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Oct 22nd, 2014
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  1. Initialize engine version: 4.5.3f3 (fca41a4fabea)
  2. Forcing GfxDevice: 4
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  19. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  20. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  21. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  22. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\SteamworksManaged.dll (this message is harmless)
  23. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\SteamworksManaged.dll into Unity Child Domain
  24. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  25. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  26. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  27. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  28. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  29. Loading C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  30. - Completed reload, in 0.100 seconds
  31. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  32. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  33. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  34. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  35. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  36. The file 'C:/TCAFiles/Users/Sowexy/5475/7DaysToDie_Data/level0' is corrupted! Remove it and launch unity again!
  37. [Position out of bounds! 320140 > 320136]
  38.  
  39. (Filename: Line: 273)
  40.  
  41. UnloadTime: 7.401230 ms
  42. 0.000 Version: Alpha 9.3 (b5) Compatibility Version: Alpha 9.3, OS: Windows 64 Bit
  43.  
  44. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  45.  
  46. 0.007 Last played version: Alpha 9.3
  47.  
  48. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  49.  
  50. 0.020 Command line arguments: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie.exe -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  51.  
  52. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  53.  
  54. 0.110 Starting dedicated server level=Navezgane game name=My Game
  55.  
  56. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  57.  
  58. 0.112 Maximum allowed players: 32
  59.  
  60. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  61.  
  62. 0.112 Game mode: GameModeSurvivalMP
  63.  
  64. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  65.  
  66. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  67.  
  68. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 6773.
  69. Total: 9.345217 ms (FindLiveObjects: 0.513916 ms CreateObjectMapping: 0.152958 ms MarkObjects: 8.214664 ms DeleteObjects: 0.038719 ms)
  70.  
  71. The file 'C:/TCAFiles/Users/Sowexy/5475/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
  72. [Position out of bounds! 163004 > 163000]
  73.  
  74. (Filename: Line: 273)
  75.  
  76. The file 'C:/TCAFiles/Users/Sowexy/5475/7DaysToDie_Data/level1' is corrupted! Remove it and launch unity again!
  77. [Position out of bounds! 163592 > 163588]
  78.  
  79. (Filename: Line: 273)
  80.  
  81. UnloadTime: 5.448923 ms
  82. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\7dtd-server-fixes.dll (this message is harmless)
  83. 3.047 Awake
  84.  
  85. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  86.  
  87. 3.064 GamePref.AdminFileName = serveradmin.xml
  88.  
  89. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  90.  
  91. 3.065 GamePref.AirDropFrequency = 24
  92.  
  93. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  94.  
  95. 3.065 GamePref.AutopilotMode = 0
  96.  
  97. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  98.  
  99. 3.066 GamePref.BlockDurabilityModifier = 100
  100.  
  101. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  102.  
  103. 3.067 GamePref.BuildCreate = True
  104.  
  105. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  106.  
  107. 3.067 GamePref.ConnectToServerIP = 127.0.0.1
  108.  
  109. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  110.  
  111. 3.068 GamePref.ConnectToServerPort = 25000
  112.  
  113. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  114.  
  115. 3.068 GamePref.ControlPanelEnabled = False
  116.  
  117. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  118.  
  119. 3.069 GamePref.ControlPanelPassword =
  120.  
  121. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  122.  
  123. 3.070 GamePref.ControlPanelPort = 8085
  124.  
  125. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  126.  
  127. 3.070 GamePref.CraftTimer = 1
  128.  
  129. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  130.  
  131. 3.071 GamePref.CreateLevelDim = 6
  132.  
  133. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  134.  
  135. 3.071 GamePref.CreateLevelName = My Level
  136.  
  137. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  138.  
  139. 3.072 GamePref.DayCount = 3
  140.  
  141. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  142.  
  143. 3.072 GamePref.DayNightLength = 45
  144.  
  145. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  146.  
  147. 3.073 GamePref.DebugMenuEnabled = False
  148.  
  149. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  150.  
  151. 3.074 GamePref.DebugMenuShowTasks = False
  152.  
  153. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  154.  
  155. 3.074 GamePref.DebugStopEnemiesMoving = False
  156.  
  157. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  158.  
  159. 3.075 GamePref.DedicatedServer = True
  160.  
  161. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  162.  
  163. 3.075 GamePref.DisableNAT = True
  164.  
  165. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  166.  
  167. 3.076 GamePref.DropOnDeath = 0
  168.  
  169. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  170.  
  171. 3.076 GamePref.DropOnQuit = 0
  172.  
  173. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  174.  
  175. 3.077 GamePref.DynamicSpawner =
  176.  
  177. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  178.  
  179. 3.077 GamePref.EnemyDifficulty = 0
  180.  
