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- FORWARD function46:
- FORWARD function47:
- PLAYER_PED p1 = (113.50, 124.70, 255.00) 25 1 // cmd: 0100
- BONUS bonus1 // cmd: 0200
- BONUS bonus2 // cmd: 0300
- BONUS bonus3 // cmd: 0400
- BONUS bonus4 // cmd: 0500
- BONUS bonus5 // cmd: 0600
- BONUS bonus6 // cmd: 0700
- BONUS bonus7 // cmd: 0800
- BONUS bonus8 // cmd: 0900
- BONUS bonus9 // cmd: 0A00
- BONUS bonus10 // cmd: 0B00
- BONUS bonus11 // cmd: 0C00
- BONUS bonus12 // cmd: 0D00
- BONUS bonus13 // cmd: 0E00
- BONUS bonus14 // cmd: 0F00
- BONUS bonus15 // cmd: 1000
- BONUS bonus16 // cmd: 1100
- BONUS bonus17 // cmd: 1200
- BONUS bonus18 // cmd: 1300
- BONUS bonus19 // cmd: 1400
- BONUS bonus20 // cmd: 1500
- BONUS bonus21 // cmd: 1600
- BONUS bonus22 // cmd: 1700
- BONUS bonus23 // cmd: 1800
- BONUS bonus24 // cmd: 1900
- BONUS bonus25 // cmd: 1A00
- BONUS bonus26 // cmd: 1B00
- BONUS bonus27 // cmd: 1C00
- ONSCREEN_COUNTER onscreen1 // cmd: 1D00
- SAVED_COUNTER savecountdec1 // cmd: 1E00
- SAVED_COUNTER savecountdec2 // cmd: 1F00
- SAVED_COUNTER savecount1 = 0 // cmd: 2000
- SOUND sounddec1 // cmd: 2100
- SOUND sounddec2 // cmd: 2200
- SOUND sounddec3 // cmd: 2300
- SOUND sounddec4 // cmd: 2400
- SOUND sounddec5 // cmd: 2500
- SOUND sounddec6 // cmd: 2600
- SOUND sounddec7 // cmd: 2700
- SOUND sounddec8 // cmd: 2800
- SOUND sounddec9 // cmd: 2900
- SOUND sounddec10 // cmd: 2A00
- SOUND sounddec11 // cmd: 2B00
- SOUND sounddec12 // cmd: 2C00
- SOUND sounddec13 // cmd: 2D00
- SOUND sounddec14 // cmd: 2E00
- SOUND sounddec15 // cmd: 2F00
- SOUND sounddec16 // cmd: 3000
- SOUND sounddec17 // cmd: 3100
- SOUND sounddec18 // cmd: 3200
- SOUND sounddec19 // cmd: 3300
- SOUND sounddec20 // cmd: 3400
- SOUND sounddec21 // cmd: 3500
- SOUND sounddec22 // cmd: 3600
- SOUND sounddec23 // cmd: 3700
- SOUND sounddec24 // cmd: 3800
- SOUND sounddec25 // cmd: 3900
- SOUND sounddec26 // cmd: 3A00
- SOUND sounddec27 // cmd: 3B00
- SOUND sounddec28 // cmd: 3C00
- SOUND sounddec29 // cmd: 3D00
- SOUND sounddec30 // cmd: 3E00
- SOUND sounddec31 // cmd: 3F00
- SOUND sounddec32 // cmd: 4000
- SOUND sounddec33 // cmd: 4100
- SOUND sounddec34 // cmd: 4200
- SOUND sounddec35 // cmd: 4300
- SOUND sounddec36 // cmd: 4400
- ARROW_DATA arrow1 // cmd: 4500
- ARROW_DATA arrow2 // cmd: 4600
- ARROW_DATA arrow3 // cmd: 4700
- ARROW_DATA arrow4 // cmd: 4800
- ARROW_DATA arrow5 // cmd: 4900
- TIMER_DATA timer1 // cmd: 4A00
- PARKED_CAR_DATA auto1 = (38.50, 26.50) 2 170 TRUKCAB1 // cmd: 4B00
- PARKED_CAR_DATA auto2 = (46.50, 27.50) 3 15 PICKUP // cmd: 4C00
- PARKED_CAR_DATA auto3 = (33.50, 42.50) 4 15 PICKUP // cmd: 4D00
- PARKED_CAR_DATA auto4 = (33.50, 34.50) 5 170 PICKUP // cmd: 4E00
- PARKED_CAR_DATA auto5 = (36.50, 48.50) 7 82 VESPA // cmd: 4F00
- PARKED_CAR_DATA auto6 = (9.50, 44.50) 8 265 PICKUP // cmd: 5000
- PARKED_CAR_DATA auto7 = (9.50, 46.50) 9 82 TRUKCAB1 // cmd: 5100
- PARKED_CAR_DATA auto8 = (9.50, 47.50) 10 265 PICKUP // cmd: 5200
- PARKED_CAR_DATA auto9 = (11.50, 47.50) 12 82 PICKUP // cmd: 5300
- PARKED_CAR_DATA auto10 = (9.50, 51.50) 11 265 PICKUP // cmd: 5400
- PARKED_CAR_DATA auto11 = (14.50, 61.50) 13 15 VESPA // cmd: 5500
- PARKED_CAR_DATA auto12 = (30.50, 81.50) 15 170 PICKUP // cmd: 5600
- PARKED_CAR_DATA auto13 = (41.50, 71.50) 16 170 PICKUP // cmd: 5700
- PARKED_CAR_DATA auto14 = (69.50, 74.50) 18 15 PICKUP // cmd: 5800
- PARKED_CAR_DATA auto15 = (53.50, 54.50) 19 170 PICKUP // cmd: 5900
- PARKED_CAR_DATA auto16 = (68.50, 53.50) 20 265 VESPA // cmd: 5A00
- PARKED_CAR_DATA auto17 = (50.50, 40.50) 21 82 PICKUP // cmd: 5B00
- PARKED_CAR_DATA auto18 = (53.50, 35.50) 22 15 PICKUP // cmd: 5C00
- PARKED_CAR_DATA auto19 = (45.50, 19.50) 23 15 PICKUP // cmd: 5D00
- PARKED_CAR_DATA auto20 = (22.50, 79.50) 2 82 TRUKTRNS // cmd: 5E00
- PARKED_CAR_DATA auto21 = (212.50, 71.50) 2 265 TRUKTRNS // cmd: 5F00
- PARKED_CAR_DATA auto22 = (178.50, 222.50) 2 82 TRUKTRNS // cmd: 6000
- PARKED_CAR_DATA auto23 = (9.50, 187.50) 2 82 TRUKTRNS // cmd: 6100
- PARKED_CAR_DATA auto24 = (94.50, 33.50) 2 82 TRUKTRNS // cmd: 6200
- PARKED_CAR_DATA auto25 = (229.50, 74.50) 2 265 TRUKTRNS // cmd: 6300
- PARKED_CAR_DATA auto26 = (94.50, 76.50) 0 98 FIAT // cmd: 6400
- PARKED_CAR_DATA auto27 = (94.50, 77.50) 1 271 MERC // cmd: 6500
- PARKED_CAR_DATA auto28 = (96.50, 78.50) 2 91 MORRIS // cmd: 6600
- PARKED_CAR_DATA auto29 = (94.50, 80.50) 3 89 ZCX5 // cmd: 6700
- PARKED_CAR_DATA auto30 = (96.50, 83.50) 4 272 MORGAN // cmd: 6800
- PARKED_CAR_DATA auto31 = (96.50, 86.50) 5 268 SPRITE // cmd: 6900
- PARKED_CAR_DATA auto32 = (96.50, 88.50) 6 87 TRANCEAM // cmd: 6A00
- PARKED_CAR_DATA auto33 = (96.50, 89.50) 7 271 MESSER // cmd: 6B00
- PARKED_CAR_DATA auto34 = (145.50, 70.50) 8 183 FIAT // cmd: 6C00
- PARKED_CAR_DATA auto35 = (148.50, 70.50) 9 1 ZCX5 // cmd: 6D00
- PARKED_CAR_DATA auto36 = (150.50, 70.50) 10 359 MORRIS // cmd: 6E00
- PARKED_CAR_DATA auto37 = (175.50, 170.50) 11 94 SPIDER // cmd: 6F00
- PARKED_CAR_DATA auto38 = (213.50, 94.50) 12 273 MORGAN // cmd: 7000
- PARKED_CAR_DATA auto39 = (128.50, 129.50) 13 91 SPRITE // cmd: 7100
- PARKED_CAR_DATA auto40 = (128.50, 130.50) 14 89 TRANCEAM // cmd: 7200
- PARKED_CAR_DATA auto41 = (130.50, 131.50) 15 272 ZCX5 // cmd: 7300
- PARKED_CAR_DATA auto42 = (130.50, 133.50) 16 91 FIAT // cmd: 7400
- PARKED_CAR_DATA auto43 = (177.50, 165.50) 10 89 MERC // cmd: 7500
- PARKED_CAR_DATA auto44 = (177.50, 166.50) 11 92 MORRIS // cmd: 7600
- PARKED_CAR_DATA auto45 = (175.50, 168.50) 12 271 SPIDER // cmd: 7700
- PARKED_CAR_DATA auto46 = (177.50, 171.50, 3.00) 2 269 ZCX5 // cmd: 7800
- PARKED_CAR_DATA auto47 = (175.50, 173.50) 3 89 SPRITE // cmd: 7900
- PARKED_CAR_DATA auto48 = (175.50, 174.50) 4 271 TRANCEAM // cmd: 7A00
- PARKED_CAR_DATA auto49 = (137.50, 200.50) 5 181 MESSER // cmd: 7B00
- PARKED_CAR_DATA auto50 = (139.50, 200.50) 14 179 FIAT // cmd: 7C00
- PARKED_CAR_DATA auto51 = (140.50, 200.50) 15 1 MERC // cmd: 7D00
- PARKED_CAR_DATA auto52 = (139.50, 202.50) 16 2 ZCX5 // cmd: 7E00
- PARKED_CAR_DATA auto53 = (142.50, 202.50) 10 179 SPIDER // cmd: 7F00
- PARKED_CAR_DATA auto54 = (143.50, 202.50) 11 1 MORGAN // cmd: 8000
- PARKED_CAR_DATA auto55 = (146.50, 202.50) 12 181 SPRITE // cmd: 8100
- PARKED_CAR_DATA auto56 = (148.50, 200.50) 2 2 TRANCEAM // cmd: 8200
- PARKED_CAR_DATA auto57 = (152.50, 200.50) 3 179 MESSER // cmd: 8300
- PARKED_CAR_DATA auto58 = (153.50, 200.50) 4 178 FIAT // cmd: 8400
- PARKED_CAR_DATA auto59 = (155.50, 202.50) 5 2 MERC // cmd: 8500
- PARKED_CAR_DATA auto60 = (156.50, 223.50) 10 91 MORRIS // cmd: 8600
- PARKED_CAR_DATA auto61 = (156.50, 224.50) 11 271 SPIDER // cmd: 8700
- PARKED_CAR_DATA auto62 = (157.50, 225.50) 12 91 MORGAN // cmd: 8800
- PARKED_CAR_DATA auto63 = (74.50, 249.50) 13 179 SPRITE // cmd: 8900
- PARKED_CAR_DATA auto64 = (75.50, 249.50) 14 1 TRANCEAM // cmd: 8A00
- PARKED_CAR_DATA auto65 = (77.50, 250.50) 2 179 ZCX5 // cmd: 8B00
- PARKED_CAR_DATA auto66 = (79.50, 250.50) 1 181 FIAT // cmd: 8C00
- PARKED_CAR_DATA auto67 = (81.50, 249.50) 2 2 MERC // cmd: 8D00
- PARKED_CAR_DATA auto68 = (82.50, 249.50) 3 182 MORRIS // cmd: 8E00
- PARKED_CAR_DATA auto69 = (102.50, 137.50) 4 89 SPIDER // cmd: 8F00
- PARKED_CAR_DATA auto70 = (102.50, 139.50) 5 269 ZCX5 // cmd: 9000
- PARKED_CAR_DATA auto71 = (100.50, 140.50) 3 91 SPRITE // cmd: 9100
- PARKED_CAR_DATA auto72 = (100.50, 141.50) 4 272 TRANCEAM // cmd: 9200
- PARKED_CAR_DATA auto73 = (49.50, 114.50) 5 1 MESSER // cmd: 9300
- PARKED_CAR_DATA auto74 = (42.50, 196.50) 14 181 ZCX5 // cmd: 9400
- PARKED_CAR_DATA auto75 = (45.50, 196.50) 15 178 TRANCEAM // cmd: 9500
- PARKED_CAR_DATA auto76 = (84.50, 224.50) 0 89 COPCAR // cmd: 9600
- PARKED_CAR_DATA auto77 = (84.50, 226.50) 0 87 COPCAR // cmd: 9700
- PARKED_CAR_DATA auto78 = (235.50, 147.50) 0 3 COPCAR // cmd: 9800
- PARKED_CAR_DATA auto79 = (236.50, 147.50) 0 177 COPCAR // cmd: 9900
- PARKED_CAR_DATA auto80 = (233.50, 148.50) 0 93 COPCAR // cmd: 9A00
- PARKED_CAR_DATA auto81 = (233.50, 150.50) 0 89 COPCAR // cmd: 9B00
- PARKED_CAR_DATA auto82 = (97.00, 139.50) 0 92 MEDICAR // cmd: 9C00
- PARKED_CAR_DATA auto83 = (97.00, 141.50) 0 273 MEDICAR // cmd: 9D00
- PARKED_CAR_DATA auto84 = (49.00, 214.50) 0 89 MEDICAR // cmd: 9E00
- PARKED_CAR_DATA auto85 = (206.00, 148.50) 0 92 MEDICAR // cmd: 9F00
- PARKED_CAR_DATA auto86 = (138.00, 96.50) 0 88 MEDICAR // cmd: A000
- PARKED_CAR_DATA auto87 = (5.00, 122.50) 0 92 MEDICAR // cmd: A100
- PARKED_CAR_DATA auto88 = (5.00, 123.50) 0 272 MEDICAR // cmd: A200
- PARKED_CAR_DATA auto89 = (229.00, 123.00) 0 181 FIRETRUK // cmd: A300
- PARKED_CAR_DATA auto90 = (31.00, 144.00, 2.00) 0 178 FIRETRUK // cmd: A400
- PARKED_CAR_DATA auto91 = (111.50, 126.50) 1 121 SPIDER // cmd: A500
- CAR_DATA auto92 = (229.50, 178.00) 1 270 GT24640 // cmd: A600
- CAR_DATA auto93 = (58.50, 3.50) 1 90 GT24640 // cmd: A700
- CAR_DATA auto94 = (3.00, 207.00) 1 180 GT24640 // cmd: A800
- CAR_DATA auto95 = (139.00, 254.00) 1 180 GT24640 // cmd: A900
- CAR_DATA auto96 = (184.50, 202.50) 1 270 GT24640 // cmd: AA00
- CAR_DATA auto97 = (93.50, 53.50) 1 180 GT24640 // cmd: AB00
- CAR_DATA auto98 = (127.00, 47.00) 1 90 GT24640 // cmd: AC00
- CAR_DATA auto99 = (216.00, 117.00) 1 180 GT24640 // cmd: AD00
- MAP_ZONE zone1 = (600, 300, 200, 100, 200, 100, 100, 50, 200, 300, 100) // cmd: AE00
- MAP_ZONE zone2 = (100, 500, 200, 100, 250, 0, 0, 0, 999, 100, 100) // cmd: AF00
- MAP_ZONE zone3 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B000
- MAP_ZONE zone4 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B100
- MAP_ZONE zone5 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B200
- MAP_ZONE zone6 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B300
- MAP_ZONE zone7 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B400
- MAP_ZONE zone8 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B500
- MAP_ZONE zone9 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B600
- MAP_ZONE zone10 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B700
- MAP_ZONE zone11 = (600, 400, 100, 0, 500, 0, 0, 100, 900, 0, 200) // cmd: B800
- MAP_ZONE zone12 = (100, 0, 0, 0, 500, 0, 0, 100, 1000, 0, 1000) // cmd: B900
- MAP_ZONE zone13 = (100, 500, 200, 100, 500, 0, 0, 100, 900, 0, 100) // cmd: BA00
- MAP_ZONE zone14 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100) // cmd: BB00
- MAP_ZONE zone15 = (100, 300, 0, 0, 500, 0, 0, 100, 900, 0, 300) // cmd: BC00
- MAP_ZONE zone16 = (100, 500, 200, 100, 500, 0, 0, 0, 1000, 0, 100) // cmd: BD00
- SET_GANG_INFO (redngang, 5, PISTOL, MACHINE_GUN, MOLOTOV, 4, 47.50, 49.50, 255.00, 1, PICKUP, 3) // cmd: BE00
- SET_GANG_INFO (sciegang, 7, PISTOL, MACHINE_GUN, FLAME_THROWER, 5, 211.50, 219.50, 255.00, 1, STRATOSB, 10) // cmd: BF00
- SET_GANG_INFO (zaibgang, 8, PISTOL, DUAL_PISTOL, MACHINE_GUN, 3, 199.00, 25.50, 255.00, 1, VTYPE, 2) // cmd: C000
- SET_GANG_INFO (almagang, 22, NO_WEAPON, NO_WEAPON, NO_WEAPON, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2) // cmd: C100
- SET_GANG_INFO (poligang, 0, PISTOL, PISTOL, PISTOL, 3, 224.50, 20.50, 255.00, 0, VTYPE, 2) // cmd: C200
- DECLARE_POLICELEVEL (5) // cmd: C300
- SET_STATION_INFO (trak00, 3, 0, 1) // cmd: C400
- SET_STATION_INFO (trak01, 3, 0, 1) // cmd: C500
- SET_STATION_INFO (trak10, 3, 0, 1) // cmd: C600
- SET_STATION_INFO (trak11, 3, 0, 1) // cmd: C700
