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Oct 13th, 2013
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  1. if (isServer) then {
  2.  
  3. _vehicle_24 = objNull;
  4. if (true) then
  5. {
  6. _this = createVehicle ["Land_Misc_deerstand", [6938.9043, 2519.9492, -1.8119812e-005], [], 0, "CAN_COLLIDE"];
  7. _vehicle_24 = _this;
  8. _this setDir 232.98361;
  9. _this setPos [6938.9043, 2519.9492, -1.8119812e-005];
  10. };
  11.  
  12. _vehicle_26 = objNull;
  13. if (true) then
  14. {
  15. _this = createVehicle ["Land_covering_hut_EP1", [6925.7842, 2460.3633, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
  16. _vehicle_26 = _this;
  17. _this setDir 142.69261;
  18. _this setPos [6925.7842, 2460.3633, -1.5258789e-005];
  19. };
  20.  
  21. _vehicle_29 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["Concrete_Wall_EP1", [6869.1401, 2471.1709, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  25. _vehicle_29 = _this;
  26. _this setDir -128.57056;
  27. _this setPos [6869.1401, 2471.1709, 7.6293945e-006];
  28. };
  29.  
  30. _vehicle_30 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["Concrete_Wall_EP1", [6872.1704, 2467.1887, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  34. _vehicle_30 = _this;
  35. _this setDir 51.84351;
  36. _this setPos [6872.1704, 2467.1887, -9.5367432e-007];
  37. };
  38.  
  39. _vehicle_31 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["Concrete_Wall_EP1", [6870.6235, 2469.2207, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  43. _vehicle_31 = _this;
  44. _this setDir -127.84912;
  45. _this setPos [6870.6235, 2469.2207, 3.2424927e-005];
  46. };
  47.  
  48. _vehicle_35 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Concrete_Wall_EP1", [6909.9536, 2547.4688, 5.7220459e-005], [], 0, "CAN_COLLIDE"];
  52. _vehicle_35 = _this;
  53. _this setDir 55.705364;
  54. _this setPos [6909.9536, 2547.4688, 5.7220459e-005];
  55. };
  56.  
  57. _vehicle_36 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Concrete_Wall_EP1", [6911.3257, 2545.4226, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  61. _vehicle_36 = _this;
  62. _this setDir 55.150051;
  63. _this setPos [6911.3257, 2545.4226, 4.7683716e-006];
  64. };
  65.  
  66. _vehicle_37 = objNull;
  67. if (true) then
  68. {
  69. _this = createVehicle ["Concrete_Wall_EP1", [6951.1836, 2450.2258, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  70. _vehicle_37 = _this;
  71. _this setDir -38.483284;
  72. _this setPos [6951.1836, 2450.2258, 1.2397766e-005];
  73. };
  74.  
  75. _vehicle_39 = objNull;
  76. if (true) then
  77. {
  78. _this = createVehicle ["Concrete_Wall_EP1", [6949.2695, 2448.6672, 2.5749207e-005], [], 0, "CAN_COLLIDE"];
  79. _vehicle_39 = _this;
  80. _this setDir -37.325478;
  81. _this setPos [6949.2695, 2448.6672, 2.5749207e-005];
  82. };
  83.  
  84. _vehicle_45 = objNull;
  85. if (true) then
  86. {
  87. _this = createVehicle ["Concrete_Wall_EP1", [6932.6416, 2531.9436, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  88. _vehicle_45 = _this;
  89. _this setDir 53.011639;
  90. _this setPos [6932.6416, 2531.9436, 1.1444092e-005];
  91. };
  92.  
  93. _vehicle_46 = objNull;
  94. if (true) then
  95. {
  96. _this = createVehicle ["Concrete_Wall_EP1", [6934.1597, 2529.948, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  97. _vehicle_46 = _this;
  98. _this setDir 51.821644;
  99. _this setPos [6934.1597, 2529.948, -2.8610229e-006];
  100. };
  101.  
  102. _vehicle_47 = objNull;
  103. if (true) then
  104. {
  105. _this = createVehicle ["Concrete_Wall_EP1", [6935.6763, 2527.9614, -4.9591064e-005], [], 0, "CAN_COLLIDE"];
  106. _vehicle_47 = _this;
  107. _this setDir 53.103577;
  108. _this setPos [6935.6763, 2527.9614, -4.9591064e-005];
  109. };
  110.  
  111. _vehicle_48 = objNull;
  112. if (true) then
  113. {
  114. _this = createVehicle ["Concrete_Wall_EP1", [6937.1641, 2525.9658, 4.2438507e-005], [], 0, "CAN_COLLIDE"];
  115. _vehicle_48 = _this;
  116. _this setDir 52.659122;
  117. _this setPos [6937.1641, 2525.9658, 4.2438507e-005];
  118. };
  119.  
  120. _vehicle_49 = objNull;
  121. if (true) then
  122. {
  123. _this = createVehicle ["Concrete_Wall_EP1", [6938.6758, 2523.9792, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  124. _vehicle_49 = _this;
  125. _this setDir 52.675896;
  126. _this setPos [6938.6758, 2523.9792, 1.335144e-005];
  127. };
  128.  
  129. _vehicle_50 = objNull;
  130. if (true) then
  131. {
  132. _this = createVehicle ["Concrete_Wall_EP1", [6940.1528, 2521.9824, 7.2002411e-005], [], 0, "CAN_COLLIDE"];
  133. _vehicle_50 = _this;
  134. _this setDir 52.830757;
  135. _this setPos [6940.1528, 2521.9824, 7.2002411e-005];
  136. };
  137.  
  138. _vehicle_51 = objNull;
  139. if (true) then
  140. {
  141. _this = createVehicle ["Concrete_Wall_EP1", [6941.6807, 2520.0635, 7.1525574e-006], [], 0, "CAN_COLLIDE"];
  142. _vehicle_51 = _this;
  143. _this setDir 50.111958;
  144. _this setPos [6941.6807, 2520.0635, 7.1525574e-006];
  145. };
  146.  
  147. _vehicle_53 = objNull;
  148. if (true) then
  149. {
  150. _this = createVehicle ["Land_fortified_nest_small", [6955.4038, 2456.0564, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  151. _vehicle_53 = _this;
  152. _this setDir -36.320347;
  153. _this setPos [6955.4038, 2456.0564, 7.6293945e-006];
  154. };
  155.  
  156. _vehicle_55 = objNull;
  157. if (true) then
  158. {
  159. _this = createVehicle ["Concrete_Wall_EP1", [6928.7432, 2433.4263, 0.0001001358], [], 0, "CAN_COLLIDE"];
  160. _vehicle_55 = _this;
  161. _this setDir -35.127045;
  162. _this setPos [6928.7432, 2433.4263, 0.0001001358];
  163. };
  164.  
  165. _vehicle_56 = objNull;
  166. if (true) then
  167. {
  168. _this = createVehicle ["Concrete_Wall_EP1", [6926.7441, 2431.9766, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  169. _vehicle_56 = _this;
  170. _this setDir -35.431427;
  171. _this setPos [6926.7441, 2431.9766, 6.6757202e-006];
  172. };
  173.  
  174. _vehicle_57 = objNull;
  175. if (true) then
  176. {
  177. _this = createVehicle ["Concrete_Wall_EP1", [6924.7563, 2430.5049, 0.0001411438], [], 0, "CAN_COLLIDE"];
  178. _vehicle_57 = _this;
  179. _this setDir -35.593365;
  180. _this setPos [6924.7563, 2430.5049, 0.0001411438];
  181. };
  182.  
  183. _vehicle_58 = objNull;
  184. if (true) then
  185. {
  186. _this = createVehicle ["Concrete_Wall_EP1", [6922.7686, 2428.9961, 6.5803528e-005], [], 0, "CAN_COLLIDE"];
  187. _vehicle_58 = _this;
  188. _this setDir -36.715534;
  189. _this setPos [6922.7686, 2428.9961, 6.5803528e-005];
  190. };
  191.  
  192. _vehicle_59 = objNull;
  193. if (true) then
  194. {
  195. _this = createVehicle ["Concrete_Wall_EP1", [6920.7671, 2427.4988, 4.0054321e-005], [], 0, "CAN_COLLIDE"];
  196. _vehicle_59 = _this;
  197. _this setDir -36.637112;
  198. _this setPos [6920.7671, 2427.4988, 4.0054321e-005];
  199. };
  200.  
  201. _vehicle_60 = objNull;
  202. if (true) then
  203. {
  204. _this = createVehicle ["Concrete_Wall_EP1", [6918.7773, 2426.0017, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
  205. _vehicle_60 = _this;
  206. _this setDir -37.460854;
  207. _this setPos [6918.7773, 2426.0017, 4.1007996e-005];
  208. };
  209.  
  210. _vehicle_61 = objNull;
  211. if (true) then
  212. {
  213. _this = createVehicle ["Fort_RazorWire", [6919.4976, 2426.4414, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  214. _vehicle_61 = _this;
  215. _this setDir -36.038803;
  216. _this setPos [6919.4976, 2426.4414, 5.3405762e-005];
  217. };
  218.  
  219. _vehicle_62 = objNull;
  220. if (true) then
  221. {
  222. _this = createVehicle ["Fort_RazorWire", [6926.1997, 2431.5129, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  223. _vehicle_62 = _this;
  224. _this setDir -36.718044;
  225. _this setPos [6926.1997, 2431.5129, 4.7683716e-006];
  226. };
  227.  
  228. _vehicle_63 = objNull;
  229. if (true) then
  230. {
  231. _this = createVehicle ["Fort_RazorWire", [6938.998, 2523.4014, 3.6239624e-005], [], 0, "CAN_COLLIDE"];
  232. _vehicle_63 = _this;
  233. _this setDir 54.311279;
  234. _this setPos [6938.998, 2523.4014, 3.6239624e-005];
  235. };
  236.  
  237. _vehicle_64 = objNull;
  238. if (true) then
  239. {
  240. _this = createVehicle ["Fort_RazorWire", [6933.9272, 2530.2539, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  241. _vehicle_64 = _this;
  242. _this setDir 52.196262;
  243. _this setPos [6933.9272, 2530.2539, -1.9073486e-006];
  244. };
  245.  
