Advertisement
Guest User

ste.scr decompiled

a guest
Oct 24th, 2011
375
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 89.15 KB | None | 0 0
  1. FORWARD function1:
  2. FORWARD function2:
  3. FORWARD function3:
  4. FORWARD function4:
  5. FORWARD function5:
  6. FORWARD function6:
  7. FORWARD function7:
  8. FORWARD function8:
  9. FORWARD function9:
  10. FORWARD function10:
  11. FORWARD function11:
  12. FORWARD function12:
  13. FORWARD function13:
  14. FORWARD function14:
  15. FORWARD function15:
  16. FORWARD function16:
  17. FORWARD function17:
  18. FORWARD function18:
  19. FORWARD function19:
  20. FORWARD function20:
  21. FORWARD function21:
  22. FORWARD function22:
  23. FORWARD function23:
  24. FORWARD function24:
  25. FORWARD function25:
  26. FORWARD function26:
  27. FORWARD function27:
  28. FORWARD function28:
  29. FORWARD function29:
  30. FORWARD function30:
  31. FORWARD function31:
  32. FORWARD function32:
  33. FORWARD function33:
  34. FORWARD function34:
  35. FORWARD function35:
  36. FORWARD function36:
  37. FORWARD function37:
  38. FORWARD function38:
  39. FORWARD function39:
  40. FORWARD function40:
  41. FORWARD function41:
  42. FORWARD function42:
  43. FORWARD function43:
  44. FORWARD function44:
  45. FORWARD function45:
  46. FORWARD function46:
  47. FORWARD function47:
  48. PLAYER_PED p1 = (113.50, 124.70, 255.00) 25 1 // cmd: 0100
  49. BONUS bonus1 // cmd: 0200
  50. BONUS bonus2 // cmd: 0300
  51. BONUS bonus3 // cmd: 0400
  52. BONUS bonus4 // cmd: 0500
  53. BONUS bonus5 // cmd: 0600
  54. BONUS bonus6 // cmd: 0700
  55. BONUS bonus7 // cmd: 0800
  56. BONUS bonus8 // cmd: 0900
  57. BONUS bonus9 // cmd: 0A00
  58. BONUS bonus10 // cmd: 0B00
  59. BONUS bonus11 // cmd: 0C00
  60. BONUS bonus12 // cmd: 0D00
  61. BONUS bonus13 // cmd: 0E00
  62. BONUS bonus14 // cmd: 0F00
  63. BONUS bonus15 // cmd: 1000
  64. BONUS bonus16 // cmd: 1100
  65. BONUS bonus17 // cmd: 1200
  66. BONUS bonus18 // cmd: 1300
  67. BONUS bonus19 // cmd: 1400
  68. BONUS bonus20 // cmd: 1500
  69. BONUS bonus21 // cmd: 1600
  70. BONUS bonus22 // cmd: 1700
  71. BONUS bonus23 // cmd: 1800
  72. BONUS bonus24 // cmd: 1900
  73. BONUS bonus25 // cmd: 1A00
  74. BONUS bonus26 // cmd: 1B00
  75. BONUS bonus27 // cmd: 1C00
  76. ONSCREEN_COUNTER onscreen1 // cmd: 1D00
  77. SAVED_COUNTER savecountdec1 // cmd: 1E00
  78. SAVED_COUNTER savecountdec2 // cmd: 1F00
  79. SAVED_COUNTER savecount1 = 0 // cmd: 2000
  80. SOUND sounddec1 // cmd: 2100
  81. SOUND sounddec2 // cmd: 2200
  82. SOUND sounddec3 // cmd: 2300
  83. SOUND sounddec4 // cmd: 2400
  84. SOUND sounddec5 // cmd: 2500
  85. SOUND sounddec6 // cmd: 2600
  86. SOUND sounddec7 // cmd: 2700
  87. SOUND sounddec8 // cmd: 2800
  88. SOUND sounddec9 // cmd: 2900
  89. SOUND sounddec10 // cmd: 2A00
  90. SOUND sounddec11 // cmd: 2B00
  91. SOUND sounddec12 // cmd: 2C00
  92. SOUND sounddec13 // cmd: 2D00
  93. SOUND sounddec14 // cmd: 2E00
  94. SOUND sounddec15 // cmd: 2F00
  95. SOUND sounddec16 // cmd: 3000
  96. SOUND sounddec17 // cmd: 3100
  97. SOUND sounddec18 // cmd: 3200
  98. SOUND sounddec19 // cmd: 3300
  99. SOUND sounddec20 // cmd: 3400
  100. SOUND sounddec21 // cmd: 3500
  101. SOUND sounddec22 // cmd: 3600
  102. SOUND sounddec23 // cmd: 3700
  103. SOUND sounddec24 // cmd: 3800
  104. SOUND sounddec25 // cmd: 3900
  105. SOUND sounddec26 // cmd: 3A00
  106. SOUND sounddec27 // cmd: 3B00
  107. SOUND sounddec28 // cmd: 3C00
  108. SOUND sounddec29 // cmd: 3D00
  109. SOUND sounddec30 // cmd: 3E00
  110. SOUND sounddec31 // cmd: 3F00
  111. SOUND sounddec32 // cmd: 4000
  112. SOUND sounddec33 // cmd: 4100
  113. SOUND sounddec34 // cmd: 4200
  114. SOUND sounddec35 // cmd: 4300
  115. SOUND sounddec36 // cmd: 4400
  116. ARROW_DATA arrow1 // cmd: 4500
  117. ARROW_DATA arrow2 // cmd: 4600
  118. ARROW_DATA arrow3 // cmd: 4700
  119. ARROW_DATA arrow4 // cmd: 4800
  120. ARROW_DATA arrow5 // cmd: 4900
  121. TIMER_DATA timer1 // cmd: 4A00
  122. PARKED_CAR_DATA auto1 = (38.50, 26.50) 2 170 TRUKCAB1 // cmd: 4B00
  123. PARKED_CAR_DATA auto2 = (46.50, 27.50) 3 15 PICKUP // cmd: 4C00
  124. PARKED_CAR_DATA auto3 = (33.50, 42.50) 4 15 PICKUP // cmd: 4D00
  125. PARKED_CAR_DATA auto4 = (33.50, 34.50) 5 170 PICKUP // cmd: 4E00
  126. PARKED_CAR_DATA auto5 = (36.50, 48.50) 7 82 VESPA // cmd: 4F00
  127. PARKED_CAR_DATA auto6 = (9.50, 44.50) 8 265 PICKUP // cmd: 5000
  128. PARKED_CAR_DATA auto7 = (9.50, 46.50) 9 82 TRUKCAB1 // cmd: 5100
  129. PARKED_CAR_DATA auto8 = (9.50, 47.50) 10 265 PICKUP // cmd: 5200
  130. PARKED_CAR_DATA auto9 = (11.50, 47.50) 12 82 PICKUP // cmd: 5300
  131. PARKED_CAR_DATA auto10 = (9.50, 51.50) 11 265 PICKUP // cmd: 5400
  132. PARKED_CAR_DATA auto11 = (14.50, 61.50) 13 15 VESPA // cmd: 5500
  133. PARKED_CAR_DATA auto12 = (30.50, 81.50) 15 170 PICKUP // cmd: 5600
  134. PARKED_CAR_DATA auto13 = (41.50, 71.50) 16 170 PICKUP // cmd: 5700
  135. PARKED_CAR_DATA auto14 = (69.50, 74.50) 18 15 PICKUP // cmd: 5800
  136. PARKED_CAR_DATA auto15 = (53.50, 54.50) 19 170 PICKUP // cmd: 5900
  137. PARKED_CAR_DATA auto16 = (68.50, 53.50) 20 265 VESPA // cmd: 5A00
  138. PARKED_CAR_DATA auto17 = (50.50, 40.50) 21 82 PICKUP // cmd: 5B00
  139. PARKED_CAR_DATA auto18 = (53.50, 35.50) 22 15 PICKUP // cmd: 5C00
  140. PARKED_CAR_DATA auto19 = (45.50, 19.50) 23 15 PICKUP // cmd: 5D00
  141. PARKED_CAR_DATA auto20 = (22.50, 79.50) 2 82 TRUKTRNS // cmd: 5E00
  142. PARKED_CAR_DATA auto21 = (212.50, 71.50) 2 265 TRUKTRNS // cmd: 5F00
  143. PARKED_CAR_DATA auto22 = (178.50, 222.50) 2 82 TRUKTRNS // cmd: 6000
  144. PARKED_CAR_DATA auto23 = (9.50, 187.50) 2 82 TRUKTRNS // cmd: 6100
  145. PARKED_CAR_DATA auto24 = (94.50, 33.50) 2 82 TRUKTRNS // cmd: 6200
  146. PARKED_CAR_DATA auto25 = (229.50, 74.50) 2 265 TRUKTRNS // cmd: 6300
  147. PARKED_CAR_DATA auto26 = (94.50, 76.50) 0 98 FIAT // cmd: 6400
  148. PARKED_CAR_DATA auto27 = (94.50, 77.50) 1 271 MERC // cmd: 6500
  149. PARKED_CAR_DATA auto28 = (96.50, 78.50) 2 91 MORRIS // cmd: 6600
  150. PARKED_CAR_DATA auto29 = (94.50, 80.50) 3 89 ZCX5 // cmd: 6700
  151. PARKED_CAR_DATA auto30 = (96.50, 83.50) 4 272 MORGAN // cmd: 6800
  152. PARKED_CAR_DATA auto31 = (96.50, 86.50) 5 268 SPRITE // cmd: 6900
  153. PARKED_CAR_DATA auto32 = (96.50, 88.50) 6 87 TRANCEAM // cmd: 6A00
  154. PARKED_CAR_DATA auto33 = (96.50, 89.50) 7 271 MESSER // cmd: 6B00
  155. PARKED_CAR_DATA auto34 = (145.50, 70.50) 8 183 FIAT // cmd: 6C00
  156. PARKED_CAR_DATA auto35 = (148.50, 70.50) 9 1 ZCX5 // cmd: 6D00
  157. PARKED_CAR_DATA auto36 = (150.50, 70.50) 10 359 MORRIS // cmd: 6E00
  158. PARKED_CAR_DATA auto37 = (175.50, 170.50) 11 94 SPIDER // cmd: 6F00
  159. PARKED_CAR_DATA auto38 = (213.50, 94.50) 12 273 MORGAN // cmd: 7000
  160. PARKED_CAR_DATA auto39 = (128.50, 129.50) 13 91 SPRITE // cmd: 7100
  161. PARKED_CAR_DATA auto40 = (128.50, 130.50) 14 89 TRANCEAM // cmd: 7200
  162. PARKED_CAR_DATA auto41 = (130.50, 131.50) 15 272 ZCX5 // cmd: 7300
  163. PARKED_CAR_DATA auto42 = (130.50, 133.50) 16 91 FIAT // cmd: 7400
  164. PARKED_CAR_DATA auto43 = (177.50, 165.50) 10 89 MERC // cmd: 7500
  165. PARKED_CAR_DATA auto44 = (177.50, 166.50) 11 92 MORRIS // cmd: 7600
  166. PARKED_CAR_DATA auto45 = (175.50, 168.50) 12 271 SPIDER // cmd: 7700
  167. PARKED_CAR_DATA auto46 = (177.50, 171.50, 3.00) 2 269 ZCX5 // cmd: 7800
  168. PARKED_CAR_DATA auto47 = (175.50, 173.50) 3 89 SPRITE // cmd: 7900
  169. PARKED_CAR_DATA auto48 = (175.50, 174.50) 4 271 TRANCEAM // cmd: 7A00
  170. PARKED_CAR_DATA auto49 = (137.50, 200.50) 5 181 MESSER // cmd: 7B00
  171. PARKED_CAR_DATA auto50 = (139.50, 200.50) 14 179 FIAT // cmd: 7C00
  172. PARKED_CAR_DATA auto51 = (140.50, 200.50) 15 1 MERC // cmd: 7D00
  173. PARKED_CAR_DATA auto52 = (139.50, 202.50) 16 2 ZCX5 // cmd: 7E00
  174. PARKED_CAR_DATA auto53 = (142.50, 202.50) 10 179 SPIDER // cmd: 7F00
  175. PARKED_CAR_DATA auto54 = (143.50, 202.50) 11 1 MORGAN // cmd: 8000
  176. PARKED_CAR_DATA auto55 = (146.50, 202.50) 12 181 SPRITE // cmd: 8100
  177. PARKED_CAR_DATA auto56 = (148.50, 200.50) 2 2 TRANCEAM // cmd: 8200
  178. PARKED_CAR_DATA auto57 = (152.50, 200.50) 3 179 MESSER // cmd: 8300
  179. PARKED_CAR_DATA auto58 = (153.50, 200.50) 4 178 FIAT // cmd: 8400
  180. PARKED_CAR_DATA auto59 = (155.50, 202.50) 5 2 MERC // cmd: 8500
  181. PARKED_CAR_DATA auto60 = (156.50, 223.50) 10 91 MORRIS // cmd: 8600
  182. PARKED_CAR_DATA auto61 = (156.50, 224.50) 11 271 SPIDER // cmd: 8700
  183. PARKED_CAR_DATA auto62 = (157.50, 225.50) 12 91 MORGAN // cmd: 8800
  184. PARKED_CAR_DATA auto63 = (74.50, 249.50) 13 179 SPRITE // cmd: 8900
  185. PARKED_CAR_DATA auto64 = (75.50, 249.50) 14 1 TRANCEAM // cmd: 8A00
  186. PARKED_CAR_DATA auto65 = (77.50, 250.50) 2 179 ZCX5 // cmd: 8B00
  187. PARKED_CAR_DATA auto66 = (79.50, 250.50) 1 181 FIAT // cmd: 8C00
  188. PARKED_CAR_DATA auto67 = (81.50, 249.50) 2 2 MERC // cmd: 8D00
  189. PARKED_CAR_DATA auto68 = (82.50, 249.50) 3 182 MORRIS // cmd: 8E00
  190. PARKED_CAR_DATA auto69 = (102.50, 137.50) 4 89 SPIDER // cmd: 8F00
  191. PARKED_CAR_DATA auto70 = (102.50, 139.50) 5 269 ZCX5 // cmd: 9000
  192. PARKED_CAR_DATA auto71 = (100.50, 140.50) 3 91 SPRITE // cmd: 9100
  193. PARKED_CAR_DATA auto72 = (100.50, 141.50) 4 272 TRANCEAM // cmd: 9200
  194. PARKED_CAR_DATA auto73 = (49.50, 114.50) 5 1 MESSER // cmd: 9300
  195. PARKED_CAR_DATA auto74 = (42.50, 196.50) 14 181 ZCX5 // cmd: 9400
  196. PARKED_CAR_DATA auto75 = (45.50, 196.50) 15 178 TRANCEAM // cmd: 9500
  197. PARKED_CAR_DATA auto76 = (84.50, 224.50) 0 89 COPCAR // cmd: 9600
  198. PARKED_CAR_DATA auto77 = (84.50, 226.50) 0 87 COPCAR // cmd: 9700
  199. PARKED_CAR_DATA auto78 = (235.50, 147.50) 0 3 COPCAR // cmd: 9800
  200. PARKED_CAR_DATA auto79 = (236.50, 147.50) 0 177 COPCAR // cmd: 9900
  201. PARKED_CAR_DATA auto80 = (233.50, 148.50) 0 93 COPCAR // cmd: 9A00
  202. PARKED_CAR_DATA auto81 = (233.50, 150.50) 0 89 COPCAR // cmd: 9B00
  203. PARKED_CAR_DATA auto82 = (97.00, 139.50) 0 92 MEDICAR // cmd: 9C00
  204. PARKED_CAR_DATA auto83 = (97.00, 141.50) 0 273 MEDICAR // cmd: 9D00
  205. PARKED_CAR_DATA auto84 = (49.00, 214.50) 0 89 MEDICAR // cmd: 9E00
  206. PARKED_CAR_DATA auto85 = (206.00, 148.50) 0 92 MEDICAR // cmd: 9F00
  207. PARKED_CAR_DATA auto86 = (138.00, 96.50) 0 88 MEDICAR // cmd: A000
  208. PARKED_CAR_DATA auto87 = (5.00, 122.50) 0 92 MEDICAR // cmd: A100
  209. PARKED_CAR_DATA auto88 = (5.00, 123.50) 0 272 MEDICAR // cmd: A200
  210. PARKED_CAR_DATA auto89 = (229.00, 123.00) 0 181 FIRETRUK // cmd: A300
  211. PARKED_CAR_DATA auto90 = (31.00, 144.00, 2.00) 0 178 FIRETRUK // cmd: A400
  212. PARKED_CAR_DATA auto91 = (111.50, 126.50) 1 121 SPIDER // cmd: A500
  213. CAR_DATA auto92 = (229.50, 178.00) 1 270 GT24640 // cmd: A600
  214. CAR_DATA auto93 = (58.50, 3.50) 1 90 GT24640 // cmd: A700
  215. CAR_DATA auto94 = (3.00, 207.00) 1 180 GT24640 // cmd: A800
  216. CAR_DATA auto95 = (139.00, 254.00) 1 180 GT24640 // cmd: A900
  217. CAR_DATA auto96 = (184.50, 202.50) 1 270 GT24640 // cmd: AA00
  218. CAR_DATA auto97 = (93.50, 53.50) 1 180 GT24640 // cmd: AB00
  219. CAR_DATA auto98 = (127.00, 47.00) 1 90 GT24640 // cmd: AC00
  220. CAR_DATA auto99 = (216.00, 117.00) 1 180 GT24640 // cmd: AD00
  221. MAP_ZONE zone1 = (600, 300, 200, 100, 200, 100, 100, 50, 200, 300, 100) // cmd: AE00
  222. MAP_ZONE zone2 = (100, 500, 200, 100, 250, 0, 0, 0, 999, 100, 100) // cmd: AF00
  223. MAP_ZONE zone3 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B000
  224. MAP_ZONE zone4 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B100
  225. MAP_ZONE zone5 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B200
  226. MAP_ZONE zone6 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B300
  227. MAP_ZONE zone7 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B400
  228. MAP_ZONE zone8 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B500
  229. MAP_ZONE zone9 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B600
  230. MAP_ZONE zone10 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B700
  231. MAP_ZONE zone11 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B800
  232. MAP_ZONE zone12 = (100, 0, 0, 0, 500, 0, 0, 100, 1000, 0, 1000) // cmd: B900
  233. MAP_ZONE zone13 = (100, 500, 200, 100, 500, 0, 0, 100, 900, 0, 100) // cmd: BA00
  234. MAP_ZONE zone14 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100) // cmd: BB00
  235. MAP_ZONE zone15 = (100, 300, 0, 0, 500, 0, 0, 100, 900, 0, 300) // cmd: BC00