  181. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  182.  
  183. 3.077 GamePref.EnemySenseMemory = 60
  184.  
  185. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  186.  
  187. 3.078 GamePref.EnemySpawning = True
  188.  
  189. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  190.  
  191. 3.078 GamePref.EnemySpawnMode = 3
  192.  
  193. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  194.  
  195. 3.078 GamePref.FavoriteServersList =
  196.  
  197. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  198.  
  199. 3.079 GamePref.FragLimit = 5
  200.  
  201. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  202.  
  203. 3.079 GamePref.FriendlyFire = False
  204.  
  205. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  206.  
  207. 3.079 GamePref.GameDifficulty = 2
  208.  
  209. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  210.  
  211. 3.080 GamePref.GameMode = GameModeSurvivalMP
  212.  
  213. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  214.  
  215. 3.080 GamePref.GameName = My Game
  216.  
  217. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  218.  
  219. 3.080 GamePref.GameVersion = Alpha 9.3
  220.  
  221. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  222.  
  223. 3.081 GamePref.GameWorld = Navezgane
  224.  
  225. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  226.  
  227. 3.081 GamePref.JoiningOptions = True
  228.  
  229. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  230.  
  231. 3.082 GamePref.LandClaimDeadZone = 30
  232.  
  233. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  234.  
  235. 3.082 GamePref.LandClaimDecayMode = 0
  236.  
  237. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  238.  
  239. 3.083 GamePref.LandClaimExpiryTime = 3
  240.  
  241. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  242.  
  243. 3.083 GamePref.LandClaimOfflineDurabilityModifier = 4
  244.  
  245. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  246.  
  247. 3.084 GamePref.LandClaimOnlineDurabilityModifier = 4
  248.  
  249. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  250.  
  251. 3.084 GamePref.LandClaimSize = 7
  252.  
  253. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  254.  
  255. 3.085 GamePref.LootAbundance = 100
  256.  
  257. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  258.  
  259. 3.085 GamePref.LootRespawnDays = 7
  260.  
  261. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  262.  
  263. 3.086 GamePref.LootTimer = 1
  264.  
  265. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  266.  
  267. 3.086 GamePref.MatchLength = 15
  268.  
  269. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  270.  
  271. 3.086 GamePref.MaxSpawnedZombies = 60
  272.  
  273. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  274.  
  275. 3.087 GamePref.NightPercentage = 35
  276.  
  277. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  278.  
  279. 3.087 GamePref.OptionsAA = 1
  280.  
  281. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  282.  
  283. 3.088 GamePref.OptionsAmbientVolumeLevel = 0.2
  284.  
  285. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  286.  
  287. 3.088 GamePref.OptionsDeferredLighting = True
  288.  
  289. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  290.  
  291. 3.089 GamePref.OptionsFieldOfView = 60
  292.  
  293. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  294.  
  295. 3.089 GamePref.OptionsImageEffects = False
  296.  
  297. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  298.  
  299. 3.090 GamePref.OptionsInvertMouse = False
  300.  
  301. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  302.  
  303. 3.090 GamePref.OptionsLODDistance = 0.6
  304.  
  305. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  306.  
  307. 3.091 GamePref.OptionsMicVolumeLevel = 0.75
  308.  
  309. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  310.  
  311. 3.092 GamePref.OptionsMouseSensitivity = 6
  312.  
  313. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  314.  
  315. 3.092 GamePref.OptionsMusicVolumeLevel = 0.1
  316.  
  317. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  318.  
  319. 3.092 GamePref.OptionsOverallAudioVolumeLevel = 1
  320.  
  321. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  322.  
  323. 3.093 GamePref.OptionsPlayerModel = playerMale
  324.  
  325. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  326.  
  327. 3.093 GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  328.  
  329. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  330.  
  331. 3.094 GamePref.OptionsReflectiveWater = True
  332.  
  333. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  334.  
  335. 3.094 GamePref.OptionsShadowDistance = 2
  336.  
  337. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  338.  
  339. 3.095 GamePref.OptionsViewDistance = 9
  340.  
  341. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  342.  
  343. 3.095 GamePref.OptionsVoiceChatEnabled = False
  344.  
  345. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  346.  
  347. 3.096 GamePref.OptionsVoiceVolumeLevel = 0.75
  348.  
  349. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  350.  
  351. 3.096 GamePref.PlayerAutologin = False
  352.  
  353. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  354.  
  355. 3.097 GamePref.PlayerDamageGiven = 2
  356.  
  357. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  358.  
  359. 3.097 GamePref.PlayerDamageRecieved = 2
  360.  
  361. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  362.  
  363. 3.098 GamePref.PlayerId =
  364.  
  365. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  366.  