  246. _vehicle_66 = objNull;
  247. if (true) then
  248. {
  249. _this = createVehicle ["Concrete_Wall_EP1", [6862.3877, 2479.9971, 7.1525574e-005], [], 0, "CAN_COLLIDE"];
  250. _vehicle_66 = _this;
  251. _this setDir -130.84302;
  252. _this setPos [6862.3877, 2479.9971, 7.1525574e-005];
  253. };
  254.  
  255. _vehicle_67 = objNull;
  256. if (true) then
  257. {
  258. _this = createVehicle ["Concrete_Wall_EP1", [6873.7153, 2465.2205, 0.0001077652], [], 0, "CAN_COLLIDE"];
  259. _vehicle_67 = _this;
  260. _this setDir 51.162563;
  261. _this setPos [6873.7153, 2465.2205, 0.0001077652];
  262. };
  263.  
  264. _vehicle_68 = objNull;
  265. if (true) then
  266. {
  267. _this = createVehicle ["Fort_RazorWire", [6868.3857, 2468.1074, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  268. _vehicle_68 = _this;
  269. _this setDir -125.47104;
  270. _this setPos [6868.3857, 2468.1074, 5.7220459e-006];
  271. };
  272.  
  273. _vehicle_69 = objNull;
  274. if (true) then
  275. {
  276. _this = createVehicle ["Concrete_Wall_EP1", [6863.9814, 2478.001, 1.8119812e-005], [], 0, "CAN_COLLIDE"];
  277. _vehicle_69 = _this;
  278. _this setDir 52.5495;
  279. _this setPos [6863.9814, 2478.001, 1.8119812e-005];
  280. };
  281.  
  282. _vehicle_70 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["Concrete_Wall_EP1", [6862.6982, 2481.6802, 0.0002040863], [], 0, "CAN_COLLIDE"];
  286. _vehicle_70 = _this;
  287. _this setDir -46.528709;
  288. _this setPos [6862.6982, 2481.6802, 0.0002040863];
  289. };
  290.  
  291. _vehicle_71 = objNull;
  292. if (true) then
  293. {
  294. _this = createVehicle ["Concrete_Wall_EP1", [6864.4448, 2483.4146, 0.00020980835], [], 0, "CAN_COLLIDE"];
  295. _vehicle_71 = _this;
  296. _this setDir -44.751034;
  297. _this setPos [6864.4448, 2483.4146, 0.00020980835];
  298. };
  299.  
  300. _vehicle_75 = objNull;
  301. if (true) then
  302. {
  303. _this = createVehicle ["Land_Fort_Watchtower", [6865.9209, 2528.0815, 0.1027339], [], 0, "CAN_COLLIDE"];
  304. _vehicle_75 = _this;
  305. _this setDir 129.27437;
  306. _this setPos [6865.9209, 2528.0815, 0.1027339];
  307. };
  308.  
  309. _vehicle_76 = objNull;
  310. if (true) then
  311. {
  312. _this = createVehicle ["Land_HBarrier5", [6849.855, 2519.5, 5.5789948e-005], [], 0, "CAN_COLLIDE"];
  313. _vehicle_76 = _this;
  314. _this setDir -47.155548;
  315. _this setPos [6849.855, 2519.5, 5.5789948e-005];
  316. };
  317.  
  318. _vehicle_77 = objNull;
  319. if (true) then
  320. {
  321. _this = createVehicle ["Land_HBarrier5", [6853.7705, 2523.7297, 4.7683716e-007], [], 0, "CAN_COLLIDE"];
  322. _vehicle_77 = _this;
  323. _this setDir -47.233459;
  324. _this setPos [6853.7705, 2523.7297, 4.7683716e-007];
  325. };
  326.  
  327. _vehicle_78 = objNull;
  328. if (true) then
  329. {
  330. _this = createVehicle ["Fort_RazorWire", [6851.1338, 2520.5266, 1.5535585], [], 0, "CAN_COLLIDE"];
  331. _vehicle_78 = _this;
  332. _this setDir -48.103252;
  333. _this setPos [6851.1338, 2520.5266, 1.5535585];
  334. };
  335.  
  336. _vehicle_79 = objNull;
  337. if (true) then
  338. {
  339. _this = createVehicle ["Land_HBarrier5", [6857.6641, 2527.9058, 0.00011014938], [], 0, "CAN_COLLIDE"];
  340. _vehicle_79 = _this;
  341. _this setDir -45.828079;
  342. _this setPos [6857.6641, 2527.9058, 0.00011014938];
  343. };
  344.  
  345. _vehicle_81 = objNull;
  346. if (true) then
  347. {
  348. _this = createVehicle ["Fort_RazorWire", [6856.6465, 2526.2278, 1.6256284], [], 0, "CAN_COLLIDE"];
  349. _vehicle_81 = _this;
  350. _this setDir -45.069595;
  351. _this setPos [6856.6465, 2526.2278, 1.6256284];
  352. };
  353.  
  354. _vehicle_82 = objNull;
  355. if (true) then
  356. {
  357. _this = createVehicle ["Land_fortified_nest_small", [6886.4497, 2550.1101, 3.2901764e-005], [], 0, "CAN_COLLIDE"];
  358. _vehicle_82 = _this;
  359. _this setDir 131.37633;
  360. _this setPos [6886.4497, 2550.1101, 3.2901764e-005];
  361. };
  362.  
  363. _vehicle_89 = objNull;
  364. if (true) then
  365. {
  366. _this = createVehicle ["MASH", [6870.0708, 2512.3267, 0.0002746582], [], 0, "CAN_COLLIDE"];
  367. _vehicle_89 = _this;
  368. _this setDir -137.41786;
  369. _this setPos [6870.0708, 2512.3267, 0.0002746582];
  370. };
  371.  
  372. _vehicle_90 = objNull;
  373. if (true) then
  374. {
  375. _this = createVehicle ["MASH_EP1", [6874.6416, 2507.9878, 0.12557718], [], 0, "CAN_COLLIDE"];
  376. _vehicle_90 = _this;
  377. _this setDir -136.76004;
  378. _this setPos [6874.6416, 2507.9878, 0.12557718];
  379. };
  380.  
  381. _vehicle_91 = objNull;
  382. if (true) then
  383. {
  384. _this = createVehicle ["MASH_EP1", [6865.1807, 2516.6965, 6.0081482e-005], [], 0, "CAN_COLLIDE"];
  385. _vehicle_91 = _this;
  386. _this setDir -138.18243;
  387. _this setPos [6865.1807, 2516.6965, 6.0081482e-005];
  388. };
  389.  
  390. _vehicle_92 = objNull;
  391. if (true) then
  392. {
  393. _this = createVehicle ["MASH", [6860.5801, 2521.1755, 0.00014400482], [], 0, "CAN_COLLIDE"];
  394. _vehicle_92 = _this;
  395. _this setDir 222.22516;
  396. _this setPos [6860.5801, 2521.1755, 0.00014400482];
  397. };
  398.  
  399. _vehicle_93 = objNull;
  400. if (true) then
  401. {
  402. _this = createVehicle ["Land_fort_bagfence_long", [6878.624, 2498.4016, 0.00018215179], [], 0, "CAN_COLLIDE"];
  403. _vehicle_93 = _this;
  404. _this setDir -47.009193;
  405. _this setPos [6878.624, 2498.4016, 0.00018215179];
  406. };
  407.  
  408. _vehicle_94 = objNull;
  409. if (true) then
  410. {
  411. _this = createVehicle ["Land_fort_bagfence_long", [6880.7412, 2500.6318, 0.00011730194], [], 0, "CAN_COLLIDE"];
  412. _vehicle_94 = _this;
  413. _this setDir -46.400913;
  414. _this setPos [6880.7412, 2500.6318, 0.00011730194];
  415. };
  416.  
  417. _vehicle_95 = objNull;
  418. if (true) then
  419. {
  420. _this = createVehicle ["Land_fort_bagfence_long", [6882.8838, 2502.8962, 6.6757202e-005], [], 0, "CAN_COLLIDE"];
  421. _vehicle_95 = _this;
  422. _this setDir -46.60083;
  423. _this setPos [6882.8838, 2502.8962, 6.6757202e-005];
  424. };
  425.  
  426. _vehicle_96 = objNull;
  427. if (true) then
  428. {
  429. _this = createVehicle ["Land_fort_bagfence_long", [6883.1543, 2504.9946, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  430. _vehicle_96 = _this;
  431. _this setDir 41.074757;
  432. _this setPos [6883.1543, 2504.9946, 3.2424927e-005];
  433. };
  434.  
  435. _vehicle_97 = objNull;
  436. if (true) then
  437. {
  438. _this = createVehicle ["Land_fort_bagfence_long", [6876.8833, 2510.5415, 7.9154968e-005], [], 0, "CAN_COLLIDE"];
  439. _vehicle_97 = _this;
  440. _this setDir 43.859978;
  441. _this setPos [6876.8833, 2510.5415, 7.9154968e-005];
  442. };
  443.  
  444. _vehicle_98 = objNull;
  445. if (true) then
  446. {
  447. _this = createVehicle ["Land_fort_bagfence_long", [6874.583, 2512.6262, 4.7683716e-005], [], 0, "CAN_COLLIDE"];
  448. _vehicle_98 = _this;
  449. _this setDir 43.019703;
  450. _this setPos [6874.583, 2512.6262, 4.7683716e-005];
  451. };
  452.  
  453. _vehicle_99 = objNull;
  454. if (true) then
  455. {
  456. _this = createVehicle ["Land_fort_bagfence_long", [6872.3257, 2514.7393, 0.00016498566], [], 0, "CAN_COLLIDE"];
  457. _vehicle_99 = _this;
  458. _this setDir 44.202431;
  459. _this setPos [6872.3257, 2514.7393, 0.00016498566];
  460. };
  461.  
  462. _vehicle_100 = objNull;
  463. if (true) then
  464. {
  465. _this = createVehicle ["Land_fort_bagfence_long", [6870.1079, 2516.8315, 7.2479248e-005], [], 0, "CAN_COLLIDE"];
  466. _vehicle_100 = _this;
  467. _this setDir 43.549316;
  468. _this setPos [6870.1079, 2516.8315, 7.2479248e-005];
  469. };
  470.  