  236. MAP_ZONE zone16 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100) // cmd: BD00
  237. SET_GANG_INFO (redngang, 5, PISTOL, MACHINE_GUN, MOLOTOV, 4, 47.50, 49.50, 255.00, 1, PICKUP, 3) // cmd: BE00
  238. SET_GANG_INFO (sciegang, 7, PISTOL, MACHINE_GUN, FLAME_THROWER, 5, 211.50, 219.50, 255.00, 1, STRATOSB, 10) // cmd: BF00
  239. SET_GANG_INFO (zaibgang, 8, PISTOL, DUAL_PISTOL, MACHINE_GUN, 3, 199.00, 25.50, 255.00, 1, VTYPE, 2) // cmd: C000
  240. SET_GANG_INFO (almagang, 22, NO_WEAPON, NO_WEAPON, NO_WEAPON, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2) // cmd: C100
  241. SET_GANG_INFO (poligang, 0, PISTOL, PISTOL, PISTOL, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2) // cmd: C200
  242. DECLARE_POLICELEVEL (5) // cmd: C300
  243. SET_STATION_INFO (trak00, 3, 0, 1) // cmd: C400
  244. SET_STATION_INFO (trak01, 3, 0, 1) // cmd: C500
  245. SET_STATION_INFO (trak10, 3, 0, 1) // cmd: C600
  246. SET_STATION_INFO (trak11, 3, 0, 1) // cmd: C700
  247. SET_STATION_INFO (trak20, 3, 0, 1) // cmd: C800
  248. SET_STATION_INFO (trak21, 3, 0, 1) // cmd: C900
  249. RADIO_STATION radio1 = STATION_ZAIBATSU (247.50, 67.50) // cmd: CA00
  250. RADIO_STATION radio2 = STATION_REDNECK (41.50, 48.50) // cmd: CB00
  251. RADIO_STATION radio3 = STATION_SCIENTIST (211.50, 229.50) // cmd: CC00
  252. RADIO_STATION radio4 = STATION_RESIDENTIAL (166.50, 103.50) // cmd: CD00
  253. OBJ_DATA obj1 = (234.50, 202.50, 2.00) 90 GREEN_PHONE // cmd: CE00
  254. OBJ_DATA obj2 = (235.50, 202.50, 2.00) 90 GREEN_PHONE // cmd: CF00
  255. OBJ_DATA obj3 = (206.50, 227.50, 2.00) 0 YELLOW_PHONE // cmd: D000
  256. OBJ_DATA obj4 = (206.50, 228.50, 2.00) 0 YELLOW_PHONE // cmd: D100
  257. OBJ_DATA obj5 = (222.50, 221.50, 2.00) 90 RED_PHONE // cmd: D200
  258. OBJ_DATA obj6 = (18.50, 68.50, 2.00) 180 GREEN_PHONE // cmd: D300
  259. OBJ_DATA obj7 = (18.50, 67.50, 2.00) 180 GREEN_PHONE // cmd: D400
  260. OBJ_DATA obj8 = (84.50, 30.50, 4.00) 180 YELLOW_PHONE // cmd: D500
  261. OBJ_DATA obj9 = (84.50, 29.50, 4.00) 180 YELLOW_PHONE // cmd: D600
  262. OBJ_DATA obj10 = (4.50, 5.50, 2.00) 90 RED_PHONE // cmd: D700
  263. OBJ_DATA obj11 = (166.50, 19.50, 3.00) 180 GREEN_PHONE // cmd: D800
  264. OBJ_DATA obj12 = (166.50, 16.50, 3.00) 180 GREEN_PHONE // cmd: D900
  265. OBJ_DATA obj13 = (224.50, 34.50, 3.00) 90 YELLOW_PHONE // cmd: DA00
  266. OBJ_DATA obj14 = (225.50, 34.50, 3.00) 90 YELLOW_PHONE // cmd: DB00
  267. OBJ_DATA obj15 = (208.50, 25.50, 4.00) 0 RED_PHONE // cmd: DC00
  268. OBJ_DATA obj16 = (199.00, 25.50, 3.00) 0 PHONE // cmd: DD00
  269. OBJ_DATA obj17 = (47.50, 49.50, 2.00) 90 PHONE // cmd: DE00
  270. OBJ_DATA obj18 = (211.50, 219.50, 2.00) 270 PHONE // cmd: DF00
  271. SAVED_COUNTER savecount2 = 0 // cmd: E000
  272. SAVED_COUNTER savecount3 = 0 // cmd: E100
  273. SAVED_COUNTER savecount4 = 0 // cmd: E200
  274. SAVED_COUNTER savecount5 = 0 // cmd: E300
  275. SAVED_COUNTER savecount6 = 0 // cmd: E400
  276. SAVED_COUNTER savecount7 = 0 // cmd: E500
  277. SAVED_COUNTER savecount8 = 0 // cmd: E600
  278. SAVED_COUNTER savecount9 = 0 // cmd: E700
  279. SAVED_COUNTER savecount10 = 0 // cmd: E800
  280. SAVED_COUNTER savecount11 = 0 // cmd: E900
  281. SAVED_COUNTER savecount12 = 0 // cmd: EA00
  282. SAVED_COUNTER savecount13 = 0 // cmd: EB00
  283. SAVED_COUNTER savecount14 = 0 // cmd: EC00
  284. SAVED_COUNTER savecount15 = 0 // cmd: ED00
  285. SAVED_COUNTER savecount16 = 0 // cmd: EE00
  286. SAVED_COUNTER savecount17 = 0 // cmd: EF00
  287. SAVED_COUNTER savecount18 = 0 // cmd: F000
  288. SAVED_COUNTER savecount19 = 0 // cmd: F100
  289. SAVED_COUNTER savecount20 = 0 // cmd: F200
  290. SAVED_COUNTER savecount21 = 0 // cmd: F300
  291. SAVED_COUNTER savecount22 = 0 // cmd: F400
  292. SAVED_COUNTER savecount23 = 0 // cmd: F500
  293. SAVED_COUNTER savecount24 = 0 // cmd: F600
  294. SAVED_COUNTER savecount25 = 0 // cmd: F700
  295. SAVED_COUNTER savecount26 = 0 // cmd: F800
  296. SAVED_COUNTER savecount27 = 0 // cmd: F900
  297. SAVED_COUNTER savecount28 = 0 // cmd: FA00
  298. SAVED_COUNTER savecount29 = 0 // cmd: FB00
  299. SAVED_COUNTER savecount30 = 0 // cmd: FC00
  300. SAVED_COUNTER savecount31 = 0 // cmd: FD00
  301. SAVED_COUNTER savecount32 = 0 // cmd: FE00
  302. SAVED_COUNTER savecount33 = 0 // cmd: FF00
  303. SAVED_COUNTER savecount34 = 0 // cmd: 0001
  304. SAVED_COUNTER savecount35 = 0 // cmd: 0101
  305. SAVED_COUNTER savecount36 = 0 // cmd: 0201
  306. SAVED_COUNTER savecount37 = 0 // cmd: 0301
  307. SAVED_COUNTER savecount38 = 0 // cmd: 0401
  308. SAVED_COUNTER savecount39 = 0 // cmd: 0501
  309. SAVED_COUNTER savecount40 = 0 // cmd: 0601
  310. SAVED_COUNTER savecount41 = 0 // cmd: 0701
  311. SAVED_COUNTER savecount42 = 0 // cmd: 0801
  312. SAVED_COUNTER savecount43 = 0 // cmd: 0901
  313. SAVED_COUNTER savecount44 = 0 // cmd: 0A01
  314. SAVED_COUNTER savecount45 = 0 // cmd: 0B01
  315. SAVED_COUNTER savecount46 = 0 // cmd: 0C01
  316. SAVED_COUNTER savecount47 = 0 // cmd: 0D01
  317. SAVED_COUNTER savecount48 = 0 // cmd: 0E01
  318. SAVED_COUNTER savecount49 = 0 // cmd: 0F01
  319. SAVED_COUNTER savecount50 = 0 // cmd: 1001
  320. SAVED_COUNTER savecount51 = 0 // cmd: 1101
  321. SAVED_COUNTER savecount52 = 0 // cmd: 1201
  322. SAVED_COUNTER savecount53 = 0 // cmd: 1301
  323. SAVED_COUNTER savecount54 = 0 // cmd: 1401
  324. SAVED_COUNTER savecount55 = 0 // cmd: 1501
  325. SAVED_COUNTER savecount56 = 0 // cmd: 1601
  326. SAVED_COUNTER savecount57 = 0 // cmd: 1701
  327. SAVED_COUNTER savecount58 = 0 // cmd: 1801
  328. SAVED_COUNTER savecount59 = 0 // cmd: 1901
  329. SAVED_COUNTER savecount60 = 0 // cmd: 1A01
  330. SAVED_COUNTER savecount61 = 0 // cmd: 1B01
  331. SAVED_COUNTER savecount62 = 0 // cmd: 1C01
  332. SAVED_COUNTER savecount63 = 0 // cmd: 1D01
  333. SAVED_COUNTER savecount64 = 0 // cmd: 1E01
  334. SAVED_COUNTER savecount65 = 0 // cmd: 1F01
  335. SAVED_COUNTER savecount66 = 0 // cmd: 2001
  336. SAVED_COUNTER savecount67 = 0 // cmd: 2101
  337. SAVED_COUNTER savecount68 = 0 // cmd: 2201
  338. SAVED_COUNTER savecount69 = 0 // cmd: 2301
  339. SAVED_COUNTER savecount70 = 0 // cmd: 2401
  340. SAVED_COUNTER savecount71 = 0 // cmd: 2501
  341. SAVED_COUNTER savecount72 = 0 // cmd: 2601
  342. SAVED_COUNTER savecount73 = 0 // cmd: 2701
  343. SAVED_COUNTER savecount74 = 0 // cmd: 2801
  344. SAVED_COUNTER savecount75 = 0 // cmd: 2901
  345. SAVED_COUNTER savecount76 = 0 // cmd: 2A01
  346. SAVED_COUNTER savecount77 = 0 // cmd: 2B01
  347. SAVED_COUNTER savecount78 = 0 // cmd: 2C01
  348. SAVED_COUNTER savecount79 = 0 // cmd: 2D01
  349. DECLARE_MISSION_FLAG (p1, savecount79) // cmd: 2E01
  350. SAVED_COUNTER savecount80 = 0 // cmd: 2F01
  351. SAVED_COUNTER savecount81 = 0 // cmd: 3001
  352. SAVED_COUNTER savecount82 = 0 // cmd: 3101
  353. SAVED_COUNTER savecount83 = 0 // cmd: 3201
  354. SAVED_COUNTER savecount84 = 0 // cmd: 3301
  355. SAVED_COUNTER savecount85 = 0 // cmd: 3401
  356. SAVED_COUNTER savecount86 = 0 // cmd: 3501
  357. SAVED_COUNTER savecount87 = 0 // cmd: 3601
  358. SAVED_COUNTER savecount88 = 0 // cmd: 3701
  359. SAVED_COUNTER savecount89 = 0 // cmd: 3801
  360. SAVED_COUNTER savecount90 = 0 // cmd: 3901
  361. SAVED_COUNTER savecount91 = 0 // cmd: 3A01
  362. SAVED_COUNTER savecount92 = 0 // cmd: 3B01
  363. SAVED_COUNTER savecount93 = 0 // cmd: 3C01
  364. SAVED_COUNTER savecount94 = 0 // cmd: 3D01
  365. SAVED_COUNTER savecount95 = 0 // cmd: 3E01
  366. SAVED_COUNTER savecount96 = 0 // cmd: 3F01
  367. SAVED_COUNTER savecount97 = 0 // cmd: 4001
  368. SAVED_COUNTER savecount98 = 0 // cmd: 4101
  369. SAVED_COUNTER savecount99 = 0 // cmd: 4201
  370. DECLARE_GANG_ONE_MISSIONS_PASSED_FLAG (savecount85) // cmd: 4301
  371. DECLARE_GANG_TWO_MISSIONS_PASSED_FLAG (savecount83) // cmd: 4401
  372. DECLARE_GANG_THREE_MISSIONS_PASSED_FLAG (savecount84) // cmd: 4501
  373. DECLARE_MISSIONS_PASSED_FLAG (savecount89) // cmd: 4601
  374. DECLARE_FINISH_SCORE (3000000) // cmd: 4701
  375. DECLARE_TOTAL_MISSIONS (22) // cmd: 4801
  376. DECLARE_TOTAL_SECRETS (20) // cmd: 4901
  377. DECLARE_GANG_ONE_MISSIONS_TOTAL (7) // cmd: 4A01
  378. DECLARE_GANG_TWO_MISSIONS_TOTAL (7) // cmd: 4B01
  379. DECLARE_GANG_THREE_MISSIONS_TOTAL (7) // cmd: 4C01
  380. DECLARE_SECRETS_PASSED_FLAG (savecount91) // cmd: 4D01
  381. DECLARE_SECRETS_FAILED_FLAG (savecount92) // cmd: 4E01
  382. DECLARE_GANG_ONE_MISSION_FLAG (p1, savecount81) // cmd: 4F01
  383. DECLARE_GANG_TWO_MISSION_FLAG (p1, savecount80) // cmd: 5001
  384. DECLARE_GANG_THREE_MISSION_FLAG (p1, savecount82) // cmd: 5101
  385. DECLARE_GANG_ONE_DEATH_BASE_BRIEF (p1, 6150) // cmd: 5201
  386. DECLARE_GANG_TWO_DEATH_BASE_BRIEF (p1, 6160) // cmd: 5301
  387. DECLARE_GANG_THREE_DEATH_BASE_BRIEF (p1, 6170) // cmd: 5401
  388. SAVED_COUNTER savecount100 = 1 // cmd: 5501
  389. SAVED_COUNTER savecount101 = 0 // cmd: 5601
  390. COUNTER count1 = 0 // cmd: 5701
  391. SAVED_COUNTER savecount102 = 0 // cmd: 5801
  392. SAVED_COUNTER savecount103 = 0 // cmd: 5901
  393. SAVED_COUNTER savecount104 = 0 // cmd: 5A01
  394. SAVED_COUNTER savecount105 = 0 // cmd: 5B01
  395. SAVED_COUNTER savecount106 = 0 // cmd: 5C01
  396. SAVED_COUNTER savecount107 = 0 // cmd: 5D01
  397. SAVED_COUNTER savecount108 = 0 // cmd: 5E01
  398. SAVED_COUNTER savecount109 = 0 // cmd: 5F01
  399. SAVED_COUNTER savecount110 = 0 // cmd: 6001
  400. SAVED_COUNTER savecount111 = 0 // cmd: 6101
  401. SAVED_COUNTER savecount112 = 0 // cmd: 6201
  402. SAVED_COUNTER savecount113 = 0 // cmd: 6301
  403. LIGHT lightdec1 // cmd: 6401
  404. LIGHT lightdec2 // cmd: 6501
  405. LIGHT lightdec3 // cmd: 6601
  406. LIGHT lightdec4 // cmd: 6701
  407. LIGHT lightdec5 // cmd: 6801
  408. LIGHT lightdec6 // cmd: 6901
  409. LIGHT lightdec7 // cmd: 6A01
  410. LIGHT lightdec8 // cmd: 6B01
  411. SAVED_COUNTER savecountdec3 // cmd: 6C01
  412. SAVED_COUNTER savecountdec4 // cmd: 6D01
  413. SAVED_COUNTER savecountdec5 // cmd: 6E01
  414. SAVED_COUNTER savecountdec6 // cmd: 6F01
  415. SAVED_COUNTER savecountdec7 // cmd: 7001
  416. SAVED_COUNTER savecountdec8 // cmd: 7101
  417. SAVED_COUNTER savecountdec9 // cmd: 7201
  418. SAVED_COUNTER savecountdec10 // cmd: 7301
  419. SAVED_COUNTER savecountdec11 // cmd: 7401
  420. // (0)
  421. // (0)
  422. // (0)
  423. // (0)
  424. // (0)
  425. // (0)
  426. // (0)
  427. // (0)
  428. // (0)
  429. // (0)
  430. // (0)
  431. // (0)
  432. // (0)
  433. // (0)
  434. // (0)
  435. // (0)
  436. // (0)
  437. // (0)
  438. // (0)
  439. // (0)
  440. // (0)
  441. // (0)
  442. // (0)
  443. // (0)
  444. // (0)
  445. // (0)
  446. // (0)
  447. // (0)
  448. // (0)
  449. // (0)
  450. // (0)
  451. // (0)
  452. // (0)
  453. // (0)
  454. // (0)
  455. // (0)
  456. // (0)
  457. // (0)
  458. // (0)
  459. // (0)
  460. // (0)
  461. // (0)
  462. // (0)
  463. // (0)
  464. // (0)
  465. // (0)
  466. // (0)
  467. CONVEYOR conv1 = (9.50, 77.50, 3.00) (1.00, 13.00) 0 1 // cmd: A401
  468. CONVEYOR conv2 = (4.50, 80.50, 3.00) (1.00, 7.00) 0 -1 // cmd: A501
  469. CONVEYOR conv3 = (235.50, 67.00, 3.00) (1.00, 8.00) 0 1 // cmd: A601
  470. CONVEYOR conv4 = (229.50, 67.00, 3.00) (1.00, 6.00) 0 -1 // cmd: A701
  471. CONVEYOR conv5 = (196.00, 221.50, 3.00) (8.00, 1.00) 1 0 // cmd: A801
  472. CONVEYOR conv6 = (200.50, 225.00, 3.00) (1.00, 6.00) 0 1 // cmd: A901
  473. GENERATOR gen1 = (4.50, 83.50, 3.00) 0 MOVING_COLLECT_01 80 80 // cmd: AA01
  474. GENERATOR gen2 = (229.50, 68.50, 3.00) 0 MOVING_COLLECT_02 80 80 // cmd: AB01
  475. GENERATOR gen3 = (200.50, 223.50, 3.00) 0 MOVING_COLLECT_04 80 80 // cmd: AC01
  476. DESTRUCTOR des1 = (9.50, 83.50, 3.00) (2.00, 1.00) // cmd: AD01
  477. DESTRUCTOR des2 = (4.50, 78.00, 3.00) (2.00, 1.00) // cmd: AE01
  478. DESTRUCTOR des3 = (235.50, 70.50, 2.00) (1.00, 1.00) // cmd: AF01
  479. DESTRUCTOR des4 = (229.50, 63.50, 2.00) (1.00, 1.00) // cmd: B001
  480. DESTRUCTOR des5 = (199.50, 221.50, 3.00) (1.00, 1.00) // cmd: B101
  481. DESTRUCTOR des6 = (200.50, 228.50, 3.00) (1.00, 1.00) // cmd: B201
  482. DESTRUCTOR des7 = (4.50, 83.50, 3.00) (2.00, 1.00) // cmd: B301
  483. DESTRUCTOR des8 = (9.50, 71.00, 3.00) (2.00, 1.00) // cmd: B401
  484. CRANE_DATA crane1 = (4.50, 72.50) 200 NO_HOMECRANE FIRST (5.50, 75.50) 180 // cmd: B501
  485. CRANE_DATA crane2 = (7.50, 77.50) 135 crane1 SECOND (9.50, 75.50) 180 // cmd: B601
  486. CRANE_DATA crane3 = (240.50, 69.50) 170 NO_HOMECRANE FIRST (240.50, 66.50) 180 // cmd: B701
  487. CRANE_DATA crane4 = (238.50, 64.50) 320 crane3 SECOND (235.50, 64.50) 180 // cmd: B801