- SET_STATION_INFO (trak20, 3, 0, 1) // cmd: C800
- SET_STATION_INFO (trak21, 3, 0, 1) // cmd: C900
- RADIO_STATION radio1 = STATION_ZAIBATSU (247.50, 67.50) // cmd: CA00
- RADIO_STATION radio2 = STATION_REDNECK (41.50, 48.50) // cmd: CB00
- RADIO_STATION radio3 = STATION_SCIENTIST (211.50, 229.50) // cmd: CC00
- RADIO_STATION radio4 = STATION_RESIDENTIAL (166.50, 103.50) // cmd: CD00
- OBJ_DATA obj1 = (234.50, 202.50, 2.00) 90 GREEN_PHONE // cmd: CE00
- OBJ_DATA obj2 = (235.50, 202.50, 2.00) 90 GREEN_PHONE // cmd: CF00
- OBJ_DATA obj3 = (206.50, 227.50, 2.00) 0 YELLOW_PHONE // cmd: D000
- OBJ_DATA obj4 = (206.50, 228.50, 2.00) 0 YELLOW_PHONE // cmd: D100
- OBJ_DATA obj5 = (222.50, 221.50, 2.00) 90 RED_PHONE // cmd: D200
- OBJ_DATA obj6 = (18.50, 68.50, 2.00) 180 GREEN_PHONE // cmd: D300
- OBJ_DATA obj7 = (18.50, 67.50, 2.00) 180 GREEN_PHONE // cmd: D400
- OBJ_DATA obj8 = (84.50, 30.50, 4.00) 180 YELLOW_PHONE // cmd: D500
- OBJ_DATA obj9 = (84.50, 29.50, 4.00) 180 YELLOW_PHONE // cmd: D600
- OBJ_DATA obj10 = (4.50, 5.50, 2.00) 90 RED_PHONE // cmd: D700
- OBJ_DATA obj11 = (166.50, 19.50, 3.00) 180 GREEN_PHONE // cmd: D800
- OBJ_DATA obj12 = (166.50, 16.50, 3.00) 180 GREEN_PHONE // cmd: D900
- OBJ_DATA obj13 = (224.50, 34.50, 3.00) 90 YELLOW_PHONE // cmd: DA00
- OBJ_DATA obj14 = (225.50, 34.50, 3.00) 90 YELLOW_PHONE // cmd: DB00
- OBJ_DATA obj15 = (208.50, 25.50, 4.00) 0 RED_PHONE // cmd: DC00
- OBJ_DATA obj16 = (199.00, 25.50, 3.00) 0 PHONE // cmd: DD00
- OBJ_DATA obj17 = (47.50, 49.50, 2.00) 90 PHONE // cmd: DE00
- OBJ_DATA obj18 = (211.50, 219.50, 2.00) 270 PHONE // cmd: DF00
- SAVED_COUNTER savecount2 = 0 // cmd: E000
- SAVED_COUNTER savecount3 = 0 // cmd: E100
- SAVED_COUNTER savecount4 = 0 // cmd: E200
- SAVED_COUNTER savecount5 = 0 // cmd: E300
- SAVED_COUNTER savecount6 = 0 // cmd: E400
- SAVED_COUNTER savecount7 = 0 // cmd: E500
- SAVED_COUNTER savecount8 = 0 // cmd: E600
- SAVED_COUNTER savecount9 = 0 // cmd: E700
- SAVED_COUNTER savecount10 = 0 // cmd: E800
- SAVED_COUNTER savecount11 = 0 // cmd: E900
- SAVED_COUNTER savecount12 = 0 // cmd: EA00
- SAVED_COUNTER savecount13 = 0 // cmd: EB00
- SAVED_COUNTER savecount14 = 0 // cmd: EC00
- SAVED_COUNTER savecount15 = 0 // cmd: ED00
- SAVED_COUNTER savecount16 = 0 // cmd: EE00
- SAVED_COUNTER savecount17 = 0 // cmd: EF00
- SAVED_COUNTER savecount18 = 0 // cmd: F000
- SAVED_COUNTER savecount19 = 0 // cmd: F100
- SAVED_COUNTER savecount20 = 0 // cmd: F200
- SAVED_COUNTER savecount21 = 0 // cmd: F300
- SAVED_COUNTER savecount22 = 0 // cmd: F400
- SAVED_COUNTER savecount23 = 0 // cmd: F500
- SAVED_COUNTER savecount24 = 0 // cmd: F600
- SAVED_COUNTER savecount25 = 0 // cmd: F700
- SAVED_COUNTER savecount26 = 0 // cmd: F800
- SAVED_COUNTER savecount27 = 0 // cmd: F900
- SAVED_COUNTER savecount28 = 0 // cmd: FA00
- SAVED_COUNTER savecount29 = 0 // cmd: FB00
- SAVED_COUNTER savecount30 = 0 // cmd: FC00
- SAVED_COUNTER savecount31 = 0 // cmd: FD00
- SAVED_COUNTER savecount32 = 0 // cmd: FE00
- SAVED_COUNTER savecount33 = 0 // cmd: FF00
- SAVED_COUNTER savecount34 = 0 // cmd: 0001
- SAVED_COUNTER savecount35 = 0 // cmd: 0101
- SAVED_COUNTER savecount36 = 0 // cmd: 0201
- SAVED_COUNTER savecount37 = 0 // cmd: 0301
- SAVED_COUNTER savecount38 = 0 // cmd: 0401
- SAVED_COUNTER savecount39 = 0 // cmd: 0501
- SAVED_COUNTER savecount40 = 0 // cmd: 0601
- SAVED_COUNTER savecount41 = 0 // cmd: 0701
- SAVED_COUNTER savecount42 = 0 // cmd: 0801
- SAVED_COUNTER savecount43 = 0 // cmd: 0901
- SAVED_COUNTER savecount44 = 0 // cmd: 0A01
- SAVED_COUNTER savecount45 = 0 // cmd: 0B01
- SAVED_COUNTER savecount46 = 0 // cmd: 0C01
- SAVED_COUNTER savecount47 = 0 // cmd: 0D01
- SAVED_COUNTER savecount48 = 0 // cmd: 0E01
- SAVED_COUNTER savecount49 = 0 // cmd: 0F01
- SAVED_COUNTER savecount50 = 0 // cmd: 1001
- SAVED_COUNTER savecount51 = 0 // cmd: 1101
- SAVED_COUNTER savecount52 = 0 // cmd: 1201
- SAVED_COUNTER savecount53 = 0 // cmd: 1301
- SAVED_COUNTER savecount54 = 0 // cmd: 1401
- SAVED_COUNTER savecount55 = 0 // cmd: 1501
- SAVED_COUNTER savecount56 = 0 // cmd: 1601
- SAVED_COUNTER savecount57 = 0 // cmd: 1701
- SAVED_COUNTER savecount58 = 0 // cmd: 1801
- SAVED_COUNTER savecount59 = 0 // cmd: 1901
- SAVED_COUNTER savecount60 = 0 // cmd: 1A01
- SAVED_COUNTER savecount61 = 0 // cmd: 1B01
- SAVED_COUNTER savecount62 = 0 // cmd: 1C01
- SAVED_COUNTER savecount63 = 0 // cmd: 1D01
- SAVED_COUNTER savecount64 = 0 // cmd: 1E01
- SAVED_COUNTER savecount65 = 0 // cmd: 1F01
- SAVED_COUNTER savecount66 = 0 // cmd: 2001
- SAVED_COUNTER savecount67 = 0 // cmd: 2101
- SAVED_COUNTER savecount68 = 0 // cmd: 2201
- SAVED_COUNTER savecount69 = 0 // cmd: 2301
- SAVED_COUNTER savecount70 = 0 // cmd: 2401
- SAVED_COUNTER savecount71 = 0 // cmd: 2501
- SAVED_COUNTER savecount72 = 0 // cmd: 2601
- SAVED_COUNTER savecount73 = 0 // cmd: 2701
- SAVED_COUNTER savecount74 = 0 // cmd: 2801
- SAVED_COUNTER savecount75 = 0 // cmd: 2901
- SAVED_COUNTER savecount76 = 0 // cmd: 2A01
- SAVED_COUNTER savecount77 = 0 // cmd: 2B01
- SAVED_COUNTER savecount78 = 0 // cmd: 2C01
- SAVED_COUNTER savecount79 = 0 // cmd: 2D01
- DECLARE_MISSION_FLAG (p1, savecount79) // cmd: 2E01
- SAVED_COUNTER savecount80 = 0 // cmd: 2F01
- SAVED_COUNTER savecount81 = 0 // cmd: 3001
- SAVED_COUNTER savecount82 = 0 // cmd: 3101
- SAVED_COUNTER savecount83 = 0 // cmd: 3201
- SAVED_COUNTER savecount84 = 0 // cmd: 3301
- SAVED_COUNTER savecount85 = 0 // cmd: 3401
- SAVED_COUNTER savecount86 = 0 // cmd: 3501
- SAVED_COUNTER savecount87 = 0 // cmd: 3601
- SAVED_COUNTER savecount88 = 0 // cmd: 3701
- SAVED_COUNTER savecount89 = 0 // cmd: 3801
- SAVED_COUNTER savecount90 = 0 // cmd: 3901
- SAVED_COUNTER savecount91 = 0 // cmd: 3A01
- SAVED_COUNTER savecount92 = 0 // cmd: 3B01
- SAVED_COUNTER savecount93 = 0 // cmd: 3C01
- SAVED_COUNTER savecount94 = 0 // cmd: 3D01
- SAVED_COUNTER savecount95 = 0 // cmd: 3E01
- SAVED_COUNTER savecount96 = 0 // cmd: 3F01
- SAVED_COUNTER savecount97 = 0 // cmd: 4001
- SAVED_COUNTER savecount98 = 0 // cmd: 4101
- SAVED_COUNTER savecount99 = 0 // cmd: 4201
- DECLARE_GANG_ONE_MISSIONS_PASSED_FLAG (savecount85) // cmd: 4301
- DECLARE_GANG_TWO_MISSIONS_PASSED_FLAG (savecount83) // cmd: 4401
- DECLARE_GANG_THREE_MISSIONS_PASSED_FLAG (savecount84) // cmd: 4501
- DECLARE_MISSIONS_PASSED_FLAG (savecount89) // cmd: 4601
- DECLARE_FINISH_SCORE (3000000) // cmd: 4701
- DECLARE_TOTAL_MISSIONS (22) // cmd: 4801
- DECLARE_TOTAL_SECRETS (20) // cmd: 4901
- DECLARE_GANG_ONE_MISSIONS_TOTAL (7) // cmd: 4A01
- DECLARE_GANG_TWO_MISSIONS_TOTAL (7) // cmd: 4B01
- DECLARE_GANG_THREE_MISSIONS_TOTAL (7) // cmd: 4C01
- DECLARE_SECRETS_PASSED_FLAG (savecount91) // cmd: 4D01
- DECLARE_SECRETS_FAILED_FLAG (savecount92) // cmd: 4E01
- DECLARE_GANG_ONE_MISSION_FLAG (p1, savecount81) // cmd: 4F01
- DECLARE_GANG_TWO_MISSION_FLAG (p1, savecount80) // cmd: 5001
- DECLARE_GANG_THREE_MISSION_FLAG (p1, savecount82) // cmd: 5101
- DECLARE_GANG_ONE_DEATH_BASE_BRIEF (p1, 6150) // cmd: 5201
- DECLARE_GANG_TWO_DEATH_BASE_BRIEF (p1, 6160) // cmd: 5301
- DECLARE_GANG_THREE_DEATH_BASE_BRIEF (p1, 6170) // cmd: 5401
- SAVED_COUNTER savecount100 = 1 // cmd: 5501
- SAVED_COUNTER savecount101 = 0 // cmd: 5601
- COUNTER count1 = 0 // cmd: 5701
- SAVED_COUNTER savecount102 = 0 // cmd: 5801
- SAVED_COUNTER savecount103 = 0 // cmd: 5901
- SAVED_COUNTER savecount104 = 0 // cmd: 5A01
- SAVED_COUNTER savecount105 = 0 // cmd: 5B01
- SAVED_COUNTER savecount106 = 0 // cmd: 5C01
- SAVED_COUNTER savecount107 = 0 // cmd: 5D01
- SAVED_COUNTER savecount108 = 0 // cmd: 5E01
- SAVED_COUNTER savecount109 = 0 // cmd: 5F01
- SAVED_COUNTER savecount110 = 0 // cmd: 6001
- SAVED_COUNTER savecount111 = 0 // cmd: 6101
- SAVED_COUNTER savecount112 = 0 // cmd: 6201
- SAVED_COUNTER savecount113 = 0 // cmd: 6301
- LIGHT lightdec1 // cmd: 6401
- LIGHT lightdec2 // cmd: 6501
- LIGHT lightdec3 // cmd: 6601
- LIGHT lightdec4 // cmd: 6701
- LIGHT lightdec5 // cmd: 6801
- LIGHT lightdec6 // cmd: 6901
- LIGHT lightdec7 // cmd: 6A01
- LIGHT lightdec8 // cmd: 6B01
- SAVED_COUNTER savecountdec3 // cmd: 6C01
- SAVED_COUNTER savecountdec4 // cmd: 6D01
- SAVED_COUNTER savecountdec5 // cmd: 6E01
- SAVED_COUNTER savecountdec6 // cmd: 6F01
- SAVED_COUNTER savecountdec7 // cmd: 7001
- SAVED_COUNTER savecountdec8 // cmd: 7101
- SAVED_COUNTER savecountdec9 // cmd: 7201
- SAVED_COUNTER savecountdec10 // cmd: 7301
- SAVED_COUNTER savecountdec11 // cmd: 7401
- // (0)
- // (0)
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- // (0)
- CONVEYOR conv1 = (9.50, 77.50, 3.00) (1.00, 13.00) 0 1 // cmd: A401
- CONVEYOR conv2 = (4.50, 80.50, 3.00) (1.00, 7.00) 0 -1 // cmd: A501
- CONVEYOR conv3 = (235.50, 67.00, 3.00) (1.00, 8.00) 0 1 // cmd: A601
- CONVEYOR conv4 = (229.50, 67.00, 3.00) (1.00, 6.00) 0 -1 // cmd: A701
- CONVEYOR conv5 = (196.00, 221.50, 3.00) (8.00, 1.00) 1 0 // cmd: A801
- CONVEYOR conv6 = (200.50, 225.00, 3.00) (1.00, 6.00) 0 1 // cmd: A901
- GENERATOR gen1 = (4.50, 83.50, 3.00) 0 MOVING_COLLECT_01 80 80 // cmd: AA01
- GENERATOR gen2 = (229.50, 68.50, 3.00) 0 MOVING_COLLECT_02 80 80 // cmd: AB01
- GENERATOR gen3 = (200.50, 223.50, 3.00) 0 MOVING_COLLECT_04 80 80 // cmd: AC01
- DESTRUCTOR des1 = (9.50, 83.50, 3.00) (2.00, 1.00) // cmd: AD01
- DESTRUCTOR des2 = (4.50, 78.00, 3.00) (2.00, 1.00) // cmd: AE01
- DESTRUCTOR des3 = (235.50, 70.50, 2.00) (1.00, 1.00) // cmd: AF01
- DESTRUCTOR des4 = (229.50, 63.50, 2.00) (1.00, 1.00) // cmd: B001
- DESTRUCTOR des5 = (199.50, 221.50, 3.00) (1.00, 1.00) // cmd: B101
- DESTRUCTOR des6 = (200.50, 228.50, 3.00) (1.00, 1.00) // cmd: B201
- DESTRUCTOR des7 = (4.50, 83.50, 3.00) (2.00, 1.00) // cmd: B301
- DESTRUCTOR des8 = (9.50, 71.00, 3.00) (2.00, 1.00) // cmd: B401
- CRANE_DATA crane1 = (4.50, 72.50) 200 NO_HOMECRANE FIRST (5.50, 75.50) 180 // cmd: B501
- CRANE_DATA crane2 = (7.50, 77.50) 135 crane1 SECOND (9.50, 75.50) 180 // cmd: B601
- CRANE_DATA crane3 = (240.50, 69.50) 170 NO_HOMECRANE FIRST (240.50, 66.50) 180 // cmd: B701
- CRANE_DATA crane4 = (238.50, 64.50) 320 crane3 SECOND (235.50, 64.50) 180 // cmd: B801
- CRANE_DATA crane5 = (191.50, 228.50) 200 NO_HOMECRANE FIRST (193.50, 226.50) 180 // cmd: B901
- CRANE_DATA crane6 = (195.50, 224.50) 180 crane5 SECOND (195.50, 221.50) 270 // cmd: BA01
- CRANE_DATA crane7 = (250.50, 39.50) 90 NO_HOMECRANE // cmd: BB01
- CRANE_DATA crane8 = (197.50, 245.50) 200 NO_HOMECRANE FIRST (197.50, 248.50) 180 // cmd: BC01
- CRANE_DATA crane9 = (55.50, 48.50) 90 NO_HOMECRANE // cmd: BD01
- CRANE_DATA crane10 = (234.50, 153.50) 0 NO_HOMECRANE // cmd: BE01
- DECLARE_POWERUP_CARLIST (MESSER, STRIPETB, TBIRD, SPRITE, FIAT, SPIDER, SPIDER, TRANCEAM, VTYPE, PICKUP, MONSTER, MORGAN, COPCAR, STRATOSB, STYPECAB, ZCX5, MERC, EDSELFBI, STYPE) // cmd: BF01
- DECLARE_CRANE_POWERUP (crane2, gen1, 9, 81, 3) // cmd: C001
- DECLARE_CRANE_POWERUP (crane4, gen2, 235, 68, 3) // cmd: C101
- DECLARE_CRANE_POWERUP (crane6, gen3, 197, 221, 3) // cmd: C201
- CRUSHER crusher1 = (5.50, 75.50) // cmd: C301
- CRUSHER crusher2 = (240.50, 66.50) // cmd: C401
- CRUSHER crusher3 = (193.50, 226.50) // cmd: C501
- CAR_DATA autodec1 // cmd: C601
- CAR_DATA autodec2 // cmd: C701
- CAR_DATA autodec3 // cmd: C801
- CHAR_DATA chrdec1 // cmd: C901
- CHAR_DATA chrdec2 // cmd: CA01
- CHAR_DATA chrdec3 // cmd: CB01
- CHAR_DATA chrdec4 // cmd: CC01
- CHAR_DATA chrdec5 // cmd: CD01
