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- Route assumes 4 spirits per dupe. Missing thresholds will generally cost a rock. If you get 5 off a dupe you can skip spirits elsewhere.
- Nothing prior to Solvaring has changed except using Dondoran Wings due to no revisit (saves 3 seconds).
- Note: This may be revised slightly for accuracy, but this route is about as good as it gets with the current knowledge.
- Items are pretty much the same with the following exceptions
- 1: No Silent Flutes
- 2: No Dondoran 2
- 3: No Healing Potion in Cull Hazard
- 4: No Mint Leaves at the end of Blue Cave
- I didn't fill out items below completely, so use common sense or follow the previous run where applicable.
- If someone wants to elaborate a bit I can paste it all in.
- Items: White Wings
- Spirit: (All in Melrode)(3W)
- Spirit: (all in Plains) (6W)
- Spirit: Dondoran (7W) (Use wings on way out, we're not revisiting)
- Spirit: (All in Forest) (12W)
- Grinding: 33 exp (15W + 2 exp)
- Grinding: 9 Defense
- Items: 4 Breads, 1 Giant's Shoes
- Boss Solvaring (Level to 19W)
- Item: 1 Mint Leaves
- Item: Dew Drop (Optional)
- Skip: 2 spirits in Dondoran Flats
- Spirit: Glencoe 1 Dupe (23W)
- Spirit: Glencoe 2 Dupe (25W 3E)
- Spirit: Glencoe 3 Dupe (7E)
- Spirit: Glencoe 4 Dupe (11E)
- Skip: Last two Glencoe spirits in the normal route
- Skip: Last spirit in Dondoran Flats
- Note: Save at Inn after boat
- Skip: West Carmagh 1 Spirit
- Skip: Dondoran 2
- Item: Blue Wings
- Spirit: Return Dupe West Carmagh 2 spirit before Larapool (after Larapool) (15E)
- Spirit: Before Cull Hazard (16E)
- Skip: Healing potion and spirit in Cull Hazard
- Spirit: Cull Hazard The straight path by the one you just skipped. (17E)
- Skip: Normoon Items
- Spirit: (All 3 in Normoon) (20E)
- Spirit: Windward Forest Return Dupe (24E)
- Spirit: 2 spirits by house (26E)
- Items: Healing Potion, Honey Bread
- Boss: Zelse (9 rocks) (Level to 35E)
- Basically 3 Dondoran Flats spirits and having to get an extra later should be slower than any of the dupes.
- Spirit: Dupe after Zelse (39E)
- Items: Free Mint Leaves in Larapool if used.
- Spirit: Larapool 1 (40E)
- Spirit: Larapool 2 (41E)
- Spirit: Larapool 3 (42E)
- Start Using Rock Shower when convenient against encounters of 4+ enemies
- DO NOT ROCK SHOWER SKELEBATS, YOUR GAME WILL FREEZE
- Spirit: Early in Blue Cave (43E)
- Skip: All Spirits and Chests/Mint Leaves in Maze
- Note: Pass the first turn and hug the left wall through the maze.
- Spirit: Crystal Valley (44E)
- Spirit: Boat (45E)
- Spirit: Isle of Skye Just outside boat (46E)
- Spirit: Spirit behind house (47E)
- Spirit: Spirit by fence in front of house (48E)
- Spirit: Isle of Skye by nepty (49E)
- Boss: Nepty (8 rocks) (Level to 50E 29W)
- Note: Death Warp
- Skip: Before Mining Cabin
- Spirit: 2 in Mining Cabin (50E 31W)
- Skip: Behind Dirt Mound
- Items: Heroes Drink, Healing Potion
- Spirit: Baragoon Tunnel 1 (32W)
- Item: Healing Potion
- Skip: Spirit Baragoon Tunnel 2
- Boss: Shilf: (7 rocks) (Level to 35W)
- Spirit: Exit Dupe after Shilf (39W)
- Item: Healing Potion
- Item: Replica (Optional)
- Spirit: On fault before Boil Hole (40W)
- Spirit: Spirit After fault (41W)
- Item: Dragon's Potion
- Boss: Fargo: (11 rocks) (Level to 44W)
- Item: Dragon's Potion
- Spirit: Return dupe outside Brannoch once (48W)
- Item: Dragon's Potion
- Boss: Guilty (23 rocks) (Level to 2F)
- Items: Heroes Drink, Healing Potion
- Item: Mint Leaves
- Items: Spirit Light, Healing Potion, Dragon's Potion
- Skip: Spirit by Leonardo, it doesn't help anything.
- Item: Spirit Light
- Boss: Beigis (14 rocks) (Level to 5F)
- Boss: Mammon (32 rocks)
- Time Saves:
- ~3 seconds before Solvaring from Yellow Wings.
- ~40 seconds saved from skipping 3 Dondoran Flats and 2 West Carmagh spirits. (Trades off with the West Carmagh dupe.)
- ~60-120 seconds saved from having Escape and Healing 2 from Glencoe Forest through Zelse.
- ~30 seconds skipping the Cull Hazard Chest and Spirit.
- ~30 seconds skipping the Blue Cave Chest and Spirit.
- ~15 seconds saved from better late game healing.
- ~80 seconds from having to use 4 less rocks on Nepty.
- ~11 seconds from having to use 1 less rock on Fargo.
- ~55 seconds from having to use 5 less rocks on Guilty.
- ~22 seconds from having to use 2 less rocks on Beigis.
- ~32 seconds from having to use 4 less rocks on Mammon.
- Time Losses:
- - Getting spirits
- - Glencoe Forest will probably take an extra 45-75 seconds.
- - Late game spirit dupes will be made up during Guilty/Beigis/Mammon
- Stat/Item changes:
- - Defense grinding before Nepty will be a little harder.
- - MP grinding will get less from heals, but you'll get more time to rock shower (although I don't even know if anything is worth rock showering in Blue Cave.
- - This route will have a few less items, but it also has shorter fights, so it probably balances out.
- - Nepty and Guilty are the killers, using all your items on them is somewhat okay.
- I think a rough estimate is that this route will be 4-5 Minutes faster.
- FAQ:
- Q: Would it potentially be faster to skip spirits and hope for good RNG?
- A: The longer the fights are, the more the RNG is going to average out on most runs. I'd argue that shorter fights have more potential to be completed much faster than average. This is what's best on average, and it's also probably best for the top 1% of runs.
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