  367. 3.098 GamePref.PlayerName = Player
  368.  
  369. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  370.  
  371. 3.099 GamePref.PlayerPassword =
  372.  
  373. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  374.  
  375. 3.100 GamePref.PlayerToken =
  376.  
  377. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  378.  
  379. 3.100 GamePref.RebuildMap = False
  380.  
  381. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  382.  
  383. 3.101 GamePref.SaveGameFolder = C:\TCAFiles\Users\Sowexy\5475\data\Saves
  384.  
  385. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  386.  
  387. 3.102 GamePref.SelectionContextMode = 0
  388.  
  389. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  390.  
  391. 3.102 GamePref.SelectionOperationMode = 0
  392.  
  393. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  394.  
  395. 3.103 GamePref.ServerIP =
  396.  
  397. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  398.  
  399. 3.104 GamePref.ServerIsPublic = True
  400.  
  401. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  402.  
  403. 3.104 GamePref.ServerMaxPlayerCount = 32
  404.  
  405. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  406.  
  407. 3.105 GamePref.ServerName = No Tears-Pure PVP-High Loot Spawn
  408.  
  409. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  410.  
  411. 3.105 GamePref.ServerPassword =
  412.  
  413. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  414.  
  415. 3.106 GamePref.ServerPasswordCache =
  416.  
  417. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  418.  
  419. 3.106 GamePref.ServerPort = 25005
  420.  
  421. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  422.  
  423. 3.107 GamePref.ShowFriendPlayerOnMap = True
  424.  
  425. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  426.  
  427. 3.108 GamePref.TelnetEnabled = True
  428.  
  429. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  430.  
  431. 3.108 GamePref.TelnetPassword =
  432.  
  433. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  434.  
  435. 3.109 GamePref.TelnetPort = 8205
  436.  
  437. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  438.  
  439. 3.109 GamePref.VACEnabled = True
  440.  
  441. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  442.  
  443. 3.110 GamePref.ZombiePlayers = True
  444.  
  445. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  446.  
  447. 3.111 GamePref.ZombiesRun = 0
  448.  
  449. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  450.  
  451. 3.116 GameStat.AirDropFrequency = 0
  452.  
  453. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  454.  
  455. 3.116 GameStat.BlockDurabilityModifier = 1
  456.  
  457. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  458.  
  459. 3.117 GameStat.CraftTimer = 1
  460.  
  461. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  462.  
  463. 3.117 GameStat.CurrentRoundIx = 0
  464.  
  465. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  466.  
  467. 3.118 GameStat.DayLimitActive = False
  468.  
  469. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  470.  
  471. 3.118 GameStat.DayLimitThisRound = 0
  472.  
  473. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  474.  
  475. 3.119 GameStat.Difficulty = 2
  476.  
  477. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  478.  
  479. 3.120 GameStat.DropOnDeath = 1
  480.  
  481. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  482.  
  483. 3.120 GameStat.DropOnQuit = 0
  484.  
  485. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  486.  
  487. 3.121 GameStat.EnemyCount = 0
  488.  
  489. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  490.  
  491. 3.121 GameStat.EnemyDifficulty = Normal
  492.  
  493. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  494.  
  495. 3.122 GameStat.EnemySenseMemory = 60
  496.  
  497. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  498.  
  499. 3.123 GameStat.EnemySpawnMode = 3
  500.  
  501. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  502.  
  503. 3.123 GameStat.FragLimitActive = False
  504.  
  505. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  506.  
  507. 3.124 GameStat.FragLimitThisRound = 0
  508.  
  509. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  510.  
  511. 3.125 GameStat.GameModeId = 0
  512.  
  513. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  514.  
  515. 3.125 GameStat.GameState = 0
  516.  
  517. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  518.  
  519. 3.126 GameStat.GlobalMessageToShow =
  520.  
  521. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  522.  
  523. 3.126 GameStat.IsCreativeMenuEnabled = False
  524.  
  525. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  526.  
  527. 3.127 GameStat.IsFlyingEnabled = False
  528.  
  529. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  530.  
  531. 3.128 GameStat.IsFriendlyFire = True
  532.  
  533. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  534.  
  535. 3.128 GameStat.IsPlayerCheckDone = False
  536.  
  537. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  538.  
  539. 3.129 GameStat.IsPlayerCollisionEnabled = True
  540.  
  541. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  542.  
  543. 3.129 GameStat.IsPlayerDamageEnabled = True
  544.  
  545. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  546.  
  547. 3.130 GameStat.IsResetMapOnRestart = False
  548.  
  549. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  550.  
  551. 3.131 GameStat.IsSaveSupplyCrates = True
  552.  
  553. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  554.  