- OBJ_DATA shop1 = (6.50, 181.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: CE01
- OBJ_DATA shop2 = (178.50, 214.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: CF01
- OBJ_DATA shop3 = (215.50, 74.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: D001
- OBJ_DATA shop4 = (94.50, 25.50, 2.00) 0 CAR_SHOP MACHINEGUN_SHOP // cmd: D101
- OBJ_DATA shop5 = (6.50, 179.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D201
- OBJ_DATA shop6 = (178.50, 212.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D301
- OBJ_DATA shop7 = (215.50, 72.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D401
- OBJ_DATA shop8 = (94.50, 23.50, 2.00) 0 CAR_SHOP MINES_SHOP // cmd: D501
- OBJ_DATA shop9 = (6.50, 183.50, 2.00) 0 CAR_SHOP 0 // cmd: D601
- OBJ_DATA shop10 = (178.50, 216.50, 2.00) 0 CAR_SHOP 5 // cmd: D701
- OBJ_DATA shop11 = (215.50, 76.50, 2.00) 0 CAR_SHOP 9 // cmd: D801
- OBJ_DATA shop12 = (94.50, 27.50, 2.00) 0 CAR_SHOP 10 // cmd: D901
- OBJ_DATA shop13 = (6.50, 177.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DA01
- OBJ_DATA shop14 = (178.50, 210.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DB01
- OBJ_DATA shop15 = (215.50, 70.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DC01
- OBJ_DATA shop16 = (94.50, 21.50, 2.00) 0 CAR_SHOP OILSLICK_SHOP // cmd: DD01
- OBJ_DATA shop17 = (6.50, 185.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: DE01
- OBJ_DATA shop18 = (178.50, 218.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: DF01
- OBJ_DATA shop19 = (215.50, 78.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: E001
- OBJ_DATA shop20 = (94.50, 29.50, 2.00) 0 CAR_SHOP BOMB_SHOP // cmd: E101
- DECLARE_DOOR_INFO (56, 63, 2) // cmd: E201
- DECLARE_DOOR_INFO (969, 976, 2) // cmd: E301
- DOOR_DATA door1 = DOUBLE (211, 31, 3) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E401
- DOOR_DATA door2 = DOUBLE (53, 66, 2) (0.00, 0.00, 0.00, 0.00, 0.00) LEFT 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E501
- DOOR_DATA door3 = DOUBLE (235, 192, 2) (0.00, 0.00, 0.00, 0.00, 0.00) TOP 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E601
- DOOR_DATA door4 = DOUBLE (101, 124, 2) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E701
- DOOR_DATA door5 = DOUBLE (35, 224, 2) (0.00, 0.00, 0.00, 0.00, 0.00) TOP 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E801
- DOOR_DATA door6 = DOUBLE (36, 229, 2) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: E901
- DOOR_DATA door7 = DOUBLE (175, 229, 2) (0.00, 0.00, 0.00, 0.00, 0.00) LEFT 1 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: EA01
- DOOR_DATA door8 = DOUBLE (236, 116, 2) (0.00, 0.00, 0.00, 0.00, 0.00) BOTTOM 0 ONE_CAR CLOSE_NEVER 0 NOT_FLIPPED NOT_REVERSED // cmd: EB01
- OBJ_DATA obj19 = (120.50, 120.50, 3.00) 0 TUNNEL_BLOCKER // cmd: EC01
- OBJ_DATA obj20 = (121.50, 120.50, 3.00) 0 TUNNEL_BLOCKER // cmd: ED01
- OBJ_DATA obj21 = (242.50, 123.50, 3.00) 0 TUNNEL_BLOCKER // cmd: EE01
- OBJ_DATA obj22 = (243.50, 123.50, 3.00) 0 TUNNEL_BLOCKER // cmd: EF01
- OBJ_DATA obj23 = (243.50, 135.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F001
- OBJ_DATA obj24 = (242.50, 135.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F101
- OBJ_DATA obj25 = (242.50, 209.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F201
- OBJ_DATA obj26 = (243.50, 209.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F301
- OBJ_DATA obj27 = (243.50, 233.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F401
- OBJ_DATA obj28 = (242.50, 233.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F501
- OBJ_DATA obj29 = (120.50, 137.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F601
- OBJ_DATA obj30 = (121.50, 137.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F701
- OBJ_DATA obj31 = (63.50, 212.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F801
- OBJ_DATA obj32 = (64.50, 212.50, 3.00) 0 TUNNEL_BLOCKER // cmd: F901
- OBJ_DATA obj33 = (64.50, 229.50, 3.00) 0 TUNNEL_BLOCKER // cmd: FA01
- OBJ_DATA obj34 = (63.50, 229.50, 3.00) 0 TUNNEL_BLOCKER // cmd: FB01
- TIMER_DATA timer2 // cmd: FC01
- PARKED_CAR_DATA auto100 = (13.00, 83.00, 2.00) 0 91 TANK // cmd: FD01
- PARKED_CAR_DATA auto101 = (29.00, 178.00, 3.00) 0 180 TANK // cmd: FE01
- PARKED_CAR_DATA auto102 = (67.50, 17.50, 2.00) -1 90 ZCX5 // cmd: FF01
- PARKED_CAR_DATA auto103 = (6.50, 173.50, 2.00) 2 0 ZCX5 // cmd: 0002
- PARKED_CAR_DATA auto104 = (242.50, 185.50, 2.00) 9 0 ZCX5 // cmd: 0102
- PARKED_CAR_DATA auto105 = (65.50, 17.50, 2.00) 2 92 TRUKTRNS // cmd: 0202
- PARKED_CAR_DATA auto106 = (6.50, 174.50, 2.00) 2 92 TRUKTRNS // cmd: 0302
- PARKED_CAR_DATA auto107 = (243.50, 185.50, 2.00) 2 182 TRUKTRNS // cmd: 0402
- OBJ_DATA obj35 = (132.50, 171.50) 0 KILL_FRENZY // cmd: 0502
- OBJ_DATA obj36 = (253.50, 86.50) 0 KILL_FRENZY // cmd: 0602
- OBJ_DATA obj37 = (113.50, 144.50) 0 KILL_FRENZY // cmd: 0702
- OBJ_DATA obj38 = (161.50, 78.50) 0 KILL_FRENZY // cmd: 0802
- OBJ_DATA obj39 = (176.50, 143.50) 0 KILL_FRENZY // cmd: 0902
- OBJ_DATA obj40 = (84.50, 57.50) 0 KILL_FRENZY // cmd: 0A02
- OBJ_DATA obj41 = (112.50, 164.50, 2.00) 0 KILL_FRENZY // cmd: 0B02
- OBJ_DATA obj42 = (9.50, 27.50) 0 KILL_FRENZY // cmd: 0C02
- OBJ_DATA obj43 = (43.50, 146.50) 0 KILL_FRENZY // cmd: 0D02
- OBJ_DATA obj44 = (147.50, 43.50) 0 KILL_FRENZY // cmd: 0E02
- OBJ_DATA obj45 = (151.50, 122.50) 0 KILL_FRENZY // cmd: 0F02
- OBJ_DATA obj46 = (212.50, 201.50) 0 KILL_FRENZY // cmd: 1002
- OBJ_DATA obj47 = (146.50, 211.50) 0 KILL_FRENZY // cmd: 1102
- OBJ_DATA obj48 = (172.50, 192.50) 0 KILL_FRENZY // cmd: 1202
- OBJ_DATA obj49 = (208.50, 93.50) 0 KILL_FRENZY // cmd: 1302
- CAR_DATA autodec4 // cmd: 1402
- CAR_DATA autodec5 // cmd: 1502
- CAR_DATA autodec6 // cmd: 1602
- CAR_DATA autodec7 // cmd: 1702
- CAR_DATA autodec8 // cmd: 1802
- CAR_DATA autodec9 // cmd: 1902
- CAR_DATA autodec10 // cmd: 1A02
- CAR_DATA autodec11 // cmd: 1B02
- SOUND sounddec37 // cmd: 1C02
- CAR_DATA autodec12 // cmd: 1D02
- CHAR_DATA chrdec6 // cmd: 1E02
- THREAD_TRIGGER trigger1 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj1, function1:) // cmd: 1F02
- function1: // cmd: 2002
- // DO_EASY_PHONE = [2102 4901 2302 0000 EE0A 0A01 0000 0000 F500 2F01 3001 3101 BF00 0000 2202 0000]
- // (0)
- savecount79 = 0 // cmd: 2302
- savecount89 = 21 // cmd: 2402
- // IF_JUMP = [2502 6200 2402 0100 0000 2902]
- SET savecount89 = 22 // cmd: 2602
- LAUNCH_MISSION (ste_end.mis) // cmd: 2702
- // (0)
- // IF_JUMP = [2902 6200 2602 0000 0000 2A02]
- RETURN // cmd: 2A02
- THREAD_TRIGGER trigger2 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj2, function2:) // cmd: 2B02
- function2: // cmd: 2C02
- // DO_EASY_PHONE = [2D02 4901 2F02 0000 EE0A 0B01 0000 0000 F600 2F01 3001 3101 BF00 0000 2E02 0000]
- // (0)
- savecount79 = 0 // cmd: 2F02
- savecount89 = 21 // cmd: 3002
- // IF_JUMP = [3102 6200 3002 0100 0000 3502]
- SET savecount89 = 22 // cmd: 3202
- LAUNCH_MISSION (ste_end.mis) // cmd: 3302
- // (0)
- // IF_JUMP = [3502 6200 3202 0000 0000 3602]
- RETURN // cmd: 3602
- THREAD_TRIGGER trigger3 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj3, function3:) // cmd: 3702
- function3: // cmd: 3802
- // PHONE_TEMPLATE = [3902 0701 3C02 0000 EE0A 0C01 1F01 3B02 F700 2F01 3001 3101 BF00 0200 3A02 0000]
- // (0)
- // (0)
- savecount79 = 0 // cmd: 3C02
- savecount89 = 21 // cmd: 3D02
- // IF_JUMP = [3E02 6200 3D02 0100 0000 4202]
- SET savecount89 = 22 // cmd: 3F02
- LAUNCH_MISSION (ste_end.mis) // cmd: 4002
- // (0)
- // IF_JUMP = [4202 6200 3F02 0000 0000 4302]
- RETURN // cmd: 4302
- THREAD_TRIGGER trigger4 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj4, function4:) // cmd: 4402
- function4: // cmd: 4502
- // PHONE_TEMPLATE = [4602 0701 4802 0000 EE0A 0D01 1F01 3B02 F800 2F01 3001 3101 BF00 0200 4702 0000]
- // (0)
- savecount79 = 0 // cmd: 4802
- savecount89 = 21 // cmd: 4902
- // IF_JUMP = [4A02 6200 4902 0100 0000 4E02]
- SET savecount89 = 22 // cmd: 4B02
- LAUNCH_MISSION (ste_end.mis) // cmd: 4C02
- // (0)
- // IF_JUMP = [4E02 6200 4B02 0000 0000 4F02]
- RETURN // cmd: 4F02
- THREAD_TRIGGER trigger5 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj5, function5:) // cmd: 5002
- function5: // cmd: 5102
- // PHONE_TEMPLATE = [5202 0701 5502 0000 EE0A 0E01 2001 5402 F900 2F01 3001 3101 BF00 0400 5302 0000]
- // (0)
- // (0)
- savecount79 = 0 // cmd: 5502
- savecount89 = 21 // cmd: 5602
- // IF_JUMP = [5702 6200 5602 0100 0000 5B02]
- SET savecount89 = 22 // cmd: 5802
- LAUNCH_MISSION (ste_end.mis) // cmd: 5902
- // (0)
- // IF_JUMP = [5B02 6200 5802 0000 0000 5C02]
- RETURN // cmd: 5C02
- THREAD_TRIGGER trigger6 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj11, function6:) // cmd: 5D02
- function6: // cmd: 5E02
- // DO_EASY_PHONE = [5F02 4901 6102 0000 020B 1401 AF02 0000 FF00 3101 3001 2F01 C000 0000 6002 0000]
- // (0)
- savecount79 = 0 // cmd: 6102
- savecount89 = 21 // cmd: 6202
- // IF_JUMP = [6302 6200 6202 0100 0000 6702]
- SET savecount89 = 22 // cmd: 6402
- LAUNCH_MISSION (ste_end.mis) // cmd: 6502
- // (0)
- // IF_JUMP = [6702 6200 6402 0000 0000 6802]
- RETURN // cmd: 6802
- THREAD_TRIGGER trigger7 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj12, function7:) // cmd: 6902
- function7: // cmd: 6A02
- // DO_EASY_PHONE = [6B02 4901 6D02 0000 020B 1501 0000 0000 0001 3101 3001 2F01 C000 0000 6C02 0000]
- // (0)
- savecount79 = 0 // cmd: 6D02
- savecount89 = 21 // cmd: 6E02
- // IF_JUMP = [6F02 6200 6E02 0100 0000 7302]
- SET savecount89 = 22 // cmd: 7002
- LAUNCH_MISSION (ste_end.mis) // cmd: 7102
- // (0)
- // IF_JUMP = [7302 6200 7002 0000 0000 7402]
- RETURN // cmd: 7402
- THREAD_TRIGGER trigger8 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj13, function8:) // cmd: 7502
- function8: // cmd: 7602
- // PHONE_TEMPLATE = [7702 0701 7A02 0000 020B 1601 2301 7902 0101 3101 3001 2F01 C000 0200 7802 0000]
- // (0)
- // (0)
- savecount79 = 0 // cmd: 7A02
- savecount89 = 21 // cmd: 7B02
- // IF_JUMP = [7C02 6200 7B02 0100 0000 8002]
- SET savecount89 = 22 // cmd: 7D02
- LAUNCH_MISSION (ste_end.mis) // cmd: 7E02
- // (0)
- // IF_JUMP = [8002 6200 7D02 0000 0000 8102]
- RETURN // cmd: 8102
- THREAD_TRIGGER trigger9 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj14, function9:) // cmd: 8202
- function9: // cmd: 8302
- // PHONE_TEMPLATE = [8402 0701 8602 0000 020B 1701 2301 7902 0201 3101 3001 2F01 C000 0200 8502 0000]
- // (0)
- savecount79 = 0 // cmd: 8602
- savecount89 = 21 // cmd: 8702
- // IF_JUMP = [8802 6200 8702 0100 0000 8C02]
- SET savecount89 = 22 // cmd: 8902
- LAUNCH_MISSION (ste_end.mis) // cmd: 8A02
- // (0)
- // IF_JUMP = [8C02 6200 8902 0000 0000 8D02]
- RETURN // cmd: 8D02
- THREAD_TRIGGER trigger10 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj15, function10:) // cmd: 8E02
- function10: // cmd: 8F02
- // PHONE_TEMPLATE = [9002 0701 9302 0000 020B 1801 2401 9202 0301 3101 3001 2F01 C000 0400 9102 0000]
- // (0)
- // (0)
- savecount79 = 0 // cmd: 9302
- savecount89 = 21 // cmd: 9402
- // IF_JUMP = [9502 6200 9402 0100 0000 9902]
- SET savecount89 = 22 // cmd: 9602
- LAUNCH_MISSION (ste_end.mis) // cmd: 9702
- // (0)
- // IF_JUMP = [9902 6200 9602 0000 0000 9A02]
- RETURN // cmd: 9A02
- THREAD_TRIGGER trigger11 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj6, function11:) // cmd: 9B02
- function11: // cmd: 9C02