  471. _vehicle_101 = objNull;
  472. if (true) then
  473. {
  474. _this = createVehicle ["Land_fort_bagfence_long", [6867.8506, 2518.9663, 0.00010490417], [], 0, "CAN_COLLIDE"];
  475. _vehicle_101 = _this;
  476. _this setDir 44.456501;
  477. _this setPos [6867.8506, 2518.9663, 0.00010490417];
  478. };
  479.  
  480. _vehicle_102 = objNull;
  481. if (true) then
  482. {
  483. _this = createVehicle ["Land_fort_bagfence_long", [6865.5938, 2521.1172, 0.00030231476], [], 0, "CAN_COLLIDE"];
  484. _vehicle_102 = _this;
  485. _this setDir 44.216251;
  486. _this setPos [6865.5938, 2521.1172, 0.00030231476];
  487. };
  488.  
  489. _vehicle_103 = objNull;
  490. if (true) then
  491. {
  492. _this = createVehicle ["Land_fort_bagfence_long", [6863.3721, 2523.2563, 0.00026607513], [], 0, "CAN_COLLIDE"];
  493. _vehicle_103 = _this;
  494. _this setDir 43.817951;
  495. _this setPos [6863.3721, 2523.2563, 0.00026607513];
  496. };
  497.  
  498. _vehicle_104 = objNull;
  499. if (true) then
  500. {
  501. _this = createVehicle ["Land_fort_bagfence_long", [6861.085, 2525.4214, 0.0002374649], [], 0, "CAN_COLLIDE"];
  502. _vehicle_104 = _this;
  503. _this setDir 42.665215;
  504. _this setPos [6861.085, 2525.4214, 0.0002374649];
  505. };
  506.  
  507. _vehicle_106 = objNull;
  508. if (true) then
  509. {
  510. _this = createVehicle ["Land_Toilet", [6878.3955, 2523.6357, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  511. _vehicle_106 = _this;
  512. _this setDir 33.948441;
  513. _this setPos [6878.3955, 2523.6357, 4.5776367e-005];
  514. };
  515.  
  516. _vehicle_107 = objNull;
  517. if (true) then
  518. {
  519. _this = createVehicle ["Land_Toilet", [6876.6406, 2524.8032, 0.00014972687], [], 0, "CAN_COLLIDE"];
  520. _vehicle_107 = _this;
  521. _this setDir 33.986759;
  522. _this setPos [6876.6406, 2524.8032, 0.00014972687];
  523. };
  524.  
  525. _vehicle_108 = objNull;
  526. if (true) then
  527. {
  528. _this = createVehicle ["Land_Toilet", [6874.7666, 2526.0059, 0.00024318695], [], 0, "CAN_COLLIDE"];
  529. _vehicle_108 = _this;
  530. _this setDir 32.076015;
  531. _this setPos [6874.7666, 2526.0059, 0.00024318695];
  532. };
  533.  
  534. _vehicle_109 = objNull;
  535. if (true) then
  536. {
  537. _this = createVehicle ["Land_Toilet", [6872.897, 2527.2769, 0.00028514862], [], 0, "CAN_COLLIDE"];
  538. _vehicle_109 = _this;
  539. _this setDir 32.709988;
  540. _this setPos [6872.897, 2527.2769, 0.00028514862];
  541. };
  542.  
  543. _vehicle_115 = objNull;
  544. if (true) then
  545. {
  546. _this = createVehicle ["Land_fort_bagfence_long", [6859.3662, 2490.4343, 6.2168751], [], 0, "CAN_COLLIDE"];
  547. _vehicle_115 = _this;
  548. _this setDir 42.47765;
  549. _this setPos [6859.3662, 2490.4343, 6.2168751];
  550. };
  551.  
  552. _vehicle_116 = objNull;
  553. if (true) then
  554. {
  555. _this = createVehicle ["Land_fort_bagfence_long", [6861.6167, 2488.417, 6.2219691], [], 0, "CAN_COLLIDE"];
  556. _vehicle_116 = _this;
  557. _this setDir 42.238712;
  558. _this setPos [6861.6167, 2488.417, 6.2219691];
  559. };
  560.  
  561. _vehicle_117 = objNull;
  562. if (true) then
  563. {
  564. _this = createVehicle ["Land_fort_bagfence_long", [6873.167, 2499.8735, 6.2193704], [], 0, "CAN_COLLIDE"];
  565. _vehicle_117 = _this;
  566. _this setDir 44.919907;
  567. _this setPos [6873.167, 2499.8735, 6.2193704];
  568. };
  569.  
  570. _vehicle_118 = objNull;
  571. if (true) then
  572. {
  573. _this = createVehicle ["Land_fort_bagfence_long", [6875.3657, 2497.762, 6.2381802], [], 0, "CAN_COLLIDE"];
  574. _vehicle_118 = _this;
  575. _this setDir -136.90157;
  576. _this setPos [6875.3657, 2497.762, 6.2381802];
  577. };
  578.  
  579. _vehicle_119 = objNull;
  580. if (true) then
  581. {
  582. _this = createVehicle ["Land_fort_bagfence_long", [6868.3501, 2488.1028, 6.2446103], [], 0, "CAN_COLLIDE"];
  583. _vehicle_119 = _this;
  584. _this setDir -47.792595;
  585. _this setPos [6868.3501, 2488.1028, 6.2446103];
  586. };
  587.  
  588. _vehicle_120 = objNull;
  589. if (true) then
  590. {
  591. _this = createVehicle ["Land_fort_bagfence_long", [6870.4067, 2490.3936, 6.2385106], [], 0, "CAN_COLLIDE"];
  592. _vehicle_120 = _this;
  593. _this setDir -47.701584;
  594. _this setPos [6870.4067, 2490.3936, 6.2385106];
  595. };
  596.  
  597. _vehicle_121 = objNull;
  598. if (true) then
  599. {
  600. _this = createVehicle ["Land_fort_bagfence_long", [6872.4824, 2492.6321, 6.2443752], [], 0, "CAN_COLLIDE"];
  601. _vehicle_121 = _this;
  602. _this setDir -47.468933;
  603. _this setPos [6872.4824, 2492.6321, 6.2443752];
  604. };
  605.  
  606. _vehicle_122 = objNull;
  607. if (true) then
  608. {
  609. _this = createVehicle ["Land_fort_bagfence_long", [6874.5054, 2494.9507, 6.2340589], [], 0, "CAN_COLLIDE"];
  610. _vehicle_122 = _this;
  611. _this setDir -47.835972;
  612. _this setPos [6874.5054, 2494.9507, 6.2340589];
  613. };
  614.  
  615. _vehicle_123 = objNull;
  616. if (true) then
  617. {
  618. _this = createVehicle ["Land_fortified_nest_small", [6864.8672, 2486.9663, 6.1918659], [], 0, "CAN_COLLIDE"];
  619. _vehicle_123 = _this;
  620. _this setDir 41.533424;
  621. _this setPos [6864.8672, 2486.9663, 6.1918659];
  622. };
  623.  
  624. _vehicle_125 = objNull;
  625. if (true) then
  626. {
  627. _this = createVehicle ["Land_fort_bagfence_long", [6870.9761, 2502.001, 6.2717814], [], 0, "CAN_COLLIDE"];
  628. _vehicle_125 = _this;
  629. _this setDir 43.18652;
  630. _this setPos [6870.9761, 2502.001, 6.2717814];
  631. };
  632.  
  633. _vehicle_126 = objNull;
  634. if (true) then
  635. {
  636. _this = createVehicle ["Land_fort_bagfence_long", [6869.0605, 2503.7261, 6.2615752], [], 0, "CAN_COLLIDE"];
  637. _vehicle_126 = _this;
  638. _this setDir 43.208214;
  639. _this setPos [6869.0605, 2503.7261, 6.2615752];
  640. };
  641.  
  642. _vehicle_128 = objNull;
  643. if (true) then
  644. {
  645. _this = createVehicle ["Hhedgehog_concrete", [6864.668, 2472.865, 0.00012683868], [], 0, "CAN_COLLIDE"];
  646. _vehicle_128 = _this;
  647. _this setDir 53.462677;
  648. _this setPos [6864.668, 2472.865, 0.00012683868];
  649. };
  650.  
  651. _vehicle_130 = objNull;
  652. if (true) then
  653. {
  654. _this = createVehicle ["Land_fortified_nest_small", [6879.5522, 2445.3894, 0.00025367737], [], 0, "CAN_COLLIDE"];
  655. _vehicle_130 = _this;
  656. _this setDir 51.826626;
  657. _this setPos [6879.5522, 2445.3894, 0.00025367737];
  658. };
  659.  
  660. _vehicle_131 = objNull;
  661. if (true) then
  662. {
  663. _this = createVehicle ["HMMWVWreck", [6838.9365, 2501.0857, -0.061884444], [], 0, "CAN_COLLIDE"];
  664. _vehicle_131 = _this;
  665. _this setDir 27.752316;
  666. _this setPos [6838.9365, 2501.0857, -0.061884444];
  667. };
  668.  
  669. _vehicle_132 = objNull;
  670. if (true) then
  671. {
  672. _this = createVehicle ["HMMWVWreck", [6862.6201, 2470.7742, 3.528595e-005], [], 0, "CAN_COLLIDE"];
  673. _vehicle_132 = _this;
  674. _this setDir -165.57999;
  675. _this setPos [6862.6201, 2470.7742, 3.528595e-005];
  676. };
  677.  
  678. _vehicle_135 = objNull;
  679. if (true) then
  680. {
  681. _this = createVehicle ["UralWreck", [6872.4126, 2549.0864, -0.067603394], [], 0, "CAN_COLLIDE"];
  682. _vehicle_135 = _this;
  683. _this setDir 91.9039;
  684. _this setPos [6872.4126, 2549.0864, -0.067603394];
  685. };
  686.  
  687. _vehicle_136 = objNull;
  688. if (true) then
  689. {
  690. _this = createVehicle ["Body2", [6861.7896, 2473.6147, 5.2452087e-006], [], 0, "CAN_COLLIDE"];
  691. _vehicle_136 = _this;
  692. _this setPos [6861.7896, 2473.6147, 5.2452087e-006];
  693. };
  694.  
  695. _vehicle_138 = objNull;
  696. if (true) then
  697. {
  698. _this = createVehicle ["Body1", [6860.9702, 2471.47, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  699. _vehicle_138 = _this;
  700. _this setPos [6860.9702, 2471.47, 3.0517578e-005];
  701. };
  702.  