  555. 3.131 GameStat.IsSpawnEnemies = True
  556.  
  557. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  558.  
  559. 3.132 GameStat.IsSpawnNearOtherPlayer = False
  560.  
  561. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  562.  
  563. 3.132 GameStat.IsTeleportEnabled = False
  564.  
  565. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  566.  
  567. 3.133 GameStat.IsVersionCheckDone = False
  568.  
  569. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  570.  
  571. 3.134 GameStat.LandClaimDeadZone = 30
  572.  
  573. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  574.  
  575. 3.134 GameStat.LandClaimDecayMode = 0
  576.  
  577. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  578.  
  579. 3.135 GameStat.LandClaimExpiryTime = 3
  580.  
  581. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  582.  
  583. 3.136 GameStat.LandClaimOfflineDurabilityModifier = 32
  584.  
  585. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  586.  
  587. 3.136 GameStat.LandClaimOnlineDurabilityModifier = 32
  588.  
  589. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  590.  
  591. 3.137 GameStat.LandClaimSize = 7
  592.  
  593. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  594.  
  595. 3.138 GameStat.LoadScene =
  596.  
  597. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  598.  
  599. 3.138 GameStat.LootTimer = 1
  600.  
  601. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  602.  
  603. 3.138 GameStat.NightPercentage = 50
  604.  
  605. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  606.  
  607. 3.139 GameStat.PlayerDamageGiven = 2
  608.  
  609. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  610.  
  611. 3.139 GameStat.PlayerDamageRecieved = 2
  612.  
  613. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  614.  
  615. 3.140 GameStat.ScoreDiedMultiplier = -5
  616.  
  617. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  618.  
  619. 3.141 GameStat.ScorePlayerKillMultiplier = 1
  620.  
  621. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  622.  
  623. 3.141 GameStat.ScoreZombieKillMultiplier = 1
  624.  
  625. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  626.  
  627. 3.142 GameStat.ShowAllPlayersOnMap = False
  628.  
  629. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  630.  
  631. 3.143 GameStat.ShowFriendPlayerOnMap = True
  632.  
  633. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  634.  
  635. 3.143 GameStat.ShowSpawnWindow = False
  636.  
  637. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  638.  
  639. 3.144 GameStat.ShowWindow =
  640.  
  641. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  642.  
  643. 3.144 GameStat.ShowZombieCounter = False
  644.  
  645. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  646.  
  647. 3.145 GameStat.TimeLimitActive = False
  648.  
  649. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  650.  
  651. 3.145 GameStat.TimeLimitThisRound = 0
  652.  
  653. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  654.  
  655. 3.145 GameStat.TimeOfDayIncPerSec = 20
  656.  
  657. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  658.  
  659. 3.146 GameStat.ZombieHordeMeter = False
  660.  
  661. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  662.  
  663. 3.147 Dedicated server only build
  664.  
  665. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  666.  
  667. 3.280 S default
  668.  
  669. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  670.  
  671. 3.290 E default. Time 6ms
  672.  
  673. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  674.  
  675. 5.058 WorldStaticData.Init() needed 1.767ms
  676.  
  677. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  678.  
  679. 5.066 StartAsServer
  680.  
  681. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  682.  
  683. 5.074 createWorld: Navezgane, My Game, GameModeSurvivalMP
  684.  
  685. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  686.  
  687. 5.090 Started WorldGenerationThread0
  688.  
  689. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  690.  
  691. 10.075 SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  692.  
  693. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  694.  
  695. 11.323 POI image size w= 3072, h = 3072
  696.  
  697. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  698.  
  699. 11.795 Biomes image size w= 1536, h = 1536
  700.  
  701. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  702.  
  703. 12.203 Biomes image size w= 1536, h = 1536
  704.  
  705. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  706.  
  707. 13.646 Biomes image size w= 1536, h = 1536
  708.  
  709. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  710.  
  711. 13.678 createWorld() done
  712.  
  713. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
  714.  
  715. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  716. MissingMethodException: Method not found: 'EasyAntiCheat.Server.ServerConfiguration..ctor'.
  717. at GameManager.md0011 () [0x00000] in <filename unknown>:0
  718.  
  719. at GameManager.Awake () [0x00000] in <filename unknown>:0
  720.  
  721. (Filename: Line: -1)
  722.  
  723. Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
  724.  
  725. Unloading 352 unused Assets to reduce memory usage. Loaded Objects now: 95709.
  726. Total: 206.390930 ms (FindLiveObjects: 9.686013 ms CreateObjectMapping: 2.493103 ms MarkObjects: 191.391983 ms DeleteObjects: 2.241264 ms)
  727.  
  728. Platform assembly: C:\TCAFiles\Users\Sowexy\5475\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
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