- // DO_EASY_PHONE = [9D02 4901 9F02 0000 F80A 0F01 0000 0000 FA00 3001 2F01 3101 BE00 0000 9E02 0000]
- // (0)
- savecount79 = 0 // cmd: 9F02
- savecount89 = 21 // cmd: A002
- // IF_JUMP = [A102 6200 A002 0100 0000 A502]
- SET savecount89 = 22 // cmd: A202
- LAUNCH_MISSION (ste_end.mis) // cmd: A302
- // (0)
- // IF_JUMP = [A502 6200 A202 0000 0000 A602]
- RETURN // cmd: A602
- THREAD_TRIGGER trigger12 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj7, function12:) // cmd: A702
- function12: // cmd: A802
- // DO_EASY_PHONE = [A902 4901 AB02 0000 F80A 1001 0000 0000 FB00 3001 2F01 3101 BE00 0000 AA02 0000]
- // (0)
- savecount79 = 0 // cmd: AB02
- savecount89 = 21 // cmd: AC02
- // IF_JUMP = [AD02 6200 AC02 0100 0000 B102]
- SET savecount89 = 22 // cmd: AE02
- LAUNCH_MISSION (ste_end.mis) // cmd: AF02
- // (0)
- // IF_JUMP = [B102 6200 AE02 0000 0000 B202]
- RETURN // cmd: B202
- THREAD_TRIGGER trigger13 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj8, function13:) // cmd: B302
- function13: // cmd: B402
- // PHONE_TEMPLATE = [B502 0701 B802 0000 F80A 1101 2101 B702 FC00 3001 2F01 3101 BE00 0200 B602 0000]
- // (0)
- // (0)
- savecount79 = 0 // cmd: B802
- savecount89 = 21 // cmd: B902
- // IF_JUMP = [BA02 6200 B902 0100 0000 BE02]
- SET savecount89 = 22 // cmd: BB02
- LAUNCH_MISSION (ste_end.mis) // cmd: BC02
- // (0)
- // IF_JUMP = [BE02 6200 BB02 0000 0000 BF02]
- RETURN // cmd: BF02
- THREAD_TRIGGER trigger14 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj9, function14:) // cmd: C002
- function14: // cmd: C102
- // PHONE_TEMPLATE = [C202 0701 C402 0000 F80A 1201 2101 B702 FD00 3001 2F01 3101 BE00 0200 C302 0000]
- // (0)
- savecount79 = 0 // cmd: C402
- savecount89 = 21 // cmd: C502
- // IF_JUMP = [C602 6200 C502 0100 0000 CA02]
- SET savecount89 = 22 // cmd: C702
- LAUNCH_MISSION (ste_end.mis) // cmd: C802
- // (0)
- // IF_JUMP = [CA02 6200 C702 0000 0000 CB02]
- RETURN // cmd: CB02
- THREAD_TRIGGER trigger15 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj10, function15:) // cmd: CC02
- function15: // cmd: CD02
- // PHONE_TEMPLATE = [CE02 0701 D102 0000 F80A 1301 2201 D002 FE00 3001 2F01 3101 BE00 0400 CF02 0000]
- // (0)
- // (0)
- savecount79 = 0 // cmd: D102
- savecount89 = 21 // cmd: D202
- // IF_JUMP = [D302 6200 D202 0100 0000 D702]
- SET savecount89 = 22 // cmd: D402
- LAUNCH_MISSION (ste_end.mis) // cmd: D502
- // (0)
- // IF_JUMP = [D702 6200 D402 0000 0000 D802]
- RETURN // cmd: D802
- THREAD_TRIGGER trigger16 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 113.00, 123.00, 2.00, 1.00, 1.00, function16:) // cmd: D902
- function16: // cmd: DA02
- PERFORM_SAVE_GAME (trigger16, 113.00, 123.00, 2.00, 1.00, 1.00) // cmd: DB02
- RETURN // cmd: DC02
- THREAD_TRIGGER trigger17 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj16, function17:) // cmd: DD02
- function17: // cmd: DE02
- DISPLAY_BRIEF (2900) // cmd: DF02
- DISPLAY_BRIEF (2901) // cmd: E002
- RETURN // cmd: E102
- THREAD_TRIGGER trigger18 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj17, function18:) // cmd: E202
- function18: // cmd: E302
- DISPLAY_BRIEF (2902) // cmd: E402
- DISPLAY_BRIEF (2903) // cmd: E502
- RETURN // cmd: E602
- THREAD_TRIGGER trigger19 = THREAD_WAIT_FOR_ANSWER_PHONE (p1, obj18, function19:) // cmd: E702
- function19: // cmd: E802
- DISPLAY_BRIEF (2904) // cmd: E902
- DISPLAY_BRIEF (2905) // cmd: EA02
- RETURN // cmd: EB02
- THREAD_TRIGGER trigger20 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto92, function20:) // cmd: EC02
- function20: // cmd: ED02
- sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: EE02
- DISABLE_THREAD_TRIGGER (trigger20) // cmd: EF02
- savecount105 < 7 // cmd: F002
- savecount106 = 0 // cmd: F102
- // IF_JUMP = [F202 6200 F102 0100 0000 1803]
- WARP_FROM_CAR_TO_POINT (p1, 200.50, 125.50, 2.00, 0) // cmd: F302
- ++savecount105 // cmd: F402
- ADD_NEW_BLOCK (200, 125, 2) // cmd: F502
- CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791 // cmd: F602
- CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: F702
- lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: F802
- SET savecount106 = 1 // cmd: F902
- DELETE_ITEM (auto92) // cmd: FA02
- ADD_SCORE (p1, 5000) // cmd: FB02
- // START_EXEC = [FC02 3F00 FD02 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: FD02
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: FE02
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: FF02
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 0003
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 0103
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 0203
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 0303
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 0403
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 0503
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 0603
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 0703
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 0803
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 0903
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 0A03
- DISPLAY_MESSAGE (6147) // cmd: 0B03
- // STOP_EXEC = [0C03 4000 0D03 0000]
- sounddec1 = CREATE_SOUND (229.50, 178.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 0D03
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 0E03
- ++savecount105 // cmd: 0F03
- ADD_NEW_BLOCK (200, 125, 2) // cmd: 1003
- CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791 // cmd: 1103
- CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 1203
- lightdec1 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 1303
- SET savecount106 = 1 // cmd: 1403
- DELETE_ITEM (auto92) // cmd: 1503
- ADD_SCORE (p1, 100000) // cmd: 1603
- // (0)
- // IF_JUMP = [1803 6200 F302 0000 0000 FC02]
- RETURN // cmd: 1903
- THREAD_TRIGGER trigger21 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto93, function21:) // cmd: 1A03
- function21: // cmd: 1B03
- sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 1C03
- DISABLE_THREAD_TRIGGER (trigger21) // cmd: 1D03
- savecount105 < 7 // cmd: 1E03
- savecount107 = 0 // cmd: 1F03
- // IF_JUMP = [2003 6200 1F03 0100 0000 4603]
- WARP_FROM_CAR_TO_POINT (p1, 201.50, 125.50, 2.00, 0) // cmd: 2103
- ++savecount105 // cmd: 2203
- ADD_NEW_BLOCK (201, 125, 2) // cmd: 2303
- CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792 // cmd: 2403
- CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 2503
- lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 2603
- SET savecount107 = 1 // cmd: 2703
- DELETE_ITEM (auto93) // cmd: 2803
- ADD_SCORE (p1, 5000) // cmd: 2903
- // START_EXEC = [2A03 3F00 2B03 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 2B03
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 2C03
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 2D03
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 2E03
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 2F03
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 3003
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 3103
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 3203
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 3303
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 3403
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 3503
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 3603
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 3703
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 3803
- DISPLAY_MESSAGE (6147) // cmd: 3903
- // STOP_EXEC = [3A03 4000 3B03 0000]
- sounddec1 = CREATE_SOUND (58.50, 3.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 3B03
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 3C03
- ++savecount105 // cmd: 3D03
- ADD_NEW_BLOCK (201, 125, 2) // cmd: 3E03
- CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792 // cmd: 3F03
- CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 4003
- lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 4103
- SET savecount107 = 1 // cmd: 4203
- DELETE_ITEM (auto93) // cmd: 4303
- ADD_SCORE (p1, 100000) // cmd: 4403
- // (0)
- // IF_JUMP = [4603 6200 2103 0000 0000 2A03]
- RETURN // cmd: 4703
- THREAD_TRIGGER trigger22 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto94, function22:) // cmd: 4803
- function22: // cmd: 4903
- sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 4A03
- DISABLE_THREAD_TRIGGER (trigger22) // cmd: 4B03
- savecount105 < 7 // cmd: 4C03
- savecount108 = 0 // cmd: 4D03
- // IF_JUMP = [4E03 6200 4D03 0100 0000 7403]
- WARP_FROM_CAR_TO_POINT (p1, 202.50, 125.50, 2.00, 0) // cmd: 4F03
- ++savecount105 // cmd: 5003
- ADD_NEW_BLOCK (202, 125, 2) // cmd: 5103
- CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793 // cmd: 5203
- CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 5303
- lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 5403
- SET savecount108 = 1 // cmd: 5503
- DELETE_ITEM (auto94) // cmd: 5603
- ADD_SCORE (p1, 5000) // cmd: 5703
- // START_EXEC = [5803 3F00 5903 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 5903
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 5A03
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 5B03
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 5C03
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 5D03
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 5E03
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 5F03
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 6003
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 6103
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 6203
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 6303
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 6403
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 6503
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 6603
- DISPLAY_MESSAGE (6147) // cmd: 6703
- // STOP_EXEC = [6803 4000 6903 0000]
- sounddec1 = CREATE_SOUND (3.50, 207.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 6903
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 6A03
- ++savecount105 // cmd: 6B03
- ADD_NEW_BLOCK (202, 125, 2) // cmd: 6C03
- CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793 // cmd: 6D03
- CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 6E03
- lightdec3 = CREATE_LIGHT (204.00, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 6F03
- SET savecount108 = 1 // cmd: 7003
- DELETE_ITEM (auto94) // cmd: 7103
- ADD_SCORE (p1, 100000) // cmd: 7203
- // (0)
- // IF_JUMP = [7403 6200 4F03 0000 0000 5803]
- RETURN // cmd: 7503
- THREAD_TRIGGER trigger23 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto95, function23:) // cmd: 7603
- function23: // cmd: 7703
- DISABLE_THREAD_TRIGGER (trigger23) // cmd: 7803
- sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 7903
- savecount105 < 7 // cmd: 7A03
- savecount109 = 0 // cmd: 7B03
- // IF_JUMP = [7C03 6200 7B03 0100 0000 A203]
- WARP_FROM_CAR_TO_POINT (p1, 203.50, 125.50, 2.00, 0) // cmd: 7D03
- ++savecount105 // cmd: 7E03
- ADD_NEW_BLOCK (203, 125, 2) // cmd: 7F03
- CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794 // cmd: 8003
- CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 8103
- lightdec4 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 8203
- SET savecount109 = 1 // cmd: 8303
- DELETE_ITEM (auto95) // cmd: 8403