  703. _vehicle_152 = objNull;
  704. if (true) then
  705. {
  706. _this = createVehicle ["Mass_grave", [6870.3008, 2534.2031, -0.23382521], [], 0, "CAN_COLLIDE"];
  707. _vehicle_152 = _this;
  708. _this setDir -6.0893621;
  709. _this setPos [6870.3008, 2534.2031, -0.23382521];
  710. };
  711.  
  712. _vehicle_153 = objNull;
  713. if (true) then
  714. {
  715. _this = createVehicle ["Body", [6877.2246, 2546.0464, 1.0967255e-005], [], 0, "CAN_COLLIDE"];
  716. _vehicle_153 = _this;
  717. _this setDir -46.969749;
  718. _this setPos [6877.2246, 2546.0464, 1.0967255e-005];
  719. };
  720.  
  721. _vehicle_154 = objNull;
  722. if (true) then
  723. {
  724. _this = createVehicle ["Body", [6876.751, 2545.4988, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  725. _vehicle_154 = _this;
  726. _this setDir -50.363758;
  727. _this setPos [6876.751, 2545.4988, 2.4795532e-005];
  728. };
  729.  
  730. _vehicle_155 = objNull;
  731. if (true) then
  732. {
  733. _this = createVehicle ["Body", [6876.2212, 2544.905, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  734. _vehicle_155 = _this;
  735. _this setDir -46.180222;
  736. _this setPos [6876.2212, 2544.905, 1.9073486e-006];
  737. };
  738.  
  739. _vehicle_156 = objNull;
  740. if (true) then
  741. {
  742. _this = createVehicle ["Body", [6875.6001, 2544.3125, 4.2438507e-005], [], 0, "CAN_COLLIDE"];
  743. _vehicle_156 = _this;
  744. _this setDir -50.796089;
  745. _this setPos [6875.6001, 2544.3125, 4.2438507e-005];
  746. };
  747.  
  748. _vehicle_157 = objNull;
  749. if (true) then
  750. {
  751. _this = createVehicle ["Body", [6875.041, 2543.4543, 2.8610229e-005], [], 0, "CAN_COLLIDE"];
  752. _vehicle_157 = _this;
  753. _this setDir -37.578129;
  754. _this setPos [6875.041, 2543.4543, 2.8610229e-005];
  755. };
  756.  
  757. _vehicle_158 = objNull;
  758. if (true) then
  759. {
  760. _this = createVehicle ["Body", [6873.9663, 2542.3623, 2.4795532e-005], [], 0, "CAN_COLLIDE"];
  761. _vehicle_158 = _this;
  762. _this setPos [6873.9663, 2542.3623, 2.4795532e-005];
  763. };
  764.  
  765. _vehicle_161 = objNull;
  766. if (true) then
  767. {
  768. _this = createVehicle ["Hanged", [6903.6025, 2518.4893, 0.85053778], [], 0, "CAN_COLLIDE"];
  769. _vehicle_161 = _this;
  770. _this setDir -141.35666;
  771. _this setPos [6903.6025, 2518.4893, 0.85053778];
  772. };
  773.  
  774. _vehicle_162 = objNull;
  775. if (true) then
  776. {
  777. _this = createVehicle ["Land_Campfire_burning", [6915.7646, 2541.3398, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  778. _vehicle_162 = _this;
  779. _this setPos [6915.7646, 2541.3398, 2.0980835e-005];
  780. };
  781.  
  782. _vehicle_167 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["Mi8Wreck", [6891.1011, 2508.9695, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  786. _vehicle_167 = _this;
  787. _this setDir -32.002037;
  788. _this setPos [6891.1011, 2508.9695, 4.7683716e-006];
  789. };
  790.  
  791. _vehicle_174 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["Land_radar_EP1", [6896.7188, 2553.8279, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
  795. _vehicle_174 = _this;
  796. _this setDir -46.941559;
  797. _this setPos [6896.7188, 2553.8279, 5.9127808e-005];
  798. };
  799.  
  800. _vehicle_176 = objNull;
  801. if (true) then
  802. {
  803. _this = createVehicle ["Land_Misc_Rubble_EP1", [6898.4766, 2567.645, 0.31336632], [], 0, "CAN_COLLIDE"];
  804. _vehicle_176 = _this;
  805. _this setDir -14.385149;
  806. _this setPos [6898.4766, 2567.645, 0.31336632];
  807. };
  808.  
  809. _vehicle_177 = objNull;
  810. if (true) then
  811. {
  812. _this = createVehicle ["Land_transport_crates_EP1", [6903.998, 2564.6736, 0.24077302], [], 0, "CAN_COLLIDE"];
  813. _vehicle_177 = _this;
  814. _this setDir 136.88528;
  815. _this setPos [6903.998, 2564.6736, 0.24077302];
  816. };
  817.  
  818. _vehicle_182 = objNull;
  819. if (true) then
  820. {
  821. _this = createVehicle ["Land_Market_shelter_EP1", [6913.7456, 2486.6375, 0.00016117096], [], 0, "CAN_COLLIDE"];
  822. _vehicle_182 = _this;
  823. _this setDir 142.80615;
  824. _this setPos [6913.7456, 2486.6375, 0.00016117096];
  825. };
  826.  
  827. _vehicle_183 = objNull;
  828. if (true) then
  829. {
  830. _this = createVehicle ["Land_Market_stalls_01_EP1", [6956.6494, 2479.9063, 0.00025558472], [], 0, "CAN_COLLIDE"];
  831. _vehicle_183 = _this;
  832. _this setDir 52.631798;
  833. _this setPos [6956.6494, 2479.9063, 0.00025558472];
  834. };
  835.  
  836. _vehicle_184 = objNull;
  837. if (true) then
  838. {
  839. _this = createVehicle ["Haystack", [6968.5605, 2479.6133, 1.6212463e-005], [], 0, "CAN_COLLIDE"];
  840. _vehicle_184 = _this;
  841. _this setDir 51.164406;
  842. _this setPos [6968.5605, 2479.6133, 1.6212463e-005];
  843. };
  844.  
  845. _vehicle_185 = objNull;
  846. if (true) then
  847. {
  848. _this = createVehicle ["Land_Market_stalls_02_EP1", [6939.0747, 2473.4851, 2.2411346e-005], [], 0, "CAN_COLLIDE"];
  849. _vehicle_185 = _this;
  850. _this setDir 52.608376;
  851. _this setPos [6939.0747, 2473.4851, 2.2411346e-005];
  852. };
  853.  
  854. _vehicle_186 = objNull;
  855. if (true) then
  856. {
  857. _this = createVehicle ["Misc_Cargo1Bo_civil", [6947.0332, 2453.4819, 0.09564589], [], 0, "CAN_COLLIDE"];
  858. _vehicle_186 = _this;
  859. _this setDir -46.281216;
  860. _this setPos [6947.0332, 2453.4819, 0.09564589];
  861. };
  862.  
  863. _vehicle_187 = objNull;
  864. if (true) then
  865. {
  866. _this = createVehicle ["Paleta2", [6946.2007, 2455.9587, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  867. _vehicle_187 = _this;
  868. _this setPos [6946.2007, 2455.9587, 8.5830688e-006];
  869. };
  870.  
  871. _vehicle_188 = objNull;
  872. if (true) then
  873. {
  874. _this = createVehicle ["Land_Barrel_empty", [6945.3745, 2457.082, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
  875. _vehicle_188 = _this;
  876. _this setPos [6945.3745, 2457.082, 3.7193298e-005];
  877. };
  878.  
  879. _vehicle_189 = objNull;
  880. if (true) then
  881. {
  882. _this = createVehicle ["Land_cages_EP1", [6946.9766, 2460.219, 5.197525e-005], [], 0, "CAN_COLLIDE"];
  883. _vehicle_189 = _this;
  884. _this setDir -41.657917;
  885. _this setPos [6946.9766, 2460.219, 5.197525e-005];
  886. };
  887.  
  888. _vehicle_191 = objNull;
  889. if (true) then
  890. {
  891. _this = createVehicle ["Land_transport_kiosk_EP1", [6946.3521, 2462.0403, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  892. _vehicle_191 = _this;
  893. _this setDir -40.39537;
  894. _this setPos [6946.3521, 2462.0403, 8.5830688e-006];
  895. };
  896.  
  897. _vehicle_192 = objNull;
  898. if (true) then
  899. {
  900. _this = createVehicle ["Land_stand_small_EP1", [6944.9878, 2463.0854, 0.00011730194], [], 0, "CAN_COLLIDE"];
  901. _vehicle_192 = _this;
  902. _this setPos [6944.9878, 2463.0854, 0.00011730194];
  903. };
  904.  
  905. _vehicle_194 = objNull;
  906. if (true) then
  907. {
  908. _this = createVehicle ["Land_Ind_Timbers", [6929.9985, 2515.4175, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  909. _vehicle_194 = _this;
  910. _this setDir 63.247765;
  911. _this setPos [6929.9985, 2515.4175, 2.6702881e-005];
  912. };
  913.  
  914. _vehicle_196 = objNull;
  915. if (true) then
  916. {
  917. _this = createVehicle ["Land_Wheel_cart_EP1", [6935.2295, 2509.6997, 4.2915344e-005], [], 0, "CAN_COLLIDE"];
  918. _vehicle_196 = _this;
  919. _this setPos [6935.2295, 2509.6997, 4.2915344e-005];
  920. };
  921.  
  922. _vehicle_197 = objNull;
  923. if (true) then
  924. {
  925. _this = createVehicle ["Axe_woodblock", [6934.8359, 2511.0317, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  926. _vehicle_197 = _this;
  927. _this setPos [6934.8359, 2511.0317, 4.7683716e-006];
  928. };
  929.  
  930. _vehicle_198 = objNull;
  931. if (true) then
  932. {
  933. _this = createVehicle ["Land_transport_cart_EP1", [6933.8828, 2505.4961, 5.531311e-005], [], 0, "CAN_COLLIDE"];
  934. _vehicle_198 = _this;
  935. _this setDir -19.796349;
  936. _this setPos [6933.8828, 2505.4961, 5.531311e-005];
  937. };
  938.  
  939. _vehicle_199 = objNull;
  940. if (true) then
  941. {
  942. _this = createVehicle ["Land_transport_crates_EP1", [6918.4561, 2502.792], [], 0, "CAN_COLLIDE"];
  943. _vehicle_199 = _this;
  944. _this setDir 24.084408;
  945. _this setPos [6918.4561, 2502.792];
  946. };
  947.  
