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- //
- // ReplicationTest.cs
- //
- // Author:
- // Zachary Gramana <zack@xamarin.com>
- //
- // Copyright (c) 2014 Xamarin Inc
- // Copyright (c) 2014 .NET Foundation
- //
- // Permission is hereby granted, free of charge, to any person obtaining
- // a copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to
- // permit persons to whom the Software is furnished to do so, subject to
- // the following conditions:
- //
- // The above copyright notice and this permission notice shall be
- // included in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- //
- //
- // Copyright (c) 2014 Couchbase, Inc. All rights reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file
- // except in compliance with the License. You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software distributed under the
- // License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND,
- // either express or implied. See the License for the specific language governing permissions
- // and limitations under the License.
- //
- using System;
- using Couchbase.Lite.Util;
- using System.Threading;
- namespace Couchbase.Lite
- {
- public class ReplicationObserver
- {
- const string Tag = "ReplicationObserver";
- private bool replicationFinished = false;
- private readonly CountdownEvent doneSignal;
- internal ReplicationObserver(CountdownEvent doneSignal)
- {
- this.doneSignal = doneSignal;
- }
- public void Changed(object sender, ReplicationChangeEventArgs args)
- {
- var replicator = args.Source;
- Log.D(Tag, replicator + " changed: " + replicator.CompletedChangesCount + " / " + replicator.ChangesCount);
- if (replicator.CompletedChangesCount < 0)
- {
- string msg = replicator + ": replicator.CompletedChangesCount < 0";
- Log.D(Tag, msg);
- throw new Exception(msg);
- }
- if (replicator.ChangesCount < 0)
- {
- string msg = replicator + ": replicator.ChangesCount < 0";
- Log.E(Tag, msg);
- throw new Exception(msg);
- }
- if (replicator.CompletedChangesCount > replicator.ChangesCount)
- {
- string msgStr = "replicator.CompletedChangesCount : " + replicator.CompletedChangesCount + " > replicator.ChangesCount : " + replicator.ChangesCount;
- Log.E(Tag, msgStr);
- throw new Exception(msgStr);
- }
- if (!replicator.IsRunning)
- {
- this.replicationFinished = true;
- string msg = "ReplicationFinishedObserver.changed called, set replicationFinished to true";
- Log.D(Tag, msg);
- try
- {
- if (doneSignal.CurrentCount > 0)
- this.doneSignal.Signal();
- }
- catch { }
- }
- else
- {
- string msg = string.Format("ReplicationFinishedObserver.changed called, but replicator still running, so ignore it");
- Log.D(Tag, msg);
- }
- }
- internal virtual bool IsReplicationFinished()
- {
- return this.replicationFinished;
- }
- }
- }
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