- ADD_SCORE (p1, 5000) // cmd: 8503
- // START_EXEC = [8603 3F00 8703 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 8703
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 8803
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 8903
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 8A03
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 8B03
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 8C03
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 8D03
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 8E03
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 8F03
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 9003
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 9103
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 9203
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 9303
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 9403
- DISPLAY_MESSAGE (6147) // cmd: 9503
- // STOP_EXEC = [9603 4000 9703 0000]
- sounddec1 = CREATE_SOUND (139.50, 254.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 9703
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 9803
- ++savecount105 // cmd: 9903
- ADD_NEW_BLOCK (203, 125, 2) // cmd: 9A03
- CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794 // cmd: 9B03
- CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 9C03
- lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 9D03
- SET savecount109 = 1 // cmd: 9E03
- DELETE_ITEM (auto95) // cmd: 9F03
- ADD_SCORE (p1, 100000) // cmd: A003
- // (0)
- // IF_JUMP = [A203 6200 7D03 0000 0000 8603]
- RETURN // cmd: A303
- THREAD_TRIGGER trigger24 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto96, function24:) // cmd: A403
- function24: // cmd: A503
- DISABLE_THREAD_TRIGGER (trigger24) // cmd: A603
- sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: A703
- savecount105 < 7 // cmd: A803
- savecount110 = 0 // cmd: A903
- // IF_JUMP = [AA03 6200 A903 0100 0000 D003]
- WARP_FROM_CAR_TO_POINT (p1, 204.50, 125.50, 2.00, 0) // cmd: AB03
- ++savecount105 // cmd: AC03
- ADD_NEW_BLOCK (204, 125, 2) // cmd: AD03
- CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795 // cmd: AE03
- CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: AF03
- lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: B003
- SET savecount110 = 1 // cmd: B103
- DELETE_ITEM (auto96) // cmd: B203
- ADD_SCORE (p1, 5000) // cmd: B303
- // START_EXEC = [B403 3F00 B503 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: B503
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: B603
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: B703
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: B803
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: B903
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: BA03
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: BB03
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: BC03
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: BD03
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: BE03
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: BF03
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: C003
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: C103
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: C203
- DISPLAY_MESSAGE (6147) // cmd: C303
- // STOP_EXEC = [C403 4000 C503 0000]
- sounddec1 = CREATE_SOUND (184.50, 202.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: C503
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: C603
- ++savecount105 // cmd: C703
- ADD_NEW_BLOCK (204, 125, 2) // cmd: C803
- CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795 // cmd: C903
- CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: CA03
- lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: CB03
- SET savecount110 = 1 // cmd: CC03
- DELETE_ITEM (auto96) // cmd: CD03
- ADD_SCORE (p1, 100000) // cmd: CE03
- // (0)
- // IF_JUMP = [D003 6200 AB03 0000 0000 B403]
- RETURN // cmd: D103
- THREAD_TRIGGER trigger25 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto97, function25:) // cmd: D203
- function25: // cmd: D303
- DISABLE_THREAD_TRIGGER (trigger25) // cmd: D403
- sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: D503
- savecount105 < 7 // cmd: D603
- savecount111 = 0 // cmd: D703
- // IF_JUMP = [D803 6200 D703 0100 0000 FE03]
- WARP_FROM_CAR_TO_POINT (p1, 205.50, 125.50, 2.00, 0) // cmd: D903
- ++savecount105 // cmd: DA03
- ADD_NEW_BLOCK (205, 125, 2) // cmd: DB03
- CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796 // cmd: DC03
- CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: DD03
- lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: DE03
- SET savecount111 = 1 // cmd: DF03
- DELETE_ITEM (auto97) // cmd: E003
- ADD_SCORE (p1, 5000) // cmd: E103
- // START_EXEC = [E203 3F00 E303 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: E303
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: E403
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: E503
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: E603
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: E703
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: E803
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: E903
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: EA03
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: EB03
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: EC03
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: ED03
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: EE03
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: EF03
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: F003
- DISPLAY_MESSAGE (6147) // cmd: F103
- // STOP_EXEC = [F203 4000 F303 0000]
- sounddec1 = CREATE_SOUND (93.50, 53.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: F303
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: F403
- ++savecount105 // cmd: F503
- ADD_NEW_BLOCK (205, 125, 2) // cmd: F603
- CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796 // cmd: F703
- CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: F803
- lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: F903
- SET savecount111 = 1 // cmd: FA03
- DELETE_ITEM (auto97) // cmd: FB03
- ADD_SCORE (p1, 100000) // cmd: FC03
- // (0)
- // IF_JUMP = [FE03 6200 D903 0000 0000 E203]
- RETURN // cmd: FF03
- THREAD_TRIGGER trigger26 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto98, function26:) // cmd: 0004
- function26: // cmd: 0104
- sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 0204
- DISABLE_THREAD_TRIGGER (trigger26) // cmd: 0304
- savecount105 < 7 // cmd: 0404
- savecount112 = 0 // cmd: 0504
- // IF_JUMP = [0604 6200 0504 0100 0000 2C04]
- WARP_FROM_CAR_TO_POINT (p1, 206.50, 125.50, 2.00, 0) // cmd: 0704
- ++savecount105 // cmd: 0804
- ADD_NEW_BLOCK (206, 125, 2) // cmd: 0904
- CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797 // cmd: 0A04
- CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 0B04
- lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 0C04
- SET savecount112 = 1 // cmd: 0D04
- DELETE_ITEM (auto98) // cmd: 0E04
- ADD_SCORE (p1, 5000) // cmd: 0F04
- // START_EXEC = [1004 3F00 1104 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 1104
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 1204
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 1304
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 1404
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 1504
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 1604
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 1704
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 1804
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 1904
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 1A04
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 1B04
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 1C04
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 1D04
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 1E04
- DISPLAY_MESSAGE (6147) // cmd: 1F04
- // STOP_EXEC = [2004 4000 2104 0000]
- sounddec1 = CREATE_SOUND (127.50, 47.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 2104
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 2204
- ++savecount105 // cmd: 2304
- ADD_NEW_BLOCK (206, 125, 2) // cmd: 2404
- CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797 // cmd: 2504
- CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 2604
- lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 2704
- SET savecount112 = 1 // cmd: 2804
- DELETE_ITEM (auto98) // cmd: 2904
- ADD_SCORE (p1, 100000) // cmd: 2A04
- // (0)
- // IF_JUMP = [2C04 6200 0704 0000 0000 1004]
- RETURN // cmd: 2D04
- THREAD_TRIGGER trigger27 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto99, function27:) // cmd: 2E04
- function27: // cmd: 2F04
- DISABLE_THREAD_TRIGGER (trigger27) // cmd: 3004
- sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 3104
- savecount105 < 7 // cmd: 3204
- savecount113 = 0 // cmd: 3304
- // IF_JUMP = [3404 6200 3304 0100 0000 5A04]
- WARP_FROM_CAR_TO_POINT (p1, 207.50, 125.50, 2.00, 0) // cmd: 3504
- ++savecount105 // cmd: 3604
- ADD_NEW_BLOCK (207, 125, 2) // cmd: 3704
- CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798 // cmd: 3804
- CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 3904
- lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 3A04
- SET savecount113 = 1 // cmd: 3B04
- DELETE_ITEM (auto99) // cmd: 3C04
- ADD_SCORE (p1, 5000) // cmd: 3D04
- // START_EXEC = [3E04 3F00 3F04 0000]
- autodec4 = CREATE_CAR (200.50, 126.50, 2.00) 1 0 FIRETRUK END // cmd: 3F04
- autodec5 = CREATE_CAR (201.50, 126.50, 2.00) 1 1 ZCX5 END // cmd: 4004
- autodec6 = CREATE_CAR (202.50, 126.50, 2.00) 1 359 TANK END // cmd: 4104
- autodec7 = CREATE_CAR (203.50, 126.50, 2.00) 1 3 ZCX5 END // cmd: 4204
- autodec8 = CREATE_CAR (204.50, 126.50, 2.00) 1 5 GUNJEEP END // cmd: 4304
- autodec9 = CREATE_CAR (205.50, 126.50, 2.00) 1 355 ZCX5 END // cmd: 4404
- autodec10 = CREATE_CAR (206.50, 126.50, 2.00) 1 0 EDSELFBI END // cmd: 4504
- autodec11 = CREATE_CAR (207.50, 126.50, 2.00) 1 2 ZCX5 END // cmd: 4604
- GIVE_WEAPON (autodec4, CAR_FLAMETHROWER) // cmd: 4704
- GIVE_WEAPON (autodec5, CAR_MACHINE_GUN) // cmd: 4804
- GIVE_WEAPON (autodec7, CAR_OIL) // cmd: 4904
- GIVE_WEAPON (autodec9, CAR_MINE) // cmd: 4A04
- GIVE_WEAPON (autodec10, CAR_MACHINE_GUN) // cmd: 4B04
- GIVE_WEAPON (autodec11, CAR_MINE) // cmd: 4C04
- DISPLAY_MESSAGE (6147) // cmd: 4D04
- // STOP_EXEC = [4E04 4000 4F04 0000]
- sounddec1 = CREATE_SOUND (216.50, 117.50, 6.00) YEEHA_BOMB PLAY_INSTANT END // cmd: 4F04
- WARP_FROM_CAR_TO_POINT (p1, 204.00, 125.50, 2.00, 0) // cmd: 5004
- ++savecount105 // cmd: 5104
- ADD_NEW_BLOCK (207, 125, 2) // cmd: 5204
- CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798 // cmd: 5304
- CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 5404
- lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 5504
- SET savecount113 = 1 // cmd: 5604
- DELETE_ITEM (auto99) // cmd: 5704
- ADD_SCORE (p1, 100000) // cmd: 5804
- // (0)
- // IF_JUMP = [5A04 6200 3504 0000 0000 3E04]
- RETURN // cmd: 5B04
- LEVELSTART // cmd: 5C04
- // START_EXEC = [5D04 3F00 5E04 0000]
- sounddec29 = CREATE_SOUND (113.50, 123.50, 2.00) CHURCH_SINGING PLAY_FOREVER END // cmd: 5E04