  948. _vehicle_200 = objNull;
  949. if (true) then
  950. {
  951. _this = createVehicle ["Fort_Crate_wood", [6919.2803, 2501.1133, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  952. _vehicle_200 = _this;
  953. _this setPos [6919.2803, 2501.1133, 3.2424927e-005];
  954. };
  955.  
  956. _vehicle_201 = objNull;
  957. if (true) then
  958. {
  959. _this = createVehicle ["Land_stand_meat_EP1", [6925.9873, 2460.1343, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  960. _vehicle_201 = _this;
  961. _this setDir 57.681694;
  962. _this setPos [6925.9873, 2460.1343, 3.0517578e-005];
  963. };
  964.  
  965. _vehicle_202 = objNull;
  966. if (true) then
  967. {
  968. _this = createVehicle ["Land_Ind_TankSmall", [6916.9683, 2471.5212, 0.00016689301], [], 0, "CAN_COLLIDE"];
  969. _vehicle_202 = _this;
  970. _this setDir 61.620296;
  971. _this setPos [6916.9683, 2471.5212, 0.00016689301];
  972. };
  973.  
  974. _vehicle_205 = objNull;
  975. if (true) then
  976. {
  977. _this = createVehicle ["Loudspeakers_EP1", [6871.2661, 2470.0837, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  978. _vehicle_205 = _this;
  979. _this setPos [6871.2661, 2470.0837, 6.6757202e-006];
  980. };
  981.  
  982. _vehicle_207 = objNull;
  983. if (true) then
  984. {
  985. _this = createVehicle ["Land_Crates_stack_EP1", [6944.9766, 2498.2976, 4.7683716e-005], [], 0, "CAN_COLLIDE"];
  986. _vehicle_207 = _this;
  987. _this setPos [6944.9766, 2498.2976, 4.7683716e-005];
  988. };
  989.  
  990. _vehicle_208 = objNull;
  991. if (true) then
  992. {
  993. _this = createVehicle ["Pile_of_wood", [6946.5698, 2496.7327, 9.9182129e-005], [], 0, "CAN_COLLIDE"];
  994. _vehicle_208 = _this;
  995. _this setDir -38.020123;
  996. _this setPos [6946.5698, 2496.7327, 9.9182129e-005];
  997. };
  998.  
  999. _vehicle_210 = objNull;
  1000. if (true) then
  1001. {
  1002. _this = createVehicle ["Land_bags_stack_EP1", [6948.126, 2492.1792, 0.0001244545], [], 0, "CAN_COLLIDE"];
  1003. _vehicle_210 = _this;
  1004. _this setPos [6948.126, 2492.1792, 0.0001244545];
  1005. };
  1006.  
  1007. _vehicle_211 = objNull;
  1008. if (true) then
  1009. {
  1010. _this = createVehicle ["Garbage_container", [6935.8496, 2483.1294, 1.335144e-005], [], 0, "CAN_COLLIDE"];
  1011. _vehicle_211 = _this;
  1012. _this setDir -132.93054;
  1013. _this setPos [6935.8496, 2483.1294, 1.335144e-005];
  1014. };
  1015.  
  1016. _vehicle_212 = objNull;
  1017. if (true) then
  1018. {
  1019. _this = createVehicle ["Garbage_container", [6934.1392, 2482.1128, 0.00012969971], [], 0, "CAN_COLLIDE"];
  1020. _vehicle_212 = _this;
  1021. _this setDir -104.88282;
  1022. _this setPos [6934.1392, 2482.1128, 0.00012969971];
  1023. };
  1024.  
  1025. _vehicle_213 = objNull;
  1026. if (true) then
  1027. {
  1028. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [6931.4023, 2480.6255, 2.1457672e-005], [], 0, "CAN_COLLIDE"];
  1029. _vehicle_213 = _this;
  1030. _this setDir -4.5438523;
  1031. _this setPos [6931.4023, 2480.6255, 2.1457672e-005];
  1032. };
  1033.  
  1034. _vehicle_214 = objNull;
  1035. if (true) then
  1036. {
  1037. _this = createVehicle ["Misc_palletsfoiled_heap", [6859.9365, 2510.3855, 9.727478e-005], [], 0, "CAN_COLLIDE"];
  1038. _vehicle_214 = _this;
  1039. _this setDir -48.394917;
  1040. _this setPos [6859.9365, 2510.3855, 9.727478e-005];
  1041. };
  1042.  
  1043. _vehicle_215 = objNull;
  1044. if (true) then
  1045. {
  1046. _this = createVehicle ["Land_psi_bouda", [6933.0713, 2493.4504, 0.00010871887], [], 0, "CAN_COLLIDE"];
  1047. _vehicle_215 = _this;
  1048. _this setDir -32.777939;
  1049. _this setPos [6933.0713, 2493.4504, 0.00010871887];
  1050. };
  1051.  
  1052. _vehicle_216 = objNull;
  1053. if (true) then
  1054. {
  1055. _this = createVehicle ["Land_CncBlock_Stripes", [6869.7725, 2474.7598, 4.3869019e-005], [], 0, "CAN_COLLIDE"];
  1056. _vehicle_216 = _this;
  1057. _this setDir 52.09782;
  1058. _this setPos [6869.7725, 2474.7598, 4.3869019e-005];
  1059. };
  1060.  
  1061. _vehicle_217 = objNull;
  1062. if (true) then
  1063. {
  1064. _this = createVehicle ["Land_CncBlock_Stripes", [6869.8501, 2479.2783, 7.6293945e-005], [], 0, "CAN_COLLIDE"];
  1065. _vehicle_217 = _this;
  1066. _this setDir 54.118629;
  1067. _this setPos [6869.8501, 2479.2783, 7.6293945e-005];
  1068. };
  1069.  
  1070. _vehicle_218 = objNull;
  1071. if (true) then
  1072. {
  1073. _this = createVehicle ["Land_CncBlock_Stripes", [6874.1313, 2478.0398, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  1074. _vehicle_218 = _this;
  1075. _this setDir 53.28553;
  1076. _this setPos [6874.1313, 2478.0398, 3.0517578e-005];
  1077. };
  1078.  
  1079. _vehicle_219 = objNull;
  1080. if (true) then
  1081. {
  1082. _this = createVehicle ["Land_CncBlock_Stripes", [6873.8735, 2482.395, 7.0571899e-005], [], 0, "CAN_COLLIDE"];
  1083. _vehicle_219 = _this;
  1084. _this setDir 52.992397;
  1085. _this setPos [6873.8735, 2482.395, 7.0571899e-005];
  1086. };
  1087.  
  1088. _vehicle_220 = objNull;
  1089. if (true) then
  1090. {
  1091. _this = createVehicle ["Land_CncBlock_Stripes", [6878.2461, 2481.198, 0.00022220612], [], 0, "CAN_COLLIDE"];
  1092. _vehicle_220 = _this;
  1093. _this setDir 53.226665;
  1094. _this setPos [6878.2461, 2481.198, 0.00022220612];
  1095. };
  1096.  
  1097. _vehicle_221 = objNull;
  1098. if (true) then
  1099. {
  1100. _this = createVehicle ["Concrete_Wall_EP1", [6869.8149, 2472.4231, 0.00015115738], [], 0, "CAN_COLLIDE"];
  1101. _vehicle_221 = _this;
  1102. _this setDir -37.769875;
  1103. _this setPos [6869.8149, 2472.4231, 0.00015115738];
  1104. };
  1105.  
  1106. _vehicle_222 = objNull;
  1107. if (true) then
  1108. {
  1109. _this = createVehicle ["Concrete_Wall_EP1", [6871.7979, 2473.926, 0.00010871887], [], 0, "CAN_COLLIDE"];
  1110. _vehicle_222 = _this;
  1111. _this setDir -37.007736;
  1112. _this setPos [6871.7979, 2473.926, 0.00010871887];
  1113. };
  1114.  
  1115. _vehicle_223 = objNull;
  1116. if (true) then
  1117. {
  1118. _this = createVehicle ["Concrete_Wall_EP1", [6873.8047, 2475.4277, 0.00019264221], [], 0, "CAN_COLLIDE"];
  1119. _vehicle_223 = _this;
  1120. _this setDir -37.610355;
  1121. _this setPos [6873.8047, 2475.4277, 0.00019264221];
  1122. };
  1123.  
  1124. _vehicle_224 = objNull;
  1125. if (true) then
  1126. {
  1127. _this = createVehicle ["Concrete_Wall_EP1", [6875.8062, 2476.937, 0.00033760071], [], 0, "CAN_COLLIDE"];
  1128. _vehicle_224 = _this;
  1129. _this setDir -37.015697;
  1130. _this setPos [6875.8062, 2476.937, 0.00033760071];
  1131. };
  1132.  
  1133. _vehicle_225 = objNull;
  1134. if (true) then
  1135. {
  1136. _this = createVehicle ["Concrete_Wall_EP1", [6877.7666, 2478.4429, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  1137. _vehicle_225 = _this;
  1138. _this setDir -38.110882;
  1139. _this setPos [6877.7666, 2478.4429, 4.9591064e-005];
  1140. };
  1141.  
  1142. _vehicle_226 = objNull;
  1143. if (true) then
  1144. {
  1145. _this = createVehicle ["Concrete_Wall_EP1", [6879.75, 2479.9897, 2.3841858e-005], [], 0, "CAN_COLLIDE"];
  1146. _vehicle_226 = _this;
  1147. _this setDir -37.826183;
  1148. _this setPos [6879.75, 2479.9897, 2.3841858e-005];
  1149. };
  1150.  
  1151. _vehicle_227 = objNull;
  1152. if (true) then
  1153. {
  1154. _this = createVehicle ["Concrete_Wall_EP1", [6865.5122, 2478.3738], [], 0, "CAN_COLLIDE"];
  1155. _vehicle_227 = _this;
  1156. _this setDir -37.982529;
  1157. _this setPos [6865.5122, 2478.3738];
  1158. };
  1159.  