  488. CRANE_DATA crane5 = (191.50, 228.50) 200 NO_HOMECRANE FIRST (193.50, 226.50) 180 // cmd: B901
  489. CRANE_DATA crane6 = (195.50, 224.50) 180 crane5 SECOND (195.50, 221.50) 270 // cmd: BA01
  490. CRANE_DATA crane7 = (250.50, 39.50) 90 NO_HOMECRANE // cmd: BB01
  491. CRANE_DATA crane8 = (197.50, 245.50) 200 NO_HOMECRANE FIRST (197.50, 248.50) 180 // cmd: BC01
  492. CRANE_DATA crane9 = (55.50, 48.50) 90 NO_HOMECRANE // cmd: BD01
  493. CRANE_DATA crane10 = (234.50, 153.50) 0 NO_HOMECRANE // cmd: BE01
  494. DECLARE_POWERUP_CARLIST (MESSER, STRIPETB, TBIRD, SPRITE, FIAT, SPIDER, SPIDER, TRANCEAM, VTYPE, PICKUP, MONSTER, MORGAN, COPCAR, STRATOSB, STYPECAB, ZCX5, MERC, EDSELFBI, STYPE) // cmd: BF01
  495. DECLARE_CRANE_POWERUP (crane2, gen1, 9, 81, 3) // cmd: C001
  496. DECLARE_CRANE_POWERUP (crane4, gen2, 235, 68, 3) // cmd: C101
  497. DECLARE_CRANE_POWERUP (crane6, gen3, 197, 221, 3) // cmd: C201
  498. CRUSHER crusher1 = (5.50, 75.50) // cmd: C301
  499. CRUSHER crusher2 = (240.50, 66.50) // cmd: C401
  500. CRUSHER crusher3 = (193.50, 226.50) // cmd: C501
  501. CAR_DATA autodec1 // cmd: C601
  502. CAR_DATA autodec2 // cmd: C701
  503. CAR_DATA autodec3 // cmd: C801
  504. CHAR_DATA chrdec1 // cmd: C901
  505. CHAR_DATA chrdec2 // cmd: CA01
  506. CHAR_DATA chrdec3 // cmd: CB01
  507. CHAR_DATA chrdec4 // cmd: CC01
  508. CHAR_DATA chrdec5 // cmd: CD01
  509. OBJ_DATA shop1 = (6.50, 181.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: CE01
  510. OBJ_DATA shop2 = (178.50, 214.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: CF01
  511. OBJ_DATA shop3 = (215.50, 74.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: D001
  512. OBJ_DATA shop4 = (94.50, 25.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: D101
  513. OBJ_DATA shop5 = (6.50, 179.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D201
  514. OBJ_DATA shop6 = (178.50, 212.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D301
  515. OBJ_DATA shop7 = (215.50, 72.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D401
  516. OBJ_DATA shop8 = (94.50, 23.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D501
  517. OBJ_DATA shop9 = (6.50, 183.50, 2.00) 0 CAR_SHOP 0 // cmd: D601
  518. OBJ_DATA shop10 = (178.50, 216.50, 2.00) 0 CAR_SHOP 5 // cmd: D701
  519. OBJ_DATA shop11 = (215.50, 76.50, 2.00) 0 CAR_SHOP 9 // cmd: D801
  520. OBJ_DATA shop12 = (94.50, 27.50, 2.00) 0 CAR_SHOP 10 // cmd: D901
  521. OBJ_DATA shop13 = (6.50, 177.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DA01
  522. OBJ_DATA shop14 = (178.50, 210.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DB01
  523. OBJ_DATA shop15 = (215.50, 70.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DC01
  524. OBJ_DATA shop16 = (94.50, 21.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DD01
  525. OBJ_DATA shop17 = (6.50, 185.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: DE01
  526. OBJ_DATA shop18 = (178.50, 218.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: DF01
  527. OBJ_DATA shop19 = (215.50, 78.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: E001
  528. OBJ_DATA shop20 = (94.50, 29.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: E101
  529. DECLARE_DOOR_INFO (56, 63, 2) // cmd: E201
  530. DECLARE_DOOR_INFO (969, 976, 2) // cmd: E301
  531. DOOR_DATA door1 = DOUBLE (211, 31, 3) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E401
  532. DOOR_DATA door2 = DOUBLE (53, 66, 2) (0.00, 0.00, 0.00,  0.00, 0.00) LEFT 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E501
  533. DOOR_DATA door3 = DOUBLE (235, 192, 2) (0.00, 0.00, 0.00,  0.00, 0.00) TOP 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E601
  534. DOOR_DATA door4 = DOUBLE (101, 124, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E701
  535. DOOR_DATA door5 = DOUBLE (35, 224, 2) (0.00, 0.00, 0.00,  0.00, 0.00) TOP 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E801
  536. DOOR_DATA door6 = DOUBLE (36, 229, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E901
  537. DOOR_DATA door7 = DOUBLE (175, 229, 2) (0.00, 0.00, 0.00,  0.00, 0.00) LEFT 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: EA01
  538. DOOR_DATA door8 = DOUBLE (236, 116, 2) (0.00, 0.00, 0.00,  0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: EB01
  539. OBJ_DATA obj19 = (120.50, 120.50, 3.00) 0 TUNNEL_BLOCKER // cmd: EC01
  540. OBJ_DATA obj20 = (121.50, 120.50, 3.00) 0 TUNNEL_BLOCKER // cmd: ED01
  541. OBJ_DATA obj21 = (242.50, 123.50, 3.00) 0 TUNNEL_BLOCKER // cmd: EE01
  542. OBJ_DATA obj22 = (243.50, 123.50, 3.00) 0 TUNNEL_BLOCKER // cmd: EF01
  543. OBJ_DATA obj23 = (243.50, 135.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F001
  544. OBJ_DATA obj24 = (242.50, 135.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F101
  545. OBJ_DATA obj25 = (242.50, 209.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F201
  546. OBJ_DATA obj26 = (243.50, 209.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F301
  547. OBJ_DATA obj27 = (243.50, 233.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F401
  548. OBJ_DATA obj28 = (242.50, 233.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F501
  549. OBJ_DATA obj29 = (120.50, 137.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F601
  550. OBJ_DATA obj30 = (121.50, 137.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F701
  551. OBJ_DATA obj31 = (63.50, 212.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F801
  552. OBJ_DATA obj32 = (64.50, 212.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F901
  553. OBJ_DATA obj33 = (64.50, 229.50, 3.00) 0 TUNNEL_BLOCKER // cmd: FA01
  554. OBJ_DATA obj34 = (63.50, 229.50, 3.00) 0 TUNNEL_BLOCKER // cmd: FB01
  555. TIMER_DATA timer2 // cmd: FC01
  556. PARKED_CAR_DATA auto100 = (13.00, 83.00, 2.00) 0 91 TANK // cmd: FD01
  557. PARKED_CAR_DATA auto101 = (29.00, 178.00, 3.00) 0 180 TANK // cmd: FE01
  558. PARKED_CAR_DATA auto102 = (67.50, 17.50, 2.00) -1 90 ZCX5 // cmd: FF01
  559. PARKED_CAR_DATA auto103 = (6.50, 173.50, 2.00) 2 0 ZCX5 // cmd: 0002
  560. PARKED_CAR_DATA auto104 = (242.50, 185.50, 2.00) 9 0 ZCX5 // cmd: 0102
  561. PARKED_CAR_DATA auto105 = (65.50, 17.50, 2.00) 2 92 TRUKTRNS // cmd: 0202
  562. PARKED_CAR_DATA auto106 = (6.50, 174.50, 2.00) 2 92 TRUKTRNS // cmd: 0302
  563. PARKED_CAR_DATA auto107 = (243.50, 185.50, 2.00) 2 182 TRUKTRNS // cmd: 0402
  564. OBJ_DATA obj35 = (132.50, 171.50) 0 KILL_FRENZY // cmd: 0502
  565. OBJ_DATA obj36 = (253.50, 86.50) 0 KILL_FRENZY // cmd: 0602
  566. OBJ_DATA obj37 = (113.50, 144.50) 0 KILL_FRENZY // cmd: 0702
  567. OBJ_DATA obj38 = (161.50, 78.50) 0 KILL_FRENZY // cmd: 0802
  568. OBJ_DATA obj39 = (176.50, 143.50) 0 KILL_FRENZY // cmd: 0902
  569. OBJ_DATA obj40 = (84.50, 57.50) 0 KILL_FRENZY // cmd: 0A02
  570. OBJ_DATA obj41 = (112.50, 164.50, 2.00) 0 KILL_FRENZY // cmd: 0B02
  571. OBJ_DATA obj42 = (9.50, 27.50) 0 KILL_FRENZY // cmd: 0C02
  572. OBJ_DATA obj43 = (43.50, 146.50) 0 KILL_FRENZY // cmd: 0D02
  573. OBJ_DATA obj44 = (147.50, 43.50) 0 KILL_FRENZY // cmd: 0E02
  574. OBJ_DATA obj45 = (151.50, 122.50) 0 KILL_FRENZY // cmd: 0F02
  575. OBJ_DATA obj46 = (212.50, 201.50) 0 KILL_FRENZY // cmd: 1002
  576. OBJ_DATA obj47 = (146.50, 211.50) 0 KILL_FRENZY // cmd: 1102
  577. OBJ_DATA obj48 = (172.50, 192.50) 0 KILL_FRENZY // cmd: 1202
  578. OBJ_DATA obj49 = (208.50, 93.50) 0 KILL_FRENZY // cmd: 1302
  579. CAR_DATA autodec4 // cmd: 1402
  580. CAR_DATA autodec5 // cmd: 1502
  581. CAR_DATA autodec6 // cmd: 1602
  582. CAR_DATA autodec7 // cmd: 1702
  583. CAR_DATA autodec8 // cmd: 1802
  584. CAR_DATA autodec9 // cmd: 1902
  585. CAR_DATA autodec10 // cmd: 1A02
  586. CAR_DATA autodec11 // cmd: 1B02
  587. SOUND sounddec37 // cmd: 1C02
  588. CAR_DATA autodec12 // cmd: 1D02
  589. CHAR_DATA chrdec6 // cmd: 1E02
  590. THREAD_TRIGGER trigger1 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj1, function1:) // cmd: 1F02
  591. function1: // cmd: 2002
  592. // DO_EASY_PHONE = [2102 4901 2302 0000 EE0A 0A01 0000 0000 F500 2F01 3001 3101 BF00 0000 2202 0000]
  593. // (0)
  594. savecount79 = 0 // cmd: 2302
  595. savecount89 = 21 // cmd: 2402
  596. // IF_JUMP = [2502 6200 2402 0100 0000 2902]
  597. SET savecount89 = 22 // cmd: 2602
  598. LAUNCH_MISSION (ste_end.mis) // cmd: 2702
  599. // (0)
  600. // IF_JUMP = [2902 6200 2602 0000 0000 2A02]
  601. RETURN // cmd: 2A02
  602. THREAD_TRIGGER trigger2 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj2, function2:) // cmd: 2B02
  603. function2: // cmd: 2C02
  604. // DO_EASY_PHONE = [2D02 4901 2F02 0000 EE0A 0B01 0000 0000 F600 2F01 3001 3101 BF00 0000 2E02 0000]
  605. // (0)
  606. savecount79 = 0 // cmd: 2F02
  607. savecount89 = 21 // cmd: 3002
  608. // IF_JUMP = [3102 6200 3002 0100 0000 3502]
  609. SET savecount89 = 22 // cmd: 3202
  610. LAUNCH_MISSION (ste_end.mis) // cmd: 3302
  611. // (0)
  612. // IF_JUMP = [3502 6200 3202 0000 0000 3602]
  613. RETURN // cmd: 3602
  614. THREAD_TRIGGER trigger3 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj3, function3:) // cmd: 3702
  615. function3: // cmd: 3802
  616. // PHONE_TEMPLATE = [3902 0701 3C02 0000 EE0A 0C01 1F01 3B02 F700 2F01 3001 3101 BF00 0200 3A02 0000]
  617. // (0)
  618. // (0)
  619. savecount79 = 0 // cmd: 3C02
  620. savecount89 = 21 // cmd: 3D02
  621. // IF_JUMP = [3E02 6200 3D02 0100 0000 4202]
  622. SET savecount89 = 22 // cmd: 3F02
  623. LAUNCH_MISSION (ste_end.mis) // cmd: 4002
  624. // (0)
  625. // IF_JUMP = [4202 6200 3F02 0000 0000 4302]
  626. RETURN // cmd: 4302
  627. THREAD_TRIGGER trigger4 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj4, function4:) // cmd: 4402
  628. function4: // cmd: 4502
  629. // PHONE_TEMPLATE = [4602 0701 4802 0000 EE0A 0D01 1F01 3B02 F800 2F01 3001 3101 BF00 0200 4702 0000]
  630. // (0)
  631. savecount79 = 0 // cmd: 4802
  632. savecount89 = 21 // cmd: 4902
  633. // IF_JUMP = [4A02 6200 4902 0100 0000 4E02]
  634. SET savecount89 = 22 // cmd: 4B02
  635. LAUNCH_MISSION (ste_end.mis) // cmd: 4C02
  636. // (0)
  637. // IF_JUMP = [4E02 6200 4B02 0000 0000 4F02]
  638. RETURN // cmd: 4F02
  639. THREAD_TRIGGER trigger5 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj5, function5:) // cmd: 5002
  640. function5: // cmd: 5102
  641. // PHONE_TEMPLATE = [5202 0701 5502 0000 EE0A 0E01 2001 5402 F900 2F01 3001 3101 BF00 0400 5302 0000]
  642. // (0)
  643. // (0)
  644. savecount79 = 0 // cmd: 5502
  645. savecount89 = 21 // cmd: 5602
  646. // IF_JUMP = [5702 6200 5602 0100 0000 5B02]
  647. SET savecount89 = 22 // cmd: 5802
  648. LAUNCH_MISSION (ste_end.mis) // cmd: 5902
  649. // (0)
  650. // IF_JUMP = [5B02 6200 5802 0000 0000 5C02]
  651. RETURN // cmd: 5C02
  652. THREAD_TRIGGER trigger6 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj11, function6:) // cmd: 5D02
  653. function6: // cmd: 5E02
  654. // DO_EASY_PHONE = [5F02 4901 6102 0000 020B 1401 AF02 0000 FF00 3101 3001 2F01 C000 0000 6002 0000]
  655. // (0)
  656. savecount79 = 0 // cmd: 6102
  657. savecount89 = 21 // cmd: 6202
  658. // IF_JUMP = [6302 6200 6202 0100 0000 6702]
  659. SET savecount89 = 22 // cmd: 6402
  660. LAUNCH_MISSION (ste_end.mis) // cmd: 6502
  661. // (0)
  662. // IF_JUMP = [6702 6200 6402 0000 0000 6802]
  663. RETURN // cmd: 6802
  664. THREAD_TRIGGER trigger7 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj12, function7:) // cmd: 6902
  665. function7: // cmd: 6A02
  666. // DO_EASY_PHONE = [6B02 4901 6D02 0000 020B 1501 0000 0000 0001 3101 3001 2F01 C000 0000 6C02 0000]
  667. // (0)
  668. savecount79 = 0 // cmd: 6D02
  669. savecount89 = 21 // cmd: 6E02
  670. // IF_JUMP = [6F02 6200 6E02 0100 0000 7302]
  671. SET savecount89 = 22 // cmd: 7002
  672. LAUNCH_MISSION (ste_end.mis) // cmd: 7102
  673. // (0)
  674. // IF_JUMP = [7302 6200 7002 0000 0000 7402]
  675. RETURN // cmd: 7402
  676. THREAD_TRIGGER trigger8 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj13, function8:) // cmd: 7502
  677. function8: // cmd: 7602
  678. // PHONE_TEMPLATE = [7702 0701 7A02 0000 020B 1601 2301 7902 0101 3101 3001 2F01 C000 0200 7802 0000]
  679. // (0)
  680. // (0)
  681. savecount79 = 0 // cmd: 7A02
  682. savecount89 = 21 // cmd: 7B02
  683. // IF_JUMP = [7C02 6200 7B02 0100 0000 8002]
  684. SET savecount89 = 22 // cmd: 7D02
  685. LAUNCH_MISSION (ste_end.mis) // cmd: 7E02
  686. // (0)
  687. // IF_JUMP = [8002 6200 7D02 0000 0000 8102]
  688. RETURN // cmd: 8102