- chrdec1 = CREATE_CHAR (108.50, 126.50) 5 90 DUMMY END // cmd: 5F04
- GIVE_WEAPON (chrdec1, SHOTGUN) // cmd: 6004
- SET_CHAR_THREAT_REACTION (chrdec1, NO_REACTION) // cmd: 6104
- SET_CHAR_SHOOTING_SKILL (chrdec1, CRACK_SHOT) // cmd: 6204
- chrdec2 = CREATE_CHAR (117.50, 125.50) 7 270 DUMMY END // cmd: 6304
- GIVE_WEAPON (chrdec2, PISTOL) // cmd: 6404
- SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION) // cmd: 6504
- chrdec3 = CREATE_CHAR (106.50, 126.50) 8 180 DUMMY END // cmd: 6604
- GIVE_WEAPON (chrdec3, MACHINE_GUN) // cmd: 6704
- SET_CHAR_THREAT_REACTION (chrdec2, NO_REACTION) // cmd: 6804
- SET_CHAR_SHOOTING_SKILL (chrdec2, CRACK_SHOT) // cmd: 6904
- SET_CHAR_OBJECTIVE (chrdec1, KILL_CHAR_ON_FOOT, chrdec2) // cmd: 6A04
- SET_CHAR_OBJECTIVE (chrdec2, KILL_CHAR_ON_FOOT, chrdec3) // cmd: 6B04
- SET_CHAR_OBJECTIVE (chrdec3, KILL_CHAR_ANY_MEANS, chrdec1) // cmd: 6C04
- SET_FAVOURITE_MODEL (chrdec3, VTYPE) // cmd: 6D04
- SET_CAR_NO_COLLIDE (auto91) // cmd: 6E04
- SET_DIR_OF_TV_VANS (113.00, 123.00) // cmd: 6F04
- SET_AMBIENT_LEVEL (0.30, 0) // cmd: 7004
- SET_SHADING_LEVEL (20) // cmd: 7104
- SET_DEATHARREST_STATE (p1, ON) // cmd: 7204
- savecount106 = 1 // cmd: 7304
- DISABLE_THREAD_TRIGGER (trigger20) // cmd: 7404
- DELETE_ITEM (auto92) // cmd: 7504
- CHANGE_BLOCK SIDE (200, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 791 // cmd: 7604
- CHANGE_BLOCK SIDE (200, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 7704
- lightdec1 = CREATE_LIGHT (200.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 7804
- SET_CAR_NUMBER_GRAPHIC (auto92, 1) // cmd: 7904
- // (0)
- // IF_JUMP = [7B04 6200 7404 0000 0000 7904]
- savecount107 = 1 // cmd: 7C04
- DISABLE_THREAD_TRIGGER (trigger21) // cmd: 7D04
- DELETE_ITEM (auto93) // cmd: 7E04
- CHANGE_BLOCK SIDE (201, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 792 // cmd: 7F04
- CHANGE_BLOCK SIDE (201, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 8004
- lightdec2 = CREATE_LIGHT (201.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 8104
- SET_CAR_NUMBER_GRAPHIC (auto93, 2) // cmd: 8204
- // (0)
- // IF_JUMP = [8404 6200 7D04 0000 0000 8204]
- savecount108 = 1 // cmd: 8504
- DISABLE_THREAD_TRIGGER (trigger22) // cmd: 8604
- DELETE_ITEM (auto94) // cmd: 8704
- CHANGE_BLOCK SIDE (202, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 793 // cmd: 8804
- CHANGE_BLOCK SIDE (202, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 8904
- lightdec3 = CREATE_LIGHT (202.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 8A04
- SET_CAR_NUMBER_GRAPHIC (auto94, 3) // cmd: 8B04
- // (0)
- // IF_JUMP = [8D04 6200 8604 0000 0000 8B04]
- savecount109 = 1 // cmd: 8E04
- DISABLE_THREAD_TRIGGER (trigger23) // cmd: 8F04
- DELETE_ITEM (auto95) // cmd: 9004
- CHANGE_BLOCK SIDE (203, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 794 // cmd: 9104
- CHANGE_BLOCK SIDE (203, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 9204
- lightdec4 = CREATE_LIGHT (203.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 9304
- SET_CAR_NUMBER_GRAPHIC (auto95, 4) // cmd: 9404
- // (0)
- // IF_JUMP = [9604 6200 8F04 0000 0000 9404]
- savecount110 = 1 // cmd: 9704
- DISABLE_THREAD_TRIGGER (trigger24) // cmd: 9804
- DELETE_ITEM (auto96) // cmd: 9904
- CHANGE_BLOCK SIDE (204, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 795 // cmd: 9A04
- CHANGE_BLOCK SIDE (204, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: 9B04
- lightdec5 = CREATE_LIGHT (204.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: 9C04
- SET_CAR_NUMBER_GRAPHIC (auto96, 5) // cmd: 9D04
- // (0)
- // IF_JUMP = [9F04 6200 9804 0000 0000 9D04]
- savecount111 = 1 // cmd: A004
- DISABLE_THREAD_TRIGGER (trigger25) // cmd: A104
- DELETE_ITEM (auto97) // cmd: A204
- CHANGE_BLOCK SIDE (205, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 796 // cmd: A304
- CHANGE_BLOCK SIDE (205, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: A404
- lightdec6 = CREATE_LIGHT (205.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: A504
- SET_CAR_NUMBER_GRAPHIC (auto97, 6) // cmd: A604
- // (0)
- // IF_JUMP = [A804 6200 A104 0000 0000 A604]
- savecount112 = 1 // cmd: A904
- DISABLE_THREAD_TRIGGER (trigger26) // cmd: AA04
- DELETE_ITEM (auto98) // cmd: AB04
- CHANGE_BLOCK SIDE (206, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 797 // cmd: AC04
- CHANGE_BLOCK SIDE (206, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: AD04
- lightdec7 = CREATE_LIGHT (206.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: AE04
- SET_CAR_NUMBER_GRAPHIC (auto98, 7) // cmd: AF04
- // (0)
- // IF_JUMP = [B104 6200 AA04 0000 0000 AF04]
- savecount113 = 1 // cmd: B204
- DISABLE_THREAD_TRIGGER (trigger27) // cmd: B304
- DELETE_ITEM (auto99) // cmd: B404
- CHANGE_BLOCK SIDE (207, 125, 2) BOTTOM NOT_WALL NOT_BULLET NOT_FLAT NOT_FLIP 0 798 // cmd: B504
- CHANGE_BLOCK SIDE (207, 125, 2) TOP NOT_WALL NOT_BULLET FLAT NOT_FLIP 0 0 // cmd: B604
- lightdec8 = CREATE_LIGHT (207.50, 125.50, 2.00) 2.00 255 (255, 255, 255) 0 0 0 // cmd: B704
- SET_CAR_NUMBER_GRAPHIC (auto99, 8) // cmd: B804
- // (0)
- // IF_JUMP = [BA04 6200 B304 0000 0000 B804]
- // STOP_EXEC = [BB04 4000 BC04 0000]
- savecount1 = 0 // cmd: BC04
- DISPLAY_BRIEF (6146) // cmd: BD04
- SET savecount1 = 1 // cmd: BE04
- // (0)
- // IF_JUMP = [C004 6200 BD04 0000 0000 C104]
- GIVE_CAR_ALARM (auto29) // cmd: C104
- GIVE_CAR_ALARM (auto35) // cmd: C204
- GIVE_CAR_ALARM (auto41) // cmd: C304
- GIVE_CAR_ALARM (auto52) // cmd: C404
- GIVE_CAR_ALARM (auto65) // cmd: C504
- GIVE_CAR_ALARM (auto70) // cmd: C604
- GIVE_CAR_ALARM (auto74) // cmd: C704
- GIVE_CAR_ALARM (auto46) // cmd: C804
- savecount102 = 0 // cmd: C904
- OBJ_DATA obj50 = (195.50, 4.50) 0 BONUS_TOKEN // cmd: CA04
- OBJ_DATA obj51 = (246.50, 2.50) 0 BONUS_TOKEN // cmd: CB04
- OBJ_DATA obj52 = (220.50, 29.50) 0 BONUS_TOKEN // cmd: CC04
- OBJ_DATA obj53 = (253.50, 49.50, 4.00) 0 BONUS_TOKEN // cmd: CD04
- OBJ_DATA obj54 = (78.50, 1.50, 6.00) 0 BONUS_TOKEN // cmd: CE04
- OBJ_DATA obj55 = (32.50, 6.50) 0 BONUS_TOKEN // cmd: CF04
- OBJ_DATA obj56 = (40.50, 4.50) 0 BONUS_TOKEN // cmd: D004
- OBJ_DATA obj57 = (82.50, 18.50) 0 BONUS_TOKEN // cmd: D104
- OBJ_DATA obj58 = (65.50, 79.50) 0 BONUS_TOKEN // cmd: D204
- OBJ_DATA obj59 = (14.50, 76.50) 0 BONUS_TOKEN // cmd: D304
- OBJ_DATA obj60 = (81.50, 55.50) 0 BONUS_TOKEN // cmd: D404
- OBJ_DATA obj61 = (101.50, 51.50) 0 BONUS_TOKEN // cmd: D504
- OBJ_DATA obj62 = (138.50, 54.50) 0 BONUS_TOKEN // cmd: D604
- OBJ_DATA obj63 = (215.50, 78.50, 4.00) 0 BONUS_TOKEN // cmd: D704
- OBJ_DATA obj64 = (141.50, 81.50) 0 BONUS_TOKEN // cmd: D804
- OBJ_DATA obj65 = (154.50, 82.50) 0 BONUS_TOKEN // cmd: D904
- OBJ_DATA obj66 = (245.50, 122.50, 3.00) 0 BONUS_TOKEN // cmd: DA04
- OBJ_DATA obj67 = (68.50, 204.50) 0 BONUS_TOKEN // cmd: DB04
- OBJ_DATA obj68 = (52.50, 202.50) 0 BONUS_TOKEN // cmd: DC04
- OBJ_DATA obj69 = (47.50, 205.50) 0 BONUS_TOKEN // cmd: DD04
- OBJ_DATA obj70 = (73.50, 221.50) 0 BONUS_TOKEN // cmd: DE04
- OBJ_DATA obj71 = (105.50, 202.50) 0 BONUS_TOKEN // cmd: DF04
- OBJ_DATA obj72 = (75.50, 163.50) 0 BONUS_TOKEN // cmd: E004
- OBJ_DATA obj73 = (65.50, 124.50) 0 BONUS_TOKEN // cmd: E104
- OBJ_DATA obj74 = (147.50, 178.50) 0 BONUS_TOKEN // cmd: E204
- OBJ_DATA obj75 = (176.50, 183.50) 0 BONUS_TOKEN // cmd: E304
- OBJ_DATA obj76 = (199.50, 173.50) 0 BONUS_TOKEN // cmd: E404
- OBJ_DATA obj77 = (117.50, 120.50) 0 BONUS_TOKEN // cmd: E504
- OBJ_DATA obj78 = (127.50, 92.50) 0 BONUS_TOKEN // cmd: E604
- OBJ_DATA obj79 = (102.50, 68.50, 1.00) 0 BONUS_TOKEN // cmd: E704
- OBJ_DATA obj80 = (62.50, 100.50) 0 BONUS_TOKEN // cmd: E804
- OBJ_DATA obj81 = (162.50, 136.50) 0 BONUS_TOKEN // cmd: E904
- OBJ_DATA obj82 = (208.50, 106.50) 0 BONUS_TOKEN // cmd: EA04
- OBJ_DATA obj83 = (127.50, 211.50) 0 BONUS_TOKEN // cmd: EB04
- OBJ_DATA obj84 = (148.50, 224.50) 0 BONUS_TOKEN // cmd: EC04
- OBJ_DATA obj85 = (190.50, 251.50) 0 BONUS_TOKEN // cmd: ED04
- OBJ_DATA obj86 = (236.50, 195.50) 0 BONUS_TOKEN // cmd: EE04
- OBJ_DATA obj87 = (241.50, 235.50) 0 BONUS_TOKEN // cmd: EF04
- OBJ_DATA obj88 = (136.50, 147.50) 0 BONUS_TOKEN // cmd: F004
- OBJ_DATA obj89 = (36.50, 97.50) 0 BONUS_TOKEN // cmd: F104
- OBJ_DATA obj90 = (39.50, 111.50) 0 BONUS_TOKEN // cmd: F204
- OBJ_DATA obj91 = (32.50, 106.50) 0 BONUS_TOKEN // cmd: F304
- OBJ_DATA obj92 = (196.50, 234.50) 0 BONUS_TOKEN // cmd: F404
- OBJ_DATA obj93 = (95.50, 145.50) 0 BONUS_TOKEN // cmd: F504
- OBJ_DATA obj94 = (168.50, 54.50) 0 BONUS_TOKEN // cmd: F604
- OBJ_DATA obj95 = (2.50, 190.50) 0 BONUS_TOKEN // cmd: F704
- OBJ_DATA obj96 = (159.50, 4.50) 0 BONUS_TOKEN // cmd: F804
- OBJ_DATA obj97 = (11.50, 32.50) 0 BONUS_TOKEN // cmd: F904
- OBJ_DATA obj98 = (116.50, 237.50) 0 BONUS_TOKEN // cmd: FA04
- OBJ_DATA obj99 = (241.50, 108.50) 0 BONUS_TOKEN // cmd: FB04
- OBJ_DATA obj100 = (180.50, 226.50, 4.00) 0 COLLECT_03 // cmd: FC04
- OBJ_DATA obj101 = (96.50, 163.50, 6.00) 0 COLLECT_28 // cmd: FD04
- OBJ_DATA obj102 = (96.50, 164.50, 6.00) 0 COLLECT_29 // cmd: FE04
- OBJ_DATA obj103 = (243.50, 237.50, 5.00) 0 COLLECT_03 // cmd: FF04
- OBJ_DATA obj104 = (162.00, 38.00, 4.00) 0 COLLECT_16 // cmd: 0005
- OBJ_DATA obj105 = (17.00, 149.00, 3.00) 0 COLLECT_17 // cmd: 0105
- OBJ_DATA obj106 = (76.00, 205.00, 3.00) 0 COLLECT_18 // cmd: 0205
- OBJ_DATA obj107 = (173.00, 123.00, 6.00) 0 COLLECT_34 // cmd: 0305
- OBJ_DATA obj108 = (166.50, 124.50, 3.00) 0 COLLECT_28 // cmd: 0405
- OBJ_DATA obj109 = (54.50, 66.00, 5.00) 0 COLLECT_28 // cmd: 0505
- OBJ_DATA obj110 = (32.50, 69.50, 2.00) 0 COLLECT_35 // cmd: 0605
- OBJ_DATA obj111 = (63.00, 82.50, 3.00) 0 COLLECT_36 // cmd: 0705
- OBJ_DATA obj112 = (69.80, 37.50, 4.00) 0 COLLECT_18 // cmd: 0805
- OBJ_DATA obj113 = (241.50, 236.50, 5.00) 0 COLLECT_35 // cmd: 0905
- OBJ_DATA obj114 = (242.50, 236.50, 5.00) 0 COLLECT_36 // cmd: 0A05
- OBJ_DATA obj115 = (243.50, 236.50, 5.00) 0 COLLECT_34 // cmd: 0B05
- OBJ_DATA obj116 = (241.50, 237.50, 5.00) 0 COLLECT_29 // cmd: 0C05
- OBJ_DATA obj117 = (242.50, 237.50, 5.00) 0 COLLECT_03 // cmd: 0D05
- OBJ_DATA obj118 = (243.50, 237.50, 5.00) 0 COLLECT_03 // cmd: 0E05
- OBJ_DATA obj119 = (215.50, 121.50, 2.00) 0 COLLECT_36 // cmd: 0F05
- OBJ_DATA obj120 = (158.50, 186.50, 6.00) 0 COLLECT_28 // cmd: 1005
- OBJ_DATA obj121 = (147.50, 130.50, 6.00) 0 COLLECT_29 // cmd: 1105
- OBJ_DATA obj122 = (147.50, 132.50, 6.00) 0 COLLECT_03 // cmd: 1205
- OBJ_DATA obj123 = (147.50, 134.50, 6.00) 0 COLLECT_32 // cmd: 1305
- OBJ_DATA obj124 = (119.50, 150.50, 4.00) 0 COLLECT_16 // cmd: 1405
- OBJ_DATA obj125 = (110.50, 123.50) 0 COLLECT_29 // cmd: 1505
- OBJ_DATA obj126 = (131.50, 62.50, 4.00) 0 COLLECT_03 // cmd: 1605
- OBJ_DATA obj127 = (55.50, 174.50, 2.00) 0 COLLECT_04 // cmd: 1705
- OBJ_DATA obj128 = (112.50, 236.50, 6.00) 0 COLLECT_04 // cmd: 1805
- OBJ_DATA obj129 = (112.50, 237.50, 6.00) 0 COLLECT_02 // cmd: 1905
- OBJ_DATA obj130 = (127.50, 216.50, 2.00) 0 COLLECT_05 // cmd: 1A05
- OBJ_DATA obj131 = (166.50, 219.50, 2.00) 0 COLLECT_31 // cmd: 1B05
- OBJ_DATA obj132 = (178.50, 209.50, 4.00) 0 COLLECT_34 // cmd: 1C05
- OBJ_DATA obj133 = (178.50, 220.50, 4.00) 0 COLLECT_36 // cmd: 1D05
- OBJ_DATA obj134 = (189.50, 183.50, 5.00) 0 COLLECT_35 // cmd: 1E05
- OBJ_DATA obj135 = (131.50, 83.50, 3.00) 0 COLLECT_39 // cmd: 1F05
- OBJ_DATA obj136 = (179.50, 37.50, 3.00) 0 COLLECT_39 // cmd: 2005