  1160. _vehicle_228 = objNull;
  1161. if (true) then
  1162. {
  1163. _this = createVehicle ["Concrete_Wall_EP1", [6867.4878, 2479.9055, 0.00015830994], [], 0, "CAN_COLLIDE"];
  1164. _vehicle_228 = _this;
  1165. _this setDir -38.06353;
  1166. _this setPos [6867.4878, 2479.9055, 0.00015830994];
  1167. };
  1168.  
  1169. _vehicle_229 = objNull;
  1170. if (true) then
  1171. {
  1172. _this = createVehicle ["Concrete_Wall_EP1", [6869.4727, 2481.4402, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  1173. _vehicle_229 = _this;
  1174. _this setDir -35.668858;
  1175. _this setPos [6869.4727, 2481.4402, 1.9073486e-005];
  1176. };
  1177.  
  1178. _vehicle_230 = objNull;
  1179. if (true) then
  1180. {
  1181. _this = createVehicle ["Concrete_Wall_EP1", [6871.4458, 2482.9368, 0.00010204315], [], 0, "CAN_COLLIDE"];
  1182. _vehicle_230 = _this;
  1183. _this setDir -37.643612;
  1184. _this setPos [6871.4458, 2482.9368, 0.00010204315];
  1185. };
  1186.  
  1187. _vehicle_231 = objNull;
  1188. if (true) then
  1189. {
  1190. _this = createVehicle ["Concrete_Wall_EP1", [6873.3818, 2484.4363, 0.00013446808], [], 0, "CAN_COLLIDE"];
  1191. _vehicle_231 = _this;
  1192. _this setDir -38.107597;
  1193. _this setPos [6873.3818, 2484.4363, 0.00013446808];
  1194. };
  1195.  
  1196. _vehicle_232 = objNull;
  1197. if (true) then
  1198. {
  1199. _this = createVehicle ["Concrete_Wall_EP1", [6875.2563, 2485.9363, 4.2915344e-006], [], 0, "CAN_COLLIDE"];
  1200. _vehicle_232 = _this;
  1201. _this setDir -37.678036;
  1202. _this setPos [6875.2563, 2485.9363, 4.2915344e-006];
  1203. };
  1204.  
  1205. _vehicle_239 = objNull;
  1206. if (true) then
  1207. {
  1208. _this = createVehicle ["Land_Misc_deerstand", [6874.7788, 2468.4751, 0.00021934509], [], 0, "CAN_COLLIDE"];
  1209. _vehicle_239 = _this;
  1210. _this setDir 52.389187;
  1211. _this setPos [6874.7788, 2468.4751, 0.00021934509];
  1212. };
  1213.  
  1214. _vehicle_240 = objNull;
  1215. if (true) then
  1216. {
  1217. _this = createVehicle ["Land_Misc_deerstand", [6865.5454, 2480.3318, 5.2452087e-006], [], 0, "CAN_COLLIDE"];
  1218. _vehicle_240 = _this;
  1219. _this setDir 51.405235;
  1220. _this setPos [6865.5454, 2480.3318, 5.2452087e-006];
  1221. };
  1222.  
  1223. _vehicle_242 = objNull;
  1224. if (true) then
  1225. {
  1226. _this = createVehicle ["Misc_cargo_cont_net2", [6877.2734, 2500.074, 8.6784363e-005], [], 0, "CAN_COLLIDE"];
  1227. _vehicle_242 = _this;
  1228. _this setDir -3.8909826;
  1229. _this setPos [6877.2734, 2500.074, 8.6784363e-005];
  1230. };
  1231.  
  1232. _vehicle_243 = objNull;
  1233. if (true) then
  1234. {
  1235. _this = createVehicle ["Land_CamoNetVar_EAST", [6902.5122, 2546.5083, 0.00015640259], [], 0, "CAN_COLLIDE"];
  1236. _vehicle_243 = _this;
  1237. _this setDir 40.875751;
  1238. _this setPos [6902.5122, 2546.5083, 0.00015640259];
  1239. };
  1240.  
  1241. _vehicle_244 = objNull;
  1242. if (true) then
  1243. {
  1244. _this = createVehicle ["Misc_cargo_cont_small", [6910.4702, 2539.2642, 0.0001039505], [], 0, "CAN_COLLIDE"];
  1245. _vehicle_244 = _this;
  1246. _this setPos [6910.4702, 2539.2642, 0.0001039505];
  1247. };
  1248.  
  1249. _vehicle_245 = objNull;
  1250. if (true) then
  1251. {
  1252. _this = createVehicle ["Misc_cargo_cont_small", [6913.0449, 2537.4995, 0.00013494492], [], 0, "CAN_COLLIDE"];
  1253. _vehicle_245 = _this;
  1254. _this setDir 28.758589;
  1255. _this setPos [6913.0449, 2537.4995, 0.00013494492];
  1256. };
  1257.  
  1258. _vehicle_246 = objNull;
  1259. if (true) then
  1260. {
  1261. _this = createVehicle ["Misc_cargo_cont_small2", [6914.9106, 2535.2568, 9.7751617e-005], [], 0, "CAN_COLLIDE"];
  1262. _vehicle_246 = _this;
  1263. _this setDir 64.08918;
  1264. _this setPos [6914.9106, 2535.2568, 9.7751617e-005];
  1265. };
  1266.  
  1267. _vehicle_247 = objNull;
  1268. if (true) then
  1269. {
  1270. _this = createVehicle ["Misc_cargo_cont_tiny", [6908.1274, 2538.998, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1271. _vehicle_247 = _this;
  1272. _this setDir 27.142601;
  1273. _this setPos [6908.1274, 2538.998, -2.8610229e-006];
  1274. };
  1275.  
  1276. _vehicle_248 = objNull;
  1277. if (true) then
  1278. {
  1279. _this = createVehicle ["Misc_cargo_cont_net3", [6923.0996, 2525.4238, 5.6266785e-005], [], 0, "CAN_COLLIDE"];
  1280. _vehicle_248 = _this;
  1281. _this setDir -46.625217;
  1282. _this setPos [6923.0996, 2525.4238, 5.6266785e-005];
  1283. };
  1284.  
  1285. _vehicle_249 = objNull;
  1286. if (true) then
  1287. {
  1288. _this = createVehicle ["Land_BarGate2", [6879.7422, 2482.2981, 0.00012016296], [], 0, "CAN_COLLIDE"];
  1289. _vehicle_249 = _this;
  1290. _this setDir 52.300526;
  1291. _this setPos [6879.7422, 2482.2981, 0.00012016296];
  1292. };
  1293.  
  1294. _vehicle_250 = objNull;
  1295. if (true) then
  1296. {
  1297. _this = createVehicle ["Land_BarGate2", [6877.5063, 2485.3188, 7.9154968e-005], [], 0, "CAN_COLLIDE"];
  1298. _vehicle_250 = _this;
  1299. _this setDir 55.129105;
  1300. _this setPos [6877.5063, 2485.3188, 7.9154968e-005];
  1301. };
  1302.  
  1303. _vehicle_252 = objNull;
  1304. if (true) then
  1305. {
  1306. _this = createVehicle ["CampEast", [6917.5645, 2528.6128, 0.063793823], [], 0, "CAN_COLLIDE"];
  1307. _vehicle_252 = _this;
  1308. _this setDir -305.80801;
  1309. _this setPos [6917.5645, 2528.6128, 0.063793823];
  1310. };
  1311.  
  1312. _vehicle_253 = objNull;
  1313. if (true) then
  1314. {
  1315. _this = createVehicle ["CampEast_EP1", [6898.2393, 2519.5862, -1.7166138e-005], [], 0, "CAN_COLLIDE"];
  1316. _vehicle_253 = _this;
  1317. _this setDir -134.76749;
  1318. _this setPos [6898.2393, 2519.5862, -1.7166138e-005];
  1319. };
  1320.  
  1321. _vehicle_254 = objNull;
  1322. if (true) then
  1323. {
  1324. _this = createVehicle ["Camp", [6907.3735, 2512.5066, 0.15546094], [], 0, "CAN_COLLIDE"];
  1325. _vehicle_254 = _this;
  1326. _this setDir 51.152615;
  1327. _this setPos [6907.3735, 2512.5066, 0.15546094];
  1328. };
  1329.  
  1330. _vehicle_258 = objNull;
  1331. if (true) then
  1332. {
  1333. _this = createVehicle ["Land_tent_east", [6899.8208, 2437.9019, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  1334. _vehicle_258 = _this;
  1335. _this setDir 53.963745;
  1336. _this setPos [6899.8208, 2437.9019, 3.4332275e-005];
  1337. };
  1338.  
  1339. _vehicle_259 = objNull;
  1340. if (true) then
  1341. {
  1342. _this = createVehicle ["Land_tent_east", [6885.0327, 2458.8835, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  1343. _vehicle_259 = _this;
  1344. _this setDir 53.487518;
  1345. _this setPos [6885.0327, 2458.8835, 1.7166138e-005];
  1346. };
  1347.  
  1348. _vehicle_261 = objNull;
  1349. if (true) then
  1350. {
  1351. _this = createVehicle ["Misc_Backpackheap", [6918.981, 2524.5989, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1352. _vehicle_261 = _this;
  1353. _this setPos [6918.981, 2524.5989, 5.7220459e-006];
  1354. };
  1355.  
  1356. _vehicle_262 = objNull;
  1357. if (true) then
  1358. {
  1359. _this = createVehicle ["Land_Blankets_EP1", [6942.3696, 2500.0205, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
  1360. _vehicle_262 = _this;
  1361. _this setPos [6942.3696, 2500.0205, 2.6702881e-005];
  1362. };
  1363.  
  1364. _vehicle_263 = objNull;
  1365. if (true) then
  1366. {
  1367. _this = createVehicle ["Land_Bag_EP1", [6947.4951, 2493.6804, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
  1368. _vehicle_263 = _this;
  1369. _this setPos [6947.4951, 2493.6804, 1.7642975e-005];
  1370. };
  1371.  
  1372. _vehicle_264 = objNull;
  1373. if (true) then
  1374. {
  1375. _this = createVehicle ["Land_Crates_EP1", [6950.96, 2490.2219, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1376. _vehicle_264 = _this;
  1377. _this setPos [6950.96, 2490.2219, 9.5367432e-007];
  1378. };
  1379.  