  689. THREAD_TRIGGER trigger9 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj14, function9:) // cmd: 8202
  690. function9: // cmd: 8302
  691. // PHONE_TEMPLATE = [8402 0701 8602 0000 020B 1701 2301 7902 0201 3101 3001 2F01 C000 0200 8502 0000]
  692. // (0)
  693. savecount79 = 0 // cmd: 8602
  694. savecount89 = 21 // cmd: 8702
  695. // IF_JUMP = [8802 6200 8702 0100 0000 8C02]
  696. SET savecount89 = 22 // cmd: 8902
  697. LAUNCH_MISSION (ste_end.mis) // cmd: 8A02
  698. // (0)
  699. // IF_JUMP = [8C02 6200 8902 0000 0000 8D02]
  700. RETURN // cmd: 8D02
  701. THREAD_TRIGGER trigger10 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj15, function10:) // cmd: 8E02
  702. function10: // cmd: 8F02
  703. // PHONE_TEMPLATE = [9002 0701 9302 0000 020B 1801 2401 9202 0301 3101 3001 2F01 C000 0400 9102 0000]
  704. // (0)
  705. // (0)
  706. savecount79 = 0 // cmd: 9302
  707. savecount89 = 21 // cmd: 9402
  708. // IF_JUMP = [9502 6200 9402 0100 0000 9902]
  709. SET savecount89 = 22 // cmd: 9602
  710. LAUNCH_MISSION (ste_end.mis) // cmd: 9702
  711. // (0)
  712. // IF_JUMP = [9902 6200 9602 0000 0000 9A02]
  713. RETURN // cmd: 9A02
  714. THREAD_TRIGGER trigger11 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj6, function11:) // cmd: 9B02
  715. function11: // cmd: 9C02
  716. // DO_EASY_PHONE = [9D02 4901 9F02 0000 F80A 0F01 0000 0000 FA00 3001 2F01 3101 BE00 0000 9E02 0000]
  717. // (0)
  718. savecount79 = 0 // cmd: 9F02
  719. savecount89 = 21 // cmd: A002
  720. // IF_JUMP = [A102 6200 A002 0100 0000 A502]
  721. SET savecount89 = 22 // cmd: A202
  722. LAUNCH_MISSION (ste_end.mis) // cmd: A302
  723. // (0)
  724. // IF_JUMP = [A502 6200 A202 0000 0000 A602]
  725. RETURN // cmd: A602
  726. THREAD_TRIGGER trigger12 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj7, function12:) // cmd: A702
  727. function12: // cmd: A802
  728. // DO_EASY_PHONE = [A902 4901 AB02 0000 F80A 1001 0000 0000 FB00 3001 2F01 3101 BE00 0000 AA02 0000]
  729. // (0)
  730. savecount79 = 0 // cmd: AB02
  731. savecount89 = 21 // cmd: AC02
  732. // IF_JUMP = [AD02 6200 AC02 0100 0000 B102]
  733. SET savecount89 = 22 // cmd: AE02
  734. LAUNCH_MISSION (ste_end.mis) // cmd: AF02
  735. // (0)
  736. // IF_JUMP = [B102 6200 AE02 0000 0000 B202]
  737. RETURN // cmd: B202
  738. THREAD_TRIGGER trigger13 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj8, function13:) // cmd: B302
  739. function13: // cmd: B402
  740. // PHONE_TEMPLATE = [B502 0701 B802 0000 F80A 1101 2101 B702 FC00 3001 2F01 3101 BE00 0200 B602 0000]
  741. // (0)
  742. // (0)
  743. savecount79 = 0 // cmd: B802
  744. savecount89 = 21 // cmd: B902
  745. // IF_JUMP = [BA02 6200 B902 0100 0000 BE02]
  746. SET savecount89 = 22 // cmd: BB02
  747. LAUNCH_MISSION (ste_end.mis) // cmd: BC02
  748. // (0)
  749. // IF_JUMP = [BE02 6200 BB02 0000 0000 BF02]
  750. RETURN // cmd: BF02
  751. THREAD_TRIGGER trigger14 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj9, function14:) // cmd: C002
  752. function14: // cmd: C102
  753. // PHONE_TEMPLATE = [C202 0701 C402 0000 F80A 1201 2101 B702 FD00 3001 2F01 3101 BE00 0200 C302 0000]
  754. // (0)
  755. savecount79 = 0 // cmd: C402
  756. savecount89 = 21 // cmd: C502
  757. // IF_JUMP = [C602 6200 C502 0100 0000 CA02]
  758. SET savecount89 = 22 // cmd: C702
  759. LAUNCH_MISSION (ste_end.mis) // cmd: C802
  760. // (0)
  761. // IF_JUMP = [CA02 6200 C702 0000 0000 CB02]
  762. RETURN // cmd: CB02
  763. THREAD_TRIGGER trigger15 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj10, function15:) // cmd: CC02
  764. function15: // cmd: CD02
  765. // PHONE_TEMPLATE = [CE02 0701 D102 0000 F80A 1301 2201 D002 FE00 3001 2F01 3101 BE00 0400 CF02 0000]
  766. // (0)
  767. // (0)
  768. savecount79 = 0 // cmd: D102
  769. savecount89 = 21 // cmd: D202
  770. // IF_JUMP = [D302 6200 D202 0100 0000 D702]
  771. SET savecount89 = 22 // cmd: D402
  772. LAUNCH_MISSION (ste_end.mis) // cmd: D502
  773. // (0)
  774. // IF_JUMP = [D702 6200 D402 0000 0000 D802]
  775. RETURN // cmd: D802
  776. THREAD_TRIGGER trigger16 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 113.00, 123.00, 2.00, 1.00, 1.00, function16:) // cmd: D902
  777. function16: // cmd: DA02
  778. PERFORM_SAVE_GAME (trigger16, 113.00, 123.00, 2.00, 1.00, 1.00) // cmd: DB02
  779. RETURN // cmd: DC02
  780. THREAD_TRIGGER trigger17 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj16, function17:) // cmd: DD02
  781. function17: // cmd: DE02
  782. DISPLAY_BRIEF (2900) // cmd: DF02
  783. DISPLAY_BRIEF (2901) // cmd: E002
  784. RETURN // cmd: E102
  785. THREAD_TRIGGER trigger18 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj17, function18:) // cmd: E202
  786. function18: // cmd: E302
  787. DISPLAY_BRIEF (2902) // cmd: E402
  788. DISPLAY_BRIEF (2903) // cmd: E502
  789. RETURN // cmd: E602
  790. THREAD_TRIGGER trigger19 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj18, function19:) // cmd: E702
  791. function19: // cmd: E802
  792. DISPLAY_BRIEF (2904) // cmd: E902
  793. DISPLAY_BRIEF (2905) // cmd: EA02
  794. RETURN // cmd: EB02
  795. THREAD_TRIGGER trigger20 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto92, function20:) // cmd: EC02
  796. function20: // cmd: ED02
  797. sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: EE02
  798. DISABLE_THREAD_TRIGGER (trigger20) // cmd: EF02
  799. savecount105 < 7 // cmd: F002
  800. savecount106 = 0 // cmd: F102
  801. // IF_JUMP = [F202 6200 F102 0100 0000 1803]
  802. WARP_FROM_CAR_TO_POINT (p1, 200.50, 125.50, 2.00, 0) // cmd: F302
  803. ++savecount105 // cmd: F402
  804. ADD_NEW_BLOCK (200, 125, 2) // cmd: F502
  805. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791 // cmd: F602
  806. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: F702
  807. lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: F802
  808. SET savecount106 = 1 // cmd: F902
  809. DELETE_ITEM (auto92) // cmd: FA02
  810. ADD_SCORE (p1, 5000) // cmd: FB02
  811. // START_EXEC = [FC02 3F00 FD02 0000]
  812. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: FD02
  813. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: FE02
  814. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: FF02
  815. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 0003
  816. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 0103
  817. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 0203
  818. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 0303
  819. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 0403
  820. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 0503
  821. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 0603
  822. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 0703
  823. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 0803
  824. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 0903
  825. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 0A03
  826. DISPLAY_MESSAGE (6147) // cmd: 0B03
  827. // STOP_EXEC = [0C03 4000 0D03 0000]
  828. sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 0D03
  829. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 0E03
  830. ++savecount105 // cmd: 0F03
  831. ADD_NEW_BLOCK (200, 125, 2) // cmd: 1003
  832. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791 // cmd: 1103
  833. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 1203
  834. lightdec1 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 1303
  835. SET savecount106 = 1 // cmd: 1403
  836. DELETE_ITEM (auto92) // cmd: 1503
  837. ADD_SCORE (p1, 100000) // cmd: 1603
  838. // (0)
  839. // IF_JUMP = [1803 6200 F302 0000 0000 FC02]
  840. RETURN // cmd: 1903
  841. THREAD_TRIGGER trigger21 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto93, function21:) // cmd: 1A03
  842. function21: // cmd: 1B03
  843. sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 1C03
  844. DISABLE_THREAD_TRIGGER (trigger21) // cmd: 1D03
  845. savecount105 < 7 // cmd: 1E03
  846. savecount107 = 0 // cmd: 1F03
  847. // IF_JUMP = [2003 6200 1F03 0100 0000 4603]
  848. WARP_FROM_CAR_TO_POINT (p1, 201.50, 125.50, 2.00, 0) // cmd: 2103
  849. ++savecount105 // cmd: 2203
  850. ADD_NEW_BLOCK (201, 125, 2) // cmd: 2303
  851. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792 // cmd: 2403
  852. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 2503
  853. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 2603
  854. SET savecount107 = 1 // cmd: 2703
  855. DELETE_ITEM (auto93) // cmd: 2803
  856. ADD_SCORE (p1, 5000) // cmd: 2903
  857. // START_EXEC = [2A03 3F00 2B03 0000]
  858. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 2B03
  859. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 2C03
  860. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 2D03
  861. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 2E03
  862. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 2F03
  863. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 3003
  864. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 3103
  865. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 3203
  866. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 3303
  867. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 3403
  868. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 3503
  869. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 3603
  870. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 3703
  871. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 3803
  872. DISPLAY_MESSAGE (6147) // cmd: 3903
  873. // STOP_EXEC = [3A03 4000 3B03 0000]
  874. sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 3B03
  875. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 3C03
  876. ++savecount105 // cmd: 3D03
  877. ADD_NEW_BLOCK (201, 125, 2) // cmd: 3E03
  878. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792 // cmd: 3F03
  879. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 4003
  880. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 4103
  881. SET savecount107 = 1 // cmd: 4203
  882. DELETE_ITEM (auto93) // cmd: 4303
  883. ADD_SCORE (p1, 100000) // cmd: 4403
  884. // (0)
  885. // IF_JUMP = [4603 6200 2103 0000 0000 2A03]
  886. RETURN // cmd: 4703
  887. THREAD_TRIGGER trigger22 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto94, function22:) // cmd: 4803
  888. function22: // cmd: 4903
  889. sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 4A03
  890. DISABLE_THREAD_TRIGGER (trigger22) // cmd: 4B03
  891. savecount105 < 7 // cmd: 4C03
  892. savecount108 = 0 // cmd: 4D03
  893. // IF_JUMP = [4E03 6200 4D03 0100 0000 7403]
  894. WARP_FROM_CAR_TO_POINT (p1, 202.50, 125.50, 2.00, 0) // cmd: 4F03
  895. ++savecount105 // cmd: 5003
  896. ADD_NEW_BLOCK (202, 125, 2) // cmd: 5103
  897. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793 // cmd: 5203
  898. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 5303
  899. lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 5403
  900. SET savecount108 = 1 // cmd: 5503
  901. DELETE_ITEM (auto94) // cmd: 5603
  902. ADD_SCORE (p1, 5000) // cmd: 5703
  903. // START_EXEC = [5803 3F00 5903 0000]
  904. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 5903
  905. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 5A03
  906. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 5B03
  907. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 5C03
  908. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 5D03
  909. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 5E03
  910. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 5F03
  911. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 6003
  912. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 6103
  913. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 6203
  914. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 6303
  915. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 6403
  916. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 6503
  917. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 6603
  918. DISPLAY_MESSAGE (6147) // cmd: 6703
  919. // STOP_EXEC = [6803 4000 6903 0000]
  920. sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 6903
  921. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 6A03
  922. ++savecount105 // cmd: 6B03
  923. ADD_NEW_BLOCK (202, 125, 2) // cmd: 6C03
  924. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793 // cmd: 6D03
  925. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 6E03