- OBJ_DATA obj137 = (149.50, 59.50, 4.00) 0 COLLECT_29 // cmd: 2105
- OBJ_DATA obj138 = (43.50, 120.50, 5.00) 0 COLLECT_02 // cmd: 2205
- OBJ_DATA obj139 = (50.50, 119.50, 5.00) 0 COLLECT_04 // cmd: 2305
- OBJ_DATA obj140 = (36.50, 171.50, 2.00) 0 COLLECT_08 // cmd: 2405
- OBJ_DATA obj141 = (87.50, 208.50, 2.00) 0 COLLECT_09 // cmd: 2505
- OBJ_DATA obj142 = (75.50, 224.50, 2.00) 0 COLLECT_31 // cmd: 2605
- OBJ_DATA obj143 = (28.50, 197.50, 2.00) 0 COLLECT_05 // cmd: 2705
- OBJ_DATA obj144 = (77.50, 146.50, 2.00) 0 COLLECT_02 // cmd: 2805
- OBJ_DATA obj145 = (90.50, 136.50, 2.00) 0 COLLECT_33 // cmd: 2905
- OBJ_DATA obj146 = (90.50, 143.50, 2.00) 0 COLLECT_31 // cmd: 2A05
- OBJ_DATA obj147 = (123.50, 143.50, 2.00) 0 COLLECT_09 // cmd: 2B05
- OBJ_DATA obj148 = (118.50, 143.50, 2.00) 0 COLLECT_05 // cmd: 2C05
- OBJ_DATA obj149 = (128.50, 161.50, 2.00) 0 COLLECT_30 // cmd: 2D05
- OBJ_DATA obj150 = (131.50, 160.50, 2.00) 0 COLLECT_31 // cmd: 2E05
- OBJ_DATA obj151 = (136.50, 189.50, 2.00) 0 COLLECT_09 // cmd: 2F05
- OBJ_DATA obj152 = (193.50, 176.50, 2.00) 0 COLLECT_06 // cmd: 3005
- OBJ_DATA obj153 = (192.50, 145.50, 2.00) 0 COLLECT_35 // cmd: 3105
- OBJ_DATA obj154 = (80.50, 122.50, 2.00) 0 COLLECT_34 // cmd: 3205
- OBJ_DATA obj155 = (172.50, 119.50, 2.00) 0 COLLECT_32 // cmd: 3305
- OBJ_DATA obj156 = (122.50, 73.50, 2.00) 0 COLLECT_02 // cmd: 3405
- OBJ_DATA obj157 = (98.50, 55.50, 2.00) 0 COLLECT_18 // cmd: 3505
- OBJ_DATA obj158 = (44.50, 46.50, 2.00) 0 COLLECT_39 // cmd: 3605
- OBJ_DATA obj159 = (46.50, 40.50, 2.00) 0 COLLECT_06 // cmd: 3705
- OBJ_DATA obj160 = (8.50, 36.50, 3.00) 0 COLLECT_06 // cmd: 3805
- OBJ_DATA obj161 = (79.50, 28.50) 0 COLLECT_32 // cmd: 3905
- OBJ_DATA obj162 = (79.50, 29.50) 0 COLLECT_39 // cmd: 3A05
- OBJ_DATA obj163 = (18.50, 11.50, 5.00) 0 COLLECT_16 // cmd: 3B05
- OBJ_DATA obj164 = (210.50, 230.50, 2.00) 0 COLLECT_39 // cmd: 3C05
- OBJ_DATA obj165 = (171.50, 252.50, 2.00) 0 COLLECT_08 // cmd: 3D05
- OBJ_DATA obj166 = (74.50, 235.50, 2.00) 0 COLLECT_34 // cmd: 3E05
- OBJ_DATA obj167 = (114.50, 57.50, 2.00) 0 COLLECT_04 // cmd: 3F05
- OBJ_DATA obj168 = (25.50, 101.50, 2.00) 0 COLLECT_34 // cmd: 4005
- SET savecount102 = 1 // cmd: 4105
- // (0)
- // IF_JUMP = [4305 6200 CA04 0000 0000 4405]
- // (0) = [4405 0000 4505 0000 0000 0000]
- // (0) = [4505 0000 4605 0000 0000 0000]
- // (0) = [4605 0000 4705 0000 0000 0000]
- sounddec2 = CREATE_SOUND (110.00, 14.00, 6.00) WATERFALL PLAY_FOREVER END // cmd: 4705
- sounddec3 = CREATE_SOUND (101.50, 29.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4805
- sounddec4 = CREATE_SOUND (66.50, 36.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4905
- sounddec5 = CREATE_SOUND (68.50, 18.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4A05
- sounddec6 = CREATE_SOUND (29.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4B05
- sounddec7 = CREATE_SOUND (40.50, 35.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4C05
- sounddec8 = CREATE_SOUND (12.50, 19.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4D05
- sounddec9 = CREATE_SOUND (53.50, 2.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4E05
- sounddec10 = CREATE_SOUND (14.50, 63.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 4F05
- sounddec11 = CREATE_SOUND (44.50, 70.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 5005
- sounddec12 = CREATE_SOUND (58.50, 49.50, 6.00) CRICKETS PLAY_FOREVER END // cmd: 5105
- sounddec13 = CREATE_SOUND (211.50, 188.50, 6.00) STRIP_CLUB PLAY_FOREVER END // cmd: 5205
- sounddec14 = CREATE_SOUND (11.50, 41.50, 6.00) COUNTRY_CLUB PLAY_FOREVER END // cmd: 5305
- sounddec16 = CREATE_SOUND (106.50, 18.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 5405
- sounddec17 = CREATE_SOUND (91.50, 5.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 5505
- sounddec18 = CREATE_SOUND (136.50, 6.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 5605
- sounddec19 = CREATE_SOUND (119.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5705
- sounddec20 = CREATE_SOUND (123.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5805
- sounddec21 = CREATE_SOUND (127.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5905
- sounddec22 = CREATE_SOUND (131.50, 6.50, 6.00) INDUSTRIAL_HIGH PLAY_FOREVER END // cmd: 5A05
- sounddec23 = CREATE_SOUND (97.50, 72.50, 6.00) BAR PLAY_FOREVER END // cmd: 5B05
- sounddec24 = CREATE_SOUND (19.50, 93.50, 6.00) BAR_2 PLAY_FOREVER END // cmd: 5C05
- sounddec25 = CREATE_SOUND (87.50, 199.50, 6.00) BAR PLAY_FOREVER END // cmd: 5D05
- sounddec26 = CREATE_SOUND (156.50, 179.50, 6.00) BAR_2 PLAY_FOREVER END // cmd: 5E05
- sounddec30 = CREATE_SOUND (89.50, 251.50, 6.00) MUMBLE PLAY_FOREVER END // cmd: 5F05
- sounddec31 = CREATE_SOUND (7.50, 104.50, 6.00) MUMBLE PLAY_FOREVER END // cmd: 6005
- sounddec32 = CREATE_SOUND (9.50, 98.50, 6.00) BOWLING_ALLEY PLAY_FOREVER END // cmd: 6105
- sounddec33 = CREATE_SOUND (148.50, 80.50, 6.00) JAZZ_CLUB PLAY_FOREVER END // cmd: 6205
- sounddec34 = CREATE_SOUND (158.50, 186.50, 6.00) CLOCK_TOWER PLAY_FOREVER END // cmd: 6305
- sounddec35 = CREATE_SOUND (62.50, 76.50, 6.00) DISGRACELAND PLAY_FOREVER END // cmd: 6405
- sounddec28 = CREATE_SOUND (139.50, 252.50, 6.00) INDUSTRIAL_LOW PLAY_FOREVER END // cmd: 6505
- sounddec36 = CREATE_SOUND (125.50, 149.50, 6.00) FAN_NOISE PLAY_FOREVER END // cmd: 6605
- GENERATOR gen4 = (114.50, 124.50, 2.00) 0 COLLECT_00 1800 1800 // cmd: 6705
- SWITCH_GENERATOR (gen4, ON) // cmd: 6805
- GENERATOR gen5 = (8.50, 121.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6905
- GENERATOR gen6 = (52.50, 213.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6A05
- GENERATOR gen7 = (209.50, 147.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6B05
- GENERATOR gen8 = (139.50, 94.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 6C05
- SWITCH_GENERATOR (gen5, ON) // cmd: 6D05
- SWITCH_GENERATOR (gen6, ON) // cmd: 6E05
- SWITCH_GENERATOR (gen7, ON) // cmd: 6F05
- SWITCH_GENERATOR (gen8, ON) // cmd: 7005
- GENERATOR gen9 = (17.50, 69.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 7105
- GENERATOR gen10 = (16.50, 69.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 7205
- GENERATOR gen11 = (15.50, 69.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 7305
- GENERATOR gen12 = (85.50, 31.50, 4.00) 0 COLLECT_01 1800 1800 // cmd: 7405
- GENERATOR gen13 = (85.50, 30.50, 4.00) 0 COLLECT_31 1800 1800 // cmd: 7505
- GENERATOR gen14 = (85.50, 29.50, 4.00) 0 COLLECT_30 1800 1800 // cmd: 7605
- GENERATOR gen15 = (5.50, 4.50, 2.00) 0 COLLECT_04 1800 1800 // cmd: 7705
- GENERATOR gen16 = (5.50, 3.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 7805
- GENERATOR gen17 = (5.50, 2.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 7905
- SWITCH_GENERATOR (gen9, ON) // cmd: 7A05
- SWITCH_GENERATOR (gen10, ON) // cmd: 7B05
- SWITCH_GENERATOR (gen11, ON) // cmd: 7C05
- SWITCH_GENERATOR (gen12, ON) // cmd: 7D05
- SWITCH_GENERATOR (gen13, ON) // cmd: 7E05
- SWITCH_GENERATOR (gen14, ON) // cmd: 7F05
- SWITCH_GENERATOR (gen15, ON) // cmd: 8005
- SWITCH_GENERATOR (gen16, ON) // cmd: 8105
- SWITCH_GENERATOR (gen17, ON) // cmd: 8205
- GENERATOR gen18 = (202.50, 226.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 8305
- GENERATOR gen19 = (203.50, 226.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 8405
- GENERATOR gen20 = (204.50, 226.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 8505
- GENERATOR gen21 = (219.50, 221.50, 2.00) 0 COLLECT_01 1800 1800 // cmd: 8605
- GENERATOR gen22 = (220.50, 221.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 8705
- GENERATOR gen23 = (221.50, 221.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 8805
- GENERATOR gen24 = (230.50, 203.50, 2.00) 0 COLLECT_02 1800 1800 // cmd: 8905
- GENERATOR gen25 = (231.50, 203.50, 2.00) 0 COLLECT_31 1800 1800 // cmd: 8A05
- GENERATOR gen26 = (232.50, 203.50, 2.00) 0 COLLECT_30 1800 1800 // cmd: 8B05
- SWITCH_GENERATOR (gen18, ON) // cmd: 8C05
- SWITCH_GENERATOR (gen19, ON) // cmd: 8D05
- SWITCH_GENERATOR (gen20, ON) // cmd: 8E05
- SWITCH_GENERATOR (gen21, ON) // cmd: 8F05
- SWITCH_GENERATOR (gen22, ON) // cmd: 9005
- SWITCH_GENERATOR (gen23, ON) // cmd: 9105
- SWITCH_GENERATOR (gen24, ON) // cmd: 9205
- SWITCH_GENERATOR (gen25, ON) // cmd: 9305
- SWITCH_GENERATOR (gen26, ON) // cmd: 9405
- GENERATOR gen27 = (166.50, 13.50, 3.00) 0 COLLECT_01 1800 1800 // cmd: 9505
- GENERATOR gen28 = (166.50, 14.50, 3.00) 0 COLLECT_31 1800 1800 // cmd: 9605
- GENERATOR gen29 = (166.50, 15.50, 3.00) 0 COLLECT_30 1800 1800 // cmd: 9705
- GENERATOR gen30 = (221.50, 34.50, 3.00) 0 COLLECT_01 1800 1800 // cmd: 9805
- GENERATOR gen31 = (222.50, 34.50, 3.00) 0 COLLECT_31 1800 1800 // cmd: 9905
- GENERATOR gen32 = (223.50, 34.50, 3.00) 0 COLLECT_30 1800 1800 // cmd: 9A05
- GENERATOR gen33 = (207.50, 24.50, 4.00) 0 COLLECT_08 1800 1800 // cmd: 9B05
- GENERATOR gen34 = (207.50, 25.50, 4.00) 0 COLLECT_31 1800 1800 // cmd: 9C05
- GENERATOR gen35 = (207.50, 26.50, 4.00) 0 COLLECT_30 1800 1800 // cmd: 9D05
- SWITCH_GENERATOR (gen27, ON) // cmd: 9E05
- SWITCH_GENERATOR (gen28, ON) // cmd: 9F05
- SWITCH_GENERATOR (gen29, ON) // cmd: A005
- SWITCH_GENERATOR (gen30, ON) // cmd: A105
- SWITCH_GENERATOR (gen31, ON) // cmd: A205
- SWITCH_GENERATOR (gen32, ON) // cmd: A305
- SWITCH_GENERATOR (gen33, ON) // cmd: A405
- SWITCH_GENERATOR (gen34, ON) // cmd: A505
- SWITCH_GENERATOR (gen35, ON) // cmd: A605
- SET_GANG_KILL_REACTION (redngang, zaibgang, 1) // cmd: A705
- SET_GANG_KILL_REACTION (sciegang, redngang, 1) // cmd: A805
- SET_GANG_KILL_REACTION (zaibgang, sciegang, 1) // cmd: A905
- CHANGE_GANG_CHAR_RESPECT (poligang, p1, -5) // cmd: AA05
- DISABLE_CRANE (crane8) // cmd: AB05
- savecount100 = 1 // cmd: AC05
- IS_CHAR_OBJECTIVE_PASSED (chrdec1) // cmd: AD05
- savecount103 = 0 // cmd: AE05
- // IF_JUMP = [AF05 6200 AE05 0100 0000 B905]
- MAKE_CHAR_DO_NOTHING (chrdec1) // cmd: B005
- SET_CHAR_SHOOTING_SKILL (chrdec1, CRAP_SHOT) // cmd: B105
- SET_CHAR_THREAT_REACTION (chrdec1, REACT_AS_NORMAL) // cmd: B205
- SET savecount103 = 1 // cmd: B305
- IS_CHAR_OBJECTIVE_PASSED (chrdec3) // cmd: B405
- MAKE_CHAR_DO_NOTHING (chrdec3) // cmd: B505
- // (0)
- // IF_JUMP = [B705 6200 B505 0000 0000 BA05]
- // (0)
- // IF_JUMP = [B905 6200 B005 0000 0000 BA05]
- savecount85 = 7 // cmd: BA05
- savecount97 = 0 // cmd: BB05
- // IF_JUMP = [BC05 6200 BB05 0100 0000 C105]
- DISPLAY_MESSAGE (6185) // cmd: BD05
- DISPLAY_BRIEF (6182) // cmd: BE05
- SET savecount97 = 1 // cmd: BF05
- // (0)
- // IF_JUMP = [C105 6200 BD05 0000 0000 C205]
- savecount83 = 7 // cmd: C205
- savecount98 = 0 // cmd: C305
- // IF_JUMP = [C405 6200 C305 0100 0000 C905]
- DISPLAY_MESSAGE (6184) // cmd: C505
- DISPLAY_BRIEF (6183) // cmd: C605
- SET savecount98 = 1 // cmd: C705
- // (0)
- // IF_JUMP = [C905 6200 C505 0000 0000 CA05]
- savecount84 = 7 // cmd: CA05
- savecount99 = 0 // cmd: CB05
- // IF_JUMP = [CC05 6200 CB05 0100 0000 D105]
- DISPLAY_MESSAGE (6186) // cmd: CD05
- DISPLAY_BRIEF (6181) // cmd: CE05
- SET savecount99 = 1 // cmd: CF05
- // (0)
- // IF_JUMP = [D105 6200 CD05 0000 0000 D205]
- savecount89 = 21 // cmd: D205
- savecount79 = 0 // cmd: D305
- // IF_JUMP = [D405 6200 D305 0100 0000 D805]
- SET savecount89 = 22 // cmd: D505
- LAUNCH_MISSION (ste_end.mis) // cmd: D605
- // (0)
