(playerid, 24,500);
- GivePlayerWeapon(playerid, 41,500);
- GivePlayerWeapon(playerid, 31,500);
- SetPlayerHealth(playerid, 100);
- SetPlayerArmour(playerid, 100);
- }
- }
- if(dialogid==DIALOG_SPAWN)
- {
- if(response==1)
- {
- ShowPlayerDialog(playerid, DIALOG_TUT1, DIALOG_STYLE_MSGBOX, "Deathmatch by K3VIN","Das hier ist ein DM Server,\nUnd haltet euch bitte an die Regeln\n!","Weiter","");
- }
- return 1;
- }
- if(dialogid==DIALOG_REGISTER)
- {
- if(response==0)
- {
- SendClientMessage(playerid,BLAU,"Du hast den Vorgang abgebrochen.");
- Kick(playerid);
- return 1;
- }
- if(response==1)
- {
- if(!strlen(inputtext))
- {
- SendClientMessage(playerid,BLAU,"Das Passwort war nicht lang genug.");
- ShowPlayerDialog(playerid,DIALOG_REGISTER,DIALOG_STYLE_INPUT,"Registrieren","Gib bitte das gewünschte Passwort ein:","Register","Abbrechen");
- return 1;
- }
- else
- {
- Register(playerid,inputtext);
- return 1;
- }
- }
- }
- if(dialogid==DIALOG_START)
- {
- if(response==0)
- {
- ShowPlayerDialog(playerid, DIALOG_SPAWN, DIALOG_STYLE_MSGBOX, "Fast fertig","Du hast es soweit geschafft,\nDu hast dich entschieden, dich nicht zu Registrieren.\n Du kannst dich jeder zeit ingame Registrieren,\ndafür tippe /registrieren.\nWir wünschen dir viel Spaß.","Weiter","");
- }
- if(response==1)
- {
- new string[256];
- new spieler[MAX_PLAYER_NAME];
- format(string,sizeof(string), "Name: %i\n Wir wünschen dir viel Spaß auf unserem Server.\nDie Registration beginnt mit deiner Passwort\n eingabe.",spieler);
- ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_MSGBOX,"Deathmatch Script by K3VIN",string,"Weiter","");
- return 1;
- }
- }
- if(dialogid==DIALOG_TUT1)
- {
- if(response)
- {
- ShowPlayerDialog(playerid, DIALOG_TUT2, DIALOG_STYLE_MSGBOX, "Die Regeln","Hinter jedem Spieler, steckt ein echter Mensch,\ndaher haltet euch an folgende Regeln:\n-Keine Beleidigungen\n-Kein C-Bug\n-Kein Mobbing\n-Keine Rassistischen o.ä\n\nAktzeptierst du die Regeln","Ja","Nein");
- }
- return 1;
- }
- if(dialogid==DIALOG_TUT2)
- {
- if(response==0)
- {
- Kick(playerid);
- SendClientMessage(playerid, ROT,"Du hast die Regeln nicht aktzeptiert.");
- }
- if(response==1)
- {
- SpawnPlayer(playerid);
- SendClientMessage(playerid, ORANGE, "Die Regeln kannst du jederzeit unter /regeln nachlesen. Viel Spaß");
- }
- }
- if(dialogid==DIALOG_TEAM)
- {
- if(response)
- {
- if(listitem == 0)
- {
- SendClientMessage(playerid, BLAU, "Du hast dich für das LSPD entschieden!");
- SetPlayerSkin(playerid,265);
- SetPlayerPos(playerid,lspdspawn);
- SetPlayerColor(playerid,BLAU);
- return 1;
- }
- if(listitem == 1)
- {
- SendClientMessage(playerid, BLAU, "Du hast dich für die Mafia entschieden!");
- SetPlayerSkin(playerid,116);
- SetPlayerPos(playerid,mafiaspawn);
- SetPlayerColor(playerid,ORANGE);
- return 1;
- }
- }
- }