  926. lightdec3 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 6F03
  927. SET savecount108 = 1 // cmd: 7003
  928. DELETE_ITEM (auto94) // cmd: 7103
  929. ADD_SCORE (p1, 100000) // cmd: 7203
  930. // (0)
  931. // IF_JUMP = [7403 6200 4F03 0000 0000 5803]
  932. RETURN // cmd: 7503
  933. THREAD_TRIGGER trigger23 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto95, function23:) // cmd: 7603
  934. function23: // cmd: 7703
  935. DISABLE_THREAD_TRIGGER (trigger23) // cmd: 7803
  936. sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 7903
  937. savecount105 < 7 // cmd: 7A03
  938. savecount109 = 0 // cmd: 7B03
  939. // IF_JUMP = [7C03 6200 7B03 0100 0000 A203]
  940. WARP_FROM_CAR_TO_POINT (p1, 203.50, 125.50, 2.00, 0) // cmd: 7D03
  941. ++savecount105 // cmd: 7E03
  942. ADD_NEW_BLOCK (203, 125, 2) // cmd: 7F03
  943. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794 // cmd: 8003
  944. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 8103
  945. lightdec4 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 8203
  946. SET savecount109 = 1 // cmd: 8303
  947. DELETE_ITEM (auto95) // cmd: 8403
  948. ADD_SCORE (p1, 5000) // cmd: 8503
  949. // START_EXEC = [8603 3F00 8703 0000]
  950. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 8703
  951. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 8803
  952. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 8903
  953. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 8A03
  954. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 8B03
  955. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 8C03
  956. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 8D03
  957. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 8E03
  958. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 8F03
  959. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 9003
  960. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 9103
  961. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 9203
  962. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 9303
  963. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 9403
  964. DISPLAY_MESSAGE (6147) // cmd: 9503
  965. // STOP_EXEC = [9603 4000 9703 0000]
  966. sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 9703
  967. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 9803
  968. ++savecount105 // cmd: 9903
  969. ADD_NEW_BLOCK (203, 125, 2) // cmd: 9A03
  970. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794 // cmd: 9B03
  971. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 9C03
  972. lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 9D03
  973. SET savecount109 = 1 // cmd: 9E03
  974. DELETE_ITEM (auto95) // cmd: 9F03
  975. ADD_SCORE (p1, 100000) // cmd: A003
  976. // (0)
  977. // IF_JUMP = [A203 6200 7D03 0000 0000 8603]
  978. RETURN // cmd: A303
  979. THREAD_TRIGGER trigger24 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto96, function24:) // cmd: A403
  980. function24: // cmd: A503
  981. DISABLE_THREAD_TRIGGER (trigger24) // cmd: A603
  982. sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: A703
  983. savecount105 < 7 // cmd: A803
  984. savecount110 = 0 // cmd: A903
  985. // IF_JUMP = [AA03 6200 A903 0100 0000 D003]
  986. WARP_FROM_CAR_TO_POINT (p1, 204.50, 125.50, 2.00, 0) // cmd: AB03
  987. ++savecount105 // cmd: AC03
  988. ADD_NEW_BLOCK (204, 125, 2) // cmd: AD03
  989. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795 // cmd: AE03
  990. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: AF03
  991. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: B003
  992. SET savecount110 = 1 // cmd: B103
  993. DELETE_ITEM (auto96) // cmd: B203
  994. ADD_SCORE (p1, 5000) // cmd: B303
  995. // START_EXEC = [B403 3F00 B503 0000]
  996. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: B503
  997. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: B603
  998. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: B703
  999. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: B803
  1000. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: B903
  1001. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: BA03
  1002. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: BB03
  1003. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: BC03
  1004. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: BD03
  1005. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: BE03
  1006. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: BF03
  1007. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: C003
  1008. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: C103
  1009. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: C203
  1010. DISPLAY_MESSAGE (6147) // cmd: C303
  1011. // STOP_EXEC = [C403 4000 C503 0000]
  1012. sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: C503
  1013. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: C603
  1014. ++savecount105 // cmd: C703
  1015. ADD_NEW_BLOCK (204, 125, 2) // cmd: C803
  1016. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795 // cmd: C903
  1017. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: CA03
  1018. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: CB03
  1019. SET savecount110 = 1 // cmd: CC03
  1020. DELETE_ITEM (auto96) // cmd: CD03
  1021. ADD_SCORE (p1, 100000) // cmd: CE03
  1022. // (0)
  1023. // IF_JUMP = [D003 6200 AB03 0000 0000 B403]
  1024. RETURN // cmd: D103
  1025. THREAD_TRIGGER trigger25 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto97, function25:) // cmd: D203
  1026. function25: // cmd: D303
  1027. DISABLE_THREAD_TRIGGER (trigger25) // cmd: D403
  1028. sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: D503
  1029. savecount105 < 7 // cmd: D603
  1030. savecount111 = 0 // cmd: D703
  1031. // IF_JUMP = [D803 6200 D703 0100 0000 FE03]
  1032. WARP_FROM_CAR_TO_POINT (p1, 205.50, 125.50, 2.00, 0) // cmd: D903
  1033. ++savecount105 // cmd: DA03
  1034. ADD_NEW_BLOCK (205, 125, 2) // cmd: DB03
  1035. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796 // cmd: DC03
  1036. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: DD03
  1037. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: DE03
  1038. SET savecount111 = 1 // cmd: DF03
  1039. DELETE_ITEM (auto97) // cmd: E003
  1040. ADD_SCORE (p1, 5000) // cmd: E103
  1041. // START_EXEC = [E203 3F00 E303 0000]
  1042. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: E303
  1043. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: E403
  1044. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: E503
  1045. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: E603
  1046. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: E703
  1047. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: E803
  1048. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: E903
  1049. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: EA03
  1050. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: EB03
  1051. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: EC03
  1052. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: ED03
  1053. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: EE03
  1054. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: EF03
  1055. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: F003
  1056. DISPLAY_MESSAGE (6147) // cmd: F103
  1057. // STOP_EXEC = [F203 4000 F303 0000]
  1058. sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: F303
  1059. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: F403
  1060. ++savecount105 // cmd: F503
  1061. ADD_NEW_BLOCK (205, 125, 2) // cmd: F603
  1062. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796 // cmd: F703
  1063. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: F803
  1064. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: F903
  1065. SET savecount111 = 1 // cmd: FA03
  1066. DELETE_ITEM (auto97) // cmd: FB03
  1067. ADD_SCORE (p1, 100000) // cmd: FC03
  1068. // (0)
  1069. // IF_JUMP = [FE03 6200 D903 0000 0000 E203]
  1070. RETURN // cmd: FF03
  1071. THREAD_TRIGGER trigger26 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto98, function26:) // cmd: 0004
  1072. function26: // cmd: 0104
  1073. sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 0204
  1074. DISABLE_THREAD_TRIGGER (trigger26) // cmd: 0304
  1075. savecount105 < 7 // cmd: 0404
  1076. savecount112 = 0 // cmd: 0504
  1077. // IF_JUMP = [0604 6200 0504 0100 0000 2C04]
  1078. WARP_FROM_CAR_TO_POINT (p1, 206.50, 125.50, 2.00, 0) // cmd: 0704
  1079. ++savecount105 // cmd: 0804
  1080. ADD_NEW_BLOCK (206, 125, 2) // cmd: 0904
  1081. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797 // cmd: 0A04
  1082. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 0B04
  1083. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 0C04
  1084. SET savecount112 = 1 // cmd: 0D04
  1085. DELETE_ITEM (auto98) // cmd: 0E04
  1086. ADD_SCORE (p1, 5000) // cmd: 0F04
  1087. // START_EXEC = [1004 3F00 1104 0000]
  1088. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 1104
  1089. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 1204
  1090. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 1304
  1091. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 1404
  1092. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 1504
  1093. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 1604
  1094. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 1704
  1095. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 1804
  1096. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 1904
  1097. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 1A04
  1098. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 1B04
  1099. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 1C04
  1100. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 1D04
  1101. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 1E04
  1102. DISPLAY_MESSAGE (6147) // cmd: 1F04
  1103. // STOP_EXEC = [2004 4000 2104 0000]
  1104. sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 2104
  1105. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 2204
  1106. ++savecount105 // cmd: 2304
  1107. ADD_NEW_BLOCK (206, 125, 2) // cmd: 2404
  1108. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797 // cmd: 2504
  1109. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 2604
  1110. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 2704
  1111. SET savecount112 = 1 // cmd: 2804
  1112. DELETE_ITEM (auto98) // cmd: 2904
  1113. ADD_SCORE (p1, 100000) // cmd: 2A04
  1114. // (0)
  1115. // IF_JUMP = [2C04 6200 0704 0000 0000 1004]
  1116. RETURN // cmd: 2D04
  1117. THREAD_TRIGGER trigger27 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto99, function27:) // cmd: 2E04
  1118. function27: // cmd: 2F04
  1119. DISABLE_THREAD_TRIGGER (trigger27) // cmd: 3004
  1120. sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 3104
  1121. savecount105 < 7 // cmd: 3204
  1122. savecount113 = 0 // cmd: 3304
  1123. // IF_JUMP = [3404 6200 3304 0100 0000 5A04]
  1124. WARP_FROM_CAR_TO_POINT (p1, 207.50, 125.50, 2.00, 0) // cmd: 3504
  1125. ++savecount105 // cmd: 3604
  1126. ADD_NEW_BLOCK (207, 125, 2) // cmd: 3704
  1127. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798 // cmd: 3804
  1128. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 3904
  1129. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 3A04
  1130. SET savecount113 = 1 // cmd: 3B04
  1131. DELETE_ITEM (auto99) // cmd: 3C04
  1132. ADD_SCORE (p1, 5000) // cmd: 3D04
  1133. // START_EXEC = [3E04 3F00 3F04 0000]
  1134. autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 3F04
  1135. autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 4004
  1136. autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 4104
  1137. autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 4204
  1138. autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 4304
  1139. autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 4404
  1140. autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 4504
  1141. autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 4604
  1142. GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 4704
  1143. GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 4804
  1144. GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 4904
  1145. GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 4A04
  1146. GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 4B04