  1380. _vehicle_265 = objNull;
  1381. if (true) then
  1382. {
  1383. _this = createVehicle ["FoldTable", [6894.5024, 2525.4016, 3.3378601e-006], [], 0, "CAN_COLLIDE"];
  1384. _vehicle_265 = _this;
  1385. _this setDir -42.504704;
  1386. _this setPos [6894.5024, 2525.4016, 3.3378601e-006];
  1387. };
  1388.  
  1389. _vehicle_266 = objNull;
  1390. if (true) then
  1391. {
  1392. _this = createVehicle ["FoldChair", [6895.8403, 2525.1831, -6.1988831e-006], [], 0, "CAN_COLLIDE"];
  1393. _vehicle_266 = _this;
  1394. _this setDir 92.091583;
  1395. _this setPos [6895.8403, 2525.1831, -6.1988831e-006];
  1396. };
  1397.  
  1398. _vehicle_267 = objNull;
  1399. if (true) then
  1400. {
  1401. _this = createVehicle ["FoldChair", [6893.5962, 2526.2002, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
  1402. _vehicle_267 = _this;
  1403. _this setDir -65.140259;
  1404. _this setPos [6893.5962, 2526.2002, 8.5830688e-006];
  1405. };
  1406.  
  1407. _vehicle_268 = objNull;
  1408. if (true) then
  1409. {
  1410. _this = createVehicle ["FoldChair", [6894.2695, 2524.1318, 1.001358e-005], [], 0, "CAN_COLLIDE"];
  1411. _vehicle_268 = _this;
  1412. _this setDir 151.05209;
  1413. _this setPos [6894.2695, 2524.1318, 1.001358e-005];
  1414. };
  1415.  
  1416. _vehicle_270 = objNull;
  1417. if (true) then
  1418. {
  1419. _this = createVehicle ["Land_Bench_EP1", [6953.5068, 2466.3208, 2.1457672e-005], [], 0, "CAN_COLLIDE"];
  1420. _vehicle_270 = _this;
  1421. _this setDir 53.654114;
  1422. _this setPos [6953.5068, 2466.3208, 2.1457672e-005];
  1423. };
  1424.  
  1425. _vehicle_271 = objNull;
  1426. if (true) then
  1427. {
  1428. _this = createVehicle ["Land_Bench_EP1", [6955.7534, 2467.8545, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  1429. _vehicle_271 = _this;
  1430. _this setDir 55.526463;
  1431. _this setPos [6955.7534, 2467.8545, 3.2424927e-005];
  1432. };
  1433.  
  1434. _vehicle_272 = objNull;
  1435. if (true) then
  1436. {
  1437. _this = createVehicle ["Land_Bench_EP1", [6957.9199, 2469.1548, 5.1021576e-005], [], 0, "CAN_COLLIDE"];
  1438. _vehicle_272 = _this;
  1439. _this setDir 55.572075;
  1440. _this setPos [6957.9199, 2469.1548, 5.1021576e-005];
  1441. };
  1442.  
  1443. _vehicle_273 = objNull;
  1444. if (true) then
  1445. {
  1446. _this = createVehicle ["Land_Table_EP1", [6902.9897, 2541.6772, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
  1447. _vehicle_273 = _this;
  1448. _this setDir -44.92181;
  1449. _this setPos [6902.9897, 2541.6772, 4.1007996e-005];
  1450. };
  1451.  
  1452. _vehicle_275 = objNull;
  1453. if (true) then
  1454. {
  1455. _this = createVehicle ["Land_Table_EP1", [6901.959, 2542.7449, 2.3841858e-006], [], 0, "CAN_COLLIDE"];
  1456. _vehicle_275 = _this;
  1457. _this setDir -44.802879;
  1458. _this setPos [6901.959, 2542.7449, 2.3841858e-006];
  1459. };
  1460.  
  1461. _vehicle_276 = objNull;
  1462. if (true) then
  1463. {
  1464. _this = createVehicle ["Land_Table_EP1", [6900.9561, 2543.8062, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1465. _vehicle_276 = _this;
  1466. _this setDir -45.684025;
  1467. _this setPos [6900.9561, 2543.8062, 3.8146973e-006];
  1468. };
  1469.  
  1470. _vehicle_279 = objNull;
  1471. if (true) then
  1472. {
  1473. _this = createVehicle ["Land_Crates_EP1", [6899.625, 2544.7754, 1.7642975e-005], [], 0, "CAN_COLLIDE"];
  1474. _vehicle_279 = _this;
  1475. _this setPos [6899.625, 2544.7754, 1.7642975e-005];
  1476. };
  1477.  
  1478. _vehicle_280 = objNull;
  1479. if (true) then
  1480. {
  1481. _this = createVehicle ["Land_Bucket_EP1", [6899.835, 2544.1167, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1482. _vehicle_280 = _this;
  1483. _this setPos [6899.835, 2544.1167, 5.7220459e-006];
  1484. };
  1485.  
  1486. _vehicle_281 = objNull;
  1487. if (true) then
  1488. {
  1489. _this = createVehicle ["Land_Blankets_EP1", [6904.4204, 2540.8176, -1.4305115e-006], [], 0, "CAN_COLLIDE"];
  1490. _vehicle_281 = _this;
  1491. _this setPos [6904.4204, 2540.8176, -1.4305115e-006];
  1492. };
  1493.  
  1494. _vehicle_282 = objNull;
  1495. if (true) then
  1496. {
  1497. _this = createVehicle ["Land_Basket_EP1", [6899.0225, 2545.2605, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1498. _vehicle_282 = _this;
  1499. _this setPos [6899.0225, 2545.2605, 5.7220459e-006];
  1500. };
  1501.  
  1502. // Static Loot spawns here, remove from here until indicated to delete these spawns -----------------------
  1503.  
  1504. _vehicle_283 = objNull;
  1505. if (true) then
  1506. {
  1507. _this = createVehicle ["WeaponHolder_ItemTent", [6900.8008, 2543.6785, 0.84157145], [], 0, "CAN_COLLIDE"];
  1508. _vehicle_283 = _this;
  1509. _this setPos [6900.8008, 2543.6785, 0.84157145];
  1510. };
  1511.  
  1512. _vehicle_284 = objNull;
  1513. if (true) then
  1514. {
  1515. _this = createVehicle ["WeaponHolder_PartWheel", [6904.2856, 2540.6755, 0.65787548], [], 0, "CAN_COLLIDE"];
  1516. _vehicle_284 = _this;
  1517. _this setPos [6904.2856, 2540.6755, 0.65787548];
  1518. };
  1519.  
  1520. _vehicle_285 = objNull;
  1521. if (true) then
  1522. {
  1523. _this = createVehicle ["FoodBox0", [6903.0039, 2541.4526, -8.5830688e-006], [], 0, "CAN_COLLIDE"];
  1524. _vehicle_285 = _this;
  1525. _this setPos [6903.0039, 2541.4526, -8.5830688e-006];
  1526. };
  1527.  
  1528. _vehicle_287 = objNull;
  1529. if (true) then
  1530. {
  1531. _this = createVehicle ["WeaponHolder_Colt1911", [6902.2964, 2542.6824, 0.83816648], [], 0, "CAN_COLLIDE"];
  1532. _vehicle_287 = _this;
  1533. _this setPos [6902.2964, 2542.6824, 0.83816648];
  1534. };
  1535.  
  1536. _vehicle_288 = objNull;
  1537. if (true) then
  1538. {
  1539. _this = createVehicle ["WeaponHolder_MeleeCrowbar", [6903.2397, 2541.1484, 0.83997834], [], 0, "CAN_COLLIDE"];
  1540. _vehicle_288 = _this;
  1541. _this setDir 41.19611;
  1542. _this setPos [6903.2397, 2541.1484, 0.83997834];
  1543. };
  1544.  
  1545. _vehicle_289 = objNull;
  1546. if (true) then
  1547. {
  1548. _this = createVehicle ["WeaponHolder_PartEngine", [6903.4536, 2540.5076, -2.0980835e-005], [], 0, "CAN_COLLIDE"];
  1549. _vehicle_289 = _this;
  1550. _this setPos [6903.4536, 2540.5076, -2.0980835e-005];
  1551. };
  1552.  
  1553. _vehicle_291 = objNull;
  1554. if (true) then
  1555. {
  1556. _this = createVehicle ["WeaponHolder_MeleeMachete", [6901.8384, 2542.5503, 0.85146403], [], 0, "CAN_COLLIDE"];
  1557. _vehicle_291 = _this;
  1558. _this setPos [6901.8384, 2542.5503, 0.85146403];
  1559. };
  1560.  
  1561. _vehicle_292 = objNull;
  1562. if (true) then
  1563. {
  1564. _this = createVehicle ["WeaponHolder_MeleeMachete", [6901.9395, 2542.4521, 0.84736955], [], 0, "CAN_COLLIDE"];
  1565. _vehicle_292 = _this;
  1566. _this setDir -86.163849;
  1567. _this setPos [6901.9395, 2542.4521, 0.84736955];
  1568. };
  1569.  
  1570. _vehicle_294 = objNull;
  1571. if (true) then
  1572. {
  1573. _this = createVehicle ["WeaponHolder_PartGeneric", [6901.3999, 2543.4602, 0.85264194], [], 0, "CAN_COLLIDE"];
  1574. _vehicle_294 = _this;
  1575. _this setPos [6901.3999, 2543.4602, 0.85264194];
  1576. };
  1577.  
  1578. _vehicle_295 = objNull;
  1579. if (true) then
  1580. {
  1581. _this = createVehicle ["WoodenArrowF", [6901.3325, 2542.78, 0.85792464], [], 0, "CAN_COLLIDE"];
  1582. _vehicle_295 = _this;
  1583. _this setPos [6901.3325, 2542.78, 0.85792464];
  1584. };
  1585.  
  1586. _vehicle_296 = objNull;
  1587. if (true) then
  1588. {
  1589. _this = createVehicle ["WoodenArrowF", [6901.3062, 2542.8074, 0.85412818], [], 0, "CAN_COLLIDE"];
  1590. _vehicle_296 = _this;
  1591. _this setDir 9.2033501;
  1592. _this setPos [6901.3062, 2542.8074, 0.85412818];
  1593. };
  1594.  
  1595. _vehicle_298 = objNull;
  1596. if (true) then
  1597. {
  1598. _this = createVehicle ["WeaponHolder_huntingrifle", [6903.0518, 2541.6428, 0.88470334], [], 0, "CAN_COLLIDE"];
  1599. _vehicle_298 = _this;
  1600. _this setDir 24.949427;
  1601. _this setPos [6903.0518, 2541.6428, 0.88470334];
  1602. };
  1603.  
  1604. _vehicle_299 = objNull;
  1605. if (true) then
  1606. {
  1607. _this = createVehicle ["FoodBox2", [6935.708, 2475.1194, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1608. _vehicle_299 = _this;
  1609. _this setDir 52.097904;
  1610. _this setPos [6935.708, 2475.1194, 2.8610229e-006];
  1611. };
  1612.  
  1613. // End of static spawns here, delete from the indicated above point to remove --------------------------
  1614.  
  1615. _vehicle_301 = objNull;
  1616. if (true) then
  1617. {
  1618. _this = createVehicle ["Land_Misc_Well_C_EP1", [6934.7866, 2453.1904, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1619. _vehicle_301 = _this;
  1620. _this setDir 1.9954436;
  1621. _this setPos [6934.7866, 2453.1904, -1.9073486e-006];
  1622. };
  1623.  
  1624. _vehicle_302 = objNull;
  1625. if (true) then
  1626. {
  1627. _this = createVehicle ["Land_Campfire_burning", [6954.2598, 2470.7529, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  1628. _vehicle_302 = _this;
  1629. _this setPos [6954.2598, 2470.7529, 2.8610229e-006];
  1630. };
  1631.  
  1632. _vehicle_303 = objNull;
  1633. if (true) then
  1634. {
  1635. _this = createVehicle ["T72Wreck", [6923.9805, 2434.9409, -1.2397766e-005], [], 0, "CAN_COLLIDE"];
  1636. _vehicle_303 = _this;
  1637. _this setPos [6923.9805, 2434.9409, -1.2397766e-005];
  1638. };
  1639.  
  1640. _vehicle_304 = objNull;
  1641. if (true) then
  1642. {
  1643. _this = createVehicle ["datsun02Wreck", [6920.1772, 2429.1975, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1644. _vehicle_304 = _this;
  1645. _this setDir 66.04615;
  1646. _this setPos [6920.1772, 2429.1975, -9.5367432e-007];
  1647. };
  1648.  
  1649. _vehicle_305 = objNull;
  1650. if (true) then
  1651. {
  1652. _this = createVehicle ["datsun01Wreck", [6918.8911, 2433.3762, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  1653. _vehicle_305 = _this;
  1654. _this setPos [6918.8911, 2433.3762, -9.5367432e-007];
  1655. };
  1656.  
  1657. _vehicle_308 = objNull;
  1658. if (true) then
  1659. {
  1660. _this = createVehicle ["SKODAWreck", [6920.6528, 2436.4963, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  1661. _vehicle_308 = _this;
  1662. _this setDir -47.700592;
  1663. _this setPos [6920.6528, 2436.4963, 4.196167e-005];
  1664. };
  1665.  
  1666. _vehicle_309 = objNull;
  1667. if (true) then
  1668. {
  1669. _this = createVehicle ["UAZWreck", [6916.7798, 2432.4263, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  1670. _vehicle_309 = _this;
  1671. _this setDir 259.65387;
  1672. _this setPos [6916.7798, 2432.4263, 4.7683716e-006];
  1673. };
  1674.  
  1675. _vehicle_318 = objNull;
  1676. if (true) then
  1677. {
  1678. _this = createVehicle ["C130J_wreck_EP1", [6831.5488, 2271.6995, -0.81505674], [], 0, "CAN_COLLIDE"];
  1679. _vehicle_318 = _this;
  1680. _this setDir 42.649948;
  1681. _this setPos [6831.5488, 2271.6995, -0.81505674];
  1682. };
  1683.  
  1684. _vehicle_319 = objNull;
  1685. if (true) then
  1686. {
  1687. _this = createVehicle ["WeaponHolder_M4A1", [6818.8286, 2266.8933, -0.5224126], [], 0, "CAN_COLLIDE"];
  1688. _vehicle_319 = _this;
  1689. _this setPos [6818.8286, 2266.8933, -0.5224126];
  1690. };
  1691.  
  1692. _vehicle_327 = objNull;
  1693. if (true) then
  1694. {
  1695. _this = createVehicle ["USMC_WarfareBFieldhHospital", [6881.1309, 2533.1758, 0.091935642], [], 0, "CAN_COLLIDE"];
  1696. _vehicle_327 = _this;
  1697. _this setDir -57.968998;
  1698. _this setPos [6881.1309, 2533.1758, 0.091935642];
  1699. };
  1700.  
  1701. _vehicle_329 = objNull;
  1702. if (true) then
  1703. {
  1704. _this = createVehicle ["hiluxWreck", [6915.6758, 2441.5286, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  1705. _vehicle_329 = _this;
  1706. _this setDir -35.24062;
  1707. _this setPos [6915.6758, 2441.5286, -3.8146973e-006];
  1708. };
  1709.  
  1710. _vehicle_330 = objNull;
  1711. if (true) then
  1712. {
  1713. _this = createVehicle ["UralWreck", [6912.5698, 2448.751, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  1714. _vehicle_330 = _this;
  1715. _this setDir -36.532326;
  1716. _this setPos [6912.5698, 2448.751, -6.1035156e-005];
  1717. };
  1718.  
  1719. _vehicle_331 = objNull;
  1720. if (true) then
  1721. {
  1722. _this = createVehicle ["UAZWreck", [6908.6455, 2451.3318, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  1723. _vehicle_331 = _this;
  1724. _this setDir -11.071608;
  1725. _this setPos [6908.6455, 2451.3318, 9.5367432e-006];
  1726. };
  1727.  
  1728. _vehicle_332 = objNull;
  1729. if (true) then
  1730. {
  1731. _this = createVehicle ["SKODAWreck", [6907.0781, 2457.0325, 7.4386597e-005], [], 0, "CAN_COLLIDE"];
  1732. _vehicle_332 = _this;
  1733. _this setDir -29.695831;
  1734. _this setPos [6907.0781, 2457.0325, 7.4386597e-005];
  1735. };
  1736.  
  1737. _vehicle_333 = objNull;
  1738. if (true) then
  1739. {
  1740. _this = createVehicle ["hiluxWreck", [6900.8315, 2463.3113, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  1741. _vehicle_333 = _this;
  1742. _this setDir -43.580128;
  1743. _this setPos [6900.8315, 2463.3113, 3.2424927e-005];
  1744. };
  1745.  
  1746. _vehicle_334 = objNull;
  1747. if (true) then
  1748. {
  1749. _this = createVehicle ["BRDMWreck", [6919.6484, 2441.927, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  1750. _vehicle_334 = _this;
  1751. _this setDir -21.55472;
  1752. _this setPos [6919.6484, 2441.927, 9.5367432e-006];
  1753. };
  1754.  
  1755. _vehicle_335 = objNull;
  1756. if (true) then
  1757. {
  1758. _this = createVehicle ["BMP2Wreck", [6903.7134, 2456.0576, -3.4332275e-005], [], 0, "CAN_COLLIDE"];
  1759. _vehicle_335 = _this;
  1760. _this setDir -31.843973;
  1761. _this setPos [6903.7134, 2456.0576, -3.4332275e-005];
  1762. };
  1763.  
  1764. _vehicle_336 = objNull;
  1765. if (true) then
  1766. {
  1767. _this = createVehicle ["T72WreckTurret", [6911.8218, 2442.0967, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
  1768. _vehicle_336 = _this;
  1769. _this setDir 3.5279195;
  1770. _this setPos [6911.8218, 2442.0967, -9.5367432e-006];
  1771. };
  1772.  
  1773. _vehicle_338 = objNull;
  1774. if (true) then
  1775. {
  1776. _this = createVehicle ["HMMWVWreck", [6895.5962, 2469.446, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1777. _vehicle_338 = _this;
  1778. _this setDir -13.752922;
  1779. _this setPos [6895.5962, 2469.446, -1.1444092e-005];
  1780. };
  1781.  
  1782. _vehicle_339 = objNull;
  1783. if (true) then
  1784. {
  1785. _this = createVehicle ["LADAWreck", [6920.5908, 2474.1663, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1786. _vehicle_339 = _this;
  1787. _this setDir -2.1656337;
  1788. _this setPos [6920.5908, 2474.1663, 1.1444092e-005];
  1789. };
  1790.  
  1791. _vehicle_343 = objNull;
  1792. if (true) then
  1793. {
  1794. _this = createVehicle ["Land_obihacka", [6907.646, 2468.7014, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1795. _vehicle_343 = _this;
  1796. _this setDir 51.525635;
  1797. _this setPos [6907.646, 2468.7014, 1.1444092e-005];
  1798. };
  1799.  
  1800. _vehicle_344 = objNull;
  1801. if (true) then
  1802. {
  1803. _this = createVehicle ["Land_prolejzacka", [6914.6289, 2455.2646, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1804. _vehicle_344 = _this;
  1805. _this setDir 53.221497;
  1806. _this setPos [6914.6289, 2455.2646, 4.5776367e-005];
  1807. };
  1808.  
  1809. _vehicle_346 = objNull;
  1810. if (true) then
  1811. {
  1812. _this = createVehicle ["Land_Misc_Coil_EP1", [6932.689, 2473.1853, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1813. _vehicle_346 = _this;
  1814. _this setPos [6932.689, 2473.1853, 1.9073486e-006];
  1815. };
  1816.  
  1817. _vehicle_347 = objNull;
  1818. if (true) then
  1819. {
  1820. _this = createVehicle ["Land_Ind_BoardsPack1", [6930.7056, 2476.6497, 2.3365021e-005], [], 0, "CAN_COLLIDE"];
  1821. _vehicle_347 = _this;
  1822. _this setPos [6930.7056, 2476.6497, 2.3365021e-005];
  1823. };
  1824.  
  1825. _vehicle_356 = objNull;
  1826. if (true) then
  1827. {
  1828. _this = createVehicle ["Land_Fire_barrel_burning", [6900.416, 2544.8464, -2.0027161e-005], [], 0, "CAN_COLLIDE"];
  1829. _vehicle_356 = _this;
  1830. _this setPos [6900.416, 2544.8464, -2.0027161e-005];
  1831. };
  1832.  
  1833. }; // By Poncho - 04/10/2013 - CrackClanDayZ
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