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public IsAtWaffe(playerid)
- {
- if(IsPlayerInRangeOfPoint(playerid,5.0, 1072.0958,-916.7118,43.3906) || IsPlayerInRangeOfPoint(playerid,5.0, 1014.5720,-911.6737,42.3281))
- {
- return 1;
- }
- return 1;
- }
- stock SpielerName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- return name;
- }
- stock Register(playerid,key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- dini_Create(Spielerdatei);
- dini_Set(Spielerdatei,"Passwort",key);
- SendClientMessage(playerid,BLAU,"Erfolgreich registriert.");
- SetPlayerScore(playerid,0);
- SetPVarInt(playerid,"loggedin",1);
- ShowPlayerDialog(playerid, DIALOG_TUT1, DIALOG_STYLE_MSGBOX, "Deathmatch by K3VIN","Das hier ist ein DM Server,\nUnd haltet euch bitte an die Regeln\n!","Weiter","");
- return 1;
- }
- stock Login(playerid,key[])
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- if(gettime()<dini_Int(Spielerdatei,"timeban"))
- {
- SendClientMessage(playerid,ROT,"Dein Account wurde gebannt!.");
- Kick(playerid);
- return 1;
- }
- if(!strcmp(key,dini_Get(Spielerdatei,"Passwort"),false))
- {
- LoadAccount(playerid);
- SpawnPlayer(playerid);
- SendClientMessage(playerid,BLAU,"Erfolgreich eingeloggt.");
- return 1;
- }
- else
- {
- SendClientMessage(playerid,BLAU,"Falsches Passwort.");
- ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Dein Account wurde gefunden. Gib bitte das Passwort ein.","Login","Abbrechen");
- return 1;
- }
- }
- stock LoadAccount(playerid)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- SetPlayerScore(playerid,dini_Int(Spielerdatei,"Level"));
- GivePlayerMoney(playerid,dini_Int(Spielerdatei,"Geld"));
- SetPVarInt(playerid,"Adminlevel",dini_Int(Spielerdatei,"Adminlevel"));
- SetPVarInt(playerid,"Fraktion",dini_Int(Spielerdatei,"Fraktion"));
- SetPVarInt(playerid,"Baned",dini_Int(Spielerdatei,"Baned"));
- if(GetPVarInt(playerid,"Baned")==1)
- {
- SendClientMessage(playerid,ROT,"Du bist vom Server gebannt.");
- Kick(playerid);
- }
- SetPVarInt(playerid,"loggedin",1);
- return 1;
- }
- stock SpielerSpeichern(playerid)
- {
- if(GetPVarInt(playerid,"loggedin")==1)
- {
- new Spielerdatei[64];
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- format(Spielerdatei,sizeof(Spielerdatei),"/Accounts/%s.txt",name);
- dini_IntSet(Spielerdatei,"Level",GetPlayerScore(playerid));
- dini_IntSet(Spielerdatei,"Geld",GetPlayerMoney(playerid));
- dini_IntSet(Spielerdatei,"Adminlevel",GetPVarInt(playerid,"Adminlevel"));
- dini_IntSet(Spielerdatei,"Fraktion",GetPVarInt(playerid,"Fraktion"));
- dini_IntSet(Spielerdatei,"Baned",GetPVarInt(playerid,"Baned"));
- dini_IntSet(Spielerdatei,"timeban",GetPVarInt(playerid,"timeban"));
- }
- return 1;
- }
- stock isPlayerAnAdmin(playerid,rang)
- {
- if(GetPVarInt(playerid,"Adminlevel")>=rang)return 1;
- return 0;
- }
- stock sscanf(sstring[], format[], {Float,_}:...)