  1147. GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 4C04
  1148. DISPLAY_MESSAGE (6147) // cmd: 4D04
  1149. // STOP_EXEC = [4E04 4000 4F04 0000]
  1150. sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 4F04
  1151. WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 5004
  1152. ++savecount105 // cmd: 5104
  1153. ADD_NEW_BLOCK (207, 125, 2) // cmd: 5204
  1154. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798 // cmd: 5304
  1155. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 5404
  1156. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 5504
  1157. SET savecount113 = 1 // cmd: 5604
  1158. DELETE_ITEM (auto99) // cmd: 5704
  1159. ADD_SCORE (p1, 100000) // cmd: 5804
  1160. // (0)
  1161. // IF_JUMP = [5A04 6200 3504 0000 0000 3E04]
  1162. RETURN // cmd: 5B04
  1163. LEVELSTART // cmd: 5C04
  1164. // START_EXEC = [5D04 3F00 5E04 0000]
  1165. sounddec29 = CREATE_SOUND (113.50, 123.50, 2.00) CHURCH_SINGING PLAY_FOREVER END // cmd: 5E04
  1166. chrdec1 = CREATE_CHAR (108.50, 126.50) 5 90 DUMMY END // cmd: 5F04
  1167. GIVE_WEAPON (chrdec1, SHOTGUN) // cmd: 6004
  1168. SET_CHAR_THREAT_REACTION (chrdec1, NO_REACTION) // cmd: 6104
  1169. SET_CHAR_SHOOTING_SKILL (chrdec1, CRACK_SHOT) // cmd: 6204
  1170. chrdec2 = CREATE_CHAR (117.50, 125.50) 7 270 DUMMY END // cmd: 6304
  1171. GIVE_WEAPON (chrdec2, PISTOL) // cmd: 6404
  1172. SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION) // cmd: 6504
  1173. chrdec3 = CREATE_CHAR (106.50, 126.50) 8 180 DUMMY END // cmd: 6604
  1174. GIVE_WEAPON (chrdec3, MACHINE_GUN) // cmd: 6704
  1175. SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION) // cmd: 6804
  1176. SET_CHAR_SHOOTING_SKILL (chrdec2, CRACK_SHOT) // cmd: 6904
  1177. SET_CHAR_OBJECTIVE (chrdec1, KILL_CHAR_ON_FOOT, chrdec2) // cmd: 6A04
  1178. SET_CHAR_OBJECTIVE (chrdec2, KILL_CHAR_ON_FOOT, chrdec3) // cmd: 6B04
  1179. SET_CHAR_OBJECTIVE (chrdec3, KILL_CHAR_ANY_MEANS, chrdec1) // cmd: 6C04
  1180. SET_FAVOURITE_MODEL (chrdec3, VTYPE) // cmd: 6D04
  1181. SET_CAR_NO_COLLIDE (auto91) // cmd: 6E04
  1182. SET_DIR_OF_TV_VANS (113.00, 123.00) // cmd: 6F04
  1183. SET_AMBIENT_LEVEL (0.30, 0) // cmd: 7004
  1184. SET_SHADING_LEVEL (20) // cmd: 7104
  1185. SET_DEATHARREST_STATE (p1, ON) // cmd: 7204
  1186. savecount106 = 1 // cmd: 7304
  1187. DISABLE_THREAD_TRIGGER (trigger20) // cmd: 7404
  1188. DELETE_ITEM (auto92) // cmd: 7504
  1189. CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791 // cmd: 7604
  1190. CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 7704
  1191. lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 7804
  1192. SET_CAR_NUMBER_GRAPHIC (auto92, 1) // cmd: 7904
  1193. // (0)
  1194. // IF_JUMP = [7B04 6200 7404 0000 0000 7904]
  1195. savecount107 = 1 // cmd: 7C04
  1196. DISABLE_THREAD_TRIGGER (trigger21) // cmd: 7D04
  1197. DELETE_ITEM (auto93) // cmd: 7E04
  1198. CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792 // cmd: 7F04
  1199. CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 8004
  1200. lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 8104
  1201. SET_CAR_NUMBER_GRAPHIC (auto93, 2) // cmd: 8204
  1202. // (0)
  1203. // IF_JUMP = [8404 6200 7D04 0000 0000 8204]
  1204. savecount108 = 1 // cmd: 8504
  1205. DISABLE_THREAD_TRIGGER (trigger22) // cmd: 8604
  1206. DELETE_ITEM (auto94) // cmd: 8704
  1207. CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793 // cmd: 8804
  1208. CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 8904
  1209. lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 8A04
  1210. SET_CAR_NUMBER_GRAPHIC (auto94, 3) // cmd: 8B04
  1211. // (0)
  1212. // IF_JUMP = [8D04 6200 8604 0000 0000 8B04]
  1213. savecount109 = 1 // cmd: 8E04
  1214. DISABLE_THREAD_TRIGGER (trigger23) // cmd: 8F04
  1215. DELETE_ITEM (auto95) // cmd: 9004
  1216. CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794 // cmd: 9104
  1217. CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 9204
  1218. lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 9304
  1219. SET_CAR_NUMBER_GRAPHIC (auto95, 4) // cmd: 9404
  1220. // (0)
  1221. // IF_JUMP = [9604 6200 8F04 0000 0000 9404]
  1222. savecount110 = 1 // cmd: 9704
  1223. DISABLE_THREAD_TRIGGER (trigger24) // cmd: 9804
  1224. DELETE_ITEM (auto96) // cmd: 9904
  1225. CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795 // cmd: 9A04
  1226. CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 9B04
  1227. lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 9C04
  1228. SET_CAR_NUMBER_GRAPHIC (auto96, 5) // cmd: 9D04
  1229. // (0)
  1230. // IF_JUMP = [9F04 6200 9804 0000 0000 9D04]
  1231. savecount111 = 1 // cmd: A004
  1232. DISABLE_THREAD_TRIGGER (trigger25) // cmd: A104
  1233. DELETE_ITEM (auto97) // cmd: A204
  1234. CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796 // cmd: A304
  1235. CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: A404
  1236. lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: A504
  1237. SET_CAR_NUMBER_GRAPHIC (auto97, 6) // cmd: A604
  1238. // (0)
  1239. // IF_JUMP = [A804 6200 A104 0000 0000 A604]
  1240. savecount112 = 1 // cmd: A904
  1241. DISABLE_THREAD_TRIGGER (trigger26) // cmd: AA04
  1242. DELETE_ITEM (auto98) // cmd: AB04
  1243. CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797 // cmd: AC04
  1244. CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: AD04
  1245. lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: AE04
  1246. SET_CAR_NUMBER_GRAPHIC (auto98, 7) // cmd: AF04
  1247. // (0)
  1248. // IF_JUMP = [B104 6200 AA04 0000 0000 AF04]
  1249. savecount113 = 1 // cmd: B204
  1250. DISABLE_THREAD_TRIGGER (trigger27) // cmd: B304
  1251. DELETE_ITEM (auto99) // cmd: B404
  1252. CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798 // cmd: B504
  1253. CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: B604
  1254. lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: B704
  1255. SET_CAR_NUMBER_GRAPHIC (auto99, 8) // cmd: B804
  1256. // (0)
  1257. // IF_JUMP = [BA04 6200 B304 0000 0000 B804]
  1258. // STOP_EXEC = [BB04 4000 BC04 0000]
  1259. savecount1 = 0 // cmd: BC04
  1260. DISPLAY_BRIEF (6146) // cmd: BD04
  1261. SET savecount1 = 1 // cmd: BE04
  1262. // (0)
  1263. // IF_JUMP = [C004 6200 BD04 0000 0000 C104]
  1264. GIVE_CAR_ALARM (auto29) // cmd: C104
  1265. GIVE_CAR_ALARM (auto35) // cmd: C204
  1266. GIVE_CAR_ALARM (auto41) // cmd: C304
  1267. GIVE_CAR_ALARM (auto52) // cmd: C404
  1268. GIVE_CAR_ALARM (auto65) // cmd: C504
  1269. GIVE_CAR_ALARM (auto70) // cmd: C604
  1270. GIVE_CAR_ALARM (auto74) // cmd: C704
  1271. GIVE_CAR_ALARM (auto46) // cmd: C804
  1272. savecount102 = 0 // cmd: C904
  1273. OBJ_DATA obj50 = (195.50, 4.50) 0 BONUS_TOKEN // cmd: CA04
  1274. OBJ_DATA obj51 = (246.50, 2.50) 0 BONUS_TOKEN // cmd: CB04
  1275. OBJ_DATA obj52 = (220.50, 29.50) 0 BONUS_TOKEN // cmd: CC04
  1276. OBJ_DATA obj53 = (253.50, 49.50, 4.00) 0 BONUS_TOKEN // cmd: CD04
  1277. OBJ_DATA obj54 = (78.50, 1.50, 6.00) 0 BONUS_TOKEN // cmd: CE04
  1278. OBJ_DATA obj55 = (32.50, 6.50) 0 BONUS_TOKEN // cmd: CF04
  1279. OBJ_DATA obj56 = (40.50, 4.50) 0 BONUS_TOKEN // cmd: D004
  1280. OBJ_DATA obj57 = (82.50, 18.50) 0 BONUS_TOKEN // cmd: D104
  1281. OBJ_DATA obj58 = (65.50, 79.50) 0 BONUS_TOKEN // cmd: D204
  1282. OBJ_DATA obj59 = (14.50, 76.50) 0 BONUS_TOKEN // cmd: D304
  1283. OBJ_DATA obj60 = (81.50, 55.50) 0 BONUS_TOKEN // cmd: D404
  1284. OBJ_DATA obj61 = (101.50, 51.50) 0 BONUS_TOKEN // cmd: D504
  1285. OBJ_DATA obj62 = (138.50, 54.50) 0 BONUS_TOKEN // cmd: D604
  1286. OBJ_DATA obj63 = (215.50, 78.50, 4.00) 0 BONUS_TOKEN // cmd: D704
  1287. OBJ_DATA obj64 = (141.50, 81.50) 0 BONUS_TOKEN // cmd: D804
  1288. OBJ_DATA obj65 = (154.50, 82.50) 0 BONUS_TOKEN // cmd: D904
  1289. OBJ_DATA obj66 = (245.50, 122.50, 3.00) 0 BONUS_TOKEN // cmd: DA04
  1290. OBJ_DATA obj67 = (68.50, 204.50) 0 BONUS_TOKEN // cmd: DB04
  1291. OBJ_DATA obj68 = (52.50, 202.50) 0 BONUS_TOKEN // cmd: DC04
  1292. OBJ_DATA obj69 = (47.50, 205.50) 0 BONUS_TOKEN // cmd: DD04
  1293. OBJ_DATA obj70 = (73.50, 221.50) 0 BONUS_TOKEN // cmd: DE04
  1294. OBJ_DATA obj71 = (105.50, 202.50) 0 BONUS_TOKEN // cmd: DF04
  1295. OBJ_DATA obj72 = (75.50, 163.50) 0 BONUS_TOKEN // cmd: E004
  1296. OBJ_DATA obj73 = (65.50, 124.50) 0 BONUS_TOKEN // cmd: E104
  1297. OBJ_DATA obj74 = (147.50, 178.50) 0 BONUS_TOKEN // cmd: E204
  1298. OBJ_DATA obj75 = (176.50, 183.50) 0 BONUS_TOKEN // cmd: E304
  1299. OBJ_DATA obj76 = (199.50, 173.50) 0 BONUS_TOKEN // cmd: E404
  1300. OBJ_DATA obj77 = (117.50, 120.50) 0 BONUS_TOKEN // cmd: E504
  1301. OBJ_DATA obj78 = (127.50, 92.50) 0 BONUS_TOKEN // cmd: E604
  1302. OBJ_DATA obj79 = (102.50, 68.50, 1.00) 0 BONUS_TOKEN // cmd: E704
  1303. OBJ_DATA obj80 = (62.50, 100.50) 0 BONUS_TOKEN // cmd: E804
  1304. OBJ_DATA obj81 = (162.50, 136.50) 0 BONUS_TOKEN // cmd: E904
  1305. OBJ_DATA obj82 = (208.50, 106.50) 0 BONUS_TOKEN // cmd: EA04
  1306. OBJ_DATA obj83 = (127.50, 211.50) 0 BONUS_TOKEN // cmd: EB04
  1307. OBJ_DATA obj84 = (148.50, 224.50) 0 BONUS_TOKEN // cmd: EC04
  1308. OBJ_DATA obj85 = (190.50, 251.50) 0 BONUS_TOKEN // cmd: ED04
  1309. OBJ_DATA obj86 = (236.50, 195.50) 0 BONUS_TOKEN // cmd: EE04
  1310. OBJ_DATA obj87 = (241.50, 235.50) 0 BONUS_TOKEN // cmd: EF04
  1311. OBJ_DATA obj88 = (136.50, 147.50) 0 BONUS_TOKEN // cmd: F004
  1312. OBJ_DATA obj89 = (36.50, 97.50) 0 BONUS_TOKEN // cmd: F104
  1313. OBJ_DATA obj90 = (39.50, 111.50) 0 BONUS_TOKEN // cmd: F204
  1314. OBJ_DATA obj91 = (32.50, 106.50) 0 BONUS_TOKEN // cmd: F304
  1315. OBJ_DATA obj92 = (196.50, 234.50) 0 BONUS_TOKEN // cmd: F404
  1316. OBJ_DATA obj93 = (95.50, 145.50) 0 BONUS_TOKEN // cmd: F504
  1317. OBJ_DATA obj94 = (168.50, 54.50) 0 BONUS_TOKEN // cmd: F604
  1318. OBJ_DATA obj95 = (2.50, 190.50) 0 BONUS_TOKEN // cmd: F704
  1319. OBJ_DATA obj96 = (159.50, 4.50) 0 BONUS_TOKEN // cmd: F804
  1320. OBJ_DATA obj97 = (11.50, 32.50) 0 BONUS_TOKEN // cmd: F904
  1321. OBJ_DATA obj98 = (116.50, 237.50) 0 BONUS_TOKEN // cmd: FA04
  1322. OBJ_DATA obj99 = (241.50, 108.50) 0 BONUS_TOKEN // cmd: FB04
  1323. OBJ_DATA obj100 = (180.50, 226.50, 4.00) 0 COLLECT_03 // cmd: FC04
  1324. OBJ_DATA obj101 = (96.50, 163.50, 6.00) 0 COLLECT_28 // cmd: FD04
  1325. OBJ_DATA obj102 = (96.50, 164.50, 6.00) 0 COLLECT_29 // cmd: FE04
  1326. OBJ_DATA obj103 = (243.50, 237.50, 5.00) 0 COLLECT_03 // cmd: FF04
  1327. OBJ_DATA obj104 = (162.00, 38.00, 4.00) 0 COLLECT_16 // cmd: 0005
  1328. OBJ_DATA obj105 = (17.00, 149.00, 3.00) 0 COLLECT_17 // cmd: 0105
  1329. OBJ_DATA obj106 = (76.00, 205.00, 3.00) 0 COLLECT_18 // cmd: 0205
  1330. OBJ_DATA obj107 = (173.00, 123.00, 6.00) 0 COLLECT_34 // cmd: 0305
  1331. OBJ_DATA obj108 = (166.50, 124.50, 3.00) 0 COLLECT_28 // cmd: 0405
  1332. OBJ_DATA obj109 = (54.50, 66.00, 5.00) 0 COLLECT_28 // cmd: 0505
  1333. OBJ_DATA obj110 = (32.50, 69.50, 2.00) 0 COLLECT_35 // cmd: 0605
  1334. OBJ_DATA obj111 = (63.00, 82.50, 3.00) 0 COLLECT_36 // cmd: 0705
  1335. OBJ_DATA obj112 = (69.80, 37.50, 4.00) 0 COLLECT_18 // cmd: 0805
  1336. OBJ_DATA obj113 = (241.50, 236.50, 5.00) 0 COLLECT_35 // cmd: 0905
  1337. OBJ_DATA obj114 = (242.50, 236.50, 5.00) 0 COLLECT_36 // cmd: 0A05
  1338. OBJ_DATA obj115 = (243.50, 236.50, 5.00) 0 COLLECT_34 // cmd: 0B05
  1339. OBJ_DATA obj116 = (241.50, 237.50, 5.00) 0 COLLECT_29 // cmd: 0C05
  1340. OBJ_DATA obj117 = (242.50, 237.50, 5.00) 0 COLLECT_03 // cmd: 0D05
  1341. OBJ_DATA obj118 = (243.50, 237.50, 5.00) 0 COLLECT_03 // cmd: 0E05
  1342. OBJ_DATA obj119 = (215.50, 121.50, 2.00) 0 COLLECT_36 // cmd: 0F05
  1343. OBJ_DATA obj120 = (158.50, 186.50, 6.00) 0 COLLECT_28 // cmd: 1005
  1344. OBJ_DATA obj121 = (147.50, 130.50, 6.00) 0 COLLECT_29 // cmd: 1105
  1345. OBJ_DATA obj122 = (147.50, 132.50, 6.00) 0 COLLECT_03 // cmd: 1205
  1346. OBJ_DATA obj123 = (147.50, 134.50, 6.00) 0 COLLECT_32 // cmd: 1305
  1347. OBJ_DATA obj124 = (119.50, 150.50, 4.00) 0 COLLECT_16 // cmd: 1405
  1348. OBJ_DATA obj125 = (110.50, 123.50) 0 COLLECT_29 // cmd: 1505
  1349. OBJ_DATA obj126 = (131.50, 62.50, 4.00) 0 COLLECT_03 // cmd: 1605
  1350. OBJ_DATA obj127 = (55.50, 174.50, 2.00) 0 COLLECT_04 // cmd: 1705
  1351. OBJ_DATA obj128 = (112.50, 236.50, 6.00) 0 COLLECT_04 // cmd: 1805
  1352. OBJ_DATA obj129 = (112.50, 237.50, 6.00) 0 COLLECT_02 // cmd: 1905
  1353. OBJ_DATA obj130 = (127.50, 216.50, 2.00) 0 COLLECT_05 // cmd: 1A05
  1354. OBJ_DATA obj131 = (166.50, 219.50, 2.00) 0 COLLECT_31 // cmd: 1B05
