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Fairies of Light Starting Sheet (Blackwarg Manor)

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Aug 18th, 2016
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  1. Nation Name: Blackwarg Manor
  2. Race(s): Fairies of Light
  3. Color: Pink
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  5. Fluff: Legend has it, the fairies of Blackward Manor once served as the housemaids to a prince from another world, spanning from a time before the Sundering. When the great disaster came, they retreated into a vast underground catacomb, built beneath a complex full of stores and shops, constructed on order of the prince in case a disaster occured; the only survivors of the region, it was through luck and miracles that the vault held true. As the time went by, their prince became a king, and his line merged with theirs, giving birth to a single son each few generations as their blood became more and more fey, and less and less human. The Kaiser was eventually born, a man so fairy that he shared in their immortality. A wise, charismatic ruler, he had a deep understanding of the world of the past and sought to keep its memory alive with his teachings, pining for a world where everyone was ruled in unity.
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  7. One day, the Kaiser left the ruins for the surface world, without mention or fanfare. Though reactions were varied, it was thought that it had something to do with his wish, and for a time, the fairies accepted this, continuing to keep their home in orderly condition until his return. It soon became apparent that he was more than a fisher king however, and without his guidance the facility started to come apart, even as his head maid attempted to maintain a semblance of order. Though hidden from the surface for most of history, it became clear that the Maids of Blackwarg Manor could no longer keep inert in their underground vault, and they have opened up, expanding into the surface complex though nothing more, careful to keep themselves hidden from the monsters their Kaiser had warned plagued the region; ruinous beings such as Elves, Dwarves, and giant ants!
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  9. Winged creatures of magic and technology, their slow wit masks their uncanny affinity with the machinery of their ruins. Ancient machines react to them as though they were their original owners; they alone know the origins of their home ruins, and they maintain a knack towards developing advanced magical techniques. Nevertheless, they perform poorly outside of their roles as domestic servants, lacking both critical thinking skills or the strength to participate in melee. It is there hope that they will one day amass the resources to scour the world and find the fate of their leader, or die trying!
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  11. Notes on Starting Location: Starting hidden at the cost of 6 tiles.
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