- {
- #if defined isnull
- if (isnull(sstring))
- #else
- if (sstring[0] == 0 || (sstring[0] == 1 && sstring[1] == 0))
- #endif
- {
- return format[0];
- }
- #pragma tabsize 4
- new
- formatPos = 0,
- sstringPos = 0,
- paramPos = 2,
- paramCount = numargs(),
- delim = ' ';
- while (sstring[sstringPos] && sstring[sstringPos] <= ' ')
- {
- sstringPos++;
- }
- while (paramPos < paramCount && sstring[sstringPos])
- {
- switch (format[formatPos++])
- {
- case '\0':
- {
- return 0;
- }
- case 'i', 'd':
- {
- new
- neg = 1,
- num = 0,
- ch = sstring[sstringPos];
- if (ch == '-')
- {
- neg = -1;
- ch = sstring[++sstringPos];
- }
- do
- {
- sstringPos++;
- if ('0' <= ch <= '9')
- {
- num = (num * 10) + (ch - '0');
- }
- else
- {
- return -1;
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num * neg);
- }
- case 'h', 'x':
- {
- new
- num = 0,
- ch = sstring[sstringPos];
- do
- {
- sstringPos++;
- switch (ch)
- {
- case 'x', 'X':
- {
- num = 0;
- continue;
- }
- case '0' .. '9':
- {
- num = (num << 4) | (ch - '0');
- }
- case 'a' .. 'f':
- {
- num = (num << 4) | (ch - ('a' - 10));
- }
- case 'A' .. 'F':
- {
- num = (num << 4) | (ch - ('A' - 10));
- }
- default:
- {
- return -1;
- }
- }
- }
- while ((ch = sstring[sstringPos]) > ' ' && ch != delim);
- setarg(paramPos, 0, num);
- }
- case 'c':
- {
- setarg(paramPos, 0, sstring[sstringPos++]);
- }
- case 'f':
- {
- new changestr[16], changepos = 0, strpos = sstringPos;
- while(changepos < 16 && sstring[strpos] && sstring[strpos] != delim)
- {
- changestr[changepos++] = sstring[strpos++];
- }
- changestr[changepos] = '\0';
- setarg(paramPos,0,_:floatstr(changestr));
- }
- case 'p':
- {
- delim = format[formatPos++];
- continue;
- }
- case '\'':
- {
- new
- end = formatPos - 1,
- ch;
- while ((ch = format[++end]) && ch != '\'') {}
- if (!ch)
- {
- return -1;
- }
- format[end] = '\0';
- if ((ch = strfind(sstring, format[formatPos], false, sstringPos)) == -1)
- {
- if (format[end + 1])
- {
- return -1;
- }
- return 0;
- }
- format[end] = '\'';
- sstringPos = ch + (end - formatPos);
- formatPos = end + 1;
- }
- case 'u':
- {
- new
- end = sstringPos - 1,
- id = 0,
- bool:num = true,
- ch;
- while ((ch = sstring[++end]) && ch != delim)
- {
- if (num)
- {
- if ('0' <= ch <= '9')
- {
- id = (id * 10) + (ch - '0');
- }
- else
- {
- num = false;
- }
- }
- }
- if (num && IsPlayerConnected(id))
- {
- setarg(paramPos, 0, id);
- }
- else
- {
- #if !defined foreach
- #define foreach(%1,%2) for (new %2 = 0; %2 < MAX_PLAYERS; %2++) if (IsPlayerConnected(%2))
- #define __SSCANF_FOREACH__
- #endif
- sstring[end] = '\0';
- num = false;
- new
- name[MAX_PLAYER_NAME];
- id = end - sstringPos;
- foreach (Player, playerid)
- {
- GetPlayerName(playerid, name, sizeof (name));
- if (!strcmp(name, sstring[sstringPos], true, id))
- {
- setarg(paramPos, 0, playerid);
- num = true;
- break;
- }
- }
- if (!num)
- {
- setarg(paramPos, 0, INVALID_PLAYER_ID);
- }
- sstring[end] = ch;
- #if defined __SSCANF_FOREACH__
- #undef foreach
- #undef __SSCANF_FOREACH__
- #endif
- }
- sstringPos = end;
- }
- case 's', 'z':
- {
- new
- i = 0,
- ch;
- if (format[formatPos])
- {
- while ((ch = sstring[sstringPos++]) && ch != delim)
- {
- setarg(paramPos, i++, ch);
- }
- if (!i)
- {
- return -1;
- }
- }
- else
- {
- while ((ch = sstring[sstringPos++]))
- {
- setarg(paramPos, i++, ch);
- }
- }
- sstringPos--;
- setarg(paramPos, i, '\0');
- }
- default:
- {
- continue;
- }
- }
- while (sstring[sstringPos] && sstring[sstringPos] != delim && sstring[sstringPos] > ' ')
- {
- sstringPos++;
- }
- while (sstring[sstringPos] && (sstring[sstringPos] == delim || sstring[sstringPos] <= ' '))
- {
- sstringPos++;
- }
- paramPos++;
- }
- do
- {
- if ((delim = format[formatPos++]) > ' ')
- {
- if (delim == '\'')
- {
- while ((delim = format[formatPos++]) && delim != '\'') {}
- }
- else if (delim != 'z')
- {
- return delim;
- }
- }
- }
- while (delim > ' ');
- return 0;
- }
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