  1355. OBJ_DATA obj132 = (178.50, 209.50, 4.00) 0 COLLECT_34 // cmd: 1C05
  1356. OBJ_DATA obj133 = (178.50, 220.50, 4.00) 0 COLLECT_36 // cmd: 1D05
  1357. OBJ_DATA obj134 = (189.50, 183.50, 5.00) 0 COLLECT_35 // cmd: 1E05
  1358. OBJ_DATA obj135 = (131.50, 83.50, 3.00) 0 COLLECT_39 // cmd: 1F05
  1359. OBJ_DATA obj136 = (179.50, 37.50, 3.00) 0 COLLECT_39 // cmd: 2005
  1360. OBJ_DATA obj137 = (149.50, 59.50, 4.00) 0 COLLECT_29 // cmd: 2105
  1361. OBJ_DATA obj138 = (43.50, 120.50, 5.00) 0 COLLECT_02 // cmd: 2205
  1362. OBJ_DATA obj139 = (50.50, 119.50, 5.00) 0 COLLECT_04 // cmd: 2305
  1363. OBJ_DATA obj140 = (36.50, 171.50, 2.00) 0 COLLECT_08 // cmd: 2405
  1364. OBJ_DATA obj141 = (87.50, 208.50, 2.00) 0 COLLECT_09 // cmd: 2505
  1365. OBJ_DATA obj142 = (75.50, 224.50, 2.00) 0 COLLECT_31 // cmd: 2605
  1366. OBJ_DATA obj143 = (28.50, 197.50, 2.00) 0 COLLECT_05 // cmd: 2705
  1367. OBJ_DATA obj144 = (77.50, 146.50, 2.00) 0 COLLECT_02 // cmd: 2805
  1368. OBJ_DATA obj145 = (90.50, 136.50, 2.00) 0 COLLECT_33 // cmd: 2905
  1369. OBJ_DATA obj146 = (90.50, 143.50, 2.00) 0 COLLECT_31 // cmd: 2A05
  1370. OBJ_DATA obj147 = (123.50, 143.50, 2.00) 0 COLLECT_09 // cmd: 2B05
  1371. OBJ_DATA obj148 = (118.50, 143.50, 2.00) 0 COLLECT_05 // cmd: 2C05
  1372. OBJ_DATA obj149 = (128.50, 161.50, 2.00) 0 COLLECT_30 // cmd: 2D05
  1373. OBJ_DATA obj150 = (131.50, 160.50, 2.00) 0 COLLECT_31 // cmd: 2E05
  1374. OBJ_DATA obj151 = (136.50, 189.50, 2.00) 0 COLLECT_09 // cmd: 2F05
  1375. OBJ_DATA obj152 = (193.50, 176.50, 2.00) 0 COLLECT_06 // cmd: 3005
  1376. OBJ_DATA obj153 = (192.50, 145.50, 2.00) 0 COLLECT_35 // cmd: 3105
  1377. OBJ_DATA obj154 = (80.50, 122.50, 2.00) 0 COLLECT_34 // cmd: 3205
  1378. OBJ_DATA obj155 = (172.50, 119.50, 2.00) 0 COLLECT_32 // cmd: 3305
  1379. OBJ_DATA obj156 = (122.50, 73.50, 2.00) 0 COLLECT_02 // cmd: 3405
  1380. OBJ_DATA obj157 = (98.50, 55.50, 2.00) 0 COLLECT_18 // cmd: 3505
  1381. OBJ_DATA obj158 = (44.50, 46.50, 2.00) 0 COLLECT_39 // cmd: 3605
  1382. OBJ_DATA obj159 = (46.50, 40.50, 2.00) 0 COLLECT_06 // cmd: 3705
  1383. OBJ_DATA obj160 = (8.50, 36.50, 3.00) 0 COLLECT_06 // cmd: 3805
  1384. OBJ_DATA obj161 = (79.50, 28.50) 0 COLLECT_32 // cmd: 3905
  1385. OBJ_DATA obj162 = (79.50, 29.50) 0 COLLECT_39 // cmd: 3A05
  1386. OBJ_DATA obj163 = (18.50, 11.50, 5.00) 0 COLLECT_16 // cmd: 3B05
  1387. OBJ_DATA obj164 = (210.50, 230.50, 2.00) 0 COLLECT_39 // cmd: 3C05
  1388. OBJ_DATA obj165 = (171.50, 252.50, 2.00) 0 COLLECT_08 // cmd: 3D05
  1389. OBJ_DATA obj166 = (74.50, 235.50, 2.00) 0 COLLECT_34 // cmd: 3E05
  1390. OBJ_DATA obj167 = (114.50, 57.50, 2.00) 0 COLLECT_04 // cmd: 3F05
  1391. OBJ_DATA obj168 = (25.50, 101.50, 2.00) 0 COLLECT_34 // cmd: 4005
  1392. SET savecount102 = 1 // cmd: 4105
  1393. // (0)
  1394. // IF_JUMP = [4305 6200 CA04 0000 0000 4405]
  1395. // (0) = [4405 0000 4505 0000 0000 0000]
  1396. // (0) = [4505 0000 4605 0000 0000 0000]
  1397. // (0) = [4605 0000 4705 0000 0000 0000]
  1398. sounddec2 = CREATE_SOUND (110.00, 14.00, 6.00) WATERFALL PLAY_FOREVER END // cmd: 4705
  1399. sounddec3 = CREATE_SOUND (101.50, 29.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4805
  1400. sounddec4 = CREATE_SOUND (66.50, 36.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4905
  1401. sounddec5 = CREATE_SOUND (68.50, 18.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4A05
  1402. sounddec6 = CREATE_SOUND (29.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4B05
  1403. sounddec7 = CREATE_SOUND (40.50, 35.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4C05
  1404. sounddec8 = CREATE_SOUND (12.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4D05
  1405. sounddec9 = CREATE_SOUND (53.50, 2.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4E05
  1406. sounddec10 = CREATE_SOUND (14.50, 63.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4F05
  1407. sounddec11 = CREATE_SOUND (44.50, 70.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 5005
  1408. sounddec12 = CREATE_SOUND (58.50, 49.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 5105
  1409. sounddec13 = CREATE_SOUND (211.50, 188.50, 6.00) STRIP_CLUB PLAY_FOREVER END // cmd: 5205
  1410. sounddec14 = CREATE_SOUND (11.50, 41.50, 6.00) COUNTRY_CLUB PLAY_FOREVER END // cmd: 5305
  1411. sounddec16 = CREATE_SOUND (106.50, 18.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 5405
  1412. sounddec17 = CREATE_SOUND (91.50, 5.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 5505
  1413. sounddec18 = CREATE_SOUND (136.50, 6.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 5605
  1414. sounddec19 = CREATE_SOUND (119.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5705
  1415. sounddec20 = CREATE_SOUND (123.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5805
  1416. sounddec21 = CREATE_SOUND (127.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5905
  1417. sounddec22 = CREATE_SOUND (131.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5A05
  1418. sounddec23 = CREATE_SOUND (97.50, 72.50, 6.00) BAR PLAY_FOREVER END // cmd: 5B05
  1419. sounddec24 = CREATE_SOUND (19.50, 93.50, 6.00) BAR_2 PLAY_FOREVER END // cmd: 5C05
  1420. sounddec25 = CREATE_SOUND (87.50, 199.50, 6.00) BAR PLAY_FOREVER END // cmd: 5D05
  1421. sounddec26 = CREATE_SOUND (156.50, 179.50, 6.00) BAR_2 PLAY_FOREVER END // cmd: 5E05
  1422. sounddec30 = CREATE_SOUND (89.50, 251.50, 6.00) MUMBLE PLAY_FOREVER END // cmd: 5F05
  1423. sounddec31 = CREATE_SOUND (7.50, 104.50, 6.00) MUMBLE PLAY_FOREVER END // cmd: 6005
  1424. sounddec32 = CREATE_SOUND (9.50, 98.50, 6.00) BOWLING_ALLEY PLAY_FOREVER END // cmd: 6105
  1425. sounddec33 = CREATE_SOUND (148.50, 80.50, 6.00) JAZZ_CLUB PLAY_FOREVER END // cmd: 6205
  1426. sounddec34 = CREATE_SOUND (158.50, 186.50, 6.00) CLOCK_TOWER PLAY_FOREVER END // cmd: 6305
  1427. sounddec35 = CREATE_SOUND (62.50, 76.50, 6.00) DISGRACELAND PLAY_FOREVER END // cmd: 6405
  1428. sounddec28 = CREATE_SOUND (139.50, 252.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 6505
  1429. sounddec36 = CREATE_SOUND (125.50, 149.50, 6.00) FAN_NOISE PLAY_FOREVER END // cmd: 6605
  1430. GENERATOR gen4 = (114.50, 124.50, 2.00) 0 COLLECT_00 1800 1800 // cmd: 6705
  1431. SWITCH_GENERATOR (gen4, ON) // cmd: 6805
  1432. GENERATOR gen5 = (8.50, 121.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6905
  1433. GENERATOR gen6 = (52.50, 213.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6A05
  1434. GENERATOR gen7 = (209.50, 147.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6B05
  1435. GENERATOR gen8 = (139.50, 94.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6C05
  1436. SWITCH_GENERATOR (gen5, ON) // cmd: 6D05
  1437. SWITCH_GENERATOR (gen6, ON) // cmd: 6E05
  1438. SWITCH_GENERATOR (gen7, ON) // cmd: 6F05
  1439. SWITCH_GENERATOR (gen8, ON) // cmd: 7005
  1440. GENERATOR gen9 = (17.50, 69.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 7105
  1441. GENERATOR gen10 = (16.50, 69.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 7205
  1442. GENERATOR gen11 = (15.50, 69.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 7305
  1443. GENERATOR gen12 = (85.50, 31.50, 4.00) 0 COLLECT_01 1800 1800 // cmd: 7405
  1444. GENERATOR gen13 = (85.50, 30.50, 4.00) 0 COLLECT_31 1800 1800 // cmd: 7505
  1445. GENERATOR gen14 = (85.50, 29.50, 4.00) 0 COLLECT_30 1800 1800 // cmd: 7605
  1446. GENERATOR gen15 = (5.50, 4.50, 2.00) 0 COLLECT_04 1800 1800 // cmd: 7705
  1447. GENERATOR gen16 = (5.50, 3.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 7805
  1448. GENERATOR gen17 = (5.50, 2.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 7905
  1449. SWITCH_GENERATOR (gen9, ON) // cmd: 7A05
  1450. SWITCH_GENERATOR (gen10, ON) // cmd: 7B05
  1451. SWITCH_GENERATOR (gen11, ON) // cmd: 7C05
  1452. SWITCH_GENERATOR (gen12, ON) // cmd: 7D05
  1453. SWITCH_GENERATOR (gen13, ON) // cmd: 7E05
  1454. SWITCH_GENERATOR (gen14, ON) // cmd: 7F05
  1455. SWITCH_GENERATOR (gen15, ON) // cmd: 8005
  1456. SWITCH_GENERATOR (gen16, ON) // cmd: 8105
  1457. SWITCH_GENERATOR (gen17, ON) // cmd: 8205
  1458. GENERATOR gen18 = (202.50, 226.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 8305
  1459. GENERATOR gen19 = (203.50, 226.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 8405
  1460. GENERATOR gen20 = (204.50, 226.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 8505
  1461. GENERATOR gen21 = (219.50, 221.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 8605
  1462. GENERATOR gen22 = (220.50, 221.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 8705
  1463. GENERATOR gen23 = (221.50, 221.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 8805
  1464. GENERATOR gen24 = (230.50, 203.50, 2.00) 0 COLLECT_02 1800 1800 // cmd: 8905
  1465. GENERATOR gen25 = (231.50, 203.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 8A05
  1466. GENERATOR gen26 = (232.50, 203.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 8B05
  1467. SWITCH_GENERATOR (gen18, ON) // cmd: 8C05
  1468. SWITCH_GENERATOR (gen19, ON) // cmd: 8D05
  1469. SWITCH_GENERATOR (gen20, ON) // cmd: 8E05
  1470. SWITCH_GENERATOR (gen21, ON) // cmd: 8F05
  1471. SWITCH_GENERATOR (gen22, ON) // cmd: 9005
  1472. SWITCH_GENERATOR (gen23, ON) // cmd: 9105
  1473. SWITCH_GENERATOR (gen24, ON) // cmd: 9205
  1474. SWITCH_GENERATOR (gen25, ON) // cmd: 9305
  1475. SWITCH_GENERATOR (gen26, ON) // cmd: 9405
  1476. GENERATOR gen27 = (166.50, 13.50, 3.00) 0 COLLECT_01 1800 1800 // cmd: 9505
  1477. GENERATOR gen28 = (166.50, 14.50, 3.00) 0 COLLECT_31 1800 1800 // cmd: 9605
  1478. GENERATOR gen29 = (166.50, 15.50, 3.00) 0 COLLECT_30 1800 1800 // cmd: 9705
  1479. GENERATOR gen30 = (221.50, 34.50, 3.00) 0 COLLECT_01 1800 1800 // cmd: 9805
  1480. GENERATOR gen31 = (222.50, 34.50, 3.00) 0 COLLECT_31 1800 1800 // cmd: 9905
  1481. GENERATOR gen32 = (223.50, 34.50, 3.00) 0 COLLECT_30 1800 1800 // cmd: 9A05
  1482. GENERATOR gen33 = (207.50, 24.50, 4.00) 0 COLLECT_08 1800 1800 // cmd: 9B05
  1483. GENERATOR gen34 = (207.50, 25.50, 4.00) 0 COLLECT_31 1800 1800 // cmd: 9C05
  1484. GENERATOR gen35 = (207.50, 26.50, 4.00) 0 COLLECT_30 1800 1800 // cmd: 9D05
  1485. SWITCH_GENERATOR (gen27, ON) // cmd: 9E05
  1486. SWITCH_GENERATOR (gen28, ON) // cmd: 9F05
  1487. SWITCH_GENERATOR (gen29, ON) // cmd: A005
  1488. SWITCH_GENERATOR (gen30, ON) // cmd: A105
  1489. SWITCH_GENERATOR (gen31, ON) // cmd: A205
  1490. SWITCH_GENERATOR (gen32, ON) // cmd: A305
  1491. SWITCH_GENERATOR (gen33, ON) // cmd: A405
  1492. SWITCH_GENERATOR (gen34, ON) // cmd: A505
  1493. SWITCH_GENERATOR (gen35, ON) // cmd: A605
  1494. SET_GANG_KILL_REACTION (redngang, zaibgang, 1) // cmd: A705
  1495. SET_GANG_KILL_REACTION (sciegang, redngang, 1) // cmd: A805
  1496. SET_GANG_KILL_REACTION (zaibgang, sciegang, 1) // cmd: A905
  1497. CHANGE_GANG_CHAR_RESPECT (poligang, p1, -5) // cmd: AA05
  1498. DISABLE_CRANE (crane8) // cmd: AB05
  1499. savecount100 = 1 // cmd: AC05
  1500. IS_CHAR_OBJECTIVE_PASSED (chrdec1) // cmd: AD05
  1501. savecount103 = 0 // cmd: AE05
  1502. // IF_JUMP = [AF05 6200 AE05 0100 0000 B905]
  1503. MAKE_CHAR_DO_NOTHING (chrdec1) // cmd: B005
  1504. SET_CHAR_SHOOTING_SKILL (chrdec1, CRAP_SHOT) // cmd: B105
  1505. SET_CHAR_THREAT_REACTION (chrdec1, REACT_AS_NORMAL) // cmd: B205
  1506. SET savecount103 = 1 // cmd: B305
  1507. IS_CHAR_OBJECTIVE_PASSED (chrdec3) // cmd: B405
  1508. MAKE_CHAR_DO_NOTHING (chrdec3) // cmd: B505
  1509. // (0)
  1510. // IF_JUMP = [B705 6200 B505 0000 0000 BA05]
  1511. // (0)
  1512. // IF_JUMP = [B905 6200 B005 0000 0000 BA05]
  1513. savecount85 = 7 // cmd: BA05
  1514. savecount97 = 0 // cmd: BB05
  1515. // IF_JUMP = [BC05 6200 BB05 0100 0000 C105]
  1516. DISPLAY_MESSAGE (6185) // cmd: BD05
  1517. DISPLAY_BRIEF (6182) // cmd: BE05
  1518. SET savecount97 = 1 // cmd: BF05
  1519. // (0)
  1520. // IF_JUMP = [C105 6200 BD05 0000 0000 C205]
  1521. savecount83 = 7 // cmd: C205
  1522. savecount98 = 0 // cmd: C305
  1523. // IF_JUMP = [C405 6200 C305 0100 0000 C905]
  1524. DISPLAY_MESSAGE (6184) // cmd: C505
  1525. DISPLAY_BRIEF (6183) // cmd: C605
  1526. SET savecount98 = 1 // cmd: C705
  1527. // (0)
  1528. // IF_JUMP = [C905 6200 C505 0000 0000 CA05]
  1529. savecount84 = 7 // cmd: CA05
  1530. savecount99 = 0 // cmd: CB05
  1531. // IF_JUMP = [CC05 6200 CB05 0100 0000 D105]
  1532. DISPLAY_MESSAGE (6186) // cmd: CD05
  1533. DISPLAY_BRIEF (6181) // cmd: CE05
  1534. SET savecount99 = 1 // cmd: CF05
  1535. // (0)
  1536. // IF_JUMP = [D105 6200 CD05 0000 0000 D205]