- // IF_JUMP = [D805 6200 D505 0000 0000 D905]
- CHECK_SCORE_GREATER (p1, 2999999) // cmd: D905
- savecount79 = 0 // cmd: DA05
- // IF_JUMP = [DB05 6200 DA05 0100 0000 E205]
- count1 = 0 // cmd: DC05
- // IF_JUMP = [DD05 6200 DC05 0100 0000 E205]
- LEVEL_END_POINT_ARROW_AT (arrow4, 116.00, 123.00, 2.00) // cmd: DE05
- SET count1 = 1 // cmd: DF05
- DISPLAY_BRIEF_NOW (2910) // cmd: E005
- // (0)
- // IF_JUMP = [E205 6200 DE05 0000 0000 E305]
- count1 = 1 // cmd: E305
- savecount79 = 1 // cmd: E405
- // IF_JUMP = [E505 6200 E405 0100 0000 EB05]
- CHECK_SCORE_GREATER (p1, 2999999) // cmd: E605
- // IF_JUMP = [E705 6200 E605 0100 0000 EB05]
- REMOVE_ARROW (arrow4) // cmd: E805
- SET count1 = 0 // cmd: E905
- // (0)
- // IF_JUMP = [EB05 6200 E805 0000 0000 EC05]
- count1 = 1 // cmd: EC05
- savecount79 = 0 // cmd: ED05
- // IF_JUMP = [EE05 6200 ED05 0100 0000 F605]
- CHECK_SCORE_GREATER (p1, 2999999) // cmd: EF05
- // NOT = [F005 4700 F605 0000]
- // IF_JUMP = [F105 6200 EF05 0100 0000 F605]
- REMOVE_ARROW (arrow4) // cmd: F205
- SET count1 = 0 // cmd: F305
- DISPLAY_BRIEF_NOW (2911) // cmd: F405
- // (0)
- // IF_JUMP = [F605 6200 F205 0000 0000 F705]
- count1 = 1 // cmd: F705
- savecount79 = 0 // cmd: F805
- // IF_JUMP = [F905 6200 F805 0100 0000 FE05]
- LOCATE_CHARACTER_ANY_MEANS (p1, 116.00, 123.00, 2.00, 1.00, 1.00) // cmd: FA05
- // IF_JUMP = [FB05 6200 FA05 0100 0000 FE05]
- FINISH_LEVEL (BONUS_1) // cmd: FC05
- // (0)
- // IF_JUMP = [FE05 6200 FC05 0000 0000 0206]
- // IF_JUMP = [FF05 6200 AD05 0000 0000 0306]
- // (0)
- // (0)
- // GOTO = [0206 4D00 AC05 0000 FF05 0000]
- LEVELEND // cmd: 0306
- THREAD_TRIGGER trigger28 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto100, function28:) // cmd: 0406
- function28: // cmd: 0506
- START_BASIC_KF_TEMPLATE (trigger28, 6106, auto100, p1, TANK_GUN) // cmd: 0606
- bonus8 = START_BONUS_CHECK (NO_ZONE, 3600, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, TANK, NO_OCCUPATION) // cmd: 0706
- DO_BASIC_KF_TEMPLATE (bonus8, timer2, 120, onscreen1, savecountdec2, 20, 6106, p1, LIVES, 1) // cmd: 0806
- RETURN // cmd: 0906
- THREAD_TRIGGER trigger29 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto101, function29:) // cmd: 0A06
- function29: // cmd: 0B06
- START_BASIC_KF_TEMPLATE (trigger29, 6107, auto101, p1, TANK_GUN) // cmd: 0C06
- bonus9 = START_BONUS_CHECK (NO_ZONE, 3600, 20, 0, CAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, TANK, NONE) // cmd: 0D06
- DO_BASIC_KF_TEMPLATE (bonus9, timer2, 120, onscreen1, savecountdec2, 20, 6107, p1, LIVES, 1) // cmd: 0E06
- RETURN // cmd: 0F06
- THREAD_TRIGGER trigger30 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto102, function30:) // cmd: 1006
- function30: // cmd: 1106
- START_BASIC_KF_TEMPLATE (trigger30, 6108, auto102, p1, CAR_MACHINE_GUN) // cmd: 1206
- bonus10 = START_BONUS_CHECK (NO_ZONE, 3600, 100, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, ZCX5, NO_OCCUPATION) // cmd: 1306
- DO_BASIC_KF_TEMPLATE (bonus10, timer2, 120, onscreen1, savecountdec2, 100, 6108, p1, LIVES, 1) // cmd: 1406
- RETURN // cmd: 1506
- THREAD_TRIGGER trigger31 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto103, function31:) // cmd: 1606
- function31: // cmd: 1706
- START_BASIC_KF_TEMPLATE (trigger31, 6109, auto103, p1, CAR_MACHINE_GUN) // cmd: 1806
- bonus11 = START_BONUS_CHECK (NO_ZONE, 2700, 75, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, ZCX5, NO_OCCUPATION) // cmd: 1906
- DO_BASIC_KF_TEMPLATE (bonus11, timer2, 90, onscreen1, savecountdec2, 75, 6109, p1, LIVES, 1) // cmd: 1A06
- RETURN // cmd: 1B06
- THREAD_TRIGGER trigger32 = THREAD_WAIT_FOR_CHAR_IN_CAR (p1, auto104, function32:) // cmd: 1C06
- function32: // cmd: 1D06
- START_BASIC_KF_TEMPLATE (trigger32, 6110, auto104, p1, CAR_MINE) // cmd: 1E06
- bonus12 = START_BONUS_CHECK (NO_ZONE, 3600, 20, 0, CAR, NOT_EXCLUSIVE, BY_CAR_MINE, ZCX5, COPCAR) // cmd: 1F06
- DO_BASIC_KF_TEMPLATE (bonus12, timer2, 120, onscreen1, savecountdec2, 20, 6110, p1, LIVES, 1) // cmd: 2006
- RETURN // cmd: 2106
- THREAD_TRIGGER trigger33 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 132.50, 171.50, 2.00, 0.20, 0.20, function33:) // cmd: 2206
- function33: // cmd: 2306
- START_BASIC_KF_TEMPLATE (trigger33, 6111, obj35, p1, MACHINE_GUN) // cmd: 2406
- bonus13 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, NONE, NO_OCCUPATION) // cmd: 2506
- DO_BASIC_KF_TEMPLATE (bonus13, timer2, 60, onscreen1, savecountdec2, 20, 6111, p1, LIVES, 1) // cmd: 2606
- RETURN // cmd: 2706
- THREAD_TRIGGER trigger34 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 253.50, 86.50, 2.00, 0.20, 0.20, function34:) // cmd: 2806
- function34: // cmd: 2906
- START_BASIC_KF_TEMPLATE (trigger34, 6112, obj36, p1, MACHINE_GUN) // cmd: 2A06
- bonus14 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_GUN, NONE, ANY_LAW_ENFORCEMENT) // cmd: 2B06
- DO_BASIC_KF_TEMPLATE (bonus14, timer2, 60, onscreen1, savecountdec2, 20, 6112, p1, LIVES, 1) // cmd: 2C06
- RETURN // cmd: 2D06
- THREAD_TRIGGER trigger35 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 113.50, 144.50, 2.00, 0.20, 0.20, function35:) // cmd: 2E06
- function35: // cmd: 2F06
- START_BASIC_KF_TEMPLATE (trigger35, 6113, obj37, p1, MOLOTOV) // cmd: 3006
- bonus15 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_MOLOTOV, NONE, NO_OCCUPATION) // cmd: 3106
- DO_BASIC_KF_TEMPLATE (bonus15, timer2, 60, onscreen1, savecountdec2, 20, 6113, p1, LIVES, 1) // cmd: 3206
- RETURN // cmd: 3306
- THREAD_TRIGGER trigger36 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 161.50, 78.50, 6.00, 0.20, 0.20, function36:) // cmd: 3406
- function36: // cmd: 3506
- START_BASIC_KF_TEMPLATE (trigger36, 6114, obj38, p1, MOLOTOV) // cmd: 3606
- bonus16 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_MOLOTOV, NONE, NONE) // cmd: 3706
- DO_BASIC_KF_TEMPLATE (bonus16, timer2, 60, onscreen1, savecountdec2, 20, 6114, p1, LIVES, 1) // cmd: 3806
- RETURN // cmd: 3906
- THREAD_TRIGGER trigger37 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 176.50, 143.50, 2.00, 0.20, 0.20, function37:) // cmd: 3A06
- function37: // cmd: 3B06
- START_BASIC_KF_TEMPLATE (trigger37, 6115, obj39, p1, ROCKET_LAUNCHER) // cmd: 3C06
- bonus17 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, NONE, NO_OCCUPATION) // cmd: 3D06
- DO_BASIC_KF_TEMPLATE (bonus17, timer2, 60, onscreen1, savecountdec2, 20, 6115, p1, LIVES, 1) // cmd: 3E06
- RETURN // cmd: 3F06
- THREAD_TRIGGER trigger38 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 84.50, 57.50, 2.00, 0.20, 0.20, function38:) // cmd: 4006
- function38: // cmd: 4106
- START_BASIC_KF_TEMPLATE (trigger38, 6116, obj40, p1, ROCKET_LAUNCHER) // cmd: 4206
- bonus18 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, NONE, COPCAR) // cmd: 4306
- DO_BASIC_KF_TEMPLATE (bonus18, timer2, 60, onscreen1, savecountdec2, 20, 6116, p1, LIVES, 1) // cmd: 4406
- RETURN // cmd: 4506
- THREAD_TRIGGER trigger39 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 112.50, 164.50, 2.00, 0.20, 0.20, function39:) // cmd: 4606
- function39: // cmd: 4706
- START_BASIC_KF_TEMPLATE (trigger39, 6117, obj41, p1, ROCKET_LAUNCHER) // cmd: 4806
- bonus19 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_ROCKET_LAUNCHER, NONE, NONE) // cmd: 4906
- DO_BASIC_KF_TEMPLATE (bonus19, timer2, 60, onscreen1, savecountdec2, 20, 6117, p1, LIVES, 1) // cmd: 4A06
- RETURN // cmd: 4B06
- THREAD_TRIGGER trigger40 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 9.50, 27.50, 2.00, 0.20, 0.20, function40:) // cmd: 4C06
- function40: // cmd: 4D06
- START_BASIC_KF_TEMPLATE (trigger40, 6118, obj42, p1, FLAME_THROWER) // cmd: 4E06
- bonus20 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_FLAMETHROWER, NONE, NO_OCCUPATION) // cmd: 4F06
- DO_BASIC_KF_TEMPLATE (bonus20, timer2, 60, onscreen1, savecountdec2, 20, 6118, p1, LIVES, 1) // cmd: 5006
- RETURN // cmd: 5106
- THREAD_TRIGGER trigger41 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 43.50, 146.50, 2.00, 0.20, 0.20, function41:) // cmd: 5206
- function41: // cmd: 5306
- START_BASIC_KF_TEMPLATE (trigger41, 6119, obj43, p1, FLAME_THROWER) // cmd: 5406
- bonus21 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_FLAMETHROWER, NONE, ANY_LAW_ENFORCEMENT) // cmd: 5506
- DO_BASIC_KF_TEMPLATE (bonus21, timer2, 60, onscreen1, savecountdec2, 20, 6119, p1, LIVES, 1) // cmd: 5606
- RETURN // cmd: 5706
- THREAD_TRIGGER trigger42 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 147.50, 43.50, 2.00, 0.20, 0.20, function42:) // cmd: 5806
- function42: // cmd: 5906
- START_BASIC_KF_TEMPLATE (trigger42, 6120, obj44, p1, ELECTRO_GUN) // cmd: 5A06
- bonus22 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, NO_OCCUPATION) // cmd: 5B06
- DO_BASIC_KF_TEMPLATE (bonus22, timer2, 60, onscreen1, savecountdec2, 20, 6120, p1, LIVES, 1) // cmd: 5C06
- RETURN // cmd: 5D06
- THREAD_TRIGGER trigger43 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 151.50, 122.50, 3.00, 0.20, 0.20, function43:) // cmd: 5E06
- function43: // cmd: 5F06
- START_BASIC_KF_TEMPLATE (trigger43, 6121, obj45, p1, ELECTRO_GUN) // cmd: 6006
- bonus23 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, NO_OCCUPATION) // cmd: 6106
- DO_BASIC_KF_TEMPLATE (bonus23, timer2, 60, onscreen1, savecountdec2, 20, 6121, p1, LIVES, 1) // cmd: 6206
- RETURN // cmd: 6306
- THREAD_TRIGGER trigger44 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 212.50, 201.50, 2.00, 0.20, 0.20, function44:) // cmd: 6406
- function44: // cmd: 6506
- START_BASIC_KF_TEMPLATE (trigger44, 6122, obj46, p1, ELECTRO_GUN) // cmd: 6606
- bonus24 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, ANY_LAW_ENFORCEMENT) // cmd: 6706
- DO_BASIC_KF_TEMPLATE (bonus24, timer2, 60, onscreen1, savecountdec2, 20, 6122, p1, LIVES, 1) // cmd: 6806
- RETURN // cmd: 6906
- THREAD_TRIGGER trigger45 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 146.50, 211.50, 2.00, 0.20, 0.20, function45:) // cmd: 6A06
- function45: // cmd: 6B06
- START_BASIC_KF_TEMPLATE (trigger45, 6123, obj47, p1, ELECTRO_GUN) // cmd: 6C06
- bonus25 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CAR, NOT_EXCLUSIVE, BY_ELECTRO_WEAPON, NONE, COPCAR) // cmd: 6D06
- DO_BASIC_KF_TEMPLATE (bonus25, timer2, 60, onscreen1, savecountdec2, 20, 6123, p1, LIVES, 1) // cmd: 6E06
- RETURN // cmd: 6F06
- THREAD_TRIGGER trigger46 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 172.50, 192.50, 5.00, 0.20, 0.20, function46:) // cmd: 7006
- function46: // cmd: 7106
- START_BASIC_KF_TEMPLATE (trigger46, 6124, obj48, p1, SHOTGUN) // cmd: 7206
- bonus26 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_SHOTGUN, NONE, NO_OCCUPATION) // cmd: 7306
- DO_BASIC_KF_TEMPLATE (bonus26, timer2, 60, onscreen1, savecountdec2, 20, 6124, p1, LIVES, 1) // cmd: 7406
- RETURN // cmd: 7506
- THREAD_TRIGGER trigger47 = THREAD_WAIT_FOR_CHAR_IN_AREA (p1, 208.50, 93.50, 2.00, 0.20, 0.20, function47:) // cmd: 7606
- function47: // cmd: 7706
- START_BASIC_KF_TEMPLATE (trigger47, 6125, obj49, p1, SHOTGUN) // cmd: 7806
- bonus27 = START_BONUS_CHECK (NO_ZONE, 1800, 20, 0, CHAR, NOT_EXCLUSIVE, BY_SHOTGUN, NONE, ANY_LAW_ENFORCEMENT) // cmd: 7906
- DO_BASIC_KF_TEMPLATE (bonus27, timer2, 60, onscreen1, savecountdec2, 20, 6125, p1, LIVES, 1) // cmd: 7A06
- RETURN // cmd: 7B06
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