  1537. savecount89 = 21 // cmd: D205
  1538. savecount79 = 0 // cmd: D305
  1539. // IF_JUMP = [D405 6200 D305 0100 0000 D805]
  1540. SET savecount89 = 22 // cmd: D505
  1541. LAUNCH_MISSION (ste_end.mis) // cmd: D605
  1542. // (0)
  1543. // IF_JUMP = [D805 6200 D505 0000 0000 D905]
  1544. CHECK_SCORE_GREATER (p1, 2999999) // cmd: D905
  1545. savecount79 = 0 // cmd: DA05
  1546. // IF_JUMP = [DB05 6200 DA05 0100 0000 E205]
  1547. count1 = 0 // cmd: DC05
  1548. // IF_JUMP = [DD05 6200 DC05 0100 0000 E205]
  1549. LEVEL_END_POINT_ARROW_AT (arrow4, 116.00, 123.00, 2.00) // cmd: DE05
  1550. SET count1 = 1 // cmd: DF05
  1551. DISPLAY_BRIEF_NOW (2910) // cmd: E005
  1552. // (0)
  1553. // IF_JUMP = [E205 6200 DE05 0000 0000 E305]
  1554. count1 = 1 // cmd: E305
  1555. savecount79 = 1 // cmd: E405
  1556. // IF_JUMP = [E505 6200 E405 0100 0000 EB05]
  1557. CHECK_SCORE_GREATER (p1, 2999999) // cmd: E605
  1558. // IF_JUMP = [E705 6200 E605 0100 0000 EB05]
  1559. REMOVE_ARROW (arrow4) // cmd: E805
  1560. SET count1 = 0 // cmd: E905
  1561. // (0)
  1562. // IF_JUMP = [EB05 6200 E805 0000 0000 EC05]
  1563. count1 = 1 // cmd: EC05
  1564. savecount79 = 0 // cmd: ED05
  1565. // IF_JUMP = [EE05 6200 ED05 0100 0000 F605]
  1566. CHECK_SCORE_GREATER (p1, 2999999) // cmd: EF05
  1567. // NOT = [F005 4700 F605 0000]
  1568. // IF_JUMP = [F105 6200 EF05 0100 0000 F605]
  1569. REMOVE_ARROW (arrow4) // cmd: F205
  1570. SET count1 = 0 // cmd: F305
  1571. DISPLAY_BRIEF_NOW (2911) // cmd: F405
  1572. // (0)
  1573. // IF_JUMP = [F605 6200 F205 0000 0000 F705]
  1574. count1 = 1 // cmd: F705
  1575. savecount79 = 0 // cmd: F805
  1576. // IF_JUMP = [F905 6200 F805 0100 0000 FE05]
  1577. LOCATE_CHARACTER_ANY_MEANS (p1, 116.00, 123.00, 2.00, 1.00, 1.00) // cmd: FA05
  1578. // IF_JUMP = [FB05 6200 FA05 0100 0000 FE05]
  1579. FINISH_LEVEL (BONUS_1) // cmd: FC05
  1580. // (0)
  1581. // IF_JUMP = [FE05 6200 FC05 0000 0000 0206]
  1582. // IF_JUMP = [FF05 6200 AD05 0000 0000 0306]
  1583. // (0)
  1584. // (0)
  1585. // GOTO = [0206 4D00 AC05 0000 FF05 0000]
  1586. LEVELEND // cmd: 0306
  1587. THREAD_TRIGGER trigger28 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto100, function28:) // cmd: 0406
  1588. function28: // cmd: 0506
  1589. START_BASIC_KF_TEMPLATE (trigger28, 6106, auto100, p1, TANK_GUN) // cmd: 0606
  1590. bonus8 = START_BONUS_CHECK (NO_ZONE, 3600, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, TANK, NO_OCCUPATION) // cmd: 0706
  1591. DO_BASIC_KF_TEMPLATE (bonus8, timer2, 120, onscreen1, savecountdec2, 20, 6106, p1, LIVES, 1) // cmd: 0806
  1592. RETURN // cmd: 0906
  1593. THREAD_TRIGGER trigger29 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto101, function29:) // cmd: 0A06
  1594. function29: // cmd: 0B06
  1595. START_BASIC_KF_TEMPLATE (trigger29, 6107, auto101, p1, TANK_GUN) // cmd: 0C06
  1596. bonus9 = START_BONUS_CHECK (NO_ZONE, 3600, 20, 0, CAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, TANK, NONE) // cmd: 0D06
  1597. DO_BASIC_KF_TEMPLATE (bonus9, timer2, 120, onscreen1, savecountdec2, 20, 6107, p1, LIVES, 1) // cmd: 0E06
  1598. RETURN // cmd: 0F06
  1599. THREAD_TRIGGER trigger30 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto102, function30:) // cmd: 1006
  1600. function30: // cmd: 1106
  1601. START_BASIC_KF_TEMPLATE (trigger30, 6108, auto102, p1, CAR_MACHINE_GUN) // cmd: 1206
  1602. bonus10 = START_BONUS_CHECK (NO_ZONE, 3600, 100, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, ZCX5, NO_OCCUPATION) // cmd: 1306
  1603. DO_BASIC_KF_TEMPLATE (bonus10, timer2, 120, onscreen1, savecountdec2, 100, 6108, p1, LIVES, 1) // cmd: 1406
  1604. RETURN // cmd: 1506
  1605. THREAD_TRIGGER trigger31 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto103, function31:) // cmd: 1606
  1606. function31: // cmd: 1706
  1607. START_BASIC_KF_TEMPLATE (trigger31, 6109, auto103, p1, CAR_MACHINE_GUN) // cmd: 1806
  1608. bonus11 = START_BONUS_CHECK (NO_ZONE, 2700, 75, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, ZCX5, NO_OCCUPATION) // cmd: 1906
  1609. DO_BASIC_KF_TEMPLATE (bonus11, timer2, 90, onscreen1, savecountdec2, 75, 6109, p1, LIVES, 1) // cmd: 1A06
  1610. RETURN // cmd: 1B06
  1611. THREAD_TRIGGER trigger32 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto104, function32:) // cmd: 1C06
  1612. function32: // cmd: 1D06
  1613. START_BASIC_KF_TEMPLATE (trigger32, 6110, auto104, p1, CAR_MINE) // cmd: 1E06
  1614. bonus12 = START_BONUS_CHECK (NO_ZONE, 3600, 20, 0, CAR, NOT_EXCLUSIVE, BY_CAR_MINE, ZCX5, COPCAR) // cmd: 1F06
  1615. DO_BASIC_KF_TEMPLATE (bonus12, timer2, 120, onscreen1, savecountdec2, 20, 6110, p1, LIVES, 1) // cmd: 2006
  1616. RETURN // cmd: 2106
  1617. THREAD_TRIGGER trigger33 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 132.50, 171.50, 2.00, 0.20, 0.20, function33:) // cmd: 2206
  1618. function33: // cmd: 2306
  1619. START_BASIC_KF_TEMPLATE (trigger33, 6111, obj35, p1, MACHINE_GUN) // cmd: 2406
  1620. bonus13 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, NONE, NO_OCCUPATION) // cmd: 2506
  1621. DO_BASIC_KF_TEMPLATE (bonus13, timer2, 60, onscreen1, savecountdec2, 20, 6111, p1, LIVES, 1) // cmd: 2606
  1622. RETURN // cmd: 2706
  1623. THREAD_TRIGGER trigger34 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 253.50, 86.50, 2.00, 0.20, 0.20, function34:) // cmd: 2806
  1624. function34: // cmd: 2906
  1625. START_BASIC_KF_TEMPLATE (trigger34, 6112, obj36, p1, MACHINE_GUN) // cmd: 2A06
  1626. bonus14 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, NONE, ANY_LAW_ENFORCEMENT) // cmd: 2B06
  1627. DO_BASIC_KF_TEMPLATE (bonus14, timer2, 60, onscreen1, savecountdec2, 20, 6112, p1, LIVES, 1) // cmd: 2C06
  1628. RETURN // cmd: 2D06
  1629. THREAD_TRIGGER trigger35 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 113.50, 144.50, 2.00, 0.20, 0.20, function35:) // cmd: 2E06
  1630. function35: // cmd: 2F06
  1631. START_BASIC_KF_TEMPLATE (trigger35, 6113, obj37, p1, MOLOTOV) // cmd: 3006
  1632. bonus15 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_MOLOTOV, NONE, NO_OCCUPATION) // cmd: 3106
  1633. DO_BASIC_KF_TEMPLATE (bonus15, timer2, 60, onscreen1, savecountdec2, 20, 6113, p1, LIVES, 1) // cmd: 3206
  1634. RETURN // cmd: 3306
  1635. THREAD_TRIGGER trigger36 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 161.50, 78.50, 6.00, 0.20, 0.20, function36:) // cmd: 3406
  1636. function36: // cmd: 3506
  1637. START_BASIC_KF_TEMPLATE (trigger36, 6114, obj38, p1, MOLOTOV) // cmd: 3606
  1638. bonus16 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_MOLOTOV, NONE, NONE) // cmd: 3706
  1639. DO_BASIC_KF_TEMPLATE (bonus16, timer2, 60, onscreen1, savecountdec2, 20, 6114, p1, LIVES, 1) // cmd: 3806
  1640. RETURN // cmd: 3906
  1641. THREAD_TRIGGER trigger37 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 176.50, 143.50, 2.00, 0.20, 0.20, function37:) // cmd: 3A06
  1642. function37: // cmd: 3B06
  1643. START_BASIC_KF_TEMPLATE (trigger37, 6115, obj39, p1, ROCKET_LAUNCHER) // cmd: 3C06
  1644. bonus17 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, NONE, NO_OCCUPATION) // cmd: 3D06
  1645. DO_BASIC_KF_TEMPLATE (bonus17, timer2, 60, onscreen1, savecountdec2, 20, 6115, p1, LIVES, 1) // cmd: 3E06
  1646. RETURN // cmd: 3F06
  1647. THREAD_TRIGGER trigger38 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 84.50, 57.50, 2.00, 0.20, 0.20, function38:) // cmd: 4006
  1648. function38: // cmd: 4106
  1649. START_BASIC_KF_TEMPLATE (trigger38, 6116, obj40, p1, ROCKET_LAUNCHER) // cmd: 4206
  1650. bonus18 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, NONE, COPCAR) // cmd: 4306
  1651. DO_BASIC_KF_TEMPLATE (bonus18, timer2, 60, onscreen1, savecountdec2, 20, 6116, p1, LIVES, 1) // cmd: 4406
  1652. RETURN // cmd: 4506
  1653. THREAD_TRIGGER trigger39 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 112.50, 164.50, 2.00, 0.20, 0.20, function39:) // cmd: 4606
  1654. function39: // cmd: 4706
  1655. START_BASIC_KF_TEMPLATE (trigger39, 6117, obj41, p1, ROCKET_LAUNCHER) // cmd: 4806
  1656. bonus19 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, NONE, NONE) // cmd: 4906
  1657. DO_BASIC_KF_TEMPLATE (bonus19, timer2, 60, onscreen1, savecountdec2, 20, 6117, p1, LIVES, 1) // cmd: 4A06
  1658. RETURN // cmd: 4B06
  1659. THREAD_TRIGGER trigger40 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 9.50, 27.50, 2.00, 0.20, 0.20, function40:) // cmd: 4C06
  1660. function40: // cmd: 4D06
  1661. START_BASIC_KF_TEMPLATE (trigger40, 6118, obj42, p1, FLAME_THROWER) // cmd: 4E06
  1662. bonus20 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_FLAMETHROWER, NONE, NO_OCCUPATION) // cmd: 4F06
  1663. DO_BASIC_KF_TEMPLATE (bonus20, timer2, 60, onscreen1, savecountdec2, 20, 6118, p1, LIVES, 1) // cmd: 5006
  1664. RETURN // cmd: 5106
  1665. THREAD_TRIGGER trigger41 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 43.50, 146.50, 2.00, 0.20, 0.20, function41:) // cmd: 5206
  1666. function41: // cmd: 5306
  1667. START_BASIC_KF_TEMPLATE (trigger41, 6119, obj43, p1, FLAME_THROWER) // cmd: 5406
  1668. bonus21 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_FLAMETHROWER, NONE, ANY_LAW_ENFORCEMENT) // cmd: 5506
  1669. DO_BASIC_KF_TEMPLATE (bonus21, timer2, 60, onscreen1, savecountdec2, 20, 6119, p1, LIVES, 1) // cmd: 5606
  1670. RETURN // cmd: 5706
  1671. THREAD_TRIGGER trigger42 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 147.50, 43.50, 2.00, 0.20, 0.20, function42:) // cmd: 5806
  1672. function42: // cmd: 5906
  1673. START_BASIC_KF_TEMPLATE (trigger42, 6120, obj44, p1, ELECTRO_GUN) // cmd: 5A06
  1674. bonus22 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, NO_OCCUPATION) // cmd: 5B06
  1675. DO_BASIC_KF_TEMPLATE (bonus22, timer2, 60, onscreen1, savecountdec2, 20, 6120, p1, LIVES, 1) // cmd: 5C06
  1676. RETURN // cmd: 5D06
  1677. THREAD_TRIGGER trigger43 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 151.50, 122.50, 3.00, 0.20, 0.20, function43:) // cmd: 5E06
  1678. function43: // cmd: 5F06
  1679. START_BASIC_KF_TEMPLATE (trigger43, 6121, obj45, p1, ELECTRO_GUN) // cmd: 6006
  1680. bonus23 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, NO_OCCUPATION) // cmd: 6106
  1681. DO_BASIC_KF_TEMPLATE (bonus23, timer2, 60, onscreen1, savecountdec2, 20, 6121, p1, LIVES, 1) // cmd: 6206
  1682. RETURN // cmd: 6306
  1683. THREAD_TRIGGER trigger44 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 212.50, 201.50, 2.00, 0.20, 0.20, function44:) // cmd: 6406
  1684. function44: // cmd: 6506
  1685. START_BASIC_KF_TEMPLATE (trigger44, 6122, obj46, p1, ELECTRO_GUN) // cmd: 6606
  1686. bonus24 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, ANY_LAW_ENFORCEMENT) // cmd: 6706
  1687. DO_BASIC_KF_TEMPLATE (bonus24, timer2, 60, onscreen1, savecountdec2, 20, 6122, p1, LIVES, 1) // cmd: 6806
  1688. RETURN // cmd: 6906
  1689. THREAD_TRIGGER trigger45 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 146.50, 211.50, 2.00, 0.20, 0.20, function45:) // cmd: 6A06
  1690. function45: // cmd: 6B06
  1691. START_BASIC_KF_TEMPLATE (trigger45, 6123, obj47, p1, ELECTRO_GUN) // cmd: 6C06
  1692. bonus25 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, COPCAR) // cmd: 6D06
  1693. DO_BASIC_KF_TEMPLATE (bonus25, timer2, 60, onscreen1, savecountdec2, 20, 6123, p1, LIVES, 1) // cmd: 6E06
  1694. RETURN // cmd: 6F06
  1695. THREAD_TRIGGER trigger46 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 172.50, 192.50, 5.00, 0.20, 0.20, function46:) // cmd: 7006
  1696. function46: // cmd: 7106
  1697. START_BASIC_KF_TEMPLATE (trigger46, 6124, obj48, p1, SHOTGUN) // cmd: 7206
  1698. bonus26 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_SHOTGUN, NONE, NO_OCCUPATION) // cmd: 7306
  1699. DO_BASIC_KF_TEMPLATE (bonus26, timer2, 60, onscreen1, savecountdec2, 20, 6124, p1, LIVES, 1) // cmd: 7406
  1700. RETURN // cmd: 7506
  1701. THREAD_TRIGGER trigger47 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 208.50, 93.50, 2.00, 0.20, 0.20, function47:) // cmd: 7606
  1702. function47: // cmd: 7706
  1703. START_BASIC_KF_TEMPLATE (trigger47, 6125, obj49, p1, SHOTGUN) // cmd: 7806
  1704. bonus27 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_SHOTGUN, NONE, ANY_LAW_ENFORCEMENT) // cmd: 7906
  1705. DO_BASIC_KF_TEMPLATE (bonus27, timer2, 60, onscreen1, savecountdec2, 20, 6125, p1, LIVES, 1) // cmd: 7A06
  1706. RETURN // cmd: 7B06
  1707.  
  1708.  
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement